Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread Alfredo_The_Music_maker
Actually when you buy it there is not much that you can get like most other demos of first person style games, for I have played this game before and it does not sound like something you want to buy, though I did discover a handicapped option option in the menu thaw twas not available in the

Re: [Audyssey] basket sim

2011-05-03 Thread Bogdan Muresan
I started today playing basketsim. I do not understand exactly what players are the best from my lot. Any suggestions? Who can explayn more tricks and arange players in matches. -Mesaj original- From: Ian McNamara Sent: Monday, May 02, 2011 5:57 PM To: Gamers Discussion list

Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread Alfredo_The_Music_maker
Actually to make it easier for screen reader it is www.DraconisEntertainment.com http://www/DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

Re: [Audyssey] Question about version 1.5 of tdv.

2011-05-03 Thread Alfredo_The_Music_maker
Well I am not sure what the new features are of 1.5 I wonder if thee is an addendum or change Log somewhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Jumping in Mota

2011-05-03 Thread burakyuksek
Maybe no need but you can do if you want. saygilar sevgiler. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, May 02, 2011 1:48 PM Subject: Re: [Audyssey] Jumping in Mota Hi Burak, That is not correct.

Re: [Audyssey] basket sim

2011-05-03 Thread Hayden Presley
Hi, Considering we are from different countries, I probably haven't seen your team...but who are they? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ian McNamara Sent: Monday, May 02, 2011 9:57 AM To: Gamers

Re: [Audyssey] basket sim

2011-05-03 Thread Hayden Presley
Hi, I could help, but I'm not honestly sure what your problem is: can you explain that again? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bogdan Muresan Sent: Monday, May 02, 2011 9:47 AM To: Gamers

Re: [Audyssey] possible spoiler of Super liam bonus level help

2011-05-03 Thread Hayden Presley
Burak, There is a bonus level, actually...but you have to find it. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of burakyuksek Sent: Monday, May 02, 2011 2:38 AM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] The Science Invasion Cycle

2011-05-03 Thread Hayden Presley
Hi Ken, Aha...so now you get why so many people were asking for it. Lol Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of The Addictor Sent: Wednesday, April 27, 2011 11:41 PM To: Gamers Discussion list Subject:

Re: [Audyssey] Old Titles Removed

2011-05-03 Thread Hayden Presley
Hi, I realize that. But does that mean the titles have to be copyrighted? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Wednesday, April 27, 2011 6:17 PM To: Gamers Discussion list

Re: [Audyssey] basket sim

2011-05-03 Thread David Chung
Hi there. What country are you from? It seems to me that you are not from the United States. If you are from one of the European countries, my recommendation is to ask questions in the forums because basketsim has many European players. As matches are concerned, you have to play around with the

[Audyssey] analog Weapons system

2011-05-03 Thread The Addictor
Hey Tom, any chance you'll consider adding an analog weapons system to the game? I had several ideas on this. First, I personally tend to use my fists more than any other weapon--they get the job done just as well for me. I was thinking that you could add a stamina counter that goes down the

[Audyssey] Need cordless headset info.

2011-05-03 Thread Ron Kolesar
To my fellow gamers. A while back there was a discussion on a cordless headset. I'm looking for a cordless headset with a microphone boom microphone with a mute button. As a plus but not seriously needed, but as a extra feature, would like to have the unit surround sound speakers in the headset.

[Audyssey] Totally confused!

2011-05-03 Thread Lori Duncan
Ok, I've mastered jumping in Mota now I think, but here's the thing. I jump that fire and come to a rope, I climbe up it until I hear the ledge to my left then jump off to the left, hear a lever and activate it. Then comes the confusion. 1, I can't seem to find any other way out other than

[Audyssey] Idea for Mota

2011-05-03 Thread Lori Duncan
Hi, just out of interest I thought as it's scansoft Tom doing the voice in Mota now, what about the real Tom? Would be interesting to know what he sounds like, couldn't you introduce a talking statue with your voice Tom? Speak the correct word and thou shalt pass! Answer wrongly and your

Re: [Audyssey] Core-Exiles

2011-05-03 Thread Meka White, LMP
if you mean www.core-exiles.com it isn't a mud at all, which is why you can't access it that way. It is a browser-based game. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 02, 2011 6:53 AM Subject:

[Audyssey] Ledge in Mota

2011-05-03 Thread Lori Duncan
Hi I've found a ledge where that first rope is, the ledge is on my left, but I never seem to land on it, instead I end up back at the bottom of the rope, not sure why this is. I just can't seem to go on further in the game, you could say I'm at the end of my rope smile --- Gamers mailing list

Re: [Audyssey] Ledge in Mota

2011-05-03 Thread Thomas Ward
Hi Lori, The analog jump system in beta 18 is very sensative. I've fine tuned this in beta 19, but if Angela grabs a rope you have to let up on the keys rather quickly or she'll swing off of it onto the floor. Another issue might be is you are letting up too soon and not jumping quite far enough

Re: [Audyssey] Core-Exiles

2011-05-03 Thread darren harris
What made anybody think that core exiles is a mud? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Meka White, LMP Sent: 02 May 2011 20:50 To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Core-Exiles if you mean

Re: [Audyssey] Core-Exiles

2011-05-03 Thread Lori Duncan
I wasn't sure if it was a mud or not, that's why i was askig, anyway it doesn't seem very blind-friendly - Original Message - From: darren harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, May 03, 2011 1:39 PM Subject: Re: [Audyssey]

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Thomas Ward
Hi Lori, Ummm...No, I couldn't really do that. To begin with my actual voice is terrible. Kind of like a teenager going through puberty where it cracks and doesn't know if it wants to be high or low. Secondly, and more importantly, I have muscle/nerve damage to my face so it makes it very

Re: [Audyssey] basket sim

2011-05-03 Thread Imbar Golt
Where can one find basket sim? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: David Chung davidcsphdsee...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011 6:45 AM Subject: Re: [Audyssey] basket sim Hi there. What

Re: [Audyssey] Question about version 1.5 of tdv.

2011-05-03 Thread Imbar Golt
Problem is solved, I managed to land with the keyboard and understand the changes they made. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Alfredo_The_Music_maker birdlover2...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread Charles Rivard
If you read the documentation that comes with it, as you should do with any game, you will find the demo's limitations and what you can do with the full game. The demo, like any other, is so that you get a general idea of what the game is like. --- Shepherds are the best beasts! -

Re: [Audyssey] possible spoiler of Super liam bonus level help

2011-05-03 Thread burakyuksek
I've find it but I couldn't enter it lol saygılar sevgiler. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, May 03, 2011 2:13 AM Subject: Re: [Audyssey] possible spoiler of Super liam bonus level help

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Damien Pendleton
Hi Thomas, I know what you mean about your voice. Don't know if you have had chance to play River Raiders, but I'm not too impressed with my vocal performance either. I'm 23 years old and I still think I sound much like a 15 year old. Add to that I'm from the UK, so my voice sounds much out of

Re: [Audyssey] possible spoiler of Super liam bonus level help

2011-05-03 Thread Bryan Peterson
If you find it you enter it. THey're the same thing. We are the Knights who say...Ni! - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011 7:19 AM Subject: Re: [Audyssey] possible spoiler of Super

[Audyssey] bug in mota

2011-05-03 Thread Lori Duncan
Hi I'm reluctent to report this bug as it's really cool, but whenever I get hit my health stays at excelent and never drops, but when I played the game for the first time I did lose health, not sure where that bug has come from, but am happy to have it Smile Also not sure if this is a bug or

Re: [Audyssey] Totally confused!

2011-05-03 Thread Charles Rivard
Maybe there's something you must find elsewhere in order to get farther. --- Shepherds are the best beasts! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 02, 2011 2:51 PM Subject: [Audyssey] Totally

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Lori Duncan
Hi is this a video game you did the voice for? I too hate my accent, I'm from Scotland uk, but luckily for me my accent isn't broad scotish, I just sound very shy and sometimes mix up what I'm trying to say and have to get my tongue out of a tangle Smile Don't worry Thom, you should hear what

Re: [Audyssey] Core-Exiles

2011-05-03 Thread darren harris
It's perfectly blind friendly. I've been playing it for over a year. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: 03 May 2011 13:46 To: Gamers Discussion list Subject: Re: [Audyssey] Core-Exiles I wasn't sure if

[Audyssey] frustrated

2011-05-03 Thread Kim Friedman
I don't know why it is so, but I find vip mud frustrating. First of all, I probably don't have it set correctly. Second, the text goes by so fast and I can't even ask any questions about what I'm hearing. How am I supposed to choose a race for a character if I can't read about it in the first

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Damien Pendleton
Hi Laurie, River Raiders is an audiogame I created over Christmas and am continually having to patch for various reasons. Regards, Damien. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011

Re: [Audyssey] Totally confused!

2011-05-03 Thread Thomas Ward
Hi Lori, It sounds to me what is happening is you aren't jumping far enough to land on the ledge and end up back on the ground floor. Using the r key will confirm this ifyou get confused. In fact, perhaps I need to add the visited here feature to the side-scroller version as well as I've been

Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread Phil Vlasak
Hi Alfredo, There are several things you get with the full version of Ten Pin Alley. 1. You can play all ten frames instead of the last few. 2. The game will remember your score and give you totals on how you are doing and your average score. 3. You can choose a name to use from over a hundred

Re: [Audyssey] frustrated

2011-05-03 Thread Lori Duncan
Hi, I know it's really anoying sometimes. What you could try is hit control key to shut the mud up then tab to the output wondow and use your arrow keys to scrole through the classes. - Original Message - From: Kim Friedman kimfr...@verizon.net To: gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] bug in mota

2011-05-03 Thread Richard Claridge
Hi Last night for the first time I also played without losing health. I was going to let you know but was beaten to it lol. cheers Richard Sent from my iPhone On 3 May 2011, at 14:31, Lori Duncan lori_dunca...@hotmail.com wrote: Hi I'm reluctent to report this bug as it's really cool, but

Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread Charles Rivard
I like that seventh choice. --- Shepherds are the best beasts! - Original Message - From: Phil Vlasak p...@pcsgames.net To: birdlover2...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011 8:54 AM Subject: Re: [Audyssey] Free version tenpin alley?

Re: [Audyssey] analog Weapons system

2011-05-03 Thread dark
My only issue is ken, personally staminer in that way would just be an irritating game mechanic to me, sinse what I'd do would be fight with maxed attacks, then just stand around until i was recovered. so, all it would add to the game would be more standing around essentially. while

Re: [Audyssey] Idea for Mota

2011-05-03 Thread dark
Actually, that's a point. i've been reading mails from the chap for about five years now, but never heard his voice. I've heard phil, che and jim on interviews, but not tom? maybe he's really a growling demon from the pits of hades and doesn't want us to know it, that would also

Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread dark
not much in Demos of first person games compared to the main game? I'm a litle confused by that comment Alfredo. shades of doom, terraformers Gma tank commander and Sarah all have pretty huge main games compared to what is in the demo, even dynaman and packman talks stil have a fair amount to

Re: [Audyssey] Idea for Mota

2011-05-03 Thread dark
Ouch Tom. i'm really sorry to here this, and actually it's a major surprise. I tend to automatically imagine people's voices when i read in a none audio way especially if they are a character in a story or if I've not actually heard their voice before, and in my head you actually sound pretty

Re: [Audyssey] Idea for Mota

2011-05-03 Thread dark
A shame lori, i think scots accents sound fantastic! My parents' local accent is nottingham, which is a horrible mix betwene yorkshire, bermingham and manchester, and sounds really! horrible. this is one reason I myself have such queens' english pronunciation, I trained myself out of my

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Lori Duncan
sAME HERE dARK, i IMAGINED tOM TO SOUND LIKE A SUPER HERO TYPE OF VOICE, MAYBE LIKE sEAN bEAN FROM lORD OF THE RINGS. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011 4:38 PM Subject: Re: [Audyssey] Idea for Mota

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Thomas Ward
Hi Dark, Yeah, I do pretty much the same thing when reading e-mails. Since I don't know what someone souhnds like I tend to associate them with the voice of some film star, movie character, etc as well. However, as this topic proves that can be as far from the truth as possible. As for my own

[Audyssey] For Clemant.

2011-05-03 Thread Tom Randall
Hey man did you get my email last week? Just in case you didn't the short version is I'm starting to play around with MK9 which I picked up last week and I had written you and Yohandy to see if you guys needed any menus read or anything as I may have some sighted help available pretty soon. If

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Lori Duncan
Hi Tom I actually have a skight lisp sometimes, usually when I get nervous or panicky, you'd notice it more in a recording than in real life though. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011

Re: [Audyssey] analog Weapons system

2011-05-03 Thread Thomas Ward
Hi Ken, I don't really know. I'm not really sure how something like that could be implented into the game. The combat system is rather generic in that you simply name the type of weapon, give it a hit point value, mmin and max range, and let it go in the engine. It was never designed with the

Re: [Audyssey] Interrupting Speech in MOTA

2011-05-03 Thread Valiant8086
Hi. My thought is can you have it check for key Pressed instead of key Down? Then it will interrupt anything it was saying when you press control, but when you hit w it should be able to speak it. Sent with Thunderbird 3.1.9 portable. On 4/29/2011 7:28 AM, Thomas Ward wrote: Hi all, Early

Re: [Audyssey] Interrupting Speech in MOTA

2011-05-03 Thread Valiant8086
In that case, I'm for changing ctrl+w to shift+w. Either that or changing the stop speech to alt, like it is in GMA Games. Sent with Thunderbird 3.1.9 portable. On 4/29/2011 8:05 AM, Thomas Ward wrote: Hi philip, Thanks. That's a good suggestion. Although that means a major rewrite of the

Re: [Audyssey] Interrupting Speech in MOTA

2011-05-03 Thread Valiant8086
I also like the idea of using Escape Sent with Thunderbird 3.1.9 portable. On 4/29/2011 9:25 AM, Pitermach wrote: hi thomas, I have read through this thread and I personally wouldn't use the slash or grave key to interrupt speech. Escape, however, would be ok. Another option would be alt,

[Audyssey] surprising voices - Re: Idea for Mota

2011-05-03 Thread Charles Rivard
I had always figured Tom's voice to be somewhat like that of James North. You just never know. It's sometimes interesting to find out how you sound to others, or what they think you sound like if they have never heard your voice. --- Shepherds are the best beasts! - Original Message

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Charles Rivard
Hmm. I always thought of your voice as sounding like an English butler. Sort of like Giles French of Family Affair. --- Shepherds are the best beasts! - Original Message - From: dark d...@xgam.org To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list gamers@audyssey.org

[Audyssey] vipMud was: Re: frustrated

2011-05-03 Thread Che
you should stick with VIPMud, and make sure you read the instructions for basic use included with it. Playing any mud with a screenreader requires a good bit of reviewing , and David at GMA has made this very easy, jus ttab to the output window and tab back when your done. There are also

[Audyssey] voices, was: idea for mota

2011-05-03 Thread Che
Hi, Just changing the subject line here so I won't have to check emails that don't relate to the subject line at all. would be nice if the participants in these threads would do this themselves, and save the rest of us some time. Not meanign to come across like a nag, but lately this list is

Re: [Audyssey] analog Weapons system

2011-05-03 Thread Shiny protector
I have to agree with Ken. This would be cool. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: The Addictor kenwdow...@neo.rr.com; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 03, 2011 6:53 PM Subject: Re: [Audyssey] analog Weapons system Hi Ken,

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Lori Duncan
No really thick broad scotish accents are quite gutterle and horrible sounding I think. Although my family arn't broad scotish I too have got my voice so it's clear and through my drama and voice training I've managed to get my diction sorted too smile - Original Message - From:

Re: [Audyssey] Free version tenpin alley?

2011-05-03 Thread Dakotah Rickard
The trouble is that most companies today, in the mainstream, don't offer demos of games. THey offer trailors. I love our companies, because they do offer demos, but for some people, buying the full version should unlock loads of worlds, new equipment, etc. like in Shades of Doom. I think that the

[Audyssey] game demos and full versions

2011-05-03 Thread Charles Rivard
If you get a game demo, you get the idea of the game. Once you buy it, you unlock it and find that the demo scratched the surface. Phil gave the benefits of buying Tenpin Alley compared to playing the demo. SOD gives you the first level of the game. Buy it and you have a heck of a lot more

Re: [Audyssey] basket sim

2011-05-03 Thread Hayden Presley
HI, You can find it by going to: http://www.basketsim.com. By the way, Ian, I noticed yousaid youi have a team...what is it? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Imbar Golt Sent: Tuesday, May 03, 2011

Re: [Audyssey] basket sim

2011-05-03 Thread Hayden Presley
Hi, Well...the question of which players are the best gets complicated. Realize that there are five positions on a basketball team: point guard, shooting guard, small forward, power, forward, and center. Although in real lifethey are only formalities, in Basketsim it's important you set things

Re: [Audyssey] basket sim

2011-05-03 Thread Charles Rivard
In this game, are you the one who runs the team?, or do you actually participate in the game by using timing, aim, and quickness as one of the players. Thanks. --- Shepherds are the best beasts! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion

Re: [Audyssey] basket sim

2011-05-03 Thread Hayden Presley
Hi Charles, The former. You actually own the team. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, May 03, 2011 3:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] basket

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Thomas Ward
Hi Lori, Well, if you think that's bad you should hear ESpeak set to Scottish. Its really really strange hearing this extremely robotic voice trying to pull off a Scottish brogue. If it wasn't so aweful sounding it would be funny. On 5/3/11, Lori Duncan lori_dunca...@hotmail.com wrote: No

Re: [Audyssey] analog Weapons system

2011-05-03 Thread Thomas Ward
Hi Muhammed and Ken, Well, all I cansay right now is I'll consider it. I've got my hands rather full right now working on the Linux cross-platform G3D Engine as I want to release both Windows and Linux versions of beta 19 simaltaniously if I can. It will make it easier for me if I manage to get

Re: [Audyssey] analog Weapons system

2011-05-03 Thread Hayden Presley
Hi, Myself I say let the man get this thing out the door...he has to be ready to work on something else. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, May 03, 2011 4:08 PM To: Gamers

Re: [Audyssey] bug in mota

2011-05-03 Thread Thomas Ward
Hi Lori, Question. Are you wearing any armor, using a shield, or anything like that? If so enemy attacks aren't as effective while wearing armor etc. If not then we have a but of some kind. However, it is really important for me to know what items you had when that occured. Thanks. On

Re: [Audyssey] basket sim

2011-05-03 Thread Ian McNamara
it's called blackburnrovers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

Re: [Audyssey] Different Muds

2011-05-03 Thread Dennis Towne
Lori, If you're still looking for MUDs, you might want to try out Alter Aeon. We've worked hard to make sure it's blind friendly. You also start out on a quest right from the beginning, so no mud school to plod through. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sat, Apr 30,

Re: [Audyssey] analog Weapons system

2011-05-03 Thread Thomas Ward
Hi Hayden, Amen to that. I hear you there. On 5/3/11, Hayden Presley hdpres...@hotmail.com wrote: Hi, Myself I say let the man get this thing out the door...he has to be ready to work on something else. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Idea for Mota

2011-05-03 Thread dark
As long as it's not as synister as my brothers'. While growing up he had a severely short tonge, and would regularly make r sounds as double u's, combined with something of a lisp. Now, he's a frightning lawyer and games player, and most of the time speakes very precisely, unless he's

Re: [Audyssey] Idea for Mota

2011-05-03 Thread dark
Thank you sir. Though sir forgets that butlers are always! the murderous ones ;D. given the English sterriotype though charlse and the fact that I do have a rather propper accent, i can see why you thought this, though of course like all sterriotypes it's not really true I think. Beware the

Re: [Audyssey] Idea for Mota

2011-05-03 Thread dark
I never had sean bean in mind for tom really lori, the midlands accent sort of just never fitted. i did however have Tom down for the more cultured sort of American voice, the type that sounds quite close to an English accent but stil American, I think it's the boston accent, the way

[Audyssey] demo's was: Re: Free version tenpin alley?

2011-05-03 Thread dark
Hi Dekota. i'm afraid I disagree completely, my favourite demos are the none limited time, but limited content ones like shades of doom, entombed, sarah etc. These allow you as nmuch time as you want to get to grips with the game, and essentially say if you like it, have more of this

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Hayden Presley
Hi Dark, As faras I can see we Americansseem to have an accident for English that we seem to apply across the board. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, May 03, 2011 5:00 PM To:

Re: [Audyssey] For Clemant.

2011-05-03 Thread Yohandy
thanks for the offer man. If possible, I'd love to get a list of online menus. not sure if you're on ps3 or xbox, but if you're on xbox you can get them immediately. PS3 you'll have to wait for PSN to come back up. should be happening this week. yay! - Original Message -

Re: [Audyssey] game demos and full versions

2011-05-03 Thread Alfredo_The_Music_maker
What I have come to understand, is that usually demos try to hide the surprising part so that way they try to get you interested. I mean, if they put the surprising part in with the demo, it is useless to buy it since it is not a demo at all . --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] voices, was: idea for mota

2011-05-03 Thread Alfredo_The_Music_maker
I am one of the few that do actually. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] What is Core Exiles?

2011-05-03 Thread Alfredo_The_Music_maker
Hello, I tried to look this game up on Audio games but I do not see anything that talks about this game. If someone can tell me more about what this is that would be great. Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Idea for Mota

2011-05-03 Thread Alfredo_The_Music_maker
Well Lori, I do not want to put this in the list, maybe I just should tell you off list, but I was wondering if Miscast might interview tom and ask him how he thinks his concatenated version of his voice is a help out there. If you want to yak about this more I will most definitely e-mail you

Re: [Audyssey] analog Weapons system

2011-05-03 Thread Alfredo_The_Music_maker
Well you would have to add different variables and counts for that to create an analogue I am not sure if one already exists but it sounds possible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make