It's going to take more houses. Your people won't start having children
until there's enough places for them to live. So with fourteen people you
need at least four houses before they start having cildren. And again,
they'll only have as many children as the number of houses will support. So
on
A simple little game I'm having fun trying out...following is the configuration
starter: anything other than strong start
1st perk: anything other than union smasher
second perk: any thing other than strong swimmer and pack rack
fault: light lunch
difficulty: hard
mission 1, default map.
How many p
Hi,
I have put version 4 of Awesome Homer up on my site.
File name winah4.exe File size 9.7 meg
In version 4 I fixed the keys for level 6 that were wrong in version 3.
The winah4.exe file can be found on my free windows sapi5 text to speech games
page.
BTW you do not need to uninstall versi
Well that shouldn't have happened, so I've added this to my list of bugs to
find. I'm strongly considering tearing out the job upgrade code, and writing
it again from scratch. I can see several places where it is a little thrown
together, and any one of them could be the hiding place for this
Haha! That does sound like it will be hard! I'm quite tempted to give that a
try right now, just to see how well I do.
> A simple little game I'm having fun
> trying out...following is the configuration
> starter: anything other than strong start
> 1st perk: anything other than union smasher
>
Beta 4? (ornery grin)
---
"Security is not the absence of danger. It is the presence of the Lord."
- Original Message -
From: "Jim Kitchen"
To:
Sent: Monday, August 08, 2011 6:29 AM
Subject: [Audyssey] Awesome Homer
Hi,
I have put version 4 of Awesome Homer up on my site.
File
Awesome Homer log file for 08-08-2011 By Jim Kitchen
On level 1
You jumped 29 barrels
You destroyed 21 barrels
You avoided 1 giant bird
you destroyed 2 giant birds
Your score on level 1 was 276,350 points.
On level 2
You made it to all 9 planes and to the helicopter
Your score on level 2 wa
This weekend, we opened a large high level area on Alter Aeon - it's
an extension to the Hades Castle near Olympus on the mainland. It's a
very high level zone, so if you've got a high level character you
might want to join up with a group to go run through it. Here's the
official announcement fr
Hi, you probably may know about this game but thought I'd send this from
a friend. Regards, Kim Friedman.
-Original Message-
From: Debby Franson [mailto:the@frontier.com]
Sent: Sunday, August 07, 2011 4:39 PM
To: Bruce Franson; Ken Fansler; Kim Friedman
Subject: Fwd: [New post] Booksh
Hi Charles,
Well release 4 or beta 4 I guess. I was really hoping and thinking that version 2 or
at least 3 had it finished. Guess that's what I get for thinking.
Hey, my Aid told me the block is changing colors correctly like I tried to get
it to do for my next little project.
BFN
-
I know the feeling. Sometimes, if we quit thinking, we get it right. Then
again, well, never mind. Heh heh heh.
---
"Security is not the absence of danger. It is the presence of the Lord."
- Original Message -
From: "Jim Kitchen"
To: "Charles Rivard"
Sent: Monday, August 08, 201
Does someone know what happened to quentinc's playroom?
It stoped working and his website doesn't work anymore.
Any ideas about what may have happened?
Cheers,
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com
On 8/8/2011
Hello,
Did you try an.Quentin.net? Last time I checked, about four hours ago it
was working fine for me.
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Hi Tom.
I might do that, sinse from what I've seen twitter is easier to do that with
than facebook, where even really great authors seem to post lots of personal
rubbish.
Beware the grue!
Dark.
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Hi Tom.
I could be wrong, but I thought Dracula is pretty much public domain now so
if you wanted him as an enemy you could have him, though i freely admit I
may be wrong here.
Then again, no need to redo things and you could have lots of fun with an
evil wizard instead, especially in terms
Hi Tom.
When my phd is finished, that's actually one of the things I think I'd
considder learning to do, sinse it's something I've always wanted to see,
and gamebooks are very popular at the moment.
I like the sapi program idea, though my concern is including and making it
accessible to site
Hi Jeremy.
maybe if we are going to have more military units in the game, we could see
where people were and thus position guard towers more effectively.
For instance, currently the status just says when someone is batling goblins
and what square, perhaps like peasants carrying it could be up
Just started playing around with this new speech synth called Loquendo- if any
of you use it, please drop me a line at:
johnnyti...@shaw.ca
so I can ask some questions off list?
JST
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Hi Michael.
the simple answer is you don't make! them do anything.
The people in castaways are all inteligent enough to get on with whatever
job you assign them to do (see the jobs guide for a list).
So to build your storehouse, you need peasants to carry the materials to the
building site,
Actually if you pay attention I think you can hear the Loquendo voices in
the Sarah game. So they've been around for years. They're fearsomely
expensive though.
We are the Knights who say...Ni!
- Original Message -
From: "Johnny Tai"
To: "Gamers Discussion list"
Sent: Monday, Aug
Hi Michael.
First, you need to build the storeroom, otherwise there will be no where for
fishermen to bring fish, hunters to bring kills lumberjacks to bring logs
etc.
so, find a place on the map and hit enter on it to bring up the list of
buildings and select storehouse.
Your peasants will
Hi michael.
it sounds to me like you didn't have any builders.
You don't really need lumberjacks sinse you can't use logs until you have a
sawmill and a carpenter to chop them into lumber anyway.
When you start, you begin with everyone as builders. I'd recommend perhaps
creating one fisherma
Hi Michael.
You need to build a forge and assign a metallurgist to smelt the raw metal
ore into metal bars before you can build with them.
hth.
Beware the grue!
Dark.
- Original Message -
From: "mike maslo"
To: "Gamers Discussion list"
Sent: Monday, August 08, 2011 3:01 AM
Subjec
Hi Michael.
Logs are useless unless they're chopped into lumber, for that you'll need a
sawmill and a carpenter.
Beware the grue!
Dark.
- Original Message -
From: "mike maslo"
To: "Gamers Discussion list"
Sent: Sunday, August 07, 2011 11:06 PM
Subject: [Audyssey] lumber jacks in c
You need a cook to serve up meals. As it says in the jobs guide the cook is
probably the most important job in the game, sinse without a cook, even if
you have food in stock people cannot eat.
Beware the grue!
dark.
- Original Message -
From: "mike maslo"
To: "Gamers Discussion list
it's funny, my favourite second perk is actually green thumb, sinse it means
I even have a chance of keeping equal with people's wine consumption, which
seems huuuge! methinks these castaways are all ! alcoholics, whether you
select the fault or not.
Beware the grue!
dark.
---
Gamers
Hi steady.
I've actually found light lunch to be one of the least bad faults, sinse it
only means people are hungry at the start and once you've got your farms and
fishing going your pretty much set.
i usually build a vedge farm before the quarry and sawmill, and that seems
to solve the prob
Hi Tom.
I'm glad mota 21 is finally out and I look forward to trying it. Currently I'm
at a light opera festival and using a wireless hotspot provided by my service
provider, (I'm actually sitting out in the street on a picknick table), and
though it's okay for checking E-mail, even Jim's new
Hello friends. I was out of the list for some time because i was mooving
for a new country and didn't follow the news.
I was searching for this custaways but didn't find anything.
Can you please tell me what is this game about. Is it something new?
Many thanks!
Cheers,
Jorge Gonçalves
jopo...@hot
Oh I don't think he'll be taking it down. Smile.
We are the Knights who say...Ni!
- Original Message -
From: "dark"
To:
Sent: Monday, August 08, 2011 10:55 AM
Subject: [Audyssey] Congrats on mota 21
Hi Tom.
I'm glad mota 21 is finally out and I look forward to trying it. Curren
It's actually Castaways, not Custaways.
We are the Knights who say...Ni!
- Original Message -
From: "Jorge Gonçalves"
To: "Gamers Discussion list"
Sent: Monday, August 08, 2011 11:04 AM
Subject: Re: [Audyssey] custaways
Hello friends. I was out of the list for some time because i
Thank you very much for the correction.
But I actually asked about the game, not the title of the game.
Anyways thank you very much for the detailed information that you gave me.
Cheers,
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgeg
I would think people would get irritated with the extra messages, but if others
agree that this information would be helpful, I can add it to my list of things
to add.
Oh and yes, there will be 2 more military units added in mission 3.
> Hi Jeremy.
>
> maybe if we are going to have more milita
Jorge, castaways is a strategy game where you build up a settlement and manage
your population so they don't starve to death or get killed by enemies. The
game can be found on this website:
www.kaldobsky.com/audiogames/
Unlike sound RTS, this game focuses more on macro management instead of micr
I know that. But when searching for a game it helps to get the title
correct. LOL. But if I'm not mistaken, assuming of course someone hasn't
beaten me to it, I believe the URL is
www.caldobsky.com/audiogames/castaways. Someone else feel free to correct me
if I'm not entirely right.
We are the
You were close, but the URL is actually
www.kaldobsky.com/audiogames/
> I know that. But when searching for a
> game it helps to get the title correct. LOL. But if I'm not
> mistaken, assuming of course someone hasn't beaten me to it,
> I believe the URL is www.caldobsky.com/audiogames/castaways.
My fighters did that too.
Goblins were attacking the town but the knights and soldiers kept going after
the goblins on the other side of the board.
Christina
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Sunday, August 07, 2011 12:03 PM
Subject: Re: [
For the next update, I've actually worked on the soldier's AI so they will be a
little smarter about defending the town. That situation shouldn't happen after
the next update.
> My fighters did that too.
> Goblins were attacking the town but the knights and
> soldiers kept going after the gobli
Awesome.
Thanks.
Christina
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Monday, August 08, 2011 5:56 PM
Subject: Re: [Audyssey] guard tower
For the next update, I've actually worked on the soldier's AI so they will be a
little smarter about defendi
Hi Dark,
I have no intentions of taking the beta down. Although, I'm working on
beta 22 which addresses some minor issues and bugs found in beta 21.
So by Sunday there will probably be a new beta there. However, that
all depends on a personal family situation though.
Just to let people know Sunda
Or, if it's ready by then, make the next beta available, which has fixes to
this one. (grin)
---
"Security is not the absence of danger. It is the presence of the Lord."
- Original Message -
From: "dark"
To:
Sent: Monday, August 08, 2011 11:55 AM
Subject: [Audyssey] Congrats on mo
Hi Dark,
Right. A text format is definitely the universal constant when it
comes to maximum accessibility for blind and sighted gamers. Thanks to
the classic Infocom text adventures and on line RPG gamebooks like
Sryth I've grone to be quite a fan of text based game play myself, and
of course as y
Family first in this case for sure.
---
"Security is not the absence of danger. It is the presence of the Lord."
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, August 08, 2011 7:16 PM
Subject: Re: [Audyssey] Congrats on mota 21
Hi Dark,
I hav
tom I to like text games, especially if they can display in the
command line natively, ie they are command line based games written
to display in a dos like environment but are not actually dos games.
I have not as yet found a good dos emulator for windows.
and either have to use vertual focus o
Hi Dark,
Yes, Count Dracula is public domain, but a character like Simon
Belmont is not. The Belmont family is strictly tied to the Castlevania
storyline and is copyrighted. So assuming I did a Castlevania clone
there would still be elements I'd have to change. Although, that's not
really the issu
Hi,
I just finished mission 1 and I'm starting on mission 2. But my question
is, what exactly is the objective here?
Best Regards,
Hayden
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You can make changes or
could y9oi perhaps broaden your point, are you referring to TDV,
Castaways, or any game of the sort?
Alfredo
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Hi.
If you're referring to Mission Two of Castaways, the objective is to destroy
the yetti so you can then move to the mountains.
Good luck.
Christina
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Monday, August 08, 2011 9:59 PM
Subject: [Audyssey] Mi
Hi Dark, I think so too that's why I chose light lunch. On hard difficulty
before my tavern is up, some of them are already starving. That's how I came
out with that little survival game. One of these days I will try to carry on
with the game with those 5 survivals and see how far I can go.
then
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