Re: [Audyssey] Happy Birthday Pacman

2010-05-25 Thread shaun everiss
yes it was, I remember it well, not played it but on one of the older comodor systems. Though the first real game I saw on a comodor with sound was lemmings1. At 06:47 a.m. 26/05/2010, you wrote: Was Space Invaders ever actually an arcade game? I just remember the Atari version which farted at

Re: [Audyssey] Happy Birthday Pacman

2010-05-25 Thread shaun everiss
on the subject of arcades. a friend reconds that the deal or no deal arcade machines in some areas of new zealand seem to be reasonabley accessible voice wise. though all the noise. I so wish a deal or no deal game exists for us. that would rock. At 08:27 a.m. 26/05/2010, you wrote: Hi, Sure

[Audyssey] sites offline

2010-05-25 Thread shaun everiss
Hi. hmmm just to let all know that the sites for x-sight and l-works are offline. was looking to check on news today and they are offline. both of them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] shades of doom

2010-05-26 Thread shaun everiss
hmmm having a squad to control in sod wouldn't be a bad idea you could make more monsters in each room and the levels could get bigger. At 06:08 a.m. 27/05/2010, you wrote: The three enter the military base and hear the door slamming and locking behind you. You are the red leader and blue and

[Audyssey] lworks googlegroup

2010-05-27 Thread shaun everiss
liam tried to subscribe unless the isp is down again I can't subscribe i get from my isp that the account does not exist. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

[Audyssey] site offline

2010-05-27 Thread shaun everiss
hi liam the lworks blog at www.l-works.net/blog is offline. there is no page errors on ie for me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] site offline

2010-05-27 Thread shaun everiss
aah will it come back? it was not updated much anyway but still. At 10:37 p.m. 27/05/2010, you wrote: yes. the blog has been removed. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, May 27, 2010 4:16

Re: [Audyssey] shades of doom

2010-05-27 Thread shaun everiss
I'd like more than one player on the entire game though. have a bigger level type also have a single mp level or so like in audioquake which I have stopped playing because I really never played it more than halfheartedly. Having cooperative mode maybe bots I suppose that are stupid or

Re: [Audyssey] a drastic change is needed for audio games.

2010-05-28 Thread shaun everiss
well I like my nokia and vodaphone. besides the local blind org lets me have talks standard for 100 as part of the vodaphone contract so its not like I am changing to anything else. At 08:16 p.m. 28/05/2010, you wrote: Uh. Dude, I doubt every one here is spending their money on iPhones, me

Re: [Audyssey] drastic change needed for audio games

2010-05-28 Thread shaun everiss
grin I aggree with you on all points there. Unfortunately it won't happen. firstly the only good programmers that exist here are phill vlasic tom ward, dave greenwood, jayson allon and hmmm Well jim kitchen though he has said his code is a bit weird looking. Over that, we have the pkb guys. But

Re: [Audyssey] drastic change needed for audio games

2010-05-28 Thread shaun everiss
also there is this issue with organisation. I have some basic marketing and management papers but its really not my thing. Its not like most of us me included put our outside lives on the list. I used to belong to a chat list and for a while it was really good. but that list dried out of content.

Re: [Audyssey] a drastic change is needed for audio games.

2010-05-28 Thread shaun everiss
thats a good idea. Unfortunately there have only been 3 companies that have actually done this. pininteractive with their teraformas game which i borrowed of a friend. my hidef card did not really like one of the rooms in the lower levels. it was in flash anyway. Then there is lastcrusade and the

Re: [Audyssey] drastic change needed for audio games

2010-05-28 Thread shaun everiss
well at least you guys have it so described tv and movies will work. in here in nz there is no law to make it so you can get described tv or anything. There was talk about making a subscription service here to kurb piracy of things which I am all for. THe issue now is you can get movies form

[Audyssey] l-wiorks

2010-05-28 Thread shaun everiss
hi liam your smartphone site still has hacks in it. the rest seems ok. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread shaun everiss
hmmm if you want tom I know a friend that plays racing games loads he doesn't check his mail much so just give me a list of questions you want and I can probably ask him for those. if you want voices I can probably do those to I have a reasonable headset mic which should do. At 02:55 p.m.

Re: [Audyssey] Raceway was The other side

2010-05-30 Thread shaun everiss
tom whatabout having in adition a fiend where you put in your name maybe as an option. At 03:06 p.m. 31/05/2010, you wrote: Hi Phil, Yeah, that is basicly something like what I had planned. Since I can't or shouldn't use official Nascar driver names I decided to create a huge database of driver

Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.

2010-05-31 Thread shaun everiss
well I have got about 40gb of sounds from a friend that has the libs. However I have seen and bought several libraries of sfx that are royalty free. the authentic sfx packs are royalty free, and I have several imporial and other 10 dollar royalty free sfx disks. So if the sounds are royalty

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread shaun everiss
well torrent looked real good. its also up with the times especially with all the terrorists we seem to have had in the last years. At 06:46 a.m. 1/06/2010, you wrote: Hi, Yeah, I was hoping to see Torrent as well. However, I still have plans to create an Asteroid clone of my own. Problem is

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your name maybe as an option. --- Gamers mailing

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread shaun everiss
well the only reason I have jaws at all was it was funded for me because everyone here that works needs jaws aparently for some stupid crappy reason. myself jaws 6 has been ok for what I have used it for. Would I ever use it as a primary reader? not on your life. Sometimes it gives to much info

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread shaun everiss
I think the storyline was based on something like that. or was that starbase defender I forgot to be honest. At 09:20 a.m. 1/06/2010, you wrote: Hi Shaun, UmPlease, tell me what in the world an Asteroids clone like Torrent has to do with terrorism? On 5/31/10, shaun everiss shau

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
know there were any STFC mods out there. Could someone ttell me where to get it? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be extracted eventually, however

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread shaun everiss
. That is a big reason why I no longer deal with state agencies and their so-called techs because they are bias towards other products out there. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well the only reason I have jaws at all was it was funded for me because everyone here that works needs

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-06-01 Thread shaun everiss
a walkthrough or manual at the same time by just flicking betwene one and the other, and turning Hal's voice on or off. I must confess I would dislike not having this feature very much. Beware the grue! Dark. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion

Re: [Audyssey] financial colaboration was: a drastic changeisneededfor audio games.

2010-06-01 Thread shaun everiss
well I am quite lucky. I have hal for school then upgraded it myself from v2 to v4 then v5 then v5.22 making that mine. courses at uni got me jaws which still belongs to the agency that did it. However thats gona change. once I spend the 1200 to upgrade it to 11 or whatever whenever that too

Re: [Audyssey] Audyssey thread report for May 2010

2010-06-01 Thread shaun everiss
oh man. from the stats you posted for this month it looks like mota was the biggest news for ages. tom, how does it feel to be in the top of the ranking list? grin At 08:22 p.m. 1/06/2010, you wrote: There were 293 thread titles. Here are the top 50. Mysteries of the Ancients Beta 12 Released

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-06-01 Thread shaun everiss
as illegal aliens, but I can't remember the last time I heard of terrorists chucking asteroids around! Beware the Grue! Dark. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 11:35 PM Subject: Re

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-06-01 Thread shaun everiss
- From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 9:55 PM Subject: Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games. well the only reason I have jaws at all was it was funded for me because

[Audyssey] game soundpacks

2010-06-01 Thread shaun everiss
Hi. ok tom and all nothing on the packs if I can release them so I suppose these are ok. at any rate i have been using them for a bit now here is the link http://dl.dropbox.com/u/1407689/game%20soundpacks.zip this contains lonewolf with extra missions, back up your previous folders and stfc.

Re: [Audyssey] Thoughts About Healing Potions

2010-06-01 Thread shaun everiss
that way where it takes time to restore is ok by me it just means I need to wait some. ONe issue I have is when you press control t for torch numbers but don't have any torch a torch will be used. if you are telling it that you want to check the numbers but you use a torch it doesn't probably

Re: [Audyssey] Thoughts About Healing Potions

2010-06-01 Thread shaun everiss
hmmm probably not. though I'd probably have a potion after I emptied a room of monsters and when I was not in any danger. ofcause monsters don't come after you if you leave their room. At 12:15 p.m. 2/06/2010, you wrote: Hi Thomas, This sounds like a good approach indeed, however I have one

Re: [Audyssey] Thoughts About Healing Potions

2010-06-01 Thread shaun everiss
hmmm wow thats hard. I just hope angela can shoot long range. right now your weapon can really get ammoed out quite soon. I have had to get my pistol at extremely close range to be effective at all. At 12:49 p.m. 2/06/2010, you wrote: Hi Philip, The way I invision this working is having the

Re: [Audyssey] shades of doom?

2010-06-02 Thread shaun everiss
the main reason I made the music die was because there was no real music just 3 tunes that kept playing over and over. gtc had good music but I made it die because I didn't care for it making it hard to hear the sounds. in sod though the gaps when you are walking and such would rock as having

Re: [Audyssey] shades of doom?

2010-06-02 Thread shaun everiss
no charles. the installer was redone post 1.2. in fact 1.0 got this to. all the gma installers switched from vb6 to innosetup. At 03:51 a.m. 3/06/2010, you wrote: I think the game was in 4 files that you had to install in sequence? --- In God we trust. - Original Message - From: Bryan

Re: [Audyssey] Thoughts About Healing Potions

2010-06-02 Thread shaun everiss
HMMM THATS GOOD. i MUST SAY i LIKE THAT FEATURE MYSELF. IF A MONSTER IS USING A RATHER COOL PIECE OF ARMOUR OR A WEAPON ETC THEN BY RIGHT IT SOULD BE MINE. At 11:28 a.m. 3/06/2010, you wrote: Hi Ryan, Well, I can say for sure that Mysteries of the Ancients won't allow you to take items from

[Audyssey] your review

2010-06-04 Thread shaun everiss
Hi dark your reviews really rocked just listened to those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] the vi-fit project

2010-06-04 Thread shaun everiss
true josh. however I am not going out just to buy a wiemote for one or 2 games that use it. I do have bluetooth but honestly havn't bothered using it even with devices that run it. its tied in with my wireless card and to have wireless on when not needing it on the wlan is a bit risky just for

Re: [Audyssey] Paying for GMA Games

2010-06-04 Thread shaun everiss
after you put all the ording wizzard stuff through I emailed to sa...@gmagames.com its how i have done it, and its probably how I will always do it. it means not fiddling with secured forms, and takes the fact the website may get hacked out of the equasion. At 03:40 a.m. 5/06/2010, you wrote:

Re: [Audyssey] Paying for GMA Games

2010-06-04 Thread shaun everiss
on the subject of ordering a weird thing happened a couple years back when I got futureboy. I ordered it but got a message it didn't go through. a check with general cofee got it that something had happened on the card but nothing had got through at all. I had to go to cafepress.com, set up and

Re: [Audyssey] to shaune everis

2010-06-05 Thread shaun everiss
I could. however I forgot what all of these are. these things have got mangled and mixed with all the other gameplay casts including all the console games, I do beleve though that it was 2gb of stuff, I have 5.22gb of game recordings. As well as having no way to upload it to anywhere because I

Re: [Audyssey] to shaune everis

2010-06-06 Thread shaun everiss
as I said there is 5gb and I have no way to post things. does anyone have the recordings? I have limited resources, bandwidth, etc and no hosting space to put things on anyway. At 06:43 p.m. 6/06/2010, you wrote: hi, sorry shaune, i meant the recordings that aren't hosted on www.liamerven.com

Re: [Audyssey] Just a notice about a new mod

2010-06-06 Thread shaun everiss
cool I'd like to see that when it comes up. At 09:10 p.m. 6/06/2010, you wrote: Most of you don't actually know me but me and dark have been in contact over the past few years. I am, incase the last post didn't get through, destroyer. But my real name Is ben. I'm played audio games for 8

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread shaun everiss
well it almost happened with the system and the hard drive when it died. ofcause using a laptop my external drive is used all the time since I don't have space for everything. I have a backup drive I use just for backing that one up and that works. If all that turns to custard I have an old

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread shaun everiss
true I also manage loads of other systems 5 to be exact all running the same software. At 05:35 a.m. 7/06/2010, you wrote: I have to agree, because at least if your computer goes wrong, you still have your hard drive. Off cource if you have a lode of stuff, it could mean that you can't pack

Re: [Audyssey] Game Developers was Reviewing Games

2010-06-06 Thread shaun everiss
hmmm thats a coman server a lot use it so probably it is. though I have only a 6 month course on linux. At 06:33 a.m. 7/06/2010, you wrote: Is apache a good accessible web server? Is it accessible for the blind communityy? What is the best web server for a blind individual to use. Because I am

Re: [Audyssey] Reviewing Games was getting back to the store

2010-06-06 Thread shaun everiss
well I had a powerpack explude, a hdd explode once. I have had a router pack pop off though I could have easilly missed it. it was only because I had just finnished updating the systems that I heard it go pop. luckily the pack could be replaced. At 06:33 a.m. 7/06/2010, you wrote: Not explode

Re: [Audyssey] Public Archives

2010-06-06 Thread shaun everiss
what archives? where are these. At 02:11 p.m. 7/06/2010, you wrote: Who found the archives on mail-archive.com? I remember putting them there for my own good, I'm glad it's turned out helpful! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Treasure mania.

2010-06-07 Thread shaun everiss
no it increases levels on items once the playing grid is 0ed the items are restocked and a new level starts. At 10:03 p.m. 7/06/2010, you wrote: Hi, I don't think Treasure Mania increases levels on points, I think it has its own virtual time system. I always imagined a new level to be a new

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-08 Thread shaun everiss
well all these games have different stratogies. in lonewolf I usually follow the autocourse I have not been brave enough to complete all the missions without that in. as for directions 180 is half way round 360 is all around though you will hit 0 again after 359. its harder with moving targets

Re: [Audyssey] accessible game companies with offices

2010-06-09 Thread shaun everiss
well myself I don't I'd get any phone of any sort if the local foundation had an aggreement with vodaphone to fund part of talks standard so its only 100 per licence as long as i get a supported phone. myself though I'd be happy with calling and texting abilities and nothing else. its all I use

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-09 Thread shaun everiss
will you be limited to just 5 ships? I suppose you could add the cloak capability in later tom. At 06:50 a.m. 10/06/2010, you wrote: Hi, Oh, I know. I rather liked Defiant's cloak myself. Only problem is that the game never properly worked right ever since adding it to the game. I could have

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-10 Thread shaun everiss
for long distances. Definitely a huge tactical difference in speed and firepower. On 6/9/10, shaun everiss shau...@xtra.co.nz wrote: will you be limited to just 5 ships? I suppose you could add the cloak capability in later tom. --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-10 Thread shaun everiss
hmmm well I like turn based myself realtime is good as long as you can handle it I have played soundrts with a one column map but any bigger than 4 columns and rows I find it hard to track or keep track. on the other hand if I know I have 12 ships I can have 2 of each say going round the

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
thats a point dark I'd like a series of missions and maybe like lonewolf the ability to make my own missions. Thats one reason I am attracted to games like eleteforce and bridge commander. all the missions follow in a series eventually ending at a storyline which is is as complex as a book. At

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-10 Thread shaun everiss
of the turn based stuff. I suppose you could just call me nostalgic. I'm sure it'll be fun, and maybe the things I'm seeing in my head for turn based combat could be the impetous I need to bury my nose in a programming book. Signed: Dakotah Rickard On 6/10/10, shaun everiss shau...@xtra.co.nz

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
I must say I was happy to go with the rts style game. over the turnbased missions. HOwever a lonewolf style game would really rock especially since i have been playing with the pkb pack with the missions I can imagine I am in a real sub. Hi Dark, H...This is something that has been

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-10 Thread shaun everiss
I'm rather excited about the concept and wonder what others think about it. If enough people are interested I can quite easily rewrite the game to use the genesis Engine to make a real time action game like Bridge Commander or something like that. Now, that sounds cool to me. On 6/10/10, shaun

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
well I could help with some of the speech for free, in fact you could ask some of the guys on the pkb group. you really should email pitermach about getting access because there is loads of things that exist. one of these is a trek game I know its autoit and its not done but it may be a sort of

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-10 Thread shaun everiss
its like trek 2000 but its easier to control, there is no unit issues, no small torpedo limit, and none of the basic type thing t2k has. t2k was just a straight port of trek 1999 so its not its fault it was total crap in the end since it was a straight dos port and for its time was a good go.

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
well if we could make missions with some sort of editer that would rock lw has a script language but if we could have something where you could make a mission somewhere to that would rock. At 12:35 p.m. 11/06/2010, you wrote: Hi Allen, Yeah, Lone Wolf was one of my favorites too. For one

Re: [Audyssey] startrek games

2010-06-10 Thread shaun everiss
well the genisus engine would be fine I guess. Hi Clement, Right. Just because I wouldn't give out the level editors to the public doesn't mean I can't add new missions here and there as I think them up or someone gives me a good idea for one. As I said before this type of game could have

Re: [Audyssey] startrek games

2010-06-11 Thread shaun everiss
well I am just happpy you can make a game of this type. I can probably help you with some voices though if we are lonewolf sim we either have to use sapi or have it like it is in linewolf with all those text boxes and list boxes as well as sapi support. I use lonewolf with hal in this way, and

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-11 Thread shaun everiss
a game of Trekk 2000 and if so, how? Best Reggards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, June 10, 2010 9:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] Star Trekk Games, both Final

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-11 Thread shaun everiss
that is the problem with soundpacks. People who maybe aren't so interested in those fine details will stick in any sound they think is cool rather than the correct one that belongs there. Smile. On 6/10/10, shaun everiss shau...@xtra.co.nz wrote: well I must say I aggree especially if each ship has

Re: [Audyssey] startrek games

2010-06-11 Thread shaun everiss
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Thursday, June 10, 2010 9:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] startrek games well I could help with some of the speech for free, in fact you could ask some of the guys

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-11 Thread shaun everiss
how do the licences for that go though. I suppose that would have to be free to or is that licence different for starwars. At 05:37 p.m. 11/06/2010, you wrote: Hi Hayden, Oh, it wasn't too bad all things considered. STFC is actually easier than a lot of things I've written before or after it.

Re: [Audyssey] startrek games

2010-06-11 Thread shaun everiss
well mota is better than the origional game ever was. At 08:08 p.m. 11/06/2010, you wrote: I have the last beta which was released under the n ame montizumas revenge, and contains the first six levels if you register the game. however I'm not sure it would be either fair to tom or reasonable

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-12 Thread shaun everiss
. That made it more realistic in some cases. On 6/11/10, shaun everiss shau...@xtra.co.nz wrote: well the allert is the ds9 standard alert at least I think it is. I think it was aron that put the sfx out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Any Hints on Visual Studio with ASP1.net

2010-06-12 Thread shaun everiss
hmmm where do you get these games if these are abandonware I'd like to see what they do. At 09:36 p.m. 12/06/2010, you wrote: Ok Hi. Lately, I have gotten the bug to finally Jaws script the Abandon ware Stock Car Racing game. After many years of scripting Strat sport games, I finally felt

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-12 Thread shaun everiss
hmph. I wander if this was my origional issue. I never thought to not run during the game in any level. Therefore I wander the reason I am losing all the time is because I run. if this is so then I won't run at all and just see if I can do those levels. At 09:08 a.m. 13/06/2010, you wrote:

Re: [Audyssey] Whip in MOTA

2010-06-12 Thread shaun everiss
its ok if close enough, you need to be quite close but its got a fast rate of fire. slightly faster than the sword but not much. At 09:20 a.m. 13/06/2010, you wrote: Hi guys, I didn't see any replies to this, but I have been having troubles with my email. I was wondering how effective the

Re: [Audyssey] startrek games

2010-06-12 Thread shaun everiss
well I always like ingame mods. you need to buy the origional game before you can mod it. and you can only play the mods within the game you need to run them from a menu like in audioquake you can play the origional levels or the modded game. At 10:01 a.m. 13/06/2010, you wrote: If I were

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-12 Thread shaun everiss
out of my Star Trek sound library for the mod. It is still a good mod all things considered though. On 6/12/10, shaun everiss shau...@xtra.co.nz wrote: well there are several phaser sounds the romulan and klingon torps sound just about the same my theory is that the origionall modder ran out

Re: [Audyssey] Sunday's Out of Sight events

2010-06-12 Thread shaun everiss
charles why do you post these on here. I am not sure about the topic for this or not but I sertainly don't want these as I have no interest. I don't even know what all this is. At 02:19 p.m. 13/06/2010, you wrote: Here are the events scheduled for Sunday, June 13th: Family Feud 8:00 PM

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread shaun everiss
world since those are when they really start to come after you. And of course the death world pulls out all the stops completely. About all you don't find there are gorillas. We are the Knights who say...Ni! - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion

[Audyssey] q9

2010-06-13 Thread shaun everiss
Hi. finally beat q9. the boss battle was tricky. in fact it was only my good fortune with a fortune field that got me to about 300 allowing me to beat the game with reasonable go. I managed to get some shots in with the sling, and used my shields. eventually I was clubbing the boss eventually

Re: [Audyssey] Has anyone actually managed to beat Q-9

2010-06-13 Thread shaun everiss
of panick and because I thought if I did I might avoide some things by running and jumping a lot. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 13, 2010 3:45 AM Subject: Re: [Audyssey] Has anyone actually managed to beat

Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000...

2010-06-13 Thread shaun everiss
to drive. At 08:12 a.m. 14/06/2010, you wrote: Hi Shaun, Not to mention fsome pretty weird files in the audio folder. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Saturday, June 12, 2010 9:56

Re: [Audyssey] A Couple of SOD Questions

2010-06-15 Thread shaun everiss
well I usually blow 2 up with a grenade. At 05:08 a.m. 16/06/2010, you wrote: Hi Bryan, Yeah, tell me about it. That particular bath room is a pain because there are several enemies to kill in that room alone and then to top it off that toilet is too easy to blow up in the course of a battle.

Re: [Audyssey] Final Conflict and Treck 2000

2010-06-17 Thread shaun everiss
yeah me being the borg. that would rock. actually being 8472 would also rock they even clock the borg though I have not seen much sfx for those. At 12:44 a.m. 18/06/2010, you wrote: Hi Thomas, You are correct, a series of Star Trek games each based in a different time would be preferable and

Re: [Audyssey] Organizing the Free Games Page

2010-06-17 Thread shaun everiss
that way where you select the dev is a good idea. At 01:38 a.m. 18/06/2010, you wrote: Hello everyone, For the last few days or so I have been spending quite some time giving the USA Games website a major overhall, rewriting most of the pages and scripts from scratch, adopting a new color

Re: [Audyssey] SAPI and VB Script

2010-06-19 Thread shaun everiss
hmmm that would work however av and other security programs like to detect vbs scripts as viruses. but yeah that is a point not sure how usefull it would be. At 02:23 a.m. 20/06/2010, you wrote: Thomas or any other major coder out there, Please give me your opinion of a possible technical

Re: [Audyssey] PC tennis games?

2010-06-20 Thread shaun everiss
well the only games are the vipgameszone super tenis and the crazy tenis arcade game. supertenis is 17 bucks if you plan to play online otherwise its free. At 01:16 p.m. 20/06/2010, you wrote: Hello, Are there any accessible tenis games out there for the PC? I've heard of virtua tenis, but I'm

Re: [Audyssey] Registration methods

2010-06-20 Thread shaun everiss
thats true my aunt has a deadlock on her house door, and they still bashed in a window. my grandpa had 2 locks on his house and a screen and they broke in. We have had standard locks on our house and on ocation by mistake have left either the front door unlocked or one of the other doors at

Re: [Audyssey] Registration methods

2010-06-20 Thread shaun everiss
well the hardwre lock is what will happen. its safe previding keys don't change on reformat. I must say I like how che has it where licence files are tied to each system. At 04:18 p.m. 20/06/2010, you wrote: when he sent my keys, David told me is upgrading to a more purely hardware based system

Re: [Audyssey] SAPI and VB Script

2010-06-20 Thread shaun everiss
yeah, I had it when testing a system and also on mine. it involved at the time switching and merging another working sapi registry from another system and never worked well since. I eventually reformatted the system after I got enough stuff to justify it, and I had some downtime for a controled

Re: [Audyssey] sidescroller

2010-06-20 Thread shaun everiss
hmmm why not? I think eventually we could I guess. I think of bgt no different to hugo, inform, or tads interpreter. At 05:45 p.m. 20/06/2010, you wrote: I would think that you wouldn't then need BGT installed. But maybe you won't once it's officially released. THat would be a bit disappointing

Re: [Audyssey] Registration methods

2010-06-20 Thread shaun everiss
yeah not to mention that os upgrades are stupidly priced like something like 30 bucks us for a full os upgrade. At 05:50 p.m. 20/06/2010, you wrote: That's probably why a lot of people are switching over to Mac, and not merely because you don't need to pay for a separate screen reader with Mac

Re: [Audyssey] Registration methods

2010-06-20 Thread shaun everiss
retail version. Mac OS is something like $120 for a full retail version. Linux is, of course, free to download. On 6/20/10, shaun everiss shau...@xtra.co.nz wrote: yeah not to mention that os upgrades are stupidly priced like something like 30 bucks us for a full os upgrade. --- Gamers mailing list

Re: [Audyssey] Registration methods

2010-06-20 Thread shaun everiss
of any systems that you probably can't find cracks for. Best Regards, Hayden Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, June 20, 2010 1:29 AM To: Gamers Discussion list Subject: Re

Re: [Audyssey] spyware on liamerven.com!

2010-06-21 Thread shaun everiss
yeah that site was part of the hosting hack so is the mobile phone page of lworks. its not been all fixed yet liam obviously hasn't had time these are minor sites afterall. At 08:23 a.m. 22/06/2010, you wrote: When I go into liamerven.com and click on news and updates, it comes with a message

Re: [Audyssey] spyware on liamerven.com!

2010-06-21 Thread shaun everiss
but it was blocked by WinPatrol. good little program., I recommend everyone gets a copy. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 21, 2010 7:02 PM Subject: Re: [Audyssey] spyware on liamerven.com! yeah

Re: [Audyssey] Panning Weapon Sounds in MOTA

2010-06-22 Thread shaun everiss
that could be good, if you can hear the whine of the amo as it goes and also when it hits a target. At 06:56 p.m. 22/06/2010, you wrote: Hi everyone, Recently I've been thinking about the question of panning Angela's weapons left/right when she turns to face that direction, or weather I should

Re: [Audyssey] Q9 full audio demo

2010-06-22 Thread shaun everiss
hi phil. I have played this game but never got to the stage where I finnished it without cutting it down to the wire. so I'll try to emulate your stuff. At 07:30 p.m. 22/06/2010, you wrote: Hello Philip this is Jason Hey I just wanted to let hyou know that the demo of the game is great. It's

[Audyssey] railracer issue

2010-06-22 Thread shaun everiss
Hi all. not sure if this is also for the registration system of rr but I decided to play today. I put on web posting. I get an error about trying to get my nickname then the program exits to the desktop everything looked ok. I was about to reload the program then maybe windows but I decided to

Re: [Audyssey] Jd error on japanese windows

2010-06-22 Thread shaun everiss
probably a language thing I mostly use unicode whereever I can find it. this goes for innosetup installers. I may not need it but others may. who knows. At 04:27 p.m. 23/06/2010, you wrote: Hi. We've recently had a question on the audiogames.net forum from a Japanese chap called Yukio who's

Re: [Audyssey] Thursday's Out of Sight events

2010-06-24 Thread shaun everiss
charles. what is all this stuff. I know some others may know but to me it just looks like spam, could you please post a bit more about what all this is, where it is and what this is all about so I can relate to it. At 03:21 p.m. 24/06/2010, you wrote: Announcement: the server will be worked

Re: [Audyssey] Important MOTA News

2010-06-24 Thread shaun everiss
tom that sounds cool. especially if you can have those installed along side the other, I'd like both. however if the reg code could work for both or something that would rock. I like both types. At 03:42 a.m. 25/06/2010, you wrote: Hello everyone, In light of a few things I said on the Audyssey

Re: [Audyssey] Important MOTA News

2010-06-24 Thread shaun everiss
just thought of something. you could have both games in one installer. then as a side program have a selecter or have this in the menus or something play 3d mode play side scroler mode maybe side scroler mode could be arcade and the other could be standard or something. I'd buy a game that had

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