Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-19 Thread Vivian Meazza
Gijs, The 4th dimension has re-emerged. Anything else need fixing? I note that sliders seem partially broken here - the nasal binding doesn't work reliably. Vivian -Original Message- From: Gijs de Rooy [mailto:gijsr...@hotmail.com] Sent: 19 September 2010 10:26 To: FlightGe

Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-19 Thread Vivian Meazza
Willie wrote > > Well seeing as no-one has said they absolutely hate this, can we get it > merged into git, please? > > http://gitorious.org/~willief/fg/williefs-fgdata/commits/new-menu > > > On 09/09/10 10:17, willie wrote: > > A quick clarification re the keybord shortcuts - I I simply wan

Re: [Flightgear-devel] static array of std::string valid?

2010-09-14 Thread Vivian Meazza
Torsten Dreyer > > http://img832.imageshack.us/i/fgfsscreen0011.jpg/ > Yes - that doesn't look right. > There are two files responsible for setting the cloud layers: > FGDATA/Environment/metarinterpolator.xml > FGDATA/Environment/cloud-layers.xml > > if you run fgfs --log-level=info, can you co

Re: [Flightgear-devel] static array of std::string valid?

2010-09-14 Thread Vivian Meazza
Torsten Dreyer > > > Oh dear. The problem seems to be in the coverage column. All the global > > weather scenarios set all the correct data except the coverage. If I > > attempt to set those manually they set back to clear. > > > > 3d clouds work correctly if I select the scenario manual. They a

Re: [Flightgear-devel] static array of std::string valid?

2010-09-13 Thread Vivian Meazza
Torsten Dreyer > > > Under MSVC9 it compiles and builds OK (Pull from git a few minutes > old). > > > On the other hand, I can see no effect of METAR and the old 3d clouds > are > > > not displayed. In the GUI the clouds remain set at clear, and cannot > be > > > manually changed. > > > > Thanks f

Re: [Flightgear-devel] static array of std::string valid?

2010-09-13 Thread Vivian Meazza
Torsten Dreyer, > > the new METAR handler uses the following code > > static const string coverage_string[] = { >SGCloudLayer::SG_CLOUD_CLEAR_STRING, >SGCloudLayer::SG_CLOUD_FEW_STRING, >SGCloudLayer::SG_CLOUD_SCATTERED_STRING, >SGCloudLayer::SG_CLOUD_BROKEN_STRING, >SGCloud

Re: [Flightgear-devel] Global Weather

2010-09-13 Thread Vivian Meazza
Thorsten (with an H) wrote > > > I haven't fully tested all the options, but in general the frame rate > > cost seems very heavy. > > > Regarding frame-rates: yes, the Local-Weather implementation kills > > non-high-end systems (mine, too). > > I'm getting slightly frustrated here. I've spent m

Re: [Flightgear-devel] Global Weather

2010-09-13 Thread Vivian Meazza
HB-GRAL > Am 13.09.10 00:25, schrieb Torsten Dreyer: > >> > Should I really apply a patch from the forum before I use this menu? > >> > > >> > Thanks, Yves > > Hi Yves, > > > > these messages come from the "Local Weather" nasal based implementation. > The > > mentioned patch is not necessary t

Re: [Flightgear-devel] NASA 3D Models

2010-09-12 Thread Vivian Meazza
Jon S. Berndt wrote > > Can these be converted to the format that FlightGear uses - particularly > the > crawler, the VAB, and the launch complex - as well as the launch vehicle > models? > Reading the NASA guidelines it seems to be compatible with GPL, so I put the VAB is in git in Models/Stru

Re: [Flightgear-devel] NASA 3D Models

2010-09-12 Thread Vivian Meazza
Jon S. Berndt wrote > > Can these be converted to the format that FlightGear uses - particularly > the > crawler, the VAB, and the launch complex - as well as the launch vehicle > models? > Trivial task - about 30 secs work - here's one I did earlier in AC3D format http://img408.imageshack.us/

Re: [Flightgear-devel] about mp refueling

2010-08-30 Thread Vivian Meazza
Jean Pellotier wrote > Le 29/08/2010 11:16, Vivian Meazza a écrit : > > jean pellotier wrote > > > > > >> Le 28/08/2010 22:49, Vivian Meazza a écrit : > >> > >>> AFAIKS in the code an aircraft gets a TACAN if the callsign is MOBIL1 > >>

Re: [Flightgear-devel] about mp refueling

2010-08-29 Thread Vivian Meazza
jean pellotier wrote > > Le 28/08/2010 22:49, Vivian Meazza a écrit : > > > > AFAIKS in the code an aircraft gets a TACAN if the callsign is MOBIL1 > > (060X), MOBIL2 (061X), or MOBIL3 (062X). On the other hand if the > callsign > > includes MOBIL, it is

Re: [Flightgear-devel] about mp refueling

2010-08-28 Thread Vivian Meazza
jean pellotier > > > >> currently we can only refuel by mp behing a "MOBIL" plane, with a plane > >> having the "multiplay/tanker" set. > >> > >> here's a proposal that permit to use any callsign (yes i know in this > >> case the tanker will not have a tacan working), and any plane, for > >> exem

Re: [Flightgear-devel] about mp refueling

2010-08-28 Thread Vivian Meazza
jean pellotier wrote: > currently we can only refuel by mp behing a "MOBIL" plane, with a plane > having the "multiplay/tanker" set. > > here's a proposal that permit to use any callsign (yes i know in this > case the tanker will not have a tacan working), and any plane, for > exemple the tank

Re: [Flightgear-devel] GIT and FGDATA

2010-08-07 Thread Vivian Meazza
Hal V. Engel wrote > > On Saturday 07 August 2010 11:45:04 am Vivian Meazza wrote: > > Alan Teeder wrote > > > > > -- > > > From: "Alasdair" > > > Sent: Saturday, August 07, 201

Re: [Flightgear-devel] GIT and FGDATA

2010-08-07 Thread Vivian Meazza
Alan Teeder wrote > > -- > From: "Alasdair" > Sent: Saturday, August 07, 2010 10:47 AM > To: "FlightGear developers discussions" > > Cc: > Subject: Re: [Flightgear-devel] GIT and FGDATA > > > On Fri, 2010-08-06 at 07:59 -0600, dave perry wrote:

Re: [Flightgear-devel] Shaders and textures

2010-08-07 Thread Vivian Meazza
HB-GRAL wrote > > HB-GRAL schrieb: > > > > When I want to have more different croplands how should I go further > > with the crop shader? Building different crop.png's and cropcolors? How > > can I alter this textures/ornaments for cropland terrain? And is it also > > possible to add a relief/no

Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread Vivian Meazza
Alan Teeder wrote > > I am not seeing the slowdown. I just ran a simple script that updates > > simgear, flightgear source, and fgdata. I would estimate that the "git > > pull origin" run in fgdata took about 3 minutes. This performance has > > been typical for me. I ran System Monitor (F12)

Re: [Flightgear-devel] GIT and FGDATA

2010-08-06 Thread Vivian Meazza
Alan Teeder wrote > >> > > > > Same here. But the slow-down has been quicker than the increase in data > > over > > time. I am to be yet to be convinced that there isn't something else > going > > on besides the increase in the amount of data. I'm beginning to suspect > > that > > the whole concep

Re: [Flightgear-devel] GIT and FGDATA

2010-08-05 Thread Vivian Meazza
Alan Teeder wrote > Here Git works well for Simgear and Flightgear, but a sync/pull of Fgdata > kills either of my windows boxes. It has been getting slower and > slll and today has ground to a complete halt. > > Now that the aircraft directory can be defined separate from FGROOT

Re: [Flightgear-devel] "CLOUDS_BIN" implementation

2010-08-01 Thread Vivian Meazza
> -Original Message- > From: Vivian Meazza [mailto:vivian.mea...@lineone.net] > Sent: 01 August 2010 18:17 > To: 'FlightGear developers discussions' > Subject: RE: [Flightgear-devel] "CLOUDS_BIN" implementation > > > > > -Or

Re: [Flightgear-devel] "CLOUDS_BIN" implementation

2010-08-01 Thread Vivian Meazza
> -Original Message- > From: Alasdair [mailto:ali...@btinternet.com] > Sent: 01 August 2010 16:58 > To: FlightGear developers discussions > Subject: [Flightgear-devel] "CLOUDS_BIN" implementation > > With today's (Sunday, 01 August 2010) build from git(SG, FG and fgdata), > I am getting

Re: [Flightgear-devel] weather conditions and winds aloft notworking correctly..

2010-07-23 Thread Vivian Meazza
Curt, Using the same comparison here between the submodel wind and the particle wind, there is still an error. The particle contrail is still at an angle to the aircraft axis. I will investigate some more. Vivian -Original Message- From: Curtis Olson [mailto:curtol...@gmail

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-21 Thread Vivian Meazza
Hi Curt, and Torsten My initial investigations have turned up this in environment_mgr.cxx : osg::Vec3 windVec(-_environment->get_wind_from_north_fps(), -_environment->get_wind_from_east_fps(), _environment->get_wind_from_down_fps()); simgear::Partic

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-21 Thread Vivian Meazza
wind is either being applied in the wrong direction, or the particles are in the wrong frame of reference, or possibly there is no wind applied at all. Whatever the reason, there is demonstrably a bug somewhere in particles. Vivian -Original Message- From: Vivian Meazza

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-21 Thread Vivian Meazza
ppearance) they do seem to move as expected, that is to say, directly along the axis of the aircraft. HTH Vivian -Original Message----- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 20 July 2010 08:51 To: 'FlightGear developers discussions' Subject: RE: [

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-20 Thread Vivian Meazza
Hi Curt, I'm working on implementing contrails, using both particles and submodels, and I'm seeing the same bug. I also see that particles do not move in the direction indicated by the windsocks. I have long since reported that there seems to be an error in the particle wind - I think that the

Re: [Flightgear-devel] Black and White

2010-05-07 Thread Vivian Meazza
Innis, Yes and yes: it's caused by the updated default value for ambient light level. Some AI models have not been updated. Neither have some of the main models either btw. Vivian -Original Message- From: Innis Cunningham [mailto:inn...@hotmail.com] Sent: 07 May 2010 13:26 To:

Re: [Flightgear-devel] New Effects on OSX

2010-04-21 Thread Vivian Meazza
Yves wrote > -Original Message- > From: HB-GRAL [mailto:flightg...@sablonier.ch] > Sent: 21 April 2010 21:35 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] New Effects on OSX > > Vivian Meazza schrieb: > > If you are seeing linker e

Re: [Flightgear-devel] New Effects on OSX

2010-04-21 Thread Vivian Meazza
Tat wrote: > > This is a problem related to your ATI card (or its driver) I guess. > > The same thing happens on my old MacBook Pro with ATI Radeon X1600 while > using default 2.0.0 base package. This has happened since a few months > back (before 2.0.0 release), so I modified the shader scripts

Re: [Flightgear-devel] New reelase(?) (Was: User selectablequalitylevel for effects)

2010-04-12 Thread Vivian Meazza
I wrote: > > > > > Frederic Bouvier > > > > > > > > Le 11/04/2010 11:21, Erik Hofman a écrit : > > > > Frederic Bouvier wrote: > > > > > > > >> Hi, > > > >> > > > >> I commited changes to help users to tune their rendering quality > > > >> according to their available hardware. As a picture is wo

Re: [Flightgear-devel] New reelase(?) (Was: User selectable qualitylevel for effects)

2010-04-12 Thread Vivian Meazza
I wrote > > Frederic Bouvier > > > > > Le 11/04/2010 11:21, Erik Hofman a écrit : > > > Frederic Bouvier wrote: > > > > > >> Hi, > > >> > > >> I commited changes to help users to tune their rendering quality > > >> according to their available hardware. As a picture is worth a > thousand > > >>

Re: [Flightgear-devel] New reelase(?) (Was: User selectable quality level for effects)

2010-04-11 Thread Vivian Meazza
Frederic Bouvier > > Le 11/04/2010 11:21, Erik Hofman a écrit : > > Frederic Bouvier wrote: > > > >> Hi, > >> > >> I commited changes to help users to tune their rendering quality > >> according to their available hardware. As a picture is worth a thousand > >> words, see : > >> http://frbouvi.fr

Re: [Flightgear-devel] New Reflection Shader- Very Nice but....

2010-04-07 Thread Vivian Meazza
Heiko Schulz > -Original Message- > > The last two screenshots for today- this time the Ec135: > > www.hoerbird.net/EC135_shader.jpg > www.hoerbird.net/EC135_shader2.jpg > And not wishing to be outdone here are 2 post bugfix: ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/B29-closeup1.png

Re: [Flightgear-devel] New Reflection Shader- Very Nice but....

2010-04-07 Thread Vivian Meazza
> Heiko Schulz > > > > With Fred_s new binaries from yesterday I wanted to try the new > > reflection-shader. > > Updated all datas- matching to the right date; updated all needed > > Textures; even updated the Nvidea Driver, so it is working now! :-) > > > > Some (maybe) bugs I found together wi

Re: [Flightgear-devel] New Reflection Shader- Very Nice but....

2010-04-07 Thread Vivian Meazza
Heiko Schulz > > With Fred_s new binaries from yesterday I wanted to try the new > reflection-shader. > Updated all datas- matching to the right date; updated all needed > Textures; even updated the Nvidea Driver, so it is working now! :-) > > Some (maybe) bugs I found together with some questi

[Flightgear-devel] FW: Reflection Map

2010-04-03 Thread Vivian Meazza
Heiko > > Yup - it does - I had to adjust some of the levels, but it > > works fine. > > Ah, I see. Great to hear- this will push us a bit higher. > > > > > > > Any weather will do - we need all sorts. > > > > Fine- it is just because my camera don't like rain.;-) > I'm certified unfit for wo

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freezewithout any log entry and freeze with a black screen

2010-03-30 Thread Vivian Meazza
Oliver, The patch has been available since Sunday. There is no delay – it always takes this long. Vivian -Original Message- From: Oliver Thurau [mailto:oli.thu...@googlemail.com] Sent: 30 March 2010 21:29 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] CVS

Re: [Flightgear-devel] Reflection Shader

2010-03-29 Thread Vivian Meazza
David Megginson > > Wow -- looks amazing! I wonder what that would do to my framerate > with my laptop's poor little ATI HD 3200 card? > > > All the best, > > > David > > On Mon, Mar 29, 2010 at 5:50 AM, Vivian Meazza > wrote: > > Hi, >

[Flightgear-devel] Reflection Shader

2010-03-29 Thread Vivian Meazza
Hi, Lauri Peltonen and I have been working on a reflection effect: ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/LightningF1-1.png ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/LightningF1.png This uses a generic fair-weather environment map, currently 6 images. We are working on using a "cube-cross"

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-26 Thread Vivian Meazza
Alan Teeder > Problem now solved !! > > In Lighning-electrical.nas, line 378 > if(bus_volts > 114){setprop("instrumentation/radar/switch","on" );} > > Setting this to "on" crashes Flightgear on both my computers here. > > I can do the same by setting the property from the "Browse Intern

Re: [Flightgear-devel] Sponsorship letter idea

2010-03-26 Thread Vivian Meazza
> -Original Message- > From: Pete Morgan [mailto:ac...@daffodil.uk.com] > Sent: 26 March 2010 02:40 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Sponsorship letter idea > > Dear Richard Branston, > > I'm sending this letter as an individual and am representing F

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-25 Thread Vivian Meazza
Alan Teeder > Thanks for all the responses. > > I have done a lot more playing around this evening. > > It seems to be to do with generator/battery/external power switching. > > I can remove the problem by artificially setting a constant voltage on the > master bus and inhibiting bus switchin

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-25 Thread Vivian Meazza
Alan Teeder > Tim > > I should have been a bit clearer in my last post I was talking about FG > crashing when I open up the Lightning Engines. > > I have tried turning off shades from the FG menu bar, but this does not > come > up until after the glFrontFacing errors so I have seen no change. Th

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-25 Thread Vivian Meazza
Frederic Bouvier > > - "Vivian Meazza" a écrit : > > Frederic Bouvier > > > > > - "Vivian Meazza" a écrit : > > > > I have seen something like this if I add the tag to a > > > > model shader. works fine in a terra

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-25 Thread Vivian Meazza
Frederic Bouvier > - "Vivian Meazza" a écrit : > > I have seen something like this if I add the tag to a > > model shader. works fine in a terrain shader. > > However as default you should not be using any model shader > > with . > > What ? W

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-25 Thread Vivian Meazza
- > From: "James Turner" > Sent: Wednesday, March 24, 2010 10:20 PM > To: "FlightGear developers discussions" > > Subject: Re: [Flightgear-devel] English Electric Lightning no longer runs > > > > > On 24 Mar 2010, at 22:09, Vivian M

Re: [Flightgear-devel] English Electric Lightning no longer runs

2010-03-24 Thread Vivian Meazza
Alan Teeder wrote > Using latest CVS on windows . > > The EE Lightning aircraft starts OK, all controls and views seem normal, > but when the engines reach about 60% rpm Flightgear crashes. This fault > is > quite new and was not here about one month ago. > > For many month now I have been una

Re: [Flightgear-devel] News from FlightProSim!

2010-03-17 Thread Vivian Meazza
Patrice Poly > > I have been reading the mail archive and forums about this story, then > went on the FPS website and read their disclaimer. > > >From what I saw, and given that my understanding of GPL and copyrights > might be wrong, here are my thoughts : > > I think what this person(s) do he

Re: [Flightgear-devel] Shaders experiments

2010-03-13 Thread Vivian Meazza
Frederic Bouvier wrote: > > Le 01/03/2010 00:22, Vivian Meazza a écrit : > > I think both effects should be in cvs so that we can do a bit of > testing. We > > can then make some informed comment. > > > > The urban shader is in CVS. I find that the houses are t

Re: [Flightgear-devel] Google Summer of Code

2010-03-10 Thread Vivian Meazza
Stuart Buchanan wrote > > On Wed, Mar 10, 2010 at 12:01 PM, Pete Morgan wrote: > > > > Curtis Olson wrote: > > > One more thing we need.  I need someone to sign up on the google > > > summer of code page and create an ID for themselves.  The applications > > > requires a "backup admin" link id an

Re: [Flightgear-devel] Web Site

2010-03-08 Thread Vivian Meazza
Pete Morgan wrote > > Have developed the idea a bit further. > > http://fg-www.appspot.com/ > > idea is to have a dedicated aircraft and Online site also > > > is this worth pursuing ? Its quite neat and developer friendly on the > Google App Engine. > > pete > > Curtis Olson wrote: > > O

Re: [Flightgear-devel] Web Site

2010-03-06 Thread Vivian Meazza
Erik Hofman wrote > > Pete Morgan wrote: > > http://fg-aircraft.appspot.com/idea/ > > > > Am not a graphic designer ;-( > > Nicely integrated! I like it a lot. > > Erik > Me too! Who needs graphic designers to muck up an engineer's solution :-)? Nice functionality. Keep on working on it - th

Re: [Flightgear-devel] Shaders experiments

2010-02-28 Thread Vivian Meazza
Frederic Bouvier wrote > -Original Message- > From: [mailto:fredfgf...@free.fr] > Sent: 28 February 2010 22:41 > To: Flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] Shaders experiments > > What do you think of this effect : > > http://www.youtube.com/watch?v=kUyH-4c0

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-24 Thread Vivian Meazza
Durk Talsma wrote > > On Wednesday 24 February 2010 09:36:40 pm Durk Talsma wrote: > > or less officially sanctified) livery repository has been set up. > Sorry, should be "sanctioned". :-) > Freudian slip perhaps? :-) Vivian ---

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-24 Thread Vivian Meazza
Martin Spott wrote > Peter Brown wrote: > > > It's the Fouga Magister, from GRTux's site. > > I see, so it's his distinct, private adventure, not part of The > FlightGear Project. Right ? > And the copyright belongs to Gerard I assume. We really can't use someone else's pictures of a model whi

Re: [Flightgear-devel] VC90 compile fail in WaypointList.cxx

2010-02-22 Thread Vivian Meazza
Vivian Meazza wrote > > Alan Teeder wrote > > > >From this morning´s CVS I now get this with VC++ 2008 :- > > > > -- Build started: Project: FlightGear, Configuration: Release > > Win32 -- > > Compiling... > > WaypointList.cxx > >

Re: [Flightgear-devel] VC90 compile fail in WaypointList.cxx

2010-02-22 Thread Vivian Meazza
Alan Teeder wrote > >From this morning´s CVS I now get this with VC++ 2008 :- > > -- Build started: Project: FlightGear, Configuration: Release > Win32 -- > Compiling... > WaypointList.cxx > ..\..\..\src\GUI\WaypointList.cxx(112) : error C2057: expected constant > expression > ..\..\..\sr

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-19 Thread Vivian Meazza
Erik Hofman wrote > -Original Message- > From: [mailto:e...@ehofman.com] > Sent: 19 February 2010 08:49 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Proposed new set of splash screens > > I've created a new set of splash screens based on the images Durk > created

Re: [Flightgear-devel] CVS:data/Input/Joysticks/SpeedLinkblack-widow.xml, NONE, 1.1

2010-02-12 Thread Vivian Meazza
Melchior > > * Vivian Meazza -- Friday 12 February 2010: > > Tell me what Vista calls it in English, and I'll add it. > > You completely miss the point. "Microsoft-PC-Joysticktreiber" is a generic > name that will probably be detected by plib <1.8.6 for

Re: [Flightgear-devel] CVS:data/Input/Joysticks/SpeedLinkblack-widow.xml, NONE, 1.1

2010-02-12 Thread Vivian Meazza
Melchior, > * Vivian Meazza -- Friday 12 February 2010: > > It's an option - we're not racist here :-). We should look after > everyone. > > OK, let me put it that way: it's a bug. Not that I really care ... > > m. Tell me what Vista c

Re: [Flightgear-devel] CVS: data/Input/Joysticks/SpeedLinkblack-widow.xml, NONE, 1.1

2010-02-12 Thread Vivian Meazza
Melchior wrote > > * Vivian Meazza -- Friday 12 February 2010: > > > > Microsoft-PC-Joysticktreiber > > So we have a new default joystick on German MS Vista installations? > Funny idea ... > > m. It's an option - we're not racist

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary ofChangeLog

2010-02-08 Thread Vivian Meazza
Durk wrote: > Hi all, > > FlightGear 2.0 should be out any minute now. While waiting for the > official files to appear on the server, I have drafted a short summary of > the ChangeLogs. Please have a look and see whether I missed anything or > accidentally included incorrect information. > > che

[Flightgear-devel] Stencil Lighting

2010-02-01 Thread Vivian Meazza
Hi All Lauri Peltonen (aka Zan) has produced a stencil shader which can be used to simulate the light cone of Taxi or Landing lights, or Floodlights for airport aprons. The possibilities are endless. I have put together a demo using the Buccaneer - some screenshots are here: ftp://ftp.abbey

Re: [Flightgear-devel] New Screenshots for Version 2.0

2010-01-30 Thread Vivian Meazza
Durk wrote > Hi All, > > Last week, I've been trying to capture the new graphical features of > FlightGear in a few screen shots. Please find a pre selection here: > > http://www.xs4all.nl/~dtalsma/fgfs2.0/ > > I hope that others will also join in and contribute a few images for our > officia

Re: [Flightgear-devel] OSG Light

2010-01-30 Thread Vivian Meazza
Victhor, Lauri Peltonen (aka Zan) and I have been working on a light using the OSG stencil technique (Lauri did all the hard and difficult stuff): ftp://ftp.abbeytheatre2.org.uk/fgfs/Screen-shots/lightcone7.jpg It’s as unlikely a light as you can find: The edges are hard, and while

Re: [Flightgear-devel] Win32-built -Towards the new Release

2010-01-11 Thread Vivian Meazza
especially on fly-by-view sound devices are visible here. Doppler is sort of working, but badly, and nothing like as well as we used to have. > > > > Or is this all because of different sources (official-CVS vs unofficial- > GIT)? Official cvs-head here, although I have tried to use gi

Re: [Flightgear-devel] Towards the new Release

2010-01-06 Thread Vivian Meazza
Vivian Meazza > Durk Talsma > > > > Hi Folks, > > > > Well, if some of you might have noticed, the release process is going > > somewhat > > slower than we had all hoped for I would just like to give a quick heads > > up > > though. > &g

Re: [Flightgear-devel] Towards the new Release

2010-01-05 Thread Vivian Meazza
> So, I would like to explore some possibilities on how to do this. I have > succesfully compiled FlightGear on windows in the past, but this was > nowhere > as advanced as the setup that Fred was able to provide. I know that a few > people have experience in building on windows (V

Re: [Flightgear-devel] Windows Build Problems

2010-01-04 Thread Vivian Meazza
Christian, FG-cvs build on MSVC9 is indeed broken atm - I have forward a patch to Tim Moore, but it seems to have gone down a black hole in hyperspace. Geoff McLane's instructions more or less work, the ones on the wiki have definitely been overtaken by events. That said, I can let you

Re: [Flightgear-devel] Windows CVS update warnings

2010-01-02 Thread Vivian Meazza
Alan Teeder wrote > > I am using TortoiseCVS > > >From here I see the same as you with both A380.rgb and a380.rgb at > http://cvs.flightgear.org/viewvc/data/Aircraft/A380/Models/ > > I deleted the A380 directory and re-ran CVS, but no conflicts and A380.rgb > and not a380.rgb appeared in A380/m

Re: [Flightgear-devel] CVS: source/src/Scripting NasalSys.cxx, 1.129, 1.130

2009-12-19 Thread Vivian Meazza
Melchior FRANZ wrote > > * James Turner -- Saturday 19 December 2009: > > - HASHSET("ils-frequency-mhz", 3, naNum(rwy->ILS()->get_freq() > / 100.0)); > > + HASHSET("ils-frequency-mhz", 17, naNum(rwy->ILS()->get_freq() > / 100.0)); > > Still wrong. Since when do we use minus sign

Re: [Flightgear-devel] Flight Gear on Windows

2009-12-16 Thread Vivian Meazza
Alan wrote > -- > From: "Alan Teeder" > Sent: Wednesday, December 16, 2009 11:37 AM > To: "FlightGear developers discussions" > > Subject: Re: [Flightgear-devel] Flight Gear on Windows > > > On the other hand probably most newcomers to Flightgear

Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-15 Thread Vivian Meazza
Stuart wrote: > -Original Message- snip ... > ... snip > FlightGear Flight Pro Sim Statement (v1.2): > > As many people will be aware, there is a new flight simulator product that > is being heavily > marketed at the moment - Flight Pro Sim. As it is almost entirely based on > FlightG

Re: [Flightgear-devel] Flight Gear on Windows

2009-12-14 Thread Vivian Meazza
Erik wrote > Alan Teeder wrote: > > I am no longer seeing the first two bugs which seem to have been sorted > > out this week, but do have a similar problem with sound. See my thread > > with Eric. > > Is this something I need to look after or is it a matter of finding the > proper compile option

Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URLverification patch)

2009-12-14 Thread Vivian Meazza
Stuart Buchanan wrote > Durk wrote: > > On Sunday 13 December 2009 10:16:24 pm Stuart Buchanan wrote: > > > A clear statement would > > > a) provide a good reference point for any further discussion outside > of the > > > community, rather than various people making different comments. > > > > >

Re: [Flightgear-devel] Flight Gear on Windows

2009-12-11 Thread Vivian Meazza
Geoff, I agree with all you have said, but would add the following: The reset bug has been sorted. The crash-on-exit bug has probably been sorted, but I haven't had time to test it yet. I don't see the red/orange effect you report. There is a binary here - a few days old, and

Re: [Flightgear-devel] YASim and dedicated fuel tanks

2009-12-07 Thread Vivian Meazza
syd adams wrote > > Im afraid I cant help here , but Ive wanted the same option ,I just > never looked too deeply at the code. > It would be nice too , to have a fuel "valve" to control and shutoff > fuel (pressure ?) even with fuel in the tanksl. I'll do some reading It can all be done in Nasal

Re: [Flightgear-devel] Not really a bug, sort of, I think?

2009-12-05 Thread Vivian Meazza
Rob, See the airport train at KSFO which has just been uploaded to cvs. Use --ai-scenario=KSFO_AirTrain to see it. Of course - this isn't an answer to your query. Vivian -Original Message- From: Rob Shearman, Jr. [mailto:rmsj...@yahoo.com] Sent: 05 December 2009 22:11 To: Flig

Re: [Flightgear-devel] Runtime selection of sound device

2009-11-30 Thread Vivian Meazza
Erik Hofman > James Turner wrote: > > Nice work! And the preference / settings changes too - I know this is > painful work, but it's long overdue and will really help make using FG > more pleasant for lots of people. > > Thanks, It's not yet perfect but already usable as it is. > > > Incidentall

[Flightgear-devel] Vinson Battle Group

2009-11-25 Thread Vivian Meazza
Hi, Alexis Bory and I have been busy adding eye-candy out at sea: ftp://ftp.abbeytheatre2.org.uk/fgfs/MP-Carrier/SAR-Helo-1.png ftp://ftp.abbeytheatre2.org.uk/fgfs/MP-Carrier/SAR-Helo-2.png So far we have kept the impact on frame-rate to negligible proportions. We plan a bit more, but how much

Re: [Flightgear-devel] trees

2009-11-25 Thread Vivian Meazza
Syd Adams wrote > Hi Tim , just did another update . clouds still hide trees on the > horizon , but the trees themselves work like they did before ... > thanks > > On 11/24/09, syd adams wrote: > > I'll give it another try after work ... I should have mentioned that > > this was the git versi

Re: [Flightgear-devel] boost library version

2009-11-19 Thread Vivian Meazza
> -Original Message- > From: Geoff McLane [mailto:ubu...@geoffair.info] > Sent: 19 November 2009 16:52 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] boost library version > > On Thu, 2009-11-19 at 16:02 +

Re: [Flightgear-devel] boost library version

2009-11-19 Thread Vivian Meazza
Geoff McLane > > On Thu, 2009-11-19 at 00:18 +1100, George Patterson wrote: > > 2009/11/17 Diego Fernando Rodríguez Varón : > > > Hello everyone. > > > > > > I was experiencing the segmentation fault reported by Nicolas before > so I just tried updating and compiling. But I get the following erro

Re: [Flightgear-devel] SoundSystem continued

2009-11-16 Thread Vivian Meazza
Dave wrote > Vivian Meazza wrote: > > MSVC9 is available for free download. I don't know if using that would > help. > > FG builds and runs with that here, although I do get a segfault on > reset, > > which I have only just noticed. > > > > (MSVC10 B

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-16 Thread Vivian Meazza
Stuart Buchanan wrote > -Original Message- > From: [mailto:stuart_d_bucha...@yahoo.co.uk] > Sent: 16 November 2009 12:44 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Ignoring MP pilots > > Pete Morgan wrote: > > > Seperate ports are gonna be a problem with fi

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-16 Thread Vivian Meazza
p://wiki.flightgear.org/> .. Fighters on a mission This group is dedicated to flying military aircrafts, simulating missions and dogfights. Tom On Sat, Nov 14, 2009 at 1:56 PM, Vivian Meazza wrote: Pete Morgan > Tom P wrote: > > Hi Torsten > > > > That's an inte

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
Csaba Halász wrote: > > On Sun, Nov 15, 2009 at 11:18 AM, Hans Janssen > wrote: > > > > I just did a build from cvs and did a quik run on KSFO with the c172 > > witch seems to be ok, but running at an airport that is not in the base > > pkg, like EHLE or EDDI, it starts but stays at the splash s

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
I wrote > Tim Moore > > > > On 11/15/2009 10:04 AM, Martin Spott wrote: > > > "Vivian Meazza" wrote: > > >> Tim Moore wrote > > > > > >>> This requires updating flightgear, simgear, and data. Also, version > > 1.37 of

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
Tim Moore > On 11/15/2009 10:04 AM, Martin Spott wrote: > > "Vivian Meazza" wrote: > >> Tim Moore wrote > > > >>> This requires updating flightgear, simgear, and data. Also, version > 1.37 of Boost > >>> is now required. > > &g

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
Tim Moore wrote > I've just checked in code that applies effects to all models in FG. > There's no > documentation yet for how to use new features -- and not really any > examples > either; I want to shake out what the changes may have broken first. > Animations, > particularly material animatio

Re: [Flightgear-devel] FlightGear MSVC9 Executable

2009-11-14 Thread Vivian Meazza
Josef wrote: > Hi Vivian, > > could you offer your release in a simple zip file as well please? > > Kind Regards, > > Josef > > 2009/11/13 Vivian Meazza : > > Hi All, > > > > I'm trying some magic ju ju to make Fred re-appear :-). I've

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-14 Thread Vivian Meazza
Pete Morgan > Tom P wrote: > > Hi Torsten > > > > That's an interesting concept, I was thinking about groups as well. > > > > But instead of writing extra code on top of the current client and > server, > > could we use different ports on the server? > > > > Let me explain: if I understand correct

Re: [Flightgear-devel] Daily FG .deb

2009-11-14 Thread Vivian Meazza
Erik wrote > Stuart Buchanan wrote: > > However, reading further down, I think you're concerned about the > effects of letting > > lots of children loose in the MP Environment. If you are particularly > concerned, > > you could always run your own MP server. > > Reading the blog from FS Weekend

[Flightgear-devel] FlightGear MSVC9 Executable

2009-11-13 Thread Vivian Meazza
Hi All, I'm trying some magic ju ju to make Fred re-appear :-). I've put together an install package for Windows based on today's cvs-head here: ftp://ftp.abbeytheatre2.org.uk/fgfs/executable/fgsetup-cvs-20090913.exe It has known bugs in the Route Manager area - sorry. And I have chosen not to i

Re: [Flightgear-devel] SoundSystem continued

2009-11-13 Thread Vivian Meazza
Dave wrote > -Original Message- > From: daveluff [mailto:davel...@ntlworld.com] > Sent: 12 November 2009 22:26 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] SoundSystem continued > > Alasdair Campbell wrote: > > >On Mon, 2009-11-09 at 14:56 +, James Turner

[Flightgear-devel] Maritime Models

2009-11-07 Thread Vivian Meazza
Hi All, Alexis does it again: ftp://ftp.abbeytheatre2.org.uk/fgfs/Maritime/deck-park.png Vivian -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, inte

[Flightgear-devel] Update to FFG7 - Oliver Hazard Perry

2009-11-05 Thread Vivian Meazza
Hi, All, Alexis Bory has just provided us with an update to the FFG 7 model. It is so good I thought it worth posting a short note. You can see it here: ftp://ftp.abbeytheatre2.org.uk/fgfs/Maritime/FFG-7.png This will form part of the USS Vinson Battle Group which we are in the process of build

Re: [Flightgear-devel] [GIT] various fixes including atcvoice, commlist and nans

2009-10-25 Thread Vivian Meazza
Csaba Halász > Hi! > > I have made some updates available from my gitorious repo (URL: > http://gitorious.org/~jester), on various branches. Here is a little > summary: > > * branch atcvoice: has a cleaned-up version of > FGATCVoice::WriteMessage synced to the current state of the sound > syst

Re: [Flightgear-devel] Fwd: [Flightgear-cvslogs] CVS:

2009-10-25 Thread Vivian Meazza
Detlef Faber > First: > > > We are all pretty capable of judging the end of a sentence by the usual > orthographic. There is really no need to express a sentence end by an > additional PERIOD. > > > Am Samstag, den 24.10.2009, 22:04 + schrieb Martin Spott: > > Erik Hofman wrote: > > > > >

<    1   2   3   4   5   6   7   8   9   10   >