Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-03 Thread Jim Kitchen
Hi Ken, Not actually close enough to Cedar Point to hear a trumpet. I'm just the other side of Cleveland. I love Cedar Point though. You know the best roller coaster park in the world. I sure do wish that the Roller Coaster Tycoon series of sim games were accessible. They often call

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-03 Thread Ken the Crazy
the Staring! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Ken the Crazy Gamers@audyssey.org Sent: Thursday, February 03, 2011 5:55 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb Hi Ken, Not actually close enough to Cedar Point to hear a trumpet

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-02 Thread Jim Kitchen
Hi Ken, Oh! thanks, I thought that my cow was in trouble. Now I know it's just you on a trumpet. And don't worry about your cat, that's just me on a violin. Actually I have no musical talent at all. That's probably why I spend so much time writing code. At least with that, if I stay at it

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-02 Thread Thomas Ward
Hi Jim, Lol! Hahahahaha! That's a good one. Thanks for the laughs. Smile. On 2/2/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Ken, Oh! thanks, I thought that my cow was in trouble. Now I know it's just you on a trumpet. And don't worry about your cat, that's just me on a violin.

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-02 Thread Thomas Ward
Hi Ken, Well, I do understand your position quite well. Even though when it comes to programming I'm pretty adaptable that doesn't mean I'm very good at all of the languages I've learned over the years. I'm not, for example, very good at Visual Basic. For one reason or another my talents have

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-02 Thread Ken the Crazy
ramblings about programming: why I use vb Hi Ken, Oh! thanks, I thought that my cow was in trouble. Now I know it's just you on a trumpet. And don't worry about your cat, that's just me on a violin. Actually I have no musical talent at all. That's probably why I spend so much time writing

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Jim Kitchen
Hi Jeremy, I could not agree more, or have said it better. BFN - Original Message - The entire issue of which language to use comes down to a single question, is this work or art? If a developer works for you then have every right to dictate how the project will go, and that would

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Trouble
Actually you can think in those terms. However, only in the mind of the creator. The reason why is the operating systems. They don't stay a constant as in only one type. Every few years they bring out new ops and all comps use that op being built. Just like now you will be hard pressed to find

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Ken the Crazy
ramblings about programming: why I use vb Actually you can think in those terms. However, only in the mind of the creator. The reason why is the operating systems. They don't stay a constant as in only one type. Every few years they bring out new ops and all comps use that op being built. Just like now

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Thomas Ward
Hi Ken and all, I guess my question is why? What exactly is the point of writing a game for a Comidor 64 knowing that the hardware and software is completely out of date? From my personal perspective I update my system roughly two to three years. When Windows XP came out I was one of the first

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Jeremy Kaldobsky
here in the programming world. --- On Tue, 2/1/11, Thomas Ward thomasward1...@gmail.com wrote: From: Thomas Ward thomasward1...@gmail.com Subject: Re: [Audyssey] my ramblings about programming: why I use vb To: Ken the Crazy kenwdow...@neo.rr.com, Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Damien Pendleton
that anyways. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 5:36 PM Subject: Re: [Audyssey] my ramblings about programming: why I use vb

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Thomas Ward
Hi Geremy, Actually, I do understand your point, but as you say our goals are completely different. For me I expect certain things out of any game project I create or any game I buy. Obviously I want personal satisfaction, but that isn't the only goal I have when I start a project. I frequently

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread shaun everiss
Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 9:00 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb Actually you can think in those terms. However, only in the mind of the creator. The reason why is the operating systems. They don't stay a constant

Re: [Audyssey] my ramblings about programming: why I use vb

2011-02-01 Thread Ken the Crazy
of thinking would also apply here in the programming world. --- On Tue, 2/1/11, Thomas Ward thomasward1...@gmail.com wrote: From: Thomas Ward thomasward1...@gmail.com Subject: Re: [Audyssey] my ramblings about programming: why I use vb To: Ken the Crazy kenwdow...@neo.rr.com, Gamers

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Damien, For the most part that's true. Although, there are alternative's to DirectX. If I wanted ogg, mp3, and wma support using C# .net or VB .net all I'd have to do is use FMOD Ex instead of DirectSound or XAudio2. Since this is a freeware product a developer could use FMOD Ex for free, and

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Ken, Hmmm...Certainly I could do the port, but I think we will eventually encounter the same issue with C# .net as Visual Basic. That being not everyone here is skilled in C# .net and not everyone has the proper tools. Add to that Windows XP doesn't have native .net support requiring the end

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Ken the Crazy
] my ramblings about programming: why I use vb Hi Ken, What you say makes perfect sense. I am pretty sure that BGT will not support full 3d graphics anytime soon, though one never knows what might happen in the future. As for 3d audio it is something that I will certainly implement, though I am

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Damien Pendleton
Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 31, 2011 7:59 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb Hi Damien, For the most part that's true. Although, there are alternative's to DirectX

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Ken, Ken wrote: I don't know what xaudio2 is, but personally directX is terrible when it comes to 3d audio. My reply: XAudio2 is the new audio API for DirectX 10 and DirectX 11 that began shipping with Windows Vista and Windows 7. DirectSound is deprecated, no longer supported by Microsoft,

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Thomas Ward
Hi Damien, Well, as I wrote my own game engine to make my life simpler I definitely understand where you are coming from. I don't especially want to write and rewrite anything any more than I absolutely have to. However, I think Ken's basic argument is that it gives him a greater amount of

[Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Jeremy Kaldobsky
The entire issue of which language to use comes down to a single question, is this work or art? If a developer works for you then have every right to dictate how the project will go, and that would include how it was accomplished. In the end, the developer's goal is to meet your needs and

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-31 Thread Hayden Presley
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, January 31, 2011 12:39 PM To: audyssey Subject: [Audyssey] my ramblings about programming: why I use vb The entire issue of which language to use comes down

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-30 Thread Ken the Crazy
This game will only work correctly on Windows XP. Too bad because I actually like the game so far. Thanks for that. Being a gamer yourself, I know that you appreciate feedback--the good as much as the critical. Well, if you will help me port it to C.net, I'll take the bull by the horns.

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-30 Thread Ken the Crazy
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 1:29 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb A question from someone who knows all squat about programming... but could you not set the audio to pan while you were turning

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-30 Thread Pitermach
...@gmail.com To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 7:27 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb Hi Philip, What you say about 3d audio is quite true. I have been working on a 3d engine

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-30 Thread Damien Pendleton
Sent: Sunday, January 30, 2011 8:10 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb This game will only work correctly on Windows XP. Too bad because I actually like the game so far. Thanks for that. Being a gamer yourself, I know that you appreciate feedback--the good

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-30 Thread Thomas Ward
Hi, Thanks. That's certainly good to know. However, the fact remains, this still would just be one more piece of software someone would have to get and install just to acquire XP functionality under Windows 7. It seams to me in the long term it is better to switch to FMOD or XAudio2 rather than

[Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Ken the Crazy
It's not that BGT doesn't at all interest me. There are a lot of appealing features, and I know I won't be able to resist once the 3d audio is implemented. Delving into BGT as I doubtless will, I seriously doubt it will be my only method of programming for games. For one thing, as much as I

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Philip Bennefall
Hi Ken, What you say makes perfect sense. I am pretty sure that BGT will not support full 3d graphics anytime soon, though one never knows what might happen in the future. As for 3d audio it is something that I will certainly implement, though I am not a big fan of it myself. At least, not of

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Thomas Ward
Hi Philip, What you say about 3d audio is quite true. I have been working on a 3d engine, and unfortunately the test games I've created using 3d audio don't sound quite right;. Especially, the bit where if you turn a sound source will skip from the left speaker to the right just like that. It

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Clement Chou
A question from someone who knows all squat about programming... but could you not set the audio to pan while you were turning? Say you have the game programmed to turn someone around in a full circle rather than having each tap of the arrow key turn a certain number of degrees, could you not

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Thomas Ward
Hi Ken, Oh, I do understand your point of view. That is one principle reason I wrote my own game engine, G3D, instead of investing in something like BGT. I have the skills to write things my way so there isn't any reason not to do it. However, my issue with VB has to do with the fact the

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Thomas Ward
Hi, No, you can't do that. With DirectSound, FMOD, and various other audio APIs I have used once 3d audio is enabled on a specific buffer you can not use stereo panning. Same is true for panning. If you create a stereo buffer and set panning to true you can not apply 3d positioning to that

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Clement Chou
Okay. Something else I learned today... but how do games like Shades of Doom, GMA tank commander and various PC mainstream games manage to have that effect? At 10:42 PM 29/01/2011, you wrote: Hi, No, you can't do that. With DirectSound, FMOD, and various other audio APIs I have used once 3d

Re: [Audyssey] my ramblings about programming: why I use vb

2011-01-29 Thread Thomas Ward
Hi, I imagine they do some sort of miner adjustments to the 3d listener in order to create a smoth pan from left to right. I'm no expert on 3d audio, myself, so my implementation could be completely wrong. It doesn't help that Windows 7 and DirectSound don't work well together, and I really need