Re: [Audyssey] MOTA Clasic vs New Levels
the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye On 12 Nov 2008, at 07:11, ian mcnamara wrote: i loke the sound of all new levels. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:24 AM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dragon Swords
Hi, What is the address and the port of the mud? And, where can I download the sounds from? Best regards, Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 8:15 AM Subject: Re: [Audyssey] Dragon Swords Hey Michael, I am going to take a look at it as soon as I can. I am on my way to sleep tonight but I will take a look soon and let you know . Kellie and my lovable Lady J. canine Welfare Technician/resident adviser Guide Dogs for the Blind, Oregon campus. www.guidedogs.com - Original Message - From: MICHAEL MASLO [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:20 PM Subject: [Audyssey] Dragon Swords Hi List: Was wondering if anyone out there had tried dragon swords mud with VIP or mush client and got the sounds from the mud to work? I have tried vip and mushclient but did not know how to make it work. If you did try it also what did you think of the mud. I really like it a lot. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Earthmother407 Sent: Tuesday, November 11, 2008 10:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Good luck with your job! In todays economic hard times, I'm really glad you got it! Glenna - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave
Re: [Audyssey] a small update
Hi Liam, Congratulations to yo. I know you will do just as well in your new position as you did with the games you have created. David - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Wednesday, November 12, 2008 11:55 AM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] a small update
Hi Liam Congrats on getting a job!! They sure can be difficult to come by. To your success! Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
yea thomas, go with the new levels. i played the demo of montezumas, but yes, mode traps, more monsters will be much better. and yes, this is the question that i'llr ealy whould like to know. many games don't have much replaiability bekause noting is in randon, each element is awreade defined, and it didn't changes, so sometimes is know exactly what will come, etc. so if the monsters, can come in different locations, it realy will be fun and much more replaiable. -Mensagem original- De: Ron Schamerhorn [EMAIL PROTECTED] Para: Gamers Discussion list gamers@audyssey.org Data: Quarta, 12 de Novembro de 2008 08:18 Assunto: Re: [Audyssey] MOTA Clasic vs New Levels Hi Tom I think I'd have to say go for putting the new elements of gameplay into mota. Granted the obstacles in Monty were good but as someone pointed out they were sort of limited. By having different traps and monsters it may give the game better replay. One question about the new boards. Will the various monsters, traps and such be fixed into each room or will there be some degree of randomness incorperated? Look forward to seeing and or helping out. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- Internal Virus Database is out-of-date. Checked by AVG. Version: 7.5.524 / Virus Database: 270.4.6/1540 - Release Date: 8/7/2008 06:33 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
That actually makes a lot of sense. - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 8:28 AM Subject: Re: [Audyssey] Another Draconis thought Hello, We've already made the decision to move away from written manuals. Future titles will include tutorials and other guides within the game itself, in much the same way that modern video games do. On Nov 11, 2008, at 4:24 AM, dark wrote: I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
Sounds good, and certainly an improvement on the html issues. I very much hope you'll considder including something like this in any new eddits of Pinball Extreme. Beware the Grue! Dark. - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 3:28 PM Subject: Re: [Audyssey] Another Draconis thought Hello, We've already made the decision to move away from written manuals. Future titles will include tutorials and other guides within the game itself, in much the same way that modern video games do. On Nov 11, 2008, at 4:24 AM, dark wrote: I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
The trouble with that is most games still have at least an instruction booklet. Like, if you get a game for the ps2, an rpg say, you get tutorials as you play but the instruction booklet is another way to refer to it. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 7:56 AM Subject: Re: [Audyssey] Another Draconis thought Sounds good, and certainly an improvement on the html issues. I very much hope you'll considder including something like this in any new eddits of Pinball Extreme. Beware the Grue! Dark. - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 3:28 PM Subject: Re: [Audyssey] Another Draconis thought Hello, We've already made the decision to move away from written manuals. Future titles will include tutorials and other guides within the game itself, in much the same way that modern video games do. On Nov 11, 2008, at 4:24 AM, dark wrote: I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Tom, I never tried Monty, but I say go for the new levels in MOTA. David - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, November 12, 2008 12:24 PM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
That would be my vote as well. I can say from personal experience that the old levels got kinda stale after a while. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 9:14 AM Subject: Re: [Audyssey] MOTA Clasic vs New Levels My vote? New levels. If people really want the old levels in for some reason, I'd go with the expansion pack thing. But if you're only planning to release one set of levels, definitely brand new levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Sryth Gear
I have a question about comparing gear in sryth and I couldn't seem to find it on the Sryth wiki. This is the question: when comparing armors, say, is a metal helmet in poor condition better than a leather helm in common or good condition? I do think I read that it's better to have a good dagger than a shoddy longsword, but I can't tell if the same principle applies to armor. Thanks! --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth Gear
Hi Bill Indeed the same applies to all armour and equipment through the game. Sometimes it's always good to look at the item to make sure, but it's a good guideline. HTH Ron - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:24 AM Subject: [Audyssey] Sryth Gear I have a question about comparing gear in sryth and I couldn't seem to find it on the Sryth wiki. This is the question: when comparing armors, say, is a metal helmet in poor condition better than a leather helm in common or good condition? I do think I read that it's better to have a good dagger than a shoddy longsword, but I can't tell if the same principle applies to armor. Thanks! --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth Gear
It is generally quality over material, but just check the armours description and how much Sp it gives you before you equip it, then you can be totally certain. Hth. Beware the Grue! Dark. - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 4:24 PM Subject: [Audyssey] Sryth Gear I have a question about comparing gear in sryth and I couldn't seem to find it on the Sryth wiki. This is the question: when comparing armors, say, is a metal helmet in poor condition better than a leather helm in common or good condition? I do think I read that it's better to have a good dagger than a shoddy longsword, but I can't tell if the same principle applies to armor. Thanks! --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth Gear
Generally the same principle applies to everything - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 9:24 AM Subject: [Audyssey] Sryth Gear I have a question about comparing gear in sryth and I couldn't seem to find it on the Sryth wiki. This is the question: when comparing armors, say, is a metal helmet in poor condition better than a leather helm in common or good condition? I do think I read that it's better to have a good dagger than a shoddy longsword, but I can't tell if the same principle applies to armor. Thanks! --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
Hello, We've already made the decision to move away from written manuals. Future titles will include tutorials and other guides within the game itself, in much the same way that modern video games do. On Nov 11, 2008, at 4:24 AM, dark wrote: I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Apple computers.
Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Excellent points. I agree completely. The old game was definitely a bit too easy, putting it mlightly. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:41 AM Subject: Re: [Audyssey] MOTA Clasic vs New Levels the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye On 12 Nov 2008, at 07:11, ian mcnamara wrote: i loke the sound of all new levels. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:24 AM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dragon Swords
The address is dragonswordsmud.com and the port is 1234 the web address is www.dragonswordsmud.com I believe. It says also if you type help sounds or help installsound on the mud itself. Please let me know what you find out. The web address is where you get the sounds from. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milos Przic Sent: Wednesday, November 12, 2008 3:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords Hi, What is the address and the port of the mud? And, where can I download the sounds from? Best regards, Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 8:15 AM Subject: Re: [Audyssey] Dragon Swords Hey Michael, I am going to take a look at it as soon as I can. I am on my way to sleep tonight but I will take a look soon and let you know . Kellie and my lovable Lady J. canine Welfare Technician/resident adviser Guide Dogs for the Blind, Oregon campus. www.guidedogs.com - Original Message - From: MICHAEL MASLO [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:20 PM Subject: [Audyssey] Dragon Swords Hi List: Was wondering if anyone out there had tried dragon swords mud with VIP or mush client and got the sounds from the mud to work? I have tried vip and mushclient but did not know how to make it work. If you did try it also what did you think of the mud. I really like it a lot. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Earthmother407 Sent: Tuesday, November 11, 2008 10:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Good luck with your job! In todays economic hard times, I'm really glad you got it! Glenna - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list,
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Tom I think I'd have to say go for putting the new elements of gameplay into mota. Granted the obstacles in Monty were good but as someone pointed out they were sort of limited. By having different traps and monsters it may give the game better replay. One question about the new boards. Will the various monsters, traps and such be fixed into each room or will there be some degree of randomness incorperated? Look forward to seeing and or helping out. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
i don't know if it can though as it is a side scroller so in a way i will probably complete it within a few hours of getting it since if the snake was 2 steps to the right last night that will be the same today lol so it is an easy genre of game to complete On 12 Nov 2008, at 14:22, matheus wrote: yea thomas, go with the new levels. i played the demo of montezumas, but yes, mode traps, more monsters will be much better. and yes, this is the question that i'llr ealy whould like to know. many games don't have much replaiability bekause noting is in randon, each element is awreade defined, and it didn't changes, so sometimes is know exactly what will come, etc. so if the monsters, can come in different locations, it realy will be fun and much more replaiable. -Mensagem original- De: Ron Schamerhorn [EMAIL PROTECTED] Para: Gamers Discussion list gamers@audyssey.org Data: Quarta, 12 de Novembro de 2008 08:18 Assunto: Re: [Audyssey] MOTA Clasic vs New Levels Hi Tom I think I'd have to say go for putting the new elements of gameplay into mota. Granted the obstacles in Monty were good but as someone pointed out they were sort of limited. By having different traps and monsters it may give the game better replay. One question about the new boards. Will the various monsters, traps and such be fixed into each room or will there be some degree of randomness incorperated? Look forward to seeing and or helping out. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- Internal Virus Database is out-of-date. Checked by AVG. Version: 7.5.524 / Virus Database: 270.4.6/1540 - Release Date: 8/7/2008 06:33 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] a small update
Congratulations on finding a job Liam. I wish you all the best with it and hope this economic rough ride won't snatch it away from you. My brief five-month fulltime job was a casualty of the dot com crash. Not fun to have a livelihood stolen from under you. You've put in some great work on games for us and I have no doubt your new employer will recognise how willing and ready you are to take on work. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:31 AM Subject: Re: [Audyssey] a small update Well. If nothing else. I also have weekends to work on stuff. The job is a blessing and a curse, but I'm glad I've finally got work. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 11, 2008 8:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Hi Liam, Congradulations on the new job and position. Too bad that also cuts into L-Works though. I was hoping to see those new updates you are talking about. Grin. Liam Erven wrote: So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] a small update
Com gratulations and good luck Liam! Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] a small update
Well. If nothing else. I also have weekends to work on stuff. The job is a blessing and a curse, but I'm glad I've finally got work. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 11, 2008 8:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Hi Liam, Congradulations on the new job and position. Too bad that also cuts into L-Works though. I was hoping to see those new updates you are talking about. Grin. Liam Erven wrote: So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
no i wasn't saying no one was arguing at present, all i was saying is last time you proposed a change everyone jumped down your throat On 12 Nov 2008, at 18:34, Thomas Ward wrote: Hi Will, Cool your jets. No one is bitching at anybody at the moment. It was a simple request from a few interested gamers to see if the original levels could be added to the game. As you can see just about everyone is interested in obtaining new levels. So there is little to no chance we will be employing the classic levels. As for your other points I for one agree with them. The old levels were too easy. and too repetitive. However, that is to be expected somewhat with side-scrollers since a 2D classic format doesn't give a developer room to do as much randomization as I could with a FPS game. As a result it will still have an arcade feel to it. Will Lomas wrote: the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
well smile how about you put out a trailer showing some of those traps so we can hear you get killed :) looking forward to it On 12 Nov 2008, at 18:34, Thomas Ward wrote: Hi Will, Cool your jets. No one is bitching at anybody at the moment. It was a simple request from a few interested gamers to see if the original levels could be added to the game. As you can see just about everyone is interested in obtaining new levels. So there is little to no chance we will be employing the classic levels. As for your other points I for one agree with them. The old levels were too easy. and too repetitive. However, that is to be expected somewhat with side-scrollers since a 2D classic format doesn't give a developer room to do as much randomization as I could with a FPS game. As a result it will still have an arcade feel to it. Will Lomas wrote: the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
I'll dive into it, and let ya know. -- From: Will Lomas [EMAIL PROTECTED] Sent: Wednesday, November 12, 2008 11:43 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Apple computers. are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi tom. for the record I never said I wanted the classic levels instead of the neew ones, i was, and indeed am, interested in having the classic levels as well as the new ones, if not as a levelpack for Mota, perhaps as a separate freeby of the ones you've done thus far, - purely because with all their faults their stil good. Getting back on track though, I'm afraid I totally disagree with you about the depth in gameplay and randomization possible in side scrollers. Take a game like super metroid for the snes. Not only is the game incredibly large, with over 200 separate hidden items, and 50 enemy types, but also it's possible to go through the game using many different routes and techniques. more modern examples include the Mega man Zero series, the first game of which featured full rpg like story, weapon levels, and 70 items in 10 ability types which did things like enhance defence or attack. the castlevania series, particularly in it's modern examples takes this even further. on the randomization front, not only is there random placement of items to be picked up from enemies (again, as in Mega man zero), but also there is the possibility some games have used of randomly generated stages. one of the earliest examples of this was mega man X 6 on the playstation, but there now are begining to be others. there has been a major focus on 3D gaming sinse the launch of the playstation, but some great examples prove just what can be done with 2d, - and now it can be done in audio which is why i'm so excited about Mota. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
The original Aemon games were apparently text adventures, so yes, accessibility is deffinately possible, though as I said I'm not sure about the hole emulator situation, it's stil in my things to investigate pile. Beware the grue! Dark. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 6:43 PM Subject: Re: [Audyssey] Apple computers. are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Well I know they were back in the day because I played them on the Apple 2GS. But you're definitely right about the emulators, since those can be a pain. That and they aren't legal.Well the emulator itself is but any games you might play with it wouldn't be. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:43 AM Subject: Re: [Audyssey] Apple computers. are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
but did you know where i can get the emulator to play this game? thanks -Mensagem original- De: Bryan Peterson [EMAIL PROTECTED] Para: Gamers Discussion list gamers@audyssey.org Data: Quarta, 12 de Novembro de 2008 11:49 Assunto: Re: [Audyssey] Apple computers. Well I know they were back in the day because I played them on the Apple 2GS. But you're definitely right about the emulators, since those can be a pain. That and they aren't legal.Well the emulator itself is but any games you might play with it wouldn't be. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:43 AM Subject: Re: [Audyssey] Apple computers. are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hello Thomas. I personally would like to have new levels for the game. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
hmm that should be good. A load of modern games are like that, I still like the old text manual but to be honest I like doodling myself, I don't care to read a manual if I can get an interactive one with fx and such. Especially if it is themed with the game. At 04:28 a.m. 13/11/2008, you wrote: Hello, We've already made the decision to move away from written manuals. Future titles will include tutorials and other guides within the game itself, in much the same way that modern video games do. On Nov 11, 2008, at 4:24 AM, dark wrote: I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Ron, That's a very good question. Unfortunately, do to the way side-scrollers are designed randomly placing items and monsters is a very very difficult process. I can't really do it without doing a lot of work placing each item and creature in rooms randomly. Here is a very simple example of the problem involved with the kind of random placement people are asking about. In a game like Shades of Doom if I want to randomly place an ammo pack, sword, or monster in a room all I have to do is randomly generate an x and y value, make sure there is no doors or walls in the way, and drop it on the world map. Because you have full movement and the world is flat you don't have a problem walking over and picking up that item or targeting that monster. You also don't necessarily have to worry about items and creatures winding up plastered to the ceiling either. Side-scrollers are different in that the x axis moves left and right and the y axis is up and down. As a result if you tried to generate an x and y value items and monsters would wind up floating in mid air or end up plastered to the ceiling or some place you can't get to. As a result the only way to randomly place a monster or item in a side-scroller like MOTA is to write a function that gets the current level, randomly generates a room, and places the item based on those two factors. Here is an example of what I mean. // Randomly place some gold coins. int room = calculate.GetRandomNumber(1, 25); // Place coins on level 1. if (isCurrentLevel == 1) { if (room == 1) { gold.SetAmount(10); gold.SetArea(1); gold.SetLocation(10, 0, 1); gold.SetName(gold coins); gold.SetPoints(1000*isExperienceLevel); } if (room == 2) { gold.SetAmount(10); gold.SetArea(2); gold.SetLocation(45, 0, 1); gold.SetName(gold coins); gold.SetPoints(1000*isExperienceLevel); } } As you can see if I have to do that sort of thing for 25 rooms for every singl level I am going to have several hundred lines of code generated to just randomly place one single item on the map. That's unrealistic, and the reason why I am not going to randomly place items in the game. It is just to difficult to do if I want to get this game out by the spring. In Genesis 3D the full engine items can be randomly placed because all I need to do is randomly generat an x and z coordinate and supply a manual y coordinate to place something in the game world. In side-scrollers like MOTA it can't be done that way just because of the way the levels are laid out. Cheers. Ron Schamerhorn wrote: Hi Tom I think I'd have to say go for putting the new elements of gameplay into mota. Granted the obstacles in Monty were good but as someone pointed out they were sort of limited. By having different traps and monsters it may give the game better replay. One question about the new boards. Will the various monsters, traps and such be fixed into each room or will there be some degree of randomness incorperated? Look forward to seeing and or helping out. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] a small update
Congratulations though Liam on your new job Will miss seeing you in Legend, but is great you have this new job! It is just too bad when real life gets in the way eh? *lol* Congrats again. Kirstan. [EMAIL PROTECTED] - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Wednesday, November 12, 2008 1:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.9.0/1779 - Release Date: 10/11/2008 7:53 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Tom Now indeed I can totally see the trouble and amount of work that attempting that would generate. It's now understandable how much more there is doing that with a side scroller game. Thanks for the explanation. Take care Ron - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 2:21 PM Subject: Re: [Audyssey] MOTA Clasic vs New Levels Hi Ron, That's a very good question. Unfortunately, do to the way side-scrollers are designed randomly placing items and monsters is a very very difficult process. I can't really do it without doing a lot of work placing each item and creature in rooms randomly. Here is a very simple example of the problem involved with the kind of random placement people are asking about. In a game like Shades of Doom if I want to randomly place an ammo pack, sword, or monster in a room all I have to do is randomly generate an x and y value, make sure there is no doors or walls in the way, and drop it on the world map. Because you have full movement and the world is flat you don't have a problem walking over and picking up that item or targeting that monster. You also don't necessarily have to worry about items and creatures winding up plastered to the ceiling either. Side-scrollers are different in that the x axis moves left and right and the y axis is up and down. As a result if you tried to generate an x and y value items and monsters would wind up floating in mid air or end up plastered to the ceiling or some place you can't get to. As a result the only way to randomly place a monster or item in a side-scroller like MOTA is to write a function that gets the current level, randomly generates a room, and places the item based on those two factors. Here is an example of what I mean. // Randomly place some gold coins. int room = calculate.GetRandomNumber(1, 25); // Place coins on level 1. if (isCurrentLevel == 1) { if (room == 1) { gold.SetAmount(10); gold.SetArea(1); gold.SetLocation(10, 0, 1); gold.SetName(gold coins); gold.SetPoints(1000*isExperienceLevel); } if (room == 2) { gold.SetAmount(10); gold.SetArea(2); gold.SetLocation(45, 0, 1); gold.SetName(gold coins); gold.SetPoints(1000*isExperienceLevel); } } As you can see if I have to do that sort of thing for 25 rooms for every singl level I am going to have several hundred lines of code generated to just randomly place one single item on the map. That's unrealistic, and the reason why I am not going to randomly place items in the game. It is just to difficult to do if I want to get this game out by the spring. In Genesis 3D the full engine items can be randomly placed because all I need to do is randomly generat an x and z coordinate and supply a manual y coordinate to place something in the game world. In side-scrollers like MOTA it can't be done that way just because of the way the levels are laid out. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Tom, I vote for all new levels but keeping the design of the old levels in mind for a possible future title when you get an easy to use level builder in your game engine. I still liked the idea of the pyramid design of the original Montezuma's Revenge in which you start out with 21 rooms across and each level is 2 rooms smaller, until you go up 11 levels and get to the big room at the top of the pyramid that holds the boss. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dragon Swords
I can't connect. I am using vip mud, so what to do? Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: michael maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 12, 2008 6:48 PM Subject: Re: [Audyssey] Dragon Swords The address is dragonswordsmud.com and the port is 1234 the web address is www.dragonswordsmud.com I believe. It says also if you type help sounds or help installsound on the mud itself. Please let me know what you find out. The web address is where you get the sounds from. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milos Przic Sent: Wednesday, November 12, 2008 3:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords Hi, What is the address and the port of the mud? And, where can I download the sounds from? Best regards, Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 8:15 AM Subject: Re: [Audyssey] Dragon Swords Hey Michael, I am going to take a look at it as soon as I can. I am on my way to sleep tonight but I will take a look soon and let you know . Kellie and my lovable Lady J. canine Welfare Technician/resident adviser Guide Dogs for the Blind, Oregon campus. www.guidedogs.com - Original Message - From: MICHAEL MASLO [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:20 PM Subject: [Audyssey] Dragon Swords Hi List: Was wondering if anyone out there had tried dragon swords mud with VIP or mush client and got the sounds from the mud to work? I have tried vip and mushclient but did not know how to make it work. If you did try it also what did you think of the mud. I really like it a lot. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Earthmother407 Sent: Tuesday, November 11, 2008 10:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Good luck with your job! In todays economic hard times, I'm really glad you got it! Glenna - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at
Re: [Audyssey] Super Egg Hunt
I certainly want to finish it. It just means I won't have as much time to spend on it. As soon as streemway is released, I will release the new version. It just means it'll happen on a Saturday or Sunday. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hayri Tulumcu Sent: Wednesday, November 12, 2008 4:25 AM To: Gamers@audyssey.org Subject: [Audyssey] Super Egg Hunt Hello Liam. Does this mean that you do not want to make super egg hunt finished? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
My vote? New levels. If people really want the old levels in for some reason, I'd go with the expansion pack thing. But if you're only planning to release one set of levels, definitely brand new levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
Sounds good! -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Tuesday, November 11, 2008 12:24 PM Subject: [Audyssey] Another Draconis thought I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] a small update
We'll keep supportin' ya, too. Good luck at the new full-time, (well, actually more than that because of preparation, transportation, and the like), job! I'm glad you got it. --- Pretty is as pretty does. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
I'd be in favor of both, one being a sequel. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:24 PM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
In that case, go with the new stuff. I'll be pleased with either way. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:30 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
hi dark and others interested in this game. i just downloaded all the stuff that there are in a cd on the site, that's about 175 mb, and with all emulators. probably,you can find only something usefull in the ms dos version, but that's not very fast, and i realy can't run it. so, don't download if you don't are going to spend hours trying to use it. but anyway, thanks for the info dark. -Mensagem original- De: dark [EMAIL PROTECTED] Para: Gamers Discussion list gamers@audyssey.org Data: Terça, 11 de Novembro de 2008 18:32 Assunto: Re: [Audyssey] Apple computers. No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Will, That's correct. Though, there are going to be some additional challenges that will make MOTA more difficult than Montezuma's Revenge was. Here is a quick example. In Montezuma's Revenge if you needed a key all you had to do was walk along, find the key, and jump up to grab it. That was just too easy in my opinion. I also think that sort of defeated the purpose of a key in the first place. If it is right there, easy to locate, then why not just leave all the doors unlocked. In MOTA in order to obtain gold, silver, and bronze keys you have to kill certain monsters to get them. So if there is a statue in room 1 you can't exactly walk over there and open it. You have to find the monster carring that particular key, kill it, come back, and then unlock the statue to get the treasure hidden behind it. As I am already giving too many secrets away I think I will shut up about it. However, i did want to make the point that I am working on adding new elements and challenges that Montezuma's Revenge never had. Will Lomas wrote: i don't know if it can though as it is a side scroller so in a way i will probably complete it within a few hours of getting it since if the snake was 2 steps to the right last night that will be the same today lol so it is an easy genre of game to complete --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
Sounds like the ledges level to me. It's right after you climb the vines? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:40 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Hi Chris, Last time i checked there was no cliffs in the Wild West level. Are you sure you are playing on the Wild West level? Chris Hallsworth wrote: Is this a known bug then? I keep falling off the cliff in that level. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
Yep. One of these days I ought to try going through it without using the Draconis guide. Then maybe I can grab the coins. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 4:35 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Sounds like the ledges level to me. It's right after you climb the vines? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:40 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Hi Chris, Last time i checked there was no cliffs in the Wild West level. Are you sure you are playing on the Wild West level? Chris Hallsworth wrote: Is this a known bug then? I keep falling off the cliff in that level. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
Ok what's that windy sound I hear when walking? This is on either the ledges or wild west levels. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:35 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Sounds like the ledges level to me. It's right after you climb the vines? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:40 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Hi Chris, Last time i checked there was no cliffs in the Wild West level. Are you sure you are playing on the Wild West level? Chris Hallsworth wrote: Is this a known bug then? I keep falling off the cliff in that level. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
That would be wind. - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 2:53 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Ok what's that windy sound I hear when walking? This is on either the ledges or wild west levels. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:35 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Sounds like the ledges level to me. It's right after you climb the vines? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:40 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Hi Chris, Last time i checked there was no cliffs in the Wild West level. Are you sure you are playing on the Wild West level? Chris Hallsworth wrote: Is this a known bug then? I keep falling off the cliff in that level. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
Well I'm assuming it's Ledges since WIld West seems to be missing. That would be wind that you're hearing. - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 2:53 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Ok what's that windy sound I hear when walking? This is on either the ledges or wild west levels. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:35 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Sounds like the ledges level to me. It's right after you climb the vines? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:40 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Hi Chris, Last time i checked there was no cliffs in the Wild West level. Are you sure you are playing on the Wild West level? Chris Hallsworth wrote: Is this a known bug then? I keep falling off the cliff in that level. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Super Egg Hunt
Hello Liam. Does this mean that you do not want to make super egg hunt finished? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Will, Cool your jets. No one is bitching at anybody at the moment. It was a simple request from a few interested gamers to see if the original levels could be added to the game. As you can see just about everyone is interested in obtaining new levels. So there is little to no chance we will be employing the classic levels. As for your other points I for one agree with them. The old levels were too easy. and too repetitive. However, that is to be expected somewhat with side-scrollers since a 2D classic format doesn't give a developer room to do as much randomization as I could with a FPS game. As a result it will still have an arcade feel to it. Will Lomas wrote: the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Another Draconis thought
I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hello tom and others, I'm really looking forward to MOTA. I think it would be nice to see all new levels in the game. I think that would allow as much creativity as you like in the game. Hope all is well, Katie P.s. I loved your previous game montizuma's revenge, so I think MOTA will be great. Date: Tue, 11 Nov 2008 20:24:01 -0500 From: [EMAIL PROTECTED] To: gamers@audyssey.org Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Yes, new levels. God's Blessings, Danie I AM: http://momof3bbp.livejournal.com - Original Message - From: Katie Madison [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 4:09 PM Subject: Re: [Audyssey] MOTA Clasic vs New Levels Hello tom and others, I'm really looking forward to MOTA. I think it would be nice to see all new levels in the game. I think that would allow as much creativity as you like in the game. Hope all is well, Katie P.s. I loved your previous game montizuma's revenge, so I think MOTA will be great. Date: Tue, 11 Nov 2008 20:24:01 -0500 From: [EMAIL PROTECTED] To: gamers@audyssey.org Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] _ See how Windows® connects the people, information, and fun that are part of your life http://clk.atdmt.com/MRT/go/119463819/direct/01/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
Oh right! I'll go and check it out again. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 9:57 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Well I'm assuming it's Ledges since WIld West seems to be missing. That would be wind that you're hearing. - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 2:53 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Ok what's that windy sound I hear when walking? This is on either the ledges or wild west levels. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:35 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Sounds like the ledges level to me. It's right after you climb the vines? --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:40 PM Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail. Hi Chris, Last time i checked there was no cliffs in the Wild West level. Are you sure you are playing on the Wild West level? Chris Hallsworth wrote: Is this a known bug then? I keep falling off the cliff in that level. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Wow. All that stuff when an opinion is asked for? There's no need to jump on gamers that haven't moaned or whined during this thread, is there? Thanks. --- Pretty is as pretty does. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 12:41 AM Subject: Re: [Audyssey] MOTA Clasic vs New Levels the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye On 12 Nov 2008, at 07:11, ian mcnamara wrote: i loke the sound of all new levels. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:24 AM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
That's why a manual in HTML format is so cool. You can easily and quickly get to what you want to look for. Review it before playing. It only takes a minute of so. --- Pretty is as pretty does. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:24 AM Subject: [Audyssey] Another Draconis thought I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
If he gets killed, who'll produce the game? (grin) --- Pretty is as pretty does. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 10:42 AM Subject: Re: [Audyssey] MOTA Clasic vs New Levels well smile how about you put out a trailer showing some of those traps so we can hear you get killed :) looking forward to it On 12 Nov 2008, at 18:34, Thomas Ward wrote: Hi Will, Cool your jets. No one is bitching at anybody at the moment. It was a simple request from a few interested gamers to see if the original levels could be added to the game. As you can see just about everyone is interested in obtaining new levels. So there is little to no chance we will be employing the classic levels. As for your other points I for one agree with them. The old levels were too easy. and too repetitive. However, that is to be expected somewhat with side-scrollers since a 2D classic format doesn't give a developer room to do as much randomization as I could with a FPS game. As a result it will still have an arcade feel to it. Will Lomas wrote: the old levels are too easy in my opinion so new levels will be cool. and, remember to those who wanted the original game, it is still 2d, it is still a side scroller and it still contains original elements of the classic game for the sighted back in the eighties. Surely now thomas has had so many problems we should have the game he wants to make us not all bitch and moan about what we want, if we want it so bad, program it ourselves. I think we should cut thomas some slack here guys before the bitchiness starts up from those who want it their way and forget what everyone else wants Remember we are still getting an arcade game so yes, we are getting what we paid for it is not ideal as I would ahve liked the 3d game but that's bye the bye --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] top speed 2
down arrow to slow down. - Original Message - From: [EMAIL PROTECTED] To: Gamers List Gamers@audyssey.org Sent: Tuesday, November 11, 2008 10:47 PM Subject: [Audyssey] top speed 2 Hi folks, how do i control the car in top speed 2 using a standard keyboard? lindsay cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dragon Swords
Hi. I like the mud except for that It, I believe, is based on diku. I hate the diku combat system. You waitfor about 3 seconds, then you get a load of hits, then wait another 3 seconds, and a load of hits. never heard anyone else complain so guess i'm just difficult. Wouldn't be the first time my oppinion about something contradicted everyone elses today. Other than that, it's a pretty good mud, especially if you like pvp, which I don't, not enforced pvp anyway. Note it's similar to temperal rift and wolfpaw, the real wolfpaw mud, or is there such a thing. I know there's something on the wolfpaw domain that looks like tr and dragon sword. - Original Message - From: MICHAEL MASLO [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 11, 2008 11:20 PM Subject: [Audyssey] Dragon Swords Hi List: Was wondering if anyone out there had tried dragon swords mud with VIP or mush client and got the sounds from the mud to work? I have tried vip and mushclient but did not know how to make it work. If you did try it also what did you think of the mud. I really like it a lot. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Earthmother407 Sent: Tuesday, November 11, 2008 10:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Good luck with your job! In todays economic hard times, I'm really glad you got it! Glenna - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi. I'm not a pre-orderer, but i'm in favor of all new levels. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:24 PM Subject: [Audyssey] MOTA Clasic vs New Levels Hi everyone, Since the recent USA Games news letter has brought the subject up of classic verses the new game levels I thought I would open this topic up to the entire community for discussion. Since this game has nearly 200 pre-orders awaiting to be filled your input on this matter is very important to me. As some of you correctly guessed I had initially planned on redesigning all of the levels from scratch. To give the game a complete new look and feel. However, the new levels aren't set in stone so to speak. I am willing to do some compromising on this matter. Some of you who are interested in the project would like to see the classic Montezuma's Revenge levels return to the game. I can certainly do that, but I might have to make a few miner modifications to them to include some of the new features I have added to the game such as locked statues, new traps, etc. So the first question is, how many of you are interested in seeing the classic Montezuma's Revenge levels return to MOTA? On the other hand the new levels I have been drafting are specifically tailored for MOTA and it's unique style of game play. If we decide to go with all new levels that gives me a lot of room to be more creative and give the game a fresh look and feel so to speak. So the second question is, how many of you are in favor of all new levels? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Dragon Swords
It must be down. I have been trying all day and I am having same trouble -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milos Przic Sent: Wednesday, November 12, 2008 1:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords I can't connect. I am using vip mud, so what to do? Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: michael maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 12, 2008 6:48 PM Subject: Re: [Audyssey] Dragon Swords The address is dragonswordsmud.com and the port is 1234 the web address is www.dragonswordsmud.com I believe. It says also if you type help sounds or help installsound on the mud itself. Please let me know what you find out. The web address is where you get the sounds from. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milos Przic Sent: Wednesday, November 12, 2008 3:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords Hi, What is the address and the port of the mud? And, where can I download the sounds from? Best regards, Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 8:15 AM Subject: Re: [Audyssey] Dragon Swords Hey Michael, I am going to take a look at it as soon as I can. I am on my way to sleep tonight but I will take a look soon and let you know . Kellie and my lovable Lady J. canine Welfare Technician/resident adviser Guide Dogs for the Blind, Oregon campus. www.guidedogs.com - Original Message - From: MICHAEL MASLO [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:20 PM Subject: [Audyssey] Dragon Swords Hi List: Was wondering if anyone out there had tried dragon swords mud with VIP or mush client and got the sounds from the mud to work? I have tried vip and mushclient but did not know how to make it work. If you did try it also what did you think of the mud. I really like it a lot. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Earthmother407 Sent: Tuesday, November 11, 2008 10:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Good luck with your job! In todays economic hard times, I'm really glad you got it! Glenna - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
Re: [Audyssey] Dragon Swords
I just connected to dragonswordsmud.com, port 1234 successfully. Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer Entertainment Games' Website. Contact info: Skype: Add me to your skype contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. MSN: Add me to msn. - Original Message - From: michael maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:11 PM Subject: Re: [Audyssey] Dragon Swords It must be down. I have been trying all day and I am having same trouble -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milos Przic Sent: Wednesday, November 12, 2008 1:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords I can't connect. I am using vip mud, so what to do? Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: michael maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 12, 2008 6:48 PM Subject: Re: [Audyssey] Dragon Swords The address is dragonswordsmud.com and the port is 1234 the web address is www.dragonswordsmud.com I believe. It says also if you type help sounds or help installsound on the mud itself. Please let me know what you find out. The web address is where you get the sounds from. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milos Przic Sent: Wednesday, November 12, 2008 3:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Dragon Swords Hi, What is the address and the port of the mud? And, where can I download the sounds from? Best regards, Milos Przic msn: [EMAIL PROTECTED] skipe: milosh-hs - Original Message - From: Kellie and my lovable Lady J. [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 8:15 AM Subject: Re: [Audyssey] Dragon Swords Hey Michael, I am going to take a look at it as soon as I can. I am on my way to sleep tonight but I will take a look soon and let you know . Kellie and my lovable Lady J. canine Welfare Technician/resident adviser Guide Dogs for the Blind, Oregon campus. www.guidedogs.com - Original Message - From: MICHAEL MASLO [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, November 11, 2008 8:20 PM Subject: [Audyssey] Dragon Swords Hi List: Was wondering if anyone out there had tried dragon swords mud with VIP or mush client and got the sounds from the mud to work? I have tried vip and mushclient but did not know how to make it work. If you did try it also what did you think of the mud. I really like it a lot. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Earthmother407 Sent: Tuesday, November 11, 2008 10:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Good luck with your job! In todays economic hard times, I'm really glad you got it! Glenna - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 7:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] a small update
Yes. But real life gives you money. And I like money. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kirstan Mooney Sent: Wednesday, November 12, 2008 1:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] a small update Congratulations though Liam on your new job Will miss seeing you in Legend, but is great you have this new job! It is just too bad when real life gets in the way eh? *lol* Congrats again. Kirstan. [EMAIL PROTECTED] - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org; 'talk about anything' [EMAIL PROTECTED] Sent: Wednesday, November 12, 2008 1:55 PM Subject: [Audyssey] a small update So I have some good news and bad news. Good news. Liam got a full time job writing scripts for a company. The bad news. This leaves me with virtually no time for writing computer games. My day looks like this. wake up at 5. eat breakfast, and then make myself look presentable. Get in some sort of vehicle at 7 to go to the train. get onthe trian at 7:45. Get to the city my office is in at like 8:30. walk to the office. in any kind of weather condition. And btw. it snows here a lot. then from 9 till 4:30 I am a slave to the corperate world. I get on the train at 5, get home at 5:45. I check email, then collapse. I'm not exactly sure what the future will look like for LWorks. It is possible the company may only need me part time, but.. For right now. I'm going in on a daily basis. I will do the best I can to update existing games, and do what I need to do. But it's goign to be rough on me. I certainly will not close up shop. it's not fair to the people who have supported me all these years, but I want to let everyone know what's going on. It's only fair to keep people informed. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.9.0/1779 - Release Date: 10/11/2008 7:53 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Aren't legal? Are you sure about that? Check out A2Central.com, they have lots there, and encourage use of them. HTH. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 10:49 AM Subject: Re: [Audyssey] Apple computers. Well I know they were back in the day because I played them on the Apple 2GS. But you're definitely right about the emulators, since those can be a pain. That and they aren't legal.Well the emulator itself is but any games you might play with it wouldn't be. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:43 AM Subject: Re: [Audyssey] Apple computers. are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfWXp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Hi Louis, I remember you mentioning at one point that you had copies of many of the old talking adventures, including Stoneville Manor and Kidnapped. I don't suppose you know how I could get my hands on those? I never did finish kidnapped, and I'd sure like to. Thanks, Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Louis Bryant Sent: Wednesday, November 12, 2008 7:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Apple computers. Aren't legal? Are you sure about that? Check out A2Central.com, they have lots there, and encourage use of them. HTH. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 10:49 AM Subject: Re: [Audyssey] Apple computers. Well I know they were back in the day because I played them on the Apple 2GS. But you're definitely right about the emulators, since those can be a pain. That and they aren't legal.Well the emulator itself is but any games you might play with it wouldn't be. - Original Message - From: Will Lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 11:43 AM Subject: Re: [Audyssey] Apple computers. are these games accessible to us having no sight? On 11 Nov 2008, at 18:32, dark wrote: No need to buy the disks, everything is available at http://www.eamonag.org/index.html I've not investigated running them though myself sinse it would involve emulators. Beware the Grue! Dark. - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, November 12, 2008 5:43 PM Subject: [Audyssey] Apple computers. Hi all, This may be a little off topic, so I do appoligize. I was wondering if anyone had an old Apple 2 E computer with the Eamon discs for it? I'd be willing to buy it if you're up for selling it. Email me off list. Thanks, Ryan C. _ Love Graphic Design? Find a school near you. Click Now. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigksgVzDvsgCA2CcrxpCgyUEfW Xp9UdemaY0YfVBVEfE2356/?count=1234567890 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG - http://www.avg.com Version: 8.0.175 / Virus Database: 270.9.2/1782 - Release Date: 11/11/2008 7:32 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at
Re: [Audyssey] Another Draconis thought
for reading the manual initially i agree, but in esp pinball extreme where the gameplay, and largely the keys, actually can change from table to table I find it to be a pest if i just want to quickly bang on the game for five minutes after a long stretch of absense. i love reading manuals before I start playing a new game, but to read manuals again and again just because I haven't played a certain game for a while feels rather redundent to me. that's one thing i really like in Jim's games, and the gma engine, there are ways of very quickly reviewing keys and basic gameplay instructions from within the game. Beware the Grue! Dark. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 12:38 AM Subject: Re: [Audyssey] Another Draconis thought That's why a manual in HTML format is so cool. You can easily and quickly get to what you want to look for. Review it before playing. It only takes a minute of so. --- Pretty is as pretty does. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:24 AM Subject: [Audyssey] Another Draconis thought I was just playing some pinball and another thought occurred to me. It'd be great if there was a way to read each table's description in Esp pinball Xtreme and the party pack (and hopefully future party packs), without having to close the program and open an html guide. perhaps each table could have a read table description option in it's menue, which would read the appropriate section from the manual using Sapi. that would save casual pinball players like myself, - and especially ones with head's like empty buckets (even more like myself!), a lot of unnecessary opening and closing of programs. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
Sometimes if you quickly want to look something up in the manual it takes too long listening through the whole audio tutorial. I have no other issues with the audio tutorial. Please just include a text version too. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:18 PM Subject: Re: [Audyssey] Another Draconis thought hmm that should be good. A load of modern games are like that, I still like the old text manual but to be honest I like doodling myself, I don't care to read a manual if I can get an interactive one with fx and such. Especially if it is themed with the game. At 04:28 a.m. 13/11/2008, you wrote: Hello, We've already made the decision to move away from written manuals. Future titles will include tutorials and other guides within the game itself, in much the same way that modern video games do. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
We have this all worked out. You'll see. :) On Nov 12, 2008, at 5:38 PM, Willem wrote: Sometimes if you quickly want to look something up in the manual it takes too long listening through the whole audio tutorial. I have no other issues with the audio tutorial. Please just include a text version too. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
-- For the eamon games, I believe there're ports available in Tads or zcode versions; you might search them out at www.ifarchive.org. As for some of the others, one I used to love and would love to be able to mess with again is Great Escape. It was kind of simple compared to what's out there now, but I'd love to mess with it for the heck of it. Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
Ok, I trust you. - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:48 PM Subject: Re: [Audyssey] Another Draconis thought We have this all worked out. You'll see. :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Dragonmaze sounds cool! While I know Luis from Braillesoft is mostly working on pacmate software at the moment, i for one would certainly appreciate windows ports of some of these games, I certainly enjoyed the great escape. Beware the Grue! Dark. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 2:09 AM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Draconis thought
Mistake! Error! Blunder! Catastrophe! Kidding! --- Pretty is as pretty does. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 6:20 PM Subject: Re: [Audyssey] Another Draconis thought Ok, I trust you. - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:48 PM Subject: Re: [Audyssey] Another Draconis thought We have this all worked out. You'll see. :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Ah yes, I remember Dragon Maze. Ate up a good many hours of free time during my Elementary School years, that one did. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 7:32 PM Subject: Re: [Audyssey] Apple computers. Dragonmaze sounds cool! While I know Luis from Braillesoft is mostly working on pacmate software at the moment, i for one would certainly appreciate windows ports of some of these games, I certainly enjoyed the great escape. Beware the Grue! Dark. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 2:09 AM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Yep, that's the one. I actually managed to finish it quite early on, though i think that was mostly luck. Braille soft have the windows port if you want to give it a try. beware the Grue! Dark. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 2:46 AM Subject: Re: [Audyssey] Apple computers. That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
I would but the laptop's behaving rather unpredictably lately. And it's going to be a while before I'm able to pay to have it looked at...quite a long while robably, since I don't seem to be having the same luck as Liam with regard to the job search. Stupid US economy. All I can say is it's lucky I han't planned to purchase any audio games in the near future. Now if I can't renew my Sryth subscription next year, that'll be quite another matter. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 7:56 PM Subject: Re: [Audyssey] Apple computers. Yep, that's the one. I actually managed to finish it quite early on, though i think that was mostly luck. Braille soft have the windows port if you want to give it a try. beware the Grue! Dark. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 2:46 AM Subject: Re: [Audyssey] Apple computers. That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Ron, Now, that I think of it there might be another way to add some randomness to the game without going through lots of trouble to do it. The Genesis engine does allow enemies to carry special items on their person. This could be a key, potion, scroll, whatever. Anyway, in short what I could do is randomize what items the enemies are carrying. After you kill them they will of course drop whatever it is they are carrying. Well, if I randomly select that item from a list of possible items you will never know if it is the gold key you need, a healing potion, a scroll, bonus points, extra life, etc. In other wordswhatever is dropped will be different from game to game. I don't know why I didn't think of this earlyer. Sheesh, it is a pretty darn good idea. Ron Schamerhorn wrote: Hi Tom Now indeed I can totally see the trouble and amount of work that attempting that would generate. It's now understandable how much more there is doing that with a side scroller game. Thanks for the explanation. Take care Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
Hi Will, Well, at this point MOTA still has quite a number of things that still needs to be completed or fixed so I can't really put out a trailer at this time. Otherwise I would do so. Besides, not all of the traps and goodies will appear on level 1. Level 1 is more or less just an easy level to get people use to play the game. Just a couple of dart traps, some fire pits, and of course several monsters. Other traps and challenges will be introduced as you get further and further into the game. Will Lomas wrote: well smile how about you put out a trailer showing some of those traps so we can hear you get killed :) looking forward to it --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
brian email me off list but I may be able to help, or at least offer some suggestions. Pitty you were not local, you would have to pay, but it wouldn't cost to much, I don't necessarily need cash if you don't have it, would be nice though, usually its chocolate, or mp3s, this includes anything I find on the system that is music. Just email me off list and I'll see what I can do it may be quite simple if not well. At 04:06 p.m. 13/11/2008, you wrote: I would but the laptop's behaving rather unpredictably lately. And it's going to be a while before I'm able to pay to have it looked at...quite a long while robably, since I don't seem to be having the same luck as Liam with regard to the job search. Stupid US economy. All I can say is it's lucky I han't planned to purchase any audio games in the near future. Now if I can't renew my Sryth subscription next year, that'll be quite another matter. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 7:56 PM Subject: Re: [Audyssey] Apple computers. Yep, that's the one. I actually managed to finish it quite early on, though i think that was mostly luck. Braille soft have the windows port if you want to give it a try. beware the Grue! Dark. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 2:46 AM Subject: Re: [Audyssey] Apple computers. That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] random appearance of monsters
Hi Thomas. I think you are not viewing the whole problem of randomising the appearance of monsters. If a player enters a room, he would be standing on the floor, right. Or if he would jump and land he would then be on the floor. So you would have the Y coordinate automaticly and wouldn't have to randomly find it. Also if the door is opened, a check could be made if there would be a monster on the other side of the door and if so, what kind. And if the player walks past certain points, triggers could be set off to spawn some random monsters. That is just my humble opinion. Willem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
It may not be totally realistic, but for orneriness, could a monster carry a monster that carries a very valuable item? You would have to defeat two monsters to get it, but the fight might be worth it and fun. With randomness as you're thinking of, maybe the second monster could be the only surprise at times, while there could be a very good reward at other times. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:08 PM Subject: Re: [Audyssey] MOTA Clasic vs New Levels Hi Ron, Now, that I think of it there might be another way to add some randomness to the game without going through lots of trouble to do it. The Genesis engine does allow enemies to carry special items on their person. This could be a key, potion, scroll, whatever. Anyway, in short what I could do is randomize what items the enemies are carrying. After you kill them they will of course drop whatever it is they are carrying. Well, if I randomly select that item from a list of possible items you will never know if it is the gold key you need, a healing potion, a scroll, bonus points, extra life, etc. In other wordswhatever is dropped will be different from game to game. I don't know why I didn't think of this earlyer. Sheesh, it is a pretty darn good idea. Ron Schamerhorn wrote: Hi Tom Now indeed I can totally see the trouble and amount of work that attempting that would generate. It's now understandable how much more there is doing that with a side scroller game. Thanks for the explanation. Take care Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
I'm sorry. My previous message on this topic was meant as a private message to Thomas. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] DRAGON SWORD UP
Hi everyone: Just to let those interested dragon swords is back up. Any help or attempts to get msp working with vip is greatly appreciated. The connection info is: Dragonswordsmud.com port 1234 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Wednesday, November 12, 2008 9:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] Apple computers. I would but the laptop's behaving rather unpredictably lately. And it's going to be a while before I'm able to pay to have it looked at...quite a long while robably, since I don't seem to be having the same luck as Liam with regard to the job search. Stupid US economy. All I can say is it's lucky I han't planned to purchase any audio games in the near future. Now if I can't renew my Sryth subscription next year, that'll be quite another matter. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 7:56 PM Subject: Re: [Audyssey] Apple computers. Yep, that's the one. I actually managed to finish it quite early on, though i think that was mostly luck. Braille soft have the windows port if you want to give it a try. beware the Grue! Dark. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 2:46 AM Subject: Re: [Audyssey] Apple computers. That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Yep, that's the one. I used to play it all the time when I was a kid. Both at school when I had the chance and at home. Darn thing had a typo for villain, so much of the time it said villian. -- From: Bryan Peterson [EMAIL PROTECTED] Sent: Wednesday, November 12, 2008 5:46 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Apple computers. That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
Yeah I remember that. I also remember there was a gorilla that would whack you upside the head if you tried to push past it. Then you had I think fifty moves in which to find the first-aid kit or it was lights out. - Original Message - From: Terrence van Ettinger AKA Angus MacLaren [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 9:49 PM Subject: Re: [Audyssey] Apple computers. Yep, that's the one. I used to play it all the time when I was a kid. Both at school when I had the chance and at home. Darn thing had a typo for villain, so much of the time it said villian. -- From: Bryan Peterson [EMAIL PROTECTED] Sent: Wednesday, November 12, 2008 5:46 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Apple computers. That's the one where you had to escape the maze right? I seem to remember there was a Leprechaun who would give you gold if you caught him and then a villain who would throw you to a random location and also steal your gold if he caught you. I never did complete that one. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:09 PM Subject: Re: [Audyssey] Apple computers. Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Eamon Guild Fore MS DOS!
Hello all! I now present you with the link to Eamon for the microsoft disk operating system! http://eamonag.org/pages/eamon-PC.htm And folks? I think e know the best screen reader to play the game on I'm sure. *grin* Here is a tip before diving in to the adventure: Save the file of course in an easy location, but after you have located the file, right click/open context menu, and if you have 7-zip, go to its sub-menu, and choose the option extract here. Once done, it produces a PC_Eamon folder, which I myself renamed it to eamon by pressing f2 on the pc_eamon folder. After that, move the eamon folder to your c drive, then enter the dos/command prompt, and type: cd \eamon then on the next, type eamon And there you go! And now, e just wait for Draconis for there magic touch! *salutes to Josh!* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Apple computers.
oh, and there was typing invaders, where a letter gets spoken in a higher and higher tone, and then pow pow pow!! as it reaches the top! then there was affrican food, tomato plants, maths drill and golf At 01:09 PM 13/11/2008, you wrote: Hi. There's a windows version of the great escape on braille soft. I have that version. That's the first text adventure I played on the apple computer. I'd like to find a good accessible emulator to mess with those again. I also remember lemonade stand, apples, space invadors, dragon maze, and a lot of others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
ah wow that sounds a great idea On 13 Nov 2008, at 05:28, Charles Rivard wrote: It may not be totally realistic, but for orneriness, could a monster carry a monster that carries a very valuable item? You would have to defeat two monsters to get it, but the fight might be worth it and fun. With randomness as you're thinking of, maybe the second monster could be the only surprise at times, while there could be a very good reward at other times. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 7:08 PM Subject: Re: [Audyssey] MOTA Clasic vs New Levels Hi Ron, Now, that I think of it there might be another way to add some randomness to the game without going through lots of trouble to do it. The Genesis engine does allow enemies to carry special items on their person. This could be a key, potion, scroll, whatever. Anyway, in short what I could do is randomize what items the enemies are carrying. After you kill them they will of course drop whatever it is they are carrying. Well, if I randomly select that item from a list of possible items you will never know if it is the gold key you need, a healing potion, a scroll, bonus points, extra life, etc. In other wordswhatever is dropped will be different from game to game. I don't know why I didn't think of this earlyer. Sheesh, it is a pretty darn good idea. Ron Schamerhorn wrote: Hi Tom Now indeed I can totally see the trouble and amount of work that attempting that would generate. It's now understandable how much more there is doing that with a side scroller game. Thanks for the explanation. Take care Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
do you hope to have an early 2009 release for this title then? and will the temple have ten levels? On 13 Nov 2008, at 02:59, Thomas Ward wrote: Hi Will, Well, at this point MOTA still has quite a number of things that still needs to be completed or fixed so I can't really put out a trailer at this time. Otherwise I would do so. Besides, not all of the traps and goodies will appear on level 1. Level 1 is more or less just an easy level to get people use to play the game. Just a couple of dart traps, some fire pits, and of course several monsters. Other traps and challenges will be introduced as you get further and further into the game. Will Lomas wrote: well smile how about you put out a trailer showing some of those traps so we can hear you get killed :) looking forward to it --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MOTA Clasic vs New Levels
or what you could do is have certain monsters carrying and certain who do not. so at each kil you think please have something for me and then when they don't then you would be under more pressure another feature I would love although I do not know if this is possible is 2 modes of play. one called say normal where one plays the games at their own pace and then timed when you have only a certain amount of time before that level or part of the temple caves in after years of disuse On 13 Nov 2008, at 03:08, Thomas Ward wrote: Hi Ron, Now, that I think of it there might be another way to add some randomness to the game without going through lots of trouble to do it. The Genesis engine does allow enemies to carry special items on their person. This could be a key, potion, scroll, whatever. Anyway, in short what I could do is randomize what items the enemies are carrying. After you kill them they will of course drop whatever it is they are carrying. Well, if I randomly select that item from a list of possible items you will never know if it is the gold key you need, a healing potion, a scroll, bonus points, extra life, etc. In other wordswhatever is dropped will be different from game to game. I don't know why I didn't think of this earlyer. Sheesh, it is a pretty darn good idea. Ron Schamerhorn wrote: Hi Tom Now indeed I can totally see the trouble and amount of work that attempting that would generate. It's now understandable how much more there is doing that with a side scroller game. Thanks for the explanation. Take care Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]