What does the event code look like in OB? or is that what you updated with what was posted earlier?
on another note I got the eject brass to work but it ejects brass from my gun when the enemy fires. How can I do a check to see if it is being used by the local player? I was trying this but it didnt work: C_BasePlayer *player = C_BasePlayer::GetLocalPlayer(); if ( player ) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders