Re: [Audyssey] swamp 2.2 thoughts

2012-05-06 Thread Ben
2012 03:46 To: Gamers Discussion list Subject: Re: [Audyssey] swamp 2.2 thoughts I'm not really sure what the answer is. Everyone has good points. It would be nice not to lose all of your stuff just because you had to attend to a real-life thing, big or small, but on the other hand, it would take

Re: [Audyssey] swamp 2.2 thoughts

2012-05-06 Thread Phil Vlasak
Hi For pausing the game you could find invisibility cloaks that you can throw over yourself with a key hit. Then you can answer the phone or door or take a bathroom break. But when you take it off the rustling sound will attract the zombies. Or, in a building you could use a batman sky hook

Re: [Audyssey] swamp 2.2 thoughts

2012-05-06 Thread Ben
Great idea... isn't the cloak a little harry potter though? lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 06 May 2012 10:09 To: Gamers Discussion list Subject: Re: [Audyssey] swamp 2.2 thoughts Hi For pausing

Re: [Audyssey] swamp 2.2 thoughts

2012-05-06 Thread Phil Vlasak
gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 06, 2012 5:22 AM Subject: Re: [Audyssey] swamp 2.2 thoughts Great idea... isn't the cloak a little harry potter though? lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] swamp 2.2 thoughts

2012-05-06 Thread Ben
Yeh, that's a better idea -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 06 May 2012 13:30 To: Gamers Discussion list Subject: Re: [Audyssey] swamp 2.2 thoughts Hi Ben, Okay, how about perfect camouflage? I know

Re: [Audyssey] swamp 2.2 thoughts

2012-05-06 Thread Dakotah Rickard
Subject: Re: [Audyssey] swamp 2.2 thoughts Hi Ben, Okay, how about perfect camouflage? I know the military is working on a cloaking device sort of like stealth armor for people and tanks that would detect light around an object and project it on the other side making the object invisible

Re: [Audyssey] swamp 2.2 thoughts

2012-05-05 Thread enes
@audyssey.org Subject: Re: [Audyssey] swamp 2.2 thoughts Instant attention like somebody knocking on the door or the phone ringing? - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 4 May 2012 15:49:01 -0400 Subject: Re: [Audyssey

Re: [Audyssey] swamp 2.2 thoughts

2012-05-05 Thread Dakotah Rickard
Discussion list gamers@audyssey.org Subject: Re: [Audyssey] swamp 2.2 thoughts Instant attention like somebody knocking on the door or the phone ringing? - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 4 May 2012

Re: [Audyssey] swamp 2.2 thoughts

2012-05-04 Thread Ken
. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Johnny Tai johnnyti...@shaw.ca; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 02, 2012 1:16 PM Subject: Re: [Audyssey] swamp 2.2 thoughts I'll give this some thought and see what I come up

Re: [Audyssey] swamp 2.2 thoughts

2012-05-04 Thread john
Instant attention like somebody knocking on the door or the phone ringing? - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 4 May 2012 15:49:01 -0400 Subject: Re: [Audyssey] swamp 2.2 thoughts If something needs my

Re: [Audyssey] swamp 2.2 thoughts

2012-05-04 Thread Harmony Neil
...@audyssey.org] On Behalf Of Ken Sent: 04 May 2012 20:49 To: Gamers Discussion list Subject: Re: [Audyssey] swamp 2.2 thoughts If something needs my attention, I simply park my character in a safe place. There are several besides the safe zone, none totaly safe--but safe enough. I personally like

Re: [Audyssey] swamp 2.2 thoughts

2012-05-04 Thread Harmony Neil
No! Wrong list! Sorry. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ken Sent: 04 May 2012 20:49 To: Gamers Discussion list Subject: Re: [Audyssey] swamp 2.2 thoughts If something needs my attention, I simply park my character

Re: [Audyssey] swamp 2.2 thoughts

2012-05-04 Thread simon dowling
on the door or the phone ringing? - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 4 May 2012 15:49:01 -0400 Subject: Re: [Audyssey] swamp 2.2 thoughts If something needs my attention, I simply park my character

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread john
] swamp 2.2 thoughts Hi Jeremy, not sure if you will consider making the server periodically auto save player stats and not just do that in save zone. Maybe like every 2 minutes or so. I know this takes out a feature in sz, but it fixes quite a number of problems. We won't worry about not able

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread john
gamers@audyssey.org Date sent: Thu, 3 May 2012 00:05:28 -0400 Subject: Re: [Audyssey] swamp 2.2 thoughts I agree that the contention with school thing is stupid. I go to college, have three kids and a wife, and am consitantly able to find a few minutes here and there to play Swamp. I suggest

Re: [Audyssey] swamp 2.2 thoughts

2012-05-03 Thread Steady Goh
: Thursday, May 03, 2012 9:10 PM Subject: Re: [Audyssey] swamp 2.2 thoughts The problem with this is that it'll get abused; people will just run around grabbing loot and then wait for the game to save, and relog to get their health back. Right now, if you want that restore you have to fight your way

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Pitermach
...Well, I seriously doubt you'd be able to have a swamp page on wikipedia, just because of how strict they are in considering articles good quality. There are, however, wiki systems you can host on your site as well as wiki hosting providers (I think wikia is one of them), which will give you

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread shaun everiss
why not just load a wiki on the server? I know they exist, never used one but there are some opensource ones. At 05:57 p.m. 1/05/2012 -0700, you wrote: Good idea! Does anyone have any experience adding actual wikipedia pages? I see no reason we couldn't set up a Swamp one. why not do a

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Dakotah Rickard
The trouble when comparing Swamp with other multi-player shoot-'em-ups is that Swamp is a continuous Swamp has an on-going world structure. Other shooters' multi-players are rather like Swamp's missions. Those can't be paused, but there isn't a main map where people can run around and collect

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Johnny Tai
Speaking purely from a gamer point of view, I think that the point of a game is, well, for fun, and thus, when real life suddenly demands your attention, it should be reasonable to be able to pause that fun while you run like mad to the washroom...just for example...without, as someone pointed

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread john
to boot. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 2 May 2012 09:10:29 -0400 Subject: Re: [Audyssey] swamp 2.2 thoughts The trouble when comparing Swamp with other multi-player shoot-'em-ups

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Jeremy Kaldobsky
I'll give this some thought and see what I come up with. On a side note you are definitely correct that games are primarily for fun. The other thing to consider is that any time a game is multiplayer you are accepting responsibilities that wouldn't exist in a single player game. This even

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Ben
18:07 To: Gamers Discussion list Subject: Re: [Audyssey] swamp 2.2 thoughts Speaking purely from a gamer point of view, I think that the point of a game is, well, for fun, and thus, when real life suddenly demands your attention, it should be reasonable to be able to pause that fun while you run

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Christopher Bartlett
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ben Sent: Wednesday, May 02, 2012 2:09 PM To: 'Johnny Tai'; 'Gamers Discussion list' Subject: Re: [Audyssey] swamp 2.2 thoughts But what if, like me, you don't have 200 rep... did you

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Scott Chesworth
Tai'; 'Gamers Discussion list' Subject: Re: [Audyssey] swamp 2.2 thoughts But what if, like me, you don't have 200 rep... did you think of that? That's kind of inconsiderate to players like myself who have school to contend with ... On the flip side, for someone with 4.5 million reputation

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Dennis Towne
Sent: Wednesday, May 02, 2012 2:09 PM To: 'Johnny Tai'; 'Gamers Discussion list' Subject: Re: [Audyssey] swamp 2.2 thoughts But what if, like me, you don't have 200 rep... did you think of that? That's kind of inconsiderate to players like myself who have school to contend with ... On the flip

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread john
Go on a mission. You'll get thousands from a level 4. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Johnny Tai' johnnyti...@shaw.ca,'Gamers Discussion list' gamers@audyssey.org Date sent: Wed, 2 May 2012 19:08:47 +0100 Subject: Re: [Audyssey] swamp 2.2 thoughts But what

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Kai
Ben Said: But what if, like me, you don't have 200 rep... did you think of that? That's kinda inconsiderate to players like myself who have school to contend with ... I might argue that Aprone works nights and that it's inconsiderate of you to be so rude simply because he won't jump on the

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread john
@audyssey.org Date sent: Wed, 2 May 2012 14:00:07 -0700 Subject: Re: [Audyssey] swamp 2.2 thoughts Ben Said: But what if, like me, you don't have 200 rep... did you think of that? That's kinda inconsiderate to players like myself who have school to contend with ... I might argue that Aprone works

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Dakotah Rickard
. - Original Message - From: Kai wraith...@comcast.net To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 2 May 2012 14:00:07 -0700 Subject: Re: [Audyssey] swamp 2.2 thoughts Ben Said: But what if, like me, you don't have 200 rep... did you think of that? That's kinda

Re: [Audyssey] swamp 2.2 thoughts

2012-05-02 Thread Steady Goh
, relogin and have everything back to the time he left sz. 锦发/Steady Goh - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Johnny Tai johnnyti...@shaw.ca; Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 03, 2012 1:16 AM Subject: Re: [Audyssey] swamp 2.2

[Audyssey] swamp 2.2 thoughts

2012-05-01 Thread john
I've just spent around 20 minutes with the new swamp, and here are some preliminary thoughts. I have to say that I liked the way that the old menu system worked, where you couldn't enter the menu if you were being chased, but could (and pause the game) otherwise. I was under the impression

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Dallas O'Brien
john, not having a way to pause isn't that unfare really. i mean, lots of games don't have a pause. lol. i know it can be anoying sometimes. when you say you were talking to somebody, do you mean outside the game, or on the chat / radio system. dallas On 02/05/2012, john jpcarnemo...@comcast.net

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread john
dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 2 May 2012 09:38:57 +1000 Subject: Re: [Audyssey] swamp 2.2 thoughts john, not having a way to pause isn't that unfare really. i mean, lots of games don't have a pause. lol. i know it can be anoying sometimes

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Dallas O'Brien
the top of my head), you usually don't stand to loose a week of work. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 2 May 2012 09:38:57 +1000 Subject: Re: [Audyssey] swamp 2.2 thoughts john, not having

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Jeremy Kaldobsky
John, when it comes to multiplayer games, the ability to pause is incredibly rare. The game world continues moving even if there are no people playing so it really doesn't make any sense to let someone pause. To pull off the effect in the past it required server sided effort to make sense of

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Johnny Tai
why not do a swamp wiki for weapons and zombies? this way you can continue updating it as you go without having to do a txt everytime. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Jeremy Kaldobsky
Good idea! Does anyone have any experience adding actual wikipedia pages? I see no reason we couldn't set up a Swamp one. why not do a swamp wiki for weapons and zombies? this way you can continue updating it as you go without having to do a txt everytime. --- Gamers mailing list __

Re: [Audyssey] swamp 2.2 thoughts

2012-05-01 Thread Mike Maslo
I could not connect I got a message I was connected to the server but I had no sounds Any ideas Sent from my iPhone On May 1, 2012, at 6:38 PM, Dallas O'Brien dallas.r.obr...@gmail.com wrote: john, not having a way to pause isn't that unfare really. i mean, lots of games don't have a