Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-13 Thread Torsten Dreyer
All I can say by now: it's most likely not a user error ;-) Or is it? My first check was with fdm=magic to easily climb to any desired altitude. This fdm does not update /position/altitude-agl-ft which is used to interpolate through the environment layers. So _my_ check was based on user error

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-14 Thread Torsten Dreyer
On Tue, Jul 13, 2010 at 3:04 PM, Torsten Dreyer tors...@t3r.de wrote: All I can say by now: it's most likely not a user error ;-) Or is it? My first check was with fdm=magic to easily climb to any desired altitude. This fdm does not update /position/altitude-agl-ft which is used

Re: [Flightgear-devel] environment controller changes, was: weather conditions and winds aloft not working correctly..

2010-07-14 Thread Torsten Dreyer
What level of detail in the windfield would you like to see implemented, and on what level of detail would you like to be able to configure it? I'm asking because: In principle, modelling a mean airmass movement corresponding to the large-scale spiralling into low pressure areas,

Re: [Flightgear-devel] environment controller changes

2010-07-15 Thread Torsten Dreyer
So, how would you imagine the GUI for this to be? I have never seen such charts (my real flight experience is with gliders, and they don't really use such charts...), so I don't know what level of information they would provide and how you'd use it. Jeppesen provides weather charts at

Re: [Flightgear-devel] aircraft search

2010-07-17 Thread Torsten Dreyer
I've pushed some changes to the aircraft search code, including the --show-aircraft option. We're no longer using PLIB ulDir to traverse directory structures (a couple more steps on the road to kill off PLIB), and aircraft searching is a unified code path - previously the actual

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-17 Thread Torsten Dreyer
of units conversion or scaling problem (?) when the local wind vector is applied to submodels and particles? Is this issue within your domain as the weather master? Thanks! Curt. On Sat, Jul 17, 2010 at 12:08 PM, Torsten Dreyer wrote: Not the best quality but readable, hopefully those

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-18 Thread Torsten Dreyer
Ok, quick test with a new pull and it seems like heading and speeds are working for the layers now. The temperatures don't seem to be taking though, same setup as previous and I was below zero celcius before reaching 9000 feet and already nearly 9 below celcius at 12000 feet. Not sure about

Re: [Flightgear-devel] autopilot stage names

2010-07-20 Thread Torsten Dreyer
Sorry for replying late, I was out of town. I'm posting in haste so I apologize if I'm missing something, but was there a recent change to the autopilot system that now ignores stages if they have the same name tag as a previous stage? Previously this wasn't the case, but if it's a new

Re: [Flightgear-devel] weather conditions and winds aloft not working correctly..

2010-07-20 Thread Torsten Dreyer
For the time being, entering temperature into the dialog box is broken. The only way to set a temperature is by setting /environment/temperature-sea- level-degc which calculates the temperature at altitude based on ICAO standard atmosphere. That's a little disappointing. Hopefully a

Re: [Flightgear-devel] FG/Boost build problem

2010-07-24 Thread Torsten Dreyer
It has been a long, long time since I last did a build or update, what am I missing/forgetting? Is boost now mandatory? What advantage/improvement is realized with boost? Yes, boost is mandatory now, but currently only some header files are required, no libraries. Running configure

Re: [Flightgear-devel] Change in Input/Joysticks/Logitech

2010-08-13 Thread Torsten Dreyer
Hello I don’t know who is maintainer of the Joystick directory in fgdata master. I had the problem that Logitech Extreme 3d Pro was not working on my mac. There was one missing name definition and there where no mac definitions for the axis. With this small changes it works perfect now.

Re: [Flightgear-devel] Musings on the range animation

2010-09-06 Thread Torsten Dreyer
Interesting... I guess it depends on numbers - if you have a detailed airport with 1500 different buildings, cars, aircraft, crates, lampposts, fences,... then you should have the same problem - and I guss the same solution, i.e. a sloppy range check which only probes every n frames should

[Flightgear-devel] Environment overhaul

2010-09-11 Thread Torsten Dreyer
Hi all, I have just pushed a rather huge patch after some weeks of coding. It's a major overhaul of the environment controller managing and applying real weather, interpolation of weather layers etc. It's main intention is to decouple all the individual modules and make them more configurable

Re: [Flightgear-devel] Updating MSVC 100 project files by hand

2010-09-11 Thread Torsten Dreyer
Torsten, I saw that you updated MSVC project files and that's nice of you, but it happens that for the MSVC100 (2010) files, things are a little bit more complicated than for MSVC90 (2008). Thanks, Fred! Sorry for the mess - I just have vs2008 on my machine, so I was imagining by looking

Re: [Flightgear-devel] Global Weather

2010-09-12 Thread Torsten Dreyer
Hi This is what I get when I try to acitvate 'Global Weather' in the GUI: Compatibility layer: Checking available Nasal APIs: (this may cause harmless error messages when hard-coded support is lacking) ## Warning: invalid line segment passed to

Re: [Flightgear-devel] Global Weather

2010-09-13 Thread Torsten Dreyer
Torsten, sorry, I get this anyway in the log, it’s just new here today. But I get a bus error when I try to use 'Global weather' in the GUI, 'Local weather' seems to work. Do I need some special command line options to use 'global weather' from the menu? No special option is required for

Re: [Flightgear-devel] Global Weather

2010-09-13 Thread Torsten Dreyer
non-high-end systems (mine, too). I'm getting slightly frustrated here. I've spent months to improve performance, and I feel by now that I at least deserve a fair judgement for my effords, i.e. an apples-to-apples comparison rather than a highly skewed comparison. Sorry if my

[Flightgear-devel] static array of std::string valid?

2010-09-13 Thread Torsten Dreyer
Hi all, the new METAR handler uses the following code static const string coverage_string[] = { SGCloudLayer::SG_CLOUD_CLEAR_STRING, SGCloudLayer::SG_CLOUD_FEW_STRING, SGCloudLayer::SG_CLOUD_SCATTERED_STRING, SGCloudLayer::SG_CLOUD_BROKEN_STRING,

Re: [Flightgear-devel] static array of std::string valid?

2010-09-13 Thread Torsten Dreyer
Under MSVC9 it compiles and builds OK (Pull from git a few minutes old). On the other hand, I can see no effect of METAR and the old 3d clouds are not displayed. In the GUI the clouds remain set at clear, and cannot be manually changed. Thanks for the report. I am currently building under

Re: [Flightgear-devel] static array of std::string valid?

2010-09-13 Thread Torsten Dreyer
On Mon, Sep 13, 2010 at 5:03 PM, Torsten Dreyer tors...@t3r.de wrote: Hi all, the new METAR handler uses the following code static const string coverage_string[] = { SGCloudLayer::SG_CLOUD_CLEAR_STRING, Does anybody else see this? Is a static string array a bad idea

Re: [Flightgear-devel] static array of std::string valid?

2010-09-13 Thread Torsten Dreyer
Under MSVC9 it compiles and builds OK (Pull from git a few minutes old). On the other hand, I can see no effect of METAR and the old 3d clouds are not displayed. In the GUI the clouds remain set at clear, and cannot be manually changed. Thanks for the report. I am currently building

Re: [Flightgear-devel] A puzzling problem with FG XML parsing

2010-09-14 Thread Torsten Dreyer
Am 14.09.10 03:57, schrieb Alasdair: I have recently been delving into FG's innards, with a view to fixing some problems with the speech handling capabilities. This has led indirecly to my having to understand how XML files are parsed. Now in SG's XML folder is a program called easyxml.cxx

Re: [Flightgear-devel] static array of std::string valid?

2010-09-14 Thread Torsten Dreyer
Oh dear. The problem seems to be in the coverage column. All the global weather scenarios set all the correct data except the coverage. If I attempt to set those manually they set back to clear. 3d clouds work correctly if I select the scenario manual. They also work if I select disabled -

Re: [Flightgear-devel] static array of std::string valid?

2010-09-14 Thread Torsten Dreyer
http://img832.imageshack.us/i/fgfsscreen0011.jpg/ Yes - that doesn't look right. There are two files responsible for setting the cloud layers: FGDATA/Environment/metarinterpolator.xml FGDATA/Environment/cloud-layers.xml if you run fgfs --log-level=info, can you confirm you see something like

Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-20 Thread Torsten Dreyer
Am 20.09.10 06:53, schrieb willie: On 19/09/10 11:29, Vivian Meazza wrote: Gijs, The 4^th dimension has re-emerged. Anything else need fixing? Err - did we lose the Weather Scenario as well? Ive put it back in and moved the ATC in Range to the F12 Radio Settings dialog - yes I

Re: [Flightgear-devel] New Weather menu- bugs?

2010-09-22 Thread Torsten Dreyer
It isn't possible for me to insert a METAR with manual input- it doesn't react and sets it immediately back. That's most certainly my fault and not linked to the menubar changes but the the GlobalWeather dialog changes. I'll fix it later today. Torsten

Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-22 Thread Torsten Dreyer
One quick observation regarding the new menu structure: I noticed that the new OSG rendering options menu item, that was recently added by Torsten, under the view menu, has disappeared. Since I wanted to test the new stereoscopic vision modes, I reverted my git fgdata tree back to an

Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-22 Thread Torsten Dreyer
On 22/09/10 21:48, Torsten Dreyer wrote: One quick observation regarding the new menu structure: I noticed that the new OSG rendering options menu item, that was recently added by Torsten, under the view menu, has disappeared. Since I wanted to test the new stereoscopic vision modes, I

Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-23 Thread Torsten Dreyer
OK OK OK -I'll move it back I'd like you all to know that this change of heart is _entirely_ unrelated to my finding a pair of these red/green specs in the kids bedroom and wanting to have a shot at this 3D stuff for myself:-) Naa - your to late! I already spent hours in

Re: [Flightgear-devel] Git Merge Request - was Re: tidy up of the menu

2010-09-23 Thread Torsten Dreyer
I think I can remove the expermiental state and cleanup the dialog. ... what I just did. And it's Stereoscopic View Options under View now. Enjoy, Torsten -- Nokia and ATT present the 2010 Calling All

Re: [Flightgear-devel] Missing menu

2010-09-25 Thread Torsten Dreyer
Am 25.09.10 12:33, schrieb thorsten.i.r...@jyu.fi: Hi, in yesterday's GIT version somehow the menu local_weather_config.xml (which contains settings for view ranges of clouds and the amount of resources given to moving clouds) seems to have vanished from the menu bar, although it still is

Re: [Flightgear-devel] Missing menu

2010-09-25 Thread Torsten Dreyer
Hmmm - looking through the commit log of menubar.xml, I can't find any reference to local_weather_config.xml since local weather was first commited at Apr, 12th. Looks like it has never been in GIT's menubar!? I wouldn't know... It's part of the package though and should be accessible

Re: [Flightgear-devel] recent environment changes break airport elevation with metar altimeter settings

2010-10-05 Thread Torsten Dreyer
After 18 minutes sitting on the runway with the altimeter setting matching the current METAR, the altimeter is still showing 100 ft too high. Questions: Q1: Since there has not been a METAR change, why is interpolation smoothing necessary at launch. Q2: The rate of interpolation seems

Re: [Flightgear-devel] recent environment changes break airport elevation with metar altimeter settings

2010-10-07 Thread Torsten Dreyer
After 18 minutes sitting on the runway with the altimeter setting matching the current METAR, the altimeter is still showing 100 ft too high. Questions: Q1: Since there has not been a METAR change, why is interpolation smoothing necessary at launch. Q2: The rate of interpolation

Re: [Flightgear-devel] [patch] Improved Nasal access to airport information

2010-10-10 Thread Torsten Dreyer
Am 10.10.10 18:06, schrieb Stuart Buchanan: Hi All, I've been working on a small patch to change the existing global Nasal function airportinfo() to return more than one result. With this patch, and optional argument allows the caller to specify the number of nearest airports to return.

Re: [Flightgear-devel] Automatic runway selection broken by weather interpolation

2010-10-11 Thread Torsten Dreyer
Hi Guys, I think I've found a bug in the new weather environment code. I started up at Austin Bergstrom International (KAUS), a fairly large Texas airport with runways 17L/R, 35L/R. The METAR had wind of 9 knots at 190 degrees. I would expect FG to start on runway 17. Instead it

[Flightgear-devel] line endings in GIT

2010-10-11 Thread Torsten Dreyer
Hi, we currently have a variety of combinations of line endings in text files. Most use *nix style LF, some (increasing number) DOS style CRLF and I even saw a few that used both styles within a single file. Can some of our GIT gurus explain a best practice how locally configure git so we get

Re: [Flightgear-devel] Automatic runway selection broken by weather interpolation

2010-10-11 Thread Torsten Dreyer
That's a timing problem. The METAR arrives _after_ /sim/signals/nasal-dir- initialized is fired which triggers the runway selection code in startup.nas. This code uses the raw, not interpolated wind values from the metar, so it's definitely not an interpolation issue. I am currently

Re: [Flightgear-devel] line endings in GIT

2010-10-13 Thread Torsten Dreyer
Hi, we currently have a variety of combinations of line endings in text files. Most use *nix style LF, some (increasing number) DOS style CRLF and I even saw a few that used both styles within a single file. Can some of our GIT gurus explain a best practice how locally configure git so

Re: [Flightgear-devel] Build failed in Hudson: FlightGear-next-mac #233

2010-10-16 Thread Torsten Dreyer
Gene, I'm a little confused by these emails. As best as I can tell they simply report that nothing has changed in git. Do we really need this posted to flightgear-devel? Probably it's a bug that nothing has changed and the script wants to tell us to be more active in development !?

[Flightgear-devel] error: Entry 'Aircraft/Jaguar/Models/jaguar.xml' not uptodate. Cannot merge.

2010-10-17 Thread Torsten Dreyer
Hi all, currently my GIT fails to merge with the error message in the subject. I suspect this is a line-ending conflict. I did not touch the file locally. I tried git checkout -- Aircraft/Jaguar/Models/jaguar.xml git checkout --ours Aircraft/Jaguar/Models/jaguar.xml git checkout --theirs

Re: [Flightgear-devel] Announcing: FSWeekend 2010

2010-10-20 Thread Torsten Dreyer
Hi All, I would just like to drop a note here, announcing that FSWeekend, the largest flight simulation event in Europe is coming up again. As in previous years, the event will be organized in the Aviodrome, the aviation museum at Lelystad (EHLE) airport, in the Netherlands. This year,

Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-20 Thread Torsten Dreyer
That stuff is unnecessary and in real life you'd probably get your license yanked if you were caught using foul language on the radio. Here, in Canada , its a $5000 fine and/or a year in jail.That,s a pretty good deterrent :). When I had my first engine failure in RL, I remember not

Re: [Flightgear-devel] Errors while compiling FlightGear since today

2010-10-25 Thread Torsten Dreyer
It looks like a change from last weekend break something in FGEventInput's dependencies. Thanks for posting - should be fixed now. Torsten -- Nokia and ATT present the 2010 Calling All Innovators-North America contest

Re: [Flightgear-devel] Errors while compiling FlightGear since today (SOLVED)

2010-10-26 Thread Torsten Dreyer
Great, thanks for the feedback. Torsten Thanks for your fast reply. I can confirm that compiling and running FlightGear works again. Cheers Mike --- If you want to be understood, you first have to listen --- It looks like a change from last weekend break something in

Re: [Flightgear-devel] Announcing: FSWeekend 2010

2010-10-31 Thread Torsten Dreyer
For those interested, here is a picture of the current setup of our machine: http://www.flightgear.org/forums/viewtopic.php?f=28t=9645st=0sk=tsd=a; start=15#p100599 Milestone reached: Our setup for the show performes well: Now five(!) nVidia Cards (4xGTX460 + 1x9500GT) drive 10 displays

Re: [Flightgear-devel] Announcing: FSWeekend 2010

2010-10-31 Thread Torsten Dreyer
If I may ask, what is the rest of the hardware configuration for that setup? Certainly, http://www.flightgear.org/forums/viewtopic.php?f=28t=9645st=0sk=tsd=a#p99755 Torsten -- Nokia and ATT present the 2010 Calling

[Flightgear-devel] Shader performance and multiple GPU?

2010-11-01 Thread Torsten Dreyer
Hi, as pointed out in other threads, I am currently assembling a machine with five nVidia cards. The machine and the cards are fast enough to render a steady 60fps, synced to vblank. But this is only with shaders disabled. The moment, I enable shaders and 3d- clouds, the frame rate drops to

Re: [Flightgear-devel] Shader performance and multiple GPU?

2010-11-01 Thread Torsten Dreyer
This mirrors comments to the OSG mailing list, where people have reported performance issues with multiple GPUs and screens. There hasn't been much of a resolution there; some people have the problem, others don't. I've put together a multi-GPU machine to explore these issues; now I just

Re: [Flightgear-devel] Shader performance and multiple GPU?

2010-11-01 Thread Torsten Dreyer
) and your X configuration file? Tim On Mon, Nov 1, 2010 at 9:06 AM, Torsten Dreyer tors...@t3r.de wrote: Hi, as pointed out in other threads, I am currently assembling a machine with five nVidia cards. The machine and the cards are fast enough to render a steady 60fps, synced to vblank

Re: [Flightgear-devel] FSWeekend2010

2010-11-08 Thread Torsten Dreyer
Just to add a few more details: Not only did it draw a lot of people to our booth who wanted to check it out, handing out 3D glasses also worked as an extremely good vehicle to start a conversation with people. Some visitors must have liked what they saw so much, that they probably forgot

[Flightgear-devel] heads-up: startup.nas for automatic runway selection is obsolete

2010-11-10 Thread Torsten Dreyer
Hi, I just commited a hack to make startup.nas obsolete and removed it from FGDATA/Nasal. The sole purpose of startup.nas was to assign a runway uppon startup of flightgear based on wind-direction received from realwx/metar. Unfortunately, this nasal script called the command presets-commit

Re: [Flightgear-devel] heads-up: startup.nas for automatic runway selection is obsolete

2010-11-10 Thread Torsten Dreyer
Hi Torsten, The new mechanism appears to override the --parkpos=foo commandline argument here. That is not entirely convenient. I wonder why this has worked before, parkpos was not checked by startup.nas. Anyway - it should be fixed now. Thanks for reporting Torsten

Re: [Flightgear-devel] METAR wrong, at least on one airport

2010-11-15 Thread Torsten Dreyer
2010/11/12 16:00 LFST 121600Z 19009KT 170V230 BKN030 13/09 Q1004 NOSIG So I ran the metar command from the CLI to see what it told. That gives the same result for this particular airport. I was using git revision 0917a5e0. Upgrading to the current git revision 5bb247d4 also shows the

Re: [Flightgear-devel] METAR wrong, at least on one airport

2010-11-16 Thread Torsten Dreyer
If I check the METAR data for LFST using another program (AeroWeather on the iPhone for example or the metar utility for debian from the http://packages.debian.org/unstable/utils/metar package), I receive correct METAR data for LFST. So METAR fetching in FlightGear is wrong. FlightGear uses

Re: [Flightgear-devel] METAR wrong, at least on one airport

2010-11-17 Thread Torsten Dreyer
But would it be possible to accept old data, just not time going backwards. I feel any METAR data is better than none, so perhaps; 1. accept any any valid METAR data, log warning message if it is old, 2. don't update METAR data if the date is older than current METAR date, log severe

Re: [Flightgear-devel] ProFlightSimulator The Most Realistic

2010-11-17 Thread Torsten Dreyer
Ok, Stuart and Martin make a fair point. Lets move forward with putting something onto the main FlightGear page. Stuart, you mentioned a faq you had drafted? I think it's all here: http://sourceforge.net/mailarchive/message.php?msg_name=206864.11472...@web26005.mail.ukl.yahoo.com Torsten

Re: [Flightgear-devel] Nonfunctional airplanes

2010-11-24 Thread Torsten Dreyer
Hansajet Fixed. Torsten -- Increase Visibility of Your 3D Game App Earn a Chance To Win $500! Tap into the largest installed PC base get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get

Re: [Flightgear-devel] Typo in Aircraft/CanBerraBI8 configuration file

2010-12-04 Thread Torsten Dreyer
There is a typo in one of the configuration files for CanBerraBI8 as outlined below. Can someone with write credentials to the git repository apply the fix? Done. Thanks for reporting. Torsten -- What happens now with

Re: [Flightgear-devel] SegFault on Current Git

2010-12-05 Thread Torsten Dreyer
Now it starts, but strangely my system hard locks (frozen mouse, frozen screen) a few minutes after starting, which means that this is almost certainly a bug in the Intel display drivers. Don't know if this helps you, but I had a lockup error when I ran four NVidia GTX460 in one system.

[Flightgear-devel] Fog from METAR in global weather

2010-12-05 Thread Torsten Dreyer
Hi all, as some of you may have noticed, I'm playing with the METAR generated weather (once again). Because it's winter in the part of the world where I am living and our winter usually provides endless foggy or misty days, I thought it might be a good idea to bring these nasty days straight

[Flightgear-devel] [Announce] fog/mist/haze layer now active

2010-12-15 Thread Torsten Dreyer
Hi all, i have just pushed some changes to activate a METAR generated cloud layer representing fog, mist and haze if reported. Check it out by selecting the Early morning fog weather scenario in the global weather dialog. It'll get you half a mile visibility and a fog layer of 500' thickness.

Re: [Flightgear-devel] [Announce] fog/mist/haze layer now active

2010-12-16 Thread Torsten Dreyer
the top of it. It certainly goes up over 15,000. Tried clearing all weather first and turning off all other options but I can't clear the top of it. Will get the Lightning out later and try and find where the top is! Any ideas? Alex On 15 Dec 2010, at 18:00, Torsten Dreyer wrote: Hi all

Re: [Flightgear-devel] [Announce] fog/mist/haze layer now active

2010-12-16 Thread Torsten Dreyer
On Thu, Dec 16, 2010 at 6:55 PM, Curtis Olson curtol...@gmail.com wrote: Hi Torsten, When I tried it the last time, I saw that the early morning fog option was now available, but upon choosing it, the code pushed the ground level visibility out to 20k. Same here. However, it also adds

Re: [Flightgear-devel] [Announce] fog/mist/haze layer now active

2010-12-16 Thread Torsten Dreyer
IIRC clouds default to 2D if there isn't a 3D definition in Environment/cloudlayers.xml That might provide an work around. Correct. Currently, the layer type is guessed in fgclouds.cxx by looking at altitude, thickness etc. My fog cloudlayer results in st (stratus) which is absolutely

Re: [Flightgear-devel] Question about snow and rain norm property

2010-12-21 Thread Torsten Dreyer
Hi, I just notice some modifications about the snow and rain norm property, which seems to be exposed twice. One place, in the /environment directory , which is new; and an other place in the /environment/metar directory , which is the old usable place. I am maintaining a lot of

Re: [Flightgear-devel] message: Warning: TangentSpaceGenerator: unknown primitive mode 9 why?

2010-12-21 Thread Torsten Dreyer
Here is another hint: http://wiki.flightgear.org/index.php/Howto:_Understand_console_output#Warning:_TangentSpaceGenerator:_unknown_primitive_mode_9 Torsten Hi, John Thanks for your answer and explanation, though that is somewhere out of my know how skill. We can live with such message.

Re: [Flightgear-devel] git of fgdata today

2010-12-23 Thread Torsten Dreyer
Am 23.12.10 19:35, schrieb Donn Washburn: On 12/23/2010 12:24 PM, Gijs de Rooy wrote: FGDATA site seems to be down or have problems. I have tried about 5 times over time to get fgdata with the same error. Gitorious was down since earlier today. However, it appears to be up again now. You

Re: [Flightgear-devel] Minor menu renaming

2010-12-28 Thread Torsten Dreyer
How about adding legendX/legend to the small close button? Torsten -- Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment,

[Flightgear-devel] New feature: METAR for multiple airports

2011-01-07 Thread Torsten Dreyer
Hi, I just pushed a patch that provides functionality for more than one METAR in the property tree. This patch also provides the magnetic variation for the reporting station exposed to a property. For backwards compatibility, the METAR for the nearest airport still live under

Re: [Flightgear-devel] mouse acceleration

2011-01-07 Thread Torsten Dreyer
Is there any interest in mouse acceleration properties, besides myself ? Defenitely yes! Much, much nicer/realistic for levers! Gijs Good idea, and cheap to implement. I just pushed the patch with some tiny modifications. I added some code cleanup, too, to make it look more worthy

Re: [Flightgear-devel] mouse acceleration

2011-01-08 Thread Torsten Dreyer
could you invert the y acceleration before updating the property ? Sorry, my bad. It's inverted now. Torsten -- Gaining the trust of online customers is vital for the success of any company that requires sensitive

Re: [Flightgear-devel] mouse acceleration

2011-01-08 Thread Torsten Dreyer
I knew this was too easy , and looking for the reason , but the acceleration properties don't zero out when the mouse stops moving . While it still works to a point , still not quite right. Hmm - I have no idea how to solve that. Our mouse motion handler gets called with last movement since

Re: [Flightgear-devel] mouse acceleration

2011-01-09 Thread Torsten Dreyer
... On Sat, Jan 8, 2011 at 1:27 AM, Torsten Dreyer tors...@t3r.de wrote: I knew this was too easy , and looking for the reason , but the acceleration properties don't zero out when the mouse stops moving . While it still works to a point , still not quite right. Hmm - I have no idea how

Re: [Flightgear-devel] mouse acceleration

2011-01-09 Thread Torsten Dreyer
Sound like a good idea . I don't get smooth results without some nasal help , but its so much nicer to move the mouse in the direction you want to push the lever rather than clicking 2 hotspots or two separate mouse buttons for forward/back.Having this routine in the global nasal should also

Re: [Flightgear-devel] 3D stereoscopic mode on Linux

2011-01-10 Thread Torsten Dreyer
It has been in the wiki since Sep, 27th: http://wiki.flightgear.org/index.php?title=Anaglyph_(3D)action=historysubmitdiff=24285oldid=24270 Torsten Cool thanks. So someone should update the wiki? I'll have a look at that soon.Regards Michael --- On Mon, 1/10/11, Heiko Schulz

Re: [Flightgear-devel] AI traffic performance update

2011-01-11 Thread Torsten Dreyer
Not quite sure about the sim itself, but I believe the sim isn't waiting for valid METAR before selecting the start-up runway (or it has a timeout and doesn't always wait long enough). This should work. I moved the logic from startup.nas into the initialization sequence to use the same code

[Flightgear-devel] Heads up: bugfix with some impact (probably)

2011-01-17 Thread Torsten Dreyer
Hi all, I just pushed a bugfix to SGMisc::normalizePeriodic(min,max,value). The method allways returned zero for values less than min instead of normalizing these values into the given period. This function is used SGGeodesy::advanceRadM() SGGeodesy::radialIntersection() which are probably

Re: [Flightgear-devel] JSBSIM Aircraft Crash at Reset

2011-02-05 Thread Torsten Dreyer
I'll have to go back and look at the [JSBSim] code again. I'd like to figure out how to make resetting work better from the API - more naturally and without having to reload the aircraft model. This would be useful for both the JSBSim standalone executable and for any larger simulation

[Flightgear-devel] FlightGear at LinuxTag and FSWeekend need your help

2011-02-05 Thread Torsten Dreyer
As many of you might be aware of, a group of FlightGear enthusiasts have been presenting FlightGear at FSWeekend in Lelystad(NL) and LinuxTag in Berlin(DE) over the last years. Our presentation and the equipment list has grown with each show with every single item being donated by the

Re: [Flightgear-devel] FlightGear at LinuxTag and FSWeekend need your help

2011-02-06 Thread Torsten Dreyer
not sure how to go about this with the posted mail address. Cheers On Sat, Feb 5, 2011 at 1:57 PM, Torsten Dreyer tors...@t3r.de wrote: As many of you might be aware of, a group of FlightGear enthusiasts have been presenting FlightGear at FSWeekend in Lelystad(NL) and LinuxTag in Berlin

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-06 Thread Torsten Dreyer
Hi FG developers, Since no further comments have been made, is there any chance to see this patch committed in Flight Gear ? In case you would have additional comments or questions before committing, I am of course open to answer them Cheers, Bertrand. Hi Bertrand, I am currently

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-06 Thread Torsten Dreyer
Need to update the MSVC90 project file? Yep - that's done. All builds should be green again. This patch provides consistent tank properties for /consumables/fuel/tank[0..7]. The handled properties under each branch are * level-kg (fuel level in kilogramm) * density-kgpm3 (fuel density in kg

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-06 Thread Torsten Dreyer
I have checked your code and it breaks the previous behaviour for JSBSim. Your code is overwriting JSBSim values during initialization, I would rather do it the other way around and make JSBSim overwrite FlightGear default values. Especially because the capacity of all the tanks is now set to

Re: [Flightgear-devel] Bo105: Nasal runtime error: props.setDoubleValue() passed a NaN

2011-02-08 Thread Torsten Dreyer
Hi, trying out the bo105 today with latest GITt I noticed a new Bug which prevent using any of our helicoters: http://code.google.com/p/flightgear-bugs/issues/detail?id=266sort=-id With this bug I can't go on currently on developing my helicopters for FGFS, but the main pint is the

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-08 Thread Torsten Dreyer
And that is because of the hardcoded default of 8 fuel tanks. Attached patch makes sure at least the existing tanks are covered by the properties. Thanks for spotting this. I was naive enough to think no aircraft ever has more then eight tanks. Now TankProperties are created for every

Re: [Flightgear-devel] Bo105: Nasal runtime error: props.setDoubleValue() passed a NaN

2011-02-08 Thread Torsten Dreyer
We have curently no better simulation of that, even the S76 by Syd which uses a different code, is affected. The problem is that for some reason the configured fuel-density does not reach the TankProperties class but stays at zero, resulting in division by zero in the nasal-based engine/fuel

[Flightgear-devel] SimGear bug? read-only properties tied to object methods not initialized

2011-02-10 Thread Torsten Dreyer
Hi all - here comes a tricky one: (good bugs are usually tricky - not everything tricky is necessarily a bug) Imagine an arbitrary PropertyList config file like this: PropertyList foo type=double3.14/foo /PropertyList and a code fragment like class MyClass { public: double getter() const {

Re: [Flightgear-devel] Sgtext

2011-02-10 Thread Torsten Dreyer
Hi guys, I.ve been working at changing over the Citation X EFIS to use 3d text ,but having a few problems. The property scale and offset don't work here , and formating doesnt behave like I expected ... for example , format%2.0f/format for altitude at 3029.23341234 prints 3029 . Scaling

Re: [Flightgear-devel] Bo105: Nasal runtime error: props.setDoubleValue() passed a NaN

2011-02-10 Thread Torsten Dreyer
Stay tuned, Quick update: I found the reason for this bug (see previous post SimGear bug? read-only properties tied to object methods not initialized) so there is a good chance for a fix soon. Torsten -- The ultimate

Re: [Flightgear-devel] Sinking feeling - c172 on gravel runway

2011-02-11 Thread Torsten Dreyer
I've also got on my TODO list replacing the Nasal nose gear animation code with straight XML animations. Maybe this can help creating the necessary animations: http://wiki.flightgear.org/index.php/Howto:_Animate_gear_scissors Torsten

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-12 Thread Torsten Dreyer
But you have broken my patch! :) Apologies! It's been a busy week and I tried to commit smart fixes between long work-days. Obviously not a good idea ;-) Also, Anders pointed out that more tanks may be needed even if they are not (yet) in the property tree, so ultimately the FDM should be

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-12 Thread Torsten Dreyer
That was not my point. I was talking about the Nasal error. Nasal runtime error: vector index 7 out of bounds (size: 7) at /wrklvm/FlightGear/FlightGear_CVS/data/Aircraft/Boeing314/Nasal/Boeing314-f uel.nas, line 79 That should be fixed. However, the version in GIT is broken due to a

Re: [Flightgear-devel] c172p scissors interpolations and main rotation interpolations

2011-02-12 Thread Torsten Dreyer
The stand-alone nasal compiled fine. Any ideas what is wrong here? No idea, sorry. It runs fine here and creates this result: ?xml version = '1.0' encoding = 'UTF-8' ? PropertyList entry ind0.000/ind dep0.000/dep /entry entry ind0.050/ind dep1.751/dep /entry entry ind0.100/ind dep3.463/dep

Re: [Flightgear-devel] c172p scissors interpolations and main rotation interpolations

2011-02-12 Thread Torsten Dreyer
The stand-alone nasal compiled fine. Any ideas what is wrong here? No idea, sorry. It runs fine here and creates this result Ah - wait a minute, there used to be a release version and a cvs version from nasal and I think I have it installed from cvs here. Haven't used it for a while and

Re: [Flightgear-devel] Incorrect conversion used for lbs to gallon of fuel

2011-02-12 Thread Torsten Dreyer
Hi Bertrand, I am currently working on a more generic solution to the issue based on your patch. Currently we have at least three different places within FlightGear calculating tank contents and converting them between different units. The idea is to have a TankProperties class

Re: [Flightgear-devel] c172p scissors interpolations and main rotation interpolations

2011-02-14 Thread Torsten Dreyer
On 02/12/2011 12:59 PM, Torsten Dreyer wrote: By the way. The filtering that will remain in the c172p action-sim.nas for the nav radio could be moved to navradio.cxx. Here again, the needle damping and the needle behavior when tuned to an out-of-range frequency or when the gs is out

Re: [Flightgear-devel] c172p scissors interpolations and main rotation interpolations

2011-02-14 Thread Torsten Dreyer
On 02/14/2011 11:58 AM, Torsten Dreyer wrote: On 02/12/2011 12:59 PM, Torsten Dreyer wrote: By the way. The filtering that will remain in the c172p action-sim.nas for the nav radio could be moved to navradio.cxx. Here again, the needle damping and the needle behavior when tuned

[Flightgear-devel] FlightGear Video Contest

2011-02-15 Thread Torsten Dreyer
Hi, just in case your are not following the forum and like to create FlightGear videos, this one is for you: http://flightgear.org/forums/viewtopic.php?f=19t=11059 Torsten -- The ultimate all-in-one performance

Re: [Flightgear-devel] Default Aircraft Candidates

2011-02-23 Thread Torsten Dreyer
As for the Dragonfly, the performance just seems unreal, thought I've never flown on myself. I think we could replace it with the Dromader, a much higher detail aircraft with a pretty extensively detailed FDM. What part of the FDM do you think is unreal? Having flown the Dragonfly

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