RE: [Flightgear-users] Re: CVS simgear : error during compilation

2005-12-18 Thread Vivian Meazza
Georg Vollnhals

 
 Hi Gerard,
 I also was a little astonished and disappointed when I followed the
 discussion about a new FG release very soon.
 A lot of users simply can't start version 0.9.9 as I learned by many of
 them emailing and complaining about my FGTools not to be compatible with
 the new version (- all Windows users)
 When we analysed their problem it was 95% that FlightGear did not run
 either with FGTools nor fgrun or by using the command-line option of
 windows. It just crashed... :-((
 
 People who wrote me had generally sufficient hardware, most of them
 better than I have, and after my advice they tried all (updating
 video-drivers, trying other OpenGL software..) one could do.
 I did not notice any workaround for this severe problem :-(
 
 I also reported some strange behaviour (error  messages) when
 installing/running FlightGear 0.9.9 on my daughters PC for test purposes
 but better would have spend my time with other things as nearly noone
 actually has interest in debugging 0.9.9.
 This is far behind my personal skills, I just can report ..
 
 All plans for version 1.0.0 should be stopped until we have a solution
 for this general severe problem after my opinion.
 Then we could think about an official new version release.
 
 And to be honest, when I am thinking of a 1.0.0 version release from
 user side, it should have some really missing features as Melchior,
 cmetzler, Paul and others have already suggested.
 
 But it seems that the train can't be stopped before the broken bridge ..
 
 Regards
 Georg
 
 
 Gerard ROBIN schrieb:
 
 Le dimanche 18 décembre 2005 à 03:14 +0100, Melchior FRANZ a écrit :
 
 
 Thanks Melchior for your answer.
 
 
 That is the opportunity to say:
 I wonder about these addons to FG,
 are these new functionalies useful ?
 more than a good review and correction of errors and disfunctions within
 FG.
 How many users are still using 0.98 because they cannot use  0.99
 Wasn't it forecast  to deliver a GOOD 0.99  FLIGHTGEAR ?,
 our existing one is not accurate.
 May be the development team don't remember the big discussions we had
 (USER) after getting the 0.99 FG buggy.
 
 Some of them where shocking to see how many people did not try one of
 the
 prereleases.
 
 I am shocking to see they don't listen to the USERS
 
 Cheers
 
 

0.9.9 windows installed here, and worked right out of the box, as did fgrun.
Fgrun needed a little updating to make it work a bit better with MP; Fred
did that, and it's fine now. I don't see any bug reports here or on the
devel list. 

It also compiled and ran right out of the box under Cygwin. If it hadn't
everyone would have certainly heard about it from me.

What's your beef?

Perhaps we could help if you told us the problem.


Vivian 


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RE: [Flightgear-users] Official FG Snapshot

2005-12-12 Thread Vivian Meazza
Gerard ROBIN


 
 Le lundi 12 décembre 2005 à 10:58 -0600, Dave Culp a écrit :
  On Monday 12 December 2005 08:37 am, Gerard ROBIN wrote:
   Hello Dave
   http://flightgear.org/Gallery-v0.9.9/Link/A6_F8refuel.html
   If i had been informed about your wish, i could have tried to do a
   better one. :=)
 
  Don't know how you can top that one.  I've been experimenting with your
 method
  to make some screenshots of the KC-135 (Innis' version with some added
 things
  by me) and Erik's F-16:
 
   http://home.comcast.net/~davidculp2/refuel-f16-001.jpg
   http://home.comcast.net/~davidculp2/refuel-f16-002.jpg
 
  I wish my modeling skills were better, especially when it comes to
 texturing.
  I'm getting better all the time, though :)
 
 
  Dave
 
 Again,
 
 Just an idea, and a question.
 Does multi players could offer that kind of scenario ?
 

No it doesn't, but it could in the future. However, I'm not sure if network
latency problems will allow formation flying of sufficient accuracy to get
the boom to mate up. 

Vivian


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RE: [Flightgear-users] Re: Some FG videos...

2005-12-11 Thread Vivian Meazza
Pigeon.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of Pigeon
 Sent: 11 December 2005 19:58
 To: FlightGear user discussions
 Subject: [Flightgear-users] Re: Some FG videos...
 
  the Nimitz... takeoff video is great to demonstrate what FG is capable
 now!
  This one (and other of this quality) should be on FlightGears site -
  only argument against this could be the size of videos.
 
 We can always resize videos... and btw while we're on the topic of
 this, do these videos play properly under windows? Anyone tried? Just
 wondering...
 

Works fine on Windows XP here. Next time use take-off flap on the Seahawk,
not landing :-)

Vivian


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RE: [Flightgear-users] Carrier Elevators

2005-12-08 Thread Vivian Meazza
Gerard

 Le mercredi 07 décembre 2005 à 19:27 -0500, Ampere K. Hardraade a
 écrit :
  On December 7, 2005 06:17 pm, AJ MacLeod wrote:
   On Wednesday 07 December 2005 22:56, Gerard ROBIN wrote:
Carrier elevators are  working perfectly (CVS update).
We only need to define a Key Binding
for toggle  property
 property/ai/models/controls/elevators/property
which key could be used ?
  
   I think a menu might be an appropriate way to control that sort of
 thing.
   I actually have a menu entry ready for it, but haven't actually got
 round
   to using it yet :-)
  
   No reason not to have both, of course.
  
   Cheers,
  
   AJ
 
  I think the control should be a hot spot beside the elevator.
 
  Ampere
 
 OK, which elevator would be involved ?
 on Nimitz we have 4 on others may be less may be more.
 I did not think when asking about key that could be a big problem.
 We have a property, we have a function, which open possibilities on
 every carriers and others ship to handle and carry AC. I do not ask
 more.
 Within my  naval aircrafts development i will include a specific key
 which bind with that property (elevators) if one do not like it he could
 fly with an other AC :=)
 

Glad to hear that the elevator property works for you, Gerard.

I'm with Josh on this one. Because we are running short of keys, and this is
not a flight related function, I'm not planning to assign a key to the
elevator function. I'm planning this to be a menu feature along with
existing turn into wind menu item. This policy at least has the merit of
consistency. There are more potential menu items - set base course and speed
etc. If you want to assign a key locally, or on a per ac basis, go right
ahead.

Atm there is only 1 raise/lower function, so all the lifts move together, or
not at all. Here, for the Nimitz, I have 2 lifts operated by the property,
and 2 are static. Specifying lifts by number would be a possible
enhancement. Right now I'm tracking down a bug in the launchbar code so it's
not going to be soon, if at all.

Vivian 




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RE: [Flightgear-users] Re: Multiplayer Communications

2005-12-08 Thread Vivian Meazza








Nope



Vivian





-Original Message-
From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of MPCEE French Bureau
Sent: 08 December 2005 17:52
To: user discussions FlightGear
Subject: [Flightgear-users] Re:
Multiplayer Communications



Hello:



Can you see me now
communicating as sauviat?



Martin












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RE: [Flightgear-users] Spitfire Sim

2005-12-08 Thread Vivian Meazza
Paul Duncan

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of 
 Sent: 08 December 2005 22:05
 To: FlightGear user discussions
 Subject: [Flightgear-users] Spitfire Sim
 
 Was just doing a little web surfing and found this.
 Unfortunately its not gonna be for Flightgear, but its
 interesting nonetheless.
 
 http://www.aeroplaneheaven.com/HFL_SPITC.htm
 
 BTW: I've not given up on the hardware and FPS
 benchmarking :-)
 

They're just catching up on our model then :-). (Although I still have a few
cockpit details to add.)

Vivian


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RE: [Flightgear-users] multiplayer screenshot

2005-12-07 Thread Vivian Meazza
Fred

 
 Vivian Meazza a écrit :
 
 I will fix that tonight.
 
 
 Well, of course, it always worked for me, because I just went to
 advanced/networks, and entered all the data correctly, but we do need
 this
 to be user-proof. Whoops, nearly wrote idiot-proof there.
 
 
 This one should be better :
 ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/fgrun-win32-20051205.zip
 

Sorry for the delayed reply: I was out yesterday (watching rugby at
Twickenham).

That seems to work as it should, or at least as I think it should :-). I'm
not usually a Windows user, and I haven't done more than a superficial test.
Perhaps some more regular Windows users on this list could really try to
break it???

Vivian


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RE: [Flightgear-users] multiplayer screenshot

2005-12-05 Thread Vivian Meazza
Fred

 Quoting Vivian Meazza :
 
  Fred
 
   Vivian Meazza a écrit :
  
   What's wrong/missing in fgrun ?
   
   It seems to default to in,10,localhost,5000. Not the end of the
 world,
   but
   the solution (in Advanced/Networks) is not self-evident. Perhaps
 having 2
   points of entry to MP is a little confusing?
   
   
   I changed the default host by retrieving the real host name. Could you
   tell me if it works for you ?
   ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/fgrun-win32-
 20051204.zip
  
 
  Hmmm, not consistently. I expected to be able to put the hostname= to,
 say,
  pigeond.net, the in port to 5000 and out to 5002. In which case the in
  address is still 'localhost'(which you can't see). This requires a user
 to
  guess that he needs to go to advanced/networks to sort it out.
 
  If on the other hand, all is left blank, then if you open
 advanced/networks
  then the local computer name is shown. If this page is now filled in
  correctly, all is well.
 
  I think a bit more work is required to make this user-proof.
 
 Did you had a look on the command line. Here, there is no 'localhost'
 anymore
 and I was able to join the server without having to go to the Advanced
 section.
 Uncheck then recheck the multiplayer option to make sure.
 

It's not working correctly here. If I check and uncheck 'Multiplayer' with
all the options blank, my computer name is correctly displayed in the
command line. If I type _anything_ into _any_ of the boxes this reverts to
'local host', and I can only correct it by going to advanced/networks. 

Perhaps I'm doing something wrong?

Vivian 


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RE: [Flightgear-users] multiplayer screenshot

2005-12-05 Thread Vivian Meazza
Fred

 
 Quoting Vivian Meazza :
 
  It's not working correctly here. If I check and uncheck 'Multiplayer'
 with
  all the options blank, my computer name is correctly displayed in the
  command line. If I type _anything_ into _any_ of the boxes this reverts
 to
  'local host', and I can only correct it by going to advanced/networks.
 
 Now I see, and I understand what you meant by 'not consistently'. I missed
 a few
 localhost.
 
  Perhaps I'm doing something wrong?
 
 You are not checking the multiplayer box after changing parameters ;-)
 I will fix that tonight.
 

Well, of course, it always worked for me, because I just went to
advanced/networks, and entered all the data correctly, but we do need this
to be user-proof. Whoops, nearly wrote idiot-proof there.

Vivian 


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RE: [Flightgear-users] multiplayer screenshot

2005-12-04 Thread Vivian Meazza
Martin

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of MPCEE French Bureau
 Sent: 04 December 2005 09:57
 To: user discussions FlightGear
 Subject: [Flightgear-users] multiplayer screenshot
 
 Hello:
 
 Can multiplayer be undertaken on Windows, as there was an earlier thread
 discussing cvs etc?
 

Multiplayer works with -0.9.9 for windows. See here:

http://www.o-schroeder.de/fg_server/

However, FGRun is a little out-of-date. Use Advanced/Networks to set the
parameters, not multiplayer on the initial page. If you are using a command
line interface follow the instructions.

Vivian


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RE: [Flightgear-users] multiplayer screenshot

2005-12-04 Thread Vivian Meazza
Martin

 Hello Vivian:
 
 A superb afternoon with multiplayer! Should the frame rate drop as the
 numbers of players join in?
 

I wish I could say 'no', but the fact is that it does. You will see a marked
drop in frame rate as someone joins, then it will go up again after they are
initialised, but not to the original rate. I'd like to think that could be
handles better, and perhaps it will be when/if we update MP. 

Vivian


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RE: [Flightgear-users] multiplayer screenshot

2005-12-04 Thread Vivian Meazza
Fred

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of Frederic Bouvier
 Sent: 04 December 2005 11:36
 To: FlightGear user discussions
 Subject: RE: [Flightgear-users] multiplayer screenshot
 
 Selon Vivian Meazza :
  However, FGRun is a little out-of-date. Use Advanced/Networks to set the
  parameters, not multiplayer on the initial page. If you are using a
 command
  line interface follow the instructions.
 
 What's wrong/missing in fgrun ?
 

It seems to default to in,10,localhost,5000. Not the end of the world, but
the solution (in Advanced/Networks) is not self-evident. Perhaps having 2
points of entry to MP is a little confusing?

Vivian


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RE: [Flightgear-users] multiplayer screenshot

2005-12-04 Thread Vivian Meazza
Fred

 Vivian Meazza a écrit :
 
 What's wrong/missing in fgrun ?
 
 It seems to default to in,10,localhost,5000. Not the end of the world,
 but
 the solution (in Advanced/Networks) is not self-evident. Perhaps having 2
 points of entry to MP is a little confusing?
 
 
 I changed the default host by retrieving the real host name. Could you
 tell me if it works for you ?
 ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/fgrun-win32-20051204.zip
 

Hmmm, not consistently. I expected to be able to put the hostname= to, say,
pigeond.net, the in port to 5000 and out to 5002. In which case the in
address is still 'localhost'(which you can't see). This requires a user to
guess that he needs to go to advanced/networks to sort it out.

If on the other hand, all is left blank, then if you open advanced/networks
then the local computer name is shown. If this page is now filled in
correctly, all is well.

I think a bit more work is required to make this user-proof.

HTH

Vivian 


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RE: [Flightgear-users] multiplayer screenshot

2005-12-04 Thread Vivian Meazza
Ampere

 
 On December 4, 2005 01:38 pm, Vivian Meazza wrote:
  I wish I could say 'no', but the fact is that it does. You will see a
  marked drop in frame rate as someone joins, then it will go up again
 after
  they are initialised, but not to the original rate. I'd like to think
 that
  could be handles better, and perhaps it will be when/if we update MP.
 
  Vivian
 What I find weird is that planes that show up fine in single user mode
 cause
 decrease of framerates when viewed in multiple users mode.  Take the MD-11
 for example.  Eventhough it is a resource hogger, people can still get
 decent
 framerates with it when they are using it alone.  However, as soon as
 someone
 online is using it, everybody's framerate drops to zero.
 

I think the reason is that your own model is loaded before runtime. Trying
to do load any model during runtime is a heavy hit on frame rate; to try to
load the MD11 is just too much for any but the most powerful systems. Unless
we get this sorted somehow, MP is barely fit for purpose, IMO.

Vivian


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RE: [Flightgear-users] Nimitz at Night

2005-11-29 Thread Vivian Meazza
Martin

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of MPCEE French Bureau
 Sent: 29 November 2005 18:10
 To: user discussions FlightGear
 Subject: [Flightgear-users] Nimitz at Night
 
 Hello and an Open Question to All:
 
 Flying at night offers a little reality when you cannot see beneath you or
 the horizon. Flying by instruments alone etc. What is nice about this, at
 night, are the approach and runway lights and the sense of achievement
 having had a smooth landing. Can some one add navigation lights to the
 Nimitz and the deck lights as well? This would make a big difference in
 when
 off the mirror lights.


There's no developer named Some One, but I might get around to it after I've
finished USS Eisenhower and HMS Victorious. My main worry is that it might
be quite a hit on frame rates, but I haven't tried yet.

Vivian 


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RE: [Flightgear-users] Carrier Deck (v098a)

2005-11-28 Thread Vivian Meazza
dene maxwell

 
 Hi guys,
 
 I placed Nimitz (v098a) in my local harbour (Wellington, New Zealand) at
 -41.246433 LAT, 174.886783 LONG, heading 198. The took off from NZWN on
 runway 34.
 
 Very enjoyable flight except the deck of the Nimitz under FGv098a doesn't
 seem solid. Was only using the Cessna 172P does this make a difference?
 
 encourage you to try this scenario... see a bit of New Zealand too...LOL.
 
 Cheers
 Dene
 
 
 From: Georg Vollnhals [EMAIL PROTECTED]
 Reply-To: FlightGear user discussions flightgear-users@flightgear.org
 To: FlightGear user discussions flightgear-users@flightgear.org
 Subject: Re: [Flightgear-users] Re: carriers
 Date: Wed, 23 Nov 2005 15:19:25 +0100
 
 MPCEE French Bureau schrieb:
 
 Hello Georg:
 
 Thank you for this offer and, yes, I would like to be able to use it. As
 for
 no response, It was more like not understanding.
 
 Martin, I have to excuse for my very bad English, *you* were not meant
 with
 this as we always worked good together and solved your problems :-)
 It was more a general problem with offers to the user public, forget
 about
 
 ..
 
 Can I place the Nimitz in European waters?
 
 
 
 Yes, I placed it near Bremerhaven (EDWB) though it might be a little
 narrow
 for such a big ship:
 
 http://home.arcor.de/vollnhals-bremen/Martin/FGSnSh120001.jpg
 
 (and I ruined the engines of the BO105 when taking this snapshot as I
 overtorqued them to get quick into the right position :-/ )
 You may place the carrier anywhere you like it:
 
 This is a cut out of niemitz_demo.xml with the *Lat/Lon* of Bremerhaven
 and
 the right *heading*:
   ...   solidElevator-3-Deck/solid
 solidElevator-4-Deck/solid
 latitude53.57/latitude
 longitude8.48/longitude
 speed10/speed
 heading300/heading
 rudder0/rudder
 turn-radius-ft4000/turn-radius-ft
 flols-pos
 ...
 Under Windows you should edit the XML file with right-mouse-click- open
 with - word pad mfc if you don't have a xml-editor. Search for
 latitude ... and edit the numbers. It is easy.
 But as already mentioned you have to prepare the preferences.xml file,
 see
 the other mails you have got from helpful souls.
 
 More to come this late evening.
 Regards
 Georg
 

The solid carrier deck was not and is still not implemented for JBSim
Models. It should work for YASim models. 

Why on earth are you still using that old version - upgrades are totally
free, and as far as I know work (albeit with some bugs and limitations) on
all systems.

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-28 Thread Vivian Meazza
Martin

 
 Hello you two!
 
 Can you let me in on this? On Windows, can I add another carrier and set
 up the TACAN as you describe?
 
 Regards
 
 Martin
 
 
 -Original Message-
 From: Gerard ROBIN [mailto:[EMAIL PROTECTED]
 Sent: Monday, November 28, 2005 12:40 AM
 To: FlightGear user discussions
 Subject: RE: [Flightgear-users] Re: carriers
 
 Le dimanche 27 novembre 2005 à 20:27 +, Vivian Meazza a écrit :
  Gerard
 
  Good, I'm pretty sure now that it works. I'm now working on a control
 for
  the elevators.
 
  Vivian
 
 
 Hello Vivian,
 Working = with a third boat escort La_Fayette  TACAN 25X , elsewhere
 on Mediterranean  sea ( i will need to make a 3d Model of that one)
 Working= Flight from one carrier to an other carrier  and return with
 TACAN
 Everything quite right.


This is development work, which should really be taking place over on the
developers list.

Right now you can't implement 2 carriers under Windows. It might be possible
in a couple of days using FG-cvs. Otherwise, it's a ver-1.0.0 feature.
(Actually, it was there all along, but there was a bug which precluded it
working - now fixed.)

Something to look forward to :-)

Vivian



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RE: [Flightgear-users] Re: carriers

2005-11-27 Thread Vivian Meazza
Vivian Meazza wrote

 
 Gerard
 
 
  Le samedi 26 novembre 2005 à 15:58 +, Vivian Meazza a écrit :
   Gerard
  
 
   
  
   I think I've found the bug, and an update to cvs has been forwarded. I
   haven't tested it as well as I would like, because we seem to have a
 bug
  in
   cvs under Cygwin, which I'm now investigating.
  
   Vivian
  
  
  Hello Vivian
  May be i am wrong , i have not found any new update in cvs.
  the last one is
  tacan.cxx   25 Nov 2005 19:07:24 -  1.6
 
 
 Quite right: the patch was submitted at 15:50 Saturday and has not yet
 reappeared. If it doesn't do so shortly, I'll post it where you can
 download
 it.
 
 I don't have cvs access, so I can't do better,
 
 Sorry
 
 Vivian

Gerard, the patch is in cvs. I would like hear how you get on. 

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-27 Thread Vivian Meazza
Gerard

 
 Le dimanche 27 novembre 2005 à 17:54 +, Vivian Meazza a écrit :
  Vivian Meazza wrote
 
 
   Gerard
  
   
Le samedi 26 novembre 2005 à 15:58 +, Vivian Meazza a écrit :
 Gerard

   

 
  Gerard, the patch is in cvs. I would like hear how you get on.
 
  Vivian
 
 
 Sooner than i thought,
 A first answer
  each Ship find and use his own TACAN code, not any mixing.
  Nimitz = 29Y  (KSFO)  CdG = 26X  (LFMN)
 Seems all right.
 I will later on test it with an other Ship in different places, and
 mainly try to get by AC from one ship to the other  ( no i will not go
 from KSFO to LFMN, i will ask  the Pacha of CdG to go to KSFO)
 Cheers
 

Good, I'm pretty sure now that it works. I'm now working on a control for
the elevators.

Vivian


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RE: [Flightgear-users] Flight Deck taxiing and launch

2005-11-26 Thread Vivian Meazza
Mathias Fröhlich

 
 On Freitag 25 November 2005 22:14, MPCEE French Bureau wrote:
  Yep! It was the launch bar not attached. It is difficult to note when it
 is
  attached. As I am landing with the 'wires, I taxi to a catapult, but it
 is
  very much trial and error to know you are in a catchment area.
 
 There is a little trick with mounting the launchbar.
 It is *required* to have very few relative movement of the gear relative
 to
 the surface to establish that connection.
 That is if you want to press L make sure that you are exactly above the
 catapult, apply the brakes to make sure you dont move anymore and then
 press
 L. You will notice that the aircraft is pulled slightly into its nosegears
 spring.
 That compressed gearspring helps to keep the aircraft on the deck as long
 as
 the gear is attached to the cat. That produces a negative angle of attack.
 When the launchbar is released, that compressed spring pushes the nose
 into
 the wind and helps getting a sufficient angle of attach suficiently fast.
 That is how the launchbar systems on /modern/ aircraft (F14,F18,A4...)
 typicaly work. The real life Seahawk has a slightly different mounting
 scheme.
 Looking forward to more models with the modelled modern scheme ...
 :)
 
 Well, my F-18 and the Crusader (I hope so, it is a great thing!) will
 hopefully arrive at some time in flightgear ...
 

Yes, I had to hack the launchbar a bit to make it work with the Seahawk and
Seafire to model the catapult strop arrangements. (Phase2 - model the strop
- perhaps :-0). It works particularly well with the Seafire. In addition to
the launchbar tensioning, which can be seen as you mentioned, the ac doesn't
move when you release the brakes, which is a good indication! 

But I did rather wonder if we should show a brief legend in the manner of
ATC messages to say that the launchbar was engaged.

Vivian




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RE: [Flightgear-users] Re: carriers

2005-11-26 Thread Vivian Meazza
Gerard ROBIN

 
 Le vendredi 25 novembre 2005 à 16:47 +, Vivian Meazza a écrit :
  Gerard,
 
  Back on topic, I've just submitted some code for upload to cvs which
 allows
  TACAN to be fitted to 0, 1, or more carriers. So escorts carrying helos
 and
  TACAN will have to be designated carriers. (Might consider changing that
 if
  it causes major difficulties.)
 
  I've tested it here, and, of course it works. Any feedback would be much
  appreciated.
 
  Vivian
 
 Hello Vivian
 
 I am getting difficulties:
 
 First i try my configuration = CdG on Mediterranean sea and Nimitz on
 Pacific
  1/ start FG on CdG with TACAN 26X   TACAN working
   and with TACAN 29Y TACAN working !?
   2/  i start on Nimitz with TACAN 29Y TACAN not working
   and with TACAN 26X not working
 
 Second modify my configuration   = CdG on Mediterranean sea and Nimitz
 beside
 1/ start FG on CdG with TACAN 26X or 29Y TACAN working
 2/ start FG on Nimitz with TACAN 29Y or 26X TACAN working
 

I'm investigating. Thanks for the feedback. Meanwhile could you run
log-level=debug, and see if you can see what is going on? 

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-26 Thread Vivian Meazza
Gerard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of Vivian Meazza
 Sent: 26 November 2005 10:26
 To: 'FlightGear user discussions'
 Subject: RE: [Flightgear-users] Re: carriers
 
 Gerard ROBIN
 
 
  Le vendredi 25 novembre 2005 à 16:47 +, Vivian Meazza a écrit :
   Gerard,
  
   Back on topic, I've just submitted some code for upload to cvs which
  allows
   TACAN to be fitted to 0, 1, or more carriers. So escorts carrying
 helos
  and
   TACAN will have to be designated carriers. (Might consider changing
 that
  if
   it causes major difficulties.)
  
   I've tested it here, and, of course it works. Any feedback would be
 much
   appreciated.
  
   Vivian
  
  Hello Vivian
 
  I am getting difficulties:
 
  First i try my configuration = CdG on Mediterranean sea and Nimitz on
  Pacific
   1/ start FG on CdG with TACAN 26X   TACAN working
  and with TACAN 29Y TACAN working !?
2/  i start on Nimitz with TACAN 29Y TACAN not working
  and with TACAN 26X not working
 
  Second modify my configuration   = CdG on Mediterranean sea and Nimitz
  beside
  1/ start FG on CdG with TACAN 26X or 29Y TACAN working
  2/ start FG on Nimitz with TACAN 29Y or 26X TACAN working
 
 
 I'm investigating. Thanks for the feedback. Meanwhile could you run
 log-level=debug, and see if you can see what is going on?
 

I think I've found the bug, and an update to cvs has been forwarded. I
haven't tested it as well as I would like, because we seem to have a bug in
cvs under Cygwin, which I'm now investigating.

Vivian 


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RE: [Flightgear-users] Re: carriers

2005-11-25 Thread Vivian Meazza
Gerard,

Back on topic, I've just submitted some code for upload to cvs which allows
TACAN to be fitted to 0, 1, or more carriers. So escorts carrying helos and
TACAN will have to be designated carriers. (Might consider changing that if
it causes major difficulties.)

I've tested it here, and, of course it works. Any feedback would be much
appreciated.

Vivian















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RE: [Flightgear-users] Re: carriers

2005-11-25 Thread Vivian Meazza
Gerard

 
 Le vendredi 25 novembre 2005 à 16:47 +, Vivian Meazza a écrit :
  Gerard,
 
  Back on topic, I've just submitted some code for upload to cvs which
 allows
  TACAN to be fitted to 0, 1, or more carriers. So escorts carrying helos
 and
  TACAN will have to be designated carriers. (Might consider changing that
 if
  it causes major difficulties.)
 
  I've tested it here, and, of course it works. Any feedback would be much
  appreciated.
 
  Vivian
 
 All right, Vivian,
 thanks,
 No problem about Escort which is designated carriers i did it before (we
 can define a parkpos), i have in mind  old  First Class Cruiser she had
 Catapult and seaplane   (Walrus).
 May be, the main overload is to have to include every ships in only one
 scenarionimitz_demo.xml/scenario
 A Nimitz near KSFO, and  CdG near LFMN, and why not some other (HMS) in
 the Channel
 Different specifics scenarios reduce the number loaded.
 When we decide to start from KSFO  we choose to load Nimitz only.
 When we decide to start from South of France we choose to load CdG only
 If we decide to start from England .and so on.
 

I think that's the way to go. I tested it with 2 near KSFO - no problem
here. We should perhaps think of something in the Far East, if anyone feels
so inclined.

V.


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RE: [Flightgear-users] Re: carriers

2005-11-24 Thread Vivian Meazza
Gerard

 
 Le mercredi 23 novembre 2005 à 23:17 +, Vivian Meazza a écrit :
 
   Well, only for testing i have changed in nimitz_demo.xml the name
 Nimitz
   by
   nameRonald Reagan/name
  
   when i run
   fgfs --carrier=Ronald Reagan --aircraft=seahawk
   tacan does not work
   /instrumentation/tacan/in-range[0]= false
  
 
  I'm going to be really unhelpful, and say: works for me. The answer
 really
  isn't that simple, but it's late here. I'll get back to you with a
 proper
  answer tomorrow morning.
  Vivian
 
 Hello Vivian
 Before searching and giving an answer, (nothing urgent),
 You could say if i am wrong
 = into AIScenario.cxx   line103  we find
 en-name= entry_node-getStringValue(name, Nimitz);
 Nimitz seem given as default.
 Isn't it a mistake?
 

Here's the fuller reply I promised earlier.

The code makes 2 assumptions:

a. there is only one carrier in the environment (which I will change to
allow more in the future).

b. In the carrier_nav.dat file each carrier is assigned a unique frequency
which corresponds to a TACAN channel. This will not change

The code takes the channel # and searches for the corresponding frequency,
then uses this frequency to search carrier_nav.dat. Using the first match it
comes to (assumption b. above) it searches the property tree to find the
name of the carrier (assumption a. above). If the name of the carrier found
is a substring of the entry in carrier_nav.dat, then it has found a valid
entry, and will measure range and brg.

Some points to note:

If the entry in carrier_nav.dat is:

12  999999   100 11160   0.000 CDG  FNS Charles de Gaule
TACAN

then

nameCharles de Gaule/name
namede Gaulle/name

or even

namede/name

all produce a valid entry. The entry is NOT enclosed in quotes.

No 

en-name= entry_node-getStringValue(name, Nimitz);

is not a mistake. If name/name is not specified, then it defaults to
Nimitz. If name/name is specified then it uses that instead.

As I said, it works here. If you set log-level=debug you might be able to
see all this happening, as there are several debug points set within this
code. Make sure you have a well-formed carrier_nav.dat, that it is gzipped,
and name/name is correct.

HTH. Let me know how you get on

Vivian




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RE: [Flightgear-users] Re: carriers

2005-11-24 Thread Vivian Meazza
Gerard

 Subject: RE: [Flightgear-users] Re: carriers
 
 Le jeudi 24 novembre 2005 à 15:06 +0100, Gerard ROBIN a écrit :
 
  
  Vivian,
 
  OK working with CdeGaulle, only if:
  12  999999   100 11160   0.000 CDG  RFN CdeGaulle
  TACAN
  12  999999   100 11160   0.000 NMZ  USS Nimitz TACAN
 
  CdeGaulle on the first line, in that case Nimitz doesn't work TACAN is
  not activated
 
  If y do
  12  999999   100 11160   0.000 NMZ  USS Nimitz TACAN
  12  999999   100 11160   0.000 CDG  RFN CdeGaulle
  TACAN
 
  Nimitz working with TACAN CdeGaulle do not
 
  The AI name is not a problem
  typecarrier/type
  nameCdeGaulle/name
  pennant-numberR91/pennant-number
 
  NB:previously i did put the new one behind Nimitz, if we want TACAN
  working we can have only one carrier.
 
  Thanks
 
  Cheers
 
 
 Vivian,
 Well, going on further, i get something i cannot explain
 
 What i have said before, is right, ONLY, if we keep for it
  the AI filename nimitz_demo.xml
 I have tried to rename it cdg_demo.xml
 and
 instead of preferences (into AI  parameters)
 scenarionimitz_demo/scenario
 i have modified to
 scenariocdg_demo/scenario
 
 Result TACAN again does not work.
 I don't understand
 


OK Gerard, from your reports everything is working as it should. As I
explained, it is assumed that each carrier has a unique TACAN frequency.
Thus the code uses the first match it comes to. We've added a new
carrier_nav.dat file to cvs:

add 'FNS Charles de Gaulle' to the database with TACAN channel 026X 

You ought to be able to switch between the 2 using the channel selector in
the drop down menu. Check it out and let me know if it doesn't work for you.

You can only use nimitz-demo.xml because that’s hard coded - the software
can't guess which random file name contains carrier info. It used to be
called carrier-demo, and perhaps that's a better name for it. If you want 2
carriers (I've tried it and it works, sort of) add another entry/entry
with all the data. Note: you will need to use wirewire-1a/wire etc,
otherwise the code gets confused and marks no wires :-). I've asked Mathias
to add it to his TODO list. I'd like any feedback you have on this one too. 

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-24 Thread Vivian Meazza
Gerard ROBIN

 
 Le jeudi 24 novembre 2005 à 16:46 +, Vivian Meazza a écrit :
 
 
  OK Gerard, from your reports everything is working as it should. As I
  explained, it is assumed that each carrier has a unique TACAN frequency.
  Thus the code uses the first match it comes to. We've added a new
  carrier_nav.dat file to cvs:
 
  add 'FNS Charles de Gaulle' to the database with TACAN channel 026X
 
  You ought to be able to switch between the 2 using the channel selector
 in
  the drop down menu. Check it out and let me know if it doesn't work for
 you.
 
  You can only use nimitz-demo.xml because that’s hard coded - the
 software
  can't guess which random file name contains carrier info. It used to be
  called carrier-demo, and perhaps that's a better name for it. If you
 want 2
  carriers (I've tried it and it works, sort of) add another
 entry/entry
  with all the data. Note: you will need to use wirewire-1a/wire etc,
  otherwise the code gets confused and marks no wires :-). I've asked
 Mathias
  to add it to his TODO list. I'd like any feedback you have on this one
 too.
 
  Vivian
 
 OK, I 'll start to build it, in fact i will have 3 ships both carriers
 and a destroyer which carry an helicopter (bo105), so i will try to
 implement 3 TACAN.
 

Sounds good, I'll get on with allowing more than one ship in the TACAN code.
I was about to start on HMS Victorious - looks like next year now.

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-24 Thread Vivian Meazza
Jon Stockill

 
 Vivian Meazza wrote:
 
  Sounds good, I'll get on with allowing more than one ship in the TACAN
 code.
  I was about to start on HMS Victorious - looks like next year now.
 
 Any chance the tacan could could be more generic than that - it's not
 used only on ships.
 

The TACAN instrument works with all TACAN and VORTAC beacons - just use your
channel selector.

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-24 Thread Vivian Meazza
Gerard
 
 Le jeudi 24 novembre 2005 à 18:46 +0100, MPCEE French Bureau a écrit :
  Hello Gerard:
 
  You know, the favourite for all the historians is the Fairy Swordfish,
 or commonly known as the Stringbag, carrying a Torpedo.
 
   As an afterthought, maybe the torpedo could be interactive, and then I
 could attack the Charles De Gaulle!
 
 I did not know, it is funny   :=)
 We could worry if it was reality, because the royal french navy has had
^
 many difficulties with that only one carrier, during making and after
 making.  :=(

Robespierre would be disappointed :-)

Vivian  


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-23 Thread Vivian Meazza
Martin

 Hello Vivian:
 
 When FG is running and from the Tool Bar I chose File Browse Internal
 Properties Instrumentation. There are two; the 2nd is the nearest, but
 relates to heading indicator and path. This refers to the Seahawk and is
 for
 xml. Nothing here refers to TACAN!

Look in fileinstrumentationtacan

Not

Fileinstrumentation[1]

You should see a wide range of parameters relating to TACAN, including the
station name. This should be 'USS Nimitz TACAN' if the Nimitz is not present
or not in range this may read 'China Lake TACAN'
 
 If I am looking in something wrong, then point me in the right direction.
 In
 fact the only mention, as far as I can see is in Equipment Radio
 Settings.
 Here you see the default 029Y setting.

That is the correct channel for Nimitz/China Lake
 
 For the Seahawk, as I mentioned, none of the instruments direct you to the
 Nimitz, but back to KSFO as the default. Having the cockpit laid out like
 a
 Cessna, does not help, as one's vision is very restricted for visual
 flight!!!
 

Er, you are using the 3d cockpit built from the Pilot's Notes with
adjustable seat height? Nothing to do with the Cessna at all. If you are,
then the TACAN range and bearing are displayed on the dials on the left
panel, just by the hook raise lower switch. You can adjust the FoV as well
(as in all ac) the view should be as good as, if not better than the real
thing, well except for peripheral vision, of course.

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-23 Thread Vivian Meazza
Gerard
 
 Le mercredi 23 novembre 2005 à 08:32 +0100, Melchior FRANZ a écrit :
  * Larry -- Wednesday 23 November 2005 08:12:
   Where do I find the carriers? I tried doing fgfs --carrier=nimitz but
   it told me it couldn't find nimitz.  :)
 
 
 http://www.seedwiki.com/wiki/flight_gear/aircraft_carrier_howto.cfm?wpid=2
 09315
http://members.aon.at/mfranz/nimitz.jpg  [22 kB]
 
  m.
 
  ___
 To get a full operational  aircraft carrier you need the FG CVS tree
 source and data (within some aircrafts , a4, hunter, seafire, may be i
 forget some others)

Erm ... I hope not - it should be included in -0.9.9. I'd like to know if
it's not.

 The short keys are
  O/o hook down/up
 C catapult.

You need L first to engage the Launch Bar. This is not included in the
Hunter (as in real life) as the Hunter wasn't carrier capable. It is in the
A4, Seahawk and Seafire. 


 With it you can start from the Nimitz with the following comand
 fgfs --aircraft=hunter --carrier=CVN-68 --parkpos=cat-1
 Previously you must uncomment scenario nimitz_demo  AI in preference.xml
 file
 Nimitz is situated not far from San Fransisco  on Pacific.
 .
 ai
enabled type=booltrue/enabled
scenarionimitz_demo/scenario 
!-- scenarioaircraft_demo/scenario --
   /ai
 --



Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-23 Thread Vivian Meazza
Martin

 Like with TACAN, it does NOT work for me and certainly does NOT give me
 the
 direction towards the Nimitz. As an ex naval aircrew having many years
 experience of finding carriers day and night, I think I know when
 something
 is working or not.

I've checked TACAN under Windows and Cygwin. Melchior has checked it under
Linux. It will work providing:

a. you have -0.9.9 (source and data)

b. you are using a TACAN fitted model - Seahawk or Hunter - and these are
the latest versions. The latest version of the Hunter was included in
-0.9.9. The Seahawk has to be downloaded.

c. The TACAN channel is correctly selected - the default value is correct
for Nimitz.

d. IF Nimitz is present then the TACAN will give range and bearing readouts
on the runway at KSFO. If it is not, it will detect China Lake, but may not
give indications until high enough for reliable indications. (Note: this is
a range calculation only - Line of Sight is not calculated)

As I have already said, you can check all this in the property browser.
Unless you can describe your problem better, I can offer you no more help,
I'm afraid. Atm you are the only person reporting this problem.

 
 Can I place the Nimitz in European waters?
 

Yes, anywhere you like, including on land.

Vivian 

PS RN pilots are not to be trusted to find carriers, that's why we gave 'em
Observers. The only thing they can reliably find is the bar :-)



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RE: [Flightgear-users] Re: carriers

2005-11-23 Thread Vivian Meazza
Martin

 With other communications to me, all can now be revealed! The cockpit
 instrumentation was those of 3D, hence I was not seeing the cockpit I can
 remember. However, I have banished the 21st century instrumentation and
 behold I have all dials working and flying blind to the Nimitz.

Good, except the correct cockpit (the one with the realistic dials) is 3d,
the Cessna thing is 2d. Do you know how you ended up with the wrong one?
 
 One point to note: in properties, yesterday, after instrumentation, there
 was a limited number of extensions and TACAN was not there. Today, thanks
 to
 your Jpeg, all is now there.
 
 If it was not for the fact that many others have said that it was there
 and
 the dials were working, I would not have tried to find the problem alone.
 I
 know that when I load FG, not everything loads and that's fact. Some days
 flying is good and others are head in a bucket day.

Do you know what's causing this - a local problem or ...?

 Someone mentioned Hunters and not RN aircraft. Poppycock, Hunters were
 given
 hooks and there were still some around at RNAS Brawdy (SW Wales), when I
 was
 there with Gannets.

Yup the Hunter FGA11 was a naval aircraft - that's why the model has Royal
Navy written on the side :-) They were converted RAF F4s and were not
carrier-capable. They were given hooks, used AFAIK for shore based training.
They had no catapult strop attachment points. Unless you can show me a photo
or drawing that says otherwise ...

 Something for all developers/builders of aircraft. All naval aircraft were
 designed to fly from the deck without catapults. Why? Should there be a
 breakdown. There were both steam and hydraulic ones operating. Observers
 were mentioned. They were there for Airborne Early Warning (AEW) gannets
 and
 Vixens and helicopters. Scimitars, followed by Buccaneers and then
 Phantoms
 were for specific rolls.

Well, in my navy the Buccaneer and Phantom had Observers, but perhaps that
guy in the back seat was a dummy ... hush my mouth ... that's no way to
speak of Observers. Free take-off in a Bucc or Sea Vixen ... not from
Hermes. Gannet possibly, although I never saw it done. It's not a problem
for aircraft designers - you feed in the correct engine parameters etc. and
it's either possible or not.

 Dangerous games on flight decks! On Ark Royal during the 12 months I was
 on
 her in the Far East - 1965/66, we lost 16 aircraft and 7 aircrew. Two of
 those in one day

Careless ... On HMS Hermes in `68 - '69 we lost 3 aircraft and no aircrew.

 Today, on landing on Nimitz at full throttle, catch No2 Wire, I carried on
 and was left hanging over the deck!!! When instant replaying to give you a
 snap shot, I found that the aircraft replays, but Nimitz carries on
 regardless and is to be seen a couple of miles further on her course.

You should be able to do a full throttle landing, but the wires may need
re-calibrating. Now we have a proper carrier-qualified pilot aboard some
more feedback would be much appreciated. I'm afraid we haven't done the
replay for the carrier yet.

Vivian 




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RE: [Flightgear-users] Re: carriers

2005-11-23 Thread Vivian Meazza
Gerard ROBIN

 
 An other question with TACAN
 Into my specific scenery I want to add an other carrier.
 Where is the link between tacan value (NMZ) and carrier (Nimitz)  ?
 I find Navaids/carrier_navaid.dat
 ==12  999999   100 11160   0.000 NMZ  USS Nimitz
 TACAN
 Nothing else about NMZ and the link with Nimitz into AI or elsewhere.
 

Add a similar line in carrier_navaid.dat with the appropriate frequency for
the channel you want. That should be enough. Don't forget that it's a
zipped file.

The code checks that the name 'Nimitz' exists in both the tacan file and in
AI models. I haven't implemented it for 2 carriers at the same time yet, but
you should be OK for a _different_ carrier. Mathias hasn't implemented a
proper identification of the various wires, cats etc, so make sure that the
names in both are different wire3a or something. 

Let me know how you get on, and I'll add 2 simultaneous carriers to my todo
list.

Vivian  



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RE: [Flightgear-users] Seahawk

2005-11-23 Thread Vivian Meazza
Larry

 
 Hello again.  :)
 
 I downloaded the Seahawk from the aircraft download page and installed it
 in
 /usr/shared/FLightGear/Aircraft/UIUC/seahawk
 
 When I run this command: fgfs --carrier=Nimitz --aircraft=seahawk
 I get the following error:
 Error reading default aircraft: Failed to open file
  at
 /usr/share/FlightGear/Aircraft/UIUC/seahawk/../
   
 ../Input/Keyboard/carrier-bindings.xml
 
 What am I missing?

Just ../Aircraft/seahawk

Vivian


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RE: [Flightgear-users] Re: carriers

2005-11-23 Thread Vivian Meazza
Gerard


 
 Le mercredi 23 novembre 2005 à 21:13 +0100, Gerard ROBIN a écrit :
  Le mercredi 23 novembre 2005 à 19:54 +, Vivian Meazza a écrit :
   Gerard ROBIN
  
   
   
   The code checks that the name 'Nimitz' exists in both the tacan file
 and in
   AI models. I haven't implemented it for 2 carriers at the same time
 yet, but
   you should be OK for a _different_ carrier. Mathias hasn't implemented
 a
   proper identification of the various wires, cats etc, so make sure
 that the
   names in both are different wire3a or something.
  
   Let me know how you get on, and I'll add 2 simultaneous carriers to my
 todo
   list.
  
   Vivian
  
  
  I have tried the following
  in Navaids/carrier_navaid.dat
  12  999999   100 11160   0.000 CDG  RFN CdeGaule
  TACAN
  and in
  Data/AI/cdg_demo.xml
  entry
  typecarrier/type
  nameCdeGaule/name
  pennant-numberRFN-01/pennant-number
 
  IT should do, i get nothing, anything else ?
 
  About wire and cat it is working, only tacan difficulties.
 
  Thanks
 
 Well, only for testing i have changed in nimitz_demo.xml the name Nimitz
 by
 nameRonald Reagan/name
 
 when i run
 fgfs --carrier=Ronald Reagan --aircraft=seahawk
 tacan does not work
 /instrumentation/tacan/in-range[0]= false
 

I'm going to be really unhelpful, and say: works for me. The answer really
isn't that simple, but it's late here. I'll get back to you with a proper
answer tomorrow morning.

Vivian 


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-22 Thread Vivian Meazza
Fred

 Quoting Vivian Meazza:
 
  Fred
 
  I can reproduce the 737 problem here at will. I have some spare time
  Wednesday, morning or afternoon for a debug session if that would help
 
 I don't have any spare time before Sunday. If it is ok, I must prepare a
 debug
 kit before.
 

At your service, sir. Monday would be good, rather than Sunday.

I'm beginning to find more bugs. The Seafire cannot be started under
Win-0.9.9. The {} keys don't seem to work.

Vivian


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-22 Thread Vivian Meazza
Curt

 Vivian Meazza wrote:
 
 At your service, sir. Monday would be good, rather than Sunday.
 
 I'm beginning to find more bugs. The Seafire cannot be started under
 Win-0.9.9. The {} keys don't seem to work.
 
 
 
 I had trouble with that one too I think, but it turned out to be
 something system related ... i.e. engine needs fuel to run, full
 mixture, that sort of thing.  Something critical defaulted to off.
 


Er ... I'm the author of that model: I don't think it's a system problem. I
can't get the magnetos to switch on, either by using {} or the clickable
panel. It works under Cygwin.

Vivian 


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-22 Thread Vivian Meazza
Martin

 
 Thank you; Nimitz is placed on my FGv9.9. Some observations, after having
 read the Read Me file etc: What is the keyboard control for raising and
 lowering the hook? When toggling the cockpit instruments, to use the
 TACAN,
 the ADF and DME are not functioning when seeking out the Nimitz. From the
 aerial shot, that was posted, it was possible to find her. The ADF is
 still
 functioning for the direction of KSFO and you find yourself heading back
 over the hills! One other point is it possible to place the Nimitz in any
 other location randomly, like when you choose your start airport, it is
 floating in the sea in that vicinity, like it is with the default setting.
 As an example, as an ex FAA aircrew (I had used the Seahawk for dummy deck
 training at RNAS Culdrose) but was frontline with Gannets (849 sqdn) on
 the
 Ark Royal in the mid 60's etc, but flying training was in Malta. To
 revisit
 these parts with a carrier is what this is all about. The Enterprise,
 during
 Vietnam, located from Subic Bay is another. Helicopters are another
 scenario, with Whirlwinds, Wessex Mk3s and later Sea Kings, before being
 transferred to the first RN Phantoms when they arrived from the US. This
 was
 the time for me to decommission in January 1972.
 
 Sorry, a little reminiscing here, but I am hoping to use my favourite
 workhorse, Concorde, to do circuits and bumps on the Nimitz!
 

Could you describe the TACAN problem in more detail please? In particular if
you open the property browser, under /instruments/TACAN you can see what
station the TACAN is receiving, etc.

Vivian


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-22 Thread Vivian Meazza
Curt

 
 Vivian Meazza wrote:
 
 
 Er ... I'm the author of that model: I don't think it's a system problem.
 I
 can't get the magnetos to switch on, either by using {} or the clickable
 panel. It works under Cygwin.
 
 
 
 
 The controls work as advertised here.  Both magnetos on, both fuel cocks
 on, prime five times with I (aka capital 'i', not ell, not one.)  Hit
 the starter and the engine fires to life for me here on linux.  You
 don't say what system you are having problems with ... is it the MSVC
 windows build?
 

Good, I'm delighted that it works as advertised under Linux ... phew. As I
said, works under Cygwin too. It seems to be a MSVC windows build problem,
although I still have one more thing to try.

Vivian


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-22 Thread Vivian Meazza
Fred

 Quoting Vivian Meazza :
 
  Curt
 
  
   Vivian Meazza wrote:
  
   
   Er ... I'm the author of that model: I don't think it's a system
 problem.
   I
   can't get the magnetos to switch on, either by using {} or the
 clickable
   panel. It works under Cygwin.
   
   
   
  
   The controls work as advertised here.  Both magnetos on, both fuel
 cocks
   on, prime five times with I (aka capital 'i', not ell, not one.)  Hit
   the starter and the engine fires to life for me here on linux.  You
   don't say what system you are having problems with ... is it the MSVC
   windows build?
  
 
  Good, I'm delighted that it works as advertised under Linux ... phew. As
 I
  said, works under Cygwin too. It seems to be a MSVC windows build
 problem,
  although I still have one more thing to try.
 
 Could you try the c172 ? It seems to me I tried taht recently. On a french
 keyboard, it is a combinaison of 2 keys but it worked. I will try again
 this
 evening.
 

I was guessing that the AZERTY keyboard might have crept in there. What is
the key combination, I could try that as well.

V.


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-22 Thread Vivian Meazza
Fred

 
 Vivian Meazza a écrit :
 
 Could you try the c172 ? It seems to me I tried taht recently. On a
 french
 keyboard, it is a combinaison of 2 keys but it worked. I will try again
 this
 evening.
 
 
 
 I was guessing that the AZERTY keyboard might have crept in there. What
 is
 the key combination, I could try that as well.
 
 
 
 I just tried again. [] and {} are functional. At least the switch move
 and I hear a click, even in the seafire, and I can start the bo105.
 The button is also clickable. All this with the same binary that is
 included in fgsetup-0.9.9.exe, but with my CVS base package.
 On an azerty keyboard } is generated by 'AltGr' + ')'.
 

I fixed that one - I moved the Spitfire from my cvs directory into the
default directory in the base package, but otherwise unchanged. All OK. Is
there a bug or not?

Vivian


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RE: [Flightgear-users] FG 0.9.9 problems on Windows Me, Azerty, nVidia

2005-11-21 Thread Vivian Meazza
Frederic Bouvier

 Quoting Eric Brasseur:
 
  Erik Hofman wrote:
 
   Eric Brasseur wrote:
  
   When the simulation starts I get 15 FPS which is normal on that PC.
   Once I circuit and turn towards the open sea, the frame rate drops
   suddenly to 3 FPS, which is quite harder to pilot. Turning the plane
   back towards plain land restores the frame rate but only after
   several seconds (maybe this is not a matter of time but of what's
   displayed). I didn't ask for random objects, 3D clouds or any such
   special features.
  
  
   This is probably becuase your hardware can't handle the high number of
   *static* scenery objects in down-town Wan Fransisco (near the bay
   bridge). You could try to limit this effect a bit by specifying:
  
   -prop:/sim/rendering/static-lod/detailed=500
   --prop:/sim/rendering/static-lod/rough=5000
   --prop:/sim/rendering/static-lod/bare=15000
 
  I found no way to add these parameters to the command line. The Windows
  Me MS-DOS window did not allow me to type more than two lines of text
  for a command.
 
  The best solution I found is to fly using a little 800x600 window. I
  still get FPS freezes but very short, merely hickups. Also they don't
  occur at the same place neither heading the same direction.
 
 You can alter you preferences.xml file, or use the Advanced section of
 fgrun
 to set --prop options.
 

Well, I don't know guys. I usually use Cygwin and cvs source and data. I
thought I would see what all this fuss was about, so I downloaded and
installed the windows 0.9.9 on an P4/nvidia GX5200 machine - nothing
special. And, lo, it installed and ran right out of the box using FGRun.
Absolutely no problems. Well, not quite true, so far as I can see
--carrier=Nimitz doesn't work in FGRun (because you can't avoid having an
airport set??). You can't select multiplayer on the main screen, but access
via advanced/networks is fine. 

So I tried starting from the command line. Again no problems, except I'm not
sure that there are any shadows, but I'm looking at that again.

There are some bugs in the dropdown menus in FG - some of long standing-
sound mute doesn't, and I can't seem to select an airport from the dropdown
list. Apart from those everything seems to work as it should. (Melchior's
Bo105 is a bit broken when shadows are selected, but we won't mention that)

Ha! said the physicist: that proves FG-0.9.9 runs under Windows. Not at all
said the statistician: that proves that at least one user can install
FG-0.9.9 using XP on one combination of hardware. The computer scientist
said nothing - by this time he was confused.

Vivian   


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-21 Thread Vivian Meazza
Martin

 Hello Curtis:
 
 Windows comes with a debugger. It's an operation in from the IE browser 
 Internet Options  Advanced then you can able or disable bugging
 information. I use it a lot because of the vast number of sites where the
 creators have no idea how to set up script! It will pinpoint the line and
 the error. Is this what you have in mind?
 
 By the way, how do I get to the Nimitz or rather where is it

AJ's advice is good, but I am unable to find a way to start at the carrier
using FGRun. From the Cmd line this works (for me):

C:\Program Files\FlightGear-0.9.9\bin\Win32fgfs --fg-root=\program
files\flightgear-0.9.9\data --enable-ai-models --aircraft=hunter
--carrier=Nimitz --bpp=32 

Hth

Vivian


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RE: [Flightgear-users] Windows FGv9.9 and FGTools - Help Me to HelpYou

2005-11-21 Thread Vivian Meazza
Fred

 
 Selon Curtis L. Olson :
 
  MPCEE French Bureau wrote:
 
  Hello Curtis:
  
  Windows comes with a debugger. It's an operation in from the IE browser
 
  Internet Options  Advanced then you can able or disable bugging
  information. I use it a lot because of the vast number of sites where
 the
  creators have no idea how to set up script! It will pinpoint the line
 and
  the error. Is this what you have in mind?
  
  
 
  Errr, really?  I really doubt it, but but please prove me wrong, and
  tell us the line and the source file of the error!  It would really
  help.  If you give us something that looks like a screenshot of the blue
  screen of death with registry values and physical memory locations of
  the crash, that is nearly useless.  We need/want to pin point the
  location in the original source code of the crash.
 
 I really doubt there is a native code debugger in Windows. I never found
 one.
 Martin surely refer to debugging CLR code that is a bytecode more or less
 MS
 response to Java. I also doubt it could be useful on the current binary as
 debugging informations are not there (  not stripped, simply not generated
 for
 performance reason ).
 
 The only relevant standard tool is DrWatson that only give binary trace
 and
 registers.
 
 What can be done though, is running the remote debugger provided with
 Visual
 Studio. A small exe is run on the target platform. It launch the version
 of the
 program that was compiled with debug information, and a developer connect
 to the
 target site and run the debugger at its side. If someone with problems is
 volunteering to play the guinea pig, we can arrange a debugging session.
 

I can reproduce the 737 problem here at will. I have some spare time
Wednesday, morning or afternoon for a debug session if that would help

Vivian
 


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RE: [Flightgear-users] FlightGear 0.9.9 Crashing on startup

2005-11-20 Thread Vivian Meazza
Innis Cunningham

 Hi Dene
 Not that this will be much use to you but see my post Great 9.9.
 All I did was uninstall 9.5 with the uninstall shield and run the setup
 wizard and every thing worked fine.
 As for cards and drivers the 98SE version is using directX from a long
 time ago and I have not updated the drivers since the card was installed.
 Have you tried runing with the Nimitz senario disabled.
 I will be installing 9.9 on my other windows box today will see if I have
 any
 problems with that(2G athlon with FX5200 graphics)still running 98SE


   dene maxwell writes
 
 While waiting for an answer(and feeling like a seagull with a broken wing
 :-) I blew away the FG folder and tried a fresh installsame result
 
 Uninstalled through the Control Panel and reinstalled 0.9.9same
 result
 
 Loaded 0.9.8 over the top of 0.9.9 and it runs as before.
 
 No pressure, but are any of the FG guru's investigating this?   I am
 really feeling empathy for birds with broken wings  LOL
 

What's the issue with the Nimitz demo?

Vivian


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RE: [Flightgear-users] FlightGear 0.9.9 Crashing on startup

2005-11-20 Thread Vivian Meazza
dene maxwell

 
 I dunno what the issue is but it has been suggested that I disable it. I
 would, but I can't find where to?
 
 Dene
 
 From: Vivian Meazza [EMAIL PROTECTED]
 Reply-To: FlightGear user discussions flightgear-users@flightgear.org
 To: 'FlightGear user discussions' flightgear-users@flightgear.org
 Subject: RE: [Flightgear-users] FlightGear 0.9.9 Crashing on startup
 Date: Sun, 20 Nov 2005 10:40:41 -
 
 Innis Cunningham
 
   Hi Dene
   Not that this will be much use to you but see my post Great 9.9.
   All I did was uninstall 9.5 with the uninstall shield and run the
 setup
   wizard and every thing worked fine.
   As for cards and drivers the 98SE version is using directX from a long
   time ago and I have not updated the drivers since the card was
 installed.
   Have you tried runing with the Nimitz senario disabled.
   I will be installing 9.9 on my other windows box today will see if I
 have
   any
   problems with that(2G athlon with FX5200 graphics)still running 98SE
 
 
 dene maxwell writes
   
   While waiting for an answer(and feeling like a seagull with a broken
 wing
   :-) I blew away the FG folder and tried a fresh installsame
 result
   
   Uninstalled through the Control Panel and reinstalled 0.9.9same
   result
   
   Loaded 0.9.8 over the top of 0.9.9 and it runs as before.
   
   No pressure, but are any of the FG guru's investigating this?   I
 am
   really feeling empathy for birds with broken wings  LOL
   
 
 What's the issue with the Nimitz demo?
 
 Vivian

Comment out the relevant line in preferences.xml

Don't know what problem it's meant to solve though - AFAIK it's bug free -
I'd like to no if someone has found a problem with it.

V.


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RE: [Flightgear-users] Windows FGv9.9 and FGTools

2005-11-20 Thread Vivian Meazza
Georg Vollnhals

 
 MPCEE French Bureau schrieb:
 
 Hello Georg:
 
 I have the problem with FGv9.9 crashing and hanging when starting from
 the
 folder and from FGTools. With this it is not possible to isolate FGTools.
 I
 am also getting no maps other than the default, although they show in
 Atlas!
 
 Hi Martin,
 ok, this is a FlightGear problem and you are one of many who actually
 complain about FG 0.9.9 crashes when it should start.
 I would not be surprised if you have an ATI video card and *no* NVidia
 one.
 As I am no core developer I am not sure whether they are alarmed by the
 number of user (4, 5, ?) who already mailed to the list with the same
 problem - FG 0.9.9 crash/hangup when started! This is very bad news :-(
 With my Nvidia card I have no problems at all - after my last eMail I
 downloaded, installed and  fired the Windows binary 0.9.9 - and it
 worked/works fine. No problems (until now) either with FGTools as a
 starter or direct through fgrun.
 Sorry for you, but I think you have to wait for a fix/workaround after
 the specialists have analysed the problem.
 You are registered to the developers mailing list, too, I think - watch
 out!
 All the best to you, Martin, keep on flying version 0.9.8!!!

I've just downloaded and installed the Windows 0.9.9 version on XP/P4/nVidia
FX5200. Runs just fine here right out of the box, although there are a
couple of bugs which I'm investigating right now.

Vivian


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RE: [Flightgear-users] FlightGear 0.9.9 Crashing on startup

2005-11-20 Thread Vivian Meazza
Rodrigo Flores

 
 This crash comes when I selected a GMT time 11:55...
 When I select default time noon, FG runs ok..
 Still no shadow here, just to clarify, I never complain
 about clouds shadow..
 
 
 opening file: C:/Arquivos de
 programas/FlightGear/data/Navaids/carrier_nav.dat
 C:/Arquivos de programas/FlightGear/data/Navaids/TACAN_freq.dat
 Failed to find runway 28R at airport SBFT
 Altitude = 2170
 Temp at alt (C) = 24
 Temp sea level (C) = 28.4327
 Altitude = 2170
 Dewpoint at alt (C) = 14
 Dewpoint at sea level (C) = 14.434
 Initialising callsign using 'Aircraft/c172p/Models/c172p.xml'
 Initializing Nasal Electrical System
 opening file: C:/Arquivos de
 programas/FlightGear/data/Navaids/carrier_nav.dat
 C:/Arquivos de programas/FlightGear/data/Navaids/TACAN_freq.dat
 Failed to find runway 28R at airport SBFT
 Unknown exception in the main loop. Aborting...
 Possible cause: No error
 

Works here using 11:55:00. Unknown exception in the main loop. Aborting...
is often seen with sound card problems, usually drivers.

V.


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RE: [Flightgear-users] Contrails

2005-11-15 Thread Vivian Meazza
Jon Berndt

 
 Dave Culp wrote:
  Yes they are.  But now that you mention it I've been playing around
 with them,
  trying to get a better look.  Here's a screenshot:
  
http://home.comcast.net/~davidculp2/contrails_001.jpg
  
  
 
  Hmm, interesting.  But, real contrails develop some considerable
 distance
  behind the aircraft, after the hot core exhaust has lost heat through
  diffusion and
  turbulence.  Then, the turbulence and diffusion continues to spread the
  trail, so it gets LARGER the farther behind the aircraft it is.
 
  Jon (E.)
 
 And the wind blows them around over time.
 
 ducking and running
 
 :-)
 

Yes - I was wondering why David turned off wind! And the sub-models will
make the models get larger.

V. 


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RE: [Flightgear-users] fgrun, and freeglut

2005-11-03 Thread Vivian Meazza
Jonathan Hepburn

 
 P.S.: I can't get the Spitfire to start _at all_ unless I hit the magneto
 switches as soon as FG loads, and the propeller is still windmilling. I'll
 try
 again when the FG CVS has finished.
 

The start procedure is complex, and detailed in the pilot's notes.
Summarised as follows:

Magnetos ({}) - on, Priming pump (I) - 5 strokes, Throttle - 1/3 open, Press
and hold starter.  If this fails, index the Coffman starter cartridge (S),
repeat.

If all else fails read the Pilot's Notes again

Vivian


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RE: [Flightgear-users] fgrun, and freeglut

2005-11-03 Thread Vivian Meazza
Vivian Meazza

 Jonathan Hepburn
 
 
  P.S.: I can't get the Spitfire to start _at all_ unless I hit the
 magneto
  switches as soon as FG loads, and the propeller is still windmilling.
 I'll
  try
  again when the FG CVS has finished.
 
 
 The start procedure is complex, and detailed in the pilot's notes.
 Summarised as follows:
 
 Magnetos ({}) - on, Priming pump (I) - 5 strokes, Throttle - 1/3 open,
 Press
 and hold starter.  If this fails, index the Coffman starter cartridge (S),
  ^^
wrong - that should be cartridge (C) - sorry

 repeat.
 
 If all else fails read the Pilot's Notes again
 
 Vivian
 
 
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RE: [Flightgear-users] fgrun, and freeglut

2005-11-03 Thread Vivian Meazza
Jonathan Hepburn

 
 On Thu, Nov 03, 2005 at 08:03:41AM -, Vivian Meazza wrote:
   P.S.: I can't get the Spitfire to start _at all_ unless I hit the
 magneto
   switches as soon as FG loads, and the propeller is still windmilling.
 I'll
   try
   again when the FG CVS has finished.
  
 
  The start procedure is complex, and detailed in the pilot's notes.
  Summarised as follows:
 
  Magnetos ({}) - on, Priming pump (I) - 5 strokes, Throttle - 1/3 open,
 Press
  and hold starter.  If this fails, index the Coffman starter cartridge
 (S),
  repeat.
 
 Yes, yes, pilot's notes read (with difficulty, considering the poor
 quality of
 the paper that they were scanned from), many variations on the above
 tried.
 The problem is simply that the propeller will turn through about a third
 of a
 revolution and then stop, completely inadequate to start. Flightgear
 0.9.8. I
 have also noticed that with the Seafire it is necessary to leave the
 magnetos
 off until the propeller gets up to speed, or the electric starter will
 never
 have enough grunt to make the required revs.

If you are following the correct procedure, it should work. Press and hold
the starter is the only thing I can advise. Mixture should be full rich -
but it defaults to that.

 I now have problems compiling FlightGear CVS, but that's another email.

Yeah - don't we all? Especially using Cygwin. Yesterdays cvs was a real
battle, but got there in the end

V.


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RE: [Flightgear-users] fgrun, and freeglut

2005-11-03 Thread Vivian Meazza


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of Jonathan Hepburn
 Sent: 03 November 2005 10:07
 To: FlightGear user discussions
 Subject: Re: [Flightgear-users] fgrun, and freeglut
 
 On Thu, Nov 03, 2005 at 09:05:33AM -, Vivian Meazza wrote:
 
  If you are following the correct procedure, it should work. Press and
 hold
  the starter is the only thing I can advise. Mixture should be full rich
 -
  but it defaults to that.
 
 Between 'should' and 'does' lies a massive gulf beyond the capacity of
 mere
 mortals to understand. I don't know what it is about my installation, but
 it
 don't work. All that happens, no matter what I try, is that the propeller
 kicks for about a third of a revolution. It might be something to do with
 how
 the executable interprets the space bar, I suppose...
 

Quite likely - and it needs to be fixed. I have a heavily revised spitfire
awaiting final touches before release. I'll revisit this once I've completed
that task. Meanwhile - AJ's advice should see you OK.

V.


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RE: [Flightgear-users] CitatiionII

2005-11-03 Thread Vivian Meazza
Curtis L. Olson

.. snip ...
 
 This is my biggest beef with the yasim flight model.  It works great in
 most regimes, but if you ever get in a situation where you are over
 speed (very low aoa) or if you are trying to push the nose down to drop
 altitude on an approach (for instance) you can get these wild negative
 aoa stalls when you least expect them.  

It's often better to reduce throttle to lose altitude on approach. Avoids
such problems. 

 Adding flaps seems to change the
 nature of the wing and make this problem happen at slower speeds.
 

They're meant to aren't they?

Regards,

Vivian


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RE: [Flightgear-users] Snapshot for pleasure

2005-11-01 Thread Vivian Meazza
Gerard ROBIN

 
 Le lundi 31 octobre 2005 à 17:55 +0100, Gerard ROBIN a écrit :
 
  
   animate the elevators - another thing on the todo list - but I'm not
 sure if
   the fdm will like the ground disappearing under it!
  
   V.
  
  
  No Problem the A/C follow the Elevator floor
 
  http://ghours.club.fr/ac-on-Elevator3-0.jpg
  http://ghours.club.fr/ac-on-Elevator3-1.jpg
  http://ghours.club.fr/ac-on-Elevator3-2.jpg
 
 
 
 
 And , if you which to experiment it. Here animation to put into
 Nimitz/carrier.xml
 
 The Elevator3 -waits 100 sec  -get down to the hangar level -waits 60
 sec -go up to deck level
 working only once (sorry).
 animation
   typetranslate/type
   object-nameElevator-3/object-name
   property/sim/time/elapsed-sec/property
   interpolation
   entry
   ind0.0/ind
   dep0.0/dep
   /entry
   entry
   ind100.0/ind
   dep0.0/dep
   /entry
   entry
   ind115/ind
   dep-2.5/dep
   /entry
   entry
   ind130/ind
   dep-5.7/dep
   /entry
   entry
   ind145/ind
   dep-8.2/dep
   /entry
   entry
   ind160/ind
   dep-10.6/dep
   /entry
   entry
   ind220.0/ind
   dep-10.6/dep
   /entry
   entry
   ind235/ind
   dep-8.2/dep
   /entry
   entry
   ind250/ind
   dep-5.7/dep
   /entry
   entry
   ind265/ind
   dep-2.5/dep
   /entry
   entry
   ind280/ind
   dep0/dep
   /entry
   /interpolation
   axis
   x0/x
   y0/y
   z1/z
   /axis
 /animation

That's good - I'm pleased that the fdm allows such movement with no problem.
Did you try to make the hangar deck solid and taxi on to it yet?

I'm currently updating the Nimitz model - I'll see if I can include this as
a feature.

Vivian 


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RE: [Flightgear-users] Snapshot for pleasure

2005-11-01 Thread Vivian Meazza
Gerard ROBIN

 Le mardi 01 novembre 2005 à 08:20 +, Vivian Meazza a écrit :
  Gerard ROBIN
 
  
  
 
  That's good - I'm pleased that the fdm allows such movement with no
 problem.
  Did you try to make the hangar deck solid and taxi on to it yet?
 
  I'm currently updating the Nimitz model - I'll see if I can include this
 as
  a feature.
 
  Vivian
 
 
 Not working, the a/c cannot taxi into hangar, it cannot enter, it seems
 to be in contact with an invisible wall.
 BTW: with CVS we cannot taxi into every hangar and fly under bridge.

Yes - I was pretty sure that this would be the case - the current cvs code
doesn't allow you to go under any solid object.

V.


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RE: [Flightgear-users] error messages with new CVS

2005-10-24 Thread Vivian Meazza
Dave Culp

 
 Shown below are the console messages I get when flying the seahawk from
 the
 Nimitz, using today's CVS, fresh checkout.  It seems many Nimitz graphics
 files don't exist, or are somewhere else.
 
 Dave
 
 
 [EMAIL PROTECTED] dave]$ seahawk
 Dent: .Dent: ..Dent: CVSDent: EHAMopening
 file: /home/dave/FlightGear/data/Navaids/carrier_nav.dat
 /home/dave/FlightGear/data/Navaids/TACAN_freq.dat
 instrument name: adf
 instrument name: adf
 instrument name: airspeed-indicator
 instrument name: altimeter
 instrument name: attitude-indicator
 instrument name: clock
 instrument name: dme
 instrument name: encoder
 instrument name: marker-beacon
 instrument name: heading-indicator
 instrument name: KT-70
 instrument name: magnetic-compass
 instrument name: nav-radio
 instrument name: nav-radio
 instrument name: slip-skid-ball
 instrument name: transponder
 instrument name: turn-indicator
 instrument name: vertical-speed-indicator
 instrument name: gps
 instrument name: wxradar
 instrument name: tacan
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_7.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_9.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_5.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_4.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_10.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_8.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_6.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_41.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_11.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_81.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_21.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_2.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_31.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_71.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/rainbow_61.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/crew_2.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/crew_1.rgb' for
 reading.
 WARNING: ssgSGIHeader::: Failed to open
 '/home/dave/FlightGear/data/Models/Geometry/Nimitz/crew_3.rgb' for
 reading.
 Object glide-path not found
 Reading xml electrical system model
 from /home/dave/FlightGear/data/Aircraft/seahawk/Systems/seahawk-
 electrical.xml
 

I have the necessary textures, but they need a bit of rationalisation. It's
on my todo list, but I diverted myself to build the TACAN instrument, which
I hope that you are making good use of in the Seahawk.

I can't say it's at the top of my todo list yet, but it's rising. I'm just
maintaining the Hunter atm ...

Hope you can live with it for now

Regards

Vivian 

PS we've fixed up the instrument stuff.
 


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RE: [Flightgear-users] Request: How to compile FGFS on Win32 + Cygwin

2005-10-05 Thread Vivian Meazza
Gerard ROBIN

 
 Le mardi 04 octobre 2005 à 23:19 +0100, Vivian Meazza a écrit :
  Gerard ROBIN
 
   Le mardi 04 octobre 2005 à 13:47 -0500, Curtis L. Olson a écrit :
Gerard ROBIN wrote:
   
Hum, do you know, with CVS release  we cannot taxi into hangar, and
 fly
under golden Gate that functionality has been removed.


Could this be a by product of the ground cache changes that were put
 in
   since the last release?
   
Curt.
  
  
   Don't know.
   That is not new, i have kept some  old releases of the CVS tree, they
   give the same result.
   So i concluded, it has been removed. Am i right ?
  
 
  It was removed to allow landing on carriers - you can have one or the
 other
  but not both right now.
 
  There used to be a line somewhere that you could comment out to select
 one
  or the other, but either it's been removed, or I just can't find it.
 
  Vivian
 
 Are you sure ?
 I have FG 9.8 with landing carrier patch , which is working perfectly.
 And we can fly under bridge and taxi into Hangar.
 Exactly what i want.
 
 

I'm sure that there used to be a line(s) which you needed to comment out to
enable flying under bridges or land on the carrier. 

IIRC The current carrier code is not the same as the 0.9.8 patch - things
have moved on. But if you run a diff I'm sure that you could identify the
changes.

Vivian

 


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RE: [Flightgear-users] Appealing to MS Windows community

2005-10-05 Thread Vivian Meazza
Lee Elliott

 
 
 So far, I'm just thinking in terms of a tool that would allow
 easier testing of animations - it's actually quite easy to find
 the correct values for the x, y  z axis by measuring the start
 and end-points of an aileron, for example, in your modelling app
 and then working out the appropriate values with a simple
 calculator.
 

No need for a calculator in AC3D. Choose a vertex at either end point (there
may be convenient ones, or insert them into the object, or use a line
object). Use the axisx1-mz1-m/axis format. In AC3D select one
vertex, and press the '' tile at 'Move to' (do NOT press 'Move to'). This
will display the acute xyz cords in the adjacent windows. You can now copy
and paste these values into the .xml animation, making sure that you
transpose the y and z values, and reverse the sign of the new y. Repeat for
the other vertex. And bingo.

A little complicated but absolutely no computation involved, and the results
are very accurate.

Giving away trade secrets here, but seeing as it's you Lee :-)

Vivian



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RE: [Flightgear-users] Request: How to compile FGFS on Win32 + Cygwin

2005-10-05 Thread Vivian Meazza
Erik Hofman wrote

Vivian Meazza wrote:
 
  It was removed to allow landing on carriers - you can have one or the
 other
  but not both right now.
 
 I believe (but I'm not 100% sure) that the deck of an AC has to be
 declared solid in the configuration files, so in theory both should be
 possible.
 

Mathias needs to answer this one really, but you are correct that the deck
(and other parts) of AC have to be declared solid - then you can land on
them, or hit them, but not fly under them. Similarly, if the deck of a
bridge is solid you can land on it, hit it, but not fly under it. If you do
not make it solid, you can fly under it, but not land on it or hit it.
Similarly hangars.

Since flying under bridges is mostly illegal, and taxiing in hangars is bad
airmanship (except for hardened shelters designed to allow taxiing) ...

No doubt Mathias could fix it up, but as I said: right now, one or the
other.

Vivian


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RE: [Flightgear-users] Appealing to MS Windows community

2005-10-05 Thread Vivian Meazza
Gerard ROBIN

 
 Le mercredi 05 octobre 2005 à 08:33 +0100, Vivian Meazza a écrit :
  Lee Elliott
 
  
  
   So far, I'm just thinking in terms of a tool that would allow
   easier testing of animations - it's actually quite easy to find
   the correct values for the x, y  z axis by measuring the start
   and end-points of an aileron, for example, in your modelling app
   and then working out the appropriate values with a simple
   calculator.
  
 
  No need for a calculator in AC3D. Choose a vertex at either end point
 (there
  may be convenient ones, or insert them into the object, or use a line
  object). Use the axisx1-mz1-m/axis format. In AC3D select
 one
  vertex, and press the '' tile at 'Move to' (do NOT press 'Move to').
 This
  will display the acute xyz cords in the adjacent windows. You can now
 copy
  and paste these values into the .xml animation, making sure that you
  transpose the y and z values, and reverse the sign of the new y. Repeat
 for
  the other vertex. And bingo.
 
  A little complicated but absolutely no computation involved, and the
 results
  are very accurate.
 
  Giving away trade secrets here, but seeing as it's you Lee :-)
 
  Vivian
 
 OK that is my usual procedure, which is working perfectly,
 The discussion for me is rather to check the result, mainly in complex
 hierarchy animations.
 when we have to animate the full components of a landing gear =
 extension, retract, compression with rotating and translating struts and
 hydraulic actuator; (and i have to  calculate trigonometric formulation,
 and simulate on the paper)
 I have got some experience with russian SU34 ac and Catalina PBY5  ac,
 both wonderful , and (i worry it) refurbished from MSFS world.
 I hope you will see some results with the Crusader i am building.
 Well .
 to check the animation results and to be sure i have not any mistake
 (and i have);
 Lee said it
 we have to try again and again with the real FG.
 A tool  would be welcome.
 Lee suggested a tool which could be a simplified FG with an extract of
 the animations functions.

Such a tool would be indeed be useful - or the ability to reload .xml files
on the fly such as that for gui or panel

I don't know if that would be possible, but it would speed development of
models no end.

Vivian




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RE: [Flightgear-users] Request: How to compile FGFS on Win32 + Cygwin

2005-10-04 Thread Vivian Meazza
Gerard ROBIN

 Le mardi 04 octobre 2005 à 13:47 -0500, Curtis L. Olson a écrit :
  Gerard ROBIN wrote:
 
  Hum, do you know, with CVS release  we cannot taxi into hangar, and fly
  under golden Gate that functionality has been removed.
  
  
  Could this be a by product of the ground cache changes that were put in
 since the last release?
 
  Curt.
 
 
 Don't know.
 That is not new, i have kept some  old releases of the CVS tree, they
 give the same result.
 So i concluded, it has been removed. Am i right ?
 

It was removed to allow landing on carriers - you can have one or the other
but not both right now.

There used to be a line somewhere that you could comment out to select one
or the other, but either it's been removed, or I just can't find it.

Vivian


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RE: [Flightgear-users] Seahawk/Hunter Engines

2005-09-29 Thread Vivian Meazza
Andy Ross wrote:

 Vivian Meazza wrote:
  T J wrote:
   Is their a way to shutdown/restart the engines on the hunter/seahawk
   aircraft?
 
  No there isn't. There is an intention to include this feature in
  YASim some time in the future. If/when it is implemented, it will be
  included in the Hunter and Seahawk.
 
 Georg Vollnhals has promised to get me some cockpit video of a
 successful turbine start in exchange for such code.  Hopefully real
 soon now. :)
 
 It will still be a hack, but it will probably look acceptable.
 

There you go - more work :-) HP fuel cocks, starters ...

V.


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RE: [Flightgear-users] gyro

2005-09-10 Thread Vivian Meazza
Dave Martin

 
 On Friday 09 September 2005 22:01, Edward Cawley wrote:
  New user with a Mac.
  Two questions, I have a feeling of being in a small minority, I would
  be happy to know some other Mac users. I have FG up and going, but with
  many questions.
 
  Such as- I'm trying to run ADF on the autopilot. All the directions I
  have found refer to setting the bug on the DG, but the default DG
  doesn't seem to have one, but the gyro xml refers to the bug? This
  seems to be a conflict. Any ideas why there is a difference?
 
 IIRC the gyro reference would be the DI (gyrocompass) rather than the ADF.
 There is definitely a working bug on the DI on some aircraft. As for the
 ADF,
 I think I had it working with the autopilot on the Hunter.
 
 Perhaps someone can shed some more light here
 

The gyro bug works in the Hunter, but IRL the Hunter didn't have an
autopilot, so in FG I've just copied Lee Elliot's AP for the Seahawk. If the
gyro bug works with the AP it does so by accident rather than design.

Vivian


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RE: [Flightgear-users] RE: Turbine Engine (Concorde, Hunter and Citation Information Needed)

2005-09-03 Thread Vivian Meazza
T J

 
 I need information regarding the engine shutdown procedures of the
 Concorde,
 Cessna Citation and Hawker Hunter. Could somebody give me the key
 combinations for this procedure. If anybody has any update files of these
 aircraft, could they please send the files to [EMAIL PROTECTED]
 Thanks.
 

YASim has not yet implemented shut down/start up controls for gas turbines.
Therefore there are none for the Hawker Hunter.

Vivian
 


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RE: [Flightgear-users] Startup problem on WinXP

2005-08-31 Thread Vivian Meazza








Martin



From your description I suppose that you are using FGRun.exe
to start FGFS. I believe that there may be a problem with that program,
although I have not investigated it in any depth You can start FGFS from the
command line.



Vivian 





-Original Message-
From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of MPCEE French Bureau
Sent: 31 August 2005 10:05
To:
flightgear-users@flightgear.org
Subject: [Flightgear-users]
Startup problem on WinXP



Hello Vivian:



I have posed your question
to Toshiba, as my knowledge on such things is non-existent. Hopefully someone
will respond!



Also, I have downloaded
the same version on to a new machine, the HP Pavilion. Here, there are big
problems too! After launching the programme from the desktop and then selecting
aircraft, airport etc when you hit RUN the browser opens but
nothing happens any further. The text not responding comes up in
the top left hand corner next to FlightGear.



The obvious question would
be is there a general problem with the Windows version of this programme?



Regards,



Martin










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RE: [Flightgear-users] Startup problem on WinXP

2005-08-31 Thread Vivian Meazza








Minot Opdyke



I think that you have answered your own question  FG
runs on your XP box at home, but not on your Dell. Problem is likely to be in
some setting on the Dell box. Possibly in the Nvidia driver settings. They
should be all set to default in the first instance. I think you should set the
monitor to the correct one with the correct driver. The difference between
monitors is significant  particularly crt/lcd.



Vivian 





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 
Sent: 31 August 2005 16:39
To:
flightgear-users@flightgear.org
Subject: Re: [Flightgear-users]
Startup problem on WinXP





Good point. But I've taken this same flight/aircraft on my OSX
machine and the DME works fine. 











As far as the terrain being dark all around, I don't know. I
downloaded the latest NVDIA drivers, played with differnt settings in the
display. The only thing I didn't do was choose the specific monitor.
It's listed as a standard plug and play monitor. (Dell monitor that
came with the Dell box.) 





Would that make the difference? I have a Compaq presario at home
with XP and don't have this problem.


Minott Opdyke
SCT
Rose Elementary School
432-2495

[EMAIL PROTECTED] 08/30/05 6:24 pm 
On Tue, 30 Aug 2005 03:09, Minot Opdyke wrote:


2 - the DME was not accurate.the ADF, for example, correcly
lead me
to the beacon, but the DME distances were way off.


Probably the DME transmitter is not at the same location as the NBD
transmitter.

DME is a separate transmitter.It doesn't have to be co-located with
another navigation transmitter (which is often (usually?) a VOR).

Nick


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RE: [Flightgear-users] Citation/DHC 2 Issue

2005-08-30 Thread Vivian Meazza
syd

 I sent in the dhc2 and citation a few weeks ago... maybe they arent
 updated on the web page yet , but if you can download via cvs they
 should be there. I started working on the b1900d  tonight  ...it may
 take a few days  .  I doubt they will ever be 100 % complete 
 the b1900d has a ground proximity warning system that I'd love to make
 functional , but my C programming is REALLY rusty :).
 
 

C? A simple GPWS needs a few lines of XML in the sound.xml configuration
file. Here is a fragment:

stall 
namegear up warn/name
modelooped/mode
pathSounds/gear-hrn.wav/path
condition 
  and 
less-than 
  propertycontrols/engines/engine/throttle/property
  value0.3/value
/less-than
equals 
  propertysim/alarms/gear-warn/property
  value0/value
/equals
less-than 
  propertygear/gear/position-norm/property
  value1/value
/less-than
less-than 
  propertygear/gear[1]/position-norm/property
  value1/value
/less-than
  /and
/condition
property/sim/alarms/gear-warn/property
volume 
  factor0.7/factor
/volume
reference-dist10.0/reference-dist
max-dist20.0/max-dist
  /stall

This code sounds the gear warning klaxon if the throttle is closed and the
gear is up. Substitute /position/altitude-agl-ft, probably remove the
throttle stuff, add whatever sound you want and you have a GPWS.

Regards

Vivian


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RE: [Flightgear-users] Startup problem on WinXP

2005-08-29 Thread Vivian Meazza








Martin,



2 possible problems here:
your video card driver does not support OpenGL, or your audio does not support OpenAL.
There are known problems with some audio drivers and OpenAL.. You should check
both.



Vivian 







-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of MPCEE French Bureau
Sent: 29 August 2005 19:48
To:
flightgear-users@flightgear.org
Subject: [Flightgear-users]
Startup problem on WinXP



Hello:



Taken from the download
site as V 0.9.8.

Video Driver: Trident
Video Accelerator Cyber-XP4 v6.4823-104.22_1



Thanks














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RE: [Flightgear-users] Startup problem on WinXP

2005-08-29 Thread Vivian Meazza








Minot Opdyke



I use almost the same system here. There are no known
problems with FG version 0.9.8, certainly not as you describe. I have been
unable to reproduce the effects you describe. 



The problem is likely to be local. Possibly your driver
settings, or, dare I even mention it, the display adjustment. I take it that you
are using nvidia driver version 77.77? Although earlier versions work with
Windows.



Regards



Vivian

. 





-Original Message-
From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 
Sent: 29 August 2005 18:50
To:
[EMAIL PROTECTED]; flightgear-users@flightgear.org
Subject: Re: [Flightgear-users]
Startup problem on WinXP





from the website I downloaded the FG for Windows. I also
downloaded the NVDIA driver from their website


Minott Opdyke
SCT
Rose Elementary School
432-2495

[EMAIL PROTECTED] 08/29/05 10:24 am 
On Monday 29 August 2005 18:09, Minot Opdyke wrote:
2 days ago I installed the latest FG from the website on my brothers Dell

Just to be sure - this is version 0.9.8in both these cases and not
CVS?
Other info like which video drivers you're using might also be relevant in
helping troubleshoot these problems.

AJ


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RE: [Flightgear-users] slow framerates with Nvidia PICExpress underLinux solved !

2005-07-29 Thread Vivian Meazza
Josh Babcock

 Ampere K. Hardraade wrote:
  On July 28, 2005 12:36 pm, Vivian Meazza wrote:
 
 There was a theory going the rounds that it was the PAPI/VASI lights
 which
 were/are the cause of the significant drop of frame rate around
 airports.
 
 Vivian
 
  Why can't just model them?
 
  It is ridiculous to see each light taken only 4 pixels when the camera
 is only
  a few meters away.
 
  Ampere
 
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 I agree. Melchior's anticollison lights don't really hit performance at
 all. Given a property to tell them what color to be, this should be
 pretty trivial.
 

I'm not sure that the PAPI/VASI lights are the problem. The FLOLS on the
carrier does the same job and they are quite vertex intensive, but don't
pull the frame rate down noticeably. 

Vivian 



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RE: [Flightgear-users] slow framerates with NvidiaPIC Express underLinux solved !

2005-07-29 Thread Vivian Meazza
Josh Babcock

 Curtis L. Olson wrote:
  Ampere K. Hardraade wrote:
 
  On July 28, 2005 12:36 pm, Vivian Meazza wrote:
 
 
  There was a theory going the rounds that it was the PAPI/VASI lights
  which
  were/are the cause of the significant drop of frame rate around
  airports.
 
  Vivian
 
 
  Why can't just model them?
 
  It is ridiculous to see each light taken only 4 pixels when the camera
  is only a few meters away.
 
 
 
  Well, come up with a way where we can adjust the light color/intensity
  based on relative view angle, and the light is not visible (or barely
  visible) when viewed from behind.  Our current approach is carefully
  crafted to do this pretty well, but depends on using glPoints for the
  lights.  Smooth points is not implimented in hardware on game cards
  that I'm aware of.  But we are only using a few of them in any scene so
  we get away with software rendered points just fine.  Except nvidia
  rolls out their next driver version and these software rendered points
  have gotten excruciatingly slow on some cards ... but that now seems
  fixed in the latest driver.
 
  Curt.
 
 
 Well, I'm using an ATI 8500 and it's hitting me pretty hard, dropping it
 to about 15%-25% of normal.
 

The code for the FLOLS for the carrier more or less does what Curt requires,
with the exception that the light intensity does not vary with azimuth. It
was based in part on the PAPI/VASI code. In principle it should be possible
to get away from relying on GLPoints. On the other hand, I suspect that the
existing code is more efficient than the FLOLS stuff.

However, there may be a better way using GL's built in features. In addition
PAPI/VASI may not be the only or most significant pull on frame rate.  

Right now, even on a powerful machine, the performance at night is marginal.
Perhaps we need to get a handle on some of these performance issues.

Vivian



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RE: [Flightgear-users] slow framerates with Nvidia PIC Express underLinux solved !

2005-07-28 Thread Vivian Meazza
Andy Ross

 
 Kees Lemmens wrote:
  On my rather new PIV Linux system with V6600 PCI-Express Nvidia card
  and the NVIDIA-Linux-x86-1.0-7167 driver FlightGear slowed down to
  an unacceptable framerate ( 1fps) as soon as an airport became
  visible.
 
 I also have a Geforce 6600 in my desktop system, and saw the same
 issue.  I discovered that it was fixed by ...
 
  But ... yesterday I installed the latest NVIDIA-7667 driver and now
  Flightgear works perfectly well on this system !
 
 That. :)
 
  Thanks to NVIDIA for their fine Linux drivers : many other videocard
  vendors could learn a LOT from the way Nvidia supports Linux !
 
 Well, to be fair, this *was* a performance regression in their drivers
 in the first place.  Even better than fast releases would be drivers
 that had no bugs at all, or ones where we can try to fix
 the problems ourselves.  NVidia supports Linux as well as they support
 windows, which is commendable, but for some of us not quite
 sufficient.
 
 I don't know what the problem was in the older driver.  Presumably
 something in the airport scene was triggering a software rendering
 path.  It's a driver bug, so we really don't have to concern ourselves
 with it.  As you note, other cards with the same drivers (the Geforce
 440 Go in my laptop, for instance) did not show the same issue.
 

There was a theory going the rounds that it was the PAPI/VASI lights which
were/are the cause of the significant drop of frame rate around airports.

Vivian 



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RE: [Flightgear-users] Nimitz cables...hard to capture on landing

2005-06-30 Thread Vivian Meazza
Mike Rawlins


 --- Bernhard Auzinger [EMAIL PROTECTED]
 wrote:
 
  As far as I now, it's not possible to land on the
  a/c carrier with version
  0.9.8. Try the cvs-version, were it definetly works.
 
  Note: Don't forget to put down the tailhook (ctrl +
  O) if you wish to catch
  the cables :). IMHO, the seahawk is easier to land
  on the uss-nimitz.
 
  Rgds
 
  Berny
 
 I am using version 0.9.8 compiled from CVS checkout.
 The deck is solid, and I have been successful in
 landing and stopping at end of the deck using the
 brakes.  Then I watched as ship sailed under me and
 plane rolled off the back!
 
 So this would mean it is possible to land on the
 carrier.  I can see (my changing view) that the hook
 is down.  It must be very difficult to catch a wire.
 
 Anyone using version 0.9.8 from CVS checkout able to
 catch a wire?
 
 I'll try using the Seahawk.
 

Yup. Seafire's the real test :-). Hint: fly the meatball.

Regards,

Vivian

(P.S. I would say that wouldn't I)





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RE: [Flightgear-users] Nimitz cables...hard to capture on landing

2005-06-30 Thread Vivian Meazza
Vivian Meazza

 
  Subject: Re: [Flightgear-users] Nimitz cables...hard to capture on
 landing
 
  It could be, that the hunter is not able to catch the wire. I tried it a
  hour
  ago with a4, seahawk and hunter. With a4 and seahawk the landing on the
  carrier works without any problems, but with the hunter I wasn't able to
  catch the wire either.
 
  It is maybe a problem with hunter model?
 
  Rgds
 
  Bernhard
 
  Am Donnerstag 30 Juni 2005 17:47 schrieb Mike Rawlins:
   --- Bernhard Auzinger [EMAIL PROTECTED]
  
   wrote:
As far as I now, it's not possible to land on the
a/c carrier with version
0.9.8. Try the cvs-version, were it definetly works.
   
Note: Don't forget to put down the tailhook (ctrl +
O) if you wish to catch
the cables :). IMHO, the seahawk is easier to land
on the uss-nimitz.
   
Rgds
   
Berny
  
   I am using version 0.9.8 compiled from CVS checkout.
   The deck is solid, and I have been successful in
   landing and stopping at end of the deck using the
   brakes.  Then I watched as ship sailed under me and
   plane rolled off the back!
  
   So this would mean it is possible to land on the
   carrier.  I can see (my changing view) that the hook
   is down.  It must be very difficult to catch a wire.
  
   Anyone using version 0.9.8 from CVS checkout able to
   catch a wire?
  
   I'll try using the Seahawk.
  
 
 Yes there is a problem. I haven't activated the hook in CVS yet. I have a
 version here ready to go. Noting that the Hunter was hook equipped, but
 not
 capable, I haven't given it a catapult launch system. I'll get that one
 into
 CVS soonest.
 

No, I was wrong. The CVS version does have a working hook, the 2 tank
version does not. I'll bring both into line.

Vivian 



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RE: [Flightgear-users] Nimitz cables...hard to capture on landing

2005-06-30 Thread Vivian Meazza
Josh Babcock

 
 Bernhard Auzinger wrote:
 Yup. Seafire's the real test :-). Hint: fly the meatball.
 
 
  What is the meatball?
 
  Regards
 
  Bernhard
 
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 It's the landing signal light.
 
 http://www.google.com/search?q=carrier+landing+meatball
 
 Josh
 

So-called because it is said to be the same colour as a meatball in tomato
sauce, but as I've never seen one, I can't vouch for that.

Vivian



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Josh Babcock

 
 Dave Culp wrote:
 
  FlightGear is *full* of presets that I don't care for at all, and I went
  through the learning process that everyone has to go through, wherein
 you
  learn how the preferences are read and in what order, and how to
 configure
  each run the way you want to.  Maybe the folks running FG from the UI
 get a
  different concept of what FG is than those who don't?
 

 No, I think that the configuration has just plain gotten more
 complicated than it has to be. Not that there are more options than
 there should be, just that configurations are getting hidden away in odd
 places. fg is so powerful that it is easy to abuse. We should probably
 be asking should I do this a lot more than can I do this. Whenever
 someone puts something in a file, they should be asking is this the
 right place to put this, does it make sense, what will it prevent?.
 
 Anyway, can someone grab those three files and commit them?  They are
 very simple changes and make two T-38s, one with the radar demo
 activated and one without:
 
 tower:chords$ fgfs --show-aircraft
 
 Available aircraft:
 snip
T38  Northrop T-38
T38-radarNorthrop T-38 refueling demo
 snip
 

Josh, I'm right with you on this one. As I said, we shouldn't unnecessarily
muck about with users' preferences, keyboards, joysticks, or whatever. David
has a good point too: many user's will never find the refuelling, thermal or
carrier stuff. I wonder how many users know that there is a working
simulation of the guns on the Spitfire (if they don't it's my fault)? All
that's necessary is that where we aircraft designers override users'
preferences is that we make clear that we are doing so. Having 2 T38's is
perfectly reasonable (c.f. Hunter).

BTW leaving .tgz files around in the hope that someone with cvs access is
going to pick them up and submit them is a bit of a long shot. Send them to
Curt, Erik, or Melchior with a clear explanation of the change and what it
is you are trying to do. 

V.  



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Fred

 
 Vivian Meazza wrote :
 
 Fred
 
 
 Is it normal ?
 
 WARNING: ssgSGIHeader::: Failed to open
 'I:/FlightGear/cvs/fgfsbase/Models/Geometry/Nimitz/rainbow_9.rgb' for
 reading.
 ...
 Object glide-path not found
 
 I have lots of reddish quad on the deck, that I suppose are the result
 of the missing textures.
 
 
 Er ... depends on your definition of normal. I put off uploading those
 textures - they're big - too big I think. I've been meaning to try to
 rationalize them, but I've got deeply involved in the Hurricane and
 supercharger issues. You are the first to complain - now I've got to do
 something. I'll try to find a chunk of time for that next week. If you
 don't
 mind big textures, I could put them up on my server over the weekend. Let
 me
 know.
 
 
 It was the first time I am trying the Nimitz and I saw these error
 accumulating in the fgrun console. As I use the CVS version, I wondered
 if it is the right way to put a model in the repository without its
 textures. I suppose it will draw this kind of error report on Avsim when
 it would hit the mass.
 
 In the meantime, apologies for any inconvenience.
 
 
 No need to apologize. There is no inconvenience. I thought I should
 report that to know the author's stance on the subject.
 Just a question : If these textures are big, why not using gimp to scale
 them down and put in CVS only very low resolution version ? It won't
 affect the model and it won't be worse than the reddish quad.

Yup, my face is as reddish as the quads. I had forgotten to do it, and yes I
was going to reduce the size of the textures. I'd just diverted myself off
onto something more interesting. I'll fix it all soonest.

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Erik Hofman

 
 Vivian Meazza wrote:
 
  Josh, I'm right with you on this one. As I said, we shouldn't
 unnecessarily
  muck about with users' preferences, keyboards, joysticks, or whatever.
 David
  has a good point too: many user's will never find the refuelling,
 thermal or
  carrier stuff. I wonder how many users know that there is a working
  simulation of the guns on the Spitfire (if they don't it's my fault)?
 All
  that's necessary is that where we aircraft designers override users'
  preferences is that we make clear that we are doing so. Having 2 T38's
 is
  perfectly reasonable (c.f. Hunter).
 
 I haven't followed this discussion closely, but what about adding a menu
 item that let's one select one of many scenario's at runtime (tanker,
 carrier, formation flight, etc)?
 

That would be good, but is it easily doable? FGrun could do it quite
readily, I would guess.

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Melchior

 
 * Vivian Meazza -- Saturday 25 June 2005 10:59:
  Erik Hofman
   what about adding a menu item that let's one select one of many
   scenario's at runtime (tanker, carrier, formation flight, etc)?
 
  That would be good, but is it easily doable? FGrun could do it quite
  readily, I would guess.
 
 Yes, but at some day (which might be nearer than you think), fgfs will
 allow to switch aircraft at runtime. And this fgrun functionality would
 be of limited usefulness then.
 

Not sure I follow the logic there - fgrun allows users to select most
parameters in a reasonably intuitive way - why not scenarios? 

It would probably be of more use to be able to switch scenarios on the fly.
If we imbed scenarios in aircraft files, then that would be possible, of
course, to a limited degree: only some scenarios would be available with
certain aircraft.

What is certain is that we something better than expecting users to devil
around in .XML preference files. I don't have a strong preference to how it
might be done. 

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Melchior

 * Dave Culp -- Saturday 25 June 2005 15:50:
  It would be intuitive for the user to reset the sim and have the carrier
  scenario reset also.
 
 I would also feel better if we could restore its original location, NW of
 KHAF. The KSFO location with the carrier driving over land was only
 temporary
 for people to test, but that's IMHO too ugly. Sure, many people won't find
 it after that, but that's like in real life (assuming radio failure).  :-)
 
 
 diff -u -p -u -0 -r1.4 nimitz_demo.xml
 --- nimitz_demo.xml 19 Mar 2005 09:56:35 -  1.4
 +++ nimitz_demo.xml 25 Jun 2005 14:05:36 -
 @@ -25,4 +25,4 @@
 -latitude37.63/latitude
 -longitude-122.34/longitude
 -speed10/speed
 -heading285/heading
 +latitude37.688/latitude
 +longitude-122.683/longitude
 +speed30.0/speed
 +heading180/heading
 
 m.
 

Give us a break - it's hard enough as it is. On my TODO list is to provide
Nimitz with a TACAN beacon. Which is why the Hunter and Seahawk have TACAN
receivers. I'm afraid I haven't the slightest idea how right now.

Not to mention proper flying courses for launch and recover. 

Meanwhile, back at the B29.

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Melchior

 
 * Vivian Meazza -- Saturday 25 June 2005 16:25:
  Melchior
   I would also feel better if we could restore its original location, NW
 of
   KHAF. The KSFO location with the carrier driving over land was only
   temporary
 
  Give us a break - it's hard enough as it is.
 
 For whom? Everyone should suffer from this ridiculous place, because you
 find that convenient for development? What about having the carrier on a
 reasonable place for the majority, and just a locally modified version for
 you on your hard disk? (It's not for me -- I *do* of course have my
 carrier
 fixed.)
 

It seems to me that it's difficult for people to find the carrier, let alone
line up and land on it at first. So therefore it makes sense to me for the
carrier to be somewhere where it can be seen, and familiar landmarks can be
used. When I can get the TACAN done, then this will no longer hold, and we
can put the carrier in a more realistic situation. How many queries on the
do you want saying: I've started the Nimitz demo, but it doesn't work
because I can't find the carrier anywhere? 

For my testing, of course, I can put it where I like, no problem.

If someone could give me a steer (pun intended) on TACAN that would be good.
In real life an aircraft controller would give an aircraft a course to
recover back to the carrier. That would be nice to implement too. I'd even
settle for a Melchior balloon (if pressed). 

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flightgear-users-
 [EMAIL PROTECTED] On Behalf Of Dave Culp
 Sent: 25 June 2005 15:32
 To: FlightGear user discussions
 Subject: Re: [Flightgear-users] Re: the nimitz_demo HOW??
 
  I would also feel better if we could restore its original location, NW
 of
  KHAF. The KSFO location with the carrier driving over land was only
  temporary for people to test, but that's IMHO too ugly. Sure, many
 people
  won't find it after that, but that's like in real life (assuming radio
  failure).  :-)
  ...
 
 I agree.  And what about having the airplane start on the carrier?  I've
 never
 tried this, and I'm not sure it's possible yet.  Don't know if the carrier
 is
 there early enough, or if the aircraft will need a small initial velocity.
 Anyone tried this?

It's high on Mathias' TODO list, but he's busy on the day job right now, so
although it's a top priority, it's slipped a bit. I hope that he'll find
time and we will be able to start on the carrier soon. 

We hope to stop it driving through  land in due course as well.

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Paul Surgeon

 
 On Saturday, 25 June 2005 16:31, Dave Culp wrote:
   I would also feel better if we could restore its original location, NW
 of
   KHAF. The KSFO location with the carrier driving over land was only
   temporary for people to test, but that's IMHO too ugly. Sure, many
 people
   won't find it after that, but that's like in real life (assuming radio
   failure).  :-)
   ...
 
  I agree.  And what about having the airplane start on the carrier?  I've
  never tried this, and I'm not sure it's possible yet.  Don't know if the
  carrier is there early enough, or if the aircraft will need a small
 initial
  velocity. Anyone tried this?
 
 
 Does the carrier really need to be sailing around full-steam?
 Can't we get the aircraft loaded on a stationary carrier first and then
 figure
 out how to do it on a moving carrier at a later stage?
 
 I see little point in having an aircraft carrier cruising around burning
 up
 heavy fuel oil at the taxpayers expense when it's not on a mission.
 Don't aircraft carriers normally just anchor when they are not going some
 where?
 

It's nuclear ... but Mathias understands the problem. It's to do with
putting the aircraft in the right place then keeping it there.

V.



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RE: [Flightgear-users] Spitfire guns

2005-06-25 Thread Vivian Meazza
AJ MacLeod

 
 On Saturday 25 Jun 2005 09:32, Vivian Meazza wrote:
 I wonder how many users know that there is a
  working simulation of the guns on the Spitfire (if they don't it's my
  fault)?
 
 I certainly didn't; grepping just now shows them up right enough.  At the
 risk
 of appearing really stupid, how does one make it work?
 
 AJ
 

Probably the best way is binding one of your joystick buttons to the trigger
like this:

button 
  descTrigger/desc
  number 
unix1/unix
windows1/windows
  /number
  binding 
commandproperty-assign/command
propertyai/submodels/trigger/property
value type=bool1/value
  /binding
  mod-up 
binding 
  commandproperty-assign/command
  propertyai/submodels/trigger/property
  value type=bool0/value
/binding
  /mod-up
 /button

If you don't use a joystick then you could use a key. I haven't thought that
one through enough to identify a spare key. Melchior's Bo105 also fires
things - I'm not sure how he does that. 

V.





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RE: [Flightgear-users] Re: Spitfire guns

2005-06-25 Thread Vivian Meazza
Melchior

 
 * Vivian Meazza -- Saturday 25 June 2005 18:51:
 Psst. I tell you, but don't tell anyone else: the bo105 doesn't have
 brakes, so I'm simply polling the brake property and don't have to
 mess with bindings:
 
m.triggerN = props.globals.getNode(controls/gear/brake-left);
 
 m.  :-)
 

Wot no rotor brake :-). Cheating - no quick fix there. Another todo - bind
trigger to key ... sigh.

V.




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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Josh Babcock

 George Patterson wrote:
 
 
  Agreed. A couple of questions though
 
  Are the carrier capable aircraft fitted with sufficent radar for doing
  this??
 
 If you mean in the real world, They have incredible radar range.
 Remember that their main radar is located at about FL350. That tends to
 get you a pretty remote horizon. I'm sure they have other tricks as well.
 

In the real world, our current FGFS inventory of carrier capable aircraft
were not fitted with suitable radars. TACAN was the best they had. Which is
why I want to do that.
 
  Alternatively, what about the idea of having the carrier following a
  series of waypoints, returning to the first point after reaching the
  last?
 
 This was discussed before, it would leave the carrier going downwind
 about half the time or more. In the real world the lack of headwind
 would prevent operations. That's why carriers have such big engines,
 it's not to get places fast. It's to make wind. Even though, a
 sufficient tailwind can reduce the relative wind to the point where air
 ops are dangerous.

25 kts wind over the deck is usual for launch and recovery. Axial for
launch, down the angle for recovery. Following a 'flight' plan is a good
option. Carriers often operate in that way in real life. We also need to add
the capability of making the carrier turn to a launch or recovery course
relative to the local wind. I did some work on this, but it rapidly went too
difficult. I must revisit it.

  Another quick solution would be to have the position of the carrier
  exposed in the internal properties.
 

It is - see /ai/models/carrier/position. Most other details are also
available. At one time you could set rudder angle and alter course, but I
think some recent changes might have broken that ... I'll check. Most of the
hooks are there. It just needs some more work.

 Which would make it possible to see the carrier on radar, with the help
 of a little nasal scripting. Someday it would be nice if all ships and
 aircraft would register their position, TCAS transponder and cross
 section for this purpose. I was also thinking about how to do ground
 returns for radar navigation and clutter, but could not come up with any
 ideas except having a whole separate set of ground data with radar
 reflectiveness, but even that would be a horrible and bloated hack.
 Every engineer I know who deals with radar systems say their behavior is
 very complex.
 
  Just a few possible ideas
 
 
David Culp has a radar simulation in the T38 model. I don't see us doing
coastlines, and other ground features.

V.





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RE: [Flightgear-users] Re: Spitfire guns

2005-06-25 Thread Vivian Meazza
Melchior

 
 * Josh Babcock -- Saturday 25 June 2005 19:30:
  Melchior FRANZ wrote:
  m.triggerN = props.globals.getNode(controls/gear/brake-left);
 
  Well how does it stop?
 
 Umm ... releasing the trigger/,-key?
 Alternatively, if out of ammo, or switching the variant to something
 civilian ... during flight.  :-)

I think Josh meant the helo: for me that's usually when I hit the ground :-)

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-25 Thread Vivian Meazza
Arnt

 
 On Sat, 25 Jun 2005 18:35:32 +0100, Vivian wrote in message
 [EMAIL PROTECTED]:
 
  Josh Babcock
 
   George Patterson wrote:
  
   This was discussed before, it would leave the carrier going downwind
   about half the time or more. In the real world the lack of headwind
   would prevent operations. That's why carriers have such big engines,
   it's not to get places fast. It's to make wind. Even though, a
   sufficient tailwind can reduce the relative wind to the point where
   air ops are dangerous.
 
  25 kts wind over the deck is usual for launch and recovery. Axial for
  launch, down the angle for recovery. Following a 'flight' plan is a
  good option. Carriers often operate in that way in real life. We also
  need to add the capability of making the carrier turn to a launch or
  recovery course relative to the local wind. I did some work on this,
  but it rapidly went too difficult. I must revisit it.
 
 ..and we can have the carrier(s) orbit thunderstorms to get constant
 25 kts winds with and without gusts etc.  ;o)

Of course. Been there, done that. And the opposite - chasing little wind
fields in the Mediterranean to get 25 kts over the deck. 

V.



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-24 Thread Vivian Meazza
Dave Culp

 
  Umm ...
 
$ grep -1 scenario $FG_ROOT/Aircraft/T38/T38-set.xml
  ai
   scenariorefueling_demo/scenario
  /ai
 
  * Dave Culp -- Monday 20 June 2005 23:10:
   You can only run one AI scenario at a time.
 
 Correct, the scenario defined in an aircraft's *.set file overrides the
 scenario set in the preferences.xml file.  In this case the T-38 is set up
 as
 a demonstrator of the airborne radar, so a target (the tanker) is set up
 in
 an orbit over KSFO.
 

Now we know. It's a good idea, and of course why would anyone want to play
with the T38 and a carrier? A note in the T38 description would perhaps be
nice. 

Vivian 



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-24 Thread Vivian Meazza
Josh Babcock
 Vivian Meazza wrote:
  Dave Culp
 
 
 
 Umm ...
 
   $ grep -1 scenario $FG_ROOT/Aircraft/T38/T38-set.xml
 ai
  scenariorefueling_demo/scenario
 /ai
 
 * Dave Culp -- Monday 20 June 2005 23:10:
 
 You can only run one AI scenario at a time.
 
 Correct, the scenario defined in an aircraft's *.set file overrides the
 scenario set in the preferences.xml file.  In this case the T-38 is set
 up
 as
 a demonstrator of the airborne radar, so a target (the tanker) is set up
 in
 an orbit over KSFO.
 
 
 
  Now we know. It's a good idea, and of course why would anyone want to
 play
  with the T38 and a carrier? A note in the T38 description would perhaps
 be
  nice.
 
  Vivian
 
 
 
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 What might be even nicer is to have two versions of the t-38, one with
 the ai scenario and one without. It should only take a few lines of xml
 to do it. And as always, I will voice my oppinion that aircrft files
 should never override configuration settings unless they absoloutely
 have to.
 
 OK, here it is:
 http://jrbabcock.home.comcast.net/flightgear/t38/T38.tgz
 

I agree: we shouldn't fiddle unnecessarily with a user's settings. If an
aircraft file does so for good reason, then this should be readily apparent
to the user. 

V.  



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-23 Thread Vivian Meazza









JB





-Original Message-
From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 
Sent: 23 June 2005
01:20
To: FlightGear user discussions
Subject: Re: [Flightgear-users]
Re: the nimitz_demo HOW??



Okay, I can now see the Nimitz! I had to choose
the Hunter (carrier capable) aircraft before it would show. The question
I now have is: Why? I know, I know, you can't land a T38 on a carrier, so
why should it show. But that's not the point, I specified that it be
there, it should be there regardless of the type of AC I've chosen. 



The Hunter isnt fully carrier
capable (no launch system). It has a hook, but in real life this was only
intended for shore based training. Only the A4, Seahawk, and Seafire are fully equipped.


I guess the next question is: Where is it defined that the carrier show
when flying a specific AC? A quick cursory examination of the Hunter xml
file showed nothing specific to the Nimitz Demo, nor does the Nimitz demo
specify a specific craft, so where is it? I mean, maybe I want to
TRY and land a C172 on the carrier (seems more than possible to me), or even a
T38 (baracade?) ... or the Concorde even just for giggles :-))



Correct. The display of Nimitz does not
depend on the aircraft chosen. There is nothing that I am aware of that should
cause this. Depending on the version of Flightgear that you are running, no aircraft,
YASim, or YASim and JSB aircraft will work with Nimitz. As you can see from:



http://myweb.tiscali.co.uk/vmeazza/FlightGear/fgfs-screen-015.jpg



A non-carrier capable aircraft will work
quite happily with Nimitz. 


Can you specify the carrier as your airport and do cat launches? 



Not yet, but Mathias Froelich is working
on it, but he is very busy with the day job  when he gets the time. Cat launches
are already possible for those aircraft so equipped. Line up on the cat (not
easy with differential braking). Press L to engage the cat, then C to fire the
cat. 


So, are the other AI's AC dependent? Sailboat; T-Storm; Refueling...?



NO



V. 








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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-23 Thread Vivian Meazza
Melchior FRANZ

 
 * Vivian Meazza -- Thursday 23 June 2005 09:38:
  Correct. The display of Nimitz does not depend on the aircraft chosen.
  There is nothing that I am aware of that should cause this.
 
 Umm ...
 
   $ grep -1 scenario $FG_ROOT/Aircraft/T38/T38-set.xml
 ai
  scenariorefueling_demo/scenario
 /ai
 
 
 * Dave Culp -- Monday 20 June 2005 23:10:
  You can only run one AI scenario at a time.
 


Sorry, I meant to say,  in the Hunter or Nimitz code . As you point out,
the T38 code will prevent the Nimitz being displayed when the T38 is used.
Of course, the scenarios can be combined.

V.



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RE: [Flightgear-users] Re: Another question or 2

2005-06-23 Thread Vivian Meazza
Melchior

 
 * Vivian Meazza -- Thursday 23 June 2005 09:53:
  --airport-id=1o2 (or whatever)
 
 has been declared depreciated a long time ago. Please
 do only use options that are listed by  $ fgfs --verbose --help.
 I guess only removing it finally solves the ambiguity.
 
 That's now just:
 
   --airport=1o2
 

Yes, I'd forgotten that. --airport-id is what 'KSFO' actually is, and it's
been in my system for a long time now. I guess there is a good reason for
the change.

V.



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RE: [Flightgear-users] Another question or 2

2005-06-23 Thread Vivian Meazza
Kristin

 
 Vivian,
 
 I searched my hard disks for System.fgfsrc it is not
 there. This is the windows distribution.
 
 Any other ideas as to what file or files control the
 starting location.
 
 --- Vivian Meazza [EMAIL PROTECTED] wrote:
 
  Kristin
  It's all done for you. Otherwise, edit system.fgfsrc
  to look like this:
 
  --airport-id=1o2 (or whatever)
  --runway= 23R (or whatever)
 

You don't need it if you start FlightGear using fgrun. Have you tried it? It
really will do everything you want. If you want to use the command line then
create system.fgfsrc and put it here: ~\FlightGear\data. I've just started
0.9.8 both ways, so I can confirm it works.

Try fgfs --help -v Any of these options can be included in system.fgfsrc

V.

 



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RE: [Flightgear-users] A few questions

2005-06-22 Thread Vivian Meazza

Kristin

 I have the 0.9.8a windows version working 50% stable
 on my PC. I have even been able to find Lampson field
 1O2 in Lake County CA! However there are several
 errors showing up on the FGFS dos window.
 
 For instance I am flying from Sonoma Valley 0Q3 with
 aircraft pa28-161 and I get the following message.
 
 Failed to find runway 28R at airport 0Q3
 WARNING: Legacy engine definition in YASim
 configuration file.  Please fix.
 
 Sonoma has runway # 07x, 17x, 25, 35 I left the runway
 on default. Do I need to specify the runway?

You don't have to. Use --runway= if you want

 How do I fix the YASim engine problem?

You don't: it's down to the aircraft developer for that particular model

 If I select location/position in air and specify
 Lampson 1o2 I get this error.
 
 Unknown runway code 07x passed to
 GetReverseRunwayNo(...)
 Failed to find runway 07x at airport 0Q3
 WARNING: Legacy engine definition in YASim
 configuration file.  Please fix.
 Failed to find runway 28 at airport 1o2
 Failed to find a good runway for 1o2
 
 WARNING: Legacy engine definition in YASim configur
 
 I also have seen something about stability % once or
 twice and the aircraft was not managable at all.
 
 I don't know how this works under Unix but in the
 flightgear wizard there is an advanced button and I
 am also unable to modify any of the parameters under
 the General heading. For instance it shows the
 airport, aircraft and runway but I cannot enter
 another airport etc...
 
 Is there a file I need to edit to change the default
 startup values? I would like to fly out of Lakport CA
 Lampson field as I know the area pretty well now I
 have been here 6 years. It's kind of a pain to keep
 having to position back to 1O2/Lampson everytime I
 start the program.

There is, (system.fgfsrc), but that's not easy for beginners: fgrun will do
everything you need.

 Another weird thing was I saw something in the FGFS
 dos window about missing scenery like tall
 buildings/skyscrapers, HA we don't even have 10 foot
 of railroad track in this county let alone
 skyscrapers. I didn't know there was anywhere in the
 US that didn't have a few rail lines but Lake county
 has none. I came from New Jersey and there were rail
 lines everywhere.

Use --disable-random-objects.

 Anyone know what 10 degree segment has north New
 Jersey on it? I could download that instead as I am
 also familiar with most of NJ from NY border to about
 Trenton east to west.

No - use the graphical scenery download interface. 

 I am looking to learn some basics of flying, perhaps
 getting a student permit a year or so from now and
 would really like to get FG working with a good set of
 data that is in an area I know from the ground.

FGFS is a good route to go down. Try using the Hunter first off - that's
probably the easiest to fly, if your hardware is up to it. Otherwise use the
default aircraft. But you'll have to get used to the prop effects.  

Basically you have a working 0.9.8a system, so far as I can see. Ignore the
warnings and learn to fly. 

Regards,

Vivian 



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RE: [Flightgear-users] Re: the nimitz_demo HOW??

2005-06-22 Thread Vivian Meazza
Bernhard Auzinger

 
  Well, ai-traffic is enabled just as in your example.  If the nimitz is
  there, it must be that new stealth carrier ;-/ cause I don't see it in
  the bay or off shore.  Where exactly should I look for it.
 
  Very strange.
 
 The uss-nimitz at the default scenery should be right of the KSFO (the
 default
 airport when starting fgfs in the default scenery).
 
 Take a look:
 
 http://stud3.tuwien.ac.at/~e0026053/uss-nimitz1.jpg
 http://stud3.tuwien.ac.at/~e0026053/uss-nimitz2.jpg
 http://stud3.tuwien.ac.at/~e0026053/uss-nimitz-flyby.jpg
 

This is an extract of my preferences.xml file:

ai-traffic
   enabled type=boolfalse/enabled
   level type=int1/level
  /ai-traffic

  traffic-manager
 enabled type=boolfalse/enabled
  /traffic-manager

  ai
   enabled type=booltrue/enabled
   scenarionimitz_demo/scenario
   !-- scenarioaircraft_demo/scenario --
  /ai

Nimitz works here. Who needs a hook?

http://myweb.tiscali.co.uk/vmeazza/FlightGear/fgfs-screen-015.jpg

You should be able to see the carrier while at the end of 28R at ksfo.

Regards

Vivian



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RE: [Flightgear-users] next trick

2005-06-20 Thread Vivian Meazza
Andy Ross

 
 Josh Babcock:
  What would everybody out there like to see?
 
 If I could pick anything:
 
 Definitely a Harrier -- any of the original generation (Gr.3,
 AV-8A, Sea Harrier FRS.1, the AV-8B has a much more complicated
 set of avionics and isn't nearly as interesting for a pilot).
 
 The FDM model is a ton of fun, and is just dying for some glitz.
 

It's in the Hurricane/Seahawk/Hunter lineage, so I've looked at it briefly.
I haven't researched it in any detail, so I haven't got any really good data
on which to model it yet. It's at/near the bottom of my TODO list. (FRS1 of
course :-) ) 

Regards,

Vivian 



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RE: [Flightgear-users] Re: building the cvs version

2005-06-20 Thread Vivian Meazza
Melchior

 
 * [EMAIL PROTECTED] -- Monday 20 June 2005 14:16:
  I tried to build the cvs version of flightgear-0.9, but I got some
 errors from
  the linker
 
 You also have to use SimGear and the base package from CVS/HEAD! Using
 plib cvs/head is sometimes required, but currently the last stable version
 should be enough.
 

and OpenAL

Regards,

Vivian 



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