Re: [IxDA Discuss] Seeking: Confusing/misleading signs, hard to use devices, etc

2010-02-11 Thread Tim Lynch
As Jack mention, This Is Broken shut down, but the associated Flickr
group continues to add photos (some of which might be appropriate for
what you're looking for):

http://www.flickr.com/groups/thisisbroken/pool/


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=49208



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Passes to IxD10 Show?

2010-02-04 Thread Tim Morin
The show's sold out but I was hoping to get a pass. Is there anyone I
can contact or is all hope lost at this point?

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] JOB: Mid-Level User Experience Architect, Central London (Permanent)

2010-01-22 Thread Tim Ostler
Tribal DDB are looking for a Mid-Level User Experience Architect (Permanent).

About Tribal DDB:

Tribal DDB is the digital arm of DDB. You may know us from sites such
as volkswagen.co.uk and guinness.com, or prominent recent campaigns
such as thegtiproject.com for VW (still live) and
monopolycitystreets.com for Hasbro (now ended). Over the next few
months we're anticipating a series of substantial and very interesting
products for our major clients across a range of channels.

Job Description:

User Experience Architect (Mid-Level)

The UX Architect is responsible for designing, developing and
documenting the structure of web sites and applications. Examples of
required deliverables include site maps, user journeys, transaction
flows, schematics, navigation models). In this role, you will be
expected to work collaboratively with a project team and support other
UX and in the execution of all user experience deliverables.

An important consideration is that much of Tribal DDB’s work is on
digital marketing sites, where the emphasis is as much on engaging and
persuading the user as on the organization of information. This means
that a creative design imagination is as important for this role as
are traditional information architecture skills.

Core Duties/Responsibilities:

•Creating the information architecture for marketing,
informational, and transactional websites and other channels
•Understanding target audiences' needs, tasks, and goals and
translating them into creative concepts and functional components.
•Supporting the team in translating business requirements into
involving interactive experiences.
•Planning, facilitating and documenting immersive user research,
concept testing, and usability testing.
•Developing user personas and scenarios to clarify results of user
research and focus the team’s design efforts on the needs of key
users.
•Collaboratively developing prototypes for demonstration of
concepts to clients.
•Working alongside visual designers to develop user journeys that
motivate users to engage fully with the interactive concept.
•Conducting expert reviews, competitive benchmarking and market research.
•Developing and documenting detailed user experience
specifications for highly interactive interfaces.
•Contributing to the further development of user experience design
as an intellectual discipline both within Tribal DDB and in the wider
professional context.

Required Skills

•Demonstrated ability to execute UX on complex transactional
interfaces, taxonomies and metadata frameworks, and templates for
content management systems.
•Demonstrated ability to work in a highly collaborative environment.
•Experience with user-centred design methodologies.
•Excellent oral and written communication and presentation skills.
•Client-facing experience within a digital agency.
•Readiness on occasion to extend his/her role to encompass
activities normally associated with other disciplines
•Openness to contributions from other disciplines to the project’s
experience design.

Required Experience

•Role typically requires 3+ years experience as an information
architect, interaction designer, user experience architect or similar
role.
•Degree in a related field, such as Library Science, Industrial
Design, Graphic Design, Human-Computer Interaction, Technical
Communications, English, History, Anthropology, Economics.
•Familiarity with Mac OS X and proficiency in a variety of diagram
design tools such as OmniGraffle, Visio or equivalent.

You’ll be an expert at managing relationships and you’ll need
enthusiasm for and strong knowledge of all things digital. We’re after
a confident communicator who is comfortable expressing their opinion
but also knows how to maintain a professional attitude and do what it
takes to keep our clients smiling.

Tribal DDB shares a large friendly building with the rest of DDB on
Bishop's Bridge Road, just north of Paddington Station. Being part of
the creative industry, fun is not just part of our culture, it's also
what we're paid to deliver to the user; so if you have a can-do
attitude and are willing to demonstrate your initiative you can expect
plenty of stimulation in a company that will really develop your
career.

Salary is negotiable. We're looking to fill the position as soon as
possible, although we will of course wait on any notice you may have
to give your current employer.

If you're interested in this position, please contact Jason West
jason.w...@tribalddb.co.uk, indicating where you saw this message.

--
Tim Ostler
Deputy Head of User Experience

Tribal DDB London
12 Bishop's Bridge Road
London W2 6AA
T: 020 7258 4661 | F: 020 7258 4613

This information is given in the above email and / or attachment is
provided without warranty of any kind, either expressed or implied on
the part of the writer or the Agency.

Welcome

[IxDA Discuss] JOB: Mid-Level to Senior UX Architect, Central London (Temporary) - Tribal DDB London

2010-01-08 Thread Tim Ostler
Tribal DDB London are looking for a Mid-Level to Senior User
Experience Architect.
Temporary Contract: Salary competitive, 6 months pro rata (no daily rates)

About Tribal DDB:
Tribal DDB is the digital arm of DDB. You may know us from sites such
as volkswagen.co.uk and guinness.com, or prominent recent campaigns
such as thegtiproject.com for VW (still live) and
monopolycitystreets.com for Hasbro (now ended). Over the next few
months we're anticipating a series of substantial and very interesting
products for our major clients, both in the campaign site and website
domains.

Job Description:

User Experience Architect (Mid-Level to Senior)

The UX Architect is responsible for designing, developing and
documenting the structure of both web sites and applications. Examples
of required deliverables include site maps, user journeys, transaction
flows, schematics, navigation models). In this role, you will be
expected to work collaboratively with a project team and support other
UX and in the execution of all user experience deliverables.

An important consideration is that much of Tribal DDB’s work is on
digital marketing sites, where the emphasis is as much on persuasion
and motivating the user as on the organization of information. This
means that a creative design imagination is as important for this role
as are traditional information architecture skills.

Core Duties/Responsibilities:
•Creating the information architecture for marketing,
informational, and transactional websites
•Understanding target audiences' needs, tasks, and goals and
translating them into creative concepts and functional components.
•Supporting the team in translating business requirements into
involving interactive experiences.
•Planning, facilitating and documenting immersive user research,
concept testing, and usability testing.
•Developing user personas and scenarios to clarify results of user
research and focus the team’s design efforts on the needs of key
users.
•Collaboratively developing prototypes for demonstration of
concepts to clients.
•Working alongside visual designers to develop user journeys that
motivate users to engage fully with the interactive concept.
•Conducting expert reviews, competitive benchmarking and market research.
•Developing and documenting detailed user experience
specifications for highly interactive interfaces.
•Contributing to the further development of user experience design
as an intellectual discipline both within Tribal DDB and in the wider
professional context.

Required Skills
•Demonstrated ability to execute IA on complex transactional
interfaces, taxonomies and metadata frameworks, and templates for
content management systems.
•Demonstrated ability to work in a highly collaborative environment.
•Experience with user-centred design methodologies.
•Excellent oral and written communication and presentation skills.
•Client-facing experience within a digital agency.
•Readiness on occasion to extend his/her role to encompass
activities normally associated with other disciplines
•Openness to contributions from other disciplines to the project’s
experience design.
Required Experience
•Role typically requires 3+ years experience as an information
architect, interaction designer, user experience architect or similar
role.
•Degree in a related field, such as Library Science, Industrial
Design, Graphic Design, Human-Computer Interaction, Technical
Communications, English, History, Anthropology, Economics.
•Familiarity with Mac OS and proficiency in a variety of diagram
design tools such as OmniGraffle, Visio or equivalent.

You’ll be an expert at managing relationships and you’ll need
enthusiasm for and strong knowledge of all things digital. We’re after
a confident communicator who is comfortable expressing their opinion
but also knows how to maintain a professional attitude and do what it
takes to keep our clients smiling.

Tribal DDB shares a large friendly building with the rest of DDB on
Bishop's Bridge Road, just north of Paddington Station. Being part of
the creative industry, fun is not just part of our culture, it's also
what we're paid to deliver to the user; so if you have a can-do
attitude and are willing to demonstrate your initiative you can expect
plenty of stimulation in a company that will really develop your
career.

Ideally we're looking for a start on January 18th.

If you're interested, please contact Jason West
jason.w...@tribalddb.co.uk, indicating where you saw this message.

--
Tim Ostler
Deputy Head of User Experience

Tribal DDB London
12 Bishop's Bridge Road
London W2 6AA
T: 020 7258 4661 | F: 020 7258 4613

This information is given in the above email and /
or attachment is provided without warranty of any kind,
either expressed or implied on the part of the writer
or the Agency.

Welcome to the Interaction Design Association (IxDA

[IxDA Discuss] Does anyone know anybody who has worked or currently works for Second Story, Portland, Oregon?

2009-12-09 Thread Tim Stutts
Thanks!  Curious to know.

Please contact me off the list: timstu...@gmail.com

Tim Stutts, ITP '08
mainstream: www.pushpopdesign.com
experimental: www.timstutts.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] 10 Useful Usability Findings and Guidelines

2009-09-25 Thread Tim Ostler
The list is very out of date and does not contain anything new. Its main
worth is in demonstrating the well-established viral power of lumping a
collection of random points together and presenting them as a definitive
list, as in the 100 best novels etc.

On the scrolling point I would speculate that the greater ease of scrolling
thanks to trackpads and roller mice has changed users behaviour
significantly, although I don't have the research to back it up.

On Thu, Sep 24, 2009 at 10:26 AM, Fred Leuck fle...@myway.com wrote:

 Hello all,
 And Beware the 'Most Users Do Not Scroll' assertion. Not sure it's
 true. Interesting studies show just the opposite%u2026:
 - Unfolding the Fold : http://blog.clicktale.com/?p=19
 - Paging VS Scrolling :
 http://www.surl.org/usabilitynews/41/paging.asp
 - Blasting The Myth of the Fold:
 http://www.boxesandarrows.com/view/blasting-the-myth-of


-- 
Tim Ostler

E t...@cogarch.com
W www.cogarch.com
W timostler.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Are We The Puppet Masters? The Ethics of IxD.

2009-07-27 Thread Tim S
I've got an electric toothbrush at home as well (Oral-B, I think it is)
which has an automatic timer for 2 or 3 minutes.  I don't remember which it
is because I don't have to.  When I start brushing it starts counting for me
and pulses to let me know when I've gone on long enough.

It doesn't matter how awake or tired I am, it doesn't make me remember to
set an egg timer, if I need to cut the brushing short I can... *it doesn't
make me do anything that I wouldn't be doing otherwise*.

That's why it works for me, and incidentally is exactly what I believe
technology is supposed to be.

Tim S.




On Mon, Jul 27, 2009 at 7:17 AM, j. eric townsend j...@flatline.net wrote:

 Jared Spool wrote:

 Over the past 20+ years, the ADA has tried a variety of solutions. Nothing
 has been as successful as the introduction of children's powered
 toothbrushes.

 Now, you can debate whether they missed something or the resulting design
 is somehow suboptimal. However, that misses the point of this discussion.


 Actually, I was off on a bit of a tangent, I was wondering out loud why
 motorized toothbrushes work and if there isn't a better way to implement
 that functionality.   Has anyone other than the ADA studied this in other
 cultures, and what were their results?   Is the mechanism really a complex
 one of subtle manipulation or is it simple novelty that makes it work?

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] In 10 words or less, what is software design to you?

2009-07-05 Thread Tim
And every day we have to use our creativity, smarts and talent to
design the best tools for people to use.

- No, sorry. The design of the tool is not a software designer's
cocnern.

It seems there is some misconception about software design going on
here. Software design isn't concerned with the interface, but code.

You could define software design as a planning phase allowing the
creation of efficient and understandable code. It is the phase that
comes after gathering the requirements, so you already know what the
system should do, and before actual implementation; laying out a
framework or plan after which the coding should be executed. It's
really just about analysing planned functionality, creating modules,
decomposing them into functions, deciding upon algorithms, etc; so
that programmers have a shared model of the final code structure
before starting implementation.

...or maybe it's just me who has a wrong idea of the term. But I'm
quite sure I'm right. Please correct me if I'm wrong.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=43357



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Music to Design to - What gets your creative juices flowing?

2009-06-16 Thread Tim KG
The only kind of music that actually helps me focus and doesn't
distract from work is ambient techno and space music:

Definiton:
http://en.wikipedia.org/wiki/Ambient_music

Examples:

Anthony Rother 
http://www.youtube.com/watch?v=t96pq45kJcE

Pete Namlook
http://www.youtube.com/watch?v=7Mu7fKgcVx4


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42851



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] User Assistance (was Get started tutorials)

2009-06-09 Thread Tim KG
I am still a university student, coming from the more technical
Management Information Systems field. During my studies we learned
about what can be considered the predecessor to IxD: traditional
Human Computer Interaction, with its roots in Computer and Cognitive
Science.
The more I read and learn about IxD, by reading books, blogs and
following discussion among experts like here at IxDA, it seems to me
more and more that IxD is actually nothing more than HCI reinvented
by designers.
I don't want to reduce the value of IxD practicioners with a
background in (visual) design, since proper design thinking and a
designer's eye are crucial to create the engaging and pleasent
interfaces that we have come to love nowadays. *But* it seems to me
that almost all theoretical and practical considerations that are not
directly related to visual design have been approached decades before
by HCI practicioners.
I may be completely wrong - still no practical work experience - but
if even the pro's like Jared Spool here say it...
Maybe the fragmentation of labels/terms under which the different
specialized fields were known is a reason for their contribution been
forgotten. I personally had no idea that there is actually a
special term for User Assistence, and probably many others had no
idea also. A lot of the really groundbraking work for HCI was done
under the term Human  Factors or Software Ergonomics, and
about Navigation under Information Retrieval, just to state some
other examples.
If there is no authorative list stating the names under which
research relating to HCI / IxD has been done, and what each area was
concerned with, it is very difficult for new practicioners to
actually find something that has already been done. Maybe if such a
list would be created, it would help people to find such
forgotten wisdom.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42667



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Good design examples of conversion.

2009-06-04 Thread Tim KG
If I understand you correctly, you need examples of quantitative data
conversion? (The content-item part confused me, sounds like
eCommerce/product-related)
If you are looking for converters, the Yahoo Currency Converter is
pretty simple and intuitive to use:
http://finance.yahoo.com/currency-converter#from=USD;to=EUR;amt=1


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=42546



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Job - Information Architect, Charlotte NC, EPRI Full-time

2009-04-21 Thread Tim Baldwin
See

http://tbe.taleo.net/NA5/ats/careers/requisition.jsp?org=EPRIcws=1rid=420


for complete details and contact information. Please do not email me
directly about the position. 

The Electric Power Research Institute (EPRI) is looking for a
Information Architect and Interaction Designer. The ideal candidate
will be comfortable working closely with stakeholders and team
members to envision, design and plan the execution of new sites and
site features.  You will have balanced Interaction Design (IA and UI)
skills alongside a background in programming or web design and an
understanding of how all disciplines must exist together to create
great experiences. 

Job Summary:

Participate in new project concept development with business
stakeholders

Participate in team discussions on functional requirements, content
organization process flow, and UI specifications

Author use cases, scenarios, flow charts, Wireframes and other
artifacts to communicate the user experience

Work closely with development, design, and quality assurance teams to
see projects through from conception to delivery

Know when and how to take advantage of web technologies to engage and
enhance the site experience

Be highly motivated and passionate to stay abreast of new and
emerging technologies 

Job Requirements:


Work effectively with marketing, development, quality assurance and
other creative/production team members

Help meet with internal and external stakeholders to gather business
requirements and define business objectives

Document information architecture and interaction design by
developing site maps, wire frames, scenarios, process flows, and
other communication tools

Work with web designers to ensure the graphic design is consistent
with the UI requirements and usability best practices

Coordinate with product managers and engineering to ensure sitemap,
flow diagrams and Wireframes are properly translated to the live
site.

Assist in planning and conducting user research in the form of
contextual inquiry, usability testing, and cognitive walkthroughs

Able to successfully juggle multiple projects and responsibilities
and adjust priorities on the fly.

Required Skills and Experience:


BA/BS or equivalent experience
3+ years professional experience as an information architect or
interaction designer in a team based environment

1-2 years professional background in programming or web design

A good understanding of user-centered and activity design principles.
Must be able to demonstrate an understanding of interaction design
process and skills.

Ability to provide interaction-design and usability insights across a
variety of high-profile projects

Strong organizational, communication, and interpersonal skills. Must
be a team player and detail oriented, able to work independently
(manage own work effectively, show initiative, able to focus and
prioritize) but seek assistance readily when needed.

Good understanding of portal technology and knowledge of W3C
standards, Cascading Style Sheets, Browser/Platform issues,
navigation / usability architecture and search engine optimization

Comfortable with Viso as a wireframing tool
Familiar with UML
Experience architecting in a SharePoint environment a plus
Experience with BEA middle ware and portal products a plus

All candidates must be able to provide work samples of information
architecture and/or interaction design deliverables.  



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Google Reader: The Good and The Bad

2009-04-02 Thread Tim Sherburne
I've just picked Reader up in the last 30 days as I've become more
mobile. 

I find the stars quite handy, but for the purpose of flagging content
to deal with later. As the other posters noted, the user provides the
symbolism behind the star shape.

Rolling up sections of the left nav area is really handy for me. For
example, I don't care about 85% of the links in the first section,
so I roll it up. Now All Items (the one I needed) is a clickable
link as well as a header. Nice.

I hadn't even noticed that I can search for blogs in the Add a
subscription element. Thanks! Now if I could just keep up with all
the blog postings...


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=40935



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] text changing on buttons

2009-04-01 Thread Tim Sherburne
Hi Julie... I like Dante's suggestion of using the auto-save concept
to solve the problem; will this approach fold into the rest of the
application well? In my experience, I've discovered that
auto-save works best when its used consistently throughout the
entire application rather than as an isolated surprise.

One approach I try to use when thinking about situtations like this
is, Am I trying to do too much in this view? I sense that there
are two competing purposes to this one view (Print vs. Edit) and you
might be better served by using another pattern.

The master-detail arrangement might help: The details of a check are
edited within a dedicated child dialog or panel that can be reached
from the view you've proposed. The Save and Cancel buttons are moved
to the child view, leaving Print and Close in the parent view along
side the list of checks. This approach should be less ambiguous - no
shifting labels or confusing buttons.

Good luck, and let us know how it turns out.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=40834



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] JOB (Updated): Senior Information Architect/UX Designer, Central London (Temporary) - Tribal DDB London

2009-03-18 Thread Tim Ostler
NOTE: Apologies for the cross-posting: this is an updated job description.

Tribal DDB London are looking for a Senior Information Architect/UX
Designer.

Temporary Contract: Salary Competitive 3 months pro rata (no daily rates)

The Senior Information Architect/UX Designer is responsible for developing
IA documentation (site maps, transaction flows, schematics, navigation
models) for both web sites and applications, and designing interfaces for
rich internet applications. This person must be able to work closely
alongside other team members including other Information Architects, Content
Strategists, User Researchers, and others from our Creative, Technology and
Strategy groups. You must also work closely with the client to develop,
present and review IA/UX deliverables, while ensuring that the interests of
the user are always kept in mind.

Tribal DDB London is one of the most established and successful agencies
around. We are a full-service digital agency that works with our clients to
create ‘Brand Demand’, a business strategy that recognises the importance
and power of today’s consumer. Much of our work is on digital marketing
sites, where the emphasis is as much on persuasion and motivating the user
as on the organization of information.

Tribal is part of the Tribal Worldwide network with 45 offices over 28
different countries throughout the Americas, Europe and Asia Pacific. In
2008, Tribal DDB Worldwide was the world’s first digital agency network to
be named Global Agency Network of the Year by Advertising Age. We are also
part of DDB UK, which The Sunday Times recently identified as one of the 100
best places to work in the UK.

Our clients include: Volkswagen, Philips, ExxonMobil, GSK, The Guardian and
Hasbro.

Senior Information Architect/UX Designer Core Duties/Responsibilities:

• Creating the information architecture for marketing, informational,
and transactional websites
• Designing interfaces for rich internet applications
• Understanding target audiences' needs, tasks, and goals and translating
them into creative concepts and functional components
• Working closely with clients and fellow team members to translate business
requirements into meaningful interactive experiences
• Leading and/or participating in immersive user research, concept testing,
and usability testing
• Developing user personas and scenarios to clarify results of user research
and focus the team’s design efforts on the needs of key users
• Collaboratively developing prototypes for demonstration of concepts to
clients
• Conducting competitive audits and market research
• Developing and documenting detailed user experience specifications for
highly interactive interfaces


As a Senior Information Architect/UX Designer you will ideally have:

• Demonstrated ability to execute on IA of complex transactional interfaces,
taxonomies and metadata frameworks, and templates for content management
systems
• Demonstrated experience conducting user research and translating user
research into design decisions
• Demonstrated experience using web analytics data to inform design
decisions
• Demonstrated ability to develop big ideas, and execute flawlessly against
them in a highly collaborative environment
• Excellent oral and written communication and presentation skills
• Experience in client services and negotiating business decisions
• Readiness on occasion to extend your role to encompass activities normally
associated with other disciplines
• Openness to contributions from other disciplines to the project’s
information architecture or interaction design
• Typically 5+ years experience as an information architect, interaction
designer, or experience designer (or similar role)
• Degree in a related field, such as Library Science, Industrial Design,
Graphic Design, Human-Computer Interaction, Technical Communications,
Anthropology, Economics
• Advanced proficiency in a variety of design tools including
Omnigraffle, Visio or equivalent, as well as the MS Office Suite

You’ll be an expert at managing relationships and you’ll need enthusiasm for
and strong knowledge of all things digital. We’re after a confident
communicator who is comfortable expressing their opinion but also knows how
to maintain a professional attitude and do what it takes to keep our clients
smiling. Being part of the creative industry, fun is not just part of our
culture, it's also what we're paid to deliver to the user; so if you have a
can-do attitude and are willing to demonstrate your initiative you can
expect plenty of stimulation in a company that will really develop your
career.

We are currently located on Bishop's Bridge Road just north of Paddington
Station, although we will be moving to another central
London location some time later this year.

We're looking to fill the position as soon as possible. If you're
interested, please contact Jason West
jason.w...@tribalddb.co.uk, indicating where you saw this message.

--
Tim Ostler

Senior Information

Re: [IxDA Discuss] Post-graduate degree advice (London, UK)

2009-03-09 Thread Tim Minor
Hello and thanks to everyone has taken a moment to reply.

Thanks to David for the link to the past discussion [1]. If anyone
else is following this thread and thinking about a further degree
I'd recommend reading that. It's certainly stoked my interest.

From my (web)site visits so far, Kingston Uni is most visually
appealing [2] and I think has benefited from the most recent update.
I haven't taken the time to deconstruct it, but it also seemed the
easiest to use. They are also the only uni holding a virtual open
evening which I think is an interesting experiment. 

UCL, being the university with (I think) the best rating, has the
least welcoming website IMO.

@James, I studied Psychology at undergraduate level, and although it
was some  13  years ago... I'm hoping I will have retained a fair
amount of it. ;) Clearly many areas will need to be revisited...

Following some preliminary research, none of the lecturers at the
institutions listed above are known to me, so I guess it's a
question of Googling them.

I'm quite interested in the inclusion of Ergonomics at UCL [3]. I
think being able to study human interaction away from the screen
would be fascinating. Nothing at all to do with the fact I wanted to
study it as an under-graduate but didn't get the grades... ;)

Cheers,
Tim
1. http://www.ixda.org/discuss.php?post=39584
2. http://cism.kingston.ac.uk/
3. http://www.uclic.ucl.ac.uk/courses/


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=39626



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] Post-graduate degree advice (London, UK)

2009-03-08 Thread Tim
Hello,

Possibly a question for my UK colleagues only, but I know there are
some distinguished list members who might be able to offer their
insight.

I'm currently researching three post-graduate
HCI/Usability/Interaction degrees at three institutions in and around
London UK, at: City University, UCL and Kingston.

1. Is it possible to say one is better than another?

I'm a front-end designer with around nine years experience, who has
responsibility for usability and interaction design but am trying to
move further into an IA-type role. Which leads me to my second
question:

2. Maybe I'm better off finding a junior IA role and doing it
full-time rather than studying?

Clearly the answers to these questions could easily come down to a
personal preference and the quality of my final degree is possibly
more dependent on my ability and willingness to study for it... but
if anyone has any advice or suggestions or personal experience of
degrees at these universities I'd be very happy to hear them.

Thanks,
Tim 

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


[IxDA Discuss] JOB: Information Architect/Interaction Designer, Central London (Permanent)

2009-02-04 Thread Tim Ostler
Tribal DDB London are looking for a Middleweight Information
Architect/Interaction Designer.

The IA/IxD is responsible for designing, developing and documenting
the structure of both web sites and applications In this role, you
will be expected to work collaboratively with a project team and
support other IAs in the execution of all information architecture
deliverables.

Be aware that much of Tribal DDB's work is on digital marketing sites,
where the emphasis is as much on persuasion and motivatiion as on
usability or the organization of information. We are therefore
particularly interested in individuals who are as interested in design
as in IA, and who can demonstrate particular success in working
alongside designers in a digital marketing context.

Core Duties/Responsibilities:

•   Creating the information architecture for marketing, informational,
and transactional sites and microsites
•   Understanding target audiences' needs, tasks, and goals and
translating them into creative concepts and functional components.
•   Supporting the team in translating business requirements into
involving interactive experiences.
•   Planning, facilitating and documenting immersive user research,
concept testing, and usability testing.
•   Developing user personas and scenarios to clarify results of user
research and focus the team's design efforts on the needs of key
users.
•   Collaboratively developing prototypes for demonstration of concepts
to clients.
•   Working alongside visual designers to develop user journeys that
motivate users to engage fully with the interactive concept.
•   Conducting expert reviews, competitive benchmarking and market
research.
•   Developing and documenting detailed user experience specifications
for highly interactive interfaces.
•   Contributing to the further development of user experience design as
an intellectual discipline both within Tribal DDB and in the wider
professional context.

Required Skills
•   Demonstrated ability to execute IA on complex transactional
interfaces, taxonomies and metadata frameworks, and templates for
content management systems.
•   Demonstrated ability to work in a highly collaborative environment.
•   Experience with user-centred design methodologies.
•   Excellent oral and written communication and presentation skills.
•   Experience in client services and negotiating business decisions.
•   Readiness on occasion to extend his/her role to encompass activities
normally associated with other disciplines
•   Openness to contributions from other disciplines to the project's
information architecture or interaction design.

Required Experience
•   Role typically requires 3+ years experience as an information
architect, interaction designer, or experience designer (or similar
role).
•   Degree in a related field, such as Library Science, Cognitive
Science, Industrial Design, Graphic Design, Human-Computer
Interaction, Technical Communications, English, History, Anthropology,
Economics.
•   Proficiency in a variety of design tools including OmniGraffle,
Visio or equivalent, as well as the MS Office Suite.

Tribal DDB are currently located on Bishop's Bridge Road just north of
Paddington Station, although we will be moving to another central
London location sometime this year.

Salary is negotiable. We're looking to fill the position as soon as
possible, although we will of course wait on any notice you may have
to give your current employer.

If you're interested in this position, please contact Jason West
jason.w...@tribalddb.co.uk, indicating where you saw this message.

--
Tim Ostler

Senior Information Architect
Tribal DDB London



-- 
Tim Ostler

E tim.ost...@tribalddb.co.uk

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] JOB: Lead Experience Architect - Design, Denver, CO, Full-time Employment

2009-02-03 Thread Tim Wood
Hi Alina -

We've recently redesigned our blog and are still iterating on the
format. I've passed your comments onto the team responsible for
managing that site. Thanks for the feedback - the copy is very dense!


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=37680



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Information through sound.

2009-01-27 Thread Tim Stutts
Yes, I recommend the Chion text too!  I referred to it often in a course on
sound editing I taught at California Design College a couple years ago.  The
terms are helpful, because they are conceptual, and entirely unique to
sound, whereas some theorists will try to adapt language from other
disciplines, that doesn't really work in this space.
Good luck,

Tim Stutts
Interaction Designer / Sound Designer
www.sound-interactions.com

On Tue, Jan 27, 2009 at 6:03 AM, neil noakes n...@socialfabric.co.ukwrote:

 i'd recommend reading this book by Michel Chion.
 http://www.amazon.co.uk/Audio-Vision-Sound-Screen-M-Chion/dp/0231078994

 although it is conceived as a response to the use of sound in film
 there is strong cross over to interactive media. the critical
 discussion touches on innate human factors and perception which will
 will give you a decent understanding of the cognitive processes at
 play.

 hth
 n

 2009/1/27 Angel Marquez angel.marq...@gmail.com:
  http://www.designingforinteraction.com/toc.html
  Page 51.
 
  On Mon, Jan 26, 2009 at 4:40 PM, Dan Saffer d...@odannyboy.com wrote:
 
  Good article by Paul Robare and Jodi Forlizzi in the recent issue of
  Interactions magazine: Sound in Computing: A Short History if you can
  track it down.
 
  Dan
 
 
 
  
  Welcome to the Interaction Design Association (IxDA)!
  To post to this list ... disc...@ixda.org
  Unsubscribe  http://www.ixda.org/unsubscribe
  List Guidelines  http://www.ixda.org/guidelines
  List Help .. http://www.ixda.org/help
 
  
  Welcome to the Interaction Design Association (IxDA)!
  To post to this list ... disc...@ixda.org
  Unsubscribe  http://www.ixda.org/unsubscribe
  List Guidelines  http://www.ixda.org/guidelines
  List Help .. http://www.ixda.org/help
 
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
tim stutts
*** sound-interactions.com
*** myspace.com/thenewlordx
*** lordx.tumblr.com
940 Jackson St. #3, San Francisco
mobile: 415 254-8295

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Terms and Conditions with a twist

2008-10-30 Thread Tim Wright
On a different perspective, I always try to think of Terms and Conditions
being binding on the *website* not on the user - the user is giving us data
as long as we agree to follow our Terms and Conditions. Then the TCs are
things like we won't sell your email address and so on.

Tim

On Thu, Oct 30, 2008 at 9:09 PM, Gregor Kiddie [EMAIL PROTECTED] wrote:

 My main issue with the idea of the TC being legally binding is the
 assumption that the person who used the system is the same person who
 agreed to the Terms and Conditions, or even that they agreed to the
 Terms and Conditions at all!

 Take the recent Flash Player click-jacking fix. If a website used
 click-jacking to get someone to click agree on a TC dialog they never
 see, are they still bound by it?

 Bigger picture again for a website, how can you actually legally prove
 that someone has ever agreed to your TCs? Without some piece of user
 identifiable information replacing the simple click action, this is
 impossible.

 Gk.

 Gregor Kiddie
 Senior Developer
 INPS

 Tel:   01382 564343

 Registered address: The Bread Factory, 1a Broughton Street, London SW8
 3QJ

 Registered Number: 1788577

 Registered in the UK

 Visit our Internet Web site at www.inps.co.uk

 The information in this internet email is confidential and is intended
 solely for the addressee. Access, copying or re-use of information in it
 by anyone else is not authorised. Any views or opinions presented are
 solely those of the author and do not necessarily represent those of
 INPS or any of its affiliates. If you are not the intended recipient
 please contact [EMAIL PROTECTED]



 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Favourites or Favorites

2008-10-30 Thread Tim Wright
As someone who uses UK spelling and is often confronted by US spelling, I
actually don't care what is written on the UI. It's only really an issue if
software is spell checking my work - and it's really annoying if it tells me
to write color instead of colour (like firefox just did then - damn you
firefox!)

Tim

On Thu, Oct 30, 2008 at 7:50 PM, Harikrishna V P [EMAIL PROTECTED]wrote:

 For an internationalised software product will you use the term
 Favourites(UK) or Favorites(US)
 Internet Explorer in its menubar uses the term Favorites(US). Please let
 me know your thoughts.

 Warm Regards,
 Harikrishna VP,
 Consultant-Usability Engineering
 Usability Engineering Team | Technology Competence and Consulting
 IBS Software Services | IBS Software Services





 DISCLAIMER:

 The information in this e-mail and any attachment is intended only for
 the person to whom it is addressed and may contain confidential and/or
 privileged material. If you have received this e-mail in error, kindly
 contact the sender and destroy all copies of the original communication.
 IBS makes no warranty, express or implied, nor guarantees the accuracy,
 adequacy or completeness of the information contained in this email or any
 attachment and is not liable for any errors, defects, omissions, viruses
 or for resultant loss or damage, if any, direct or indirect.




 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Interface Design vs Interaction Design

2008-10-21 Thread Tim Wright
Aaah. Maslow's hierarchy of needs. I was reading some psychology recently
and it turns out that there is no hierarchy - that is, you don't need to
satisfy the lower levels in order to satisfy the higher levels. I just wish
I could remember the book I was reading that cited this! (although Wikipedia
does mention some of the anti-heirarchy research at the bottom of the
article).

Tim

On Tue, Oct 21, 2008 at 9:01 PM, Jarod Tang [EMAIL PROTECTED] wrote:

 Hi Andy,

  I'm saying this, by the way, as someone writing their PhD on
 interactivity
  and trying to find and build definitions in it. Sigh. I don't
 particularly
  agree that someone needs a goal to drive the interaction, not an explicit
  one at least. A lot of what I've written about and done in the past has
 been
  about play and playful discovery in interaction, both in an arts context
 as
  well as an approach to interaction design. Play is much more open and not
  necessarily goal-based (and when it is, it's a game instead).

 That's the great point. Maybe motivation( for needs) is better than
 goal for the people side. And, maslow's motivation theory
 (http://en.wikipedia.org/wiki/Hierarchy_of_needs) fits well at this
 place.

 Cheers,
 -- Jarod

 --
 http://designforuse.blogspot.com/
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.

2008-10-21 Thread Tim Lynch
I've recently become a big fan of Vernor Vinge's work, specifically
A Fire Upon The Deep, A Deepness In The Sky, and Rainbow's
End.  He really has a knack for realizing some far out
systems...the first two books are set way way in the future, but
Rainbow's End takes place in a near future, full of ubiquitous
networking, heads-up displays, spimes, gestural interfaces, and a
general blurring of real and virtual.

- Tim


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=34500



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Interface Design vs Interaction Design

2008-10-21 Thread Tim Wright
Hi everyone,

I conceive interface design as a combination of visual design (if it is a
visual interface), interaction design, and information design (or IA) and
some other skills. Although they are deeply intertwingled, and some people
might disagree, I see visual design as the part of UI design that lets
people quickly and easily understand and start using an interface,
Information design as the part of design that lets people navigate to
information they need, and interaction design as focusing on the needs and
tasks and goals of the users and ensuring that the functionality is easily
guessable (or intuitive or usable or...).

Tim

On Tue, Oct 21, 2008 at 5:36 AM, David Malouf [EMAIL PROTECTED] wrote:

 To be honest, there may or may not be any difference at all at the
 level of practice. One term has gained more traction as it has moved
 away from GUI software design where UI has been prevelant and has
 been encompassing systems design and hardware interface design as
 well as service design. In many ways, Interaction design is interface
 design (but not graphical interface design). It is about the story
 that is made up of moments of dialog between different interfacing
 moments made complex through intelligent connections and
 relationships.

 To me Interaction Design is an evolution from Interface Design
 historically.

 Then academically I think Interaction Design is much more than
 interface design in many ways. Interface Design really doesn't have
 academic offerings outside of computer science that I have seen. The
 closest are interactive design programs that are mostly either
 computer arts programs or skills certification programs. But
 Interaction Design especially in the European schools has built
 itself out of the Industrial Design tradition of design education
 that combines craft and thinking processes as well as a long history
 of critique.

 So your question can be answered in so many ways and most answers are
 going to be skewed by a persons current context and their
 community/geography connections to their practice and education. It
 is basically evolving, but through IxDA and other efforts I would say
 the direction is as I describe it above. But I'm sure others have
 other thoughts.

 -- dave


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=34525


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Web 2.0 for Banking and Insurance industry

2008-10-21 Thread Tim Wright
Hi everyone,

Is it a bad thing that users are only given a set of tasks to perform? If
their goals are to simply manage their money (as mine are when I go to a
banks' internet banking site) then we might hinder our users by giving them
an innovative and interactive experience.

Outside internet banking, however, I do see the use for 2.0 ideas in banks.
If nothing else, then blogging by the CEO!

Tim

On Mon, Oct 20, 2008 at 4:10 PM, Aadesh [EMAIL PROTECTED] wrote:

 Thanks for the replies guys!

 All the online banking systems are more often then not mechanical in
 terms of performing the tasks.

 A user is given a set of links that he/she can use to perform
 tasks

 How can we make it more interactive and more humane and make it an
 innovative and interactive experience for the user?


 Thanks  Regards,
 Aadesh



 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=34445


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Interface Design vs Interaction Design

2008-10-20 Thread Tim Wright
I suspect that this is also what happened to plain old usability. It got
applied to everything and as such has lost most of its meaning. I'm with
Andrei here - we need a decent defination or else interaction design risks
being a lost term. On ther other hand, I think User Experiance Design was
a lost term before it was devised and doesn't have any meaning anyway ;)

For me, interaction design is about determining the optimal interaction
between a person and a technology to help the person achieve their goals and
needs. To help model interactions I write use cases and link these back to
the goals in my user role (or Actor) description.

Tim

On Tue, Oct 21, 2008 at 1:07 PM, Andrei Herasimchuk 
[EMAIL PROTECTED] wrote:

 On Oct 20, 2008, at 4:14 PM, William Brall wrote:

 So where in this melange of different systems is the interaction
 design? It is everywhere. Because road planning and signage theory,
 and all of this are also a form of interaction design.


 I am often accused of pushing my own experiences onto public discussion of
 the definitions of certain things. But surely this is even beyond what I'm
 accused of, is it not? Attempting to redefine city planning and civil
 engineering as interaction design? This is the kind of thing -- this broad
 attempt to make the ultimate umbrella term -- is the very reason why user
 experience never worked.( What is user experience? It's everything!) If
 something aims to be everything, it's effectively meaningless for practical,
 day to day work.
 --
 Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
 ai tiki tāua.


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Can an interaction designer creat (great) interaction without (great) visual design skills?

2008-10-16 Thread Tim Wright
Bugger. Just did a reply instead of a reply to all.

Tim

On Thu, Oct 16, 2008 at 9:25 PM, Tim Wright [EMAIL PROTECTED]wrote:


 So, I'm not a visual designer and don't think you have to have visual
 design skills to create great interaction. However, you do need visual
 design skills to make them look good!

 http://www.sbscanworks.com/

 It's designed to be easy to interact with. Sure, a visual designer could
 make it look better. But the interaction is easy. I've even done user
 testing! (and have a couple of changes to make as a result). On a different
 note, I've seen many visual designer's websites that are damn near
 impossible to use.

 The real question, of course, is:

 For project X, what mix of visual design and interaction design skills do
 we need to deliver value for our stakeholders?

 (the mix will vary depending on the project and the users)

 Tim


 On Thu, Oct 16, 2008 at 8:35 AM, Andrei Herasimchuk 
 [EMAIL PROTECTED] wrote:

 On Oct 15, 2008, at 12:32 PM, mark schraad wrote:

  examples of what?


 Examples of great working interaction without having visual design
 skills.

 --
 Andrei Herasimchuk

 Principal, Involution Studios
 innovating the digital world

 e. [EMAIL PROTECTED]
 c. +1 408 306 6422

 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




 --
 Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
 ai tiki tāua.




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Research supplier near Palo Alto

2008-10-09 Thread Tim Wright
I've said no and been proven wrong so many times (and right so many others
others) that I'm hesitant to say. The best bet is to do some market research
and determine the need. The market research can then feed into persona and
scenario development.

Google is also a good way to see if there are other competitors in the
field...

A quick search found this:

http://www.weddingcardsonline.com/

There are probably others!

Tim

On Thu, Oct 9, 2008 at 8:33 PM, Michael [EMAIL PROTECTED] wrote:

 Usable online service (or not)?

 A constituent has what he calls a killer idea. He wants to open an
 online store where people can order their wedding card or birth card
 online. Weddeingcards etc take a big place in our culture en we take
 great care en pride in selecting these cards. I don%u2019t think that
 such a concept will catch on?

 Am I wrong? Our would people really try to order their wedding card
 online?
 Would you?
 if you would think about it, witch kind of option would you think
 would be usable for users?


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=34082


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Advice? Dismissal over no more design

2008-10-06 Thread Tim Wright
And perhaps buy them a copy of the inmates are running the asylum :)

On Sun, Oct 5, 2008 at 2:35 PM, William Evans [EMAIL PROTECTED] wrote:

 Find a new job at a company that understands the value of design. Run from
 this backwards place as fast as possible.

 will evans
 emotive architect 
 hedonic designer
 [EMAIL PROTECTED]
 617.281.1281
 twitter: semanticwill
 aim: semanticwill
 gtalk: wkevans4
 skype: semanticwill
 _
 Sent via iPhone



 On Oct 4, 2008, at 12:29 AM, Acuity Corp [EMAIL PROTECTED] wrote:

  Hi all,

 I work in-house as an interaction designer in a technical industry.  I am
 a
 senior employee.  The company has a massive customer base, and lack of
 design is their core problem.   I am the interaction designer, and there
 is
 a visual designer I hire on contract.  This year, I have laid out full
 design plans for next generation products to be made until 2010.

 I'm now told that they are *changing their philosophy.*  They want to
 work
 in a more agile fashion with all developers doing the design and working
 with customers.   I don't believe that.  I am sure they want to downsize
 by
 1.  They are targeting cost-savings with a designer versus a developer, as
 they are in a build-it phase and not a heavy design phase for at least 2
 years.

 Get this.   They have offered me a job as an entry level developer bug
 fixing an older product (which I also designed), not even for the new
 generation products.   I last did software programming 8 years ago.
 Interaction designer to entry level developer.   This is constructive
 dismissal (the legal term for the switcheroo).  They want me to quit (well
 duh, but it took me a while to believe this since I wouldn't in a million
 years fire me or someone like me  :))

 I find this unreal because
 - product managers are fully planning to use my design plans for the
 forseeable future (2 years) , so their philosophy change is patently a
 lie
 - I never thought I'd have to argue that design is a specialized skillset
 to
 the company that desperately wanted these skills
 - I was consciously trading benefits of being an entrepreneur for the
 stability of in-house work (albeit with less pay)


 What am I looking for?

 - Advice from someone who has dealt with constructive dismissal or with
 such
 a situation.
 - Advice on how I might proove that interaction design and developer is
 not the same role if this ever gets to court.  My employer may argued that
 interaction design is just the upfront part of coding so it is a realistic
 job change.

 thanks,
 Norman
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help

 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Design Books

2008-10-06 Thread Tim Wright
There's also the non-designers design book. It's a very good introduction
for people who want to know a little about design.

Tim

On Sat, Oct 4, 2008 at 10:46 PM, Rahul Saini [EMAIL PROTECTED] wrote:

 One book I think is an amazing guide to visual awareness is The art
 of looking sideways by Alan Fletcher -
 http://www.amazon.com/Art-Looking-Sideways-Alan-Fletcher/dp/0714834491


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=33808


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

[IxDA Discuss] Job: Lead Information Architect, Sun Microsystems, any US Sun location, FT

2008-10-02 Thread Tim Caynes

Sun Microsystems is looking for a Lead Information Architect to join its 
Customer Experience team. Principal focus is on Sun's external web site 
including sun.com, but, having worked with previous lead IAs at Sun, I can 
vouch for the extremely wide range of skills required in order to successfully 
do this job.
It's targeted at HCI, Interaction Design and Experience Design professionals 
with at least 7 years experience, but ultimately, you'll be the pivot point 
around which most of the web site activity occurs, so communication and 
facilitation skills are crucial.

The full job description can be found on Sun's employment pages on sun.com:
URL: http://www.sun.com/corp_emp/search.cgi?keyword=561151jpp=50
Req: 561151

Either apply online or contact me to have a conversation about the role. This 
is a great job for a high-motivated individual, plus, you get to work with 
people like me. I can't see how it could get any better...

Tim Caynes
Customer Experience
Sun Microsystems


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] any websites showing design competition and workshop?

2008-09-23 Thread Tim Wright
Man. I just managed to twice reply to Susheel and neither time to the list.
You shouldn't need a Ph.D. in computer science to use a mailing list! (I
have a Ph.D. in computer science and apparently can't use the list).

Anyway. Enough grumbling. The HCI bibliography might be a starter...

http://www.hcibib.org/

It has a page dedicated to conferences.

Tim

On Tue, Sep 23, 2008 at 8:25 PM, susheel kewaley [EMAIL PROTECTED]wrote:

 Hi All,

 Would also like to append to what Keyur has asked...are there any
 particular
 websites/ links where one can know about the  *paper submissions/call for
 papers* in *user experience* related conferences?

 Susheel.

 On Sun, Sep 21, 2008 at 3:31 PM, Keyur Sorathia [EMAIL PROTECTED]
 wrote:

  Hi All,
 
  Are there any particular websites which describes interaction design
  competitions and workshops happening in the world?
 
  Cheers!!
 
  --
  Keyur Sorathia
  http://towardsbetterinteraction.wordpress.com/
  
  Welcome to the Interaction Design Association (IxDA)!
  To post to this list ... [EMAIL PROTECTED]
  Unsubscribe  http://www.ixda.org/unsubscribe
  List Guidelines  http://www.ixda.org/guidelines
  List Help .. http://www.ixda.org/help
 
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] The New Facebook Redesign: The Beginning of The End?

2008-09-23 Thread Tim Au Yeung

*chuckles*

The confusion doesn't stem from the concept (which is merely another way 
of expressing monopolist behavior) but the usage of the word absolve.


Unless Google's truly gone off the deep end, I doubt they've been going 
around forgiving companies (what -- you're part of the dot-com bust? 30 
Hail Mary's and go and sin no more...)


Tim

--
Tim Au Yeung
Manager, Digital Object Repository Technology
Libraries and Cultural Resources
University of Calgary
ytau(at)ucalgary.ca
403.220.8975



Brett Lutchman wrote:

Google has no plans on making an immediate profit off of the companies they
absolve.
They are buying out all major 'virtual domain' property and services.

I have no idea what that actually means. - Jared Spool.

It's very simple. I don't know why you would have 'no idea what that
actually means.'
Google thinks very, very big. They are thinking of 2 things.
1. Mine data from users
2. Slow, steady and sure profit

When Google buys out companies, they'll take a hit (like most wise
companies) if they have to to ensure a steady and sure thing.
Even if it means not making an immediate profit.
'Investment' is the word I'm looking for.


  


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Interface Design Sites anyone?

2008-09-19 Thread Tim Wright
There's always the opposite: http://www.webpagesthatsuck.com

Tim

On Fri, Sep 19, 2008 at 3:18 AM, Brett Lutchman [EMAIL PROTECTED]wrote:

 Hey gang, does anybody know of any good sites that host best interface
 design images or sites?
 I'm not talking about best sites in general, but a location that
 specifically focuses on interface design.
 I'm already aware of Deviant Art and frequent them often.
 Thanks in advance.

 --
 Brett Lutchman
 Web Slinger.
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] right hand vertical menus

2008-09-19 Thread Tim Wright
The research I've read seems quite explicit: people don't tend to look at
things on the right :)

(things are sidebars, adds, and other things like that...)

Tim

On Thu, Sep 18, 2008 at 11:11 PM, Chris Wright 
[EMAIL PROTECTED] wrote:

 do people have any opinions on these?

 i know left hand is normal, and i understand its todo with how users scan a
 page... but can a right hand menu work?

 anyone have any fews on the pros and cons?


 Cheers,

 Chris
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Needs-based paginated wizard

2008-09-19 Thread Tim Wright
I'd take that motivation up a level!

User goal: to make a movie about their daughter's 5th birthday and not feel
stupid when doing it :)
Need: upload and edit movies on computer
Technological requirement: lots of RAM, fast and big HD, good graphics card.

Tim

On Fri, Sep 19, 2008 at 4:02 AM, John Gibbard [EMAIL PROTECTED]
 wrote:

 Ok, so there's a fine line between things like 'needs',
 'features' and so on. Perhaps motivations  needs is better* ...
 moving away from the coffee analogy let's try IT:

 Motivation: I want to edit movies on my computer
 Need: High RAM  good graphics card

 The point is that the Starbucks tool attempts - not entirely though -
 to question the user's taste and likes/dislikes as opposed to
 requiring the user to flick through facets such as geographical
 origin, roast type etc.

 Bryan's Camcorder tool does a similar thing but feels a bit more
 'facety' as it refines the amount of products meeting that
 criteria. It still asks 'natural' customer-orientated questions
 though.

 Keep the examples coming ...

 John


 * (I am seriously at pains to avoid another semantic debate, I think
 those of us subscribed to the IAI list this week are a little
 definition-weary...)


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=33112


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Drop-down menus disadvantages?

2008-09-18 Thread Tim Wright
bloody mailing list :)

On Fri, Sep 19, 2008 at 7:02 AM, Tim Wright [EMAIL PROTECTED]wrote:


 If you have time and budget, I'd reccommend doing a comparitive test.
 Design both and get users to use both.

 It's your choice to get each user to use both (within user test) or have
 seperate users (between users test). Each has different advantages/problems:

 1. between users tests means that different users use different interfaces
 so you'll need at least twice as many users and need to control more
 rigorously for user differences.

 2. within users tests means that you'll need to control for learning
 effects - users will tend to perform the second task faster! You can control
 for this by using different tasks or randomising the order of the
 interfaces.

 Hope that helps!

 Tim


 On Fri, Sep 19, 2008 at 12:18 AM, Maritn Petrov [EMAIL PROTECTED]wrote:

 Thank you everybody for your suggestions. We will make use of them in
 our discussions with our colleagues.

 Meanwhile, we are thinking of what kind of usability test might point
 the problems of using drop-downs for

 navigation.

 We guess we shouldn't concentrate much on statistics, such as number
 of clicks and time taken to complete a task.

 We can predict most users will have similar success rates, navigating
 with or without drop-downs, since all

 necessary links will be provided in the content area.

 Would you suggest how to approach a usability test trying to
 highlight problems with drop-downs?

 Martin


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=32933


 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




 --
 Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
 ai tiki tāua.




-- 
Kei te kōrero tiki au. Kei te kōrero tiki koe. Ka kōrero tiki tāua. Kōrero
ai tiki tāua.

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help

Re: [IxDA Discuss] Behavioral patterns of an online gamer: references/experiences share needed

2008-07-15 Thread Tim
Hi Manish,

I'm not sure exactly what you're after but you might find some
usefult stuff here:

http://www.nickyee.com/daedalus/

Tim


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31281



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Visualizing Connections on Social Networks

2008-07-14 Thread Tim Lynch
There is a Facebook app called Nexus (http://nexus.ludios.net/) that
creates a graph of your network.  The demo shows a bit more:

http://nexus.ludios.net/view/demo/

I've installed it on my Facebook profile, but find it has limited
value...in that it seems to be just an interesting view of your
network.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31286



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Confirm password field - Superfluous?

2008-07-11 Thread Tim
Hi Stephen,

I definitely vote for keeping the confirm password box.

Especially if you are keen on lessening the load on your internal
help desk for password resets. If you're allowing users to create
blind-typed passwords then the rate of mis-typed passwords (without
the user even realising they've mistyped) must increase.

Unless you're going to allow this mac-style radio option suggested
above which will allow them to see what they type.

I'd be fascinated to find out if you reduced help desk calls without
the confirmation.

Tim


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=31190



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Will's worst site

2008-06-28 Thread Tim Barkow

But it has energy-saving mode! :)  (leave the page up for 15-30 seconds)

Funny thing is, the page sets a locale cookie, which (correctly) IDs  
me as being in the US. They're just not using it for some reason?





On Jun 28, 2008, at 3:42 AM, Alexander Baxevanis wrote:


I'm curious how many people will actually land on this page.

I'd think that lots of people nowadays would just type 'bmw' on
Google, and from the UK version of Google this leads me to the UK
version of the BMW website. And if you're looking for a specific car
and you type something like 'bmw x5' you will land on the main page
for that car.

IP-based geolocation is great when it works, and crap when it doesn't,
i.e. for those who access the net through some corporate firewall
which is located in a different country. When I was working for
Motorola in the UK, I was regularly getting redirected through some
proxy in Germany (!) and I got various websites thinking I'm German. I
friend of mine working for Nokia in the UK regularly gets Finnish
versions of websites, for the same reason.

Of course, that doesn't mean you can't tweak this page a bit to allow
for easier country selection. I particularly like what SonyEricsson
has done at:

http://www.sonyericsson.com/cws

Cheers,
Alex

On Sat, Jun 28, 2008 at 2:38 AM, Will Evans  
[EMAIL PROTECTED] wrote:

worst site for tonight: bmw.com -- please.

someone introduce them to the idea of ip snipping.worst site for  
tonight:

bmw.com -- please.
--

You can do it!

~ will

Where you innovate, how you innovate,
and what you innovate are design problems

- 


Will Evans | User Experience Architect
tel +1.617.281.1281 | [EMAIL PROTECTED]
twitter: https://twitter.com/semanticwill
- 



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] IxD Podcasts...sugestions?

2008-06-15 Thread Tim Lynch
A few that I listen to that I didn't see mentioned above:

IT Conversations (a wide array of topics, some IxDA-related, some
interestingly tangentially related):
http://itc.conversationsnetwork.org/

BoagWorld (more general, but some good related topics  interviews):
http://www.boagworld.com/podcast/

IA Consultants:
http://www.iaconsultants.ca/

Namahn Interviews:
http://www.namahn.com/interviews

ReadWriteTalk (more product/app focused, but some interesting and
relevant ideas):
http://readwritetalk.com/

Web Directions North:
http://www.webdirections.org/




. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=30236



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] From Personal Computers to Personal Information Environments: Apple's MobileMe?

2008-06-10 Thread Tim Ostler
It's interesting to compare the MobileMe idea (and groupware as a whole)
with the Customer Experience Management idea where (in theory) you can
interact with a company via any channel, online or offline, and you can be
confident that your profile and account details will be equally editable and
synchronised.

I know the cloud is a long-standing metaphor for the network but I still
find it beautiful and liberating that we can decouple the sum total of our
digital relationships with the rest of society and manage them anywhere we
like using any available device.

On Tue, Jun 10, 2008 at 12:05 AM, Robert Hoekman Jr [EMAIL PROTECTED] wrote:

 
  I personally think one of the most interesting services introduced in
  the keynote was the new .mac, now called MobileMe
  (http://www.apple.com/mobileme/)


 If MobileMe had been offered as a free service, it would have been the most
 important announcement of the day. It not only offers a beautiful
 alternative to Google Apps and MS Office, it does for all of your
 day-to-day
 applications what IMAP does for email. Personally, I would switch to it in
 a
 heartbeat — if it had been free. With a subscription fee attached, I'm not
 so sure.

 Regardless, the 3G buzz will wear off, but MobileMe (a free version anyway)
 has the potential of being remarkable for a long time to come.

 -r-
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help




-- 
Tim Ostler

E [EMAIL PROTECTED]
W www.cogarch.com
W www.satnaverrors.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] iRise sues Axure for patent infringement

2008-06-06 Thread Tim Ostler
On Fri, Jun 6, 2008 at 5:20 PM, Vishal Iyer [EMAIL PROTECTED] wrote:

 Thats a great question.

 From the iRise website (http://www.irise.com/patent/):
 The invention covered by this patent is the use of a graphical,
 drag-and-drop interface to allow non-technical users to define functionally
 rich simulations – without resorting to software code to generate them. 


Reminds me of something ...

Oh yes:

http://en.wikipedia.org/wiki/Pinball_Construction_Set

1983: Is that prior enough?

Not sure how dragdroppable it was but I remember being bowled over when
this came out because of the idea you could just drop things around into
place and they would operate as real functional objects as part of an
interactive functionally rich simulation...

-- 
Tim Ostler

W www.cogarch.com
W www.satnaverrors.com

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] unsophisticated users

2008-06-03 Thread Tim Goldsmith
I have used 'novice'

--- On Tue, 6/3/08, Katie Albers lt;[EMAIL PROTECTED]gt; wrote:

From: Katie Albers lt;[EMAIL PROTECTED]gt;
Subject: Re: [IxDA Discuss] unsophisticated users
To: Alla Zollers lt;[EMAIL PROTECTED]gt;, [EMAIL PROTECTED]
Date: Tuesday, June 3, 2008, 4:03 PM

Naive? It's used fairly often in a variety of contexts to describe 
any group of people who are unacquainted with the basics of whatever 
you are discussing.

At 11:15 AM -0700 6/3/08, Alla Zollers wrote:
gt;Hi Everyone --
gt;
gt;I am having a bit of a terminology problem within my company. Most of the
gt;product people and developers like to refer to our users as
gt;unsophisticated (a euphemism for dumb). My understanding of the
majority
gt;of our users is that they are generally of a lower socio-economic level and
gt;so don't have regular access or extensive experience online.
gt;
gt;I mentioned this to the director of product and he asked me to come up with
gt;a different terminology for our segment of users, as we wish to expand to
gt;the more affluent and internet savvy segment.
gt;
gt;I am not sure what would be a good terminology for our
unsophisticated
gt;users? Do you think personas would help in this situation?
gt;
gt;Thank you!
gt;
gt;Sincerely,
gt;Alla

-- 


Katie Albers
[EMAIL PROTECTED]

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


  

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Portal Best Practices

2008-05-28 Thread Tim Ostler
Joe Lamantia contributed a very interesting paper on the subject at the IA
Summit this year. You can see his slideshow here:

http://www.slideshare.net/moJoe/effective-ia-portals-2-slideshare-short

On Wed, May 28, 2008 at 4:40 PM, Catriona Lohan-Conway [EMAIL PROTECTED]
wrote:

 Does anyone have any good insights to share on Portal Development and Best
 Practices?


Tim Ostler
London

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Terminology issues

2008-05-28 Thread tim
The asian languages typically have a standard way to represent their
words in a latin alphabet.  In Japanese, it's called romaji; In
Mandarin, it's pinyin.  I imagine something similar exists for
Korean as well.

I don't think you can really say those romanizations are 'french'
or 'english'.  They are still in their original language, just
represented with the latin alphabet.

--
Tim




. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=29055



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Omnigraffle IA stencils

2008-05-20 Thread Tim Ostler
The stencils have all been reorganised but they are all still there. You can
now also set Favorites. If there are any stencils you added to the old
version you can easily re-import them.

On Tue, May 20, 2008 at 2:51 PM, Vishal Iyer [EMAIL PROTECTED] wrote:

 I just upgraded to v5. Did they just take off the GUI stencils from the
 default list? Why??

 --
 -Vishal
 http://www.vishaliyer.com



-- 
Tim Ostler
London

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Omnigraffle IA stencils

2008-05-16 Thread Tim Ostler
Graffletopia certainly, but also the good people at the Yahoo Design Pattern
Library have now released an excellent co-ordinated set of UI stencils
(Visio Photoshop and Illustrator too).
http://developer.yahoo.com/ypatterns/

At the IA Summit I and all the people in the UI Patterns workshop were all
treated to USB keys containing the entire set of Yahoo pattern stencils and
CSS code snippets. It's a very polished set.

-- 
Tim Ostler

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Why isn't voice-based UI mainstream?

2008-05-13 Thread Tim Ostler
1. Above all it is social. Working amongst fellow workers all talking to
their computers would be like working in a call centre - only without the
scope for eavesdropping on something interesting..
2. It creates more cognitive load for both human and computer:
- for the human, to verbalise what you want something on screen to do and
then say it, then confirm that it has worked;
- for the computer, to interpret the sound it detects and convert that into
interface instructions

I am not surprised that voice recognition is more widely used for dictation
than for commands, as that is a situation where it can offer real
productivity benefits. Even here, some people just prefer to express
themselves with a keyboard; personally I never got used to using a
dictaphone or dictating to a secretary (remember them?) .


 --
Tim Ostler
London

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Points and Rewards in a Social Networking Site

2008-05-12 Thread Tim
OK First...

@ Jared M. Spool It's not exactly like
http://www.iminlikewithyou.com in that its primary purpose is a
support group for specifically women. The idea is to give them
incentives for interacting with each other, but it is not a site that
they will be logging onto to primarily do this.

@ Will Evans Again, since for my site the demographic is women
who are reaching out to each other, there may not be as much of that.
But it is an interesting thing to note. What does your site offer in
exchange for the points?

@ Konrad Arazny I really like experts-exchange, its a great idea
to have people ask questions, then reward points based on the best
answers. However I can't use the points towards the membership. So I
need a better rewarding system.

Thanks everyone, keep the help coming! :)


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=28909



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] tools and langages to model the interaction of a game.

2008-04-02 Thread Tim Makoid
You should definitely check out the research that Bungie and Microsoft
did for Halo 3, where they used one of the most advanced testing labs
ever created to get as much information on every aspect of the game
they could. They monitored users facial expressions during play, they
monitored how long it took for users to complete tasks, they spoke
with users on set intervals to find out reactions, and they even used
a custom built program that mapped out where users where located in
the game map at different time intervals to see if they were
proceeding in the virtual world as hoped. When large groups of users
would cluster in areas that were not in the right direction, they
would put hints on the map to move them in the right direction.

Bungie's goal is to try and divine the golden mean of fun which
is basically the well known concept of flow. Games should be easy
enough at first so that the user is not frustrated and can learn
easily to have a fun state of flow. The trick is to then make the
game very gradually become harder so that as the persons level of
expertise increases, so does the difficulty. The golden mean of
fun refers to keeping the user in between boredom and frustration,
at the perfect center.

Another interesting thing they find is that the most common problem
users have with video games is starting over from a save point after
a long journey. Users commonly reported that it was to frustrating in
many games to have to do all the easy, but time consuming, stuff every
time a boss or a hard group of enemies, kills you. In the Halo series,
the game designers have made it priority that any time you encounter a
large battle with a boss or group of enemies, the save points should
be just before and just after, so beating it once allows you to
continue, and dying means only that your restarting the battle.
Battles are also kept short, it is the difficulty that changes.

Theres alot of interesting information there, and I am only skimming
the surface. Unfortunately, we do not all have Microsoft's budget
and the best usability labs in the world, but alot of their findings
can help us all in design.

Heres the link:
http://www.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo

Tim Makoid


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=27814



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] REQUEST: Stats on Mac IE 5 ...

2008-03-31 Thread Tim Barkow
I just checked google analytics for one of my sites that's been  
getting a lot of mainstream traffic. In the past two months, we've  
received more than 189,000 visits. I don't see IE 5/ Mac, although I  
do see 4 visits from an unspecified IE.

Also, IE/Windows is about 45% of total visitors.



On Mar 31, 2008, at 8:40 AM, Zack Frazier wrote:
 Perhaps a bit off topic, but ...

 I was hoping a few of you might have (or wouldn't mind asking around
 to get some) stats on visitors using IE 5 on the Mac. As a percentage
 of users, I expect it to be small but I have no hard numbers.

 Any help is appreciated. Thanks.

 Zack Frazier
 --
 Senior Developer
 VSA Partners, Inc.
 1347 South State Street
 Chicago, Illinois 60605
 http://www.vsapartners.com





 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... [EMAIL PROTECTED]
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] REQUEST: Stats on Mac IE 5 ...

2008-03-31 Thread Tim Au Yeung
Based on 63,000+ visits and 1,500,000+ page views over the past three 
months for one of our sites, we running into 0.44% IE on Mac usage -- 
that's against an audience where you might be concerned about those things.

Tim

Tim Au Yeung
University of Calgary


Zack Frazier wrote:
 Perhaps a bit off topic, but ...

 I was hoping a few of you might have (or wouldn't mind asking around  
 to get some) stats on visitors using IE 5 on the Mac. As a percentage  
 of users, I expect it to be small but I have no hard numbers.

 Any help is appreciated. Thanks.

 Zack Frazier

   


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Fighting trolls

2008-03-27 Thread Tim Lynch
On Wed, Mar 26, 2008 at 6:33 PM,  [EMAIL PROTECTED] wrote:

 For #3... How do we force new users to search for answers before
 creating a duplicate thread on issues that has been addressed already?

 An interesting method implemented by Metafilter (mentioned previous
in regards to their banhammering) is to force a post preview prior to
submission.

In this process (assuming I haven't used the site's standard search
options), I type up my post but can only preview it (versus
immediately posting it live). This preview does some sort of check for
similar or previous posts (in Metafilter's case, this check is done by
looking at the URL in the post...but I imagine this check could be
altered to other types of site-relevant content)...if a duplicate
prior post is found, it is displayed with a message along the lines of
It looks like someone has already posted about topic X... and some
notes about not duplicating posts or checking to see if your post is
taking a new/unique look at a similar topic.

Granted, at this step, you could ignore the duplicate warning and post
anyways...but I always thought this was a fairly helpful way to help
avoid duplication of ideas.

But I also tend to agree that there should be no penalty levied
against new user who inquire about previously-discussed topics...maybe
there could be some sort of rewards system set up for answering
questions (like an ebay feedback concept) with no regard to the amount
of time things have been discussed?

- Tim
-- 
http://www.clampants.com
http://clampants.tumblr.com/
http://www.flickr.com/photos/clampants/

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] can you please discuss the effect of the US recession

2008-03-25 Thread Tim Lynch
On Tue, Mar 25, 2008 at 11:04 AM, Raminder Oberoi [EMAIL PROTECTED]
wrote:

 Report: Despite Economy, Web Will Grow in '08

 http://www.mediaweek.com/mw/news/recent_display.jsp?vnu_content_id=1003727162


I can't speak directly to the impact the current economic situation is
having on the contractors, but in the Boston area reports are that the
general IT industry is doing ok (in terms of jobs and hiring):

What Recession? Region's IT Economy is Booming (3/13/08)
http://www.xconomy.com/2008/03/13/what-recession-regions-it-economy-is-booming/

Talent Wars: How Boston-Area IT Companies Are Dealing With A Severe Staffing
Crunch (12/5/07)
http://www.xconomy.com/2007/12/05/talent-wars-how-boston-area-it-companies-are-dealing-with-a-severe-staffing-crunch/

- Tim

-- 
http://www.clampants.com
http://clampants.tumblr.com/
http://www.flickr.com/photos/clampants/

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Examples of web-based drag and drop functionality

2008-03-19 Thread Tim Lynch
On Wed, Mar 19, 2008 at 12:04 PM, Fine, David [EMAIL PROTECTED] wrote:

 I'm looking for public internet based websites (not fat client) that
 feature drag and drop functionality.  Anybody have any favorite examples
 to share?


Similar to iGoogle, there's Netvibes (my start page of choice -
http://www.netvibes.com )...which has some nice drag-and-drop functionality
(dragging widgets and panels, dragging items to new tabs, etc).  Probably
very similar to iGoogle.

Also, there is the classic example of the Netflix queue (
http://www.netflix.com/Queue - if you have an account)...which allows you to
reorder things nicely (though I've noticed performance issues recently with
a large queue).

 - Tim



-- 
http://www.clampants.com
http://clampants.tumblr.com/
http://www.flickr.com/photos/clampants/

Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Tim Wong from frog design articulates what it means to be an designer

2008-02-18 Thread Tim Wong
My apologies, for the what seems to be the wrong choice of words. To
me, 'intellectuals' are equivocal to those who think about their
designs to the extent that they can conceptualize, rather than latch
onto trends.

Re-reading what I wrote roughly 9 years ago, I can see validity as
well as the 'youthfulness' of my thoughts.

At the time, I had just gotten out of college and was learning that
to survive and to grow as a designer, to strive to be at your best,
wasn't about following the rules nor the visual 'wow' factor that
inspires many students, but the thinking behind that 'wow' factor.

I was learning that real-world design values, were much different
than those which I, and many of my colleagues at school had thought
them to be.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=26071



Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Does eye-tracking carry any real meaning?

2007-11-22 Thread Tim
It is indeed fascinating to read the comments to the original article
- but I don't think you need to concern yourself with them too much:

Thanks for the tips and advice...I hardly ever take into
consideration the audience%u2019s tendencies.

...


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=22825



*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://www.ixda.org/unsubscribe
List Guidelines  http://www.ixda.org/guidelines
List Help .. http://www.ixda.org/help


Re: [IxDA Discuss] Users ability with slider controls

2007-11-02 Thread Tim Minor
I dug about a bit after posting and came across Kayak and some other
sites. A few of them seem to have implemented sliders fairly
successfully and I agree that Kayak's tools feel pretty useful.

Yahoo is also experimenting with them in their new Mindset search
tool (http://mindset.research.yahoo.com/) and ShopSmart
(http://shopping.yahoo.com/smartsort/) and Amazon with their Diamond
Search tool (mentioned by Robert H above).

I'm not yet convinced that Mindset makes much sense - how do I know
where in the scale between 'shopping' and 'research' I need to
be? I guess the results are going to be key as always.

But in most of these cases the job of the slider is pretty advanced.
All I'm asking users to do is rate a product between one and ten
which I _hope_ is a much simpler task. (I'm reassured by Barbara's
findings that sliders were easily set.) The sliders I'm proposing
make up a significant portion of the page so hopefully they'll be
seen.

As well as having numbers on a graduated scale, I'm planning on
presenting the user with an updating number representing their vote.
I think this a requirement. Is there anything else that you consider
a must-have?

I just have a feeling that it's more satisfactory to use a slider
than poke about at radio controls or drop-downs.

Many thanks for comments so far!


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=22044



*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://gamma.ixda.org/unsubscribe
List Guidelines  http://gamma.ixda.org/guidelines
List Help .. http://gamma.ixda.org/help


[IxDA Discuss] Users ability with slider controls

2007-11-01 Thread Tim
Hello,

I wonder, does anyone know of / carried out / read any research into users'
familiarity and ability with slider controls?

This sort of thing for example:
http://wiki.script.aculo.us/scriptaculous/show/SliderDemo (although I don't
particularly like their implementation of them).

My feeling is, as long as it looks a lot like a slider and that the control
affords horizontal movement there enough real, physical sliders in the world
that people would have an understanding of how they work?

They feature in the Energy Saver in System Preferences in OS X for example
so guess at least a few people know how they work...

I'm trying to put together a rating tool, users rate a product on a scale of
1 to 10, and it seems to me that a slider fits the bill perfectly.

Clearly there needs to be graceful degradation for clients without
javascript but aside from that, does anyone have any comments?

Thanks in advance,
Tim

*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/


Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe  http://gamma.ixda.org/unsubscribe
List Guidelines  http://gamma.ixda.org/guidelines
List Help .. http://gamma.ixda.org/help