Re: [Audyssey] Last bit of help

2011-08-08 Thread Bryan Peterson
It's going to take more houses. Your people won't start having children until there's enough places for them to live. So with fourteen people you need at least four houses before they start having cildren. And again, they'll only have as many children as the number of houses will support. So

[Audyssey] custaways light lunch survival game

2011-08-08 Thread Steady Goh
A simple little game I'm having fun trying out...following is the configuration starter: anything other than strong start 1st perk: anything other than union smasher second perk: any thing other than strong swimmer and pack rack fault: light lunch difficulty: hard mission 1, default map. How many

[Audyssey] Awesome Homer

2011-08-08 Thread Jim Kitchen
Hi, I have put version 4 of Awesome Homer up on my site. File name winah4.exe File size 9.7 meg In version 4 I fixed the keys for level 6 that were wrong in version 3. The winah4.exe file can be found on my free windows sapi5 text to speech games page. BTW you do not need to uninstall

Re: [Audyssey] Castaways, disappearing upgrades.

2011-08-08 Thread Jeremy Kaldobsky
Well that shouldn't have happened, so I've added this to my list of bugs to find. I'm strongly considering tearing out the job upgrade code, and writing it again from scratch. I can see several places where it is a little thrown together, and any one of them could be the hiding place for this

Re: [Audyssey] custaways light lunch survival game

2011-08-08 Thread Jeremy Kaldobsky
Haha! That does sound like it will be hard! I'm quite tempted to give that a try right now, just to see how well I do. A simple little game I'm having fun trying out...following is the configuration starter: anything other than strong start 1st perk: anything other than union smasher

Re: [Audyssey] Awesome Homer

2011-08-08 Thread Charles Rivard
Beta 4? (ornery grin) --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Gamers@audyssey.org Sent: Monday, August 08, 2011 6:29 AM Subject: [Audyssey] Awesome Homer Hi, I have put version 4

[Audyssey] Awesome Homer

2011-08-08 Thread Jim Kitchen
Awesome Homer log file for 08-08-2011 By Jim Kitchen On level 1 You jumped 29 barrels You destroyed 21 barrels You avoided 1 giant bird you destroyed 2 giant birds Your score on level 1 was 276,350 points. On level 2 You made it to all 9 planes and to the helicopter Your score on level 2

[Audyssey] New area opening on Alter Aeon

2011-08-08 Thread Dennis Towne
This weekend, we opened a large high level area on Alter Aeon - it's an extension to the Hades Castle near Olympus on the mainland. It's a very high level zone, so if you've got a high level character you might want to join up with a group to go run through it. Here's the official announcement

[Audyssey] FW: [New post] Bookshare Member Develops Amazing Flight Simulator Game for Blind People

2011-08-08 Thread Kim Friedman
Hi, you probably may know about this game but thought I'd send this from a friend. Regards, Kim Friedman. -Original Message- From: Debby Franson [mailto:the@frontier.com] Sent: Sunday, August 07, 2011 4:39 PM To: Bruce Franson; Ken Fansler; Kim Friedman Subject: Fwd: [New post]

Re: [Audyssey] Awesome Homer

2011-08-08 Thread Jim Kitchen
Hi Charles, Well release 4 or beta 4 I guess. I was really hoping and thinking that version 2 or at least 3 had it finished. Guess that's what I get for thinking. grin Hey, my Aid told me the block is changing colors correctly like I tried to get it to do for my next little project. BFN

Re: [Audyssey] Awesome Homer

2011-08-08 Thread Charles Rivard
I know the feeling. Sometimes, if we quit thinking, we get it right. Then again, well, never mind. Heh heh heh. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Charles Rivard

Re: [Audyssey] Quentincplayrrom problem

2011-08-08 Thread Jorge Gonçalves
Does someone know what happened to quentinc's playroom? It stoped working and his website doesn't work anymore. Any ideas about what may have happened? Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com On 8/8/2011

Re: [Audyssey] Quentincplayrrom problem

2011-08-08 Thread Alfredo_The_Music_maker
Hello, Did you try an.Quentin.net? Last time I checked, about four hours ago it was working fine for me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web,

Re: [Audyssey] Twitter instead of e-mail

2011-08-08 Thread dark
Hi Tom. I might do that, sinse from what I've seen twitter is easier to do that with than facebook, where even really great authors seem to post lots of personal rubbish. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] getting a emulator for the blind.

2011-08-08 Thread dark
Hi Tom. I could be wrong, but I thought Dracula is pretty much public domain now so if you wanted him as an enemy you could have him, though i freely admit I may be wrong here. Then again, no need to redo things and you could have lots of fun with an evil wizard instead, especially in terms

Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?

2011-08-08 Thread dark
Hi Tom. When my phd is finished, that's actually one of the things I think I'd considder learning to do, sinse it's something I've always wanted to see, and gamebooks are very popular at the moment. I like the sapi program idea, though my concern is including and making it accessible to

Re: [Audyssey] guard tower

2011-08-08 Thread dark
Hi Jeremy. maybe if we are going to have more military units in the game, we could see where people were and thus position guard towers more effectively. For instance, currently the status just says when someone is batling goblins and what square, perhaps like peasants carrying it could be

Re: [Audyssey] cast way help

2011-08-08 Thread dark
Hi Michael. the simple answer is you don't make! them do anything. The people in castaways are all inteligent enough to get on with whatever job you assign them to do (see the jobs guide for a list). So to build your storehouse, you need peasants to carry the materials to the building site,

Re: [Audyssey] OT-loquendo speech synth help

2011-08-08 Thread Bryan Peterson
Actually if you pay attention I think you can hear the Loquendo voices in the Sarah game. So they've been around for years. They're fearsomely expensive though. We are the Knights who say...Ni! - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list

Re: [Audyssey] Cast Aways Help

2011-08-08 Thread dark
Hi Michael. First, you need to build the storeroom, otherwise there will be no where for fishermen to bring fish, hunters to bring kills lumberjacks to bring logs etc. so, find a place on the map and hit enter on it to bring up the list of buildings and select storehouse. Your peasants will

Re: [Audyssey] Follow up on cast away

2011-08-08 Thread dark
Hi michael. it sounds to me like you didn't have any builders. You don't really need lumberjacks sinse you can't use logs until you have a sawmill and a carpenter to chop them into lumber anyway. When you start, you begin with everyone as builders. I'd recommend perhaps creating one

Re: [Audyssey] Last bit of help

2011-08-08 Thread dark
Hi Michael. You need to build a forge and assign a metallurgist to smelt the raw metal ore into metal bars before you can build with them. hth. Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] lumber jacks in cast away

2011-08-08 Thread dark
Hi Michael. Logs are useless unless they're chopped into lumber, for that you'll need a sawmill and a carpenter. Beware the grue! Dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 07, 2011 11:06 PM

Re: [Audyssey] Cast away final help

2011-08-08 Thread dark
You need a cook to serve up meals. As it says in the jobs guide the cook is probably the most important job in the game, sinse without a cook, even if you have food in stock people cannot eat. Beware the grue! dark. - Original Message - From: mike maslo mmaslo1...@swbell.net To:

Re: [Audyssey] custaways light lunch survival game

2011-08-08 Thread dark
it's funny, my favourite second perk is actually green thumb, sinse it means I even have a chance of keeping equal with people's wine consumption, which seems huuuge! methinks these castaways are all ! alcoholics, whether you select the fault or not. Beware the grue! dark. --- Gamers

Re: [Audyssey] custaways light lunch survival game

2011-08-08 Thread dark
Hi steady. I've actually found light lunch to be one of the least bad faults, sinse it only means people are hungry at the start and once you've got your farms and fishing going your pretty much set. i usually build a vedge farm before the quarry and sawmill, and that seems to solve the

[Audyssey] Congrats on mota 21

2011-08-08 Thread dark
Hi Tom. I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm at a light opera festival and using a wireless hotspot provided by my service provider, (I'm actually sitting out in the street on a picknick table), and though it's okay for checking E-mail, even Jim's new

Re: [Audyssey] custaways

2011-08-08 Thread Jorge Gonçalves
Hello friends. I was out of the list for some time because i was mooving for a new country and didn't follow the news. I was searching for this custaways but didn't find anything. Can you please tell me what is this game about. Is it something new? Many thanks! Cheers, Jorge Gonçalves

Re: [Audyssey] Congrats on mota 21

2011-08-08 Thread Bryan Peterson
Oh I don't think he'll be taking it down. Smile. We are the Knights who say...Ni! - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Monday, August 08, 2011 10:55 AM Subject: [Audyssey] Congrats on mota 21 Hi Tom. I'm glad mota 21 is finally out and I

Re: [Audyssey] custaways

2011-08-08 Thread Bryan Peterson
It's actually Castaways, not Custaways. We are the Knights who say...Ni! - Original Message - From: Jorge Gonçalves jopo...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 11:04 AM Subject: Re: [Audyssey] custaways Hello friends. I was out

Re: [Audyssey] castaways

2011-08-08 Thread Jorge Gonçalves
Thank you very much for the correction. But I actually asked about the game, not the title of the game. Anyways thank you very much for the detailed information that you gave me. Cheers, Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage:

Re: [Audyssey] guard tower

2011-08-08 Thread Jeremy Kaldobsky
I would think people would get irritated with the extra messages, but if others agree that this information would be helpful, I can add it to my list of things to add. Oh and yes, there will be 2 more military units added in mission 3. Hi Jeremy. maybe if we are going to have more military

Re: [Audyssey] castaways

2011-08-08 Thread Jeremy Kaldobsky
Jorge, castaways is a strategy game where you build up a settlement and manage your population so they don't starve to death or get killed by enemies. The game can be found on this website: www.kaldobsky.com/audiogames/ Unlike sound RTS, this game focuses more on macro management instead of

Re: [Audyssey] castaways

2011-08-08 Thread Bryan Peterson
I know that. But when searching for a game it helps to get the title correct. LOL. But if I'm not mistaken, assuming of course someone hasn't beaten me to it, I believe the URL is www.caldobsky.com/audiogames/castaways. Someone else feel free to correct me if I'm not entirely right. We are

Re: [Audyssey] castaways

2011-08-08 Thread Jeremy Kaldobsky
You were close, but the URL is actually www.kaldobsky.com/audiogames/ I know that. But when searching for a game it helps to get the title correct. LOL. But if I'm not mistaken, assuming of course someone hasn't beaten me to it, I believe the URL is www.caldobsky.com/audiogames/castaways.

Re: [Audyssey] guard tower

2011-08-08 Thread Christina
My fighters did that too. Goblins were attacking the town but the knights and soldiers kept going after the goblins on the other side of the board. Christina - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday,

Re: [Audyssey] guard tower

2011-08-08 Thread Jeremy Kaldobsky
For the next update, I've actually worked on the soldier's AI so they will be a little smarter about defending the town. That situation shouldn't happen after the next update. My fighters did that too. Goblins were attacking the town but the knights and soldiers kept going after the goblins

Re: [Audyssey] guard tower

2011-08-08 Thread Christina
Awesome. Thanks. Christina - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 5:56 PM Subject: Re: [Audyssey] guard tower For the next update, I've actually worked on the soldier's AI so they

Re: [Audyssey] Congrats on mota 21

2011-08-08 Thread Thomas Ward
Hi Dark, I have no intentions of taking the beta down. Although, I'm working on beta 22 which addresses some minor issues and bugs found in beta 21. So by Sunday there will probably be a new beta there. However, that all depends on a personal family situation though. Just to let people know

Re: [Audyssey] Congrats on mota 21

2011-08-08 Thread Charles Rivard
Or, if it's ready by then, make the next beta available, which has fixes to this one. (grin) --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Monday, August 08, 2011 11:55 AM

Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?

2011-08-08 Thread Thomas Ward
Hi Dark, Right. A text format is definitely the universal constant when it comes to maximum accessibility for blind and sighted gamers. Thanks to the classic Infocom text adventures and on line RPG gamebooks like Sryth I've grone to be quite a fan of text based game play myself, and of course as

Re: [Audyssey] Congrats on mota 21

2011-08-08 Thread Charles Rivard
Family first in this case for sure. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, August 08, 2011 7:16 PM Subject: Re: [Audyssey]

Re: [Audyssey] are there any blind games where people can go on quests and play with other players on line?

2011-08-08 Thread shaun everiss
tom I to like text games, especially if they can display in the command line natively, ie they are command line based games written to display in a dos like environment but are not actually dos games. I have not as yet found a good dos emulator for windows. and either have to use vertual focus

Re: [Audyssey] getting a emulator for the blind.

2011-08-08 Thread Thomas Ward
Hi Dark, Yes, Count Dracula is public domain, but a character like Simon Belmont is not. The Belmont family is strictly tied to the Castlevania storyline and is copyrighted. So assuming I did a Castlevania clone there would still be elements I'd have to change. Although, that's not really the

[Audyssey] Mission 2 Clarification

2011-08-08 Thread Hayden Presley
Hi, I just finished mission 1 and I'm starting on mission 2. But my question is, what exactly is the objective here? Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] Mission 2 Clarification

2011-08-08 Thread Alfredo_The_Music_maker
could y9oi perhaps broaden your point, are you referring to TDV, Castaways, or any game of the sort? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Mission 2 Clarification

2011-08-08 Thread Christina
Hi. If you're referring to Mission Two of Castaways, the objective is to destroy the yetti so you can then move to the mountains. Good luck. Christina - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, August

Re: [Audyssey] custaways light lunch survival game

2011-08-08 Thread Steady Goh
Hi Dark, I think so too that's why I chose light lunch. On hard difficulty before my tavern is up, some of them are already starving. That's how I came out with that little survival game. One of these days I will try to carry on with the game with those 5 survivals and see how far I can go.