Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Oriol Gómez
I think it would make it more realistic, just don't pan the sound completely left/right though. Kills a lot of audio if the file isn't mono. On 6/22/10, Thomas Ward thomasward1...@gmail.com wrote: Hi everyone, Recently I've been thinking about the question of panning Angela's weapons

[Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Thomas Ward
Hi everyone, Recently I've been thinking about the question of panning Angela's weapons left/right when she turns to face that direction, or weather I should just leave them centered as is the current case. The reason I ask this is in most sighted side-scrollers you can see the main character

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread shaun everiss
that could be good, if you can hear the whine of the amo as it goes and also when it hits a target. At 06:56 p.m. 22/06/2010, you wrote: Hi everyone, Recently I've been thinking about the question of panning Angela's weapons left/right when she turns to face that direction, or weather I should

Re: [Audyssey] Q9 full audio demo

2010-06-22 Thread jason
Hello Philip this is Jason Hey I just wanted to let hyou know that the demo of the game is great. It's sounds like yo have to kill lots of animals in the game great job. On 6/21/2010 9:12 AM, Lori Duncan wrote: Thanks Philip, can I say again how much I like your voice, for some reason it

Re: [Audyssey] Q9 full audio demo

2010-06-22 Thread shaun everiss
hi phil. I have played this game but never got to the stage where I finnished it without cutting it down to the wire. so I'll try to emulate your stuff. At 07:30 p.m. 22/06/2010, you wrote: Hello Philip this is Jason Hey I just wanted to let hyou know that the demo of the game is great. It's

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Mich
Hi I would like this feature. I think it would for shure sound cool. from Mich. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 22, 2010 2:56 AM Subject: [Audyssey] Panning Weapon Sounds in MOTA Hi

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Jacob Kruger
Would be nice/cool. Not relevant/mildly off-topic, but when I specifically try panning sounds around when programming, it seems like lots of .wav files have some form of encoding corruption in them that makes the code crash, whereas other .wav files will sometimes work in exact same code -

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread dark
Cool and realistic indeed, however, I do have a miner concern about similar sounds getting confused if they were on the same side, if for instance angela ends up in a sword fight or gun battle with another enemy. With the weapons in the positions they are, you can always be certain which are

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Damien Pendleton
Hi Tom, I think the sound should initially be central, and then panned as the shot progresses. This will not only show you which direction she is facing, but also put a bit of realism since it will simulate the swing of the sword or the propulsion of the shot. Hope this helps. Regards,

Re: [Audyssey] Super tennis and football from wipgameszone

2010-06-22 Thread Kelvin Tan
hi there. sure i would like to have a match with u too. do u have galaxy ranger too? that's my favourite game of this game company. - Original Message - From: Bogdan Muresan bogdanmures...@gmail.com To: gamers@audyssey.org Sent: Saturday, June 12, 2010 10:10 PM Subject: [Audyssey] Super

Re: [Audyssey] Rock Band 3 will teach gamers how to play real instruments.

2010-06-22 Thread Scott Chesworth
Really wouldn't hold out much hope on this as a teaching aid folks, every app/game that I've encountered thus far that aims to do that has done so with funky visuals but no usable clues. On the other hand, actual strings are going to make this 200% more fun. Yohandy, I'll be awaiting your Final

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Phil Vlasak
Hi Thomas, I think this would be great especially with the sword and dagger. If you could have a swing and maybe metallic clank sound a little to the left or right of center depending on the way she is facing you would get more of a feeling that you were reaching out to hit a monster. Her

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Lori Duncan
Sounds interesting, give it a go lol. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 22, 2010 7:56 AM Subject: [Audyssey] Panning Weapon Sounds in MOTA Hi everyone, Recently I've been thinking about

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Michael Feir
That would be pretty neat. I've often thought that you should hear the direction of your shots and swings. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Milos Przic
Hi Shaun, I agree about the echo of the shot or swing. But the sound of hitting a target when shooting at it is not quite realistic. I had the oportunity to shoot with the pistol from the very small distance and because of the sound of the shot it is not possible to hear when the bullet

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Hayden Presley
Hi Milos, I think that that would usually hear the case. You would hsually have trouble hearing a target ifyou shot at it. Best Regards, Hayden Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Milos Przic Sent:

Re: [Audyssey] Soccer/football simulation.

2010-06-22 Thread Orin
Hattrick.org is probably the best one. On Jun 21, 2010, at 6:00 PM, Christopher Bartlett wrote: I seem to remember the existence of an internet-based simulation for managing soccer/football teams in a virtual league, but I can't remember where it was. If anyone plays in one of these that

[Audyssey] The horse racing game cheat codes

2010-06-22 Thread Milos Przic
, version of virus signature database 5218 (20100622) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread Charles Rivard
Not only would this be a good indicator of which direction you are facing if you get turned around during a battle, but it would sound cool. --- In God we trust. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Q9 full audio demo

2010-06-22 Thread Muhammed Deniz
Actually, I don't really care about spoilers. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If

Re: [Audyssey] my best pipe 2 game!

2010-06-22 Thread Hayden Presley
Hi Enes S P O I L E R S P A C E It would suit your score well if you lost some lives on the sidescrollers. That way you can get quite a few more points. But either way, well done. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] my best pipe 2 game!

2010-06-22 Thread Hayden Presley
Hi Enes S P O I L E R S P A C E It would suit your score well if you lost some lives on the sidescrollers. That way you can get quite a few more points. But either way, well done. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] some groove it gameplay.

2010-06-22 Thread Yohandy
2 file. one on basic, the other on expert difficulty. I just found the toy lying around and recorded this on the spot. I recommend everyone gets one of these if you can find it as it's real fun and way more challenging than bop it in my opinion. here are the files basic difficulty:

Re: [Audyssey] Rock Band 3 will teach gamers how to play realinstruments.

2010-06-22 Thread Yohandy
lol! unfortunately that will be impossible since there will be no backward compatibility with current songs. only upcoming DLC after Rock Band 3's release will work with the new pro modes. I shall have lots of fun with the keyboard though since I actually play real keyboard. also the guitar I

[Audyssey] WII Bowling

2010-06-22 Thread Jim Kitchen
Hi, I was just down at our apartment community room and played WII Bowling for the first time. They told me about where to line up for my first ball the first time and then after that they told me what pins were left for a spare. I won all three games that I played. I bowled a 153, 154 and

Re: [Audyssey] WII Bowling

2010-06-22 Thread Charles Rivard
If there were a way for a totally blind person to accurately aim at the remaining pins, and know what they were, and know the result, I'd give it a try. By the way, if you know, are there any neat features to the game? For instance, can you foul? Is there bowling center noise for atmosphere?

[Audyssey] Wednesday's Out of Sight events

2010-06-22 Thread Charles Rivard
Here are the events scheduled for Wednesday, June 23rd: God's Praise and Worship: Reading of the Word 5:00 PM eastern Hosted by Diane Location: How Great Thou Art Hi all! Come and join Diane for this week's Reading of the Word, from 5:00 PM until 7:00 PM eastern. The reading will be

[Audyssey] Jd error on japanese windows

2010-06-22 Thread dark
Hi. We've recently had a question on the audiogames.net forum from a Japanese chap called Yukio who's attempting to run Judgement day on windows 7. Apparently he gets a runtime error 6 overflow message. I suggested he download and install winkit, sinse that installs dependencies and often

[Audyssey] railracer issue

2010-06-22 Thread shaun everiss
Hi all. not sure if this is also for the registration system of rr but I decided to play today. I put on web posting. I get an error about trying to get my nickname then the program exits to the desktop everything looked ok. I was about to reload the program then maybe windows but I decided to

Re: [Audyssey] Jd error on japanese windows

2010-06-22 Thread shaun everiss
probably a language thing I mostly use unicode whereever I can find it. this goes for innosetup installers. I may not need it but others may. who knows. At 04:27 p.m. 23/06/2010, you wrote: Hi. We've recently had a question on the audiogames.net forum from a Japanese chap called Yukio who's