Hmm, that's a very interesting suggestion. I'll give that some thought.
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Hi.
I am playing with the latest version, and the ability to close farms
really is useful. one thing I noticed though is that on farms, the
message is wrong it still talks about peasants bringing supplies when
you close or open it, when it should talk about farmers harvesting.
anyway, I just
If such a game is to be released, I wish to as well.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jack F
Sent: 18 July 2011 15:29
To: gamers
Subject: [Audyssey] super egg hunt plus
Hi Liam,
Do you know when the first beta of super
Or just stick your ulimited ammo and invincibility cheat on, and blast it
into... stuff...!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 18 July 2011 02:26
To: Gamers Discussion list
Subject: Re: [Audyssey] Trying
Greetings steven. I am not so prominent as I used to be as before but if
you need me for anything, just like all the other members on this list, then
don't hesitate to contact me.
Ben.
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Hi Che,
Just wondered whatever happened to rail racer. I always wanted to reobtain
a key for that thing, but couldn't find the download for the full version...
I also wrote to you some time ago asking for a key replacement, but didn't
get a reply. Could you please inform me as to what is going
Hi.
I am playing castaways on hard difficulty,
and something really odd just happened, the game timer seemed to stop
working.
by this, I mean the tick sound you get when the game is unpaused and
events are happening.
it just suddenly stopped, and nobody did anything.
I have saved the game, and
Hi tom,
If you want, I could help with music and stuff, if you ever wanted to add
new characters...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 17 July 2011 01:32
To: Gamers Discussion list
Subject: Re:
Hey dark, could you tell me something: where can I get the sapi 5 version of
scansoft Daniel...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 09 July 2011 13:24
To: Gamers Discussion list
Subject: Re: [Audyssey] mush
Hi,
Yeah...sounds like the dull solution to the problem at hand. Much more fun
to trap it. At least when it isn't in the first room of the level, which has
happened to me before.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Hi Ben,
Oh...as far as we all know, it is going to be released. We just do not know
exactly when.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Tuesday, July 19, 2011 5:43 AM
To: 'Gamers Discussion
Yes, you could do that, and make the mission creater a whole lot easier than
that parser thing (sorry for the spelling) that g m a use
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 11 July 2011 04:44
To: Gamers
The message for opening and closing farms was Supposed! to talk about
harvesting, and not about peasants restocking, but I had a typo that messed
that up. I've fixed that, so in the next update the message will be correct.
The saved game will be very useful, yes. What could be happening is a
Hi.
Is the message that tells you if a building is destroyed preceded by Goblins
have advanced on your land at...?
If it's not, I'm not seeing them.
Thank you.
Christina
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Alex, had you just received an important message in the game perhaps?
Important messages will pause the game automatically, to make sure you don't
miss them. If this wasn't the case, please do send me the saved game file, so
I can take a closer look.
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Christina, I just found the problem. Because of a typo, the burning building
messages are not being correctly added to your list of past messages. This
mean, if you didn't catch it as it first happened, you wouldn't see it in the
message history, using the number keys. I've corrected that
You're very quick.
Thank you.
Christina
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 19, 2011 11:03 AM
Subject: Re: [Audyssey] Destroyed Buildings in Castaways?
Christina, I just found the problem.
Hi Ben.
Sadly, you will now need to buy it sinse realspeak are being very
proprietorial about their products, and getting a sap enabled voice from
them is really rather difficult.
i'd recommend though you look into getting a decent sapi voice from
somewhere sinse there are so many games
Hi aproan,
I thought of that, and I tried pressing spacebar several times, and got
the correct game pausing and unpausing sounds, but the timer didn't start.
I guess you will see from the file whatever event happened before the
freeze.
I have given both files self explanitory names, so I hope
Hello.
I am new to this list and have relatively little experience with audio games.
I played Entombed and Castaways and greatly enjoy both.
Can any of you recommend any audio RPG's or strategy-type games that a blind
person could play by herself?
Thanks.
Christina
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Hi,
What types of games exactly are you looking for.
Are you looking for space strategy games? Or what types of games do you have
in mind.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christina
Sent: 19 July 2011 20:53
To: Gamers
I'm thinking of adventure RPG's where you play a character going through a
story.
Or strategy management type games like Castaways, Earth2025, and Space3069. I
like the civilization building games and my
husband enjoys the war games.
Christina
- Original Message -
From: darren
Hi Christina
Just off the top for castaway type games there's Sound RTS. It's along
the same lines but with knights, dragons and midevil setting. I can't
recall the address though. but it's freeware.
War type games two come to mind from GMA. Those would be Lonewolf, a
submarine game set
Hi Christina.
Www.audiogames.net and www.pcsgames.net are the two places to look for
games. pcs has a massive list of websites, and audiogames.net has a list of
games you cans earch by catagory, - three of those catagories being
stratogy, rpg and adventure.
in terms of audio rpgs,
Hi.
Thanks for the recommendations.
The Sound RTS game sounds awesome.
He loved Tank Commander. I'll tell him about the submarine one. He plays the
miniature game Flames of War which takes place
during WWII as well so he'll probably love this.
Christina
- Original Message -
From:
Hi.
Wow, this is extensively helpful. Thank you very much.
I used to play in a mud called Calindria... And one other one that I can't
remember the name of.
I do writing-based games online at rpol.net. This site is incredibly easy to
use and is a lot less clunky than other
message-board
Have you tried http://www.core-exiles.com? If not then give it a go. My name
in there is James t kirk. If you put my name in the recommended by section
then we will both receive loads of free stuff at various points in the game.
-Original Message-
From: gamers-boun...@audyssey.org
You also forgot time of conflict from the same place :)
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Schamerhorn
Sent: 19 July 2011 21:41
To: Gamers Discussion list
Subject: Re: [Audyssey] Seeking Adventure or Strategy Games
Yes! Please develop that one! I'd love and buy it.
Tim
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, July 19, 2011 8:24 AM
Subject: Re: [Audyssey] Startrek tng trivia error
Yes, you could do that, and make the
Hi ben,
I'm afraid not. The Parser for Lone Wolf is about as simple as it gets
when it comes to creating new levels for a game. If I were going to
add any kind of third-party mission creator for the Star Trek game it
would be far superior to use a scripting language like Angelscript,
VBScript,
Hi,
Well, it would be more correct to say you can destroy it rather than
kill it. The temperal disturbance isn't a living thing after all. Even
after 10 years I'm still not sure why people treat the temperal
disturbance as a living thing when it is a trap not a monster.
Cheers!
On 7/17/11,
Hi,
True, but for all intents and purposes destroying the temperal
disturbance isn't really possible. Not unless you have a boat load of
ammo or resort to cheat codes like unlimited ammo etc. The best way to
disable it is to lock it in a room where it can't do any more damage
or cause you any
Hi Dark,
That's very true, and that's why languages like Java, C# .Net, Visual
Basic .Net, Python, etc exists. Most developers realise that writing
an application from scratch in a language like C++ is far too time
consuming for the average developer and project. In the corperate
world if a
Hi Thomas,
If you want my buest guess here, I'd say it is because it works with the m
and controm keystrokes.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Tuesday, July 19, 2011 7:13 PM
To:
Hi Dark,
You forgot Night of Parasite, which comes across quite a bit as an audio RPG
due to the leveling of your character, and the upgrading of weapons and
such.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of
HI Dark,
Well said. In fact, I've truly enjoyed the discussions we have had
over the past few days as it has largely changed the direction of the
USA Games Interactive marketing strategy. One of those things to come
out of it is that it makes more business sense not to splash the fact
I'm a blind
Hi Thomas and all,
I'm not sure what your angle is with putting down everyone that uses
a different language than you do, but I think its time for a reality
check man, caues I for one am sick of hearing it.
In your latest post to Dark, you state that you use the language that
you do
Hi Che,
I'm sorry you took my comments so negatively, but I was not trying to
put down, insult, or treat other programmers as incompetent, etc. Let
me say that you are reading more into what I said then was intended or
implied. I'm not sure how or why I always get myself into these kinds
of
Hi, I was wondering if this version fixed a bug in multiplayer I was having.
Sometimes when I changed my main characters job, the job of the representitive
in other setlements wouldn't change.
Thanks, Matthew
On Jul 18, 2011, at 5:01 PM, Jeremy Kaldobsky wrote:
If you downloaded version 1.2b
Hi Tom.
I'm afraid I personally disagree with ben on this, I'm quite happy with the
lw parza and indeed would create missions myself if I were better at the
game.
The 92 extra missions people like Raul have made (and I believe there are
probably more), show that the system is workable at
Probably because it moves around and can be shot like a monster, rather than
is static and only must be avoided like a trap.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 20,
Hi Tom.
Well obviously what code you choose and for what reasons is entirely your
affair, and if for instance you believe the cross platform compatibility and
manual memory management is worth all the extra time, then fair enough.
I freely confess, though i understand the logic of
That is true Haiden, though I tend to find antivirus software has issues
with nop, I've not been able to run it successfully myself for quite a long
while.
Also I admit I find the way it's nearly impossible to kill any monster
without getting hit rather irritating.
Actually i think it is
Hi tom.
This sounds great. I must admit if I ever get the time to create a game,
it's actually a brouser based game I'd like to make, though i admit that's
mostly because of my love of exploration and reading good descriptions, so I
like this suggestion.
However, i do have another thought
Good grief! I never intended this to turnn into such an arguement.
My intention primarily was to find out, as an end user, what difference
different programming languages made and why, life concerns and legal issues
aside, some games took far longer to produce than others.
though I am not a
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