[IxDA Discuss] IxDA Announces Call for Applications for Open Board Director Positions
How far we've come in five years! The Interaction Design Association is a global community, growing at an amazing pace and reflecting the increasing importance and impact of Interaction Designers on the world around us. Are you ready to step forward and contribute your energy and passion to help guide and shape our exciting future? Well here's your chance! The invitation is now open for those inspired, creative, and active leaders in our community to apply for one of the three open positions on our Board of Directors. As our community and organization grows, so do our many challenges and needs. So, to meet that head on, we're seeking highly motivated individuals with excellent organizational skills, leadership vision, and who are resourceful and willing to roll up their sleeves and work to advance IxDA's mission. Applications will be open for the next two weeks, ending at Midnight Monday, November 3, 2008 (11:59:59 PST). IxDA Board Directors are responsible for providing leadership in key roles important to ensuring the strength of our organization and network. Board roles include executive, financial, local group liaison, educational, communication, and conference responsibilities. Board Directors must be willing to devote an average of four hours per week, involving communication and coordination with fellow Directors and the community toward our goals and associated initiatives. New directors filling these open positions will serve a term from January 2009 to February 2011, which includes a one-month long overlap with retiring Directors. We're confident that effective leaders will emerge from our vibrant community! If you feel you've got what it takes to work with others to help guide IxDA toward bigger and greater goals, we invite you to apply by completing this application questionnaire: http://www.ixda.org/board_application_2008.php Here's a preview of some of the questions you'll find on the application form: Your Background and History: • What's your professional background, current title and work, and field? • Are you, or have you previously been, affiliated with any other design or UX organizations? If so, in what capacity? • When and how did you first get involved with IxDA? • Have you previously volunteered for IxDA? (If so, in what capacity and with whom did you work?) Your Position Statements • Please let us know in detail why you want to be a Board member of IxDA: • How would you express the special value of IxDA, especially compared to related groups? • What is your vision for IxDA? • As a Board member, how would you plan on making your vision a reality? So now it's up to you! And if you know of IxDA members that you think would make great Board Directors, please encourage them to apply as well. James Leftwich Communications IxDA Board of Directors About IxDA http://ixda.org Founded in 2003, the Interaction Design Association (IxDA) is a member- supported organization committed to serving the needs of the international interaction design community. With the help of thousands of members worldwide, we provide a forum for the discussion of interaction design issues. IxDA's mission includes evangelism of our field, innovation in our discipline, professionalism in our standards of practice, support for interaction design education in academic programs, and community building for our growing global community of interaction design professionals. IxDA Discussion Forums: http://ixda.org/discuss.php Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
People [with goal] -- interaction -- interface [of object's function/features]. I was about to say that the problem with trying to find a single definition is that it will necessarily have too many clear boundaries. Really it's a continuum, and I think Jarod's example there is pretty good. Continuum's allow for overlap and how you interpret anything on it depends on where you are standing on it. I'm saying this, by the way, as someone writing their PhD on interactivity and trying to find and build definitions in it. Sigh. I don't particularly agree that someone needs a goal to drive the interaction, not an explicit one at least. A lot of what I've written about and done in the past has been about play and playful discovery in interaction, both in an arts context as well as an approach to interaction design. Play is much more open and not necessarily goal- based (and when it is, it's a game instead). Much as I would like to be able to explain to my mum what I've done for the last 15 years, I think we're still a way off something as clear as a carpenter. Best, Andy Andy Polaine Research | Writing | Strategy Interaction Concept Design Education Futures Twitter: apolaine Skype: apolaine http://playpen.polaine.com http://www.designersreviewofbooks.com http://www.omnium.net.au http://www.antirom.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Hi Andy, I'm saying this, by the way, as someone writing their PhD on interactivity and trying to find and build definitions in it. Sigh. I don't particularly agree that someone needs a goal to drive the interaction, not an explicit one at least. A lot of what I've written about and done in the past has been about play and playful discovery in interaction, both in an arts context as well as an approach to interaction design. Play is much more open and not necessarily goal-based (and when it is, it's a game instead). That's the great point. Maybe motivation( for needs) is better than goal for the people side. And, maslow's motivation theory (http://en.wikipedia.org/wiki/Hierarchy_of_needs) fits well at this place. Cheers, -- Jarod -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Aaah. Maslow's hierarchy of needs. I was reading some psychology recently and it turns out that there is no hierarchy - that is, you don't need to satisfy the lower levels in order to satisfy the higher levels. I just wish I could remember the book I was reading that cited this! (although Wikipedia does mention some of the anti-heirarchy research at the bottom of the article). Tim On Tue, Oct 21, 2008 at 9:01 PM, Jarod Tang [EMAIL PROTECTED] wrote: Hi Andy, I'm saying this, by the way, as someone writing their PhD on interactivity and trying to find and build definitions in it. Sigh. I don't particularly agree that someone needs a goal to drive the interaction, not an explicit one at least. A lot of what I've written about and done in the past has been about play and playful discovery in interaction, both in an arts context as well as an approach to interaction design. Play is much more open and not necessarily goal-based (and when it is, it's a game instead). That's the great point. Maybe motivation( for needs) is better than goal for the people side. And, maslow's motivation theory (http://en.wikipedia.org/wiki/Hierarchy_of_needs) fits well at this place. Cheers, -- Jarod -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Web 2.0 for Banking and Insurance industry
Exactly Tim! Users go to bank to manage their money! How can we enhance this overall experience? Think about something like setting up your goals for say I wan to travel to Paris. Estimate the travel cost and start saving your money to achieve that goal. You can also track your goals. This way, you are still managing money and also motivating the user to save! Any thoughts? Regards, Aadesh On Mon, Oct 20, 2008 at 11:31 PM, Tim Wright [EMAIL PROTECTED] wrote: Hi everyone, Is it a bad thing that users are only given a set of tasks to perform? If their goals are to simply manage their money (as mine are when I go to a banks' internet banking site) then we might hinder our users by giving them an innovative and interactive experience. Outside internet banking, however, I do see the use for 2.0 ideas in banks. If nothing else, then blogging by the CEO! Tim On Mon, Oct 20, 2008 at 4:10 PM, Aadesh [EMAIL PROTECTED] wrote: Thanks for the replies guys! All the online banking systems are more often then not mechanical in terms of performing the tasks. A user is given a set of links that he/she can use to perform tasks How can we make it more interactive and more humane and make it an innovative and interactive experience for the user? Thanks Regards, Aadesh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34445 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Why designers fail: the results
Scott Thanks. I will be discussing this with my execs later today. I do think that amazing designers with good collaboration skills and the right goals can mitigate the non-designers making design decisions problem by offering ownership to product teams. Ownership in the sense that they are involved and feel heard, but the designer still manages the design process and outcomes. Barb Hernandez User Experience Manager | TechSmith Corporation From: [EMAIL PROTECTED] [EMAIL PROTECTED] On Behalf Of Loren Baxter [EMAIL PROTECTED] Sent: Monday, October 20, 2008 6:38 PM To: Scott Berkun Cc: [EMAIL PROTECTED] Subject: Re: [IxDA Discuss] Why designers fail: the results Great results Scott, this is a valuable addition to many arguments about UX processes / org. I'm going to throw down the Non-designers making design decisions stat in the future. -Loren - http://acleandesign.com On Mon, Oct 20, 2008 at 3:28 PM, Scott Berkun [EMAIL PROTECTED] wrote: As promised, the survey results with some basic analysis is up at: http://www.scottberkun.com/blog/2008/why-designers-fail-the-report/ We had 389 people respond: Almost 34% were designers, the rest were a mix of project managers, programmers, usability engineers and others. Prize winners will be announced this week. Thanks to all that contributed and help spread the word. -Scott Scott Berkun www.scottberkun.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Hi Jack, And how many practitioners have taken Daniel Boyarski's course? How has that course been made manifest in the great part of practice? I think it is one thing to say that there is a theory put out there like Jonas' Pliability, but quite another to say that that same theory has reached the arena of practice and is well understood by that community of practice. I think as a community of practice we are far from understanding what Daniel Boyarski is teaching. It is not spoken about here on this list, nor is it spoken in the hallways at our conferences. We need WAY more programs in IxD (ooo! I'm about to do that) at the masters level that are teaching the types of theory and converting them to practice that you are mentioning. They also need to be brought into the continuing ed universe where at this point they are almost non-existent as we as a community of practice have been frightened away from theoretical in favor of the practical when it comes to these events. This means that these ideas get closeted to a select few, never getting aired out and applied in wider use. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34525 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Examples of Well Designed (large) Online Forms
Thanks to Brooke Baldwin for pointing out that my initial request was a little unclear. What I'm looking for are examples of large online forms (or sets of online forms that make up a larger data collection process). What is of particular interest to me would be examples where organizations have taken larger multi-page forms that exist in the paper world and converted them to some sort of online representation. What I'm hoping to gather here is not related to any specific project I'm working on. Just looking to put together a reference for members of the company to think about as we progress in moving many of our paper forms and applications to a web environment. I hope this clarifies some things. I look forward to any examples you are all willing to share. -adam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34619 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Guerilla/DIY Usability Ethnography Research- Lazyweb, advisement...
Bernardo, Do you have any idea of when the TU Delft wiki of methods will be available? I think that this resource might help you... http://dpl.kaist.ac.kr/design-methodology/Main_Page On Mon, Oct 20, 2008 at 9:04 PM, Alla Zollers [EMAIL PROTECTED] wrote: Hi Nina, I would recommend that you actually try a mixed approach to get as much data as possible. 1) Use screen sharing software (such as Silverback) and the phone to talk to participants 2) After a few chats, come up with questions and send out a survey (you can use SurveyMonkey to capture and analyze the results) 3) Consider recruiting users who currently live in your country but have come from India or China. Students are always good for this :) They can still provide you insights. 4) Interview the sales reps regarding the users. They actually have a lot of insights from daily interaction and are a great source of information. Good luck! Best, Alla . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34403 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Gustavo Gawry User Experience Analyst Voice: +55 21 9498-7923 Email: gustavogawry at gmail.com Blog: http://gawry.com (in portuguese) Twitter: gawry Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Examples of Well Designed (large) Online Forms
My management has asked me to compile a list of well designed online forms (structurally and visually). In particular those that consist of a large number of fields (30+) and a number of different types of data being requested (Personal information, demographic information, preferences, and so on) If you know of anything publicly accessible or have any private examples you'd be willing to share, I'd greatly appreciate it. Thanks in advance. -adam - This e-mail transmission may contain information that is proprietary, privileged and/or confidential and is intended exclusively for the person(s) to whom it is addressed. Any use, copying, retention or disclosure by any person other than the intended recipient or the intended recipient's designees is strictly prohibited. If you are not the intended recipient or their designee, please notify the sender immediately by return e-mail and delete all copies. - Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.
I've recently become a big fan of Vernor Vinge's work, specifically A Fire Upon The Deep, A Deepness In The Sky, and Rainbow's End. He really has a knack for realizing some far out systems...the first two books are set way way in the future, but Rainbow's End takes place in a near future, full of ubiquitous networking, heads-up displays, spimes, gestural interfaces, and a general blurring of real and virtual. - Tim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34500 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Examples of Well Designed (large) Online Forms
I thought there might be a few at the Australian Tax Office, but I think they've taken to using custom software. Might be worth digging around though: http://www.ato.gov.au Or you might try and apply for Australian Citizenship online: https://www.ecom.immi.gov.au/citz/applyNow.do?form=1300t (you can save the form and come back to it, so you don't need to commit!). They're pretty rubbish as forms go, at least in terms of look, but they do output (or used to) a PDF copy just like the paper one. I remember thinking it was remarkably easy given how hard it was to get residency. Best, Andy Andy Polaine Research | Writing | Strategy Interaction Concept Design Education Futures Twitter: apolaine Skype: apolaine http://playpen.polaine.com http://www.designersreviewofbooks.com http://www.omnium.net.au http://www.antirom.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.
IDIOCRACY A man travels to the future where everyone in the world has become incredibly stupid because they no longer need to think. The interface used at the Hospital (a large touchscreen pad with icons for every possible ailment) is funny and accurate! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34500 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [EVENT] IxDA Toronto Meeting: Monday October 27th, 7pm
Hi Everybody, We've decided to make this month's event a low key evening at a great pub, The Rhino. Join us for some great drinks and conversation, catch up with friends and meet some great new people. When: October 27th, 7:00pm Where: The Rhino, 1249 Queen Street West, Toronto Please RSVP at Upcoming.org so we have a rough idea of how many people to expect: http://upcoming.yahoo.com/event/1254850/ There is also some great stuff in the works for November, so stay tuned for more exciting IxDA Toronto events. We hope to see you all at the Rhino on October 27th! Thanks, Matt and Meredith Sign up for our mailing list to be notified of future events: http://groups.google.com/group/ixda-toronto/ -- Matt Nish-Lapidus work: [EMAIL PROTECTED] / www.bibliocommons.com -- personal: [EMAIL PROTECTED] twitter: emenel Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
On Oct 21, 2008, at 12:35 AM, David Malouf wrote: Hi Jack, And how many practitioners have taken Daniel Boyarski's course? How has that course been made manifest in the great part of practice? I think it is one thing to say that there is a theory put out there like Jonas' Pliability, but quite another to say that that same theory has reached the arena of practice and is well understood by that community of practice. I think as a community of practice we are far from understanding what Daniel Boyarski is teaching. It is not spoken about here on this list, nor is it spoken in the hallways at our conferences. I suppose you are right. I realize that the practitioners with graduate degrees make up a minority. There are a number of CMU graduates involved in IxDA, and I would expect that other graduate programs have courses with similar content. So, why don't we have more discussions about these qualities of IxD? I suppose it is thought of as being less practical to the practitioner who is trying to get a product out the door and in need of quick and dirty usability testing methods or a solution for a particular type of form interaction. And I guess that's what you're getting at. On the other hand, the influence of design for entertainment is becoming a popular topic, and involves many of the softer pieces of IxD. As far as conferences go, for those of you that were selecting speakers for Interaction 09, what percentage of the submissions were more academic/theoretical/artistic, and how were they received in comparison to the more practical submissions? Looking back on it now, I recognize that I was trying to write a proposal that was solidly on the practical side, expecting that to be better received. Of course, these days, I'm very much down in the trenches myself, so that wasn't a difficult path to take. Was any effort taken to balance the practical and theoretical with the invited speakers? And, how would a more balanced conference change the number and type of attendees? We have complained quite a bit about the overly academic bent of CHI. We need WAY more programs in IxD (ooo! I'm about to do that) at the masters level that are teaching the types of theory and converting them to practice that you are mentioning. They also need to be brought into the continuing ed universe where at this point they are almost non-existent as we as a community of practice have been frightened away from theoretical in favor of the practical when it comes to these events. This means that these ideas get closeted to a select few, never getting aired out and applied in wider use. Agreed (and I'm excited for you!). But I know there are a lot of intelligent people on this list that would enjoy discussing higher order topics. Perhaps we all need to make an effort to occasionally broach them. Best, Jack Jack L. Moffett Interaction Designer inmedius 412.459.0310 x219 http://www.inmedius.com Charles Eames was asked the question, What are the boundaries of design? He answered, What are the boundaries of problems? - Charles Eames Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Joe the Plumber as Persona
Here's another way voters are being categorized: The Christian Science Monitor identified 11 places across the US that represent distinct types of voter communities. http://www.csmonitor.com/patchworknation/ They are Monied 'Burbs, Minority Central, Evangelical Epicenters, Tractor Country, Campus and Careers, Immigration Nation, Industrial Metropolis, Boom Towns, Service Worker Centers, Emptying Nests, and Military Bastions. --- Carol J. Smith Principal Consultant, Midwest Research, LLC http://www.mw-research.com Email: [EMAIL PROTECTED] LinkedIn: http://www.linkedin.com/pub/0/167/781 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Joe the Plumber as Persona
That sounds eerily similar to the old marketing lifestyle/behavioral/psychographics that main stream marketers have been using Claritas for - http://www.claritas.com and as some smart person, think it might have been in the book Groundswell, mentioned - that's for folks that want to shout into the cave and listen for the ecco, in otherwords, agencies that are good at defining a message, broadcasting (media placement), and then measuring results, which is the old politics - the new politics is represented by things like Obama's iPhone app (I am not stumping for him - just giving an example) - a platform of tools to empower people to talk with people - and that means less marketing, and more social media strategy - creating a platform that is Built for Conversation (the title of my upcoming talk). On Tue, Oct 21, 2008 at 11:07 AM, Carol Smith [EMAIL PROTECTED] wrote: Here's another way voters are being categorized: The Christian Science Monitor identified 11 places across the US that represent distinct types of voter communities. http://www.csmonitor.com/patchworknation/ They are Monied 'Burbs, Minority Central, Evangelical Epicenters, Tractor Country, Campus and Careers, Immigration Nation, Industrial Metropolis, Boom Towns, Service Worker Centers, Emptying Nests, and Military Bastions. --- Carol J. Smith Principal Consultant, Midwest Research, LLC http://www.mw-research.com Email: [EMAIL PROTECTED] LinkedIn: http://www.linkedin.com/pub/0/167/781 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- ~ will Where you innovate, how you innovate, and what you innovate are design problems - Will Evans | User Experience Architect tel: +1.617.281.1281 | [EMAIL PROTECTED] aim: semanticwill | gtalk: wkevans4 twitter: semanticwill | skype: semanticwill - Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Joe the Plumber as Persona
Exactly - I don't think any of us would be successful using a method like this. Luckily most products don't have an audience of 300 million, but this is interesting regardless. :) Carol On Tue, Oct 21, 2008 at 11:42 AM, mark schraad [EMAIL PROTECTED] wrote: Will is correct, these are clusters. Clustering is what companies like USAinfo and others offer as prepackaged market segments. The problem with these market segments is that they are generic and are typically generated by statistical analysis of socio, psycho and demo graphics. These three groups of behaviors are excellent for understanding the how, when and where of contact and communications with customers. They are not however suitable as a substitute for design research. They are also not personae. In fact they do not even make for very good archetypes. The first problem is that they are aggregate. The best approach for a persona is a deep understanding of one person that is similar to one of a larger market segments for your product. The second is the complete lack of depth needed. We have had some good luck using cluster analysis (prizm and others) of our user base within specific channels. Basically it helps us look at the differences between different user groups. This is a far cry from having deep understanding of user needs and wants. In general, clusters will give you good information for marketing to specific customers groups. For designing products, you need different groupings. You need user segments generated through analysis of 'desired attributes'. Your product manager will call these features - the user experience group will likely call these functionality of capabilities. Don't be fooled into thinking that 'marketing' data and clusters will give you what you need to effectively design for users. The wrong research, used for the wrong purpose can be worse than the lack of information. Mark On Oct 21, 2008, at 11:25 AM, Will Evans wrote: That sounds eerily similar to the old marketing lifestyle/behavioral/psychographics that main stream marketers have been using Claritas for - http://www.claritas.com and as some smart person, think it might have been in the book Groundswell, mentioned - that's for folks that want to shout into the cave and listen for the ecco, in otherwords, agencies that are good at defining a message, broadcasting (media placement), and then measuring results, which is the old politics - the new politics is represented by things like Obama's iPhone app (I am not stumping for him - just giving an example) - a platform of tools to empower people to talk with people - and that means less marketing, and more social media strategy - creating a platform that is Built for Conversation (the title of my upcoming talk). On Tue, Oct 21, 2008 at 11:07 AM, Carol Smith [EMAIL PROTECTED] wrote: Here's another way voters are being categorized: The Christian Science Monitor identified 11 places across the US that represent distinct types of voter communities. http://www.csmonitor.com/patchworknation/ They are Monied 'Burbs, Minority Central, Evangelical Epicenters, Tractor Country, Campus and Careers, Immigration Nation, Industrial Metropolis, Boom Towns, Service Worker Centers, Emptying Nests, and Military Bastions. --- Carol J. Smith Principal Consultant, Midwest Research, LLC http://www.mw-research.com Email: [EMAIL PROTECTED] LinkedIn: http://www.linkedin.com/pub/0/167/781 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- ~ will Where you innovate, how you innovate, and what you innovate are design problems - Will Evans | User Experience Architect tel: +1.617.281.1281 | [EMAIL PROTECTED] aim: semanticwill | gtalk: wkevans4 twitter: semanticwill | skype: semanticwill - Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help ..
Re: [IxDA Discuss] IxDA Announces Call for Applications for Open Board Director Positions
I encourage people to really think about joining the board. It has been a great experience for me personally. I would also encourage folks on the list from outside of North America to consider joining. -Greg Petroff Board Member, Chair interaction'09|vancouver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34612 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] CFP: [HCII 2009 Session] - An Exploration of HCI Methods and Approaches in 2009
CFP: HCII 2009 Session - An Exploration of HCI Methods and Approaches in 2009 Submission Deadline: Friday, Oct 24, 2008, 11:59pm PDT You are cordially invited to consider submitting a paper and participating in the parallel session entitled 'An Exploration of HCI Methods and Approaches in 2009' that will be held in San Diego, CA, USA, 19-24 July 2009, in the context of HCI International 2009 (http://www.hcii2009.org). Session Theme: - We invite practitioners and academics who have experience with *new* HCI approaches and methods to submit an 800 word abstract (in any format) plus a short bio by email to [EMAIL PROTECTED] by Friday, October 24, 2008. Your abstract could describe *new* methods and approaches used in areas such as but not limited to: * Information visualization * Accessibility * Voting * Mobility * Enterprise software * Personal information management software We are specially interested in both qualitative and quantitative data analysis and comparison techniques used and lessons learned. In the abstract, please report both the successes and failures of the approaches. Participation involves: --- 1) Submitting a 800 word abstract. 2) If abstract is accepted, submitting a 10 page paper to be published in the conference proceedings. 3) Presenting at the conference. You will have approx 20 minutes (about a 15 minute talk with 3-5 minutes of questions) to present your work. Important Dates: Submission deadline - 24 October 2008 Notification - 26th October 2008 Submit paper draft - 4 January 2009 Submit final draft - 1 February 2009 Submit camera ready paper - 16 February 2009 Submit draft presentation slides - 19 June 2009 About HCII 2009 --- HCI International 2009 incorporates 11 Conferences / thematic areas, expecting to attract over 2,300 participants from all over the world. The program will feature pre-conference tutorials, an opening session with a keynote address, more than 250 parallel sessions, poster presentations, and an exhibition where the attendees have the opportunity to examine state-of-the-art HCI technology and interact with representatives of manufacturers, vendors, publishers, and potential employers. HCI International 2009 promises to be an unforgettable cluster of high quality international scientific events, and an ideal occasion to come to contact with the rapidly evolving ICT market worldwide. According to the Registration Regulation for HCI International 2009, inclusion of papers in the Proceedings is conditional upon registration of at least one author per paper by 16 February 2009. Individuals can appear as co-authors in several papers in HCI International 2009 and the affiliated conferences, but should present only one paper. Conference registration details can be found at: http://www.hcii2009.org/registration.html Kindly note that camera-ready papers should be ten (10) pages long and submitted in both DOC and PDF format. Formatting guidelines will become available through the Conference website at a later stage. All the papers of invited sessions will be included in the conference proceedings as refereed papers. The Conference Proceedings will be published by Springer in a multi-volume set in the LNCS and LNAI series. For more information about the Conference Proceedings, please visit http://www.hcii2009.org/proceedings.php. Organizers --- * Jhilmil Jain, Hewlett-Packard Laboratories, [EMAIL PROTECTED] * Catherine Courage, salesforce.com, [EMAIL PROTECTED] Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Online Questionnaire Best Practices (Anyone remember that Interactions article?)
Howdy all - I am looking for a resource which outlines list best practices for online questionnaire creation. Want to provide some guidance to our marketing team. I remember reading a great one or two page article on Top Ten Best Practiced for User Questionnaires or something like that in an issue of Interactions magazine a year or so ago, but cannot for the life of me track it down. It had a some great items such as starting with easy to answer questions and to not include a middle, neutral point (i.e. Satisfied, Neutral, Dissatisfied), etc.. Anybody remember this article or have a similar resource? As an aside, this Quant research will be complimented with some Qualitative studies, just mentioned to avoid starting a thread on the pros and cons of each. Thanks for the help. Cheers, Chad ... Chad Jennings VP, Design and User Experience [EMAIL PROTECTED] Blurb, Inc. ... Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Online Questionnaire Best Practices (Anyone remember that Interactions article?)
Chad Jennings: I am looking for a resource which outlines list best practices for online questionnaire creation. Want to provide some guidance to our marketing team. I remember reading a great one or two page article on Top Ten Best Practiced for User Questionnaires or something like that in an issue of Interactions magazine a year or so ago, but cannot for the life of me track it down. It had a some great items such as starting with easy to answer questions and to not include a middle, neutral point (i.e. Satisfied, Neutral, Dissatisfied), etc.. Anybody remember this article or have a similar resource? Can't help you with that specific article, but here are some bits I've written. First of all, my rant about why I think it is *crucial* to include a midpoint in rating scales: http://www.usabilitynews.com/news/article1269.asp And two articles that discuss the process of creating a good survey: Survey response rates: 2% is not good enough http://www.usabilitynews.com/news/article2528.asp What is an acceptable response rate? http://www.usabilitynews.com/news/article4209.asp Best Caroline Jarrett --- Interested in designing for people who don't read easily? Visit www.designtoread.com and come to our next workshop: Cairns, Australia, 8 December 2008 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Event NYCUPA 10/28 - Recipe for Success: A Case Study for Usability Testing Techniques
Greetings, It has become clear that the blurb for our 10/28 event did not adequately convey the thrust of the presentation. While the subject matter involves the presidential election and the usability of candidate sites, the main subject of the presentation is how to plan, run, and present findings for a usability test. The presentation will be of interest to those who are: ● Considering doing some usability testing on their own and want a step-by-step walkthrough of the process ● Doing usability testing and want to learn a bit more about best practices ● Considering contracting someone to do usability for them While this presentation cannot convey the amount of detail you would get from a 1-2 day course or a complete course of study, it will cover the nuts and bolts of basic usability. Here are some specific questions Lon will address: Exploring the process of planning and executing a usability test: ● What does the project timeline look like? ● What are the ranges of expected costs? ● What are the advantages of hiring a moderator with experience? ● Do you need to test in more than one geographical area? ● How long should the interviews be? Understanding specifics of how this comparative usability test was executed successfully: ● Writing a tight screener for accurate recruitment of an elusive target group ● Creating a focused moderator's guide for comparative testing of Obama McCain sites ● Avoid bias during the interviews through open-ended questions and site rotation ● Keeping participant emotions in check during the sessions ● Weighing what people say vs. what they actually do on the site for balanced findings ● How to frame findings recommendations so that they are actionable and easy for the project team to digest ● How video clips can illustrate and motivate I hope you can make it! Best, MS Mark Safire, President Co-Founder, NYC Chapter of UPA * * NYC Usability Professionals Association presents: *Recipe for Success: A Case Study for Usability Testing Techniques * Will Website Usability Decide the 2008 Presidential Election? In an age of media overload how do undecided voters make up their minds about elections? * *Come for a presentation on how to plan, run, and present findings for a usability test. Do Web savvy Americans turn to the Web for answers and, if so, how much influence do the candidate's Websites have? Could the usability of the Obama McCain sites have a significant impact on the way people perceive each candidate? Can having a user-friendly Website really sway people's votes? First Insights wanted to get the answers to these questions and more. Their team traveled the country and conducted one-on-one usability interviews with dozens of undecided voters. Lon Taylor, Principal Usability Consultant at First Insights will explain his methodology, share how he created the moderators guide and present a host of detailed findings video clips. * Speaker*: Lon Taylor Principal, First Insights * Date: *Tuesday, October 28, 2008 *Registration*: 6:00pm (refreshments served) * *Please arrive by 6 to allow time to get through security. Photo ID required by security to enter building. It must match the name on the registration list. *Presentation*: 6:30pm to 8:00pm (includes QA) *Networking*:8:00pm to 8:30pm Dinner at a nearby restaurant: 8:30pm to whenever (participants pay for their own dinner) *Cost*: NYC-UPA Members Non-Members: $15 Non-members with 1 year membership: $30 Full-time students: $5 (students please provide valid ID) * **Note: For this event we are not able to offer discounted member pricing.* *Location*:277 Park Avenue New York, NY 10017 (between 47th 48th, on EAST side of street) *Map: click here for map to the locationhttp://maps.google.com/maps?f=qhl=engeocode=q=277+park+ave,+ny,+nysll=40.75675,-73.975689sspn=0.007883,0.018089ie=UTF8ll=40.756132,-73.975711spn=0.008403,0.019226z=16 *** *RSVP:* *NO EMAIL RSVPs ACCEPTED FOR THIS EVENT * Please purchase a guaranteed ticket at the event registration site: http://20081028.eventbrite.com * **Registration closes *at 4 PM Monday, October 27th, 2008 (1 day before the event). *Refundable *until noon, Thursday, October 30h, 2008 (2nd day after the event) by sending a request to [EMAIL PROTECTED] *Transferable* on or before noon Monday, October 27th, 2008 (1 day before the event) by sending a request to [EMAIL PROTECTED] You must notify us, and get a confirmation, of this transfer or it will not be valid. ** Seats are limited and reservations are first come, first served. We advise you to register early as previous events have sold out and we had to turn
Re: [IxDA Discuss] Online Questionnaire Best Practices (Anyone remember that Interactions article?)
Chad - Try http://interactions.acm.org/content/?p=461 (you'll need digital library access) Thanks, Jon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34633 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB: Senior User Interface and Interaction Designer: San Jose: Jessie (Recruiter): Full Time
Title: Senior User Interface and Interaction Designer - Social Networking Location: San Jose, CA Compensation: To low 100's + stock A leading social networking site with over 12 million registered users and the highest average visit time among all social media web sites is seeking a Senior UI and Interaction Designer to handle a combination of hands-on design work and leadership opportunities. The Senior UI and Interaction Designer will work with the UI team to improve core existing features of the site (including message boards, art arenas, stores, profiles and journals) and to introduce new features. This is a great opportunity to join an exciting company as it forges ahead in the realms of new media, social networking and virtual gaming. The ideal candidate will have a background that includes: leading the design for one or more complex web-based services and a broad understanding of the methods for their creation; more than four years of UI-design experience; experience with social networking and Web 2.0 applications; and an ability to collaborate with other creatives, engineering staff and product management. Responsibilities: * Help make the Web site easier and more intuitive (and more fun) to use * Assess current site features and usage patterns * Draft high-level user flow and navigation systems * Create conceptual designs and page functionality and flows * Assist with driving methodology and promoting good UI patterns * Help define and communicate the broader vision of the site and apply that to each feature Requirements include: * More than four years of user-interface design experience * Experience leading the design for one or more complex Web-based services and a broad understanding of the methods for their creation (including participatory design and rapid prototyping) * Expertise in HTML, Javascript and CSS plus strong graphic-design, conceptual-design, collaborative and organizational skills * Demonstrated experience designing simple, usable, consumer-oriented, Web-based interfaces * Proof of exceptional and innovative interface-design work * A strong understanding of visual design and how it can shape and influence user interfaces * A thorough understanding of human factors and usability best practices * A basic understanding of how Web-based presentation-layer technologies work, including DHTML, Flash and AJAX (an ability to write code is not needed) * Dedication to detail and deadlines * Ability to balance multiple projects, keep an overview of the bigger picture and make strategic decisions * Able to effectively negotiate interactions between designers and engineers * Enjoy leading and motivating others and being part of a fun-loving, hard-working team * Good sense of humor * M.S. degree in human-computer interaction or related field preferred; B.S. degree in either Computer Science or Graphic Arts a plus If you feel that you are qualified for this position, please email me a Word doc or PDF version of your resume and link to your portfolio. Candidates must provide a portfolio, including examples of interactive and application work and must be authorized to work in the United States on a full-time basis for any employer. Please note: *Resumes submitted without a portfolio will not be reviewed. *Not all resumes will receive a response. Jessie Stehle Creative Recruiter Email: [EMAIL PROTECTED] Site: http://www.cm-recruiting.com LinkedIn: http://www.linkedin.com/in/jstehle *If you know of someone who you would like to refer for this position, please have him or her email me directly and mention your name. If you would like to refer someone confidentially, please mention this in your email. I can pay a $1,000 - 3,000 referral fee for each hired candidate.* Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Guerilla/DIY Usability Ethnography Research- Lazyweb, advisement...
Hi, On 20/10/2008 16:04, Alla Zollers [EMAIL PROTECTED] wrote: 1) Use screen sharing software (such as Silverback) Silverback is a great screen capture application, but unless I'm mistaken, I don't believe it offers screen sharing. http://www.silverbackapp.com/ All the best, -- Ian Fenn Certified Usability Analyst http://www.chopstixmedia.com/ This e-mail is [ ] bloggable [x] ask first [ ] private Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Hybrid mailing list / forum?
Are there any community software packages which work like the IxDA site does -- that is, a mailing list that works like a forum, and a forum that works like a mailing list? I haven't seen this executed well anywhere outside the IxDA site, and I assume that one is all custom. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [JOB] User Experience Designers - London, UK - GCap/Global - F/T and Contact
Hi We're looking for 2 user experience designers to join us. GCap Media - soon to be Global - is the largest UK commercial radio broadcaster. Our brands include Classic FM, Capital, XFM, Heart and Galaxy. We're based in London's busy Leicester Square, in the same building the stations broadcast from. Freelance - 2 months, possible continuation into 2009 - £400/day The project you'll be working on is several sprints into development and you'll be working within the design framework that has been established. Close team collaboration is vital to this role in order to support the user experience design and testing aspect of the project through to release. You will be responsible for hands-on planning and execution of: interaction design, information architecture, visual design, and usability testing. Permanent - £negotiable The second role is a permanent job in the UE team. Are you a dynamic, pragmatic, passionate user experience designer with expertise in interaction design, IA and visual design? You'll be experienced at championing and implementing a UCD process from the start, and enjoy working closely with a full spectrum of producers, editors, developers and other from the business. Previous experience in a Scrum process, 5+ years industry experience, and background in media broadcast would be really valuable. For both roles you must already be able to work in the UK. Contact kai.en.ong at gcapmedia.com for full details. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Hi everyone, I conceive interface design as a combination of visual design (if it is a visual interface), interaction design, and information design (or IA) and some other skills. Although they are deeply intertwingled, and some people might disagree, I see visual design as the part of UI design that lets people quickly and easily understand and start using an interface, Information design as the part of design that lets people navigate to information they need, and interaction design as focusing on the needs and tasks and goals of the users and ensuring that the functionality is easily guessable (or intuitive or usable or...). Tim On Tue, Oct 21, 2008 at 5:36 AM, David Malouf [EMAIL PROTECTED] wrote: To be honest, there may or may not be any difference at all at the level of practice. One term has gained more traction as it has moved away from GUI software design where UI has been prevelant and has been encompassing systems design and hardware interface design as well as service design. In many ways, Interaction design is interface design (but not graphical interface design). It is about the story that is made up of moments of dialog between different interfacing moments made complex through intelligent connections and relationships. To me Interaction Design is an evolution from Interface Design historically. Then academically I think Interaction Design is much more than interface design in many ways. Interface Design really doesn't have academic offerings outside of computer science that I have seen. The closest are interactive design programs that are mostly either computer arts programs or skills certification programs. But Interaction Design especially in the European schools has built itself out of the Industrial Design tradition of design education that combines craft and thinking processes as well as a long history of critique. So your question can be answered in so many ways and most answers are going to be skewed by a persons current context and their community/geography connections to their practice and education. It is basically evolving, but through IxDA and other efforts I would say the direction is as I describe it above. But I'm sure others have other thoughts. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34525 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Web 2.0 for Banking and Insurance industry
Hi everyone, Is it a bad thing that users are only given a set of tasks to perform? If their goals are to simply manage their money (as mine are when I go to a banks' internet banking site) then we might hinder our users by giving them an innovative and interactive experience. Outside internet banking, however, I do see the use for 2.0 ideas in banks. If nothing else, then blogging by the CEO! Tim On Mon, Oct 20, 2008 at 4:10 PM, Aadesh [EMAIL PROTECTED] wrote: Thanks for the replies guys! All the online banking systems are more often then not mechanical in terms of performing the tasks. A user is given a set of links that he/she can use to perform tasks How can we make it more interactive and more humane and make it an innovative and interactive experience for the user? Thanks Regards, Aadesh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34445 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero ai tiki tāua. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hybrid mailing list / forum?
Hi Josh, I've discovered several one-off forums that are struggling with the problem of full-circle e-mail integration. But the only hosted systems I've found that really support this interaction are Yahoo Groups and Basecamp. http://groups.yahoo.com/ http://www.basecamphq.com/ Ning and CollectiveX are web forums with an e-mail component. But neither allow posting from e-mail and only CollectiveX actually includes the contents of new posts in their notification e-mails. Ning just sends a note with the name of the thread and the name of the poster. http://www.ning.com/ http://www.collectivex.com/ There's a free solution called Groupserver which has been built specifically to integrate e-mail with a web forum. It's still in alpha. They have a hosted version that I've played around with, but the customization options are narrow. You can download the alpha version to install on your own server. http://groupserver.org/ As for IxDA, the e-mail component of the discussion list is powered by Mailman software (with some custom tweaks), which generates its own web archive for each post. The website is built off that archive. You can find a basic implementation of this concept by Bob Doyle at List-2-Web: http://www.list-2-web.com/ // jeff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34639 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] ISO: Films about interaction design
Helvetica. It's obviously focused on typography, but valuable for IxD'ers, IMO. On Tue, Oct 21, 2008 at 11:46 AM, Kim Bieler [EMAIL PROTECTED]wrote: Are there films (shorts or features) that you would consider good viewing for an interaction designer? Any and all suggestions appreciated! -- Kim Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] ISO: Films about interaction design
The Films of Charles Ray Eames - Volume 1 2 ( Powers of Ten 901 ) Cheers :: Erez [cid:image001.gif@01C93375.7F410E90]http://www.surface.com/ Erez Kikin-Gil SR. USER EXPERIENCE DESIGNER Tel: +1 (650) 6932401 IM: [EMAIL PROTECTED] AIM: erezkikingil -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff White Sent: Tuesday, October 21, 2008 11:59 AM To: Kim Bieler Cc: [EMAIL PROTECTED] list Subject: Re: [IxDA Discuss] ISO: Films about interaction design Helvetica. It's obviously focused on typography, but valuable for IxD'ers, IMO. On Tue, Oct 21, 2008 at 11:46 AM, Kim Bieler [EMAIL PROTECTED]wrote: Are there films (shorts or features) that you would consider good viewing for an interaction designer? Any and all suggestions appreciated! -- Kim Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help inline: image001.gif Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.
One issue I really had with Idiocracy's premise is where all the innovation comes from. I haven't seen the movie yet, I'm working on that. But I am forced to wonder who invented the interface at the hospital you are talking about. I mean, even the most basic, half-assed interface needs a platform to run on. Where did that platform come from? Will . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34500 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] IxDA Value and Purpose
Hello All, I'm excited to be able to tell you about some work the Board has recently completed. At our Board retreat earlier this month, the Board (http://www.ixda.org/about_leadership.php) reaffirmed and clarified the mission of our organization. I am just so excited to be able to share this with you, and I hope that after you've had a chance to read and discuss, that you'll share my enthusiasm. IxDA has always been dedicated to two propositions. First, we are a community that has come together around a shared passion for interaction design. Second, we are working to create a new kind of professional organization-one built around community contribution and initiative. As we've grown-we now have nearly 8,000 subscribers to our list, 5,000 members of our LinkedIn group, and Face-to-Face meetings in nearly 60 cities-we've also seen that some of these core principles are not universally well understood. Thus, the board felt it was important to reaffirm these principles for ourselves, and to communicate them to the community. As a result, I'm proud to share with you our newly crafted Statement of Value and Purpose: We believe that the human condition is increasingly challenged by poor experiences. IxDA intends to improve the human condition by advancing the discipline of Interaction Design. To do this, we foster a community of people that choose to come together to support this intention. IxDA relies on individual initiative, contribution, sharing and self-organization as the primary means for us to achieve our goals. The Board also spent a lot of time discussing the role of the Board itself, especially in light of the statement above, which clearly reaffirms our commitment to being a community-driven organization. The result of that discussion is an idea that we're calling the IxDA Network. Stay tuned. I'll explain that in my next email. Thanks, Josh Seiden President, IxDA Board of Directors Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB: Senior Information Architect: SF Bay Area: Jessie (Recruiter): Full Time
*Title: Senior Information Architect Location: SF Bay Area (10 minutes south of SF) Salary: To low 100's + significant bonus * An online shopping site that also offers digital music downloads and online photo processing is searching for a Senior Information Architect to determine how its interactive user interfaces should work and to create plans for team members for developing the graphical user interface, content and functionality of its site. The Senior IA frequently looks for areas of the site that need improvement and is able to drive implementation of changes and solutions. Reporting to the Senior Manager of Information Architecture, the Senior IA will be involved in conception, design, specification and creative QA tasks. In addition, the Senior IA will consult with clients about their business goals and propose front-end architectural solutions and strategies that meet both users' and clients' needs. *Responsibilities include:* * Conducting and participating in concept-generation activities, including the development of user profiles, user scenarios, organizational models, task models and feature lists * Organizing site content and functionality by creating site blueprints and wireframes * Creating identifiable nomenclature for users and navigation systems that support users' needs * Analyzing, developing and refining user tasks and processes * Collaborating with design and development teams to build user interfaces * Working with other project team members to define methods to be used, including competitive audits and secondary research * Creating process flows, site maps, wireframes and screen prototypes that will advance the company's merchandising, business, marketing, or branding objectives * Presenting chosen design to project and business teams for review * Producing highly accurate wireframe documentation and other specifications required to implement design * Working with product manager and team to define documentation scope * Ensuring that pages match wireframe specifications; looking for areas of the site that need improvement and driving changes * Conducting and participating in project-definition activities, such as gathering business requirements, assessing site(s) and handling competitive analyses and secondary research * Providing QA feedback to and consultation with HTML, PM and engineering teams prior to launch *Requirements: ** Bachelor's degree (preferably in HCI, Information Science, design disciplines, or other relevant field; or equivalent work experience) * More than three years of experience in Web-based information architecture or interaction design, including the design of the overall IA of several sites * Moderate-to-advanced transactional design experience * Web design experience, including HTML and Web browsers' capabilities across multiple platforms and new technologies * Experience in client services and negotiating business decisions * Experience in user research planning, observation and translating user research into design decisions * Knowledge of Internet usability and user interface best practices as well as a background in information process, flow definition and improvement * Exceptional experience making graphic and written presentations of information * In-depth skills in Visio required; experience with Word, Illustrator, Director, Photoshop, PowerPoint and various HTML editors preferred * Strong knowledge of best practices in Internet usability and user interface design * Ability to quickly learn new businesses and understand technologies * Willing to take a leadership role in directing the user experience and to work very collaboratively with all members of the project team * Willingness to teach and contribute to the team and to understand the value of other disciplines and how they work with IA * Flexible, highly organized, with very good project-management skills; able to recommend priorities for projects If you feel that you are qualified for this position, please email me a Word doc or PDF version of your resume and link to your portfolio. Candidates must provide a portfolio, including examples of interactive and application work and must be authorized to work in the United States on a full-time basis for any employer. Please note: *Resumes submitted without a portfolio will not be reviewed. *Not all resumes will receive a response. Jessie Stehle Creative Recruiter Email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] Site: http://www.cm-recruiting.com LinkedIn: http://www.linkedin.com/in/jstehle *If you know of someone who you would like to refer for this position, please have him or her email me directly and mention your name. If you would like to refer someone confidentially, please mention this in your email. I can pay a $1,000 - 3,000 referral fee or each hired candidate.* Welcome to the Interaction Design Association
Re: [IxDA Discuss] ISO: Films about interaction design
Hi Kim, I would suggest that films don't have to be about interaction design in order to be good viewing for an interaction designer. Here's a list of films (c.2003) from Richard Buchanan's Human Experience and Interaction Design seminar at Carnegie Mellon. Each was intended for viewing in association with readings and topics of discussion on interaction design. - William Smock, Isamu Noguchi Stones and Paper (documentary) - Merchant Ivory, Shakespeare Wallah (feature) - Peter Weir, Witness (feature) - Peter Weir, The Year of Living Dangerously (feature) - Larry and Andy Wachowski, The Matrix (feature) - Ang Lee, Eat, Drink, Man, Woman (feature) - Lee Tamahori, The Edge (feature) - Chris Marker, La Jetée [The Jetty] (short experimental) - Norman McLaren, Pas du Duex (short experimental) - Ron Howard, A Beautiful Mind (feature) - Will Hindle, Chinese Firedrill (short experimental) - Akira Kurosawa, Dreams (feature) - Akira Kurosawa, Ikiru [To Live] (feature) Kim asked: Are there films (shorts or features) that you would consider good viewing for an interaction designer? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34644 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Bruno Latour on Design
Hi Everybody, Since there was a little talk of bringing some more academic discussion to the list I thought I'd share a great article by Bruno Latour (http://en.wikipedia.org/wiki/Bruno_Latour) http://tinyurl.com/6qr477 (warning, PDF) It is a keynote that he delivered at the Network of Design conference. I haven't even finished reading it entirely, but already it's really interesting stuff.. Also, in doing some background reading on Latour I found out a little about his Actor-Network Theory (http://en.wikipedia.org/wiki/Actor-network_theory), which seems to share some concepts with IxD practice, specifically mental models and concept maps. Enjoy! -- Matt Nish-Lapidus work: [EMAIL PROTECTED] / www.bibliocommons.com -- personal: [EMAIL PROTECTED] twitter: emenel Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB: Senior level, user-focused web designer, New York, Hot Studio, Contract, 3+ months
*Senior level, user-focused web designer* Hot Studio is a leading people-centered design firm in Manhattan and San Francisco. Our Manhattan office is looking for a highly skilled, senior-level, freelance web designer with a deep understanding of design systems, interaction design and content management systems. -All work will be conducted on site at our office in Manhattan or at our clients' office. -Position will report to Creative Director. -Work requires deep collaboration with the Project Manager, User Experience practitioners, Design Engineers, and Visual Design team. * Responsibilities* -Work with the Creative Director and visual design team to create visual designs that are astute and elegant which serve human understanding and meet human needs -Create multiple design comps and ideas within a set period of time -Maintain the integrity of Hot's process; ensure that deliverables adhere to Hot's standards -Participate in working sessions and critiques with team members and clients -Develop a strong understanding of the clients' and users' needs, dynamics, and behaviors *Required Skills Qualifications* -Minimum of 5 years experience in the user-focused web industry -Outstanding portfolio that includes web and motion graphics experience and demonstrates a variety of styles; brand identity, mobile and print experience a plus -Strong understanding of information architecture and user-centered design methodology -Deep familiarity with CMSs -Experience working with agile and waterfall processes -Ability to communicate effectively with user experience architects, producers, and programmers -Superior presentation, oral and written communication skills -Excellent team-building, and problem-solving skills -Expert use of Photoshop, Illustrator, InDesign, and Flash -Outstanding references *About Hot Studio* Hot Studio is an award-winning design studio founded in 1997. Hot's human-centered focus has resulted in intelligent and engaging work for clients including El Museo del Barrio, Art:21, SFMOMA, Gap Inc., Charles Schwab, LeapFrog, and Architecture for Humanity. * To Apply:* Please send your COVER LETTER, PORTFOLIO WEBSITE, and RESUME (plain text or PDF) to [EMAIL PROTECTED] *NO PHONE CALLS. NO AGENCY INQUIRIES. * Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
actually i wanted to add something to what i was writing as this reminds me of the same problem i used to have as an industrial designer. Whether to call myself an industrial or a product designer. The actual difference is that industrial may have more engineering involvement, while the product designer is a more high level thinker. The choice came down to this: If im at a party, whats the optimal job description i would tell someone who knew nothing about my area of expertise. so product designer won the day. I will normally say Interaction or User experience designer today because it makes most sense to people and expresses the full range of what i do. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34525 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Guerilla/DIY Usability Ethnography Research- Lazyweb, advisement...
Thanks for the correction Ian! Silverback is a screen *capture* application. If you are doing remote testing and have a Mac you can use iChat for screen *sharing*. Other (pricey) screen sharing software include GoToMeeting and UserVue. Best, Alla . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34403 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
Jack, I don't think you shirk away from your education. Just because I have never seen or studied germs doesn't mean I should stop washing my hands. Yes, in some cases a disconnect exists between academic research and general practice, probably in all fields, and probably especially in one where holding a more advanced degree is not required. However, the fact that practioners do not attempt to apply what research they can, when it is appropriate and relevant, should not diminish the value of that research. It may also be true that academics should try to make more of an effort to get to know their GP counterparts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34525 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
I agree with Will's argument that interaction design, whatever the final definition eventually comes out to be, can be more than what we think of as a standard interface. In his description, I did not see a civil engineer any more than I see in the description of an interface/interaction designer a software engineer. I'm not sure that I'm following the descriptions of what many of the majority on this list are proposing as what it is that an interaction designer does. The general examples seem to a bit esoteric, while the practical descriptions seem to have more to do with a person's level of autonomy and status at work than their actual application of skills. Rather than discuss what an interaction or interface designer is, why not discuss what it is they are not. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34525 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Online Questionnaire Best Practices (Anyone remember that Interactions article?)
The reference that Steve gave is a good one. Here are some additional references: Dillman, D. A. (2007). *Mail and internet surveys: The tailored design method 2007 update with new internet, visual, and mixed-mode guide**.* New York, NY: Wiley.** Robson, C. (2002). *Real world research (Second edition)*. Malden, MA: Blackwell Publishing. Robson provides a readable and detailed handbook of experimental designs, data collection methods, data analysis, and data presentation. There are detailed chapters on interviews, surveys, and observational methods. Schuman, H. Presser, S. (1996). *Questions and answers in attitude surveys: Experiments on question form, wording, and content.* Thousand Oaks, CA: Sage. Schuman and Presser report a set of studies on attitude surveys. The studies focus on question-answer issues in surveys such as: the assessment of no opinion, measuring middle position, acquiescence, and open versus closed questions. The studies were largely done in the 1980s using carefully design probability samples. The research reported by the authors is compared with similar research done in the 1940s and some observations are made about changes over time. Sudman, S., Bradburn, N. M., Schwarz, N. (1996). Thinking about answers: The application of cognitive processes to survey methodology. San Francisco, CA: Jossey-Bass. *Thinking About Answers* explores cognitive issues associated with survey methods. These issues include: context effects in surveys, order effects, event dating, counting and estimation, and autobiographical memory. The final chapter summarizes implications of cognitive research for survey design, administration, and interpretation. One of the issues that I try to impress on my colleagues is that questionnaire design is not a simple activity. A questionnaire is a complex design problem where you have to consider things that a single word can change results substantially and the order of questions and type of scale and the type of labels and the physical layout of questions can influence the respondents' interactions with the instrument. Chauncey On Tue, Oct 21, 2008 at 6:29 PM, Steve Baty [EMAIL PROTECTED] wrote: Chad, If you want to get into the question component in-depth, I'd highly recommend Improving Survey Questions by Floyd J Fowler. http://www.amazon.com/Improving-Survey-Questions-Evaluation-Research/dp/0803945833/ref=sr_1_1?ie=UTF8s=booksqid=1224628035sr=8-1 Regards Steve 2008/10/22 Chad Jennings [EMAIL PROTECTED] Howdy all - I am looking for a resource which outlines list best practices for online questionnaire creation. Want to provide some guidance to our marketing team. I remember reading a great one or two page article on Top Ten Best Practiced for User Questionnaires or something like that in an issue of Interactions magazine a year or so ago, but cannot for the life of me track it down. It had a some great items such as starting with easy to answer questions and to not include a middle, neutral point (i.e. Satisfied, Neutral, Dissatisfied), etc.. Anybody remember this article or have a similar resource? As an aside, this Quant research will be complimented with some Qualitative studies, just mentioned to avoid starting a thread on the pros and cons of each. Thanks for the help. Cheers, Chad ... Chad Jennings VP, Design and User Experience [EMAIL PROTECTED] Blurb, Inc. ... Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- -- Steve 'Doc' Baty B.Sc (Maths), M.EC http://m.ec/, MBA Principal Consultant Meld Consulting M: +61 417 061 292 E: [EMAIL PROTECTED] Blog: http://docholdsfourth.blogspot.com Member, UPA - www.upassoc.org Member, IA Institute - www.iainstitute.org Member, IxDA - www.ixda.org Contributor - UXMatters - www.uxmatters.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help ..
Re: [IxDA Discuss] Examples of Well Designed (large) Online Forms
Hi Adam A while back I designed two moderately-long online forms for the Australian utility, Origin Energy. They are the first two forms accessible from this page: http://www.originenergy.com.au/2070/Sign-up-online. (The third form was designed by Origin themselves adapting the design of the first two forms.) Unfortunately some of the other large online forms I have designed are not publicly available or not built yet. But good general places to look are other energy retailers, banking sites (e.g. online loan applications) and health insurance sites. You might also want to ask your question on the mailing list of the international form professionals body, Business Forms Management Association. You can find their website at bfma.org and the mailing list at http://www.bfma.org/formspace/main.htm. Best of luck, Jessica Enders Principal, Formulate Information Design www.formulate.com.au . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34619 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
On Oct 21, 2008, at 3:51 PM, Russell Wilson wrote: Jack - do you have any examples of the project you mention? I'd be very interested in seeing them. I don't have any examples from Chris' class, as he first conceived that project the year after I had taken the class. I wish I did. However, I borrowed the project for a class I taught a couple years later. The results weren't quite as polished, as I was teaching masters students in HCI, but there were some decent ones. I'll see if I can dig them up. I have them on a CD around here somewhere. Best, Jack Jack L. Moffett Interaction Designer inmedius 412.459.0310 x219 http://www.inmedius.com If I'd have asked my customers what they wanted, they would have told me A faster horse. - Henry Ford Jack L. Moffett Interaction Designer inmedius 412.459.0310 x219 http://www.inmedius.com Design is a process - an intimate collaboration between engineers, designers, and clients. - Henry Dreyfuss Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help