Listen to Robert's advice, and most importantly, if you don't have a
need to manipulate the sounds during the game (e.g. Robert changes the
pitch dynamically in his game) stay away from the SoundPool.
Simply build your own sound pool based on MediaPlayer instances - I
know it works. It probably
Thank you very much again.
GL11Ext ?? So we can actually use that ?
I think I read Android supports only OpenGL ES 1.0... So can we use
the GL11 also ?
I guess I must have read an old article or something ? 'OpenGL ES-CM
1.0' was returned by glGetString
I have an actual device. I will try out
It seems that finish() ends a activity, but I'm not sure if it will
actually allow me to run a different activity on a simulator. Also if
there are any tutorials dealing with this it would be greatly
appreciated.
On Feb 13, 2:26 am, susanner zsusan...@163.com wrote:
Close with finish() for that
I would like to bring up an old post I have found without a solution:
http://groups.google.com/group/android-developers/browse_thread/thread/9f6a7a0bd9556dbd/6694e11f528dd459?lnk=gstq=disable+dialog+button#6694e11f528dd459
It seems Gil and I both want to do the same thing: implement an
On Fri, Feb 13, 2009 at 1:42 AM, Jon Colverson jjc1...@gmail.com wrote:
On Feb 12, 2:50 pm, quakeboy prasna...@gmail.com wrote:
I don't think OpenGL ES 1.0 is so incapable that it can't give me
atleast 25-30 fps with just 12 triangles which you one 256x256 texture
and one 64x64 textures
Has anyone been kind enough to create a sound/media pool using
MediaPlayer instances and made it open source for the rest of us to
use? It seems like it is a pretty common problem that many developers
could take advantage of some well written and tested code.
Peter
On Feb 13, 12:04 am, Stoyan
I think I might be able to decouple the pool from my game and get rid
of some entropy which sneaked in over the months, and then I don't
mind posting it here. Only it's Friday 13th and I don't release on
this date :P Seriously though my daughter turned 1 today, so I don't
think I'll work in the
On Jan 24, 1:50 am, Dianne Hackborn hack...@android.com wrote:
There are lots of examples of using the AlarmManager in ApiDemos, including
ones that use receiver. I suggest looking there.
Fwiw, using registerReceiver() with the alarm manager is generally pretty
pointless, since the main use
Me too waiting for someone from Android team to answer this..
Please.. let us know the details of what is supported in GL11
I have heard that drawTex from GL11Ext was working for a fellow
developer online..
On Feb 3, 2:35 am, shaun shashepp...@gmail.com wrote:
I sure would love to know more on
Thanx Stoyan for your input. I have read that post long ago and helped
me understand.
Just a quick question..
Is 100ms of sleep okay,
even if you want to do something like move objects in your game by
touch and drag action on the screen ?
On Feb 13, 1:21 pm, Stoyan Damov stoyan.da...@gmail.com
On Fri, Feb 13, 2009 at 10:53 AM, quakeboy prasna...@gmail.com wrote:
Thanx Stoyan for your input. I have read that post long ago and helped
me understand.
Just a quick question..
Is 100ms of sleep okay,
even if you want to do something like move objects in your game by
touch and drag
On Feb 13, 9:04 am, Stoyan Damov stoyan.da...@gmail.com wrote:
Listen to Robert's advice, and most importantly, if you don't have a
need to manipulate the sounds during the game (e.g. Robert changes the
pitch dynamically in his game) ...
How does Robert implement pitching? Is there a
You need to ask Robert for the details, but I think SoundPool.play's
method has an argument controlling pitch (I don't remember which if
the 3rd to 5th argument that was).
On Fri, Feb 13, 2009 at 11:14 AM, Markus Junginger mar...@junginger.biz wrote:
On Feb 13, 9:04 am, Stoyan Damov
@Stoyan
Thank you very much.
I will soon post more info and results after implementing, so that it
helps developers in the future.
On Feb 13, 2:03 pm, Stoyan Damov stoyan.da...@gmail.com wrote:
On Fri, Feb 13, 2009 at 10:53 AM, quakeboy prasna...@gmail.com wrote:
Thanx Stoyan for your
Hi
Do anybody know how the add a menu item from any application into
addressbook??
Thanx
Shrikant
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Hi Andy,
Thanks for your kind reply. What we are trying to do is just to
customize the search dialog's UI to match with the entire lookfeel we
have designed for our client, for example, apply some custom animation
on the search suggestion list. We knew that reflection is certainly
not the
Hi All,
I have the page with the text area and buttons. Here i added the text
in to scroll view, below the text i added two buttons. One is for
coming back and another one is going to next screen. When i click the
button it is not taking the button action(onClick) event. I am using
the setPadding
On Feb 9, 9:44 pm, Odessa Silverberg
silverberg.ode...@googlemail.com wrote:
By simply calling theonCreateContextMenuitself inside the
onListItemClick. i.e.
onCreateContextMenu(null, v, null); (where v ist the reference of the
list view passed by the onListItemClick). Dunno if you need to
I donot have a device.I am testing on the emulator.
When i send a message(problematically and through the device) with special
characters i am not able to view them properly.
For eg: when i send a message from one emulator to another say ~Ha.I see
only the character ~ in the other emulator.
Thanks for information.
I'm already using OGG files totaling about 200kB. The original
uncompressed WAV files are 1.4MB. I'll try to further reduce number of
files and the total size. Also, I'm not using stop/pause as it crashes
the application instantly :)
Robert, are you saying that your
I have the same problem. Don't see help.
I just removed previous 1.0 r2 from path and installed new 1.1
On Thu, Feb 12, 2009 at 6:02 PM, Stoyan Damov stoyan.da...@gmail.comwrote:
I can see the documentation but FYI I haven't uninstalled 1.0, just
installed 1.1 as well.
Cheers,
Stoyan
On
Thanks I got that.. but its not working still. / there is no image
coming out
On Feb 13, 1:34 am, Dan danscott0...@gmail.com wrote:
Have you gotten a Google Maps API Key? Your maps will not show until
you obtain one of these from Google. Here is the link in case you have
I am trying to pass a string from an activity class to a service
class.
but cant do the same as service doesnot take arguments of BUNDLE type
in onCreate method
can anyone pls help me out...
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You received this message because you are
I want my app to be able to retrieve a fine location, but also to be
able to get it's location as quick as possible. What I'm trying to
implement is something like the way it works in maps, i.e. it gets a
coarse location via network and then refines that location using GPS.
If I set the criteria
Just so you know, I got around the problem by using a drawable as the
divider.
On Wed, Feb 11, 2009 at 5:34 AM, Justin Grammens jus...@localtone.comwrote:
Does anyone know if this is supposed to be fixed in the latest 1.1 SDK
Release or will we have to wait for Cupcake? I seem to still be
Hello,
On Fri, Feb 13, 2009 at 1:19 AM, Brian Smith flatp...@gmail.com wrote:
I have tried specifying -dns-server 192.168.1.1 to the emulator, but
it complains that it cannot resolve that hostname and will use the
default.
that's quite strange, because this should be resolved into a
susanner wrote:
Is there any support for avi and other media formats except mp4 and
3gpp?
http://developer.android.com/guide/appendix/media-formats.html
Plus any formats that specific devices have, licensed for those devices
by other parties (see the T-Mobile G1 section at the bottom of the
I have a WebView and I want to capture an error, most likely related
to a web page having an invalid SSL certificate (company Intranet).
Currently the MyWebViewClient.onPageStarted() method is called, and no
secure content is shown the the page.
Generally I would expect
Dear all,
I have downloaded android source from android git tree and built it, loaded
the new images into emulator.
but when i opened up the browser and browse through http://youtube.com, only
the blank white screen appears.
i am able to browse other websites.
http://m.youtube.com works fine,
We're working on getting an official 1.1 image available to ADP1
users. Given the number of times that this question is asked every day
(search the archives) we'll make sure that everybody who needs to know
about it does.
JBQ
On Thu, Feb 12, 2009 at 2:05 PM, Lucian Tomuta
I have written a class that utilises MediaPlayer and SoundPool
objects. MediaPlayer is used to play looping music and SoundPool is
used for sound effects. Have a look at my blog
http://tkcodesharing.blogspot.com/2009/02/class-for-playing-music-and-sound.html
On Feb 13, 8:21 am, Stoyan Damov stoyan.da...@gmail.com wrote:
Jon, search my posts (I have a few on this list) for touch screen -
Dianne explained pretty well why touch slows the game, and a
workaround for that. In short, you need to put your main thread to
sleep after you handle a touch
On Jan 11, 2:25 am, Dianne Hackborn hack...@android.com wrote:
Fwiw, you should generally avoid trying to directly control scheduling. Let
the kernel schedule the threads as needed; the only issue you had here was
that your main thread was using as much CPU as it could get, since it was
Hi,
I formatted the sdcard from my PC with FAT.
While mounting sdcard on hardware, it uses vfat as file type and
/dev/block/mmcblk0 as device node.
Mount happens successfully on hardware as i can see the device node
/dev/block/mmcblk0.
I am also able to create file in /sdcard.
What could be
Hi,
Have you set path of Android sdk's Tools folder in your Environment
veariables?
As my problem got solved because of that only.
On Fri, Feb 13, 2009 at 5:25 PM, Zi Yong Chua chu...@gmail.com wrote:
Thanks I got that.. but its not working still. / there is no image
coming out
On Feb 13,
This is rough and quick, but after a couple of minutes looking aroudn
I didn't find anything about asking Google to auto-scroll my TextView
(I'm sure there are several ways to do this), so I used this for now.
public void AdjustScroll( TextView in_oTextView )
{
/*
Hi All,
When my client code calls bindService it was fine and it calls
onServiceConnected, there i am calling the interface method using the
.Stub.asInterface(service) object and there only it gives me bunch of
error as:
02-13 17:14:52.239: WARN/Parcel(1035): enforceInterface()
Hi All,
When my client code calls bindService it was fine and it calls
onServiceConnected, there i am calling the interface method using the
.Stub.asInterface(service) object and there only it gives me bunch
of error as:
02-13 17:14:52.239: WARN/Parcel(1035): enforceInterface()
Munish wrote:
I am trying to pass a string from an activity class to a service
class.
but cant do the same as service doesnot take arguments of BUNDLE type
in onCreate method
Here are three options off the top of my head:
Option #1. If your activity is starting the service via
Sunil, I'll zip up my test projects (a client in its own package and
*.apk and a remote service it its own package, and *.apk, exposing 2
interfaces and using callbacks into the client), I'll post the URL
here when I've done it.
Hope it helps :).
automerc wrote:
you mean like c2instance.startActivity where c2instance is a
aninstance of c2?
If c1 is the activity that wishes to start c2, it would be
c1.startActivity().
--
Mark Murphy (a Commons Guy)
http://commonsware.com
Android Training in Sweden --
Here's the URL: http://www.plugin-factory.com/storage/workspace.zip
There are two projects in it:
(1)ServiceMonitor - a simple activity that has 3 buttons and a
text view. One buttons starts and binds to the service, the other
stops and unbinds from the service, the third is a query
Hi,
Anyone was able to play a video included in the .apk? I'm able to play
this video from the SD card but not when it's a resource.
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To post
bleucalme wrote:
Anyone was able to play a video included in the .apk? I'm able to play
this video from the SD card but not when it's a resource.
I doubt that will work well. APKs are ZIP files, so you're asking the
device to uncompress the video and play it back, which would require a
fair
include all the activities in manifest
use following code
Intent i = new Intent(Context.this, New activity.class);
startActivity(i);
this code will divert you to New Activity
On Feb 13, 1:18 pm, bigauto chidragon1...@gmail.com wrote:
It seems that finish() ends a activity, but I'm not sure if
If your two activities are calling and returning properly, check your
first activity's onResume() function for something screwy. At least
put a log statement there to tell you if it even gets that far. Might
do the same with the second activity's onPause() too.
On Feb 9, 9:05 pm, Komal
Wow! Thanks very much!
On Feb 13, 6:29 am, tasos.klei...@gmail.com
tasos.klei...@gmail.com wrote:
I have written a class that utilises MediaPlayer and SoundPool
objects. MediaPlayer is used to play looping music and SoundPool is
used for sound effects. Have a look at my
Know nobody alternative for PackageManager.getpackageSizeInfo()?
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To
To expand on that, I had exactly this problem and found that my first
activity's onResume() was indirectly reinitializing something it
shouldn't have, and kaboom.
On Feb 9, 9:05 pm, Komal komal...@gmail.com wrote:
Hi,
I am developing simple application.
I have one activity which displays list
Great... Does this have to do with improving performance in
scrolling backward (since sqlite doesn't have functionality for
walking a result set backwards)?
Thanks!
Marc
On Feb 12, 6:37 pm, Romain Guy romain...@google.com wrote:
We're aware of this issue :)
In the meantime, you should
when u see that triangle with an exclamation mark, press alt-l and
it'll bring up a menu.
then, if i remember correctly, alt-s option will install it.
On Feb 12, 5:05 pm, Lucian Tomuta lucian.tom...@gmail.com wrote:
Hi guys,
I've copied this official update on the memory card's root as
Also... Is fillWindow called by the query? If not, then I don't see
how performing the query on a background thread will help...
TIA.
Marc
On Feb 13, 7:34 am, Marc gram...@gmail.com wrote:
Great... Does this have to do with improving performance in
scrolling backward (since sqlite doesn't
You might find relevant discussion on this topic (how to start stop
activities) in the android-beginners mailing list.
http://developer.android.com/community/index.html
Good luck and welcome to Android!
Andy
On Fri, Feb 13, 2009 at 6:33 AM, Asif k asifk1...@gmail.com wrote:
include all the
Do i need make additional config changes to make eclipse hint me with
java doc with r1.1 ? Once i switched i've lost my hints
On Feb 9, 4:31 pm, Justin (Google Employee) j...@google.com wrote:
Hey developers, today we released the new, 1.1_r1 SDK. This SDK
includes some minor updates that you
Thanks for the idea, but I can't use the SD card.
My application absolutely needs this video. With this method, it if
the user removes his SD card, the video would not be available. Maybe
I can copy the video from the resources to the flash of the device the
first time I use it.
Any other
There is a known problem (fixed in cupcake) with SoundPool that will cause
it to lock up if you try to play more simultaneous sounds than the capacity
of the SoundPool. If you specify the capacity of the SoundPool to be higher
than the largest number of sounds you will ever play at the same time,
How are you trying it play it?
On Fri, Feb 13, 2009 at 6:14 AM, bleucalme royerda...@gmail.com wrote:
Hi,
Anyone was able to play a video included in the .apk? I'm able to play
this video from the SD card but not when it's a resource.
Same here.
On Feb 10, 2:26 am, tranbinh.b...@gmail.com
tranbinh.b...@gmail.com wrote:
Dear all,
I have just upgraded the SDK version to 1.1.
But after that, I can not see thejavadocof the methods. Example: I
can not see thejavadocof onCreate() when I move the mouse over this
method.
Has
On Fri, Feb 13, 2009 at 6:15 AM, Mark Murphy mmur...@commonsware.comwrote:
bleucalme wrote:
Anyone was able to play a video included in the .apk? I'm able to play
this video from the SD card but not when it's a resource.
I doubt that will work well. APKs are ZIP files, so you're asking
This is not the appropriate list for your questions.
There are lots of threads about this in android-framework. Search for
OMX hardware codecs. There is also a guide to integrating OMX codecs
in the OpenCore project.
On Feb 12, 7:57 pm, susanner zsusan...@163.com wrote:
Dear all
Is there any
Some good suggestions.
Please write up a feature request in the bug tracker. Otherwise I'll
probably never remember how to find this thread and we'll lose track
of these good ideas.
Just in terms of expectations, advanced features like this are
probably several quarters out. Right now, we're
Can you supply some links so we can try to figure out what's wrong?
On Feb 12, 12:15 pm, jz0o0z floresje...@gmail.com wrote:
Update: After a little more testing I found some rtsp links that do
play in 1.1, but other links, which I verified are still active and
were working before are giving
I noticed a 'Setup a Merchant Account at Google CheckoutFree' is now
available at market.android.com, but not functional yet. We're getting
closer! Is the link working for anyone?
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You received this message because you are subscribed to the
Hi guys,
i am eager to know if any Android API available which support the
synchronisation of PIM data (contact and calender).
Any suggestion is welcome!
Best Regards
Bueffel
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Hello all,
I need to split the Android screen into two parts and run 2
applications (app A and app B) simultaneously. app A will run on
screen 1 and app B will run on screen 2. Both are visible to the
users. I need to implement this thing in the Android Framework.
How to do it ?
Waiting for
Problem about the new AlertDialog of sdk1.1_r1
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hey all, I found some of app's Dilaog with more than 2 lines title
can't show() correctly in the new sdk v1.1_r1.
for example : I 've a dialog' title:
Line1:aaa + \n +
Line2:bbb + \n +
Line3:ccc + \n +
Line4:ddd + \n +
Line5:eee
In the old sdk v1.0_r2 , it show prefert:
Line1:aaa
Line2:bbb
Hello,
I want to split the Android screen into two parts and run 2
applications (app A and app B) simultaneously. app A will run on
screen 1 and app B will run on screen 2. Both are visible to the
users. I need to implement this thing in the Android Framework.
How to do it ?
Waiting for your
hey all, I found some of app's Dilaog with more than 2 lines title
can't show() correctly in the new sdk v1.1_r1.
for example : I 've a dialog' title:
Line1:aaa + \n +
Line2:bbb + \n +
Line3:ccc + \n +
Line4:ddd + \n +
Line5:eee
In the old sdk v1.0_r2 , it show prefert:
Line1:aaa
Line2:bbb
I would also suggest using different layout files for different screen
sizes and orientation. It works very well and much easier to control
than any 'smart' resizing code. Look into API docs for explanation of
resource folder naming conventions.
On Feb 12, 7:26 pm, Timo Bruck timot...@gmail.com
Dear//
Plsease android-developers@googlegroups.com the news i don't
kown please my mail jhselawnkhuap...@gmail.com brik off please my
mail addres cansel please i don't no life the next tame news i don't kwon
please my mail off
Thanks bye
I had a similar problem with my
Dear//
pleasel i don't lite no news
On Fri, Feb 13, 2009 at 7:18 PM, bigauto chidragon1...@gmail.com wrote:
It seems that finish() ends a activity, but I'm not sure if it will
actually allow me to run a different activity on a simulator. Also if
there are any tutorials dealing with
hey all, I found some of app's Dilaog with more than 2 lines title
can't show() correctly in the new sdk v1.1_r1.
for example : I 've a dialog' title:
Line1:aaa + \n +
Line2:bbb + \n +
Line3:ccc + \n +
Line4:ddd + \n +
Line5:eee
In the old sdk v1.0_r2 , it show prefert:
Line1:aaa
Line2:bbb
Here is what I am trying to do
1. Create a new contact programtically
2. Download the content of an image from an image URL on the web
3. Associate that with the netly created contact via the
Contacts.People.setPhotoData() method
All 3 seem to work. But in the end when I go to the contact book
I'm posting for the first time. I was not making a call at the time
the RC33 update warning came on my screen. If not for subscribing to
this groups e.mail messages I was not even aware there was an update
coming! Thank you all for your posts as not one word, newsletter,
text, nada! From T
hey all, I found some of app's Dilaog with more than 2 lines title
can't show() correctly in the new sdk v1.1_r1.
for example : I 've a dialog' title:
Line1:aaa + \n +
Line2:bbb + \n +
Line3:ccc + \n +
Line4:ddd + \n +
Line5:eee
In the old sdk v1.0_r2 , it show prefert:
Line1:aaa
Line2:bbb
But it's available for US and UK countires!
Means it that only US and UK citizen could be a sellers?
On Fri, Feb 13, 2009 at 7:24 PM, g1bb corymgibb...@gmail.com wrote:
Woah, now I can specify a price!
On Feb 13, 10:12 am, g1bb corymgibb...@gmail.com wrote:
I noticed a 'Setup a Merchant
Hi,
to bring it up again.
Did nobody implemented a selection based on an image ?
I want to implement some kind of image map like you can do in html
map
On 12 Feb., 19:42, oguen oguen.bi...@googlemail.com wrote:
Hi,
is it possible to get any information( x,y coordinates) about where on
I can get SMS messages by using the syntax below:
IntentFilter l_oSMSIntentFilter = new IntentFilter
( android.provider.Telephony.SMS_RECEIVED );
in_oContext.registerReceiver( this, l_oSMSIntentFilter );
But what I really need to do is listen on a particular port.
It appears you can set it in
One more thing you need to know:
Soundpool crashes if you change the pitch over 1.5 or under .5. I
created multiple engine samples for higher and higher pitches, so no
matter how high you hear the engine on light racer, it never goes
above 1.5 playback rate. Soundpool is actually a really nice
I believe you have to register for multiple location providers (network,
gps).
In my code, I call requestLocationUpdates() on each provider, but they all
share the same LocationListener. My LocationListener keeps track of the
highest quality fix received so far (via getAccuracy()) and discards
I wonder the same.
Will it be possible to sell from Canada to the rest of the world?
On Fri, Feb 13, 2009 at 10:33 AM, Evgeny V evgen...@gmail.com wrote:
But it's available for US and UK countires!
Means it that only US and UK citizen could be a sellers?
On Fri, Feb 13, 2009 at 7:24 PM, g1bb
Hi All,
I have put up a screenshot of the problem I am facing. I would like to
remove the bar on the top of the screen ( circled in blue). The
screenshot link is http://www.flickr.com/photos/30049...@n07/3277135030/
. I am not sure what the name of that part of the UI is :) hence the
screenshot.
Alex... check out Jack Palevich's downloader code referenced at the end of
http://android-developers.blogspot.com/2008/09/three-new-samples-triangle-spritetext.html.
I think it's exactly what you're looking for.
-Timo
On Thu, Feb 12, 2009 at 6:16 PM, Alex B alexba...@gmail.com wrote:
It
Just now received the message from google
...
Developers who do not already have a Google Checkout
merchant account can easily sign up for one via the publisher website...
...
What does it mean publisher site?
On Fri, Feb 13, 2009 at 7:57 PM, snctln catlin.s...@gmail.com wrote:
I just
HI Fixed it It is the Titlebar and can be removed by using the
Theme.NoTitleBar attribute in Manifest.xml
On Feb 13, 10:54 pm, kozak c.a.subraman...@gmail.com wrote:
Hi All,
I have put up a screenshot of the problem I am facing. I would like to
remove the bar on the top of the screen (
This worked for me with fadingEdge turned off on the scrollview:
scrollview.smoothScrollTo(0, scrollview.getHeight() +
textview.getHeight());
Various other combinations worked also.
On Feb 13, 1:52 pm, Hans hkess...@gmail.com wrote:
This is rough and quick, but after a couple of minutes
You can do this with a Dialog box and a custom layout with the
EditText and button elements defined inside it. Then attach a
TextChanged listener to the EditText and enable/disable buttons as
appropriate.
mDialog = new Dialog(this);
mDialog.setCancelable(true);
In the same site you post your application there's a link to setup a
merchant account.
On Fri, Feb 13, 2009 at 11:13 AM, Evgeny V evgen...@gmail.com wrote:
Just now received the message from google
...
Developers who do not already have a Google Checkout
merchant account can easily sign up
Google have already stated UK US first, then Germany, Austria, and the
Netherlands, followed by France, Italy, and Spain.
It was all in an email Google sent out at the end of last year
(http://www.talkandroid.com/526-android-market-paid-apps-2009/).
Al.
Ivan Soto wrote:
I wonder the same.
Another solution would be to be able to associate a manifest with a
class in some manner and importing/using that class would aggregate
its manifest into your own. Potentially for only a subset of a
current manifest's features...
Hmmm... It just seems silly that if someone wants to use my
no Canada?
On Fri, Feb 13, 2009 at 10:24 AM, Al Sutton a...@funkyandroid.com wrote:
Google have already stated UK US first, then Germany, Austria, and the
Netherlands, followed by France, Italy, and Spain.
It was all in an email Google sent out at the end of last year
Does Canada appear in the list in the email?
Agus wrote:
no Canada?
On Fri, Feb 13, 2009 at 10:24 AM, Al Sutton a...@funkyandroid.com wrote:
Google have already stated UK US first, then Germany, Austria, and the
Netherlands, followed by France, Italy, and Spain.
It was all in an
I am using a database for storage, I specifically do not want to use
the Internet connectivity for data download.
I write and install the database from a XML file on first application
call. I set a flag within the code to prohibit install during app
usage. However, once the user leaves the app,
On Fri, Feb 13, 2009 at 1:29 PM, intbt tacbe...@gmail.com wrote:
I am using a database for storage, I specifically do not want to use
the Internet connectivity for data download.
I write and install the database from a XML file on first application
call. I set a flag within the code to
Just thought I would follow up,
In the 30 minutes since I posted my last post in this thread I got an
email from Google describing the paid apps plan (which was posted at
the Google developers blog
http://android-developers.blogspot.com/2009/02/android-market-update-support-for.html)
Basically
How about using LocationManager.getBestProvider()?
On Fri, Feb 13, 2009 at 12:47 PM, Timo Bruck timot...@gmail.com wrote:
I believe you have to register for multiple location providers (network,
gps).
In my code, I call requestLocationUpdates() on each provider, but they all
share the same
The Android team and some specific testers have access to paid apps.
On Fri, Feb 13, 2009 at 10:39 AM, snctln catlin.s...@gmail.com wrote:
Just thought I would follow up,
In the 30 minutes since I posted my last post in this thread I got an
email from Google describing the paid apps plan
I knew you wouldn't be able to buy or sell IN Canada. But I had no idea that
if I was IN Canada I wouldn't be able to sell to another countries.
Now I'm sad.
On Fri, Feb 13, 2009 at 11:29 AM, Al Sutton a...@funkyandroid.com wrote:
Does Canada appear in the list in the email?
Agus wrote:
no
@Ivan: same situation here.
Dear Google, can i have my $25 back?
On Fri, Feb 13, 2009 at 10:55 AM, Ivan Soto ivanso...@gmail.com wrote:
I knew you wouldn't be able to buy or sell IN Canada. But I had no idea that
if I was IN Canada I wouldn't be able to sell to another countries.
Now I'm sad.
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