Re: [Flightgear-devel] Sockets

2002-02-11 Thread Alex Perry
Running FG under cygwin allows the socket output to be set to the broadcast address, 192.xxx.xxx.255. But under linux Fg returns an error that make_client_socket failed for the broadcast address. Looks like cygwin is faking it. Not necessarily. Did you declare that to be the broadcast

Re: [Flightgear-devel] Back to Linux

2002-02-10 Thread Alex Perry
so it sounds like it's best to leave the defaults alone and run from /usr/local/bin. And should one assume that by putting the base in /usr/local/FlightGear/ requires NO argument to set the root for fgfs Err, I've got my base in /usr/local/lib/FlightGear and I don't recall over-riding

Re: [Flightgear-devel] IMPORTANT ANNOUNCEMENT: UIUC Usage Change

2002-02-08 Thread Alex Perry
Anyway, like I said, I'll go with the flow on whatever the consensus is, but I would really prefer a situation where rm -rf Aircraft/whatever would remove an entire plane. Does it make sense? To me, yes. I would like every directory to contain a file that lists the relative path to every

Re: [Flightgear-devel] OT: Easy on the rudder there, Cowboy

2002-02-08 Thread Alex Perry
The statement in question is this: Many pilots have not been made aware that full rudder inputs, under certain conditions, can jeopardize the integrity of the vertical tail fin and that in some airline modes, rudder deflections can be achieved with relatively small pedal

[Flightgear-devel] Autonomous helicopter

2002-02-06 Thread Alex Perry
http://web.mit.edu/newsoffice/nr/2002/robochopper.html Their ground station seems to have telemetry but no visualization ... ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] plib on SuSE 7.3

2002-02-03 Thread Alex Perry
checking for gluLookedAt in -lGLU... (cached) no checking for gluLookedAt in -lMesaGlu... (cached) no checking for glutGetModifiers in -lfreeglut... (cached) no checking for glutGetModifiers in -lglut... (cached) no It's possible that those are static on SUSE, so aren't installed if

Re: My Bad (was Re: [Flightgear-devel] Post 0.7.9 priorities)

2002-02-03 Thread Alex Perry
So, what you are saying is that my having set the visibility to 90 statute miles was not a good thing? ;) Any ideas as to what I should expect for a worst-case visibility? The reason I chose such a large visibility is because the fog effect looked, to me, more like fog and less like

Re: [Flightgear-devel] Post 0.7.9 priorities

2002-02-02 Thread Alex Perry
Not being a pilot, I am sure that may visibility range is set too high If you want realistic numbers to try (for the US pacific coast) ... * Set the time to 3pm local and visisility to 6 statute miles. * Or 9am and 20 statute miles. * If you want to pretend it's a cold clear sunny day after

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-31 Thread Alex Perry
You don't expect a software rendering 386 to give decent frame rates, do you? Haven't tried that yet, because just the FGFS base is 50MB ... and that PC only has a 100MB HD. My 486 doesn't do very well, due to software 3D. If I come across an ISA 3D card spare, I try it ... it might be

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-31 Thread Alex Perry
To explain what Erik's talking about: You don't get an appropriate video card that you can use in an SGI for just $50. 2x 4 MByte Texture RAM to upgrade an Octane SSI to MXI cost more than $1000 - and you can't use FlightGear's textured scenerey without TRAM In my last job we ran a

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-31 Thread Alex Perry
Alex, what sgi hardware features are you referring to, and are these available on any of the machines our developers have access to? I'm still not sure what special graphics features sgi provides (that something like a mid-hi level geforce card doesn't) that we'd be interested in. I'm

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-31 Thread Alex Perry
Someone should actually go through all the entries and pick appropriate non-texture colors for each material. I thought it would be intresting to taket the average of all the pixels in the texture, but never got around to seeing how well that would work. But it's something you could then

Re: [Flightgear-devel] [OT] Developer configuration under Linux

2002-01-27 Thread Alex Perry
Hi Guys! Yerstaday i had to reinstall my linux and my second CD from mandrake linux distribution was scratched so i download missing developers (zlib,jpeg,png) packets from internet in rpm format and install them using rpmdrake utility but when i run ./configure script i see this results

Re: [Flightgear-devel] msvc6-win32-0.7.9 Ok

2002-01-27 Thread Alex Perry
Alex warns: JSBSim actually works very hard to simulate realistically and uses the processor; with logging turned on, it does significant disk I/O. If you're short of memory and having to swap, the extra disk load can crucify the performance of Windows to keep the application running. Jon

Re: [Flightgear-devel] [OT] Developer configuration under Linux

2002-01-27 Thread Alex Perry
From: Alex Perry [EMAIL PROTECTED] Under Debian, the headers for the compiler are separate from the binaries for runtime. Did you install both parts ? yes i've installed all parts from rpm packages I have library libpng.a and libpng.so in /usr/lib directory and when I installed runtime

Re: [Flightgear-devel] msvc6-win32-0.7.9 Ok

2002-01-27 Thread Alex Perry
Real time plotting is something I've always wanted to do. There is the remnant of a socket interface in FGfdmSocket, and it is/was used in FGOutput. I actually wrote a small program that accepted data from a JSBSim output stream a couple years ago. I haven't seen xoscope. What is it?

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-25 Thread Alex Perry
Alex Perry writes: Disused airfields are fairly common in the UK, can I suggest the ability to handle these is something add to the 'to do' list? Basically, we just need to support closed (X) runways, then make airports where all the runways are closed. CYOW, my home

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Alex Perry
From my research on the Web, the C172R default panel configuration (and the typical C172R for sale on the Web) comes with a simple GPS (not yet modelled), two NAVCOMM radios, ADF, transponder, and autopilot (no altitude control). There are two VOR gauges, one of which has a glidescope, and

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Alex Perry
In some ways, it was harder than it would be for a real pilot, since I didn't have the peripheral vision or the motion cues (I cannot feel when I'm in a slip, for example, or when I'm descending rapidly, and I cannot feel any force feedback from the controls). Don't be too sure; once you're

Re: [Flightgear-devel] [OT] Re: Open Source Nvidia Driver

2002-01-25 Thread Alex Perry
Open source software may also be tested, legally, also to airworthiness standards. And, by the FAA too. ..which leaves closed source software behind as, _un-certifiable_. That's true for various categories of avionics, which have coverage tests, but not for inspection and training tools,

Re: [Flightgear-devel] DME FYI

2002-01-25 Thread Alex Perry
We can, though -- what kind of a noise should it be? Kind of a fluttering noise; lots of burbling. In high engine power conditions for prop planes, there is another sound that is due to the prop disk loading being asymmetric when uncoordinated. The other reason for prop asymmetry is due to

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-24 Thread Alex Perry
Disused airfields are fairly common in the UK, can I suggest the ability to handle these is something add to the 'to do' list? Basically, we just need to support closed (X) runways, then make airports where all the runways are closed. CYOW, my home airport, has one closed runway itself.

Re: [Flightgear-devel] Disused Airfields and an Intro

2002-01-24 Thread Alex Perry
I'm not terribly familiar with the airport database code, but I can't believe these would be difficult to support. Just make up a few new runway textures with big yellow X's on them. The hard part will be finding the data for the ancient runway locations. Anyone? The NOS charting service

Re: [Flightgear-devel] Problems solved!

2002-01-22 Thread Alex Perry
Could we abandon MetaKit completely please? The 2.4.2-32 version which is supplied by SimGear doesn't compiler properly. I vote for using David's plain text sulution (at least for now). I don't recall David's solution. It seems to me that we're only using MK for doing simple record lookups

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-19 Thread Alex Perry
3. it uses a single audio buffer, instead of the commonly accepted dubbel buffering principle. The PLIB itself is single buffered, but that's ok because the sound driver itself on Linux and Windows (dunno about irix) is multi-buffered. ___

[Flightgear-devel] C172 JSBSim departure

2002-01-19 Thread Alex Perry
On the other machine, using current FGFS CVS stuff, takeoff works fine. What versions of stuff were you using and having trouble with ? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] ANN: Fuel

2002-01-19 Thread Alex Perry
Why? When you fill up the tanks at the airfield, does the pump count in pounds? I think a better solution would be to leave it as a volume measurement and setup a fuel weight-per-gallon value in the FDM. Having to set the fuel amount as a weight value seems non-intuitive to me. For light

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-18 Thread Alex Perry
I've twice committed a patch wich gets audio (sort of) working for Irix (audio realy is crap in plib anyway) but it didn't get included, without a reason, without any notice. It took me some consistent hassling, too. So plib devlopers can do their own business, but I'm moving on. Don't

Re: [Flightgear-devel] altitude hold problem

2002-01-15 Thread Alex Perry
On Tue, 2002-01-15 at 07:19, Christian Mayer wrote: What we really need here is for our resident flight control systems expert to whip us up a program for generating the control law gains based on the config file ... It's probably easier to adapt the autoconfiguration algorithms for PID

Re: [Flightgear-devel] altitude hold problem

2002-01-15 Thread Alex Perry
Well, JSBSim theoretically has the building blocks for an autopilot, same as for an FCS. I have mentioned before that this is one thing I'd like to add in. The caveat of course is not to break anything that currently exists, piss anyone off, or preclude some other FDM from working correctly.

Re: [Flightgear-devel] 0.7.9 freeze ?

2002-01-13 Thread Alex Perry
PS: Are there already some volunteers for LinuxTag? Show floor is open on 6 June to 9 June inclusive, in Karlsruhe Germany. I'm on the notification lists for the event. As far as I know, they are not accepting presentation topics or booth requests yet.

[Flightgear-devel] 0.7.9 freeze ?

2002-01-12 Thread Alex Perry
It would be nice if we could freeze and release 0.7.9 in the next two weeks. That way, people visiting the LWCE booth in New York will be able to download something that looks like the version being demonstrated at the show. Currently, the release is six months out of date, and a lot has changed

Re: [Flightgear-devel] VOR TO/FROM

2002-01-10 Thread Alex Perry
You are correct; I'll have to look at it too, now. I believe the to/from is independent of aircraft heading and only denotes position left or right of the orthogonal vector to the selected radial. ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] VOR TO/FROM

2002-01-10 Thread Alex Perry
Going thru the FG nav code for FG I noticed the To/From flag calculation in radiostack.cxx. I think it's ok; you might be confusing the nav_heading variable with the aircraft_heading variable; the former is simply the actual radial. Using the latter would give the behavior you're implying.

Re: [Flightgear-devel] Airports problem.

2002-01-07 Thread Alex Perry
I added some uruguayan airports to default.apt in the alphabetically corresponding place: I think you need to rebuild the relevant part of the scenery with the modified default.apt before using the airport. That'll give you runways. You also have to rebuild the database file, since that

[Flightgear-devel] newmat and small texture video cards

2002-01-07 Thread Alex Perry
It would be nice if the newmat.cxx would check some global property, set in the preferences.xml, to determine the highest resolution texture that is acceptable. That way, it can load whatever file is appropriate and (if needed) force a minimum mipmapping level on the basic texture. Any machine

Re: [Flightgear-devel] CVS problem

2002-01-07 Thread Alex Perry
I'm having problems with WinCVS I don't use it, but ... cvs checkout -P -d var/cvs/FlightGear-0.7 var/cvs/FlightGear-0.7 (in directory C:\FlightGear-0.7.8) Don't you need a leading slash inside the -d var and the module name is simply FlightGear without any additional elaboration.

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread Alex Perry
This sound system seems to work very well in Windows. Might be better than what is now used? Linuxable also. As a matter of policy, please review the mailing list archives before starting discussion threads on topics that have already been examined. Since the PLIB project is considering

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread Alex Perry
On my computer sound stops playing after 5s! PC/Win98. Surprised; it works fine on both my Linux and Windows machines. Are you running accelerated ? ... i.e. a framerate above 1 sec ? Do you have the engine running ? Have you tried using a nav radio ?

Re: [Flightgear-devel] OpenAL

2002-01-06 Thread Alex Perry
First, the obvious solution is not to run 1.2.x ... after all, the 1.4 series has been released stable. Second, from memory (back when I was running 1.2) the bug was only a problem with navaid sound effects. I have tested this several times .. even with my self compiled version. The sound

Re: [Flightgear-devel] Hello? Is anyone listening?

2002-01-05 Thread Alex Perry
Well, from _my_ point of view (aka PLIB and SimGear from CVS on Debian) it builds fine ... and has done for months. Can someone please give me an opinion on these, even if it's 'shut up Ross, you idiot!'. :) Well, I won't say that ... but my standard response is not much more helpful:

Re: [Flightgear-devel] Why not use FS2002 aircraft files?

2002-01-05 Thread Alex Perry
Sigh ... I just try to find a sim that makes the job. Hard to find! Different people have different goals for use of a simulator. If you can't find the simulator you want, then you have to write it, or pay someone to write the code you want to have available. There's a dozen projects out there

Re: [Flightgear-devel] FlightGear TLE

2002-01-05 Thread Alex Perry
Not true! I dispute that. All windows should be equal after 95. Yes, they should. No, they aren't. They all use the same WIN32 core. No, they don't. And they even run the same exe files! Yes, they do, but I don't see what that has to do with the filesystem. For a programmer there

Re: [Flightgear-devel] Why not use FS2002 aircraft files?

2002-01-05 Thread Alex Perry
Not to disagree with what you said lowsy physics. I think the word is lousy meaning infested with lice. Appropriate ? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] The bouncing plane

2002-01-03 Thread Alex Perry
For some reason I always envisioned flying through the ground like it wasn't even there, except once you arrive underneath it's all fire, and molten lava, and pitchforks, and screaming, and stuff, and it's all dark and you aren't allowed to climb back above the surface That's a good idea;

Re: [Flightgear-devel] Multiply displays and remote shutdown

2001-12-26 Thread Alex Perry
My question is how to auto shutdown slave computer when I power off master computer? Maybe write script that use rsh? I'd have the slaves ping the master's IP address every six seconds for a count of 10 (i.e. one minute). If no response whatsoever is received, shut down the machine. That

Re: [Flightgear-devel] Runway markers

2001-12-21 Thread Alex Perry
Yup, support for these sorts of signs is in the code, but right now you have to manually place them which is tedious. It would be nice to figure out an automated way to place the signs ... they wouldn't necessarily be true to life, but at least believable. But I haven't even thought about

Re: [Flightgear-devel] compass problem?

2001-12-21 Thread Alex Perry
I dont know if it is a realistic effect, but, since some cvs versions ago, the compass is stalled most of the time, so it is impossible to know the real magnetic heading. I find that most noticable with the C310 -- I wonder if it's because the accelerations (etc.) are much higher than

[Flightgear-devel] CVS ./configure fails

2001-12-21 Thread Alex Perry
$ ./configure creating cache ./config.cache ./configure: line 542: syntax error near unexpected token `AM_INIT_AUTOMAKE(FlightGear,' ./configure: line 542: `AM_INIT_AUTOMAKE(FlightGear, 0.7.9)' $ ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] CVS ./configure fails

2001-12-21 Thread Alex Perry
* [EMAIL PROTECTED] (Alex Perry) [2001.12.21 16:15]: $ ./configure creating cache ./config.cache ./configure: line 542: syntax error near unexpected token `AM_INIT_AUTOMAKE(FlightGear,' ./configure: line 542: `AM_INIT_AUTOMAKE(FlightGear, 0.7.9)' $ configure.in hasn't changed

Re: [Flightgear-devel] re manifold pressure

2001-12-21 Thread Alex Perry
The reason I wanted to add this feature was for aircraft fitted with variable pitch props. As it is, its a bit too easy to set a given rpm and manifold pressure for cruise. In the real world as the rpm is changed by changing the prop lever the manifold pressure should change very

Re: [Flightgear-devel] YAsim (repeat) patch

2001-12-21 Thread Alex Perry
No, you're switching it back. :-) We want it inside the xml/ directory just like it is in the simgear source tree. What's in CVS is correct. Make sure you update your Simgear sources too because the Makefiles have changed to fix the install location. True, sorry. I noticed that make

Re: [Flightgear-devel] buildings or planes?

2001-12-07 Thread Alex Perry
1. they make the airports easier to spot from a distance, and Yeah, but unless we put buildings everywhere, the airports will be too easy to find. It is already easier to spot airports on the simulator than they are in real life; let's not make it too trivial. 2. they give the user a

Re: [Flightgear-devel] buildings or planes?

2001-12-06 Thread Alex Perry
You see aircraft three ways ... Yes, of course. You are kind of biased, though Yeah, but think of it this way ... do you really think many people want to dogfight with C172s ? I mean, it's one thing to do a highres dogfight model of a fighter, or an aerobatic biplane ...

Re: [Flightgear-devel] buildings or planes?

2001-12-06 Thread Alex Perry
When did we get bullets, or collision detection? First things first. Collision detection (with bullets) is relatively easy. And anyway, I thought someone was implementing secondary aero bodies 8-) ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] GLX remote display on IRIX

2001-11-29 Thread Alex Perry
The one time I tried running flightgear between two linux boxes using glx, I was very successful. So I think you stand a good chance of working with linux - linux or sgi - sgi, but cross platform doesn't seem to work very well in my experience. The two big problems I've seen are ... 1. NV

Re: [Flightgear-devel] Re: GLX remote display on IRIX

2001-11-29 Thread Alex Perry
It might have something to do with endianness i guess ? I don't think so, as I was able to run 'glxgears' Linux - SGI (oder ISDN!), A lot of the problems happen when you start texturing ... and gears does not texture. Try running the arbtex demo or similar.

[Flightgear-devel] Training requirements for a sim

2001-11-28 Thread Alex Perry
Mentor, the monthly magazine of the National Association of Flight Instructors, recently ran an article that describes how a PCATD might be used to conduct 10 hours of basic instrument training. It's interesting to note what aspects can, and cannot, currently be performed using

[Flightgear-devel] Competition - SGI binary only [slightly OT]

2001-11-28 Thread Alex Perry
The SGI-based developers of FlightGear might be interested in this ... If we submit a team entry, do we all get free passes to the conference ? 8-) Subject: SGI Developer Edge - FLASH From: [EMAIL PROTECTED] D E V E L O P E RE D G E

[Flightgear-devel] Writing about it

2001-11-26 Thread Alex Perry
It occurs to me that some developers who're interested in FGFS having distributed simulation capabilities might want to see this ... http://spie.org/Conferences/Calls/02/or/confs/OR21.html Similarly, this conference stream seems aimed at Curt's work and the whole visual display XML

Re: [Flightgear-devel] Atlas source requires modification in the Makefilewrt sg libraries.

2001-11-26 Thread Alex Perry
I also tried getting Atlas up and running on my debian machine. The configure script should be checking for plib and simgear being present. In any case, atlas works fine with Debian; I'm using it under potato and woody. Although flightgear itself is packaged for Debian, I have no idea whether

Re: [Flightgear-devel] Elevators inoperative

2001-11-22 Thread Alex Perry
The controls work, but there is something wrong with the aero model; I thought it was that the elevators are incredibly weak, but that's not it. Try doing a straight power on stall, both for slow and for fast entry. It's so wrong, I'm not currently sure what to blame the effect on ...

Re: [Flightgear-devel] Float -- Double

2001-11-14 Thread Alex Perry
1) Bad idea? Good idea? Why? * If you use typedefs in a header file that are easy to switch over, * so that groups of calculation are consistently done in one mode, * and you don't do stuff that would pipeline on a vector machine, then it is easy to benchmark the effect. The impact should be

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