Re: [Audyssey] What has happened to Liam?

2014-09-02 Thread john
a lemon, you've got a really good product. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 1 Sep 2014 22:57:54 -0400 Subject: Re: [Audyssey] What has happened to Liam? Hi John, Wow. You are lucky you didn't send

Re: [Audyssey] What has happened to Liam?

2014-09-02 Thread john
Its drive serial numbers, which happen to change when you reformat. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 2 Sep 2014 01:58:44 -0400 Subject: Re: [Audyssey] What has happened to Liam? Hi Shaun, That

Re: [Audyssey] looking for mysteries of the ancientsbeta(preferably18)

2014-09-02 Thread john
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 01, 2014 11:33 PM Subject: Re: [Audyssey] looking for mysteries of the ancientsbeta(preferably 18) Hi John, Well, since many people have requested that I put the betas back up if I am going to do it I might

Re: [Audyssey] the keeper of the keys - Re: What has happenedtoLiam?

2014-09-02 Thread john
That's a matter of perspective; I only get scisors to work one out of 10 times. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 1 Sep 2014 23:56:27 -0500 Subject: Re: [Audyssey] the keeper of the keys - Re: What

Re: [Audyssey] What has happened to Liam?

2014-09-02 Thread john
Random fact: I believe its about 9% of people who do regular backups. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 2 Sep 2014 01:47:42 -0400 Subject: Re: [Audyssey] What has happened to Liam? Hi Shaun,

Re: [Audyssey] looking for mysteries of the ancientsbeta(preferably18)

2014-09-02 Thread john
for mysteries of the ancientsbeta(preferably 18) Hi John, Well, since many people have requested that I put the betas back up if I am going to do it I might as well do it for everyone rather than one person. that means a production release and not just zip up the contents of the demo and slap

Re: [Audyssey] What has happened to Liam?

2014-09-01 Thread john
Or just encrypt and upload them to the cloud... there are plenty of ways to compress and encrypt product keys. -- From: Charles Rivard wee1s...@fidnet.com Sent: Monday, September 01, 2014 5:42 AM To: Gamers Discussion list gamers@audyssey.org

[Audyssey] a thanks for the recent code support

2014-09-01 Thread john
I'd just like to thank the folks who replied to my last code questions on the call stack. Because of you guys, I've turned what may well have been a show-stopper into a half an hour fix which has actually simplified a fair bit of the program in the process. I've also learned a good deal more

[Audyssey] looking for mysteries of the ancients beta (preferably 18)

2014-09-01 Thread john
, as posting download links here may end up creating said emails. Thanks, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman

[Audyssey] new beta: grave of redemption

2014-09-01 Thread john
I just want to mention this new beta by game madness interactive on list, as its mostly being discussed on the audiogames.net forum. Its currently somewhat similar to entombed in gameplay, and is in the early beta stages (yes, this means crashes!), but its got a lot of potential, and at the

Re: [Audyssey] new beta: grave of redemption

2014-09-01 Thread john
within the game and saw the Output is JAWS but the directions to cycle through and change options didn't work for me. Any ideas? Thanks for any help. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Monday, September 01, 2014 3:11 PM

Re: [Audyssey] new beta: grave of redemption

2014-09-01 Thread john
opened the file. Following your advice worked. Thank you. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Monday, September 01, 2014 3:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] new beta: grave of redemption If you have it, try

Re: [Audyssey] What has happened to Liam?

2014-09-01 Thread john
Wow. I yanked my passport off the desk, out of the usb port and accidentally wacked it half way across the room while it was spinning down, and it still works fine. Its a wd, too. On the subject of hard disk reliability, this article might be interesting:

Re: [Audyssey] looking for mysteries of the ancients beta(preferably 18)

2014-09-01 Thread john
into the abyss of hard drive errors. Thanks, John -- From: Thomas Ward thomasward1...@gmail.com Sent: Monday, September 01, 2014 7:50 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] looking for mysteries of the ancients beta(preferably

Re: [Audyssey] clear call stack in bgt

2014-08-31 Thread john
the call stack, because then what happens if the function which does this returns? BGT wouldn't know what to return you to, because you've killed the call stack. The call stack basically records everything. On 8/29/14, john jpcarnemo...@gmail.com wrote: HI all, As the subject suggests, I'm

Re: [Audyssey] clear call stack in bgt

2014-08-31 Thread john
added, which would have driven that number up even further. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 30 Aug 2014 22:17:18 -0400 Subject: Re: [Audyssey] clear call stack in bgt Hi John, I will answer your

Re: [Audyssey] clear call stack in bgt

2014-08-30 Thread john
of the functioning of software I'd say as long as the code does not take up lots of cpu and memory you can go adventurous and have more than 1 functions. Others with better knowledge of programming may correct me. On 8/29/14, john jpcarnemo...@gmail.com wrote: HI all, As the subject suggests, I'm

Re: [Audyssey] clear call stack in bgt

2014-08-30 Thread john
or clear the call stack. You couldn't clear the call stack, because then what happens if the function which does this returns? BGT wouldn't know what to return you to, because you've killed the call stack. The call stack basically records everything. On 8/29/14, john jpcarnemo...@gmail.com wrote

[Audyssey] clear call stack in bgt

2014-08-29 Thread john
HI all, As the subject suggests, I'm wondering if its possible to clear (or increase the size of) the call stack in bgt (or any programming language, for that matter). I'm having difficulty from keeping my projects from continually increasing the size of the stack, and while this would be just

Re: [Audyssey] Sending this letter through the audyssey web page.

2014-08-28 Thread john
Message received; good luck. - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: gamers@audyssey.org Date sent: Wed, 27 Aug 2014 13:42:17 -0400 Subject: [Audyssey] Sending this letter through the audyssey web page. Hi to all. I seam to not be able to send nor receive

Re: [Audyssey] cards?

2014-08-24 Thread john
It will often depend on the game if aces are high or low. Charles summed up the colors nicely; clubs and spades are black, diamonds and harts are redc. - Original Message - From: Josh joshknnd1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 23 Aug 2014

Re: [Audyssey] Testingq

2014-08-19 Thread john
I read you loud and clear. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: gamers@audyssey.org Date sent: Tue, 19 Aug 2014 19:08:32 -0500 Subject: [Audyssey] Testingq This is just a test message to see how well my new eMail is working and to make sure people can

[Audyssey] calling off gtc dif5 podcast

2014-08-19 Thread john
Hi all, Unfortunately, I'm going to have to call off the difficulty 5 podcast I was working on. My schedule has gotten extremely hectic of late, and I don't have the time I would need to continue working on a proper recording. I'll keep trying when time permits, and I still hope to be able to

Re: [Audyssey] Locations of various game save data for transfer from aWindows 7 laptop to a Windows 8 laptop.

2014-08-18 Thread john
I can only help you with two specifically. The others I can give general data. Firstly, the main difference between 32 and 64 bit is the location of 32-bit programs. 64-bit windows will have two program files folders. C:\program files and c:\program files (x86). x86 is where all of your 32 bit

Re: [Audyssey] the link

2014-08-18 Thread john
I received the link email before the explanation; I presume this is what happened to Charles. - Original Message - From: tim z200...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 17 Aug 2014 11:26:52 -0400 Subject: Re: [Audyssey] the link That is for the dos

Re: [Audyssey] Castaways, mission 6.

2014-08-15 Thread john
I'm not sure if this applies to mission 6, but it appears you get a random number of people on game creation. Also, setting the cook to not be a cook would be a great reason for starvation :). If you don't have a cook, you won't feed anybody, no matter how much food you have. Try making use of

Re: [Audyssey] monopoly in 21 seconds

2014-08-13 Thread john
But being smart about your playing wasn't the idea behind this game; its the *fastest* not smartest way to win that's being put forward. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 13 Aug 2014 13:48:42

Re: [Audyssey] help needed with castaways.

2014-08-09 Thread john
I'd like to debate you on the starter, Dark. I've actually come very close to losing people while building the storehouse, so imho there's a lot of value in using strong start. This is especially true in mission 5, because you really don't have time to play with dragging resources all the way

Re: [Audyssey] Castaways contest, with cash prizes

2014-08-09 Thread john
Two questions: First, How is metal/barrels/cloth/cloaks/armor/horses/leather scored? Second, can we play this on multiplayer? It would be really interesting to see the strategies developed by people playing co-op on this mode. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] help needed with castaways.

2014-08-09 Thread john
Build your tavern as soon as your storehouse is finished. Never, ever close it. If food isn't in the tavern it can't be cooked, and thus your people won't eat. If you're not already doing this, play in sandbox until you can get a civilization up and running. - Original Message - From:

Re: [Audyssey] help needed with castaways.

2014-08-08 Thread john
The game is paused. Make sure that you read through the how to play section, as it has information that's crucial to understanding the game. -- From: loriduncan lori_dunca...@hotmail.com Sent: Thursday, August 07, 2014 8:48 PM To:

Re: [Audyssey] Audyssey babble report for July 2014

2014-08-07 Thread john
2014 51 people posted 375 messages. 66 From, dark. 55 From, Thomas Ward. 43 From, Charles Rivard. 25 From, ishan dhami. 20 From, shaun everiss. 15 From, Bryan Peterson. 13 From, Teresa Cochran. 9 From, john. 9 From, Nicol. 8 From, David Reynolds. 7 From, Cara Quinn. 7 From, Danielle Antoine. 7

Re: [Audyssey] Article on game accessibility in IGDA newsletter

2014-08-07 Thread john
Wow. That was quite a nice read. Thanks for forwarding it. - Original Message - From: Eleanor elea...@7128.com To: gamers@audyssey.org Date sent: Thu, 07 Aug 2014 09:15:37 -0400 Subject: [Audyssey] Article on game accessibility in IGDA newsletter Here is a link to an article that was

Re: [Audyssey] gtc recording: dif5update

2014-08-05 Thread john
The sounds are fine. I did my previous podcast on a 2011 laptop running windows 7. How much of an issue you have depends on your sound card, not your computer. Only hardware problem with gtc is that it drives the processor crazy. Even idle and paused its still going to use a full thread. That's

Re: [Audyssey] gtc recording

2014-08-04 Thread john
list gamers@audyssey.org Sent: Sunday, August 03, 2014 3:43 AM Subject: Re: [Audyssey] gtc recording hi john, could you do a walkthrough of tank commander on level 5? it would be interesting to see different stratigies for that difficulty level On 8/2/2014 8:01 PM, john wrote: As promised

[Audyssey] gtc recording: dif5update

2014-08-04 Thread john
I've made two attempts at the recording thus far. Round one ended about 3/4 of the way through secter 3 and round 2 ended about 2/3 through secter 4. I may give it another go today, or just come back tomorrow when I don't feel like I'm repeating myself quite so much. Hopefully my next attempt

Re: [Audyssey] gtc recording

2014-08-03 Thread john
11:43:04 +0300 Subject: Re: [Audyssey] gtc recording hi john, could you do a walkthrough of tank commander on level 5? it would be interesting to see different stratigies for that difficulty level On 8/2/2014 8:01 PM, john wrote: As promised, a recording/walkthrough of gtc standard game

Re: [Audyssey] GTC recording

2014-08-02 Thread john
Only perform said bit of fun after jumping between sectors in arcade mode a bunch, so you have 10 lives or so stored up. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 1 Aug 2014 22:51:37 -0500 Subject: Re:

Re: [Audyssey] GTC recording

2014-08-02 Thread john
Those are some interesting strategies. I don't use the woods much myself; I prefer to just blast the enemies to pieces when they show. As for the missile tanks/choppers, I'm somewhat surprised by the amount of weight everybody puts on those. Imho, the kj tanks are by far the most dangerous

Re: [Audyssey] GTC recording

2014-08-02 Thread john
have MR raul's walkthrough but I don't like it. MR John I want to listen secter 1 to 4 I would like to listen in it's my turn daddy because I'm playing in this. Raul don't mention the keys and also some stratagies I think raul made the walkthrough but not for teaching purpose. in arcade mode

Re: [Audyssey] GTC recording

2014-08-02 Thread john
If you get stuck in the trap you're toast. Even if you get out of it, you're still going to blow up. - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 1 Aug 2014 21:58:11 +0530 Subject: Re: [Audyssey] GTC

[Audyssey] gtc recording

2014-08-02 Thread john
As promised, a recording/walkthrough of gtc standard game, on difficulty level 1. Be forewarned that I happily spoil all aspects of the game, so download at your own risk. Just over an hour and 14 minutes, 68.2mb. https://dl.dropboxusercontent.com/u/85682400/gtc-standard-dif1.mp3 I would not

Re: [Audyssey] GTC recording

2014-08-02 Thread john
To each their own, I say. If somebody wants to have the strategies given to them because they're not enjoying trying to come up with their own, then I'm not going to begrudge them. Maybe its not the most productive way to go about life in general, but this is a game; we're here to have fun,

Re: [Audyssey] GTC recording

2014-07-31 Thread john
] GTC recording I have MR raul's walkthrough but I don't like it. MR John I want to listen secter 1 to 4 I would like to listen in it's my turn daddy because I'm playing in this. Raul don't mention the keys and also some stratagies I think raul made the walkthrough but not for teaching purpose

Re: [Audyssey] GTC recording

2014-07-31 Thread john
I'm not sure about you, but I'd sure find it hard to play through standard on hardest difficulty without ammo problems, especially with those blasted bunkers. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu,

Re: [Audyssey] updating Internet Explorer for XP Pro?

2014-07-31 Thread john
Note that end of support doesn't (always) mean that you won't be able to use the site at all. My braillenote runs ie 6, and most sites still work. That said, there may not be a version of ie that works with xp above 8. Try googling ie 9-10-11 for windows xp. - Original Message - From:

Re: [Audyssey] updating Internet Explorer for XP Pro?

2014-07-31 Thread john
Heh, imho chrome is completely inaccessible (I couldn't even use the google search box). - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 31 Jul 2014 02:14:23 -0400 Subject: Re: [Audyssey] updating Internet

Re: [Audyssey] GTC recording

2014-07-31 Thread john
I don't have an ios device, so I can't do any of those. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 31 Jul 2014 11:21:03 +0100 Subject: Re: [Audyssey] GTC recording To be honest John, if your thinking of making a recording

Re: [Audyssey] GTC recording

2014-07-31 Thread john
it. MR John I want to listen secter 1 to 4 I would like to listen in it's my turn daddy because I'm playing in this. Raul don't mention the keys and also some stratagies I think raul made the walkthrough but not for teaching purpose. in arcade mode everyone can win. because in this mode have

Re: [Audyssey] GTC recording

2014-07-31 Thread john
Don't think I haven't considered it, at least for beta versions. Writing the manual for my project is going to take a bit of time for a system that anybody with a brain should (hopefully) be able to figure out without that many headaches. - Original Message - From: Bryan Peterson

Re: [Audyssey] GTC recording

2014-07-30 Thread john
If its in high demand I can put something together, but I'd need more details on what exactly you're looking for. Are you only looking to get audio, or would you prefer commentary as well? Do you have a specific difficulty level you want to see? Is there one particular sector you'd like to see

Re: [Audyssey] my game development dreams and goals

2014-07-26 Thread john
The idea is to press the arrow key that corresponds (or is opposite of) the direction from which you heard the instructions. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 26 Jul 2014 17:15:15 -0500 Subject:

Re: [Audyssey] Screen Readers and Games was the Blind Swordsman

2014-07-25 Thread john
Jaws does not have a speech off function, unless you count setting the synthesizer to no speech. Excluding that, the closest you're going to get without disabling it entirely is sleep mode. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

[Audyssey] testing, please confirm receipt

2014-07-24 Thread john
I recently sent a message to the list, and got back neither my message or the gamers notice of the post. Is anybody seeing my messages? I'm getting other's fine, but I've no clue if I can send or not. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] testing, please confirm receipt

2014-07-24 Thread john
confirm receipt Hi John. I got this message, and i do remember a testing message from you a few days ago just after the list got back up and going, so as far as I can tell your mails are getting through fine. Beware the Grue! Dark. - Original Message - From: john jpcarnemo...@gmail.com

[Audyssey] some bgt questions

2014-07-24 Thread john
over one core for bgt. Is there any way around this? Thanks, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo

[Audyssey] some bgt questions

2014-07-22 Thread john
, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can

[Audyssey] testing

2014-07-21 Thread john
Also testing; I received three failure notices from gmail over a 72 hour period, but started getting messages this morning. Figured I may as well check and see if I can post. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] windows update brings keyboard hook issues in 8 and 8.1was Re: TKS release and Interceptor

2014-07-13 Thread john
Thanks for the headsup. If you really want to implement around this, you could also add something like GMA does, where i, k, j and l move similarly to the arrows. Depending on the code though that could get nasty, so here's hoping that microsoft does release that fix. - Original Message

[Audyssey] Looking to take a poll on opinions about game betas

2014-07-08 Thread john
/words of wisdom with me? If you've done beta testing, is there anything that should never be done, or something the game dev can do that makes testing easier on you? Thanks, John P. S: Over the past several months I've been sending a lot of messages to audyssey asking for help

Re: [Audyssey] Android: Zombie exodus - interactive fiction type game

2014-06-18 Thread john
My laptop and I spent the better part of a day on that one. Absolutely awesome story, I'm just sad I couldn't figure out how to get access to the second half of it. I'm not sure how it works with tablets/phones, but if you use a computer you can just use the previous and next button weebpage

Re: [Audyssey] BGT Gaming SourceCode

2014-06-11 Thread john
If you're looking for a full game, you might check out Aprone's obsessive compulsive, which (last I checked) was open source. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 11 Jun 2014 16:52:56 -0400

Re: [Audyssey] Question About Installing Games Under Windows 764-Bit

2014-06-10 Thread john
the game under Windows 7? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website (KJS Productions): www.kjsproductions.com --- Gamers mailing list __ Gamers

Re: [Audyssey] Smugglers 5 podcast

2014-06-09 Thread john
I haven't downloaded this particular file yet, but I will say that I've had the same issue before; sendspace can be confusing, and the fact that they limit download speed is far more than simply annoying. If you'd like, I can put the file up on dropbox for a bit and post a link. That should give

Re: [Audyssey] How to record?

2014-06-06 Thread john
You're thinking of the recorder in xp or earlier. Windows7 has a recorder which removes the time limit. It doesn't have as many save options (I think its 128kbps wma), but you can tape for however long you want and if you redirect the default device you can tape whatever you need, providing that

Re: [Audyssey] BGT And Screen Readers And Unicode And More

2014-06-05 Thread john
Check out the library object. Its apparently sort of in beta, but it should give you what you want. P.S: I've never used the object myself, so take the above with a grain of salt. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Davy Kager Sent:

Re: [Audyssey] How to record?

2014-06-05 Thread john
There is also sound tap, which has a trial period, and is extremely simple to use and set up. It even sets up all the hardware for you, so there's no messing around with input/output devices. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list

Re: [Audyssey] How to record?

2014-06-05 Thread john
If you have sighted help available, you can probably get your data off via the command line safe mode option. If you can boot to this, you can use a program such as 7-zip to get the files off manually, or just run an application via the command line (such as backup) and then play with the files

Re: [Audyssey] How to record?

2014-06-05 Thread john
If you're willing to play with the physical drive, you have a couple options. First off, there are devices you can buy for less than $20 U.S, which will allow you to plug either and IDE (older) or SATA (newer) drive in via usb. These can be somewhat fiddly, but they really do work extremely well

Re: [Audyssey] How to record?

2014-06-05 Thread john
I can say that an enclosure is substantially (3-5x?) more expensive than a simple converter. They're handy if you want to have the drive function as an external, but they're really bad if you plan to swap disks out often or if you just want to use the drive for a short period of time. -

Re: [Audyssey] BGT Important Update

2014-06-02 Thread john
I think its probably worth noting here that notepad has some oddities, especially the fact that the delete prior word (ctrl backspace) has a habit of adding random characters to your file, in addition to not working in the first place. A bgt script is just a plane text file (you can actually get

Re: [Audyssey] sybor assault

2014-05-29 Thread john
You'll need a mud client, such as mushclient. The connection info for CA is: cyberassault.org port 1 - Original Message - From: ishan dhami ishan1dha...@gmail.com To: gamers@audyssey.org Date sent: Thu, 29 May 2014 12:18:33 +0530 Subject: [Audyssey] sybor assault Hello everyone! I

Re: [Audyssey] Speed of Sound Gaming needs betas!

2014-05-27 Thread john
2014 19:06:47 -0500 Subject: Re: [Audyssey] Speed of Sound Gaming needs betas! Hi John, Perhaps I'm misunderstanding you here, but I believe I gave the genre below. Anyway, it's an arcade title. I will release a little more information so people will know if they want to test the game. This game

Re: [Audyssey] Speed of Sound Gaming needs betas!

2014-05-26 Thread john
Could you at least give us the theme of game: racing, fps, strategy, sci fi, etc? I'd be willing to beta test, but I want to know what I'm getting into before I sign up for anything. - Original Message - From: Michael Taboada mich...@speedofsoundgaming.com To: Gamers Discussion list

Re: [Audyssey] USAGames

2014-05-21 Thread john
I think I have a copy of beta22 somewhere, and will upload it if that would help. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 20 May 2014 20:15:17 -0400 Subject: Re: [Audyssey] USAGames Hi Ishan,

Re: [Audyssey] Swamp Recordings

2014-05-17 Thread john
I have recordings of practically all aspects of the game. If you have something particular you want to see, let me know and I'll upload it. Keep in mind though that most of these recordings were made with version 2.8 of the game. - Original Message - From: leo largel1...@gmail.com To:

Re: [Audyssey] Treck walkthrough.

2014-05-17 Thread john
Sounds like you probably lose a lot of ships with that strategy? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 16 May 2014 14:50:37 -0400 Subject: Re: [Audyssey] Treck walkthrough. Hi John, That's actually

Re: [Audyssey] Swamp Recordings

2014-05-17 Thread john
play sub 1 and map 5? I really struggle with those, as well as s3. Thanks from Lori. -Original Message- From: john Sent: Saturday, May 17, 2014 8:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp Recordings I have recordings of practically all aspects of the game. If you have

Re: [Audyssey] Swamp Recordings

2014-05-17 Thread john
be of more specific help. - Original Message - From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 17 May 2014 19:09:11 -0400 Subject: Re: [Audyssey] Swamp Recordings Most of those maps weren't in 2.8, (and thus the recordings I've got) unfortunately

Re: [Audyssey] Treck walkthrough.

2014-05-16 Thread john
My personal strategy is to center my ships around my starbases, a pair of ships to each base, and then just take out the enemies when they show. I can usually survive with both bases, and most of my ships. This strategy can take a good bit of patience and some luck, but it works most of the time.

Re: [Audyssey] Treck walkthrough.

2014-05-16 Thread john
It doesn't have to be that way; especially on the lower difficulty levels, you can really take the war to the enemy. I personally just don't like the risk (and eventual losses) inherent in that strategy. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list

Re: [Audyssey] Sod Walkthrough.

2014-05-14 Thread john
It didn't have grenades or fists. The monsters took a lot more hits to kill, too. I've got a setup lying around somewhere, but I'm not sure if I can distribute it. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Date sent:

Re: [Audyssey] question about mush client

2014-05-14 Thread john
Ok, you've got a couple different things here. Firstly, the program that you are downloading is not only mush client. You are downloading mush-z, which is based on mush client. You're issue before reinstall was likely that you renamed the world; you can correct this by going to properties and

Re: [Audyssey] Temporal disturbances shades of doom.

2014-04-25 Thread john
There was a rather large discussion on the subject a little while ago. It boils down to trap the disturbence in a room that you won't need anymore. Raul's walkthrough demonstrates this quite eloquently. - Original Message - From: lindsay.cow...@virginmedia.com

Re: [Audyssey] Accessible Super Mario problem

2014-04-19 Thread john
I recall that there was a change to bgt that might affect some games. I don't have the game itself though, so can't really comment on this situation.. Is there somewhere that I can get the game to take a look at the error? - Original Message - From: Sarah Haake ti...@gmx.net To:

Re: [Audyssey] Swamp and Single-Player Maps

2014-04-17 Thread john
Aiming can take a bit of work; you might want to start off with one of the shotguns on scatter. As far as online goes, I can only refer you to the readme; there are aspects of pvp in multiplayer, but they're not standard. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] time of conflict help

2014-04-17 Thread john
list gamers@audyssey.org Date sent: Thu, 17 Apr 2014 16:50:51 +0100 Subject: Re: [Audyssey] time of conflict help Hi John, I'm afraid to say, everything. I can move myself on the map, but that doesn't move my units. To be honest, I don't even know what Units are. I am assuming those are my fighters? I

Re: [Audyssey] Terraformers.

2014-04-16 Thread john
Escape is the same thing as exit; there's not a lot you can do about that. If you want to skip the training, just plow through the rooms, wait for the cutscene to end and then save your game with s. You can then reload and end up at the start of the first level. - Original Message -

Re: [Audyssey] Swamp and Single-Player Maps

2014-04-16 Thread john
Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio www.theglobalvoice.info Personal Website: www.ksapergia.net Business Website (KJS Productions): www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] time of conflict help

2014-04-16 Thread john
I'd be glad to give you a hand. What exactly are you having trouble with; the map, commanding units, combat? - Original Message - From: Damien C. S. Pendleton dam...@dcpendleton.co.uk To: gamers@audyssey.org Date sent: Wed, 16 Apr 2014 16:21:44 +0100 Content preview: Hi there, I am

Re: [Audyssey] miniable to destroy temporal disturbance

2014-04-15 Thread john
If you've managed it, how much ammo are we actually talking here? I don't have the game, and you guys are making me really curious. Have you managed it with different combinations of weapons? - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion

Re: [Audyssey] GMA Tank Commander

2014-04-12 Thread john
Motion seconded. GMA has been absolutely outstanding in all regards about sales. I've never had any issues, and have always gotten keys (both original and replacement) well within the timeframe they specify. Keep in mind that right now toc2.0 is creating a massive email firestorm, so things may

Re: [Audyssey] GMA Tank Commander

2014-04-11 Thread john
When you start the game, it will ask you if you want the ordering wizard to help you. Choose yes, and answer the questions. Once that's completed (I'm presuming that you've paid for the game already), email the contents of your clipboard to sa...@gmagames.com. - Original Message - From:

Re: [Audyssey] Questions about USAGames

2014-04-06 Thread john
Can I cast my vote for this? I lost my installer archives a while back, including mota betas 17-22. I've only managed to find one of them again, sadly. As buggy as 18 might have been, it was still a great 10-15 minute distraction whenever I got bored. - Original Message - From: Thomas

Re: [Audyssey] Questionsof shades of doom

2014-03-31 Thread john
Heh, could you tape some of that game? I'm far to chicken to play it on the higher difficulties. Sound only's fine if you want, I'd just really like to see a couple levels on dif5. - Original Message - From: Raul A. Gallegos r...@raulgallegos.com To: Lindsay Cowell

Re: [Audyssey] AI in games

2014-03-25 Thread john
This gives me quite a bit to look through. I'll have to do some more in depth study before I figure out how I actually want to build the code. As it stands, I'm trying to figure out what type of ai I want to build; random or strategic, or if I want to try for a mix. When I get to the code though,

Re: [Audyssey] Testing to see if I can send

2014-03-24 Thread john
There's also the post arrived email you can get from the list via options. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2014 03:26:27 -0400 Subject: Re: [Audyssey] Testing to see if I can send Hi

[Audyssey] AI in games

2014-03-22 Thread john
into the game begins to affect the performance and functionality of the game? Basically, what have you done previously, and what do you think the best way to handle this is? Thanks, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] Any tips for Tank Command?

2014-03-19 Thread john
Spoiler alert! Below, I'll try to give you all the info you need to get through the minefield. However, let me say first that its not really overly hard. Give it a good try (I mean spend half an hour or so) and you should be able to at least follow the truck. That said, there are some parts that

Re: [Audyssey] Any tips for Tank Command?

2014-03-19 Thread john
Yikes. I usually try for 100-200. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 19 Mar 2014 16:12:58 - Subject: Re: [Audyssey] Any tips for Tank Command? Hi Gabriel, what level of difficulty are you

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