Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
, 2009 2:06 AM Subject: Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9 Hi Dark, Oh, I wasn't talking about what the end users would think of a complex plot or story for a arcade game like Castlevania, but how much work goes into it from the developers end. As a gam

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread Thomas Ward
Hi Dark, Oh, I wasn't talking about what the end users would think of a complex plot or story for a arcade game like Castlevania, but how much work goes into it from the developers end. As a game player the more complex and interesting the plot the better. However, as a developer I'm pretty we

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
;Gamers Discussion list" Sent: Saturday, November 21, 2009 7:00 PM Subject: Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9 Hi Dark, Hmmm...That's an interesting suggestion. If there is one thing I like better than programming it is studying and researching histor

Re: [Audyssey] Castlevania was Developer Time

2009-11-21 Thread dark
Hi Tom. I do remember hereing some history of Elizabeth Bathory before which tallies with this, pluss i've read one or two vampire stories which go along these lines. It strikes me very much like the tale of Jack the ripper, good fiction, even if the facts are a trifle dodgy. My s

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread Thomas Ward
Hi Dark, Hmmm...That's an interesting suggestion. If there is one thing I like better than programming it is studying and researching history. As long as I could remember I've always had an interest in archeology, history, and anthropology. That's why movies, books, and games like Indiana Jone

Re: [Audyssey] Castlevania was Developer Time

2009-11-21 Thread Thomas Ward
Hi Dark, There are several origin myths about Lilith, and yes one of them involves the story about her being the first wife of Adam. She is one of the more interesting and colorful demons of ancient mythology and legend. Today, of course, instead of merely being a demon books, movies, and game

Re: [Audyssey] Castlevania was Developer Time

2009-11-21 Thread Thomas Ward
Hi Dark, Well, actually what happened is they placed Elizabeth Bathory in a room and walled her up in there. The reason they did that is because everyone believed she was responsible for the death of several young women in the region, and they were afraid to bring her to trial. The Countess wa

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
scussion list" Sent: Saturday, November 21, 2009 5:11 PM Subject: Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9 Hi Dark, Absolutely. That's why I've been thinking off and on of doing a good Castlevania clone. The game is so generic that no one can come an

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread Thomas Ward
Hi Dark, Absolutely. That's why I've been thinking off and on of doing a good Castlevania clone. The game is so generic that no one can come and pull the plug on it by screaming about copyrights. It is like, 'copyrights? What copyrights?" Take the Belmont's out of the picture, drop the Castleva

Re: [Audyssey] Castlevania was Developer Time

2009-11-21 Thread dark
that's not a series I've ever heard of at all Tom, they do sound fun though. If I remember my mythology, part of the Lilith myth was that she was Adam's first wife created before Eeve, but was unfaithful and unpleasant so turned into the first vampire. there is also of course the c

Re: [Audyssey] Castlevania was Developer Time

2009-11-21 Thread dark
- From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, November 21, 2009 4:11 AM Subject: Re: [Audyssey] Castlevania was Developer Time Hi Dark, Hmmm...Well, hitting a vampire with a chain might not help, but here is a twist. Pun definitely intended. W

Re: [Audyssey] Castlevania was Developer Time

2009-11-21 Thread dark
Well new generation is a very unknown game, sinse it was released on the Mega drive when most Castlevania games at thtat time were Snes exclusives. I do appreciate it though sinse it's also set in 1925, so has you fighting through places like a German munitions factory which is cool. I only k

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-21 Thread dark
ovel is pd, but if so that offers some interesting possibilities, Mina dracula as a boss? or Lucy? Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, November 21, 2009 2:53 AM Subject: Re: [Audyssey] C

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, Wow! Sounds like I really missed a lot. I've never played Super Castlevania and now I wish I had a Super NES to try it out. Sounds like it blew the original three Castlevania games away. dark wrote: Supercastlevania the dracula battle takes a good ten minutes by itself, as he has bag

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, Well, I don't know if you have ever read Nora Roberts' Circle of Gods trilogy, but those books get heavily into vampire lore. In particular Nora Roberts covers the legends of Lilith --- who is sometimes believed to be a demon of some kind, and in more modern years used as queen of th

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, Hmmm...Well, hitting a vampire with a chain might not help, but here is a twist. Pun definitely intended. What about finding some sort of enchanted chain which you can use to bind the vampire with? Basically, if a chain has been enchanted in some way you might be able to bind the vam

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, That's the Countess Elizabeth Bathory --- the so-called Hungarian Blood Countess. It was said she slue over 600 virgins and bathed in their blood to retain her youth. There have been very few more truly evil and sadistic serial killers in history that would qualify as a historical vam

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread ian mcnamara
heal itself. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 7:56 AM Subject: [Audyssey] Castlevani

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-20 Thread Thomas Ward
Hi Dark, Actually, Bram Stoker's novel, Dracula, is now in the public domain. So not only is Count Dracula in the public domain so are the other main characters in the novel. I guess what people need to be aware of there are two copyrights to think about when developing games or any other mult

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
actly be a pushover. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 4:15 PM Subject: Re: [Audyssey] Castlevania was Developer Time Hi Bryan, Well, vampires are well known for their incred

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
ot;Gamers Discussion list" Sent: Friday, November 20, 2009 4:09 PM Subject: Re: [Audyssey] Castlevania was Developer Time Hi Bryan, That would be Queen of the Damned by Anne Rice. According to that book Akasha was the very first vampire, because she was the one the demon took over afte

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
t; Sent: Friday, November 20, 2009 3:44 PM Subject: Re: [Audyssey] Castlevania was Developer Time That makes me think of Anne Rice's Vampire Chronicles. The queen of the vampires was I believe an Egyptian woman named Akasha, who was a queen during her mortal life and assumed the same p

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
ously very different from ordinary mortals in this respect" Grin! beware the Grue! Dark.s - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 2:41 PM Subject: [Audyssey] Castlevania was Developer Time Hi P

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
ire boss who was historically significant, but not Dracula. beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 2:34 PM Subject: [Audyssey] Castlevania was Developer Time Hi Dark, I

[Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-20 Thread dark
Nice idea Bryan, however my point was that other than in the castlevania series, whips as holy weapons that have power over even normal undead like skeletons and zombies, let alone vampires etc are rather unknown, I'm not sure why nintendo chose to give Simon a whip in the first place other

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Bryan Peterson
uot;Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 9:15 AM Subject: Re: [Audyssey] Castlevania was Developer Time Hi Bryan, Well, vampires are well known for their incredible ability to heal from wounds made by standard weaponry so that makes perfect se

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Bryan, Well, vampires are well known for their incredible ability to heal from wounds made by standard weaponry so that makes perfect sense. You could slash him with a sword, lash him with a whip, but unless you use some enchanted or powerful weapon he'll heal and keep coming. Let's not fo

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Bryan, That would be Queen of the Damned by Anne Rice. According to that book Akasha was the very first vampire, because she was the one the demon took over after what she did to marharet and Mekare. Anyway, that has little to do with my game idea though. One thing that book did do, however

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Bryan Peterson
. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 7:56 AM Subject: [Audyssey] Castlevania was Develop

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Bryan Peterson
y, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 20, 2009 7:34 AM Subject: [Audyssey] Castlevania was Developer Time Hi

[Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Bryan, That's a good idea. In fact I was saying something close to that to Phil my last message. I could make the leather whip an unlockable or special item which might hurt a vampire, but wouldn't kill one. Bryan Peterson wrote: Why not both? Perhaps you could set it up so that the vampi

[Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Phil, That might work, but Dark has me convinced I'd do better to stay away from whipsl. At least as far as killing vampires are concerned. I could of course have a whip as a unlockable or special item to find in the game, but for killing the lead vampire maybe something special and with so

[Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, I too think if we are going to replace the whip with something else it should be a weapon with some historic value. Not only is it better for the game's back story, but I think it would help to draw in some actual vampire lore into the game such as a stake through the heart or wooden