Re: [Audyssey] my ramblings about programming: why I use vb
This game will only work correctly on Windows XP. Too bad because I actually like the game so far. Thanks for that. Being a gamer yourself, I know that you appreciate feedback--the good as much as the critical. Well, if you will help me port it to C.net, I'll take the bull by the horns. There's still lots of work to be done with it, and I know that if we port it, others can work on it too, which of course was the intent. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my ramblings about programming: why I use vb
Well, in Directx you can't pan sounds--any sound, if you're going to have even one 3d buffer. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 1:29 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb A question from someone who knows all squat about programming... but could you not set the audio to pan while you were turning? Say you have the game programmed to turn someone around in a full circle rather than having each tap of the arrow key turn a certain number of degrees, could you not then set the audio to match that? Or is that a fault of the 3D audio functionality itself? At 10:27 PM 29/01/2011, you wrote: Hi Philip, What you say about 3d audio is quite true. I have been working on a 3d engine, and unfortunately the test games I've created using 3d audio don't sound quite right;. Especially, the bit where if you turn a sound source will skip from the left speaker to the right just like that. It makes centering anything a pain. Plus, DirectSound doesn't work right on Windows 7 anyway making my attempts to test DirectSound's 3d audio support practically impossible to get right. Which brings us right back to Ken's game. I don't know if Ken knows this but DirectSound is broken on Windows 7. As a result Heli needs to use something else like FMOD Ex, XAudio2, or something else if Ken wants to have 3d audio support in Heli and have it work with Win 7. Else this game will only work correctly on Windows XP. Too bad because I actually like the game so far. On 1/30/11, Philip Bennefall phi...@blastbay.com wrote: Hi Ken, What you say makes perfect sense. I am pretty sure that BGT will not support full 3d graphics anytime soon, though one never knows what might happen in the future. As for 3d audio it is something that I will certainly implement, though I am not a big fan of it myself. At least, not of that in DirectSound. It is not realistic unless you have a full surround setup, and much harder to pinpoint precisely where objects are located than if stereo is used. And then you have the horribly annoying effect where a sound source jumpes all the way from left to right if you are close to it and turn on the x axis. Just a few reasons why 3d audio isn't really my thing, though I'm sure it can be put to great use by those who are interested in it. I might change my mind once I begin testing the 3d simulation provided by XAudio2, which will happen fairly soon as I am just waiting for my hired developer to finish coding that part. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] New Heli Available
OK, here it is, the next Heli. As always, get it from http://dl.dropbox.com/u/13071564/heli.zip First of all, I changed the switch a bit. Now, hit the switch on its lower half, the fan turns off. Hit it on the upper part, and the fan turns back on. Hit it in the middle and nothing happens. Do you like simply being able to run into the switch to turn it on and off, or should I set it up so that you have to go above the switch and descend to turn it off? That would be more like a modern American light switch, but I don't know that a toy helicopter could do it, where I know that one could flip this style of switch. Also, I added some code to slow down, Heli when it gets too close to the player's head. Now Heli's sound doesn't jump around nearly as much, though it's not perfect yet by any means. I also added the player AI. It doesn't work as well as I'd like, but I'm still working on it. One last thing added since last time is the sound of Heli passing through wind. You can use it to judge its speed, especially if you're inside it. To get in, press P for Point of View. It's a bit trippy to be in Heli while its trim is set to a high (or low negative) number. Things spin about like one of those NASA space sims. The game also keeps score. Press s to hear the score. You can also press d to hear your distance. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting my butt royally kicked in MOTA
I can take down any enemy in mota. Smelly, dirty harpies, ignorant skellitons, stinking zombies and more. I could take out who ever I wan'n'n'n'n'n'n'n'n'nn'n'n'n'n'n'nt! Lol'l'l'l'l'l'l'l'l'l'l'l! Evil grin'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n'n. Evin Hayden Presley! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 2:59 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA I hope you get forever lost in the rooms of MOTA. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, January 29, 2011 6:21 PM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi Charles, So you say...this is a free country, right? So I can disagree; and I shall. ornary grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, January 29, 2011 10:13 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Don't listen to him. Keep it up! Being ornery is fun! --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, January 29, 2011 9:02 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi Thomas, Grrr...stop teasing us! Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, January 29, 2011 9:00 AM To: Gamers Discussion list Subject: [Audyssey] Getting my butt royally kicked in MOTA Hi all, Okay, as the subject states I am seriously getting my butt kicked in Mysteries of the Ancients beta 17. I'm playing the new level 1 right now, testing out the updated monsters, etc and I must say this version is certainly more challenging than prior versions. I've updated the stats for everything and one thing you will notice once I release beta 17 later this weekend is that enemies move a lot faster than they did before. You might walk into a room, see a skeleton, think he's no problem, and the next second he is right there slicing you up like roast beaf. Harpies are also a lot nastier than they once were. I opened a door stepped inside and one landed on me claws first and ripped me a new rear end before I barely knew she was there. Lol! Oh, yeah, and as far as randomization goes I have made an important decision on that as well. Instead of just removing it I decided to fix it. Thus part of the delay in releasing the game. Instead of randomly generating items and monsters when you enter a room all of the stats, random generation, etc will be done before the level loads. That way when you save a game it will save the state of everything. Plus doing it this way I can limit the amount of ammo, gold, gems, and potions you can possibly find per level. This has certainly aided in balancing things out more because now you have to conserve ammo and potions when and where you can, because you will have no idea when you will find more to replace it. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Getting my butt royally kicked in MOTA
In school we call it cardiovascular. BTW, I might be wrong, but if you have been stung very badly on the heart, wouldn't your cardiovascular be destroied? I mean, if your shot on the heart by a bullet, your cardiovascular system would be destroied, since your vascular is related with your heart and pumps blood around your body, and seeing if you are shot on the heart, your heart can't pump blood around your body, can it? - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 12:11 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi, Umm...this will be the first time a cardiovascular has existed. That is not a noun, Muhammed. Though yes--I assume that would be cardiac arrest. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, January 29, 2011 10:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Is that known as a heart attack? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 9:43 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Uh, her cardiovascular is destroied. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 3:12 PM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi Hayden, Oh, in that case I don't suppose you want to know about the fact there is a new trap on level 1. One that wasn't in previous MOTA betas. It is mmm... well... tricky to get past if you aren't quick. That is assuming you survive the battle with the Lamia. Oh, and if you would like to know Angela just got killed by the Lamia. I wasn't quite quick enough of getting out of the way before she shot a poisoned arrow through Angela's heart. Angela's quite dead, and has to wait for me to restart the game to come back to life. How's that for challenging, eh? Grin. On 1/29/11, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Grrr...stop teasing us! Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, January 29, 2011 9:00 AM To: Gamers Discussion list Subject: [Audyssey] Getting my butt royally kicked in MOTA Hi all, Okay, as the subject states I am seriously getting my butt kicked in Mysteries of the Ancients beta 17. I'm playing the new level 1 right now, testing out the updated monsters, etc and I must say this version is certainly more challenging than prior versions. I've updated the stats for everything and one thing you will notice once I release beta 17 later this weekend is that enemies move a lot faster than they did before. You might walk into a room, see a skeleton, think he's no problem, and the next second he is right there slicing you up like roast beaf. Harpies are also a lot nastier than they once were. I opened a door stepped inside and one landed on me claws first and ripped me a new rear end before I barely knew she was there. Lol! Oh, yeah, and as far as randomization goes I have made an important decision on that as well. Instead of just removing it I decided to fix it. Thus part of the delay in releasing the game. Instead of randomly generating items and monsters when you enter a room all of the stats, random generation, etc will be done before the level loads. That way when you save a game it will save the state of everything. Plus doing it this way I can limit the amount of ammo, gold, gems, and potions you can possibly find per level. This has certainly aided in balancing things out more because now you have to conserve ammo and potions when and where you can, because you will have no idea when you will find more to replace it. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any
Re: [Audyssey] Blind Man Drives Car Independently
Wow. That's spectacalur. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 2:58 AM Subject: [Audyssey] Blind Man Drives Car Independently Hi Folks, The NFB introduced this car as a game simulation in last year's July convention. Blind Man Drives Car Independently Avoids Dynamic Obstacles Daytona Beach, Florida (January 29, 2011): The National Federation of the Blind (NFB), the oldest and largest organization of blind people in the nation, announced today that for the first time a blind individual has driven a street vehicle in public without the assistance of a sighted person. Mark Anthony Riccobono, a blind executive who directs technology, research, and education programs for the organization, was behind the wheel of a Ford Escape hybrid equipped with nonvisual technology and successfully navigated 1.5 miles of the road course section of the famed track at the Daytona International Speedway. The historic demonstration was part of pre-race activities leading up to the Rolex 24 At Daytona this morning. Mr. Riccobono not only successfully navigated the several turns of the road course but also avoided obstacles, some of which were stationary and some of which were thrown into his path at random from a van driving in front of him. Later he successfully passed the van without collision. The Ford Escape was equipped with laser range-finding censors that conveyed information to a computer inside the vehicle, allowing it to create and constantly update a three-dimensional map of the road environment. The computer sent directions to vibrating gloves on the driver's hands, indicating which way to steer, and to a vibrating strip on which he was seated, indicating when to speed up, slow down, or stop. Mr. Riccobono said: The NFB's leadership in the Blind Driver ChallengeT has taken something almost everyone believed was an impossible dream and turned it into reality. It was thrilling for me to be behind the wheel, but even more thrilling to hear the cheers from my blind brothers and sisters in the grandstands; today all of the members of the NFB helped drive us forward. It is for them and for all blind Americans that the National Federation of the Blind undertook this project to show that blind people can do anything that our sighted friends and colleagues can do as long as we have access to information through nonvisual means. Today we have demonstrated that truth to the nation and the world. http://www.blinddriverchallenge.org/bdcg/NewsBot.asp?MODE=VIEWID=760 Blind Driver To Debut New Technologies At Daytona by The Associated Press Mark Riccobono talks with Anil Lewis of the National Federation of the Blind at the Daytona Speedway Wednesday Jan. 26, 2011. Riccobono is blind and he is using nonvisual technologies to drive a car. ( Mark Riccobono climbs into a vehicle to test nonvisual technologies Wednesday Jan. 26, 2011 at Daytona International Speedway. Riccobono is blind and was selected to drive the vehicle by the National Federation of the Blind as part of its Blind Driver Challenge. The challenge encouraged universities and colleges to create technology that would assist blind people to drive. ( DAYTONA BEACH, Fla. January 28, 2011, 11:11 am ET It's a cloudy morning at Daytona International Speedway, but Mark Riccobono can't tell, nor does it really matter to him. He walks up to the driver's side of a black, Ford Escape Hybrid parked on the start-finish line, opens the door, sits down and adjusts his seat. After a few minutes the car revs up and takes off. None of that's unusual at one of the meccas of motorsports racing, except for one thing: Riccobono is blind. Saturday, Riccobono will take part in a public demonstration, driving independently with the help of new nonvisual technology and a specially modified car. The event, spearheaded by the the National Federation of the Blind, is part of the pre-race activities of Saturday's Rolex 24 event at Daytona. Riccobono will drive a portion of the same course as the drivers in the race. I pretty much shut out the idea that driving was possible, because I didn't want to focus on that aspect of something I couldn't do, said Riccobono, 34, who has been legally blind since age 5 and was selected from a group of test drivers to be behind the wheel Saturday. But I think this project is a clear example that when you dream big and put your heart and resources into it, you get to unimagined places. The NFB, an advocacy group of more than 50,000 members, hatched the idea a decade ago. In 2004 it began the Blind Driver Challenge through its Jernigan Institute. The challenge encouraged partnerships with universities and manufacturers to create technology that would enable a blind driver to safely operate a vehicle. Saturday's event has been in the
[Audyssey] jim's baseball game
Hi Jim I enjoy your baseball game a lot. I have some questions. 1. I often notice that the opponent sometimes does not swing the bat If its my turn to bat, is it sometimes important to let the ball go without pressing spacebar to swing it? 2. I enjoy the commercials. I would like to know what the following commercials advertise. 1. in this commercial it's a slow swing tune in the g chord and a woman is singing but I cannot make out what she is singing. 2. you can take salem out of the country but you can't take the country out of salem. What is this salem? 3. what kind of liquor is col45 mold liquor? Thanks once again for your baseball game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my ramblings about programming: why I use vb
Hi, at this point it's worth saying that realtek and creative have written applications that allow you to get the direct sound 3d functionality back. I've never tried them since I am currently on xp, but I heard they do exist. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 7:27 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb Hi Philip, What you say about 3d audio is quite true. I have been working on a 3d engine, and unfortunately the test games I've created using 3d audio don't sound quite right;. Especially, the bit where if you turn a sound source will skip from the left speaker to the right just like that. It makes centering anything a pain. Plus, DirectSound doesn't work right on Windows 7 anyway making my attempts to test DirectSound's 3d audio support practically impossible to get right. Which brings us right back to Ken's game. I don't know if Ken knows this but DirectSound is broken on Windows 7. As a result Heli needs to use something else like FMOD Ex, XAudio2, or something else if Ken wants to have 3d audio support in Heli and have it work with Win 7. Else this game will only work correctly on Windows XP. Too bad because I actually like the game so far. On 1/30/11, Philip Bennefall phi...@blastbay.com wrote: Hi Ken, What you say makes perfect sense. I am pretty sure that BGT will not support full 3d graphics anytime soon, though one never knows what might happen in the future. As for 3d audio it is something that I will certainly implement, though I am not a big fan of it myself. At least, not of that in DirectSound. It is not realistic unless you have a full surround setup, and much harder to pinpoint precisely where objects are located than if stereo is used. And then you have the horribly annoying effect where a sound source jumpes all the way from left to right if you are close to it and turn on the x axis. Just a few reasons why 3d audio isn't really my thing, though I'm sure it can be put to great use by those who are interested in it. I might change my mind once I begin testing the 3d simulation provided by XAudio2, which will happen fairly soon as I am just waiting for my hired developer to finish coding that part. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Heli available for download
Hi Willem, I debug as I go. That is I write a couple of lines of code or a new section and I press the f5 key to test run the program. So I know right away if the code was written and works the way that I wanted it to. That is one reason that I like to work right in the VB6 IDE. BFN Jim There are two ways to write error-free programs; only the third one works. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Heli available for download
Hi Ken, I am sorry, but my tag line program is written to work with my Email program. That is the Email program that I wrote for myself. So the tag line program would not work with any commercial Email programs. Sorry about that. BFN Jim If it doesn't say Kitchen's Inc on it. Someone else made it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Heli
Hi, Yes, I know that I have been doing everything wrong for over 20 years. I know this because people such as James, Thomas and Shaun have told me this over and over. And yes I am very lazy because none of the below games have ever used option explicit, but hey I am not working on beta 28 of my first title either. Baseball, BattleShip, Black Jack, Bop It, Concentration, coupling, Craps, Draw Poker, Football, Golf, Hangman, Homer on a Harley, Life, Mach 1, Mach 1 tts, Master Mind, Monopoly, Pong, Puppy1, Roulette, Simon, Skunk, Slot Machine, Snakes and Ladders, Spanker, Star Mule, Triple J Shooter, Trivia game engine, Trucker, Yahtzee Braille reference guide, Brain, Reader, Waver, Batting practice, Golf course maker, monopoly board maker And I do like it that people must first install winkit.zip so that they have my game menu and the games then run as I designed them to. BFN Jim 13 134 1 j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi, No...the system is sometimes called that but cardio and vascular are both adjectives and combining them doesn't change that. This is offtopic, so I'll stop now. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, January 30, 2011 2:54 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA In school we call it cardiovascular. BTW, I might be wrong, but if you have been stung very badly on the heart, wouldn't your cardiovascular be destroied? I mean, if your shot on the heart by a bullet, your cardiovascular system would be destroied, since your vascular is related with your heart and pumps blood around your body, and seeing if you are shot on the heart, your heart can't pump blood around your body, can it? - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 12:11 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi, Umm...this will be the first time a cardiovascular has existed. That is not a noun, Muhammed. Though yes--I assume that would be cardiac arrest. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, January 29, 2011 10:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Is that known as a heart attack? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 9:43 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Uh, her cardiovascular is destroied. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 3:12 PM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi Hayden, Oh, in that case I don't suppose you want to know about the fact there is a new trap on level 1. One that wasn't in previous MOTA betas. It is mmm... well... tricky to get past if you aren't quick. That is assuming you survive the battle with the Lamia. Oh, and if you would like to know Angela just got killed by the Lamia. I wasn't quite quick enough of getting out of the way before she shot a poisoned arrow through Angela's heart. Angela's quite dead, and has to wait for me to restart the game to come back to life. How's that for challenging, eh? Grin. On 1/29/11, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Grrr...stop teasing us! Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, January 29, 2011 9:00 AM To: Gamers Discussion list Subject: [Audyssey] Getting my butt royally kicked in MOTA Hi all, Okay, as the subject states I am seriously getting my butt kicked in Mysteries of the Ancients beta 17. I'm playing the new level 1 right now, testing out the updated monsters, etc and I must say this version is certainly more challenging than prior versions. I've updated the stats for everything and one thing you will notice once I release beta 17 later this weekend is that enemies move a lot faster than they did before. You might walk into a room, see a skeleton, think he's no problem, and the next second he is right there slicing you up like roast beaf. Harpies are also a lot nastier than they once were. I opened a door stepped inside and one landed on me claws first and ripped me a new rear end before I barely knew she was there. Lol! Oh, yeah, and as far as randomization goes I have made an important decision on that as well. Instead of just removing it I decided to fix it. Thus part of the delay in releasing the game. Instead of randomly generating items and monsters when you enter a room all of the stats, random generation, etc will be done before the level loads. That way when you save a game it will save the state of everything. Plus doing it this way I can limit the amount of ammo, gold, gems, and potions you can possibly find per level. This has certainly aided in balancing things out more because now you have to conserve ammo and potions when and where you can, because you will have no idea when you will find more to replace it. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] my ramblings about programming: why I use vb
Hi Ken, You say others can work on it. This is the exact problem we have. Other people can't work on it if they do not have any of the .net development platforms. I am one of these and have BGT, which is fine for all of my development needs. It is portable, it is cheap, and it is packed with nice game features that even DirectX cannot compare with. For example adding ogg support to DirectX is yet another dependency and another farce. However with BGT, it is very easy, as it is integrated into the engine. Encryption and packing features is another nice advantage. Granted this is not required for an open source game, but for compiled games it is easier to encrypt and package sounds than it ever would have been for VB or C directly, let alone the .net platforms. That's your main problem with a community based game. Not everyone might have the development platform it is designed for. I want BGT, you don't have it. You want .net or vb6, I don't have it. Someone else might even want to convert it to python, which neither of us might have. Simply because all the developers are experienced in different languages makes a community open source game hard to maintain, simply because all the developers will want it translating into their language so that they can help to maintain it, which gives us several different executables. Regards, Damien. - Original Message - From: Ken the Crazy kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 8:10 AM Subject: Re: [Audyssey] my ramblings about programming: why I use vb This game will only work correctly on Windows XP. Too bad because I actually like the game so far. Thanks for that. Being a gamer yourself, I know that you appreciate feedback--the good as much as the critical. Well, if you will help me port it to C.net, I'll take the bull by the horns. There's still lots of work to be done with it, and I know that if we port it, others can work on it too, which of course was the intent. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] port Heli to vb.net if you want: was Re: Heli
Hi, I have one slightly off topic question; I''ve looked at the IDEs for Visual Studio 2008 and I can't figure out how to compile a project. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, January 30, 2011 12:12 AM To: Ken the Crazy; Gamers Discussion list Subject: Re: [Audyssey] port Heli to vb.net if you want: was Re: Heli Hi Ken, A few comments about vb.net if you don't mind. I'm not objecting to it so much as pointing out some long term issues you may encounter with going with vb.net you probably don't know about. Although, there is a ffree Visual Basic .net compiler, Visual Basic Express, the latest version isn't very accessible. I tried the demos of Visual Basic 2010, Visual C# 2010, and Visual C++ 2010 and they don't work well at all with Jaws, Window-Eyes, and NVDA. So in order to use Visual Basic .net we would have to use Visual Basic 2005 or Visual Basic 2008 to have reasonable accessibility with the IDE and compiler. Problem is for Windows 7 it is highly recommended to use Visual Basic 2010 since it is optimized for .NET 4.0 which ships with Windows 7. That's trouble enough. Next, is the install size for your game. While the application itself would be quite small the dependencies that might need to be installed could be quite large. Last time I looked I believe .NET 4.0 is something like 350 MB or there about. That's not a problem for Windows 7 users like me since .NET 4.0 is integrated into the OS, but it would be for people still running XP and Vista since they'd have to install .NET 4.0 which is a fairly sizable install. That's not necessarily a good thing since not everyone has a high speed connection, and a lot of people over seas has to pay for how much bandwidth they use. As a game developer forcing them to download a 350 MB Windows upgrade is asking a bit much for a free game. Then, there is third-party dependencies involved. With .net languages like Visual Basic .net you need to use managed wrappers to access various libraries and APIs. So if we want to use DirectX we have to download and install SlimDX which doesn't come with XP, Vista, or Windows 7. This is just one more dependency among others we will end up adding to the list of things to download and install before anyone can use this game. One serious issue I encountered with the express version of Visual Basic .net is selecting a target platform. By default VB.net Express is set to Any CPU. This is a generic target platform that in theory is suppose to compile cross-platform independant executables that will run on x86 and x64 platforms. Problem is when including third-party wrappers you absolutely must specify a target platform like x86 or x64, and the express version of the IDE won't let you do this. You need to buy and own Visual Basic Pro to recompile your game source for x86 or x64 specific Windows platforms.Since this is a free project, free game, and your intention is to keep development free VB.net may not be as inexpensive and free as you think do to technical limitations in the VB Express IDE. Finally, there is he issue of documentation. While there is plenty of VB.net books on basic things like using VB.net to create a front end to an SQL database, writing a simple text editor, calculator, and that kind of thing there is really no documentation at all for games. The majority of .net game developers use C#.net and the XNA Framework. Over the past, oh, five years or so C#.net has largely replaced Visual Basic as the mainstream language of choice for home users and professionals. Visual Basic isn't exactly dead, but you don't see Microsoft marketing VB.net as nearly as much as C#.net to the home user. For example, back in the 1990's Microsoft launched a marketing campaign to introduce Visual Basic as a simple, easy to use language for home users and professionals alike. As part of that marketing campaign Microsoft created DirectX com components like DX8VB.dll for Visual Basic 6, and there were a handful of books written from professionals explaining that anyone could learn Visual Basic 6 and write his/her own games. Around 2003 Microsoft completely switched their marketing campaign to C#.net. Instead of naturally going to VB.net, which would be the logical assumption here, they began advertising C#.net instead. They released Managed DirectX for C#.net which was eventually phased out and replaced by XNA. A long with this switch to C#.net went the authors who write books on the various Microsoft languages. Instead of hearing about how great VB.net was most were saying C#.net was the best language from the home user or pro software developer. As a result if you want to get documentation for SlimDX most of the documentation is written for a C#.net developer. If you want to use SDL most of the documentation is for a C#.net developer. FMOD Ex is VB.net and C#.net compatible, but strangely the code
Re: [Audyssey] Getting my butt royally kicked in MOTA
We'll talk about this off the list. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 1:15 PM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi, No...the system is sometimes called that but cardio and vascular are both adjectives and combining them doesn't change that. This is offtopic, so I'll stop now. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, January 30, 2011 2:54 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA In school we call it cardiovascular. BTW, I might be wrong, but if you have been stung very badly on the heart, wouldn't your cardiovascular be destroied? I mean, if your shot on the heart by a bullet, your cardiovascular system would be destroied, since your vascular is related with your heart and pumps blood around your body, and seeing if you are shot on the heart, your heart can't pump blood around your body, can it? - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 12:11 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi, Umm...this will be the first time a cardiovascular has existed. That is not a noun, Muhammed. Though yes--I assume that would be cardiac arrest. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, January 29, 2011 10:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Is that known as a heart attack? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 9:43 AM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Uh, her cardiovascular is destroied. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 3:12 PM Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA Hi Hayden, Oh, in that case I don't suppose you want to know about the fact there is a new trap on level 1. One that wasn't in previous MOTA betas. It is mmm... well... tricky to get past if you aren't quick. That is assuming you survive the battle with the Lamia. Oh, and if you would like to know Angela just got killed by the Lamia. I wasn't quite quick enough of getting out of the way before she shot a poisoned arrow through Angela's heart. Angela's quite dead, and has to wait for me to restart the game to come back to life. How's that for challenging, eh? Grin. On 1/29/11, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Grrr...stop teasing us! Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, January 29, 2011 9:00 AM To: Gamers Discussion list Subject: [Audyssey] Getting my butt royally kicked in MOTA Hi all, Okay, as the subject states I am seriously getting my butt kicked in Mysteries of the Ancients beta 17. I'm playing the new level 1 right now, testing out the updated monsters, etc and I must say this version is certainly more challenging than prior versions. I've updated the stats for everything and one thing you will notice once I release beta 17 later this weekend is that enemies move a lot faster than they did before. You might walk into a room, see a skeleton, think he's no problem, and the next second he is right there slicing you up like roast beaf. Harpies are also a lot nastier than they once were. I opened a door stepped inside and one landed on me claws first and ripped me a new rear end before I barely knew she was there. Lol! Oh, yeah, and as far as randomization goes I have made an important decision on that as well. Instead of just removing it I decided to fix it. Thus part of the delay in releasing the game. Instead of randomly generating items and monsters when you enter a room all of the stats, random generation, etc will be done before the level loads. That way when you save a game it will save the state of everything. Plus doing it this way I can limit the amount of ammo, gold, gems, and potions you can possibly find per level. This has certainly aided in balancing things out more because now you have to conserve ammo and potions when and where you can, because you will have no idea when you will find more to replace it. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make
Re: [Audyssey] Second Life and Max guidedog
Where can I get max from for the second life?? I would love to try it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Casey Mathews Sent: Saturday, January 29, 2011 8:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] Second Life and Max guidedog Max is a guide dog that can either be a dog, a cane, or a ring. It gives textual information about the second life environment. but I'm having trouble getting it working within second life. On 1/29/2011 9:21 PM, Mike Maslo wrote: What does max do for second life? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Casey Mathews Sent: Saturday, January 29, 2011 6:05 PM To: Philip Bennefall; Gamers Discussion list Subject: [Audyssey] Second Life and Max guidedog Does anyone know how to get Max working in second Life? I can't login. I just keep getting the same logon screen. I can logon to the web for SL, but can't with Max running. Thanks for any ideas. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Casey Mathews www.webfriendlyhelp.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Really cool fight I just had now in TDV.
This, and only this, is the best battle I ever had in TDV. Spoilers, read below. So, I took out the airbase. Won a battle with a guard tower, then I proceeded. I was surrounded by fighters, guard towers and Sam batteries. I was going to the refueler, so the fighters were chasing me around the sectors. I fled. So, like William which killed Harold Godwin, I flew away, went to the refueler, refueled and rearmed my aircraft, Then I turned around. I tagged fighter 2, got in missile range. Instead of blasting a missile at him, I switched to my guns. So, I heard a missile shot and a fighter being hit. I checked my health, all fine. I switched to fighter 1. Fighter won got knocked out during the duel. So, we reached fighter 2. I locked onto him with guns. Oh one second I forgot my technique! I remembered, blasted bullets at his aircraft, rolled away at the same time, and what I here is that the son of a female dog is down. Lol. And the best part of the fight was before I rearmed. The Sam battery missiles were hitting the fighters and stuff. I must admit I only got hit once. Miss aiming Sam batteries! Now I have to put out the powerplant. This was the best fight I ever had in the game, and I will never, ever forget it. I hope Brutus learnt a lesson. Well, time to see who's stronger. 2 Fighters and some other enemies being hit by Sam batteries from the wrecked airbase! What do you guys think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Blind Man Drives Car Independently
There ought to be one for flying a plane blind. I am more into planes than cars and ground vehicles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] which game interests you more...
Just curious: What is this fighting game review site? Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Jan 30, 2011, at 12:16 AM, Clement Chou wrote: And we have virtually the same view... though the problem is of course, since you have no ps3 or xbox360 that we know if you won't be spending time with either game. Though forking out money for a ps3 might be easier now... since they're only a couple hundred nowadays. I've scene deals for as low as 170. But I hear you completely about the MK series. Unless this game brings something fresh to the table, this series is walking out a loser where I'm concerned. As one of the premier fighting game review websites I know says, it is going to need more than just a fresh makeover and some HD shock and gore value. This isn't the 90s anymore... blood and gore don't get reactions the way they used to. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Heli available for download
That is also why it has no real power in programming. At 07:53 AM 1/29/2011, you wrote: all I can say is, oh well. one thing I like about autoit is that I'm not forced to specify variable types. That's also true for vb or purebasic. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 29, 2011 8:47 AM Subject: Re: [Audyssey] New Heli available for download Hi Jim, It is not extra work or waisted time/energy. It is generally recommended that you declare variables using the proper data type like integer, string, character, boolean, etc as it will improve memory usage and CPU usage. Every time you declare a variable without specifying its data type you force the runtime environment to interpret your code, and as a result you end up waisting your system resources on runtime interpretation of your code. So it really does not pay to be a lazy programmer. Which is exactly what you are when you don't declare and properly initialize variables. Cheers! __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Never offend people with style when you can offend them with substance. --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack 1.0 Released!
HI Rynhardt I went to the website you gave, but it's a large website and I am lost. http://pys60.sourceforge.net I do not know where to go to get the pythan interpretor for synbian devices on that website. I clicked on this link: Symbian was the first platform specifically developed for smartphones, a great starting point for developers is the Symbian source I get a 404 not found. Yours and others help is much appreciated as I would very much like to play USA blackjack on my mobile. From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Rynhardt Kruger Sent: 27 November 2010 02:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack 1.0 Released! Hi, Python for s60 will run on most if not all s60 3rd devices, including the E66. The current version is python for s60 2.0 which is python 2.5 ported to symbian. If you install the interpreter as well as the script shell, you should be able to play blackjack with may be a little tweaking. I imagine it would also be possible for someone to write a small GUI for the phone to put on top of the blackjack game. The python for s60 homepage is at: http://pys60.sourceforge.net Take care, Rynhardt * Thomas Ward thomasward1...@gmail.com [101127 14:32]: Hi Nicol, I know that some older Nokia phones did have a Python interpreter installed, but I don't know if the E66 specifically has one installed. If it does the game will run. If not I can not do much about that as it is up to Nokia to maintain the Python interpreter for their phone. So I'd ask someone from Nokia if the E66 has a Python interpreter installed or available for that particular phone. Cheers! On 11/25/10, NIcol nicoljaco...@telkomsa.net wrote: Hi Tom Thanks, I will try out the game. Can this game work on synbian phones like the nokia e66? If not, are you planning to develop a synbian version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Second Life and Max guidedog
You can get Max login, and Max Voice Plus from www.virtualguidedog.org/tools However, I've not had much luck with that. Instead try: Radegast Metaverse Client http://radegastclient.org/wp/ Quite accessible. Supports text to speach, voice command via Windows 7, text chat, context menus of objects, and moving around etc. Good luck finding good documentation on how to use it. Just have a good look at the preferences etc. Have fun! On 1/30/2011 10:19 AM, Mike Maslo wrote: Where can I get max from for the second life?? I would love to try it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Casey Mathews Sent: Saturday, January 29, 2011 8:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] Second Life and Max guidedog Max is a guide dog that can either be a dog, a cane, or a ring. It gives textual information about the second life environment. but I'm having trouble getting it working within second life. On 1/29/2011 9:21 PM, Mike Maslo wrote: What does max do for second life? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Casey Mathews Sent: Saturday, January 29, 2011 6:05 PM To: Philip Bennefall; Gamers Discussion list Subject: [Audyssey] Second Life and Max guidedog Does anyone know how to get Max working in second Life? I can't login. I just keep getting the same logon screen. I can logon to the web for SL, but can't with Max running. Thanks for any ideas. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Casey Mathews www.webfriendlyhelp.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] RSW test game?
What is the id for the test game in RSW that David Rose set up? I've joined a different game, but I should probably join the test game as well. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RSW test game?
Hi Chris, Sorry, that game has already started. Maybe we should start up another test game? David On 1/30/11 8:14 AM, Christopher Bartlett wrote: What is the id for the test game in RSW that David Rose set up? I've joined a different game, but I should probably join the test game as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] which game interests you more...
It is: www.fightersgeneration.com It's not an official site run by any company, just a guy who knows every bit of info there is to know about games of this genre. At 07:39 AM 30/01/2011, you wrote: Just curious: What is this fighting game review site? Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Jan 30, 2011, at 12:16 AM, Clement Chou wrote: And we have virtually the same view... though the problem is of course, since you have no ps3 or xbox360 that we know if you won't be spending time with either game. Though forking out money for a ps3 might be easier now... since they're only a couple hundred nowadays. I've scene deals for as low as 170. But I hear you completely about the MK series. Unless this game brings something fresh to the table, this series is walking out a loser where I'm concerned. As one of the premier fighting game review websites I know says, it is going to need more than just a fresh makeover and some HD shock and gore value. This isn't the 90s anymore... blood and gore don't get reactions the way they used to. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] which game interests you more...
Had a feeling this thread wouldn't last long. lol. Ah well. It was fun while it lasted. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's baseball game
It could be good strategy. Let's say that the bases are loaded, there is only one out, and the pitcher has pitched to you 3 balls outside the strike zone. The count is 3 balls and no strikes. Here comes a curve ball. Maybe, because the pitcher isn't concentrating, or because he's lost his good control, he will walk you, and you score another run. Then again, you might hit a brounder to the third baseman, he fields it, steps on third base before the runner from second base gets to third, throws the ball home to the catcher who tags the runner from third, and, maybe, he then throws to first base before you get there. Tripple play, you didn't score, their pitcher is out of a big jam, and you blew it. A bit far fetched, but it could happen. who --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 4:35 AM Subject: [Audyssey] jim's baseball game Hi Jim I enjoy your baseball game a lot. I have some questions. 1. I often notice that the opponent sometimes does not swing the bat If its my turn to bat, is it sometimes important to let the ball go without pressing spacebar to swing it? 2. I enjoy the commercials. I would like to know what the following commercials advertise. 1. in this commercial it's a slow swing tune in the g chord and a woman is singing but I cannot make out what she is singing. 2. you can take salem out of the country but you can't take the country out of salem. What is this salem? 3. what kind of liquor is col45 mold liquor? Thanks once again for your baseball game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Blind Man Drives Car Independently
Cars are used by more people due to the expense and the fact that cars are easier to park in parking lots at work and such. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Alfredo_The_Music_maker birdlover2...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 23, 2011 9:24 AM Subject: Re: [Audyssey] Blind Man Drives Car Independently There ought to be one for flying a plane blind. I am more into planes than cars and ground vehicles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] driving blind
Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available for general use in just five years. Federation officials said they couldn't estimate how much the technology would cost. Riccobono said other challenges remain, especially convincing sighted drivers that it would be safe to share the road with blind drivers. 0Share31Email5 Copyright C 2011 The Daytona Beach News-Journal Sherri Brun, NFBF Secretary and NewslineR Coordinator Vice-president NFB Greater Orlando Chapter E-mail: flmom2...@gmail.com www.nfbnewsline.org http://www.nfbflorida.org http://nfbfgoc.org --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] driving blind
I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available for general use in just five years. Federation officials said they couldn't estimate how much the technology would cost. Riccobono said other challenges remain, especially convincing sighted drivers that it would be safe to share the road with blind drivers. 0Share31Email5 Copyright C 2011 The Daytona Beach News-Journal Sherri Brun, NFBF Secretary and NewslineR Coordinator Vice-president NFB Greater Orlando Chapter E-mail: flmom2...@gmail.com www.nfbnewsline.org http://www.nfbflorida.org http://nfbfgoc.org --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] driving blind
Agreed. A race track is a race track, the road is a completely different story... but isn't this a bit off-topic? At 09:09 AM 30/01/2011, you wrote: I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available for general use in just five years. Federation officials said they couldn't estimate how much the technology would cost. Riccobono said other challenges remain, especially convincing sighted drivers that it would be safe to share the road with blind drivers. 0Share31Email5 Copyright C 2011 The Daytona Beach News-Journal Sherri Brun, NFBF Secretary and NewslineR Coordinator Vice-president NFB Greater Orlando Chapter E-mail: flmom2...@gmail.com www.nfbnewsline.org http://www.nfbflorida.org http://nfbfgoc.org --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can
Re: [Audyssey] driving blind
I'm sure it is. We are the Knights who say...Ni! - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:17 AM Subject: Re: [Audyssey] driving blind Agreed. A race track is a race track, the road is a completely different story... but isn't this a bit off-topic? At 09:09 AM 30/01/2011, you wrote: I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available for general use in just five years. Federation officials said they couldn't estimate how much the technology would cost. Riccobono said other challenges remain, especially convincing sighted drivers that it would be safe to share the road with blind drivers. 0Share31Email5 Copyright C 2011 The Daytona Beach News-Journal Sherri Brun, NFBF Secretary and NewslineR Coordinator Vice-president NFB Greater Orlando Chapter E-mail: flmom2...@gmail.com www.nfbnewsline.org http://www.nfbflorida.org http://nfbfgoc.org --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] driving blind
Hi Clement, I introduced the first article with the statement that the NFB created a car racing simulator game that they demonstrated at their July 2010 national convention. It used one-of-a-kind controller vibrating gloves. Now how can we get our hands on that computer program? And the gloves? smiles, Phil - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 12:17 PM Subject: Re: [Audyssey] driving blind Agreed. A race track is a race track, the road is a completely different story... but isn't this a bit off-topic? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] driving blind
Not feasible yet. And yet is the key word. If we can drive as safely as a sighted driver who pays more attention to the text message he is typing on his cell phone than to his driving, I'd say let's go for it. As to the cost of the vehicles, which costed more when first introduced: The computer on your desktop or lap?, or Univac. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 11:09 AM Subject: Re: [Audyssey] driving blind I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available for general use in just five years. Federation officials said they couldn't estimate how much the technology would cost. Riccobono said other challenges remain, especially convincing sighted drivers that it would be safe to share the road with blind drivers. 0Share31Email5 Copyright C 2011 The Daytona Beach News-Journal Sherri Brun, NFBF Secretary and NewslineR Coordinator Vice-president NFB Greater Orlando Chapter E-mail: flmom2...@gmail.com www.nfbnewsline.org http://www.nfbflorida.org http://nfbfgoc.org --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] driving blind
Good to see I'm not the only one who thinks so. lol. At 09:20 AM 30/01/2011, you wrote: I'm sure it is. We are the Knights who say...Ni! - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:17 AM Subject: Re: [Audyssey] driving blind Agreed. A race track is a race track, the road is a completely different story... but isn't this a bit off-topic? At 09:09 AM 30/01/2011, you wrote: I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available for general use in just five years. Federation officials said they couldn't estimate how much the technology would cost. Riccobono said other challenges remain, especially convincing sighted drivers that it would be safe to share the road with blind drivers. 0Share31Email5 Copyright C 2011 The Daytona Beach News-Journal Sherri Brun, NFBF Secretary and NewslineR Coordinator Vice-president NFB Greater Orlando Chapter E-mail: flmom2...@gmail.com www.nfbnewsline.org http://www.nfbflorida.org http://nfbfgoc.org --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] RSW test game?
If you want to start an advanced test game, I'm completely on board; I find the core and classic variations less interesting. I'm currently using the web interface in the (I think) Forest-c3 specialty game. I've submitted my first turn's orders on draft status. The web interface is pretty clean and easy to gather info from, though an updated client would make certain things easier. The biggest information lack I can see is the relative geography of planets. The topology is the most important consideration, but it would be useful to know where in relationship to the other players a planet is. If the graphical client provides an overview to a sighted player, this is information that is thus far unavailable to the blind player. I'm led to think this may not be an issue by the sections in the help document that discuss the use of the client and in particular the map editing feature. It seems like absolute position is almost irrelevant. If so, then other than effort, we're not at any disadvantage I can perceive at this point. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Rose Sent: Sunday, January 30, 2011 8:17 AM To: Gamers Discussion list Subject: Re: [Audyssey] RSW test game? Hi Chris, Sorry, that game has already started. Maybe we should start up another test game? David On 1/30/11 8:14 AM, Christopher Bartlett wrote: What is the id for the test game in RSW that David Rose set up? I've joined a different game, but I should probably join the test game as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RSW test game?
Hi Chris, Right, absolute position is completely irrelevant, and (generally) isn't provided to the sighted player either. In fact, the graphical client is only a data management tool, and it works solely with the data provided in the text report--no data other than that is available to any players. Other people on this board have expressed an interested in a Classic or Advanced game.If I started one of these, how many people would want to join? Of course, I don't want people to feel overwhelmed by too many games at once. David --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] driving blind
The car is probably still more expensive than even the most expensive computer, at least those available to the general public. Call me a pecimist but I'm still not convinced that they've actually done all their homework. THere are just too many variables involved in driving. And what happens if the vibrating motors in either the gloves or the seat malfunctions or goes out in the middle of a drive? Seems to me if that happens then you have a problem. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:13 AM Subject: Re: [Audyssey] driving blind Not feasible yet. And yet is the key word. If we can drive as safely as a sighted driver who pays more attention to the text message he is typing on his cell phone than to his driving, I'd say let's go for it. As to the cost of the vehicles, which costed more when first introduced: The computer on your desktop or lap?, or Univac. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 11:09 AM Subject: Re: [Audyssey] driving blind I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted people will be able to do with this technology someday, she said. Sabrina Deaton, president of the Daytona Beach chapter of the federation, lost her ability to drive almost 11 years ago, a victim of macular degeneration. Driving was one of the most difficult things to give up, she said. It was giving up my independence. The ability to drive opens up opportunities for education and employment, she said. And, just to be able to hop into the car and take a Sunday drive. If the research pace continues, Riccobono said the technology could be available
Re: [Audyssey] RSW test game?
Hi David, I think I would join a classic or advanced test game, but only after the core game which currently runs has finished. I simply want to get the hang of the simpler game first before I start a more complicated one. So, if you wait for the core game to finish before you start another one, I'll join it. I don't have time to play in more than one game at the same time anyway. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] driving blind
If that happens, an accident should be chalked up to a mechanical malfunction rather than the fault of the driver. As for expense, my point was that the first computers cost far more than those of today. It happens all the time as technology progresses. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 12:52 PM Subject: Re: [Audyssey] driving blind The car is probably still more expensive than even the most expensive computer, at least those available to the general public. Call me a pecimist but I'm still not convinced that they've actually done all their homework. THere are just too many variables involved in driving. And what happens if the vibrating motors in either the gloves or the seat malfunctions or goes out in the middle of a drive? Seems to me if that happens then you have a problem. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:13 AM Subject: Re: [Audyssey] driving blind Not feasible yet. And yet is the key word. If we can drive as safely as a sighted driver who pays more attention to the text message he is typing on his cell phone than to his driving, I'd say let's go for it. As to the cost of the vehicles, which costed more when first introduced: The computer on your desktop or lap?, or Univac. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 11:09 AM Subject: Re: [Audyssey] driving blind I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation member listening to the play-by-play over the infield speakers. I told my fellow parishioners at home that I'd be back to pick them up, Phifer joked. For college student Mika Baugh of Indiana, it was pretty neat. Owning and driving her own car would mean she wouldn't have to wait for the bus in the freezing cold. You can't even imagine what blind and sighted
Re: [Audyssey] driving blind
Hi, What you say about computers is certainly true. I once read that one reason that Compilers/assemblers were not encouraged in the early days ofcomputing was because a programmer was much cheeper by the hour than a computer. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, January 30, 2011 1:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] driving blind If that happens, an accident should be chalked up to a mechanical malfunction rather than the fault of the driver. As for expense, my point was that the first computers cost far more than those of today. It happens all the time as technology progresses. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 12:52 PM Subject: Re: [Audyssey] driving blind The car is probably still more expensive than even the most expensive computer, at least those available to the general public. Call me a pecimist but I'm still not convinced that they've actually done all their homework. THere are just too many variables involved in driving. And what happens if the vibrating motors in either the gloves or the seat malfunctions or goes out in the middle of a drive? Seems to me if that happens then you have a problem. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:13 AM Subject: Re: [Audyssey] driving blind Not feasible yet. And yet is the key word. If we can drive as safely as a sighted driver who pays more attention to the text message he is typing on his cell phone than to his driving, I'd say let's go for it. As to the cost of the vehicles, which costed more when first introduced: The computer on your desktop or lap?, or Univac. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 11:09 AM Subject: Re: [Audyssey] driving blind I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get
Re: [Audyssey] New Heli available for download
Hi Jim. I also program like that, but sometimes a bug don't give an error. That is where coding standards helps me to avoid some easy to make mistakes. and save some time. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Willem Gamers@audyssey.org Sent: Sunday, January 30, 2011 2:30 PM Subject: Re: [Audyssey] New Heli available for download Hi Willem, I debug as I go. That is I write a couple of lines of code or a new section and I press the f5 key to test run the program. So I know right away if the code was written and works the way that I wanted it to. That is one reason that I like to work right in the VB6 IDE. BFN Jim There are two ways to write error-free programs; only the third one works. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] marvel vs. capcom 3 details
Excellent! This will be my first foray into the marvel characters and games so it should be interesting indeed. Just as an update, you can preorder marvel vs. capcom 3 at ebgames.com which I did yesterday. Will be picking it up at my local store when it is available. Game on. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Friday, January 28, 2011 9:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] marvel vs. capcom 3 details No problem. I've been playing the hell out of tatsunoko vs. capcom to get ready... but the games will stil be vastly different. But I do consider myself knowledgeable enough about the game, if I do say so myself. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] driving blind
That wasn't the point though. If the vibrating motors malfunction in mid drive how are you going to know when to pull over or whatever? We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 12:20 PM Subject: Re: [Audyssey] driving blind If that happens, an accident should be chalked up to a mechanical malfunction rather than the fault of the driver. As for expense, my point was that the first computers cost far more than those of today. It happens all the time as technology progresses. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 12:52 PM Subject: Re: [Audyssey] driving blind The car is probably still more expensive than even the most expensive computer, at least those available to the general public. Call me a pecimist but I'm still not convinced that they've actually done all their homework. THere are just too many variables involved in driving. And what happens if the vibrating motors in either the gloves or the seat malfunctions or goes out in the middle of a drive? Seems to me if that happens then you have a problem. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:13 AM Subject: Re: [Audyssey] driving blind Not feasible yet. And yet is the key word. If we can drive as safely as a sighted driver who pays more attention to the text message he is typing on his cell phone than to his driving, I'd say let's go for it. As to the cost of the vehicles, which costed more when first introduced: The computer on your desktop or lap?, or Univac. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 11:09 AM Subject: Re: [Audyssey] driving blind I'm not even convinced it'd be safe to share the road with blind drivers and I've been blind my whole life. Heck, a disturbing number of suppoedly sighted drivers may as well be blind. So I'm not convinced this is feasible from a safety standpoint. And I don't even want to speculate how much one of these cars would cost. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: audyssey gamers list gamers@audyssey.org Sent: Sunday, January 30, 2011 10:00 AM Subject: [Audyssey] driving blind Here's an article from the Daytona Beach News journal! Technology helps blind driver lead lap - Racing a.. Sunday, January 30, 2011 No driver racing in the Rolex 24 At Daytona could have elicited louder screams from one group of fans than Mark Riccobono. Unknown to thousands of race fans pouring into the Speedway on Saturday morning, Riccobono became a hero to 400 members of the National Federation of the Blind. They were there from all over the country for one reason only -- to witness Riccobono become the first blind driver to take the wheel in a solo trip on the track. Several federation members compared his demonstration to the first United States space flight in 1961. He's our Alan Shepard, said GaryWunder, editor of the Braille Monitor, the federation magazine. We've been looking forward to this for a long time. For the blind, driving a car represents freedom and independence, things other drivers often take for granted. The federation challenged the nation's universities to take the challenge of developing non-visual technology that would allow a blind person to drive independently. One team accepted, a group of students at Virginia Tech, working under the direction of Dennis Hong, director of the Robotics and Mechanisms Laboratory. The equipment was placed in a Ford Escape Hybrid. Riccobono directs technology, research and education for the Federation's Jernigan Institute in Baltimore. To get behind the wheel, he put on gloves that send vibrating signals along his fingers to tell him when to turn and sat on a cushion that vibrated along his legs to tell him when to brake or accelerate. He drove the inside horseshoe on the track and in a tactical demonstration, dodged several boxes thrown in front of his vehicle and passed a van. The long-term implications of the technology were simply mind-boggling for many cheering in the bleachers. This means a lot more to us than just the driving, Wunder said. If we can get all the information that's necessary to drive, what other things will we be able to do? It's incredible, said Randy Phifer, of Overland Park, Kansas, a federation
Re: [Audyssey] RSW test game?
I find the concept of the advanced game with it's character types most interesting, but I'd prefer to work up to it with a core game first to get used to giving orders, and also investigate possible ways of overviewing textual map information, sinse the last thing I want to find is I get bogged down in simply knowing where my fleets and my opponent's fleets are even as I'm trying to deal with gather artifacts, robotic or human population, industry, converts and all the other fun stuff in the advanced game. it strikes me a core game gives the chance to investigate the rsw system and any possible accessibility tweaks which may need to be made, before getting into complex stratogy. so, though as essentially a less aggressive player who deffinately! likes the idea of the missionary or collector styles rather than the conquest idea, i think I'll stick with the core game for the time being. i also do not fancy multiple games at once currently I'm afraid. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RSW test game?
Agreed Sarah, and I'll join you in a classic or advanced game after this core one we're currently on. beware the Grue! dark. - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 6:59 PM Subject: Re: [Audyssey] RSW test game? Hi David, I think I would join a classic or advanced test game, but only after the core game which currently runs has finished. I simply want to get the hang of the simpler game first before I start a more complicated one. So, if you wait for the core game to finish before you start another one, I'll join it. I don't have time to play in more than one game at the same time anyway. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] street fighter and space colony cleaner
Hi all, Where are you getting this super street fighter game? I have the game, for the xbox 360, not windows. I at least want a download of the full game or a demo. Also I really want space colony cleaner. I keep emailing you about it and I don't get a link. I want scc and the maze game from tdlgames and also chicken ciller. I ask that you please give me the games, because it is my plan that when I get my game company up and running I am going to be hosting all abandoned audio games. I think you would like that, right? So please give me maze game, space colony cleaner and chicken killer. Also I want to get in touch with Jason about self destruct. I heard someone on the list say he wants us to beet self destruct because of that song at the end, and I can't do that in the demo. How can I get in touch with him? I don't have an msn account and I'm not allowed to skipe people I don't know so how else can I get a hold of him? I personally wanted to beat self destruct before I heard someone say he wants me to beat it. I'm having trouble registering the game and even with generating my product id so I want help and unfortunately Damien can't help me because he lost the source code. Whoever has a registered copy I ask that you please tell me how you got that to work. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] street fighter and space colony cleaner
Hi Jack, Send me your ID and I'll send you the registration key. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Sunday, January 30, 2011 2:32 PM To: gamers Subject: [Audyssey] street fighter and space colony cleaner Hi all, Where are you getting this super street fighter game? I have the game, for the xbox 360, not windows. I at least want a download of the full game or a demo. Also I really want space colony cleaner. I keep emailing you about it and I don't get a link. I want scc and the maze game from tdlgames and also chicken ciller. I ask that you please give me the games, because it is my plan that when I get my game company up and running I am going to be hosting all abandoned audio games. I think you would like that, right? So please give me maze game, space colony cleaner and chicken killer. Also I want to get in touch with Jason about self destruct. I heard someone on the list say he wants us to beet self destruct because of that song at the end, and I can't do that in the demo. How can I get in touch with him? I don't have an msn account and I'm not allowed to skipe people I don't know so how else can I get a hold of him? I personally wanted to beat self destruct before I heard someone say he wants me to beat it. I'm having trouble registering the game and even with generating my product id so I want help and unfortunately Damien can't help me because he lost the source code. Whoever has a registered copy I ask that you please tell me how you got that to work. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RSW test game?
Hi Dark and All, I agree. I'd love an advanced or classic game after our current one finishes. I don't want to try to learn too many concepts at once. Best, Zack. On Jan 30, 2011, at 12:25 PM, dark wrote: Agreed Sarah, and I'll join you in a classic or advanced game after this core one we're currently on. beware the Grue! dark. - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 6:59 PM Subject: Re: [Audyssey] RSW test game? Hi David, I think I would join a classic or advanced test game, but only after the core game which currently runs has finished. I simply want to get the hang of the simpler game first before I start a more complicated one. So, if you wait for the core game to finish before you start another one, I'll join it. I don't have time to play in more than one game at the same time anyway. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] MOTA Queery
Hi Thomas, Out of curiosity: any chance we may see BETA 17 this evening? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Queery
Are you blind? If so, no. As for if you're not, only the Thomas Ward knows. (ornery grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 3:45 PM Subject: [Audyssey] MOTA Queery Hi Thomas, Out of curiosity: any chance we may see BETA 17 this evening? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Queery
Hi, Hahaha...quite the reply. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, January 30, 2011 3:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Queery Are you blind? If so, no. As for if you're not, only the Thomas Ward knows. (ornery grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 30, 2011 3:45 PM Subject: [Audyssey] MOTA Queery Hi Thomas, Out of curiosity: any chance we may see BETA 17 this evening? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RSW test game?
I'm happy to report on issues that come up in the advanced/specialty games. The game I'm in has three additional character types, key and ship hoarders that do what they suggest and a remnant of a progenitor race that appears to partake of weaker versions of everyone else's powers and score points based on all the victory conditions. I chose to play a missionary as it complemented the strengths of my two other team members (oh yes, it's a team game too.) I've managed to submit first turn orders, though I've kept them as draft, i.e. not submitted to the server until I have had a chance to coordinate with my team mates who are offering me game advice. As an aside, I think you'll find the web interface less of a learning challenge than the email interface. The page is clean and easy to move around, as everything is set up in nice tables, with the order field near the bottom. There's even a handy link to the order syntax, so that you can have this open in a separate tab and refer back to it. The orders are described in the order of phases that happen through the turn, so you can just go from heading to heading in the order codes and see which orders occur in what sequence. All in all, this is a much simpler web interface than say, Core Exiles or Ashes of Angels, the most recent web-based games I've tried. A client would be nice, but really, I was able to do my first turn in under five minutes once I had the hang of setting up the order codes and the rules in separate tabs to flip between while researching what in heck I was doing Now that I've done it once, though the turns will quickly get more complex, it should go smoothly enough, particularly with a week between turns and two teammates with a vested interest in me doing well. Chris Bartlett (The Mad Violinist) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] street fighter and space colony cleaner
Um... super street fighter IV is only for the xbox360 or ps3... only the original Street Fighter IV was for pc, and personally if you have an xbox360 I don't even see why you'd bother with vanilla SFIV. At 12:32 PM 30/01/2011, you wrote: Hi all, Where are you getting this super street fighter game? I have the game, for the xbox 360, not windows. I at least want a download of the full game or a demo. Also I really want space colony cleaner. I keep emailing you about it and I don't get a link. I want scc and the maze game from tdlgames and also chicken ciller. I ask that you please give me the games, because it is my plan that when I get my game company up and running I am going to be hosting all abandoned audio games. I think you would like that, right? So please give me maze game, space colony cleaner and chicken killer. Also I want to get in touch with Jason about self destruct. I heard someone on the list say he wants us to beet self destruct because of that song at the end, and I can't do that in the demo. How can I get in touch with him? I don't have an msn account and I'm not allowed to skipe people I don't know so how else can I get a hold of him? I personally wanted to beat self destruct before I heard someone say he wants me to beat it. I'm having trouble registering the game and even with generating my product id so I want help and unfortunately Damien can't help me because he lost the source code. Whoever has a registered copy I ask that you please tell me how you got that to work. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] driving blind
I would also, love to know how I can get a hold of that simulator program and gloves as well. Now I wonder if we could adapt it for we blind pilot love to be and for flying the space shuttle as well? Ron who if were sighted now know's that his career would have been in the air and hopefully as a CDR and or PLT for the space shuttle as well. Ron Kolesar kolesar16...@roadrunner.com -- From: Phil Vlasak p...@pcsgames.net Sent: Sunday, January 30, 2011 12:26 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] driving blind Hi Clement, I introduced the first article with the statement that the NFB created a car racing simulator game that they demonstrated at their July 2010 national convention. It used one-of-a-kind controller vibrating gloves. Now how can we get our hands on that computer program? And the gloves? smiles, Phil - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 30, 2011 12:17 PM Subject: Re: [Audyssey] driving blind Agreed. A race track is a race track, the road is a completely different story... but isn't this a bit off-topic? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] street fighter, scc and maze game and self destruct
Hi Haydon, May I please remind you that I have trouble generating my id. I do the following to generate the id. I go in the game and wait until I hear please select a dificulty level. I press ctrl g to get to the generate my id. I hear you will need a screen reader for this function. I load jaws and enter my name and hit enter and get an error. It says there is an error with your product id. The game can't continue. The product id doesn't exist. So unfortunately that didn't work. How can I get in touch with Jason without msn or skipe. I try jh...@mn.rr.com and the email bounces back at me. Also I asked you previously about scc, maze game and super street fighter. Please give them out to me. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] street fighter, scc and maze game and self destruct
Hi, Clement has already replied regarding Super Street Fighter. As for the other one...I do not have that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Sunday, January 30, 2011 8:21 PM To: gamers Subject: [Audyssey] street fighter, scc and maze game and self destruct Hi Haydon, May I please remind you that I have trouble generating my id. I do the following to generate the id. I go in the game and wait until I hear please select a dificulty level. I press ctrl g to get to the generate my id. I hear you will need a screen reader for this function. I load jaws and enter my name and hit enter and get an error. It says there is an error with your product id. The game can't continue. The product id doesn't exist. So unfortunately that didn't work. How can I get in touch with Jason without msn or skipe. I try jh...@mn.rr.com and the email bounces back at me. Also I asked you previously about scc, maze game and super street fighter. Please give them out to me. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] street fighter, scc and maze game and self destruct
Giving out Super Street Fighter IV would be priacy, to start off with. Second, the game is, I repeat, only for the ps3 / xbox360. At 06:21 PM 30/01/2011, you wrote: Hi Haydon, May I please remind you that I have trouble generating my id. I do the following to generate the id. I go in the game and wait until I hear please select a dificulty level. I press ctrl g to get to the generate my id. I hear you will need a screen reader for this function. I load jaws and enter my name and hit enter and get an error. It says there is an error with your product id. The game can't continue. The product id doesn't exist. So unfortunately that didn't work. How can I get in touch with Jason without msn or skipe. I try jh...@mn.rr.com and the email bounces back at me. Also I asked you previously about scc, maze game and super street fighter. Please give them out to me. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA Queery
Hi Hayden, Probably not. I've been tied up with other things today and and still have a few things to update/fix before the beta goes public. Sorry, but the release will be put off a couple of days or so. HTH On 1/30/11, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, Out of curiosity: any chance we may see BETA 17 this evening? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's baseball game
Hi Nicol, Nicol wrote: I often notice that the opponent sometimes does not swing the bat If its my turn to bat, is it sometimes important to let the ball go without pressing spacebar to swing it? My reply: No. You should always atempt to hit the ball. Otherwise that is an automatic strike. Every strike counts and will give you less chances to sscore. Nicol wrote: In this commercial it's a slow swing tune in the g chord and a woman is singing but I cannot make out what she is singing. My reply: Not sure, but are you talking about the classic Coke commercial. I'd like to buy the world a Coke and keep it company. Its the real thing. Nicol wrote: You can take salem out of the country but you can't take the country out of salem. What is this salem? My reply: That's before my time. If I'm not mistaken it is an old cigarette advertisement. Nicol wrote: What kind of liquor is col45 mold liquor? My reply: That's Colt 45 Malt licker not col45 mold. It is a brand of malt licker. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's baseball game
Hi, That's not impossible, but I'd say pretty long odds. A tripple play like the one you describe is pretty rare. If it were me I'd opt for slamming that ball as hard as I could, try and knock that ball out of the stadium, and run as fast as I could. With the bases loaded like that no matter what the chances are high you will score at least one maybe two home runs. More home runs is icing on the cake. Cheers! On 1/30/11, Charles Rivard woofer...@sbcglobal.net wrote: It could be good strategy. Let's say that the bases are loaded, there is only one out, and the pitcher has pitched to you 3 balls outside the strike zone. The count is 3 balls and no strikes. Here comes a curve ball. Maybe, because the pitcher isn't concentrating, or because he's lost his good control, he will walk you, and you score another run. Then again, you might hit a brounder to the third baseman, he fields it, steps on third base before the runner from second base gets to third, throws the ball home to the catcher who tags the runner from third, and, maybe, he then throws to first base before you get there. Tripple play, you didn't score, their pitcher is out of a big jam, and you blew it. A bit far fetched, but it could happen. who --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] port Heli to vb.net if you want: was Re: Heli
Hi Hayden, Press f7. Alternatively you can do alt+b for the build menu, arrow to build, and then press enter. HTH On 1/30/11, Hayden Presley hdpres...@hotmail.com wrote: Hi, I have one slightly off topic question; I''ve looked at the IDEs for Visual Studio 2008 and I can't figure out how to compile a project. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] port Heli to vb.net if you want: was Re: Heli
Hi Ken, First, you are right. C# .net is much much easier than C++ to learn. There are a number of good reasons why it has replaced Visual Basic in academic circles as the new beginners programming language. I'll list some of the main ones below. Garbage Collection --- In C and C++ it was always necessary to do your own memory management and your own garbage collection. If you initialized a pointer you had to properly destroy it or cause memory leaks and errors. With C# .net the .net runtime has built in garbage collection that frequently cleans up unused memory etc allowing you to write more stable and error free code.Of course, it is still a good idea to do your own garbage collection, but the garbage collecter is a nice safety net you don't have with C++. String Handling --- In C++ there are a number of character string types that makes it difficult to cast one type of string to another. Since Windows XP, Vista, and Windows 7 use unicode you often find yourself in the position of casting strings between ansci and unicode. Since C# .net uses the System.String class the .net framework handles these types of conversions automatically for you. This makes it several times easier when ever you need to pass a string to a function and you have no idea of what string data type the function requires. Rapid Development --- Like Visual Basic C# .net was designed to rapidly create software through a simple point and click interface. You can create forms, buttons, list boxes, and other GUI controls simply by dragging and dropping objects from the C# .net toolbox. Obviously, this is one of the features that made Visual Basic so popular in the late 90's and now is available in all the Visual Studio languages. Software Portability --- As with Java and other runtime languages C# .net software is quite portable. If you use a cross-platform compatible design, such as Mono, you can build and run C# .net applications on Mac OS, Linux, and Windows with very little issues porting between platforms. This makes it easier for a developer like yourself to create software for Mac and Linux without owning and/or using the target platform yourself. Reserved Words --- Unlike a lot of other languages C# .net only has a small handful of reserved words for the language. This makes learning and using the language much easier than other triditional programming languages as Microsoft did a fair job of trying to keep it simple stupid while at the same time offering developers a powerful programming language that meets their needs. C-Style Syntax --- C# .net, as the name implies, is a member of the C family of languages. The advantage here is that many tech schools, colleges, and universities use C# .net as an introductory course in preparation for teaching Java, C++, and other more advanced C based languages. Unlike Visual Basic learning C# .net will help you as a programmer get the fundimentals of C, C++, Java, etc and if you ever choose to learn them C# .net will give you an introductory foundation to work from. Second, I've looked at Sharp Develop. Although, admitedly my experience is pretty limited. Most of the time I either use Visual C# 2008 on Windows, or if I'm on Linux I use Monodevelop. I happen to like Monodevelop myself, and it is pretty accessible with Orca which makes me happy. Cheers! On 1/30/11, Ken the Crazy kenwdow...@neo.rr.com wrote: Hello Tom and all, If you would port Heli to c.net, I will, grudgingly, learn the language. (Oh I can't believe I'm actually saying this! LOL) I know that c.net isn't nearly as difficult as vanilla C, so maybe it won't be so hard to wrap my peewee brain around lol. Second, have you had any experience with Sharp Develop? The IDE seems totally accessible, and one of their claims is to be able to translate vb.net to c.net and vice versa. Any thoughts? Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Heli available for download
Ah, that's right--I should have remembered. Oh well, it makes you unique! Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way to experience massage! It's the Caring without the Staring! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Ken the Crazy Gamers@audyssey.org Sent: Sunday, January 30, 2011 7:30 AM Subject: Re: [Audyssey] New Heli available for download Hi Ken, I am sorry, but my tag line program is written to work with my Email program. That is the Email program that I wrote for myself. So the tag line program would not work with any commercial Email programs. Sorry about that. BFN Jim If it doesn't say Kitchen's Inc on it. Someone else made it. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my ramblings about programming: why I use vb
Hi, Thanks. That's certainly good to know. However, the fact remains, this still would just be one more piece of software someone would have to get and install just to acquire XP functionality under Windows 7. It seams to me in the long term it is better to switch to FMOD or XAudio2 rather than sticking with DirectSound. Cheers! On 1/30/11, Pitermach piterm...@gmail.com wrote: Hi, at this point it's worth saying that realtek and creative have written applications that allow you to get the direct sound 3d functionality back. I've never tried them since I am currently on xp, but I heard they do exist. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.