Re: [Audyssey] Last bit of help
It's going to take more houses. Your people won't start having children until there's enough places for them to live. So with fourteen people you need at least four houses before they start having cildren. And again, they'll only have as many children as the number of houses will support. So once the number of people has reached the max number that the four houses, let's say, will support, no more kids. If you want more you need to build more houses. The more people you want to have the more houses you need to build. We are the Knights who say...Ni! - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, August 07, 2011 10:01 PM Subject: Re: [Audyssey] Last bit of help I found out. This is so much fun. I died from starvation and my buildings burned down. Can anyone give me some hints to last a little longer? 14 people is so hard. How long does it take to make more people once a house is built? This is a great game. Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Sunday, August 07, 2011 9:53 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Last bit of help Hi, S P O I L E R S P A C E You need to build a forge which will convert the ore into metal bars which is actually what is needed for the building. so much fun. I got my buildings burned down and starved to death. Not good. Is there anyone who figured out how to win? I found out that 14 people is hard. How fast do people make more people once houses are built? Are there any hints someone can give me? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of mike maslo Sent: Sunday, August 07, 2011 10:02 PM To: Gamers Discussion list Subject: [Audyssey] Last bit of help Can someone please tell me how to get the ore I have mined to the construction site? I have peasants free but they are not moving it. Is there a profession to do this or what do I need? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] custaways light lunch survival game
A simple little game I'm having fun trying out...following is the configuration starter: anything other than strong start 1st perk: anything other than union smasher second perk: any thing other than strong swimmer and pack rack fault: light lunch difficulty: hard mission 1, default map. How many people can survive to have their meal at this initial stage and not die of starvation? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Awesome Homer
Hi, I have put version 4 of Awesome Homer up on my site. File name winah4.exe File size 9.7 meg In version 4 I fixed the keys for level 6 that were wrong in version 3. The winah4.exe file can be found on my free windows sapi5 text to speech games page. BTW you do not need to uninstall version 1, 2 or 3 before installing version 4. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, disappearing upgrades.
Well that shouldn't have happened, so I've added this to my list of bugs to find. I'm strongly considering tearing out the job upgrade code, and writing it again from scratch. I can see several places where it is a little thrown together, and any one of them could be the hiding place for this bug. I had a chef and a second serf that have been downgraded back to their basic state. This seems to have happened when I changed from 1.4b to 1.5b. I think that I had some tomes made when I made the switch. I used these to upgrade my cook and peasant, but when I saved and reloaded the game, these upgrades had vanished. Does this have something to do with the change in how tomes work with the leatherworker addition? Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] custaways light lunch survival game
Haha! That does sound like it will be hard! I'm quite tempted to give that a try right now, just to see how well I do. A simple little game I'm having fun trying out...following is the configuration starter: anything other than strong start 1st perk: anything other than union smasher second perk: any thing other than strong swimmer and pack rack fault: light lunch difficulty: hard mission 1, default map. How many people can survive to have their meal at this initial stage and not die of starvation? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Awesome Homer
Beta 4? (ornery grin) --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Gamers@audyssey.org Sent: Monday, August 08, 2011 6:29 AM Subject: [Audyssey] Awesome Homer Hi, I have put version 4 of Awesome Homer up on my site. File name winah4.exe File size 9.7 meg In version 4 I fixed the keys for level 6 that were wrong in version 3. The winah4.exe file can be found on my free windows sapi5 text to speech games page. BTW you do not need to uninstall version 1, 2 or 3 before installing version 4. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Awesome Homer
Awesome Homer log file for 08-08-2011 By Jim Kitchen On level 1 You jumped 29 barrels You destroyed 21 barrels You avoided 1 giant bird you destroyed 2 giant birds Your score on level 1 was 276,350 points. On level 2 You made it to all 9 planes and to the helicopter Your score on level 2 was 240,126 points. your total score is now 516,476 points. On level 3 With 30 shots, you hit all 30 projectiles Your score on level 3 was 273,981 points your total score is now 790,457 points. On level 4 You made it passed all 30 trees and down to the bottom of the mountain Your score on level 4 was 260,448 points. your total score is now 1,050,905 points. On level 5 The combination to open the door was, 1, 5, 5, 6, You figured out the combination with 4 tries Your score on level 5 was 257,496 points. your total score is now 1,308,401 points. On level 6 You made it through the under ground caves to the parking garage Your score on level 6 was 282,774 points. your total score is now 1,591,175 points. On level 7 You rescued Marge! Your score on level 7 was 509,847 points. your total score is now 2,101,022 points. For rescuing Marge, a 1,000,000 point bonus. your total score is now 3,101,022 points. which sets a new record, by 4,176 points. The record was 3,096,846 points. by Jim. on 8/4/2011 Jim I practice moderation to excess. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] New area opening on Alter Aeon
This weekend, we opened a large high level area on Alter Aeon - it's an extension to the Hades Castle near Olympus on the mainland. It's a very high level zone, so if you've got a high level character you might want to join up with a group to go run through it. Here's the official announcement from the area builder: +++ The priests of Glorida have been attempting to gain access to Hades Castle for hundreds of years without success. This past week the priests discovered a previously unknown secret to which they used to gain access to the top floor of Hades Castle. The priests have deemed it very dangerous to enter this area, however, have left it open for all to enter. The priests continue to work hard to gain access to the remainder of the castle, however at this time have not been able to find the proper incantation. The priests indicate the Hades Castle is located just past the river Styx in the city of the twelve gods. Feel free to explore the area that has been discovered, however, it is extremely dangerous and you may want to bring some friends along. +++ We hope you enjoy it! -dentin Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] FW: [New post] Bookshare Member Develops Amazing Flight Simulator Game for Blind People
Hi, you probably may know about this game but thought I'd send this from a friend. Regards, Kim Friedman. -Original Message- From: Debby Franson [mailto:the@frontier.com] Sent: Sunday, August 07, 2011 4:39 PM To: Bruce Franson; Ken Fansler; Kim Friedman Subject: Fwd: [New post] Bookshare Member Develops Amazing Flight Simulator Game for Blind People Hi everyone! Even though I'm not a gamer, I thought this was an interesting article. http://blog.bookshare.org/2011/07/29/bookshare-member-develops-amazing-f light-simulator-game-for-blind-people/ Debby -- mailto:the@frontier.com -- Enjoy what you have rather than desiring what you don't have. Just dreaming about nice things is meaningless; it is like chasing the wind.--Ecclesiastes 6:9 NLT --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Awesome Homer
Hi Charles, Well release 4 or beta 4 I guess. I was really hoping and thinking that version 2 or at least 3 had it finished. Guess that's what I get for thinking. grin Hey, my Aid told me the block is changing colors correctly like I tried to get it to do for my next little project. BFN - Original Message - Beta 4? (ornery grin) --- Security is not the absence of danger. It is the presence of the Lord. Jim Who were the beta testers for Preparations A through G? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Awesome Homer
I know the feeling. Sometimes, if we quit thinking, we get it right. Then again, well, never mind. Heh heh heh. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard Gamers@audyssey.org Sent: Monday, August 08, 2011 9:57 AM Subject: Re: [Audyssey] Awesome Homer Hi Charles, Well release 4 or beta 4 I guess. I was really hoping and thinking that version 2 or at least 3 had it finished. Guess that's what I get for thinking. grin Hey, my Aid told me the block is changing colors correctly like I tried to get it to do for my next little project. BFN - Original Message - Beta 4? (ornery grin) --- Security is not the absence of danger. It is the presence of the Lord. Jim Who were the beta testers for Preparations A through G? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Quentincplayrrom problem
Does someone know what happened to quentinc's playroom? It stoped working and his website doesn't work anymore. Any ideas about what may have happened? Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 4:22 PM, Charles Rivard wrote: I know the feeling. Sometimes, if we quit thinking, we get it right. Then again, well, never mind. Heh heh heh. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard Gamers@audyssey.org Sent: Monday, August 08, 2011 9:57 AM Subject: Re: [Audyssey] Awesome Homer Hi Charles, Well release 4 or beta 4 I guess. I was really hoping and thinking that version 2 or at least 3 had it finished. Guess that's what I get for thinking. grin Hey, my Aid told me the block is changing colors correctly like I tried to get it to do for my next little project. BFN - Original Message - Beta 4? (ornery grin) --- Security is not the absence of danger. It is the presence of the Lord. Jim Who were the beta testers for Preparations A through G? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Quentincplayrrom problem
Hello, Did you try an.Quentin.net? Last time I checked, about four hours ago it was working fine for me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Twitter instead of e-mail
Hi Tom. I might do that, sinse from what I've seen twitter is easier to do that with than facebook, where even really great authors seem to post lots of personal rubbish. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] getting a emulator for the blind.
Hi Tom. I could be wrong, but I thought Dracula is pretty much public domain now so if you wanted him as an enemy you could have him, though i freely admit I may be wrong here. Then again, no need to redo things and you could have lots of fun with an evil wizard instead, especially in terms of story sequences and maybe your hero gaining some magic powers, maybe even with extra characters thrown into the mix, eg, maybe the wizard has a right hand man who's out for power, or has disolutioned someone else into helping him. There is also the possibility of using a real world historical figure as a basis, rather the way that Dracula was based on Vlad dracule the hungarian prince. For instance, have paraselsus, or elifus levi, and say that they really did! discover the elexia of life, but that it involved undeath instead. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?
Hi Tom. When my phd is finished, that's actually one of the things I think I'd considder learning to do, sinse it's something I've always wanted to see, and gamebooks are very popular at the moment. I like the sapi program idea, though my concern is including and making it accessible to sited players, which would obviously involve readable text at least, and maybe one or two static images the way Sryth has, eg, a dropdown menue of directions, but with pointing arrow graphics. As I said earlier, there is evidence that many people are playing gamebooks, text games like Sryth, muds (even those without a gui), asci graphic games like rogue and angband and of course net rpgs like Sryth. that however would be my conern with a downloadable program, sinse it's not as immediate to other people as a mud or text game, but obviously this is a debate we've already had. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] guard tower
Hi Jeremy. maybe if we are going to have more military units in the game, we could see where people were and thus position guard towers more effectively. For instance, currently the status just says when someone is batling goblins and what square, perhaps like peasants carrying it could be updated to going to rest at guard tower or D7 or whatever. thus, it'd be easier to know if more guard towers are actually effective or not. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] cast way help
Hi Michael. the simple answer is you don't make! them do anything. The people in castaways are all inteligent enough to get on with whatever job you assign them to do (see the jobs guide for a list). So to build your storehouse, you need peasants to carry the materials to the building site, and once you've got everything there, builders to do the actual building. All your people start out as builders, which means they'll also be peasants when there is no building to do, so they'll bring material automatically, and then build, though you might want to make some of them full time peasants as well as you always need peasants to fetch and carry and do other vital work like grinding grane into flour. When you build a tavern, you can assign a cook, who will dish food out automatically, and to get lumber, build a sawmill and assign a lumberjack to chop logs and a carpenter to cut the logs into lumber. All the other jobs work this way, so the skill you have is assigning people to the right jobs and insuring you've got enough people doing each job to get the work you want done. hth. Beware the grue! dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 07, 2011 7:34 PM Subject: [Audyssey] cast way help I just started to play this game. I think it is very interesting but I have one of the easiest question for everyone but me. I am trying to make my store room and I switch some of the people to be peasants etc. My question is how do I make them actually do something. Every time I check they are just standing around. Should I at first make all of them peasants or how should I do that? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT-loquendo speech synth help
Actually if you pay attention I think you can hear the Loquendo voices in the Sarah game. So they've been around for years. They're fearsomely expensive though. We are the Knights who say...Ni! - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 10:23 AM Subject: [Audyssey] OT-loquendo speech synth help Just started playing around with this new speech synth called Loquendo- if any of you use it, please drop me a line at: johnnyti...@shaw.ca so I can ask some questions off list? JST --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cast Aways Help
Hi Michael. First, you need to build the storeroom, otherwise there will be no where for fishermen to bring fish, hunters to bring kills lumberjacks to bring logs etc. so, find a place on the map and hit enter on it to bring up the list of buildings and select storehouse. Your peasants will then bring material to the storehouse, and your builders will build it when all the materials needed are there. After you have a storehouse, you can then create fishermen and hunters and they'll get on with their jobs, though also remember to create a tavern and make someone a cook otherwise people will not be able to eat even if there is food at your storehouse (the cook is the most important job). After that you can get on and build other things like farms, saw mill, quarry etc and start gathering building materials, and increasing your population by building houses. hth. Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 07, 2011 8:37 PM Subject: [Audyssey] Cast Aways Help Hi everyone: When I first start the game should create the store room correct? Every time I check it says no one is doing anything I asked the members to be peasants lumber jacks fisherman etc. I do not understand why it is not doing anything? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Follow up on cast away
Hi michael. it sounds to me like you didn't have any builders. You don't really need lumberjacks sinse you can't use logs until you have a sawmill and a carpenter to chop them into lumber anyway. When you start, you begin with everyone as builders. I'd recommend perhaps creating one fisherman and one hunter, then letting your builders get on with building the storehouse. After that, assign some people to be full time peasants, and build the tavern (close to the storehouse), your remaining builders will be peasantst the rest of the time, but you want to make sure your basic fetching and carrying is stil being done even when your builders are busy building. After you've built the tavern, assign a cook. Now you can field your people, gather supplies from the beach, and your fishermen and hunters can take their meet somewhere to be used. Then you can go on to building farms to keep your food supply stable (I recommend starting with a vedgitable farm), and a sawmill andquarry to make certain you keep getting bricks and lumber. Hth. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last bit of help
Hi Michael. You need to build a forge and assign a metallurgist to smelt the raw metal ore into metal bars before you can build with them. hth. Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 3:01 AM Subject: [Audyssey] Last bit of help Can someone please tell me how to get the ore I have mined to the construction site? I have peasants free but they are not moving it. Is there a profession to do this or what do I need? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lumber jacks in cast away
Hi Michael. Logs are useless unless they're chopped into lumber, for that you'll need a sawmill and a carpenter. Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 07, 2011 11:06 PM Subject: [Audyssey] lumber jacks in cast away Hi everyone, I have someone as a lumber jack but no one is transporting the logs to the store to make lumber. I can't make anything because of that. How do I make them transport or process the logs? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cast away final help
You need a cook to serve up meals. As it says in the jobs guide the cook is probably the most important job in the game, sinse without a cook, even if you have food in stock people cannot eat. Beware the grue! dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 07, 2011 10:19 PM Subject: [Audyssey] Cast away final help I just lost the game for everyone died. Amusing in a sick tormented way. I need to know ;once I have created my storage room and tavern how do people eat? Is there something I need to do to make them eat? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] custaways light lunch survival game
it's funny, my favourite second perk is actually green thumb, sinse it means I even have a chance of keeping equal with people's wine consumption, which seems huuuge! methinks these castaways are all ! alcoholics, whether you select the fault or not. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] custaways light lunch survival game
Hi steady. I've actually found light lunch to be one of the least bad faults, sinse it only means people are hungry at the start and once you've got your farms and fishing going your pretty much set. i usually build a vedge farm before the quarry and sawmill, and that seems to solve the problem very well. in general I think light lunch is the easy option where faults are concerned, sinse it has even less effect on the hole game than dogfood. compared to vegitarian, cosy or all thumbs, starting a litle hungry isn't too bad at all. Beware the grue! Dark. - Original Message - From: Steady Goh stea...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 8:19 AM Subject: [Audyssey] custaways light lunch survival game A simple little game I'm having fun trying out...following is the configuration starter: anything other than strong start 1st perk: anything other than union smasher second perk: any thing other than strong swimmer and pack rack fault: light lunch difficulty: hard mission 1, default map. How many people can survive to have their meal at this initial stage and not die of starvation? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Congrats on mota 21
Hi Tom. I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm at a light opera festival and using a wireless hotspot provided by my service provider, (I'm actually sitting out in the street on a picknick table), and though it's okay for checking E-mail, even Jim's new version of Homer is too much to download given the horrible speed and nasty habbit the server has of asking me to keep re-loguing in (very odd as I get it free with my isp). i'll however look forward to trying it on sunday evening when I get back to my parents. this means I would please ask you keep the beta up until then sinse i'd like to give it a go. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] custaways
Hello friends. I was out of the list for some time because i was mooving for a new country and didn't follow the news. I was searching for this custaways but didn't find anything. Can you please tell me what is this game about. Is it something new? Many thanks! Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 5:42 PM, dark wrote: it's funny, my favourite second perk is actually green thumb, sinse it means I even have a chance of keeping equal with people's wine consumption, which seems huuuge! methinks these castaways are all ! alcoholics, whether you select the fault or not. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Congrats on mota 21
Oh I don't think he'll be taking it down. Smile. We are the Knights who say...Ni! - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Monday, August 08, 2011 10:55 AM Subject: [Audyssey] Congrats on mota 21 Hi Tom. I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm at a light opera festival and using a wireless hotspot provided by my service provider, (I'm actually sitting out in the street on a picknick table), and though it's okay for checking E-mail, even Jim's new version of Homer is too much to download given the horrible speed and nasty habbit the server has of asking me to keep re-loguing in (very odd as I get it free with my isp). i'll however look forward to trying it on sunday evening when I get back to my parents. this means I would please ask you keep the beta up until then sinse i'd like to give it a go. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] custaways
It's actually Castaways, not Custaways. We are the Knights who say...Ni! - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 11:04 AM Subject: Re: [Audyssey] custaways Hello friends. I was out of the list for some time because i was mooving for a new country and didn't follow the news. I was searching for this custaways but didn't find anything. Can you please tell me what is this game about. Is it something new? Many thanks! Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 5:42 PM, dark wrote: it's funny, my favourite second perk is actually green thumb, sinse it means I even have a chance of keeping equal with people's wine consumption, which seems huuuge! methinks these castaways are all ! alcoholics, whether you select the fault or not. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways
Thank you very much for the correction. But I actually asked about the game, not the title of the game. Anyways thank you very much for the detailed information that you gave me. Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 6:16 PM, Bryan Peterson wrote: It's actually Castaways, not Custaways. We are the Knights who say...Ni! - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 11:04 AM Subject: Re: [Audyssey] custaways Hello friends. I was out of the list for some time because i was mooving for a new country and didn't follow the news. I was searching for this custaways but didn't find anything. Can you please tell me what is this game about. Is it something new? Many thanks! Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 5:42 PM, dark wrote: it's funny, my favourite second perk is actually green thumb, sinse it means I even have a chance of keeping equal with people's wine consumption, which seems huuuge! methinks these castaways are all ! alcoholics, whether you select the fault or not. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] guard tower
I would think people would get irritated with the extra messages, but if others agree that this information would be helpful, I can add it to my list of things to add. Oh and yes, there will be 2 more military units added in mission 3. Hi Jeremy. maybe if we are going to have more military units in the game, we could see where people were and thus position guard towers more effectively. For instance, currently the status just says when someone is batling goblins and what square, perhaps like peasants carrying it could be updated to going to rest at guard tower or D7 or whatever. thus, it'd be easier to know if more guard towers are actually effective or not. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways
Jorge, castaways is a strategy game where you build up a settlement and manage your population so they don't starve to death or get killed by enemies. The game can be found on this website: www.kaldobsky.com/audiogames/ Unlike sound RTS, this game focuses more on macro management instead of micro management. You don't control your individual people, but rather assign tasks and your people perform them more like how things work in real life. In real life leader would decide what projects needed to be done, but he wouldn't go up to each individual person and command them to do each thing. It's a different way of playing a game than you usually find, so some people will like it, and others won't. Nocturnus created an audio walkthrough that should be very helpful to new players. It is worth taking a listen to. www.kaldobsky.com/audiogames/nocturnus/castaways.mp3 Thank you very much for the correction. But I actually asked about the game, not the title of the game. Anyways thank you very much for the detailed information that you gave me. Cheers, Jorge Gonçalves --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways
I know that. But when searching for a game it helps to get the title correct. LOL. But if I'm not mistaken, assuming of course someone hasn't beaten me to it, I believe the URL is www.caldobsky.com/audiogames/castaways. Someone else feel free to correct me if I'm not entirely right. We are the Knights who say...Ni! - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 11:22 AM Subject: Re: [Audyssey] castaways Thank you very much for the correction. But I actually asked about the game, not the title of the game. Anyways thank you very much for the detailed information that you gave me. Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 6:16 PM, Bryan Peterson wrote: It's actually Castaways, not Custaways. We are the Knights who say...Ni! - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 11:04 AM Subject: Re: [Audyssey] custaways Hello friends. I was out of the list for some time because i was mooving for a new country and didn't follow the news. I was searching for this custaways but didn't find anything. Can you please tell me what is this game about. Is it something new? Many thanks! Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011 5:42 PM, dark wrote: it's funny, my favourite second perk is actually green thumb, sinse it means I even have a chance of keeping equal with people's wine consumption, which seems huuuge! methinks these castaways are all ! alcoholics, whether you select the fault or not. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways
You were close, but the URL is actually www.kaldobsky.com/audiogames/ I know that. But when searching for a game it helps to get the title correct. LOL. But if I'm not mistaken, assuming of course someone hasn't beaten me to it, I believe the URL is www.caldobsky.com/audiogames/castaways. Someone else feel free to correct me if I'm not entirely right. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] guard tower
My fighters did that too. Goblins were attacking the town but the knights and soldiers kept going after the goblins on the other side of the board. Christina - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, August 07, 2011 12:03 PM Subject: Re: [Audyssey] guard tower Hi, I don't understand that either. My knights are still roving half way across the map as fra as I can tell. BTW, I've just about finished level 1, we're just going to see if I can prevent my ship's resources fromvanishing this time. Lol Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] guard tower
For the next update, I've actually worked on the soldier's AI so they will be a little smarter about defending the town. That situation shouldn't happen after the next update. My fighters did that too. Goblins were attacking the town but the knights and soldiers kept going after the goblins on the other side of the board. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] guard tower
Awesome. Thanks. Christina - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 5:56 PM Subject: Re: [Audyssey] guard tower For the next update, I've actually worked on the soldier's AI so they will be a little smarter about defending the town. That situation shouldn't happen after the next update. My fighters did that too. Goblins were attacking the town but the knights and soldiers kept going after the goblins on the other side of the board. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Congrats on mota 21
Hi Dark, I have no intentions of taking the beta down. Although, I'm working on beta 22 which addresses some minor issues and bugs found in beta 21. So by Sunday there will probably be a new beta there. However, that all depends on a personal family situation though. Just to let people know Sunday night I was informed that my grandma was admitted to the hospital, and it doesn't look good. So with that in mind I may not have a lot of free time to deal with USA Games stuff this week as I may be out of town to visit my grandma in the hospital, or possibly worse if she doesn't make it. So this definitely isn't a good time for beta testing as any plans I might have had for MOTA beta 22 just went out the window last night. On 8/8/11, dark d...@xgam.org wrote: Hi Tom. I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm at a light opera festival and using a wireless hotspot provided by my service provider, (I'm actually sitting out in the street on a picknick table), and though it's okay for checking E-mail, even Jim's new version of Homer is too much to download given the horrible speed and nasty habbit the server has of asking me to keep re-loguing in (very odd as I get it free with my isp). i'll however look forward to trying it on sunday evening when I get back to my parents. this means I would please ask you keep the beta up until then sinse i'd like to give it a go. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Congrats on mota 21
Or, if it's ready by then, make the next beta available, which has fixes to this one. (grin) --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Monday, August 08, 2011 11:55 AM Subject: [Audyssey] Congrats on mota 21 Hi Tom. I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm at a light opera festival and using a wireless hotspot provided by my service provider, (I'm actually sitting out in the street on a picknick table), and though it's okay for checking E-mail, even Jim's new version of Homer is too much to download given the horrible speed and nasty habbit the server has of asking me to keep re-loguing in (very odd as I get it free with my isp). i'll however look forward to trying it on sunday evening when I get back to my parents. this means I would please ask you keep the beta up until then sinse i'd like to give it a go. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?
Hi Dark, Right. A text format is definitely the universal constant when it comes to maximum accessibility for blind and sighted gamers. Thanks to the classic Infocom text adventures and on line RPG gamebooks like Sryth I've grone to be quite a fan of text based game play myself, and of course as you say there is a pretty healthy following of mainstream gamers who still play text games. Plus as a rule text based games are fairly simple in design, and for that reason they can be played on Mac, Linux, and Windows PCs without all the complex dependencies that goes with a more complex game like Mysteries of the Ancients. Its for reasons like that why I still haven't settled on a specific design for my own RPG games. I have lots of good story ideas for an RPG, but it is the technical/design aspect that has me wondering on how to do it. Part of the problem with having taken lots of CS courses, learning several programming languages, is that I'm presented with too many choices and options. First, you've got your on line gamebook/RPG adventure like Sryth. A project like that probably uses html for the basic web pages, a scripting language like php or Perl for the actual game coding, and some SQL using a MySQL database for storing account information and game stats. Second, you have your server based game. A developer like myself writes a game, places it on a server, and then creates a client that logs in and plays it. Finally, there is the stand alone game written in C++, Java, Python, C@#.net, or VB.net that is the same basic game but in a single player form that is downloaded to the PC. All of these are good choices, but the way the internet is growing I think an on line game would probably make more money than an off line game would. People are funny about paying say $20 for a stand alone text based RPG that they download to their computer, but wouldn't think anything of slapping down $20 for a years subscription to an on line RPG like Sryth even though the off line and on line game are identical. Go figure. Cheers! On 8/8/11, dark d...@xgam.org wrote: Hi Tom. When my phd is finished, that's actually one of the things I think I'd considder learning to do, sinse it's something I've always wanted to see, and gamebooks are very popular at the moment. I like the sapi program idea, though my concern is including and making it accessible to sited players, which would obviously involve readable text at least, and maybe one or two static images the way Sryth has, eg, a dropdown menue of directions, but with pointing arrow graphics. As I said earlier, there is evidence that many people are playing gamebooks, text games like Sryth, muds (even those without a gui), asci graphic games like rogue and angband and of course net rpgs like Sryth. that however would be my conern with a downloadable program, sinse it's not as immediate to other people as a mud or text game, but obviously this is a debate we've already had. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Congrats on mota 21
Family first in this case for sure. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 7:16 PM Subject: Re: [Audyssey] Congrats on mota 21 Hi Dark, I have no intentions of taking the beta down. Although, I'm working on beta 22 which addresses some minor issues and bugs found in beta 21. So by Sunday there will probably be a new beta there. However, that all depends on a personal family situation though. Just to let people know Sunday night I was informed that my grandma was admitted to the hospital, and it doesn't look good. So with that in mind I may not have a lot of free time to deal with USA Games stuff this week as I may be out of town to visit my grandma in the hospital, or possibly worse if she doesn't make it. So this definitely isn't a good time for beta testing as any plans I might have had for MOTA beta 22 just went out the window last night. On 8/8/11, dark d...@xgam.org wrote: Hi Tom. I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm at a light opera festival and using a wireless hotspot provided by my service provider, (I'm actually sitting out in the street on a picknick table), and though it's okay for checking E-mail, even Jim's new version of Homer is too much to download given the horrible speed and nasty habbit the server has of asking me to keep re-loguing in (very odd as I get it free with my isp). i'll however look forward to trying it on sunday evening when I get back to my parents. this means I would please ask you keep the beta up until then sinse i'd like to give it a go. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?
tom I to like text games, especially if they can display in the command line natively, ie they are command line based games written to display in a dos like environment but are not actually dos games. I have not as yet found a good dos emulator for windows. and either have to use vertual focus or something like that. Ok I could get a free dos reader like jaws or hal lite, but the fact there is no external synth or in fact any serial ports anymore on any of my wrigs makes that point mute as heck. Now if we could get some sort of dos screenreader or even a command line reader for windows which could read dos programs or something maybe have a dos shell which looks like dos but is actually a windows native command line program. Which has all the features of windows command line to the user but all games think its dos. Better yet if you could set games to run at a spaciffic speed for whatever then that would rock. Now the only ways I think I can do this is with either an external synth which I don't have and I don't even have the ports, linux with dosemu which is quite old or a dos computer. Its doubtfull I will ever get a native dos computer and since dosbox is totally crap for us I have the command line and maybe text languages. The only real pluss is that for some reason agt for dos any version will natively run for here. OFcause I don't get all the keys released to the terminal for example del, arrow keys back space and a few others. I wouldn't mind an emulator even if it was just crappy sapi, espeak or just supported nvda with the right viewing options. at 12:56 p.m. 9/08/2011, you wrote: Hi Dark, Right. A text format is definitely the universal constant when it comes to maximum accessibility for blind and sighted gamers. Thanks to the classic Infocom text adventures and on line RPG gamebooks like Sryth I've grone to be quite a fan of text based game play myself, and of course as you say there is a pretty healthy following of mainstream gamers who still play text games. Plus as a rule text based games are fairly simple in design, and for that reason they can be played on Mac, Linux, and Windows PCs without all the complex dependencies that goes with a more complex game like Mysteries of the Ancients. Its for reasons like that why I still haven't settled on a specific design for my own RPG games. I have lots of good story ideas for an RPG, but it is the technical/design aspect that has me wondering on how to do it. Part of the problem with having taken lots of CS courses, learning several programming languages, is that I'm presented with too many choices and options. First, you've got your on line gamebook/RPG adventure like Sryth. A project like that probably uses html for the basic web pages, a scripting language like php or Perl for the actual game coding, and some SQL using a MySQL database for storing account information and game stats. Second, you have your server based game. A developer like myself writes a game, places it on a server, and then creates a client that logs in and plays it. Finally, there is the stand alone game written in C++, Java, Python, C@#.net, or VB.net that is the same basic game but in a single player form that is downloaded to the PC. All of these are good choices, but the way the internet is growing I think an on line game would probably make more money than an off line game would. People are funny about paying say $20 for a stand alone text based RPG that they download to their computer, but wouldn't think anything of slapping down $20 for a years subscription to an on line RPG like Sryth even though the off line and on line game are identical. Go figure. Cheers! On 8/8/11, dark d...@xgam.org wrote: Hi Tom. When my phd is finished, that's actually one of the things I think I'd considder learning to do, sinse it's something I've always wanted to see, and gamebooks are very popular at the moment. I like the sapi program idea, though my concern is including and making it accessible to sited players, which would obviously involve readable text at least, and maybe one or two static images the way Sryth has, eg, a dropdown menue of directions, but with pointing arrow graphics. As I said earlier, there is evidence that many people are playing gamebooks, text games like Sryth, muds (even those without a gui), asci graphic games like rogue and angband and of course net rpgs like Sryth. that however would be my conern with a downloadable program, sinse it's not as immediate to other people as a mud or text game, but obviously this is a debate we've already had. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] getting a emulator for the blind.
Hi Dark, Yes, Count Dracula is public domain, but a character like Simon Belmont is not. The Belmont family is strictly tied to the Castlevania storyline and is copyrighted. So assuming I did a Castlevania clone there would still be elements I'd have to change. Although, that's not really the issue here. It has more to do with trying to branch out and create something equally enjoyable, but that is my own creation. I'm beginning to realise that although cloning a favorite game can be rewarding and fun its also something of a pain too for a number of reasons. First, there is the almighty copyright problem. As I intend to sell my games to cover the expense of buying sounds, purchasing music, licensing voices, etc needed I have to be careful about how much copyrighted content I can legally use without it coming back to haunt me. Since that is the case I can't just pick a game I like such as Castlevania and clone it down to the smallest detail. So whatever I make won't be the same game as the original anyway. Second, is the purest vs casual player view. I remember when I was trying to make a fairly close clone of Montezuma's Revenge there were plenty of people who didn't like this, didn't like that, wanted this or that changed, and I was constantly put in the position of deciding to be a purest or not. I didn't like being put in that position because there are strong pros and cons from both sides of the argument. A purest like myself wants a game to be as close to the original as possible. Anything else isn't the same game, and perhaps loses some special quality the original had. That's why I was considering making Montezuma's Revenge as close to the original as possible. A contemperary player has no issues with changing elements in said game because perhaps they never played the original. Therefore they may compare the game to newer games they played, feel it lacks some feature game x has, and will ask for different features than the original game had. There's certainly nothing wrong with updating a game to a certain point, but the question is, where should we draw the line between necessary updates and maintaining origionality? Finally, there is the matter of creativity. A lot of writers fall back on existing universes Star Trek, Star Wars, Harry Potter, etc because it saves them a lot of work creating a unique storyline, characters, etc on their own. I call this the sandbox approach to creative writing, because they are basing their work on someone else's ideas and building up from their. The fan fiction websites are filled with writers, some good and some bad, who like to play in someone else's back yard so to speak. That's not necessarily bad, but its not engaging their own ability to create something new and original. Well, that's the difference here. Sure I could make a career of cloning and copying game ideas like Tomb Raider, Castlevania, Megaman, etc all my life, but that's still like playing in theirback yard. I'm beginning to think more in terms of perhaps trying something new, and put my mind to work to creating something that's totally my own creation for a change from start to finish. I can certainly do it as I'm capable of doing some original creative writing on my own. What a lot of people probably don't know about me is that from roughly age 14 on I use to spend many many hours writing short stories. Some were certainly based on existing universes like Star Trek, Star Wars, etc, but I also did a fair amount of my own creative writing. I'm not saying it was very good at that age, but I did get some creative writing awards in high school so I guess you could say I have some creative writing skill. So now instead of writing 50 to 100 page short stories I can apply that creative monster to games. Which is kind of better as its more interactive than reading something I wrote. Although, I've certainly thought about getting back into the creative writing thing as well. Cheers! On 8/8/11, dark d...@xgam.org wrote: Hi Tom. I could be wrong, but I thought Dracula is pretty much public domain now so if you wanted him as an enemy you could have him, though i freely admit I may be wrong here. Then again, no need to redo things and you could have lots of fun with an evil wizard instead, especially in terms of story sequences and maybe your hero gaining some magic powers, maybe even with extra characters thrown into the mix, eg, maybe the wizard has a right hand man who's out for power, or has disolutioned someone else into helping him. There is also the possibility of using a real world historical figure as a basis, rather the way that Dracula was based on Vlad dracule the hungarian prince. For instance, have paraselsus, or elifus levi, and say that they really did! discover the elexia of life, but that it involved undeath instead. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
[Audyssey] Mission 2 Clarification
Hi, I just finished mission 1 and I'm starting on mission 2. But my question is, what exactly is the objective here? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mission 2 Clarification
could y9oi perhaps broaden your point, are you referring to TDV, Castaways, or any game of the sort? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mission 2 Clarification
Hi. If you're referring to Mission Two of Castaways, the objective is to destroy the yetti so you can then move to the mountains. Good luck. Christina - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, August 08, 2011 9:59 PM Subject: [Audyssey] Mission 2 Clarification Hi, I just finished mission 1 and I'm starting on mission 2. But my question is, what exactly is the objective here? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] custaways light lunch survival game
Hi Dark, I think so too that's why I chose light lunch. On hard difficulty before my tavern is up, some of them are already starving. That's how I came out with that little survival game. One of these days I will try to carry on with the game with those 5 survivals and see how far I can go. then I have to get my population back up...pragnent can't work means left with 4 or maybe 3 working...food, resources, and defence also have to be up early because goblins are much faster...hmm...how am I going to get through this?!! haha! 锦发/Steady Goh - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 09, 2011 12:39 AM Subject: Re: [Audyssey] custaways light lunch survival game Hi steady. I've actually found light lunch to be one of the least bad faults, sinse it only means people are hungry at the start and once you've got your farms and fishing going your pretty much set. i usually build a vedge farm before the quarry and sawmill, and that seems to solve the problem very well. in general I think light lunch is the easy option where faults are concerned, sinse it has even less effect on the hole game than dogfood. compared to vegitarian, cosy or all thumbs, starting a litle hungry isn't too bad at all. Beware the grue! Dark. - Original Message - From: Steady Goh stea...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 8:19 AM Subject: [Audyssey] custaways light lunch survival game A simple little game I'm having fun trying out...following is the configuration starter: anything other than strong start 1st perk: anything other than union smasher second perk: any thing other than strong swimmer and pack rack fault: light lunch difficulty: hard mission 1, default map. How many people can survive to have their meal at this initial stage and not die of starvation? 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.