Re: [IxDA Discuss] Seeking: Confusing/misleading signs, hard to use devices, etc
As Jack mention, This Is Broken shut down, but the associated Flickr group continues to add photos (some of which might be appropriate for what you're looking for): http://www.flickr.com/groups/thisisbroken/pool/ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=49208 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Passes to IxD10 Show?
The show's sold out but I was hoping to get a pass. Is there anyone I can contact or is all hope lost at this point? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB: Mid-Level User Experience Architect, Central London (Permanent)
Tribal DDB are looking for a Mid-Level User Experience Architect (Permanent). About Tribal DDB: Tribal DDB is the digital arm of DDB. You may know us from sites such as volkswagen.co.uk and guinness.com, or prominent recent campaigns such as thegtiproject.com for VW (still live) and monopolycitystreets.com for Hasbro (now ended). Over the next few months we're anticipating a series of substantial and very interesting products for our major clients across a range of channels. Job Description: User Experience Architect (Mid-Level) The UX Architect is responsible for designing, developing and documenting the structure of web sites and applications. Examples of required deliverables include site maps, user journeys, transaction flows, schematics, navigation models). In this role, you will be expected to work collaboratively with a project team and support other UX and in the execution of all user experience deliverables. An important consideration is that much of Tribal DDB’s work is on digital marketing sites, where the emphasis is as much on engaging and persuading the user as on the organization of information. This means that a creative design imagination is as important for this role as are traditional information architecture skills. Core Duties/Responsibilities: •Creating the information architecture for marketing, informational, and transactional websites and other channels •Understanding target audiences' needs, tasks, and goals and translating them into creative concepts and functional components. •Supporting the team in translating business requirements into involving interactive experiences. •Planning, facilitating and documenting immersive user research, concept testing, and usability testing. •Developing user personas and scenarios to clarify results of user research and focus the team’s design efforts on the needs of key users. •Collaboratively developing prototypes for demonstration of concepts to clients. •Working alongside visual designers to develop user journeys that motivate users to engage fully with the interactive concept. •Conducting expert reviews, competitive benchmarking and market research. •Developing and documenting detailed user experience specifications for highly interactive interfaces. •Contributing to the further development of user experience design as an intellectual discipline both within Tribal DDB and in the wider professional context. Required Skills •Demonstrated ability to execute UX on complex transactional interfaces, taxonomies and metadata frameworks, and templates for content management systems. •Demonstrated ability to work in a highly collaborative environment. •Experience with user-centred design methodologies. •Excellent oral and written communication and presentation skills. •Client-facing experience within a digital agency. •Readiness on occasion to extend his/her role to encompass activities normally associated with other disciplines •Openness to contributions from other disciplines to the project’s experience design. Required Experience •Role typically requires 3+ years experience as an information architect, interaction designer, user experience architect or similar role. •Degree in a related field, such as Library Science, Industrial Design, Graphic Design, Human-Computer Interaction, Technical Communications, English, History, Anthropology, Economics. •Familiarity with Mac OS X and proficiency in a variety of diagram design tools such as OmniGraffle, Visio or equivalent. You’ll be an expert at managing relationships and you’ll need enthusiasm for and strong knowledge of all things digital. We’re after a confident communicator who is comfortable expressing their opinion but also knows how to maintain a professional attitude and do what it takes to keep our clients smiling. Tribal DDB shares a large friendly building with the rest of DDB on Bishop's Bridge Road, just north of Paddington Station. Being part of the creative industry, fun is not just part of our culture, it's also what we're paid to deliver to the user; so if you have a can-do attitude and are willing to demonstrate your initiative you can expect plenty of stimulation in a company that will really develop your career. Salary is negotiable. We're looking to fill the position as soon as possible, although we will of course wait on any notice you may have to give your current employer. If you're interested in this position, please contact Jason West , indicating where you saw this message. -- Tim Ostler Deputy Head of User Experience Tribal DDB London 12 Bishop's Bridge Road London W2 6AA T: 020 7258 4661 | F: 020 7258 4613 This information is given in the above email and / or attachment is provided without warranty of any kind, either expressed or implied on the part of the writer or the Agency. __
[IxDA Discuss] JOB: Mid-Level to Senior UX Architect, Central London (Temporary) - Tribal DDB London
Tribal DDB London are looking for a Mid-Level to Senior User Experience Architect. Temporary Contract: Salary competitive, 6 months pro rata (no daily rates) About Tribal DDB: Tribal DDB is the digital arm of DDB. You may know us from sites such as volkswagen.co.uk and guinness.com, or prominent recent campaigns such as thegtiproject.com for VW (still live) and monopolycitystreets.com for Hasbro (now ended). Over the next few months we're anticipating a series of substantial and very interesting products for our major clients, both in the campaign site and website domains. Job Description: User Experience Architect (Mid-Level to Senior) The UX Architect is responsible for designing, developing and documenting the structure of both web sites and applications. Examples of required deliverables include site maps, user journeys, transaction flows, schematics, navigation models). In this role, you will be expected to work collaboratively with a project team and support other UX and in the execution of all user experience deliverables. An important consideration is that much of Tribal DDB’s work is on digital marketing sites, where the emphasis is as much on persuasion and motivating the user as on the organization of information. This means that a creative design imagination is as important for this role as are traditional information architecture skills. Core Duties/Responsibilities: •Creating the information architecture for marketing, informational, and transactional websites •Understanding target audiences' needs, tasks, and goals and translating them into creative concepts and functional components. •Supporting the team in translating business requirements into involving interactive experiences. •Planning, facilitating and documenting immersive user research, concept testing, and usability testing. •Developing user personas and scenarios to clarify results of user research and focus the team’s design efforts on the needs of key users. •Collaboratively developing prototypes for demonstration of concepts to clients. •Working alongside visual designers to develop user journeys that motivate users to engage fully with the interactive concept. •Conducting expert reviews, competitive benchmarking and market research. •Developing and documenting detailed user experience specifications for highly interactive interfaces. •Contributing to the further development of user experience design as an intellectual discipline both within Tribal DDB and in the wider professional context. Required Skills •Demonstrated ability to execute IA on complex transactional interfaces, taxonomies and metadata frameworks, and templates for content management systems. •Demonstrated ability to work in a highly collaborative environment. •Experience with user-centred design methodologies. •Excellent oral and written communication and presentation skills. •Client-facing experience within a digital agency. •Readiness on occasion to extend his/her role to encompass activities normally associated with other disciplines •Openness to contributions from other disciplines to the project’s experience design. Required Experience •Role typically requires 3+ years experience as an information architect, interaction designer, user experience architect or similar role. •Degree in a related field, such as Library Science, Industrial Design, Graphic Design, Human-Computer Interaction, Technical Communications, English, History, Anthropology, Economics. •Familiarity with Mac OS and proficiency in a variety of diagram design tools such as OmniGraffle, Visio or equivalent. You’ll be an expert at managing relationships and you’ll need enthusiasm for and strong knowledge of all things digital. We’re after a confident communicator who is comfortable expressing their opinion but also knows how to maintain a professional attitude and do what it takes to keep our clients smiling. Tribal DDB shares a large friendly building with the rest of DDB on Bishop's Bridge Road, just north of Paddington Station. Being part of the creative industry, fun is not just part of our culture, it's also what we're paid to deliver to the user; so if you have a can-do attitude and are willing to demonstrate your initiative you can expect plenty of stimulation in a company that will really develop your career. Ideally we're looking for a start on January 18th. If you're interested, please contact Jason West , indicating where you saw this message. -- Tim Ostler Deputy Head of User Experience Tribal DDB London 12 Bishop's Bridge Road London W2 6AA T: 020 7258 4661 | F: 020 7258 4613 This information is given in the above email and / or attachment is provided without warranty of any kind, either expressed or implied on the part of the writer or the Agency. Welcome to the Interaction Design
[IxDA Discuss] Does anyone know anybody who has worked or currently works for Second Story, Portland, Oregon?
Thanks! Curious to know. Please contact me off the list: timstu...@gmail.com Tim Stutts, ITP '08 mainstream: www.pushpopdesign.com experimental: www.timstutts.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] 10 Useful Usability Findings and Guidelines
The list is very out of date and does not contain anything new. Its main worth is in demonstrating the well-established viral power of lumping a collection of random points together and presenting them as a definitive list, as in "the 100 best novels" etc. On the scrolling point I would speculate that the greater ease of scrolling thanks to trackpads and roller mice has changed users behaviour significantly, although I don't have the research to back it up. On Thu, Sep 24, 2009 at 10:26 AM, Fred Leuck wrote: > Hello all, > And Beware the 'Most Users Do Not Scroll' assertion. Not sure it's > true. Interesting studies show just the opposite%u2026: > - Unfolding the Fold : http://blog.clicktale.com/?p=19 > - Paging VS Scrolling : > http://www.surl.org/usabilitynews/41/paging.asp > - Blasting The Myth of the Fold: > http://www.boxesandarrows.com/view/blasting-the-myth-of > > -- Tim Ostler E t...@cogarch.com W www.cogarch.com W timostler.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Microsoft Courier ...
> Nevermind accuracy... no technology exists today that I know of which > combines both capacitive (finger, multitouch) with resistive (pixel > accurate stylus input). I could be wrong... anyone used finger & > stylus on the same screen? > My wife's tablet PC does this very well, actually. Scroll down to the screen section... http://bit.ly/5hksI Don't ask me how it works. It just does. Tim > So then they grow some design balls to avoid cramming too many > features in to a platform that cant handle it, and they dont make a > hash out of the currently non-existent navigation... > > Whats left... a 5lb web enabled filo fax that you cant do any real > work on for.. ~2K maybe?? Dont get me started on battery time (o; > > This is another 'cool' product concept ala Surface table that fails > a correct triangulation between market-technology-cost. > > > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=45951 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Are We The Puppet Masters? The Ethics of IxD.
I've got an electric toothbrush at home as well (Oral-B, I think it is) which has an automatic timer for 2 or 3 minutes. I don't remember which it is because I don't have to. When I start brushing it starts counting for me and pulses to let me know when I've gone on long enough. It doesn't matter how awake or tired I am, it doesn't make me remember to set an egg timer, if I need to cut the brushing short I can... *it doesn't make me do anything that I wouldn't be doing otherwise*. That's why it works for me, and incidentally is exactly what I believe technology is supposed to be. Tim S. On Mon, Jul 27, 2009 at 7:17 AM, j. eric townsend wrote: > Jared Spool wrote: > >> Over the past 20+ years, the ADA has tried a variety of solutions. Nothing >> has been as successful as the introduction of children's powered >> toothbrushes. >> >> Now, you can debate whether they missed something or the resulting design >> is somehow suboptimal. However, that misses the point of this discussion. >> > > Actually, I was off on a bit of a tangent, I was wondering out loud why > motorized toothbrushes work and if there isn't a better way to implement > that functionality. Has anyone other than the ADA studied this in other > cultures, and what were their results? Is the mechanism really a complex > one of subtle manipulation or is it simple novelty that makes it work? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] In 10 words or less, what is software design to you?
"And every day we have to use our creativity, smarts and talent to design the best tools for people to use." -> No, sorry. The design of the tool is not a software designer's cocnern. It seems there is some misconception about software design going on here. Software design isn't concerned with the interface, but code. You could define software design as "a planning phase allowing the creation of efficient and understandable code". It is the phase that comes after gathering the requirements, so you already know what the system should do, and before actual implementation; laying out a framework or plan after which the coding should be executed. It's really just about analysing planned functionality, creating modules, decomposing them into functions, deciding upon algorithms, etc; so that programmers have a shared model of the final code structure before starting implementation. ...or maybe it's just me who has a wrong idea of the term. But I'm quite sure I'm right. Please correct me if I'm wrong. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43357 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Music to Design to - What gets your creative juices flowing?
The only kind of music that actually helps me focus and doesn't distract from work is ambient techno and space music: Definiton: http://en.wikipedia.org/wiki/Ambient_music Examples: Anthony Rother http://www.youtube.com/watch?v=t96pq45kJcE Pete Namlook http://www.youtube.com/watch?v=7Mu7fKgcVx4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42851 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] User Assistance (was Get started tutorials)
I am still a university student, coming from the more technical Management Information Systems field. During my studies we learned about what can be considered the predecessor to IxD: "traditional" Human Computer Interaction, with its roots in Computer and Cognitive Science. The more I read and learn about IxD, by reading books, blogs and following discussion among experts like here at IxDA, it seems to me more and more that IxD is actually nothing more than HCI reinvented by designers. I don't want to reduce the value of IxD practicioners with a background in (visual) design, since proper design thinking and a "designer's eye" are crucial to create the engaging and pleasent interfaces that we have come to love nowadays. *But* it seems to me that almost all theoretical and practical considerations that are not directly related to visual design have been approached decades before by HCI practicioners. I may be completely wrong - still no practical work experience - but if even the pro's like Jared Spool here say it... Maybe the fragmentation of labels/terms under which the different specialized fields were known is a reason for their contribution been "forgotten". I personally had no idea that there is actually a special term for "User Assistence", and probably many others had no idea also. A lot of the really groundbraking work for HCI was done under the term "Human Factors" or "Software Ergonomics", and about Navigation under "Information Retrieval", just to state some other examples. If there is no authorative list stating the names under which research relating to HCI / IxD has been done, and what each area was concerned with, it is very difficult for new practicioners to actually find something that has already been done. Maybe if such a list would be created, it would help people to find such "forgotten" wisdom. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42667 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Good design examples of conversion.
If I understand you correctly, you need examples of quantitative data conversion? (The "content-item" part confused me, sounds like eCommerce/product-related) If you are looking for converters, the Yahoo Currency Converter is pretty simple and intuitive to use: http://finance.yahoo.com/currency-converter#from=USD;to=EUR;amt=1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42546 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Job - Information Architect, Charlotte NC, EPRI Full-time
See http://tbe.taleo.net/NA5/ats/careers/requisition.jsp?org=EPRI&cws=1&rid=420 for complete details and contact information. Please do not email me directly about the position. The Electric Power Research Institute (EPRI) is looking for a Information Architect and Interaction Designer. The ideal candidate will be comfortable working closely with stakeholders and team members to envision, design and plan the execution of new sites and site features. You will have balanced Interaction Design (IA and UI) skills alongside a background in programming or web design and an understanding of how all disciplines must exist together to create great experiences. Job Summary: Participate in new project concept development with business stakeholders Participate in team discussions on functional requirements, content organization process flow, and UI specifications Author use cases, scenarios, flow charts, Wireframes and other artifacts to communicate the user experience Work closely with development, design, and quality assurance teams to see projects through from conception to delivery Know when and how to take advantage of web technologies to engage and enhance the site experience Be highly motivated and passionate to stay abreast of new and emerging technologies Job Requirements: Work effectively with marketing, development, quality assurance and other creative/production team members Help meet with internal and external stakeholders to gather business requirements and define business objectives Document information architecture and interaction design by developing site maps, wire frames, scenarios, process flows, and other communication tools Work with web designers to ensure the graphic design is consistent with the UI requirements and usability best practices Coordinate with product managers and engineering to ensure sitemap, flow diagrams and Wireframes are properly translated to the live site. Assist in planning and conducting user research in the form of contextual inquiry, usability testing, and cognitive walkthroughs Able to successfully juggle multiple projects and responsibilities and adjust priorities on the fly. Required Skills and Experience: BA/BS or equivalent experience 3+ years professional experience as an information architect or interaction designer in a team based environment 1-2 years professional background in programming or web design A good understanding of user-centered and activity design principles. Must be able to demonstrate an understanding of interaction design process and skills. Ability to provide interaction-design and usability insights across a variety of high-profile projects Strong organizational, communication, and interpersonal skills. Must be a team player and detail oriented, able to work independently (manage own work effectively, show initiative, able to focus and prioritize) but seek assistance readily when needed. Good understanding of portal technology and knowledge of W3C standards, Cascading Style Sheets, Browser/Platform issues, navigation / usability architecture and search engine optimization Comfortable with Viso as a wireframing tool Familiar with UML Experience architecting in a SharePoint environment a plus Experience with BEA middle ware and portal products a plus All candidates must be able to provide work samples of information architecture and/or interaction design deliverables. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Google Reader: The Good and The Bad
I've just picked Reader up in the last 30 days as I've become more "mobile". I find the stars quite handy, but for the purpose of flagging content to deal with later. As the other posters noted, the user provides the symbolism behind the "star" shape. Rolling up sections of the left nav area is really handy for me. For example, I don't care about 85% of the links in the first section, so I roll it up. Now "All Items" (the one I needed) is a clickable link as well as a header. Nice. I hadn't even noticed that I can search for blogs in the "Add a subscription" element. Thanks! Now if I could just keep up with all the blog postings... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40935 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] text changing on buttons
Hi Julie... I like Dante's suggestion of using the auto-save concept to solve the problem; will this approach fold into the rest of the application well? In my experience, I've discovered that "auto-save" works best when its used consistently throughout the entire application rather than as an isolated surprise. One approach I try to use when thinking about situtations like this is, "Am I trying to do too much in this view?" I sense that there are two competing purposes to this one view (Print vs. Edit) and you might be better served by using another pattern. The master-detail arrangement might help: The details of a check are edited within a dedicated child dialog or panel that can be reached from the view you've proposed. The Save and Cancel buttons are moved to the child view, leaving Print and Close in the parent view along side the list of checks. This approach should be less ambiguous - no shifting labels or confusing buttons. Good luck, and let us know how it turns out. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40834 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB (Updated): Senior Information Architect/UX Designer, Central London (Temporary) - Tribal DDB London
NOTE: Apologies for the cross-posting: this is an updated job description. Tribal DDB London are looking for a Senior Information Architect/UX Designer. Temporary Contract: Salary Competitive 3 months pro rata (no daily rates) The Senior Information Architect/UX Designer is responsible for developing IA documentation (site maps, transaction flows, schematics, navigation models) for both web sites and applications, and designing interfaces for rich internet applications. This person must be able to work closely alongside other team members including other Information Architects, Content Strategists, User Researchers, and others from our Creative, Technology and Strategy groups. You must also work closely with the client to develop, present and review IA/UX deliverables, while ensuring that the interests of the user are always kept in mind. Tribal DDB London is one of the most established and successful agencies around. We are a full-service digital agency that works with our clients to create ‘Brand Demand’, a business strategy that recognises the importance and power of today’s consumer. Much of our work is on digital marketing sites, where the emphasis is as much on persuasion and motivating the user as on the organization of information. Tribal is part of the Tribal Worldwide network with 45 offices over 28 different countries throughout the Americas, Europe and Asia Pacific. In 2008, Tribal DDB Worldwide was the world’s first digital agency network to be named Global Agency Network of the Year by Advertising Age. We are also part of DDB UK, which The Sunday Times recently identified as one of the 100 best places to work in the UK. Our clients include: Volkswagen, Philips, ExxonMobil, GSK, The Guardian and Hasbro. Senior Information Architect/UX Designer Core Duties/Responsibilities: • Creating the information architecture for marketing, informational, and transactional websites • Designing interfaces for rich internet applications • Understanding target audiences' needs, tasks, and goals and translating them into creative concepts and functional components • Working closely with clients and fellow team members to translate business requirements into meaningful interactive experiences • Leading and/or participating in immersive user research, concept testing, and usability testing • Developing user personas and scenarios to clarify results of user research and focus the team’s design efforts on the needs of key users • Collaboratively developing prototypes for demonstration of concepts to clients • Conducting competitive audits and market research • Developing and documenting detailed user experience specifications for highly interactive interfaces As a Senior Information Architect/UX Designer you will ideally have: • Demonstrated ability to execute on IA of complex transactional interfaces, taxonomies and metadata frameworks, and templates for content management systems • Demonstrated experience conducting user research and translating user research into design decisions • Demonstrated experience using web analytics data to inform design decisions • Demonstrated ability to develop big ideas, and execute flawlessly against them in a highly collaborative environment • Excellent oral and written communication and presentation skills • Experience in client services and negotiating business decisions • Readiness on occasion to extend your role to encompass activities normally associated with other disciplines • Openness to contributions from other disciplines to the project’s information architecture or interaction design • Typically 5+ years experience as an information architect, interaction designer, or experience designer (or similar role) • Degree in a related field, such as Library Science, Industrial Design, Graphic Design, Human-Computer Interaction, Technical Communications, Anthropology, Economics • Advanced proficiency in a variety of design tools including Omnigraffle, Visio or equivalent, as well as the MS Office Suite You’ll be an expert at managing relationships and you’ll need enthusiasm for and strong knowledge of all things digital. We’re after a confident communicator who is comfortable expressing their opinion but also knows how to maintain a professional attitude and do what it takes to keep our clients smiling. Being part of the creative industry, fun is not just part of our culture, it's also what we're paid to deliver to the user; so if you have a can-do attitude and are willing to demonstrate your initiative you can expect plenty of stimulation in a company that will really develop your career. We are currently located on Bishop's Bridge Road just north of Paddington Station, although we will be moving to another central London location some time later this year. We're looking to fill the position as soon as possible. If you're interested, please contact Jason West , indicating where you saw this message. -- Tim Ostler Senior Informati
[IxDA Discuss] JOB: Senior Information Architect/UX Designer, Central London (Temporary) - Tribal DDB London
Tribal DDB London are looking for a Senior Information Architect/UX Designer. The position is temporary, and the expected duration is three months. The Senior Information Architect/UX Designer is responsible for developing IA documentation (site maps, transaction flows, schematics, navigation models) for both web sites and applications, and designing interfaces for rich internet applications. This person must be able to work closely alongside other team members including other Information Architects, Content Strategists, User Researchers, and others from our Creative, Technology and Strategy groups. You must also work closely with the client to develop, present and review IA/UX deliverables, while ensuring that the interests of the user are always kept in mind. Tribal DDB London is one of the most established and successful agencies around. We are a full-service digital agency that works with our clients to create ‘Brand Demand’, a business strategy that recognises the importance and power of today’s consumer. Much of our work is on digital marketing sites, where the emphasis is as much on persuasion and motivating the user as on the organization of information. Tribal is part of the Tribal Worldwide network with 45 offices over 28 different countries throughout the Americas, Europe and Asia Pacific. In 2008, Tribal DDB Worldwide was the world’s first digital agency network to be named Global Agency Network of the Year by Advertising Age. We are also part of DDB UK, which The Sunday Times recently identified as one of the 100 best places to work in the UK. Our clients include: Volkswagen, Philips, ExxonMobil, GSK, The Guardian and Hasbro. Senior Information Architect/UX Designer Core Duties/Responsibilities: • Creating the information architecture for marketing, informational, and transactional websites • Designing interfaces for rich internet applications • Understanding target audiences' needs, tasks, and goals and translating them into creative concepts and functional components • Working closely with clients and fellow team members to translate business requirements into meaningful interactive experiences • Leading and/or participating in immersive user research, concept testing, and usability testing • Developing user personas and scenarios to clarify results of user research and focus the team’s design efforts on the needs of key users • Collaboratively developing prototypes for demonstration of concepts to clients • Conducting competitive audits and market research • Developing and documenting detailed user experience specifications for highly interactive interfaces As a Senior Information Architect/UX Designer you will ideally have: • Demonstrated ability to execute on IA of complex transactional interfaces, taxonomies and metadata frameworks, and templates for content management systems • Demonstrated experience conducting user research and translating user research into design decisions • Demonstrated experience using web analytics data to inform design decisions • Demonstrated ability to develop big ideas, and execute flawlessly against them in a highly collaborative environment • Excellent oral and written communication and presentation skills • Experience in client services and negotiating business decisions • Readiness on occasion to extend your role to encompass activities normally associated with other disciplines • Openness to contributions from other disciplines to the project’s information architecture or interaction design • Typically 5+ years experience as an information architect, interaction designer, or experience designer (or similar role) • Degree in a related field, such as Library Science, Industrial Design, Graphic Design, Human-Computer Interaction, Technical Communications, Anthropology, Economics • Advanced proficiency in a variety of design tools including Omnigraffle, Visio or equivalent, as well as the MS Office Suite You’ll be an expert at managing relationships and you’ll need enthusiasm for and strong knowledge of all things digital. We’re after a confident communicator who is comfortable expressing their opinion but also knows how to maintain a professional attitude and do what it takes to keep our clients smiling. Being part of the creative industry, fun is not just part of our culture, it's also what we're paid to deliver to the user; so if you have a can-do attitude and are willing to demonstrate your initiative you can expect plenty of stimulation in a company that will really develop your career. We are currently located on Bishop's Bridge Road just north of Paddington Station, although we will be moving to another central London location some time later this year. We're looking to fill the position as soon as possible. If you're interested, please contact Jason West , indicating where you saw this message. -- Tim Ostler Senior Information Architect Tribal DDB London _
Re: [IxDA Discuss] Post-graduate degree advice (London, UK)
Hello and thanks to everyone has taken a moment to reply. Thanks to David for the link to the past discussion [1]. If anyone else is following this thread and thinking about a further degree I'd recommend reading that. It's certainly stoked my interest. >From my (web)site visits so far, Kingston Uni is most visually appealing [2] and I think has benefited from the most recent update. I haven't taken the time to deconstruct it, but it also seemed the easiest to use. They are also the only uni holding a virtual open evening which I think is an interesting experiment. UCL, being the university with (I think) the best rating, has the least welcoming website IMO. @James, I studied Psychology at undergraduate level, and although it was some 13 years ago... I'm hoping I will have retained a fair amount of it. ;) Clearly many areas will need to be revisited... Following some preliminary research, none of the lecturers at the institutions listed above are known to me, so I guess it's a question of Googling them. I'm quite interested in the inclusion of Ergonomics at UCL [3]. I think being able to study human interaction away from the screen would be fascinating. Nothing at all to do with the fact I wanted to study it as an under-graduate but didn't get the grades... ;) Cheers, Tim 1. http://www.ixda.org/discuss.php?post=39584 2. http://cism.kingston.ac.uk/ 3. http://www.uclic.ucl.ac.uk/courses/ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=39626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Post-graduate degree advice (London, UK)
Hello, Possibly a question for my UK colleagues only, but I know there are some distinguished list members who might be able to offer their insight. I'm currently researching three post-graduate HCI/Usability/Interaction degrees at three institutions in and around London UK, at: City University, UCL and Kingston. 1. Is it possible to say one is better than another? I'm a front-end designer with around nine years experience, who has responsibility for usability and interaction design but am trying to move further into an IA-type role. Which leads me to my second question: 2. Maybe I'm better off finding a junior IA role and doing it full-time rather than studying? Clearly the answers to these questions could easily come down to a personal preference and the quality of my final degree is possibly more dependent on my ability and willingness to study for it... but if anyone has any advice or suggestions or personal experience of degrees at these universities I'd be very happy to hear them. Thanks, Tim Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB: Information Architect/Interaction Designer, Central London (Permanent)
Tribal DDB London are looking for a Middleweight Information Architect/Interaction Designer. The IA/IxD is responsible for designing, developing and documenting the structure of both web sites and applications In this role, you will be expected to work collaboratively with a project team and support other IAs in the execution of all information architecture deliverables. Be aware that much of Tribal DDB's work is on digital marketing sites, where the emphasis is as much on persuasion and motivatiion as on usability or the organization of information. We are therefore particularly interested in individuals who are as interested in design as in IA, and who can demonstrate particular success in working alongside designers in a digital marketing context. Core Duties/Responsibilities: • Creating the information architecture for marketing, informational, and transactional sites and microsites • Understanding target audiences' needs, tasks, and goals and translating them into creative concepts and functional components. • Supporting the team in translating business requirements into involving interactive experiences. • Planning, facilitating and documenting immersive user research, concept testing, and usability testing. • Developing user personas and scenarios to clarify results of user research and focus the team's design efforts on the needs of key users. • Collaboratively developing prototypes for demonstration of concepts to clients. • Working alongside visual designers to develop user journeys that motivate users to engage fully with the interactive concept. • Conducting expert reviews, competitive benchmarking and market research. • Developing and documenting detailed user experience specifications for highly interactive interfaces. • Contributing to the further development of user experience design as an intellectual discipline both within Tribal DDB and in the wider professional context. Required Skills • Demonstrated ability to execute IA on complex transactional interfaces, taxonomies and metadata frameworks, and templates for content management systems. • Demonstrated ability to work in a highly collaborative environment. • Experience with user-centred design methodologies. • Excellent oral and written communication and presentation skills. • Experience in client services and negotiating business decisions. • Readiness on occasion to extend his/her role to encompass activities normally associated with other disciplines • Openness to contributions from other disciplines to the project's information architecture or interaction design. Required Experience • Role typically requires 3+ years experience as an information architect, interaction designer, or experience designer (or similar role). • Degree in a related field, such as Library Science, Cognitive Science, Industrial Design, Graphic Design, Human-Computer Interaction, Technical Communications, English, History, Anthropology, Economics. • Proficiency in a variety of design tools including OmniGraffle, Visio or equivalent, as well as the MS Office Suite. Tribal DDB are currently located on Bishop's Bridge Road just north of Paddington Station, although we will be moving to another central London location sometime this year. Salary is negotiable. We're looking to fill the position as soon as possible, although we will of course wait on any notice you may have to give your current employer. If you're interested in this position, please contact Jason West , indicating where you saw this message. -- Tim Ostler Senior Information Architect Tribal DDB London -- Tim Ostler E tim.ost...@tribalddb.co.uk Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] JOB: Lead Experience Architect - Design, Denver, CO, Full-time Employment
Hi Alina - We've recently redesigned our blog and are still iterating on the format. I've passed your comments onto the team responsible for managing that site. Thanks for the feedback - the copy is very dense! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37680 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Information through sound.
Yes, I recommend the Chion text too! I referred to it often in a course on sound editing I taught at California Design College a couple years ago. The terms are helpful, because they are conceptual, and entirely unique to sound, whereas some theorists will try to adapt language from other disciplines, that doesn't really work in this space. Good luck, Tim Stutts Interaction Designer / Sound Designer www.sound-interactions.com On Tue, Jan 27, 2009 at 6:03 AM, neil noakes wrote: > i'd recommend reading this book by Michel Chion. > http://www.amazon.co.uk/Audio-Vision-Sound-Screen-M-Chion/dp/0231078994 > > although it is conceived as a response to the use of sound in film > there is strong cross over to interactive media. the critical > discussion touches on innate human factors and perception which will > will give you a decent understanding of the cognitive processes at > play. > > hth > n > > 2009/1/27 Angel Marquez : > > http://www.designingforinteraction.com/toc.html > > Page 51. > > > > On Mon, Jan 26, 2009 at 4:40 PM, Dan Saffer wrote: > > > >> Good article by Paul Robare and Jodi Forlizzi in the recent issue of > >> Interactions magazine: "Sound in Computing: A Short History" if you can > >> track it down. > >> > >> Dan > >> > >> > >> > >> > >> Welcome to the Interaction Design Association (IxDA)! > >> To post to this list ... disc...@ixda.org > >> Unsubscribe http://www.ixda.org/unsubscribe > >> List Guidelines http://www.ixda.org/guidelines > >> List Help .. http://www.ixda.org/help > >> > > > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ... disc...@ixda.org > > Unsubscribe http://www.ixda.org/unsubscribe > > List Guidelines http://www.ixda.org/guidelines > > List Help .. http://www.ixda.org/help > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... disc...@ixda.org > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- tim stutts *** sound-interactions.com *** myspace.com/thenewlordx *** lordx.tumblr.com 940 Jackson St. #3, San Francisco mobile: 415 254-8295 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Favourites or Favorites
As someone who uses UK spelling and is often confronted by US spelling, I actually don't care what is written on the UI. It's only really an issue if software is spell checking my work - and it's really annoying if it tells me to write "color" instead of "colour" (like firefox just did then - damn you firefox!) Tim On Thu, Oct 30, 2008 at 7:50 PM, Harikrishna V P <[EMAIL PROTECTED]>wrote: > For an internationalised software product will you use the term > "Favourites"(UK) or "Favorites"(US) > Internet Explorer in its menubar uses the term "Favorites"(US). Please let > me know your thoughts. > > Warm Regards, > Harikrishna VP, > Consultant-Usability Engineering > Usability Engineering Team | Technology Competence and Consulting > IBS Software Services | IBS Software Services > > > > > > DISCLAIMER: > > "The information in this e-mail and any attachment is intended only for > the person to whom it is addressed and may contain confidential and/or > privileged material. If you have received this e-mail in error, kindly > contact the sender and destroy all copies of the original communication. > IBS makes no warranty, express or implied, nor guarantees the accuracy, > adequacy or completeness of the information contained in this email or any > attachment and is not liable for any errors, defects, omissions, viruses > or for resultant loss or damage, if any, direct or indirect." > > > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Terms and Conditions with a twist
On a different perspective, I always try to think of Terms and Conditions being binding on the *website* not on the user - the user is giving us data as long as we agree to follow our Terms and Conditions. Then the T&Cs are things like "we won't sell your email address" and so on. Tim On Thu, Oct 30, 2008 at 9:09 PM, Gregor Kiddie <[EMAIL PROTECTED]> wrote: > My main issue with the idea of the T&C being legally binding is the > assumption that the person who used the system is the same person who > agreed to the Terms and Conditions, or even that they agreed to the > Terms and Conditions at all! > > Take the recent Flash Player click-jacking fix. If a website used > click-jacking to get someone to click "agree" on a T&C dialog they never > see, are they still bound by it? > > Bigger picture again for a website, how can you actually legally prove > that someone has ever agreed to your T&Cs? Without some piece of user > identifiable information replacing the simple click action, this is > impossible. > > Gk. > > Gregor Kiddie > Senior Developer > INPS > > Tel: 01382 564343 > > Registered address: The Bread Factory, 1a Broughton Street, London SW8 > 3QJ > > Registered Number: 1788577 > > Registered in the UK > > Visit our Internet Web site at www.inps.co.uk > > The information in this internet email is confidential and is intended > solely for the addressee. Access, copying or re-use of information in it > by anyone else is not authorised. Any views or opinions presented are > solely those of the author and do not necessarily represent those of > INPS or any of its affiliates. If you are not the intended recipient > please contact [EMAIL PROTECTED] > > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Web 2.0 for Banking and Insurance industry
Hi everyone, Is it a bad thing that users are only given a set of tasks to perform? If their goals are to simply manage their money (as mine are when I go to a banks' internet banking site) then we might hinder our users by giving them an innovative and interactive experience. Outside internet banking, however, I do see the use for 2.0 ideas in banks. If nothing else, then blogging by the CEO! Tim On Mon, Oct 20, 2008 at 4:10 PM, Aadesh <[EMAIL PROTECTED]> wrote: > Thanks for the replies guys! > > All the online banking systems are more often then not mechanical in > terms of performing the tasks. > > A user is given a set of links that he/she can use to perform > tasks > > How can we make it more interactive and more humane and make it an > innovative and interactive experience for the user? > > > Thanks & Regards, > Aadesh > > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=34445 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Hi everyone, I conceive interface design as a combination of visual design (if it is a visual interface), interaction design, and information design (or IA) and some other skills. Although they are deeply intertwingled, and some people might disagree, I see visual design as the part of UI design that lets people quickly and easily understand and start using an interface, Information design as the part of design that lets people navigate to information they need, and interaction design as focusing on the needs and tasks and goals of the users and ensuring that the functionality is easily guessable (or intuitive or usable or...). Tim On Tue, Oct 21, 2008 at 5:36 AM, David Malouf <[EMAIL PROTECTED]> wrote: > To be honest, there may or may not be any difference at all at the > level of practice. One term has gained more traction as it has moved > away from GUI software design where UI has been prevelant and has > been encompassing systems design and hardware interface design as > well as service design. In many ways, Interaction design is interface > design (but not graphical interface design). It is about the story > that is made up of moments of dialog between different interfacing > moments made complex through intelligent connections and > relationships. > > To me Interaction Design is an evolution from Interface Design > historically. > > Then academically I think Interaction Design is much more than > interface design in many ways. Interface Design really doesn't have > academic offerings outside of computer science that I have seen. The > closest are interactive design programs that are mostly either > computer arts programs or skills certification programs. But > Interaction Design especially in the European schools has built > itself out of the Industrial Design tradition of design education > that combines craft and thinking processes as well as a long history > of critique. > > So your question can be answered in so many ways and most answers are > going to be skewed by a persons current context and their > community/geography connections to their practice and education. It > is basically evolving, but through IxDA and other efforts I would say > the direction is as I describe it above. But I'm sure others have > other thoughts. > > -- dave > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=34525 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.
I've recently become a big fan of Vernor Vinge's work, specifically "A Fire Upon The Deep," "A Deepness In The Sky," and "Rainbow's End." He really has a knack for realizing some "far out" systems...the first two books are set way way in the future, but Rainbow's End takes place in a near future, full of ubiquitous networking, heads-up displays, spimes, gestural interfaces, and a general blurring of real and virtual. - Tim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34500 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Aaah. Maslow's hierarchy of needs. I was reading some psychology recently and it turns out that there is no hierarchy - that is, you don't need to satisfy the lower levels in order to satisfy the higher levels. I just wish I could remember the book I was reading that cited this! (although Wikipedia does mention some of the anti-heirarchy research at the bottom of the article). Tim On Tue, Oct 21, 2008 at 9:01 PM, Jarod Tang <[EMAIL PROTECTED]> wrote: > Hi Andy, > > > I'm saying this, by the way, as someone writing their PhD on > interactivity > > and trying to find and build definitions in it. Sigh. I don't > particularly > > agree that someone needs a goal to drive the interaction, not an explicit > > one at least. A lot of what I've written about and done in the past has > been > > about play and playful discovery in interaction, both in an arts context > as > > well as an approach to interaction design. Play is much more open and not > > necessarily goal-based (and when it is, it's a game instead). > > That's the great point. Maybe motivation( for needs) is better than > goal for the people side. And, maslow's motivation theory > (http://en.wikipedia.org/wiki/Hierarchy_of_needs) fits well at this > place. > > Cheers, > -- Jarod > > -- > http://designforuse.blogspot.com/ > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
I suspect that this is also what happened to plain old "usability". It got applied to everything and as such has lost most of its meaning. I'm with Andrei here - we need a decent defination or else interaction design risks being a lost term. On ther other hand, I think "User Experiance Design" was a lost term before it was devised and doesn't have any meaning anyway ;) For me, interaction design is about determining the optimal interaction between a person and a technology to help the person achieve their goals and needs. To help model interactions I write use cases and link these back to the goals in my user role (or Actor) description. Tim On Tue, Oct 21, 2008 at 1:07 PM, Andrei Herasimchuk < [EMAIL PROTECTED]> wrote: > On Oct 20, 2008, at 4:14 PM, William Brall wrote: > > So where in this melange of different systems is the interaction >> design? It is everywhere. Because road planning and signage theory, >> and all of this are also a form of interaction design. >> > > I am often accused of pushing my own experiences onto public discussion of > the definitions of certain things. But surely this is even beyond what I'm > accused of, is it not? Attempting to redefine city planning and civil > engineering as "interaction design?" This is the kind of thing -- this broad > attempt to make the ultimate umbrella term -- is the very reason why "user > experience" never worked.( What is user experience? It's everything!) If > something aims to be everything, it's effectively meaningless for practical, > day to day work. > -- > Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero > ai tiki tāua. > Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Can an interaction designer creat (great) interaction without (great) visual design skills?
Bugger. Just did a reply instead of a reply to all. Tim On Thu, Oct 16, 2008 at 9:25 PM, Tim Wright <[EMAIL PROTECTED]>wrote: > > So, I'm not a visual designer and don't think you have to have visual > design skills to create great interaction. However, you do need visual > design skills to make them look good! > > http://www.sbscanworks.com/ > > It's designed to be easy to interact with. Sure, a visual designer could > make it look better. But the interaction is easy. I've even done user > testing! (and have a couple of changes to make as a result). On a different > note, I've seen many "visual designer's" websites that are damn near > impossible to use. > > The real question, of course, is: > > For project X, what mix of visual design and interaction design skills do > we need to deliver value for our stakeholders? > > (the mix will vary depending on the project and the users) > > Tim > > > On Thu, Oct 16, 2008 at 8:35 AM, Andrei Herasimchuk < > [EMAIL PROTECTED]> wrote: > >> On Oct 15, 2008, at 12:32 PM, mark schraad wrote: >> >> examples of what? >>> >> >> Examples of "great working interaction without having visual design >> skills." >> >> -- >> Andrei Herasimchuk >> >> Principal, Involution Studios >> innovating the digital world >> >> e. [EMAIL PROTECTED] >> c. +1 408 306 6422 >> >> >> Welcome to the Interaction Design Association (IxDA)! >> To post to this list ... [EMAIL PROTECTED] >> Unsubscribe http://www.ixda.org/unsubscribe >> List Guidelines http://www.ixda.org/guidelines >> List Help .. http://www.ixda.org/help >> > > > > -- > Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero > ai tiki tāua. > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Research supplier near Palo Alto
I've said "no" and been proven wrong so many times (and right so many others others) that I'm hesitant to say. The best bet is to do some market research and determine the need. The market research can then feed into persona and scenario development. Google is also a good way to see if there are other competitors in the field... A quick search found this: http://www.weddingcardsonline.com/ There are probably others! Tim On Thu, Oct 9, 2008 at 8:33 PM, Michael <[EMAIL PROTECTED]> wrote: > Usable online service (or not)? > > A constituent has what he calls a killer idea. He wants to open an > online store where people can order their wedding card or birth card > online. Weddeingcards etc take a big place in our culture en we take > great care en pride in selecting these cards. I don%u2019t think that > such a concept will catch on? > > Am I wrong? Our would people really try to order their wedding card > online? > Would you? > if you would think about it, witch kind of option would you think > would be usable for users? > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=34082 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] why the hate-on User-centered Design? (was Re: practice vs. discipline & roles vs. people
From what I've read, there seems to a move away from having the *user* at the center of the design process to having the *use* of the system (or the interaction) at the center of the design process. To give credit to Larry Constantine, I think his term "Usage Centered Design" sums up what most interaction designers say that they do! www.foruse.com is his website - although like many "senior folks" in the field it is kinda crap. Tim Disclaimer: I taught Larry's method "usage centered design" for a final year level university course for two consecutive years. Then I decided I should use the skills I was teaching and entered industry :) On Mon, Oct 6, 2008 at 3:35 PM, Christina Wodtke <[EMAIL PROTECTED]>wrote: > Lately a lot of senior folks seem to be railing on user-centered design. > Now, I thought UCD was the idea of putting the users in the center of the > design choices. To do that, you can do it with a bunch of methodologies, or > visit the users in their native habitat then keep them in mind later, or > invite them to pick up a pencil and draw you some interfaces somewhere > along > the way. And none of these seem like a particularly bad practice when done > in context of what you are trying to accomplish. With search, everyone is > your user and you do search log analysis and a-b testing, when you design > an > internal ap you talk to your users, design for them and htey get to sign > off. Consumer internet for multiple user types can often benefit from > research, user segmentation and various sorts of testing. Sometimes > personas > are usful, sometimes task analysis... sometimes self-gratification is the > right call when you and the user are the same. It's all UCD to me. So why > the backlash? It feels like a backlash against love songs, sandwiches or > democracy. > > Or perhaps I'm merely semanticly sloppy, and the backlash is against the 32 > step persona to particpatory prototype system(TM)? > > On Sun, Oct 5, 2008 at 9:08 AM, Jared Spool <[EMAIL PROTECTED]> wrote: > > > > > > > We've started sharing some of it in our presentations (such as in my IA > > Summit keynote here: http://is.gd/3ynf). > > > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Advice? Dismissal over "no more design"
Something to also contemplate is getting them onto the "agile-usability" mailing list. Interaction specialists do have a place on an agile team :) http://tech.groups.yahoo.com/group/agile-usability/ Tim On Sun, Oct 5, 2008 at 8:58 PM, Acuity Corp <[EMAIL PROTECTED]> wrote: > They know about Alan Cooper and Inmates. I've given persona training to > prod managers at the company so they believe there is something there. This > tells me that people without sensitivity towards design will doom design. > Alan Cooper's hardline sentiment is right, there is a war in a sense between > design and software development for skin in the game and enlisting design > skills requires buy-in at the top-general level. > > As you can tell the head hancho is a developer at heart. And I believe > he believes what he told me - that Agile will unleash the "creativity of > developers working directly with customers" instead of "centralizing design > in one team". (of course, this is political cover for cost savings, but he > believes this change is viable) I have no problem with solving minor > design issues/usability with customer input, but I know things turn chaotic > without a insightfully worked out plan. > > > > On Sat, Oct 4, 2008 at 10:25 PM, Tim Wright <[EMAIL PROTECTED]>wrote: > >> >> And perhaps buy them a copy of "the inmates are running the asylum" :) >> >> >> On Sun, Oct 5, 2008 at 2:35 PM, William Evans <[EMAIL PROTECTED]> wrote: >> >>> Find a new job at a company that understands the value of design. Run >>> from this backwards place as fast as possible. >>> >>> will evans >>> emotive architect & >>> hedonic designer >>> [EMAIL PROTECTED] >>> 617.281.1281 >>> twitter: semanticwill >>> aim: semanticwill >>> gtalk: wkevans4 >>> skype: semanticwill >>> _ >>> Sent via iPhone >>> >>> >>> >>> > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Advice? Dismissal over "no more design"
And perhaps buy them a copy of "the inmates are running the asylum" :) On Sun, Oct 5, 2008 at 2:35 PM, William Evans <[EMAIL PROTECTED]> wrote: > Find a new job at a company that understands the value of design. Run from > this backwards place as fast as possible. > > will evans > emotive architect & > hedonic designer > [EMAIL PROTECTED] > 617.281.1281 > twitter: semanticwill > aim: semanticwill > gtalk: wkevans4 > skype: semanticwill > _ > Sent via iPhone > > > > On Oct 4, 2008, at 12:29 AM, "Acuity Corp" <[EMAIL PROTECTED]> wrote: > > Hi all, >> >> I work in-house as an interaction designer in a technical industry. I am >> a >> senior employee. The company has a massive customer base, and lack of >> design is their core problem. I am the interaction designer, and there >> is >> a visual designer I hire on contract. This year, I have laid out full >> design plans for next generation products to be made until 2010. >> >> I'm now told that they are *"changing their philosophy."* They want to >> work >> in a more "agile" fashion with all developers doing the design and working >> with customers. I don't believe that. I am sure they want to downsize >> by >> 1. They are targeting cost-savings with a designer versus a developer, as >> they are in a build-it phase and not a heavy design phase for at least 2 >> years. >> >> Get this. They have offered me a job as an entry level developer bug >> fixing an older product (which I also designed), not even for the new >> generation products. I last did software programming 8 years ago. >> Interaction designer to entry level developer. This is constructive >> dismissal (the legal term for the switcheroo). They want me to quit (well >> duh, but it took me a while to believe this since I wouldn't in a million >> years fire me or someone like me :)) >> >> I find this unreal because >> - product managers are fully planning to use my design plans for the >> forseeable future (2 years) , so their "philosophy change" is patently a >> lie >> - I never thought I'd have to argue that design is a specialized skillset >> to >> the company that desperately wanted these skills >> - I was consciously trading benefits of being an entrepreneur for the >> stability of in-house work (albeit with less pay) >> >> >> What am I looking for? >> >> - Advice from someone who has dealt with constructive dismissal or with >> such >> a situation. >> - Advice on how I might "proove" that interaction design and developer is >> not the same role if this ever gets to court. My employer may argued that >> interaction design is just the upfront part of coding so it is a realistic >> job change. >> >> thanks, >> Norman >> >> Welcome to the Interaction Design Association (IxDA)! >> To post to this list ... [EMAIL PROTECTED] >> Unsubscribe http://www.ixda.org/unsubscribe >> List Guidelines http://www.ixda.org/guidelines >> List Help .. http://www.ixda.org/help >> > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Design Books
There's also the non-designers design book. It's a very good introduction for people who want to know a little about design. Tim On Sat, Oct 4, 2008 at 10:46 PM, Rahul Saini <[EMAIL PROTECTED]> wrote: > One book I think is an amazing guide to visual awareness is "The art > of looking sideways" by Alan Fletcher - > http://www.amazon.com/Art-Looking-Sideways-Alan-Fletcher/dp/0714834491 > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=33808 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
Give them printouts of each screen, a pair of scissors, several blank pieces of paper, and some sellotape. Then ask them to design version 2 :) On Fri, Oct 3, 2008 at 6:57 AM, Benjamin Ho <[EMAIL PROTECTED]> wrote: > Hi All, > > We're having our annual user conference very soon and we're looking to have > an interactive component to our presentation at the end where our users are > asked to do something. > > As for that certain something, we're not sure yet what to do. > > We had thought of a design workshop but thought that wouldn't be too useful > to have 20 some odd people argue about the merits of the design - it's > better left to testing. > > So I'm coming to you fine folks for ideas. What kind of activity we can > offer our users that make it entertaining and engaging? > > Any help is appreciated. > > Ben > > > > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Job: Lead Information Architect, Sun Microsystems, any US Sun location, FT
Sun Microsystems is looking for a Lead Information Architect to join its Customer Experience team. Principal focus is on Sun's external web site including sun.com, but, having worked with previous lead IAs at Sun, I can vouch for the extremely wide range of skills required in order to successfully do this job. It's targeted at HCI, Interaction Design and Experience Design professionals with at least 7 years experience, but ultimately, you'll be the pivot point around which most of the web site activity occurs, so communication and facilitation skills are crucial. The full job description can be found on Sun's employment pages on sun.com: URL: http://www.sun.com/corp_emp/search.cgi?keyword=561151&jpp=50 Req: 561151 Either apply online or contact me to have a conversation about the role. This is a great job for a high-motivated individual, plus, you get to work with people like me. I can't see how it could get any better... Tim Caynes Customer Experience Sun Microsystems Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Research on opening links in new windows?
From a personal level, I really dislike sites that open links in new windows. Like I'll try to avoid that site in future. My rationale is that if I want a link to open in a new window then I'll middle click! (or ctrl click :) The only research I've found about this is Jakob Neilson's site (useit.com). However, you'll have to use google to find the pages - I can never navigate around it :) Tim On Sun, Sep 28, 2008 at 1:18 PM, Jonathan Abbett <[EMAIL PROTECTED]>wrote: > If it's any consolation, the technology itself offers some guidance-- > > * Strict XHTML does not support the "target" attribute in an anchor tag > * W3C accessibility guidelines instruct not to launch a new window > "without informing the user" > http://www.w3.org/TR/WAI-WEBCONTENT-TECHS/#tech-avoid-pop-ups > > I'm generally hesitant to let the lowest common denominator (i.e. > text-based browsers) dictate how I implement a web site, but hewing to > the standard might be wise. Looking forward to some hard evidence ;) > > -Jonathan > > > On Sat, Sep 27, 2008 at 5:49 PM, Robert Hoekman Jr <[EMAIL PROTECTED]> > wrote: > >> > >> I know the answer is "it depends", because there are certainly going to > be > >> exceptions to whatever the general best practice may be, but any actual > data > >> from usability research would be better than the articles I've found. > >> > > > > Btw, if the general rule is to open links in the same window, then might > > blogs be one of the exceptions? Instinctively, it seems wrong to have an > > external link within a blog post open in the same window. You're > essentially > > hijacking your own content—the stuff you want the person to read—with > > related or supporting content on another site. Yes, that's what the Back > > button is for, I know, but it seems more logical to collect open windows > of > > the external links rather than go back-and-forth. > > > > Honestly, it would be a relief to be wrong about this. It would save me a > > whole lot of hassle adding _blank to HREFs, but I'm concerned about > whether > > or not most web users know at least one way to open a link in a new > window > > or tab manually, and if only some users know these shortcuts, it feels > like > > bouncing them back-and-forth is less effective than new windows. > > > > Again, happy to be wrong, so please, argue with me. > > > > -r- > > > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ... [EMAIL PROTECTED] > > Unsubscribe http://www.ixda.org/unsubscribe > > List Guidelines http://www.ixda.org/guidelines > > List Help .. http://www.ixda.org/help > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] To auto-play or not to auto -play video?
I totally agree - automatic movie (or sound) playing is quite intrusive most of the time. I suspect it's OK when the user can predict it will happen before they click on the link (like internal "related movies" type link on youtube), but generally I'd avoid it and give users a chance to comprehend the page layout first. Tim On Wed, Sep 24, 2008 at 11:41 AM, Will Evans <[EMAIL PROTECTED]>wrote: > Hmmm. Here is a test case of one. > > I always, guarenteed, leave a site as soon as a video auto-plays without my > consent. And I never go back. > > Why? 90% of the time, I work, surf, write with my headphones on, with the > music playing. Autoplay overides what I am listening to, usually at a > volume > much more than my music, and in somecases have literally cause pain in my > ears - that is why I will never go to MySpace - ever. > > Just sayin. > > On Tue, Sep 23, 2008 at 12:50 PM, Randy Harbin <[EMAIL PROTECTED] > >wrote: > > > All. > > I have a request from the client to auto-play a video on load for a given > > page. The page contains the video prominently at the top and has > > significant > > additional information below. Our internal discussion is that the user > > needs > > to take an inventory of the content of the page and would miss the 1st > part > > of the video if it auto played. I also suspect that auto play on a page > > that > > has additional content is an unexpected action. Conversely I believe if > the > > video were the only content on the page it would be OK to auto-play. > > Opinions, strategy and rationale either way requested. > > > > Thanks, > > Randy > > > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ... [EMAIL PROTECTED] > > Unsubscribe http://www.ixda.org/unsubscribe > > List Guidelines http://www.ixda.org/guidelines > > List Help .. http://www.ixda.org/help > > > > > > -- > ~ will > > "Where you innovate, how you innovate, > and what you innovate are design problems" > > > - > Will Evans | User Experience Architect > tel: +1.617.281.128 | [EMAIL PROTECTED] > aim: semanticwill | gtalk: wkevans4 > twitter: semanticwill | skype: semanticwill > > - > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] The New Facebook Redesign: The Beginning of The End?
*chuckles* The confusion doesn't stem from the concept (which is merely another way of expressing monopolist behavior) but the usage of the word "absolve". Unless Google's truly gone off the deep end, I doubt they've been going around forgiving companies ("what -- you're part of the dot-com bust? 30 Hail Mary's and go and sin no more...") Tim ------ Tim Au Yeung Manager, Digital Object Repository Technology Libraries and Cultural Resources University of Calgary ytau(at)ucalgary.ca 403.220.8975 Brett Lutchman wrote: Google has no plans on making an immediate profit off of the companies they absolve. They are buying out all major 'virtual domain' property and services. I have no idea what that actually means. - Jared Spool. It's very simple. I don't know why you would have 'no idea what that actually means.' Google thinks very, very big. They are thinking of 2 things. 1. Mine data from users 2. Slow, steady and sure profit When Google buys out companies, they'll take a hit (like most wise companies) if they have to to ensure a steady and sure thing. Even if it means not making an immediate profit. 'Investment' is the word I'm looking for. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] any websites showing design competition and workshop?
Man. I just managed to twice reply to Susheel and neither time to the list. You shouldn't need a Ph.D. in computer science to use a mailing list! (I have a Ph.D. in computer science and apparently can't use the list). Anyway. Enough grumbling. The HCI bibliography might be a starter... http://www.hcibib.org/ It has a page dedicated to conferences. Tim On Tue, Sep 23, 2008 at 8:25 PM, susheel kewaley <[EMAIL PROTECTED]>wrote: > Hi All, > > Would also like to append to what Keyur has asked...are there any > particular > websites/ links where one can know about the *paper submissions/call for > papers* in *user experience* related conferences? > > Susheel. > > On Sun, Sep 21, 2008 at 3:31 PM, Keyur Sorathia <[EMAIL PROTECTED] > >wrote: > > > Hi All, > > > > Are there any particular websites which describes interaction design > > competitions and workshops happening in the world? > > > > Cheers!! > > > > -- > > Keyur Sorathia > > http://towardsbetterinteraction.wordpress.com/ > > > > Welcome to the Interaction Design Association (IxDA)! > > To post to this list ... [EMAIL PROTECTED] > > Unsubscribe http://www.ixda.org/unsubscribe > > List Guidelines http://www.ixda.org/guidelines > > List Help .. http://www.ixda.org/help > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] right hand vertical menus
The research I've read seems quite explicit: people don't tend to look at things on the right :) (things are sidebars, adds, and other things like that...) Tim On Thu, Sep 18, 2008 at 11:11 PM, Chris Wright < [EMAIL PROTECTED]> wrote: > do people have any opinions on these? > > i know left hand is normal, and i understand its todo with how users scan a > page... but can a right hand menu work? > > anyone have any fews on the pros and cons? > > > Cheers, > > Chris > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design Sites anyone?
There's always the opposite: http://www.webpagesthatsuck.com Tim On Fri, Sep 19, 2008 at 3:18 AM, Brett Lutchman <[EMAIL PROTECTED]>wrote: > Hey gang, does anybody know of any good sites that host best interface > design images or sites? > I'm not talking about best sites in general, but a location that > specifically focuses on interface design. > I'm already aware of Deviant Art and frequent them often. > Thanks in advance. > > -- > Brett Lutchman > Web Slinger. > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Needs-based paginated wizard
I'd take that motivation up a level! User goal: to make a movie about their daughter's 5th birthday and not feel stupid when doing it :) Need: upload and edit movies on computer Technological requirement: lots of RAM, fast and big HD, good graphics card. Tim On Fri, Sep 19, 2008 at 4:02 AM, John Gibbard <[EMAIL PROTECTED] > wrote: > Ok, so there's a fine line between things like 'needs', > 'features' and so on. Perhaps motivations & needs is better* ... > moving away from the coffee analogy let's try IT: > > Motivation: "I want to edit movies on my computer" > Need: High RAM & good graphics card > > The point is that the Starbucks tool attempts - not entirely though - > to question the user's taste and likes/dislikes as opposed to > requiring the user to flick through facets such as geographical > origin, roast type etc. > > Bryan's Camcorder tool does a similar thing but feels a bit more > 'facety' as it refines the amount of products meeting that > criteria. It still asks 'natural' customer-orientated questions > though. > > Keep the examples coming ... > > John > > > * (I am seriously at pains to avoid another semantic debate, I think > those of us subscribed to the IAI list this week are a little > definition-weary...) > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=33112 > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Drop-down menus disadvantages?
bloody mailing list :) On Fri, Sep 19, 2008 at 7:02 AM, Tim Wright <[EMAIL PROTECTED]>wrote: > > If you have time and budget, I'd reccommend doing a comparitive test. > Design both and get users to use both. > > It's your choice to get each user to use both (within user test) or have > seperate users (between users test). Each has different advantages/problems: > > 1. between users tests means that different users use different interfaces > so you'll need at least twice as many users and need to control more > rigorously for user differences. > > 2. within users tests means that you'll need to control for learning > effects - users will tend to perform the second task faster! You can control > for this by using different tasks or randomising the order of the > interfaces. > > Hope that helps! > > Tim > > > On Fri, Sep 19, 2008 at 12:18 AM, Maritn Petrov <[EMAIL PROTECTED]>wrote: > >> Thank you everybody for your suggestions. We will make use of them in >> our discussions with our colleagues. >> >> Meanwhile, we are thinking of what kind of usability test might point >> the problems of using drop-downs for >> >> navigation. >> >> We guess we shouldn't concentrate much on statistics, such as number >> of clicks and time taken to complete a task. >> >> We can predict most users will have similar success rates, navigating >> with or without drop-downs, since all >> >> necessary links will be provided in the content area. >> >> Would you suggest how to approach a usability test trying to >> highlight problems with drop-downs? >> >> Martin >> >> >> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . >> Posted from the new ixda.org >> http://www.ixda.org/discuss?post=32933 >> >> >> >> Welcome to the Interaction Design Association (IxDA)! >> To post to this list ... [EMAIL PROTECTED] >> Unsubscribe http://www.ixda.org/unsubscribe >> List Guidelines http://www.ixda.org/guidelines >> List Help .. http://www.ixda.org/help >> > > > > -- > Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero > ai tiki tāua. > -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Volunteer! IxDA Local Groups needs you!
Hi everyone, I don't know if anyone here is in Wellington, New Zealand, but we have a fortnightly lunch where we talk about all aspects of usability - including interaction design. If you're interested in coming, sign up to our mailing list: http://groups.google.co.nz/group/wellington-usability-lunch Its a bring your own lunch, very informal type thing. Tim On Thu, Sep 11, 2008 at 5:35 AM, David Shaw <[EMAIL PROTECTED]> wrote: > Shaun, > > It's not too terribly far, but Portland has a semi-active group (and I > think > Seattle does too). I can give you contact info offline if you wish. > > Cheers! > David > > On Wed, Sep 10, 2008 at 10:13 AM, Shaun Bergmann <[EMAIL PROTECTED] > >wrote: > > > I'd love to get something going here in Vancouver, BC as well. > > We're lucky enough to be holding the Interaction09 coming up in Feb, but > > I'm > > sure we've got enough people here in this busy hub to arrange some > monthly > > or bimonthly get togethers. There are plenty of venues that would be > > receptive to the idea. > > > > On Tue, Sep 9, 2008 at 11:30 PM, Sunandini Basu <[EMAIL PROTECTED] > > >wrote: > > > > > Hi > > > Anyone in this list from Malmö, Sweden? it would be great to have a > IxDA > > > Local Group here! > > > Best, > > > Soo > > > PS: Please mail me and do not spam the group! > > > > > > On Tue, Sep 9, 2008 at 10:11 PM, IxDA Local Groups < > [EMAIL PROTECTED] > > > >wrote: > > > > > > > Did you know that IxDA has over FIFTY IxDA Local Groups around the > > > > world? IxDA St. Petersburg (Russia)... to IxDA Belo Horizonte > > > > (Brazil)... to IxDA Columbus (Ohio), word is spreading and people are > > > > gathering to bring IxD topics to life within their communities of > > > > practice. > > > > > > > > Check out our growing list here: www.ixda.org/local.php > > > > > > > > There are many ways for you to be involved with IxDA Local Groups > > > > outside of this list! > > > > > > > > 1. Attend a local event in an area near you > > > > Check out the list of local groups and contact them directly. Even > > > > better, raise your hand and volunteer to help out. You can help your > > > > Local Group thrive! > > > > > > > > 2. Start a local group in your area > > > > If you don't see your area listed, contact localgroups(at)ixda.organd > > > > we'll let you know if something is already starting or if you should > > > > take the lead and get a group going. Big or small, Local Groups take > > > > many different shapes. Start one! > > > > > > > > 3. Help IxDA Local Groups at a global level > > > > Want to be involved in supporting Local Groups around the world? In > > > > order to keep this great momentum going, we're in need of a few good > > > > men and women to: > > > > > > > > - help create support materials for our local groups > > > > - start gathering best practices that new groups can learn from > > > > - manage day-to-day local group requests > > > > - reach out to groups that are just starting up and need a boost of > > > > inspiration > > > > - encourage participants to join or start Local Groups at > Interaction09 > > > > - write occasional local group spotlights to demonstrate how Local > > > > Groups are working in different locations > > > > > > > > It's a passionate group of people to work with, and a great way to > get > > > > to know fellow IxDAers from around the world. Please contact Janna > at > > > > localgroups(at)ixda.org if you're interested. > > > > > > > > Janna DeVylder > > > > Director, IxDA Local Groups > > > > > > > > Welcome to the Interaction Design Association (IxDA)! > > > > To post to this list ... [EMAIL PROTECTED] > > > > Unsubscribe http://www.ixda.org/unsubscribe > > > > List Guidelines http://www.ixda.org/guidelines > > > > List Help .. http://www.ixda.org/help > > > > > > > > > > > > > > > > -- > > > "The details are not the details. They make the design' - Charles Eames > > > > > > > > >
Re: [IxDA Discuss] Behavioral patterns of an online gamer: references/experiences share needed
Hi Manish, I'm not sure exactly what you're after but you might find some usefult stuff here: http://www.nickyee.com/daedalus/ Tim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31281 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Visualizing Connections on Social Networks
There is a Facebook app called Nexus (http://nexus.ludios.net/) that creates a "graph" of your network. The demo shows a bit more: http://nexus.ludios.net/view/demo/ I've installed it on my Facebook profile, but find it has limited value...in that it seems to be just an interesting view of your network. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31286 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] "Confirm password" field - Superfluous?
Hi Stephen, I definitely vote for keeping the confirm password box. Especially if you are keen on lessening the load on your internal help desk for password resets. If you're allowing users to create blind-typed passwords then the rate of mis-typed passwords (without the user even realising they've mistyped) must increase. Unless you're going to allow this mac-style radio option suggested above which will allow them to see what they type. I'd be fascinated to find out if you reduced help desk calls without the confirmation. Tim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31190 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Will's worst site
But it has energy-saving mode! :) (leave the page up for 15-30 seconds) Funny thing is, the page sets a locale cookie, which (correctly) IDs me as being in the US. They're just not using it for some reason? On Jun 28, 2008, at 3:42 AM, Alexander Baxevanis wrote: I'm curious how many people will actually land on this page. I'd think that lots of people nowadays would just type 'bmw' on Google, and from the UK version of Google this leads me to the UK version of the BMW website. And if you're looking for a specific car and you type something like 'bmw x5' you will land on the main page for that car. IP-based geolocation is great when it works, and crap when it doesn't, i.e. for those who access the net through some corporate firewall which is located in a different country. When I was working for Motorola in the UK, I was regularly getting redirected through some proxy in Germany (!) and I got various websites thinking I'm German. I friend of mine working for Nokia in the UK regularly gets Finnish versions of websites, for the same reason. Of course, that doesn't mean you can't tweak this page a bit to allow for easier country selection. I particularly like what SonyEricsson has done at: http://www.sonyericsson.com/cws Cheers, Alex On Sat, Jun 28, 2008 at 2:38 AM, Will Evans <[EMAIL PROTECTED]> wrote: worst site for tonight: bmw.com -- please. someone introduce them to the idea of ip snipping.worst site for tonight: bmw.com -- please. -- You can do it! ~ will "Where you innovate, how you innovate, and what you innovate are design problems" - Will Evans | User Experience Architect tel +1.617.281.1281 | [EMAIL PROTECTED] twitter: https://twitter.com/semanticwill - Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] IxD Podcasts...sugestions?
A few that I listen to that I didn't see mentioned above: IT Conversations (a wide array of topics, some IxDA-related, some interestingly tangentially related): http://itc.conversationsnetwork.org/ BoagWorld (more general, but some good related topics & interviews): http://www.boagworld.com/podcast/ IA Consultants: http://www.iaconsultants.ca/ Namahn Interviews: http://www.namahn.com/interviews ReadWriteTalk (more product/app focused, but some interesting and relevant ideas): http://readwritetalk.com/ Web Directions North: http://www.webdirections.org/ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=30236 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] From Personal Computers to Personal Information Environments: Apple's "MobileMe"?
It's interesting to compare the MobileMe idea (and groupware as a whole) with the Customer Experience Management idea where (in theory) you can interact with a company via any channel, online or offline, and you can be confident that your profile and account details will be equally editable and synchronised. I know the cloud is a long-standing metaphor for the network but I still find it beautiful and liberating that we can decouple the sum total of our digital relationships with the rest of society and manage them anywhere we like using any available device. On Tue, Jun 10, 2008 at 12:05 AM, Robert Hoekman Jr <[EMAIL PROTECTED]> wrote: > > > > I personally think one of the most interesting services introduced in > > the keynote was the new .mac, now called "MobileMe" > > (http://www.apple.com/mobileme/) > > > If MobileMe had been offered as a free service, it would have been the most > important announcement of the day. It not only offers a beautiful > alternative to Google Apps and MS Office, it does for all of your > day-to-day > applications what IMAP does for email. Personally, I would switch to it in > a > heartbeat — if it had been free. With a subscription fee attached, I'm not > so sure. > > Regardless, the 3G buzz will wear off, but MobileMe (a free version anyway) > has the potential of being remarkable for a long time to come. > > -r- > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines .... http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help > -- Tim Ostler E [EMAIL PROTECTED] W www.cogarch.com W www.satnaverrors.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] iRise sues Axure for "patent infringement"
On Fri, Jun 6, 2008 at 5:20 PM, Vishal Iyer <[EMAIL PROTECTED]> wrote: > Thats a great question. > > >From the iRise website (http://www.irise.com/patent/): > "The invention covered by this patent is the use of a graphical, > drag-and-drop interface to allow non-technical users to define functionally > rich simulations – without resorting to software code to generate them. " > Reminds me of something ... Oh yes: <http://en.wikipedia.org/wiki/Pinball_Construction_Set> 1983: Is that prior enough? Not sure how drag&droppable it was but I remember being bowled over when this came out because of the idea you could just drop things around into place and they would operate as real functional objects as part of an interactive "functionally rich simulation"... -- Tim Ostler W www.cogarch.com W www.satnaverrors.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] unsophisticated users
I have used 'novice' --- On Tue, 6/3/08, Katie Albers <[EMAIL PROTECTED]> wrote: From: Katie Albers <[EMAIL PROTECTED]> Subject: Re: [IxDA Discuss] unsophisticated users To: "Alla Zollers" <[EMAIL PROTECTED]>, [EMAIL PROTECTED] Date: Tuesday, June 3, 2008, 4:03 PM Naive? It's used fairly often in a variety of contexts to describe any group of people who are unacquainted with the basics of whatever you are discussing. At 11:15 AM -0700 6/3/08, Alla Zollers wrote: >Hi Everyone -- > >I am having a bit of a terminology problem within my company. Most of the >product people and developers like to refer to our users as >"unsophisticated" (a euphemism for dumb). My understanding of the majority >of our users is that they are generally of a lower socio-economic level and >so don't have regular access or extensive experience online. > >I mentioned this to the director of product and he asked me to come up with >a different terminology for our segment of users, as we wish to expand to >the more affluent and internet savvy segment. > >I am not sure what would be a good terminology for our "unsophisticated" >users? Do you think personas would help in this situation? > >Thank you! > >Sincerely, >Alla -- Katie Albers [EMAIL PROTECTED] Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Terminology issues
The asian languages typically have a standard way to represent their words in a latin alphabet. In Japanese, it's called romaji; In Mandarin, it's pinyin. I imagine something similar exists for Korean as well. I don't think you can really say those romanizations are 'french' or 'english'. They are still in their original language, just represented with the latin alphabet. -- Tim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29055 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Portal Best Practices
Joe Lamantia contributed a very interesting paper on the subject at the IA Summit this year. You can see his slideshow here: <http://www.slideshare.net/moJoe/effective-ia-portals-2-slideshare-short> On Wed, May 28, 2008 at 4:40 PM, Catriona Lohan-Conway <[EMAIL PROTECTED]> wrote: > Does anyone have any good insights to share on Portal Development and Best > Practices? > > Tim Ostler London Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Omnigraffle IA stencils
The stencils have all been reorganised but they are all still there. You can now also set Favorites. If there are any stencils you added to the old version you can easily re-import them. On Tue, May 20, 2008 at 2:51 PM, Vishal Iyer <[EMAIL PROTECTED]> wrote: > I just upgraded to v5. Did they just take off the GUI stencils from the > default list? Why?? > > -- > -Vishal > http://www.vishaliyer.com > -- Tim Ostler London Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Omnigraffle IA stencils
Graffletopia certainly, but also the good people at the Yahoo Design Pattern Library have now released an excellent co-ordinated set of UI stencils (Visio Photoshop and Illustrator too). http://developer.yahoo.com/ypatterns/ At the IA Summit I and all the people in the UI Patterns workshop were all treated to USB keys containing the entire set of Yahoo pattern stencils and CSS code snippets. It's a very polished set. -- Tim Ostler Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Why isn't voice-based UI mainstream?
1. Above all it is social. Working amongst fellow workers all talking to their computers would be like working in a call centre - only without the scope for eavesdropping on something interesting.. 2. It creates more cognitive load for both human and computer: - for the human, to verbalise what you want something on screen to do and then say it, then confirm that it has worked; - for the computer, to interpret the sound it detects and convert that into interface instructions I am not surprised that voice recognition is more widely used for dictation than for commands, as that is a situation where it can offer real productivity benefits. Even here, some people just prefer to express themselves with a keyboard; personally I never got used to using a dictaphone or dictating to a secretary (remember them?) . > > -- Tim Ostler London Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Points and Rewards in a Social Networking Site
OK First... @ Jared M. Spool It's not exactly like http://www.iminlikewithyou.com in that its primary purpose is a support group for specifically women. The idea is to give them incentives for interacting with each other, but it is not a site that they will be logging onto to primarily do this. @ Will Evans Again, since for my site the demographic is women who are reaching out to each other, there may not be as much of that. But it is an interesting thing to note. What does your site offer in exchange for the points? @ Konrad Arazny I really like experts-exchange, its a great idea to have people ask questions, then reward points based on the best answers. However I can't use the points towards the membership. So I need a better rewarding system. Thanks everyone, keep the help coming! :) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=28909 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] tools and langages to model the interaction of a game.
You should definitely check out the research that Bungie and Microsoft did for Halo 3, where they used one of the most advanced testing labs ever created to get as much information on every aspect of the game they could. They monitored users facial expressions during play, they monitored how long it took for users to complete tasks, they spoke with users on set intervals to find out reactions, and they even used a custom built program that mapped out where users where located in the game map at different time intervals to see if they were proceeding in the virtual world as hoped. When large groups of users would cluster in areas that were not in the right direction, they would put hints on the map to move them in the right direction. Bungie's goal is to try and "divine the golden mean of fun" which is basically the well known concept of flow. Games should be easy enough at first so that the user is not frustrated and can learn easily to have a fun state of flow. The trick is to then make the game very gradually become harder so that as the persons level of expertise increases, so does the difficulty. The "golden mean of fun" refers to keeping the user in between boredom and frustration, at the perfect center. Another interesting thing they find is that the most common problem users have with video games is starting over from a save point after a long journey. Users commonly reported that it was to frustrating in many games to have to do all the easy, but time consuming, stuff every time a boss or a hard group of enemies, kills you. In the Halo series, the game designers have made it priority that any time you encounter a large battle with a boss or group of enemies, the save points should be just before and just after, so beating it once allows you to continue, and dying means only that your restarting the battle. Battles are also kept short, it is the difficulty that changes. Theres alot of interesting information there, and I am only skimming the surface. Unfortunately, we do not all have Microsoft's budget and the best usability labs in the world, but alot of their findings can help us all in design. Heres the link: http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo Tim Makoid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27814 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] REQUEST: Stats on Mac IE 5 ...
Based on 63,000+ visits and 1,500,000+ page views over the past three months for one of our sites, we running into 0.44% IE on Mac usage -- that's against an audience where you might be concerned about those things. Tim ---- Tim Au Yeung University of Calgary Zack Frazier wrote: > Perhaps a bit off topic, but ... > > I was hoping a few of you might have (or wouldn't mind asking around > to get some) stats on visitors using IE 5 on the Mac. As a percentage > of users, I expect it to be small but I have no hard numbers. > > Any help is appreciated. Thanks. > > Zack Frazier > > Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] REQUEST: Stats on Mac IE 5 ...
I just checked google analytics for one of my sites that's been getting a lot of mainstream traffic. In the past two months, we've received more than 189,000 visits. I don't see IE 5/ Mac, although I do see 4 visits from an unspecified IE. Also, IE/Windows is about 45% of total visitors. On Mar 31, 2008, at 8:40 AM, Zack Frazier wrote: > Perhaps a bit off topic, but ... > > I was hoping a few of you might have (or wouldn't mind asking around > to get some) stats on visitors using IE 5 on the Mac. As a percentage > of users, I expect it to be small but I have no hard numbers. > > Any help is appreciated. Thanks. > > Zack Frazier > -- > Senior Developer > VSA Partners, Inc. > 1347 South State Street > Chicago, Illinois 60605 > http://www.vsapartners.com > > > > > > > Welcome to the Interaction Design Association (IxDA)! > To post to this list ... [EMAIL PROTECTED] > Unsubscribe http://www.ixda.org/unsubscribe > List Guidelines http://www.ixda.org/guidelines > List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Fighting trolls
On Wed, Mar 26, 2008 at 6:33 PM, <[EMAIL PROTECTED]> wrote: > For #3... How do we force new users to search for answers before > creating a duplicate thread on issues that has been addressed already? An interesting method implemented by Metafilter (mentioned previous in regards to their banhammering) is to force a post preview prior to submission. In this process (assuming I haven't used the site's standard "search" options), I type up my post but can only preview it (versus immediately posting it live). This preview does some sort of check for similar or previous posts (in Metafilter's case, this check is done by looking at the URL in the post...but I imagine this check could be altered to other types of site-relevant content)...if a duplicate prior post is found, it is displayed with a message along the lines of "It looks like someone has already posted about topic X..." and some notes about not duplicating posts or checking to see if your post is taking a new/unique look at a similar topic. Granted, at this step, you could ignore the duplicate warning and post anyways...but I always thought this was a fairly helpful way to help avoid duplication of ideas. But I also tend to agree that there should be no "penalty" levied against new user who inquire about previously-discussed topics...maybe there could be some sort of "rewards" system set up for answering questions (like an ebay feedback concept) with no regard to the amount of time things have been discussed? - Tim -- http://www.clampants.com http://clampants.tumblr.com/ http://www.flickr.com/photos/clampants/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] can you please discuss the effect of the US recession
On Tue, Mar 25, 2008 at 11:04 AM, Raminder Oberoi <[EMAIL PROTECTED]> wrote: > Report: Despite Economy, Web Will Grow in '08 > > http://www.mediaweek.com/mw/news/recent_display.jsp?vnu_content_id=1003727162 I can't speak directly to the impact the current economic "situation" is having on the contractors, but in the Boston area reports are that the general IT industry is doing ok (in terms of jobs and hiring): What Recession? Region's IT Economy is Booming (3/13/08) http://www.xconomy.com/2008/03/13/what-recession-regions-it-economy-is-booming/ Talent Wars: How Boston-Area IT Companies Are Dealing With A Severe Staffing Crunch (12/5/07) http://www.xconomy.com/2007/12/05/talent-wars-how-boston-area-it-companies-are-dealing-with-a-severe-staffing-crunch/ - Tim -- http://www.clampants.com http://clampants.tumblr.com/ http://www.flickr.com/photos/clampants/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Examples of web-based drag and drop functionality
On Wed, Mar 19, 2008 at 12:04 PM, Fine, David <[EMAIL PROTECTED]> wrote: > I'm looking for public internet based websites (not fat client) that > feature drag and drop functionality. Anybody have any favorite examples > to share? > Similar to iGoogle, there's Netvibes (my start page of choice - http://www.netvibes.com )...which has some nice drag-and-drop functionality (dragging widgets and panels, dragging items to new tabs, etc). Probably very similar to iGoogle. Also, there is the classic example of the Netflix queue ( http://www.netflix.com/Queue - if you have an account)...which allows you to reorder things nicely (though I've noticed performance issues recently with a large queue). - Tim -- http://www.clampants.com http://clampants.tumblr.com/ http://www.flickr.com/photos/clampants/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tim Wong from frog design articulates what it means to be an designer
My apologies, for the what seems to be the wrong choice of words. To me, 'intellectuals' are equivocal to those who think about their designs to the extent that they can conceptualize, rather than latch onto trends. Re-reading what I wrote roughly 9 years ago, I can see validity as well as the 'youthfulness' of my thoughts. At the time, I had just gotten out of college and was learning that to survive and to grow as a designer, to strive to be at your best, wasn't about following the rules nor the visual 'wow' factor that inspires many students, but the thinking behind that 'wow' factor. I was learning that real-world design values, were much different than those which I, and many of my colleagues at school had thought them to be. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=26071 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Does eye-tracking carry any real meaning?
It is indeed fascinating to read the comments to the original article - but I don't think you need to concern yourself with them too much: "Thanks for the tips and advice...I hardly ever take into consideration the audience%u2019s tendencies." ... . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://gamma.ixda.org/discuss?post=22825 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Users ability with slider controls
I dug about a bit after posting and came across Kayak and some other sites. A few of them seem to have implemented sliders fairly successfully and I agree that Kayak's tools feel pretty useful. Yahoo is also experimenting with them in their new Mindset search tool (http://mindset.research.yahoo.com/) and ShopSmart (http://shopping.yahoo.com/smartsort/) and Amazon with their Diamond Search tool (mentioned by Robert H above). I'm not yet convinced that Mindset makes much sense - how do I know where in the scale between 'shopping' and 'research' I need to be? I guess the results are going to be key as always. But in most of these cases the job of the slider is pretty advanced. All I'm asking users to do is rate a product between one and ten which I _hope_ is a much simpler task. (I'm reassured by Barbara's findings that sliders were easily set.) The sliders I'm proposing make up a significant portion of the page so hopefully they'll be seen. As well as having numbers on a graduated scale, I'm planning on presenting the user with an updating number representing their vote. I think this a requirement. Is there anything else that you consider a must-have? I just have a feeling that it's more satisfactory to use a slider than poke about at radio controls or drop-downs. Many thanks for comments so far! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://gamma.ixda.org/discuss?post=22044 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://gamma.ixda.org/unsubscribe List Guidelines http://gamma.ixda.org/guidelines List Help .. http://gamma.ixda.org/help
[IxDA Discuss] Users ability with slider controls
Hello, I wonder, does anyone know of / carried out / read any research into users' familiarity and ability with slider controls? This sort of thing for example: http://wiki.script.aculo.us/scriptaculous/show/SliderDemo (although I don't particularly like their implementation of them). My feeling is, as long as it looks a lot like a slider and that the control affords horizontal movement there enough real, physical sliders in the world that people would have an understanding of how they work? They feature in the Energy Saver in System Preferences in OS X for example so guess at least a few people know how they work... I'm trying to put together a rating tool, users rate a product on a scale of 1 to 10, and it seems to me that a slider fits the bill perfectly. Clearly there needs to be graceful degradation for clients without javascript but aside from that, does anyone have any comments? Thanks in advance, Tim *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://gamma.ixda.org/unsubscribe List Guidelines http://gamma.ixda.org/guidelines List Help .. http://gamma.ixda.org/help