Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-17 Thread flying.toaster
Looks like a spin, does not it ? ;) That is with stock JSBSim FDM ... attachment: spin.jpg ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-17 Thread Jon S. Berndt
discussions Subject: Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim Looks like a spin, does not it ? ;) That is with stock JSBSim FDM ... ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-17 Thread flying.toaster
: Objet : Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim Very cool. I guess you survived, or you would not be writing this. ;-) Did the spin seem to enter and exit normally? Jon ___ Flightgear-devel mailing list Flightgear-devel

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: ..another big deal to dig up: Downwash. There may end up being some things that don't get specifically addressed, but must be defined by the user with functions and tables. What I'd like most to do is to provide all the basic building blocks needed so that the user is

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Arnt Karlsen
On Fri, 16 Jun 2006 09:54:39 +0200, Erik wrote in message [EMAIL PROTECTED]: Jon S. Berndt wrote: ..another big deal to dig up: Downwash. There may end up being some things that don't get specifically addressed, but must be defined by the user with functions and tables. What I'd

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Jon S. Berndt
Isn't downwash just a matter of a high angel-of-attack? Erik When air passes over the wing, an incremental downward redirection is induced, so the horizontal tail sees a different airflow than the wing. Jon ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: Isn't downwash just a matter of a high angel-of-attack? When air passes over the wing, an incremental downward redirection is induced, so the horizontal tail sees a different airflow than the wing. Oh, downwash of the aircraft itself. I was thinking because of wind but I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Jon S. Berndt
Jon S. Berndt wrote: Isn't downwash just a matter of a high angel-of-attack? When air passes over the wing, an incremental downward redirection is induced, so the horizontal tail sees a different airflow than the wing. Oh, downwash of the aircraft itself. I was thinking because of wind

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread Erik Hofman
Jon S. Berndt wrote: If I understand it correctly it should be possible to simulate the effects of downwash by creating a function of flap-settings and airspeed (and possible alpha), no? Maybe. I haven't thought about that much, yet. Try it. ;-) I did try something like this, but for

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread flying.toaster
Did you get the Sukhoi ? If you want I can send you a slightly updated model... rgrds Enrique ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Major A
Just came across this video: http://www.angelfire.com/il2/aphs/what_up_dog.wmv Are we ready to model this kind of aerobatics in FG? Andras ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Adam Dershowitz
On Jun 14, 2006, at 8:23 PM, Jon S. Berndt wrote: Maybe said a different way, imagine your wing is riding on the edge of the amount of air it can push down without stalling. Now you deflect the aileron down and try to push the air down even more. Stupid me. I forgot something. OK,

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Adam Dershowitz
On Jun 14, 2006, at 8:33 PM, Josh Babcock wrote: Jon S. Berndt wrote: Snap roll: This is indeed the recipe for a snap roll: starting from a speed slightly above the stall, apply a sudden yaw with the rudder, apply opposite aileron, and pull back on the yoke. SNAP! --- One wing stalls

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Josh Babcock
Adam Dershowitz wrote: I don't believe so. Remember that a snap roll is a type of spin. So We are probably both right. If the wing were to be split into several sections, the effect that you describe would be approximated (a-la X-plane), or you could add another table which could be much

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Arnt Karlsen
On Thu, 15 Jun 2006 18:08:25 -0500, Jon wrote in message [EMAIL PROTECTED]: Hmm, so how would JSBSim model low speed control reversals like this? Could it be done in a way that would also be able to model transonic control reversals that are caused by shockwaves near the control surface

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Jon S. Berndt
..another big deal to dig up: Downwash. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) There may end up being some things that don't get specifically addressed, but must be defined by the user with functions and tables. What I'd like most to do is to provide all the basic

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-15 Thread Arnt Karlsen
On Thu, 15 Jun 2006 18:45:22 -0500, Jon wrote in message [EMAIL PROTECTED]: ..another big deal to dig up: Downwash. There may end up being some things that don't get specifically addressed, but must be defined by the user with functions and tables. What I'd like most to do is to provide

[Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread flying.toaster
Using derivations very similar to those described by Jon in his latest paper, I have managed having my Su-26 alpha model do most of these figures : http://aerobatics.ws/acro_figures.html The ones that still are a little dirty for me are the tailslide and sided loops (the former because I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Theo Hankers
Hey toaster :-), I love your idea of trying to simulate aerobatics correctly and I'd want to try to help you once you're able to release the first version. I'm not too familiar with flightgear (I'm only using it as a flight data display) so far (especially not JSBSim, can't help you with

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Arnt Karlsen
On Wed, 14 Jun 2006 22:12:31 +0200 (CEST), flying.toaster wrote in message [EMAIL PROTECTED]: Now for a few questions : - Are both half wings treated separately in JSBSim ? ..AFAIK, no, yasim yes. ..2 option for JSBSim, cut your Su-26 in 2, Su-26Left and Su-26Right, or rewrite JSBSim with

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
Using derivations very similar to those described by Jon in his latest paper, I have managed having my Su-26 alpha model do most of these figures : http://aerobatics.ws/acro_figures.html The ones that still are a little dirty for me are the tailslide and sided loops (the former because I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Curtis L. Olson
Jon S. Berndt wrote: But, I'm also wondering if there is a way to obtain the same effect with a three-dimensional table. Can someone give a detailed describption of a snap roll? My understanding of a snap roll is that at some speed (probably well above traditional stall speed) you command

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
Jon S. Berndt wrote: But, I'm also wondering if there is a way to obtain the same effect with a three-dimensional table. Can someone give a detailed describption of a snap roll? My understanding of a snap roll is that at some speed (probably well above traditional stall speed)

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
Snap roll: This is indeed the recipe for a snap roll: starting from a speed slightly above the stall, apply a sudden yaw with the rudder, apply opposite aileron, and pull back on the yoke. SNAP! --- One wing stalls and the plane rolls over. [I liked the clever use of the word, recipe with the

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Hugo Vincent
Sorry about that, prematurely hit send. Here is the link:http://forums.x-plane.org/index.php?showtopic=13050st=0Might be interesting, or maybe even relevant to modelling things like snap rolls in JSBSim. Regards,Hugo Vincent.On 6/15/06, Hugo Vincent [EMAIL PROTECTED] wrote: I came across this

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
This would be hard to model using lookup tables, but it might be possible using JSBSim functions and a table or tables, together. Could be fun. I need to think about this one. The first idea that comes to mind is that if the aircraft speed minus the yaw rate times some characteristic lateral

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Arnt Karlsen
On Wed, 14 Jun 2006 20:22:05 -0500, Jon wrote in message [EMAIL PROTECTED]: Jon S. Berndt wrote: But, I'm also wondering if there is a way to obtain the same effect with a three-dimensional table. Can someone give a detailed describption of a snap roll? My understanding of a snap

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Hugo Vincent
I came across this discussion about adding a new open source FDM to X-Plane, using CFD methods to get really really high fidelity models. On Wed, 2006-06-14 at 20:32 -0500, Jon S. Berndt wrote: Snap roll: This is indeed the recipe for a snap roll: starting from a speed slightly above the

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
My understanding of a snap roll is that at some speed (probably well above traditional stall speed) you command a large nose up elevator deflection -- if you have enough elevator authority you can quickly force the wing to a high alpha so that the wing stalls (at a much higher

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Curtis L. Olson
Jon S. Berndt wrote: Partially right: http://www.av8n.com/how/htm/snaps.html Rudder is involved. The link you quote describes a situation where you get into a snap roll/spin when you don't want to. I had something similar happen when I was looping my R/C cub and tried to tighten up

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Major A
Curt, I can do this in many of my R/C planes. Just pull back the elevator to Ah, how come I haven't until now realized that you're into model aircraft...? What a great collection of models you have, too. First I accelerate to full speed and pull the aircraft into a vertical climb, then I

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
Also note that if your left wing is dropping due to being on the edge of a stall and you try to compensate with right aileron, Right aileron as in trying to roll to the right? that will cause the left side aileron to deflect down. Left aileron TED follows from right aileron TEU. The pilot

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Major A
This would be hard to model using lookup tables, but it might be possible using JSBSim functions and a table or tables, together. Could be fun. I need to think about this one. The first idea that comes to mind is that if the aircraft speed minus the yaw rate times some characteristic lateral

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Curtis L. Olson
Disclaimer: my degree is in computer science, I only walk through the aerospace engineering department on they way to my driving simulator lab. :-) Jon S. Berndt wrote: Also note that if your left wing is dropping due to being on the edge of a stall and you try to compensate with right

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Major A
BUT! Had I known then what I know now and steered with the rudder rather than the ailerons, it probably wouldn't have been nearly such a close call. There are a few very spectacular inadvertent stalls and spins and suchlike in this video as well. It's actually quite funny to watch:

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Jon S. Berndt
Maybe said a different way, imagine your wing is riding on the edge of the amount of air it can push down without stalling. Now you deflect the aileron down and try to push the air down even more. Stupid me. I forgot something. OK, deflecting an aileron is like deflecting a flap. If you look

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Josh Babcock
Jon S. Berndt wrote: Snap roll: This is indeed the recipe for a snap roll: starting from a speed slightly above the stall, apply a sudden yaw with the rudder, apply opposite aileron, and pull back on the yoke. SNAP! --- One wing stalls and the plane rolls over. [I liked the clever use of

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread Ron Jensen
On Wed, 2006-06-14 at 19:34 -0500, Jon S. Berndt wrote: All this to say that it looks very good. Now for a few questions : - Are both half wings treated separately in JSBSim ? That can be important for snap rolls, even though I do them day in day out now Yes, I know. The