What does the event code look like in OB? or is that what you updated with
what was posted earlier?

on another note I got the eject brass to work but it ejects brass from my
gun when the enemy fires. How can I do a check to see if it is being used by
the local player?

I was trying this but it didnt work:


C_BasePlayer *player = C_BasePlayer::GetLocalPlayer();

if ( player )
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