Re: [Flightgear-devel] black and white flightgear

2002-03-12 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Roman Grigoriev writes: > > Guys > > could you please advice me how to make flightgear in black and white pallete > > maybe framebuffer operation helps me? > > if someone covert or render black&white image in OGL please help me > > There might be a clever solution I

Re: [Flightgear-devel] Engine sound problem?

2002-03-15 Thread Christian Mayer
Erik Hofman wrote: > > Hi, > > Does anybody else have problems with the engine sound (it doesn't start > playing)? > > I have a very weird problem over here and was wondering if I am the only > one. I've got exactly the same problem under W2k/MSVC. CU, Christian -- The idea is to die young a

[Flightgear-devel] FGSubsytem

2002-03-15 Thread Christian Mayer
Hi, is there a reason why FGSubsystem uses an int as "dt"? Shouldn't this be a float? And what unit does it have? Seconds or milliseconds? CU, Christian -- The idea is to die young as late as possible.-- Ashley Montague Whoever that is/was; (c) by Douglas Adams would have been better.

[Flightgear-devel] reduce log output

2002-03-15 Thread Christian Mayer
Hi, when I run a self compiled FGFS I get many of output (keybinding and other stuff). But when I run a version that has been compiled with CygWin it's much less. Is there a #define so so that I can set to reduce the amount of data? CU, Christian -- The idea is to die young as late as possible

Re: [Flightgear-devel] reduce log output

2002-03-15 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Just run ./configure --without-logging With MSVC? Nope. But if you can tell me what --without-logging changes (e.g. defining something or so) I can change my workspace accordingly. CU, Christian -- The idea is to die young as late as possible.-- Ashley Mon

Re: [Flightgear-devel] engine sounds with UIUC models

2002-03-15 Thread Christian Mayer
David Megginson wrote: > > Jon S Berndt writes: > > > The best solution would be for the UIUC guys to bite the > > bullet and port their work to use JSBSim. :-) :-) :-) > > Hmm -- today seems to be a big day for trolls. I wonder if any of > Jon's NASA contacts are still waiting for him to

Re: [Flightgear-devel] engine sounds with UIUC models

2002-03-15 Thread Christian Mayer
David Megginson wrote: > > Curtis L. Olson writes: > > > I'm just about to commit a massive series of changes that converts all > > the .xml files to more standard .ini files. Oh, shoot, I meant to > > save that announcement for 4/1/2002. :-) > > We have to coordinate better -- I'm just fin

Re: [Flightgear-devel] black and white flightgear

2002-03-16 Thread Christian Mayer
Roman Grigoriev wrote: > > - Original Message - > From: "Jon S Berndt" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, March 15, 2002 6:40 PM > Subject: Re: [Flightgear-devel] black and white flightgear > > > On Fri, 15 Mar 2002 17:47:37 +0300 > > "Roman Grigoriev" <[EMAI

Re: [Flightgear-devel] OT: SuSE new release ad page

2002-03-17 Thread Christian Mayer
Alex Perry wrote: > > http://www.suse.com/us/products/suse_linux/i386/games.html nearly the same text as for 7.3: http://www.suse.com/us/products/suse_linux/73/games.html CU, Christian -- The idea is to die young as late as possible.-- Ashley Montague Whoever that is/was; (c) by Dougl

[Flightgear-devel] Debugging request

2002-03-18 Thread Christian Mayer
Hi, there's seems to be a bug under Linux that I can't reproduce under windows. To triger it, go to /flightgear/src/main/fg_init.cxx and "change" WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase; to WeatherDatabase = FGLocalWeatherDatabase::theFGLocalWeatherDatabase; Weathe

Re: [Flightgear-devel] ARGGHHH !

2002-03-18 Thread Christian Mayer
Norman Vine wrote: > > David Megginson writes: > > > >Norman Vine writes: > > > > > IMHO the biggest obstacle to reading and developing FGFS code is > > > the formatting > > > > > > We really need a mechanical formating means that is acceptable to > > > every one as the CVS standard even if it is

Re: [Flightgear-devel] New SimGear does not Build Under MSVC 6.0

2002-03-20 Thread Christian Mayer
Jonathan Polley wrote: > > I just updated to the newest SimGear and tried to build under Windows using MSVC >6.0. When I did so, I got the following errors: I haven't tried it since the last major checkins :( > Linux was just fine. Is there a problem with MS' implementation of STD? That's mor

Re: [Flightgear-devel] New SimGear does not Build Under MSVC6.0

2002-03-20 Thread Christian Mayer
Jon S Berndt wrote: > > On Wed, 20 Mar 2002 22:55:23 +0100 > Christian Mayer <[EMAIL PROTECTED]> wrote: > > > >So there used to be a lot of STL problems where Linux coders wrote non > >standard compliant STL code that brok on MSVC. (They are not really to &

Re: [Flightgear-devel] New SimGear does not Build Under MSVC 6.0

2002-03-20 Thread Christian Mayer
Norman Vine wrote: > > > > >The second for loop was causing problems with MSVC because > >it choked on the for-block-scoped "int i" declaration. > > > > AFAIK only in the new 'net' compiler In the new .NET compiler (i.e. version 7) it's fixed, the old one (MSVC 6) has that problem. > Note howe

Re: [Flightgear-devel] New SimGear does not Build Under MSVC 6.0

2002-03-20 Thread Christian Mayer
Jonathan Polley wrote: > > MSVC 6.0 still whines about > > props.cxx > C:\SimGear\simgear\misc\props.cxx(23) : error C2039: 'sort' : is not a member of >'std' > C:\SimGear\simgear\misc\props.cxx(23) : error C2873: 'sort' : symbol cannot be used >in a using-declaration > C:\SimGear\simgear\misc

Re: [Flightgear-devel] Error running flightgear

2002-04-02 Thread Christian Mayer
D Luff wrote: > > Latest CVS simgear/flightgear/base compiles OK but crashes > when running: > > Initializing FGLocalWeatherDatabase > - > Initialising spherical interpolator. > [100%] Finished initialising spherical interpolator. > out of memo

Re: [Flightgear-devel] Heads up: Boost - http://www.boost.org/

2002-04-04 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Bernie Bright has submitted a simplified boost distribution for > SimGear and I have committed it to CVS. The boost web page is here: > > http://www.boost.org/ > > We will begin depending on this package soon. Well, *I* don't really understand what boost is u

Re: [Flightgear-devel] Heads up: Boost - http://www.boost.org/

2002-04-04 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Jon S Berndt writes: > > On Thu, 4 Apr 2002 15:03:33 -0600 (CST) > > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > > >Hopefully Bernie Bright can address this, although he is running on > > >Australian time so I don't know how soon we'll here from him. > > > > I lo

Re: [Flightgear-devel] FrameRate !!

2002-04-07 Thread Christian Mayer
Norman Vine wrote: > > This profiling run might be enlightening > > time seconds secondscalls us/call us/call name > 4.07 2.45 0.14 657919 0.21 0.21 fgGetBool(char const > 3.49 2.57 0.12 2352563 0.05 0.05 fgGetDouble(char const > 3.20

Re: [Flightgear-devel] FrameRate !!

2002-04-07 Thread Christian Mayer
Norman Vine wrote: > > Christian Mayer writes: > > > >Norman Vine wrote: > >> > >> This profiling run might be enlightening > >> > > >IT's very interesting to see that fgGetBool takes a > >significantly longer > >time

Re: [Flightgear-devel] FrameRate !!

2002-04-08 Thread Christian Mayer
Jim Wilson wrote: > > Alex Perry <[EMAIL PROTECTED]> said: > > > > Gadds. I don't know...even with an almost completely idle cpu occaisonally I > > > seem to have these weird performance discrepencies. It isn't heat, so who > > > knows. Maybe its something weird about the kernel. Later withou

Re: [Flightgear-devel] My First Flight

2002-04-08 Thread Christian Mayer
Martin Dressler wrote: > > On Sat 6. April 2002 14:24, you wrote: > > Erik Hofman writes: > > > In fact, I have decided to get my pilots license whenever possible, > > > despite the first experience in the simulator. > > > > I was surprised by how inexpensive an intro flight is (much less than

Re: [Flightgear-devel] RGB Texture Editing Tools

2002-04-09 Thread Christian Mayer
Paul Deppe wrote: > > Windoze developers - What tool(s) are you guys using to edit .rgb files? I don't, but you can use JASC PaintShop Pro in the newest version. CU, Christian -- The idea is to die young as late as possible.-- Ashley Montague Whoever that is/was; (c) by Douglas Adams

Re: [Flightgear-devel] 3d graphics hardware support

2002-04-09 Thread Christian Mayer
Dawn Ellis wrote: > > Has anyone tried using the 3d i-glasses with flightgear? We have a NVIDIA > GeForce2 Pro graphics card which allows a 3d stereo buffer to be enabled > through the driver. Whenever I enable the stereo buffer, flightgear locks up. Well, I haven't (don't have the necessary h

Re: [Flightgear-devel] General issues

2002-04-12 Thread Christian Mayer
Well, I didn'T compile or run FGFS for quite a while, but Erik Hofman wrote: > > * When zooming in, form tower view, the structure of the plane gets > unstable and starts showing parts of the interior. I think that's caused by z-buffer fighting. So it'll be quite hard to solve in a general way

Re: [Flightgear-devel] General issues

2002-04-12 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Jim Wilson writes: > > I'm wondering if we can cull the interior surfaces and fix this (not just the > > seats, but the inside surfaces of the aircraft). > > Could the interior be marked as a separate branch of the scene graph > and then somehow skipped when viewed f

Re: [Flightgear-devel] General issues

2002-04-12 Thread Christian Mayer
David Megginson wrote: > > Christian Mayer writes: > > > So it'll be quite hard to solve in a general way. Drawing the plane last > > in it's own z-buffer range (IIRC we are doing that now with the normal > > 3D panel) won't work generally, as the

Re: [Flightgear-devel] YASim C172 idle

2002-04-15 Thread Christian Mayer
Alex Perry wrote: > > > [... Andrew Ross wrote ...] > > > Here's a gedanken experiment [...] > > A _what_ ? Is this a valid word in your language ? I'm asking because it > > definitely has german roots, the word 'gedanken' That's funny, > > It is a popular word in the USA. Not sure whethe

Re: [Flightgear-devel] LINUXTAG 2002

2002-04-22 Thread Christian Mayer
Alex Perry wrote: > > I propose that the PLIB project takes a community booth at LinuxTag > http://www.linuxtag.org June 6-9 this summer in Karlsruhe Germany. > This "PLIB USERS" booth would be a place for the dozen-odd projects > that conspicuously incorporate plib (and any others that join in)

Re: [Flightgear-devel] Presentation -- shuttle landing simulator

2002-04-25 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Dawn, > > Thanks for sharing about your project. Not to sound picky, but I'm > sure many people on the list either don't have access to power point, > or do not have easy access to a machine that runs (or has a copy of) > powerpoint. I fall into the second category

Re: [Flightgear-devel] Propeller animation speed fix

2002-05-03 Thread Christian Mayer
David Megginson wrote: > > Jon Berndt writes: > > > I was remembering first how the F-16 sim at Link was run at 25 Hz, which > > is of course 0.04 seconds. Wait ... (thinking, this time). Yes, that's > > right ;-) > > Then, I went to the numpad on my keyboard and hit 0.01 as I was typing in

[Flightgear-devel] Linux IDE

2002-05-11 Thread Christian Mayer
Hi, as I'm now ready to run Linux frequently, I'm looking for a comfortable IDE for the development. Has anyone exprience? Does KDevelop work nicely together with FGFS? Do I need to make spacial adjustmenst (on anyside)? Oh, BTW, EMACS and VI/VIM are no option for me (vim is greqat to change

Re: [Flightgear-devel] Linux IDE

2002-05-11 Thread Christian Mayer
David Megginson wrote: > > Christian Mayer writes: > > > Oh, BTW, EMACS and VI/VIM are no option for me (vim is great to change > > a file, but not to have a overview over a big project) > > What kind of an overview do you need? Well, all the stuf a modern ID

Re: [Flightgear-devel] Build Error with BalloonSim

2002-05-13 Thread Christian Mayer
Jonathan Polley wrote: > > On Monday, May 13, 2002, at 05:20 AM, David Megginson wrote: > > > Jonathan Polley writes: > > > >> Sorry, I mistyped the incorrect macro. The block of code reads: > >> > >> #ifdef FG_WEATHERCM > >> sgScaleVec3(fFriction, v, cw_envelope * wind_facing_area_of_ball

Re: [Flightgear-devel] Linux IDE

2002-05-13 Thread Christian Mayer
Andy Ross wrote: > > I could jump in and talk about specific tools, and all the Emacs LISP > code that does what you want, but I'll let other people do that. From > the way your question is phrased, I interpret that you are trying to > make your Linux environment work just like the development e

Re: [Flightgear-devel] Environment subsystem status

2002-05-15 Thread Christian Mayer
David Megginson wrote: > > Currently, the environment subsystem manages the following properties: > > /environment/visibility-m > /environment/temperature-sea-level-degc > /environment/temperature-degc > /environment/pressure-sea-level-inhg > /environment/pressure-inhg > /environment/density-sea

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-15 Thread Christian Mayer
"James A. Treacy" wrote: > > SI is a real international standard, while 'english' units are just a mess. > > Of course, I am constantly reminded of my US background when I tell > the Scouts in my troop to cut a 6' piece of line and get blank stares. > They want me to say 2m. At the same time alm

Re: [Flightgear-devel] Environment subsystem status

2002-05-15 Thread Christian Mayer
Jon S Berndt wrote: > > On Wed, 15 May 2002 12:52:39 -0400 > David Megginson <[EMAIL PROTECTED]> wrote: > >I have no objection personally to doing everything in SI -- I'm > >Canadian, so I'm very used to metric. > > I wish that the U.S. had standardized on metric, and that > I had grown up on

Re: [Flightgear-devel] SI vs Imperial

2002-05-15 Thread Christian Mayer
David Findlay wrote: > > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > > As far as the SI vs. English units go, I restate my declared > > neutrality. While doing calculations *in* SI units is much safer and > > easier, I also see the advantages to representing them externally in > > tradi

Re: [Flightgear-devel] fgfs-base-0.7.10.zip

2002-05-15 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Would anyone be willing to create a "zip" version of the base package > and post it some place where I can fetch it and put it on the ftp > site? Sorry, I've got no webspace where I can put such a big file. But any decent Windows based ZIP tool should be able to unz

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-16 Thread Christian Mayer
Jon S Berndt wrote: > > On Thu, 16 May 2002 09:48:06 -0500 (CDT) > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > > >> ... and the SI unit for temperature is Kelvin, no? > >>:-> > > > >So what is the SI unit for direction/heading? Certainly > >they wouldn't overload unit names, right? :-

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main options.cxx,1.162,1.163

2002-05-16 Thread Christian Mayer
Cameron Moore wrote: > > Then I'd like to request that we revert the changes to > options.cxx:fgUsage(). Is this: > > cout << "say" << endl ><< "what?!" << endl; > > worse than this?: > > cout << "say\n\ > what?!\n"; > > Far be it from me to argue with Bernie about anything C++,

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/Main options.cxx,1.162,1.163

2002-05-16 Thread Christian Mayer
[EMAIL PROTECTED] wrote: > > This can be done portably using the standard "string concatenation" feature of > the language. The above would look like the following and likely work with > any reasonably modern compiler (this string concatenation feature did not > exist in K&R C but did beginning

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-16 Thread Christian Mayer
John Wojnaroski wrote: > > > > >So what is the SI unit for direction/heading? Certainly > > > >they wouldn't overload unit names, right? :-) > > > > > > > I recall reading an article several years ago in a flying mag (can't > remember exactly where or when) > on someone's proposal to change t

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-16 Thread Christian Mayer
"James A. Treacy" wrote: > > On Thu, May 16, 2002 at 12:07:21AM +0200, Christian Mayer wrote: > > > > Anyway to come back to the thread: isn't your story a proof that SI > > should be used? > > Proof? That's a bit strong. Ok. Let's

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/Main options.cxx,1.162,1.163

2002-05-16 Thread Christian Mayer
Julian Foad wrote: > > Christian Mayer wrote: > > > > Note: You 2nd version does *not* use the string concatenation. > > > > The 2nd version boils down to the very C++ dependant > > > > operator<<(operator<<(operator<<(cout, "usag

Re: [Flightgear-devel] Re: Environment subsystem status

2002-05-16 Thread Christian Mayer
Alex Perry wrote: > > Christian said: > > (Note: degrees are still valid as they are *internationally* well known. > > slugs aren't) > > Yes they are ... each country's definition depends on local climate and fauna, > ranging from one gram, through one ounce to as high as one pound. I don't > k

Re: [Flightgear-devel] Environment subsystem status

2002-05-16 Thread Christian Mayer
David Megginson wrote: > > Yech. (By the way, in Ontario [at least] we abbreviate "kilometers > per hour" to "clicks", i.e. "You won't average better than 70 or 80 > clicks with all the construction." I wonder if that will ever become > standard usage anywhere else.) I'm sure I've heard about

Re: [Flightgear-devel] [off topic] Babylonian finger counting

2002-05-16 Thread Christian Mayer
David Megginson wrote: > > C. Hotchkiss writes: > > > IIRC, 360 degrees is Babylonian in origin. For some reason > > multiples of 12 and the number 360 was very important to them. > > I read that it's how they counted on their fingers. Using your thumb, > touch the top third (near the tip) o

Re: [Flightgear-devel] MSFS2k2 MDL file format documented?

2002-05-24 Thread Christian Mayer
Wolfram Kuss wrote: > > Interesting. > > I have looked into the EULA, but not yet the docu iteself. > > The EULA says: > > 1. GRANT OF LICENSE. This EULA grants you the following rights: > Software Product. You may install and use the SOFTWARE PRODUCT on an > unlimited number of c

Re: [Flightgear-devel] MSFS2k2 MDL file format documented?

2002-05-24 Thread Christian Mayer
Cameron Moore wrote: > > I haven't looked at this yet, but thought any plib guys might be > interested in this AVSim.com news item: > > The Microsoft Flight Simulator 2002 Development Team has released yet > another SDK component, this time the MDL SDK.Among the > documents in the SDK

Re: [Flightgear-devel] MSFS2k2 MDL file format documented?

2002-05-24 Thread Christian Mayer
Cameron Moore wrote: > > * [EMAIL PROTECTED] (Christian Mayer) [2002.05.24 11:21]: > > Wolfram Kuss wrote: > > > Interesting. > > > > > > I have looked into the EULA, but not yet the docu iteself. > > > > > > The EULA says: > > >

Re: [Flightgear-devel] yasim solution issues

2002-05-27 Thread Christian Mayer
Alex Perry wrote: > > > Actually, I think that it starts at a very low altitude, like - > > meters -- that's why it reads a maximum climb. We need to find a way > > to delay initialization of the steam module until after the FDM is set > > up. > > Many of the other parts of the Sim get info

[Flightgear-devel] [OT] Virus with humor

2002-05-28 Thread Christian Mayer
Just got that Virus. Look at the "From:" and it's text... CU, Christian Message-ID: Return-Path: <[EMAIL PROTECTED]> Received: from dartagnan.telusquebec.com ([142.169.1.123]) by mailin01.sul.t-online.de with esmtp

Re: [Flightgear-devel] Missing Model Problem

2002-05-29 Thread Christian Mayer
Jim Wilson wrote: > > In any case it'd be awful nice to have a gpl'd modler. That's why PPE was started. But it's development has stopped. (Steve Baker still want's to finish it - when he finds the time for it...) CU, Christian -- The idea is to die young as late as possible.-- Ashley

Re: [Flightgear-devel] Cessna POH's

2002-05-30 Thread Christian Mayer
David Megginson wrote: > > Christopher S Horler writes: > > > I don't suppose such things exist for larger planes (or at least > > they wouldn't be so readily available)? > > Larger is relative. If you mean larger Cessnas (like the 310 or > Caravan), it probably wouldn't hurt to call -- they

Re: [Flightgear-devel] enormous exe

2002-05-30 Thread Christian Mayer
Keith Wiley wrote: > > Something I've been wondering about. The program that comes with the > downloadable binary is about 4 megs. The program that is built from cvs > is about 56 megs. I have been having major framerate issues with the cvs > version (2 or 3 fps) whereas the binary version run

Re: [Flightgear-devel] Pressure errors in FGEnvironment

2002-05-31 Thread Christian Mayer
Andy Ross wrote: > > David Megginson wrote: > > The idea is that users should be able to set any reasonable sea-level > > pressure and see reasonable behaviour -- that's why I set the tables > > up with deltas rather than absolute values. I can see, now, how that > > would be a problem at higher

Re: [Flightgear-devel] new potential developer :)

2002-06-05 Thread Christian Mayer
Christian Stock wrote: > > Hi, > > Let me introduce myself, before I start with what I'm interested at. Hi! > My main goal is to convert the commercial 1:25000 topographical data for > New Zealand, I'm sitting on into a flight simulator and to get some decent > scenery + good framerates. Oh,

Re: [Flightgear-devel] Pressure errors in FGEnvironment

2002-06-05 Thread Christian Mayer
David Megginson wrote: > > Christian Mayer writes: > > > As I wrote before, there's a function in the WeatherCM code that > > calculates the air pressure based on the air pressure at a given > > altitude and at a given teperature profile. It is based on th

Re: [Flightgear-devel] Pressure errors in FGEnvironment

2002-06-05 Thread Christian Mayer
Tony Peden wrote: > > > PS: As the air pressure curve is similar to the > > e-function (e^altitude) > > it's nowhere linear and thus badly approximated by a > > table... > > Depends on how many points are in the table. Yes. You can solve all problems with raw iron... I don't know how feelable

Re: Landing hints (was re: [Flightgear-devel] New A-4/jet panel instruments)

2002-06-20 Thread Christian Mayer
[EMAIL PROTECTED] wrote: > > There are two aspects to being "on the glide slope". First, are you on _any_ path >that ends up at the beginning of the runway? Second, are you on the _intended_ glide >slope? > > For the first, I was taught to look at the intended landing spot and, being aware o

Re: [Flightgear-devel] Duplicate properties?

2002-06-23 Thread Christian Mayer
Andy Ross wrote: > > Julian Foad wrote: > > We need a different (or rather a complete) font. This has been > > mentioned before. The PLIB guys said something like "It's easy to > > create one." We could supply one in Flight Gear, but really someone > > ought to complete the one in PLIB. > > I

Re: [Flightgear-devel] JavaScript!

2002-06-27 Thread Christian Mayer
David Megginson wrote: > > What does everyone else think? Should this be bundled unpacked in the > SimGear source tree and built automatically (as with expat, our XML > parser), bundled as an archive so that users can build it if they > don't already have it installed (as with metakit and zlib),

Re: [Flightgear-devel] [OT] We are the champions

2002-06-30 Thread Christian Mayer
Marcio Shimoda wrote: > > BRAZIL > 2002 World Cup Champion And "we" are 2nd (GERMANY) Congratulations CU, Christian -- The idea is to die young as late as possible.-- Ashley Montague ___ Flightgear-devel mailing list [EMAIL PROTECTED] http:

Re: [Flightgear-devel] [OT] We are the champions

2002-06-30 Thread Christian Mayer
Erik Hofman wrote: > > Christian Mayer wrote: > > Marcio Shimoda wrote: > > > >>BRAZIL > >>2002 World Cup Champion > > > > > > And "we" are 2nd (GERMANY) > > Hmpf. > > :-) > > Erik > (NL) Don'T worr

Re: [Flightgear-devel] Small Scheme library

2002-07-03 Thread Christian Mayer
David Megginson wrote: > > I agree that Scheme will turn a lot of people off, but I'm annoyed > that we cannot find a core ECMAScript implementation the same size > (even then, the core source code for this is over 200K). A quick google showed: http://ixlib.sourceforge.net/ All of it is ~ 360

Re: [Flightgear-devel] Small Scheme library

2002-07-03 Thread Christian Mayer
David Megginson wrote: > > Tony Peden writes: > > > > I don't know how many interdependencies there are, but the js related > > > source and headers total 142k. > > > > Check that, 212k. > > That's pretty close. I wonder how bad the dependencies are. They said: only STL and Flex But as w

Re: [Flightgear-devel] Nav and Guidance Made Easy(?)

2002-07-03 Thread Christian Mayer
Jonathan Polley wrote: > > I was always unsure about the basics of navigation and guidance until I > listened to this .wav file, then everything made sense! I'm sure some of > you nav people have heard it before, but it is funny. It is suppose to be > from an official US Air Force training file

Re: [Flightgear-devel] Small Scheme library

2002-07-03 Thread Christian Mayer
Tony Peden wrote: > > On Wed, 2002-07-03 at 11:40, David Megginson wrote: > > Tony Peden writes: > > > > > > I don't know how many interdependencies there are, but the js related > > > > source and headers total 142k. > > > > > > Check that, 212k. > > > > That's pretty close. I wonder how ba

Re: [Flightgear-devel] MP what data to send

2002-07-12 Thread Christian Mayer
ace project wrote: > > > > All packets will (hopefully) support compression > > using > > > zlib. > > > > At software level? I would be hesitant to do this > > myself. Compression and > > decompression can become an overhead and result in > > being the bottleneck, instead > > of network latency.

Re: [Flightgear-devel] MP what data to send

2002-07-12 Thread Christian Mayer
Martin Dressler wrote: > > On Fri 12. July 2002 09:15, you wrote: > > Status update on Multiplayer. > > > > We got our multiplayer-deamon up and running SunOS 4.7 > > and will port to current codebase to Linux (RH 7.3) > > and Cygwin(or VC++ 7) somewhere next week. > > > > Next step will be defin

Re: [Flightgear-devel] MP what data to send

2002-07-12 Thread Christian Mayer
Norman Vine wrote: > > Andy Ross writes: > > > >Christian Mayer wrote: > >> I don't know if zipped packages help much for the kind of data you are > >> sending. You can only compress redundant information > > > >Amen. He speaks the truth.

Re: [Flightgear-devel] MP what data to send

2002-07-13 Thread Christian Mayer
Frederic Bouvier wrote: > > From: "Christian Mayer" <[EMAIL PROTECTED]> > > Norman Vine wrote: > > > Andy Ross writes: > > > >But note that there is lots of opportunity for compression here; it's > > > >just that dumb general-

Re: [Flightgear-devel] MP what data to send

2002-07-14 Thread Christian Mayer
Tony Peden wrote: > > Huh? The relationship between control surface positions and aircraft > speed will, at the very best, vary considerably from aircraft to > aircraft and, at worst, there will be no relationship at all (e.g > ailerons, rudder) You can guess the the rough positions from the ac

Re: [Flightgear-devel] New textures

2002-07-14 Thread Christian Mayer
Erik Hofman wrote: > > Hi, > > Today I've sent some new textures to David (which he hopefully will > commit somewhere in the next weeks). But the result is such that I want > to let you know about it: > > http://www.a1.nl/~ehofman/fgfs/download/fgfs-urban.png It looks very nice! Great work! >

Re: [Flightgear-devel] New textures

2002-07-14 Thread Christian Mayer
Erik Hofman wrote: > > Christian Mayer wrote: > > Erik Hofman wrote: > > >>I've also created some new glacier and snow textures but I still have to > >>find a location where I could check them :-/ > > > > Try the Prince William Sound (look at th

Re: [Flightgear-devel] ANN: a new dimension to FlightGear

2002-07-16 Thread Christian Mayer
David Megginson wrote: > > Seriously, I am planning on adding the occasional barn, farmhouse, > silo, and blue aluminum storage shed. This points to another problem, > though -- as with textures, buildings will look very different in > different parts of the world and even in different parts of

Re: [Flightgear-devel] Compiler/OS Version Question

2002-09-22 Thread Christian Mayer
Jonathan Polley wrote: > > On Saturday, September 21, 2002, at 09:05 PM, Arnt Karlsen wrote: > > > On Sat, 21 Sep 2002 12:09:14 -0700 (PDT), > > Jonathan Polley <[EMAIL PROTECTED]> wrote in message > > <[EMAIL PROTECTED]>: > > > >> I have a few questions brought about by some recent experiences

Re: [Flightgear-devel] environment mapping question

2002-10-09 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Here's a question I'll throw out to the list on my way to bed. > > I'm working on VASI/PAPI type lights tonight and am running into a > problem. I'm using environment mapping with the normal aligned along > the desired approach path. This almost works as expected e

Re: [Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread Christian Mayer
David Luff wrote: > > I'm sure someone on this list has mentioned that they're developing an > interactive scenery editor, but I can't find a link to it either on the > Flightgear site or Google. Could someone post a link if they know it > please. I'm basically looking for the easiest way to po

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-10 Thread Christian Mayer
> Alex Perry writes: > > > Ok, I found the problem. You're computing the dynamic pressure in > > "psf" and adding it to the static pressure in "inHg" to form the > > total pressure. The attached patch is the simple fix to the source. Once again: This wouldn't have happend if we'd use real u

Re: [Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread Christian Mayer
David Luff wrote: > > On 10/10/02 at 10:42 AM Curtis L. Olson wrote: > >Yes, and everyone knows that there is no such thing as magic carpets, > >so running with the ufo FDM is a lot more realistic since the ufo is > >based on real world data and uses actual real life sound samples. > > Yes, and

Re: [Flightgear-devel] c172-larcsim -why?

2002-10-10 Thread Christian Mayer
John Check wrote: > > I was going through the c172 variants and adding the electrical system > and I fired up the c172-larcsim. It's got a major problem. It just sits on the > runway no matter how much throttle you give it. > I took a quick look at the xml file in case it was something obvious. >

Re: [Flightgear-devel] Licensing issues

2002-10-16 Thread Christian Mayer
"James A. Treacy" wrote: > > On Tue, Oct 15, 2002 at 11:15:08PM -0500, Curtis L. Olson wrote: > > Question: for a particular source file, if a person contributed a > > minor patch or tweak to compile on a new platform, does that person > > now have a "full" say in the future of that source, or ar

Re: [Flightgear-devel] Licensing issues

2002-10-16 Thread Christian Mayer
David Megginson wrote: > > > My understanding of the *gpl is "keep the copyright as a legal > > instrument to enforce the donation in court against those who > > try to deny the public its donated good", which _makes_ it > > legally enforceable. I don't see "pd" as being enforceable. > > No

Re: [Flightgear-devel] Licensing issues

2002-10-16 Thread Christian Mayer
Alex Perry wrote: > > I should point out that my earlier message in this thread was to > recommend that Curt not pursue the relicensing because the benefits > are probably too small to outweigh both the non-trivial effort for > the developers and the fairly large risk of causing FGFS to fork. exa

Re: [Flightgear-devel] standardizing on units

2002-10-16 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Ok, I know this will probably open another can of worms, but I believe > we need to standardize some of our units. I'm half way through > changing all the FlightGear code to follow the new standard and will > try to get my changes committed shortly. For those of you

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-10 Thread Christian Mayer
"Curtis L. Olson" wrote: > > There is a ton of internal infrastructure stuff that is useful in the > geek sense ... property system, interfacing to external programs. The > ability to build instrument panels, electrical systems, 3d models, > animation, with absolutely no coding or plugins. > > M

Re: [Flightgear-devel] DEM, sigh

2002-10-30 Thread Christian Mayer
Andy Ross wrote: > > David Megginson wrote: > > I have a feeling that we won't have good, free geodata for the rest > > of the world until the U.S. decides to provide it for us, > > Actually, wasn't there a shuttle mission about two years ago which did > a high-resolution radar survey of the whol

Re: [Flightgear-devel] DEM, sigh

2002-10-30 Thread Christian Mayer
Christopher S Horler wrote: > > Just while we wait for the free data, I'm curious to know how much it > costs to get the use of a satellite for collecting it. Is it the > blender fund kind of area? IIRC the SRTM SpaceShuttle mission had a budget of 250 million US$... CU, Christian -- The idea

Re: [Flightgear-devel] concerning FlightGear on Solaris/Sparc

2002-11-03 Thread Christian Mayer
Martin Spott wrote: > > Once upon a time I promised to try building FlightGear on Solaris/Sparc. > Unfortunately this has been without success because 'plib' refuses to > compile partially. This is valid for the plib-1.6.0 as well as for the > current CVS tree. > I promise to try again a couple of

Re: [Flightgear-devel] Aerial photos

2002-11-04 Thread Christian Mayer
David Megginson wrote: > > Erik Hofman writes: > > > I've always wanted to take a ride in a hot air balloon myself, but > > haven't done it yet. Good to hear it's a great experience. > > A while ago,we had a hard-coded balloon model. I don't think it works > any more, but now that we have win

Re: [Flightgear-devel] Blender Status

2002-11-13 Thread Christian Mayer
Gene Buckle wrote: > > > And FG already uses Zlib, so adding jar support wouldn't even require > > another library dependency. > > > Is Zlib "zip" or "bzip2" based? Or is it just the InfoZip lib and I > didn't know? :) IIRC zip == Zlib != bzip2 CU, Christian -- The idea is to die young as lat

Re: [Flightgear-devel] terrasync

2002-12-04 Thread Christian Mayer
Norman Vine wrote: > > Andy Ross writes: > >> > > I think you have to give serious thought to enabling this by default, > > Great idea, got a URL for a native WIN32 version of rsync ?? IMHO we should switch to HTTP. This avoids firewall problems and clients are also easy to get. CU, Christian

Re: [Flightgear-devel] terrasync

2002-12-04 Thread Christian Mayer
Cameron Moore wrote: > > * [EMAIL PROTECTED] (Christian Mayer) [2002.12.04 14:05]: > > Norman Vine wrote: > > > > > > Andy Ross writes: > > > >> > > > > I think you have to give serious thought to enabling this by default, > > >

Re: [Flightgear-devel] terrasync

2002-12-05 Thread Christian Mayer
Tony Peden wrote: > > On Wed, 2002-12-04 at 12:47, Christian Mayer wrote: > > Cameron Moore wrote: > > > > > > * [EMAIL PROTECTED] (Christian Mayer) [2002.12.04 14:05]: > > > > Norman Vine wrote: > > > > > > > > > > And

Re: [Flightgear-devel] terrasync

2002-12-05 Thread Christian Mayer
"Curtis L. Olson" wrote: > > Christian Mayer writes: > > > Except, as Curt has already pointed out, rsync is more than just a > > > file transfer protocol ... its functionality would need to be duplicated > > > in FG/SG/plib before http could be use

Re: [Flightgear-devel] terrasync

2002-12-05 Thread Christian Mayer
Norman Vine wrote: > > we don't need rsync all we need is SMART ftp in a thread > Please don't use FTP! FTP is a horrible protocol. As firewall admin you've got the problem that FTP decides dynamically what port it uses for data transfer. So you have to open quite a few ports. Dunno if that's

Re: [Flightgear-devel] terrasync

2002-12-06 Thread Christian Mayer
Cameron Moore wrote: > > * [EMAIL PROTECTED] (David Megginson) [2002.12.05 09:45]: > > Christian Mayer writes: > > > > > The missing functionality is the ability to figure out if the tile has > > > changed IIRC. > > > > > > But that'

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