Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Erik Hofman
Heiko Schulz wrote: >> Sound >> * assignment of sound sources to external objects >> (i.e. AI controlled aircraft) > > How can we do that? So much as I know it isn't documented yet and still in > work? Indeed, I haven't looked at that part yet. It is designed to allow easy addition of it th

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread James Sleeman
On 09/02/10 16:24, Rob Shearman, Jr. wrote: "Wild fires, which can be extinguished by firefighter planes" Should be: firefighter aircraft probably? -- The Planet: dedicated and managed hosting, cloud storage, colocat

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Rob Shearman, Jr.
Durk, How exciting! Just a couple minor typos: "Humidity and other whether effects" should read "Humidity and other weather effects" "A more effient ground cache" should read "A more efficient ground cache" "Winds over mountaineous areas" should read "Winds over mountainous areas" (unless tha

Re: [Flightgear-devel] configuration snafu (John Denker)

2010-02-08 Thread Sid Boyce
On 09/02/10 00:57, flightgear-devel-requ...@lists.sourceforge.net wrote: On openSUSE 11.3 Milestone 1 x86_64, I couldn't coax it into looking in /usr/local/lib64. config.log:- configure:16223: gcc -o conftest -g -O2 -D_REENTRANT -I/usr/local/include -L/usr/local/lib -L/usr/X11R6/lib conftest.c -lOp

Re: [Flightgear-devel] memory hemorrhage

2010-02-08 Thread Victhor
Me included. I don't know if you have seen the screenshots topic in the forum, but I posted an image of an iPad sitting on a desk in the Carreidas 160(which I've been working on quite hard lately). I get a ton of these messages, obviously because the textures aren't of the optimum size(square?), an

Re: [Flightgear-devel] memory hemorrhage

2010-02-08 Thread syd adams
I agree that there should be some sort of standard or rule for models, aircraft,texture size, etc, if it's to be included , since Im not sure of the limitations myself ... I've seen a few occasions where FG has to rescale a texture because of an oddball texture size. Cheers On Mon, Feb 8, 2010

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Chris Wilkinson
Hi there, Its an impressive list of improvements/additions, but is there any progress towards getting shadows working? Reimplementation of those in my humble opninion would be the final layer of icing on an already very tasty cake... :-) Kind regards, Chris Wilkinson, YBBN/BNE.

[Flightgear-devel] YASim engine simulation

2010-02-08 Thread Victhor
I find the jet engine simulation in YASim pretty weird, the main issue is the lack of flat-rating property(present in the YASim turboprops), and the strange fact that jets run all the time, and can't be turned off, unless you run out of fuel. Also turboprops, while these can be turned off and have

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Csaba Halász
On Mon, Feb 8, 2010 at 10:20 PM, John Denker wrote: > On 02/08/2010 10:58 AM, Geoff McLane wrote: > >> If you had read the screen during the >> ./configure ... step you would have seen >> something like :- >> Checking for osgGetVersion in -losg: no >> That 'no' is a 'clear indication' of trouble >

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Scott Hamilton
On Mon, 2010-02-08 at 22:48 +0100, Durk Talsma wrote: A very nice, small, but important feature from Torsten (I think from memory) was the animation using OSG Text. I use this a lot now... S. > Hi all, > > FlightGear 2.0 should be out any minute now. While waiting for the offi

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary ofChangeLog

2010-02-08 Thread Vivian Meazza
Durk wrote: > Hi all, > > FlightGear 2.0 should be out any minute now. While waiting for the > official files to appear on the server, I have drafted a short summary of > the ChangeLogs. Please have a look and see whether I missed anything or > accidentally included incorrect information. > > che

Re: [Flightgear-devel] memory hemorrhage

2010-02-08 Thread Heiko Schulz
Hi, > Many of the specific > and generic building models are layed out in a way > that's non-optimal for OSG and OpenGL, with separate > objects and textures for each wall of the building. At least this is easy to fix in Blender. "Consolidate into one image" is the keyword. Nethertheless I won

Re: [Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Heiko Schulz
> Hi all, > > FlightGear 2.0 should be out any minute now. While waiting > for the official files to appear on the server, I have > drafted a short summary of the ChangeLogs. Please have a > look and see whether I missed anything or > accidentally included incorrect information. Great! O.k.:

[Flightgear-devel] scenery bug: KSQL stray building

2010-02-08 Thread John Denker
At KSQL there is reproducibly a building sitting partially on a taxiway and even extending onto the runway a little bit. http://www.av8n.com/fly/fgfs/img48/ksql-building-on-rwy.png -- The Planet: dedicated and managed

[Flightgear-devel] FlightGear 2.0.0 Announcement text + Summary of ChangeLog

2010-02-08 Thread Durk Talsma
Hi all, FlightGear 2.0 should be out any minute now. While waiting for the official files to appear on the server, I have drafted a short summary of the ChangeLogs. Please have a look and see whether I missed anything or accidentally included incorrect information. cheers, Durk == ANNOU

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Curtis Olson
For whatever it's worth, it's possible for different systems (or different versions of libraries) to lay out their functions in different libraries. So often the point of a library or function check is to pull in a library if it exists on that system (or if the desired function is in that particul

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread John Denker
On 02/08/2010 10:58 AM, Geoff McLane wrote: > But John, what IS the _BUG_ you refer to? Thank you for asking. > Your bug list page only points out osgFX > library could not be found. This is NOT a BUG!!! > Definitely a user OSG installation problem, but > _NOT_ a SG/FG BUG! Are you asking me o

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Jari Häkkinen
On 2/8/10 6:58 PM, Geoff McLane wrote: > As you have read, I have suggested that we abort > during the configure step in case of this 'no', > for this important library, but that is only a > 'choice'. > > If the person 'sees' the 'no', says oops, and does > something to fix it, like install the OSG

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Geoff McLane
But John, what IS the _BUG_ you refer to? Your bug list page only points out osgFX library could not be found. This is NOT a BUG!!! Definitely a user OSG installation problem, but _NOT_ a SG/FG BUG! If you had read the screen during the ./configure ... step you would have seen something like :- C

Re: [Flightgear-devel] Outerra

2010-02-08 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 James Sleeman schrieb: > Heiko Schulz wrote: >> Just for those who wants to know what's going on in the flight sim world: >> Outerra is a new 3d-engine for seamless planet rendering. > > That's what a "dense forest" should look like. > And that gra

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Erik Hofman
John Denker wrote: > I also point out, again, that I am not asking > anybody to "help" me. I have workarounds for > this bug. Have had for years. I am just > trying to help Joe User. I was slapped for > pointing this out previously, but it remains > true. I'm not exactly sure you're actually h

Re: [Flightgear-devel] scheduling and threading

2010-02-08 Thread Erik Hofman
John Denker wrote: > More generally: Have there been any design decisions > made as to what functions should continue to work > during pause, and which should not? This is a fundamental discussion that often separates the home simulation use and professional simulators. So far concentration has

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread John Denker
On 02/08/2010 08:34 AM, Geoff McLane wrote: > But that seems beside the point. The configure > script _DID_ tell you it could _NOT_ find the > OSG libraries - you just ignore it. You did not > heed its clear indication that you were headed > into trouble... That statement is completely false. Th

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Martin Spott
John Denker wrote: > I wish people wouldn't be so quick to assume that > Joe User is a non-programmer and/or an idiot. I think nobody does, I just expect Joe User to _read_ what's being prominently presented to him. _Especially_ when he's having some programming experience - actually this doesn't

[Flightgear-devel] scheduling and threading

2010-02-08 Thread John Denker
First, a specific question: Is there any reason why, when the simulator is paused, the http property browser should be stalled? I would have expected the network interface to be completely asynchronous. This is an important question, because one of the big reasons for pausing the simulator is

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Geoff McLane
Ok -D LIB_POSTFIX= worked fine inside my script. Maybe this is due to the shell removing the "" if done at a command line, but not if inside a script??? In the cmake_install.cmake file it now has :- FILE(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig" TYPE FILE FILES... But cmake sho

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread John Denker
One thing I'd like to clarify: I wish people wouldn't be so quick to assume that Joe User is a non-programmer and/or an idiot. I never said that, and I never meant to imply that. Let's suppose Joe has a PhD in biochemistry, and has written 100,000 lines of code in the last few years. There are *

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Geoff McLane
On Mon, 2010-02-08 at 11:22 +, Martin Spott wrote: > Geoff McLane wrote: > > > That is can we instruct cmake to go native ;=)) > > and thus on 64-bit system not generate yet 'another' > > folder name? > > Yup, as already mentioned, adding > > -D LIB_POSTFIX="" > > to the 'cmake' command l

Re: [Flightgear-devel] Modifying OSG lib checks in FG configure.ac

2010-02-08 Thread Martin Spott
Geoff McLane wrote: > It _ONLY_ gives an early indication, something which > could have been _SEEN_ had the config.log been read! I > know, the config.log is long and boring, [...] Nah, 'configure' also prints a nicely readable status to STDOUT, so, for these simple cases like OSG libraries not b

[Flightgear-devel] Modifying OSG lib checks in FG configure.ac

2010-02-08 Thread Geoff McLane
Well, it seems there _ARE_ already 8 checks for OSG libraries, but with no action if-found, or if-not-found :- AC_CHECK_LIB(osg,osgGetVersion) AC_CHECK_LIB(osgUtil,osgUtilGetVersion) AC_CHECK_LIB(osgDB,osgDBGetVersion) AC_CHECK_LIB(osgText,osgTextGetVersion) AC_CHECK_LIB(osgGA,osgGAGetVe

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Martin Spott
Geoff McLane wrote: > That is can we instruct cmake to go native ;=)) > and thus on 64-bit system not generate yet 'another' > folder name? Yup, as already mentioned, adding -D LIB_POSTFIX="" to the 'cmake' command line should do the job (as far as I remember it's been added upon my very own

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Geoff McLane
On Mon, 2010-02-08 at 10:30 +0100, Stefan Seifert wrote: > On Saturday 06 February 2010 21:29:23 Csaba Halász wrote: > > > Well, I still think the sensible thing is to expect *native* libraries > > in /lib, whatever native may be. If you are on 64 bit, that means 64 > > bit libraries go into /lib

Re: [Flightgear-devel] property browsing

2010-02-08 Thread Tim Moore
On Mon, Feb 8, 2010 at 10:07 AM, Erik Hofman wrote: > John Denker wrote: > > *) It appears VEC3D and VEC4D property types are defined, but > >-- they are not fully supported > >-- there are no examples of them in the main property tree > > ("globals") > >-- there is some code in

Re: [Flightgear-devel] configuration snafu

2010-02-08 Thread Stefan Seifert
On Saturday 06 February 2010 21:29:23 Csaba Halász wrote: > Well, I still think the sensible thing is to expect *native* libraries > in /lib, whatever native may be. If you are on 64 bit, that means 64 > bit libraries go into /lib and not /lib64. The only situation I would > expect /lib64 is if I

Re: [Flightgear-devel] property browsing

2010-02-08 Thread Erik Hofman
John Denker wrote: > *) It appears VEC3D and VEC4D property types are defined, but >-- they are not fully supported >-- there are no examples of them in the main property tree > ("globals") >-- there is some code in simgear/scene/material/mat.cxx and > ./Effect.cxx that does a

Re: [Flightgear-devel] Outerra

2010-02-08 Thread Erik Hofman
Gene Buckle wrote: > On Mon, 8 Feb 2010, James Sleeman wrote: > >> Heiko Schulz wrote: >>> Just for those who wants to know what's going on in the flight sim world: >>> Outerra is a new 3d-engine for seamless planet rendering. >> >> Wow, the video on the page: http://outerra.blogspot.com/ is amazi