Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread piotr machacz
chrissy > > -Ursprüngliche Nachricht- > Von: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] Im > Auftrag von Thomas Ward > Gesendet: Mittwoch, 24. Juni 2009 19:41 > An: Gamers Discussion list > Betreff: Re: [Audyssey] A new audiogame MP3 demo >

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread ChB
Gesendet: Mittwoch, 24. Juni 2009 19:41 An: Gamers Discussion list Betreff: Re: [Audyssey] A new audiogame MP3 demo Hi Shaun, Personally, I think 64 KBPS still sounds like crap. I wouldn't recommend anything less than 128 KBPS, which is cd quality, and is still quite small in wma, ogg, xwma, et

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread Thomas Ward
Hi Shaun, Personally, I think 64 KBPS still sounds like crap. I wouldn't recommend anything less than 128 KBPS, which is cd quality, and is still quite small in wma, ogg, xwma, etc. It is like come on guys. Most computers these days have over 100 GB of hard drive space and there is plenty of

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread Davy Kager
Yes, you can decompress the files before you use them just like you'd load a regular Wave-file into memory. - Original Message - From: "valiant8086" To: "Gamers Discussion list" Sent: Wednesday, June 24, 2009 7:28 PM Subject: Re: [Audyssey] A new audiogame M

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread valiant8086
From: "Davy Kager" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 3:28 PM Subject: Re: [Audyssey] A new audiogame MP3 demo I am also considering the possibilities of compressed audio formats, such as Ogg Vorbis and ADPCM. I wonder if I can get the sound file

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread william lomas
009 6:02 PM Subject: Re: [Audyssey] A new audiogame MP3 demo what is all this about? Sorry I have been on holiday On 23 Jun 2009, at 16:36, Thomas Ward wrote: Hi Davy, Agreed. The size of accessible games, even with recorded speech files, is considerably smaller than most mainstream games thes

Re: [Audyssey] A new audiogame MP3 demo

2009-06-24 Thread Davy Kager
ednesday, June 24, 2009 12:45 AM Subject: Re: [Audyssey] A new audiogame MP3 demo Hi Davy, One of the nice features of XAudio2 is it has its own compression format, xwma, which seams to have extremely good compression. Of course, alot depends on how high a bit rate and quality you are using, b

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread shaun everiss
: "dark" >To: "Gamers Discussion list" >Sent: Tuesday, June 23, 2009 8:32 PM >Subject: Re: [Audyssey] A new audiogame MP3 demo > > >>Even some of the freeware graphical games I've got installed on here, >>which probably have similar

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Thomas Ward
Hi Davy, One of the nice features of XAudio2 is it has its own compression format, xwma, which seams to have extremely good compression. Of course, alot depends on how high a bit rate and quality you are using, but it is extremely good compression. To convert a wav file to a xwma file simply r

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
rse pretty much welcome! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 8:32 PM Subject: Re: [Audyssey] A new audiogame MP3 demo Even some of the freeware graphical games I've got installed on here, whi

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread dark
esday, June 23, 2009 4:36 PM Subject: Re: [Audyssey] A new audiogame MP3 demo Hi Davy, Agreed. The size of accessible games, even with recorded speech files, is considerably smaller than most mainstream games these days. Mysteries of the Ancients fully installed is only about 110 MB. That is not bad con

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread valiant8086
you could use the library portable version of ESpeak in a pinch. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 10:29 AM Subject: Re: [Audyssey] A new audiogame MP3 demo Hi, Yeah, sometimes I think suppo

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread valiant8086
quot; To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 3:37 AM Subject: Re: [Audyssey] A new audiogame MP3 demo As I said on the audiogames.net forum Davy. I can also provide speech if needed. I have my own recorder, can reccord in Wav or mp3, sterrio or mono,

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
this is the starting point of the thread: http://www.mail-archive.com/gamers@audyssey.org/msg46048.html - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 6:02 PM Subject: Re: [Audyssey] A new audiogame MP3 demo

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread william lomas
what is all this about? Sorry I have been on holiday On 23 Jun 2009, at 16:36, Thomas Ward wrote: Hi Davy, Agreed. The size of accessible games, even with recorded speech files, is considerably smaller than most mainstream games these days. Mysteries of the Ancients fully installed is only

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Thomas Ward
Hi Davy, Agreed. The size of accessible games, even with recorded speech files, is considerably smaller than most mainstream games these days. Mysteries of the Ancients fully installed is only about 110 MB. That is not bad considering the fact the mainstream games I do have installed on this PC

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
me with pre-recorded speech. The number speaking system was a pain int he rear to write, took me about two days, but it works now. YAY! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 4:29 PM Subject: Re: [Audyss

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Thomas Ward
Hi, Smile. Talking like a true developer already. You are absolutely correct. The game needs to be written before you can worry too much about high quality sounds, music, and what sort of speech you will ship with the final product. All of those things are icing on the cake so to speak. Davy

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Thomas Ward
" Sent: Monday, June 22, 2009 10:29 PM Subject: Re: [Audyssey] A new audiogame MP3 demo if you are just going to use sapi why not just link the thing in to sapi5 directly and not use these voice waves. ok its unrealistic but if you are intent on using sapi5 then I thought it could be better

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread shaun everiss
choose. > >All the best, > >Dark. >- Original Message - From: "shaun everiss" >To: "Gamers Discussion list" >Sent: Tuesday, June 23, 2009 8:00 AM >Subject: Re: [Audyssey] A new audiogame MP3 demo > > >>well tell me when you want stuff, and w

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread Davy Kager
sound encryption... That's just a few things that need to be written before sound comes into play. But I'm sure we'll get there, eventually! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 9:37 AM Subject:

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread dark
more time to create these voice files, I just convert SAPI 5 TTS into wave-files to save some time. I will not link in with SAPI if it is not necessary. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Monday, June 22, 2009 10:29 PM Subject:

Re: [Audyssey] A new audiogame MP3 demo

2009-06-23 Thread shaun everiss
iles, I just convert SAPI 5 TTS into wave-files to save >some time. I will not link in with SAPI if it is not necessary. >- Original Message - From: "shaun everiss" >To: "Gamers Discussion list" >Sent: Monday, June 22, 2009 10:29 PM >Subject: Re: [Audy

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread Davy Kager
o: "Gamers Discussion list" Sent: Monday, June 22, 2009 10:29 PM Subject: Re: [Audyssey] A new audiogame MP3 demo if you are just going to use sapi why not just link the thing in to sapi5 directly and not use these voice waves. ok its unrealistic but if you are intent on using sapi5 then

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread dark
ntries have their sterriotypes. Beware the Grue! Dark. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, June 23, 2009 4:41 AM Subject: Re: [Audyssey] A new audiogame MP3 demo I've always wondered why "what?" is used

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread Charles Rivard
I've always wondered why "what?" is used at the end of sentences, when a question is not being asked. --- Shepherds are the best beasts. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, June 22, 2009 4:27 PM Subject: Re:

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread dark
And don't think you have a monopoly on weerd accents across the pond! I've been living in the Durham/newcastle area for 7 years now, and the local accent here is almost incomprehensible to the uninnitiate. For at least the first year I was up here, I never realized the river which flows throu

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread Thomas Ward
Hi Charles, Grin. Now, that brings back fond memories from my childhood. As it happens it is afternoon when I am grabbing this post so I have eaten a couple of times today. Although I haven't had any bacon and grits today. Smile. Charles Rivard wrote: Hey, Tom: It's nearly 10 in the mornin'

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread shaun everiss
if you are just going to use sapi why not just link the thing in to sapi5 directly and not use these voice waves. ok its unrealistic but if you are intent on using sapi5 then I thought it could be better doing this and smaller to. ofcause some have issues with sapi could not play the thing. yeah

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread Charles Rivard
epherds are the best beasts. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, June 21, 2009 11:35 PM Subject: Re: [Audyssey] A new audiogame MP3 demo Hi Davy, It is late here, but I just wanted to drop you a quick e-mail saying t

Re: [Audyssey] A new audiogame MP3 demo

2009-06-22 Thread Davy Kager
Hi, Quote Are you going to have mouse support for the game? End quote Well, that depends. If the player is able to control the wing thrusters of his/her fighter as well as the main engine seperately, then mouse support would be difficult. However, if the player just uses the arrow keys to cont

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Thomas Ward
Hi Davy, It is late here, but I just wanted to drop you a quick e-mail saying that I think you are off to a great start. Your menu design is brilliant, sounds extremely user friendly, and the music you have for the audio demo sounds impressive as well. As a fellow game developer I just want to

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread shaun everiss
drive and one gig of ram. I also do my own >production work. Let me know if I can be of any help. >Shannon >- Original Message - >From: "shaun everiss" >To: "Gamers Discussion list" >Sent: Sunday, June 21, 2009 3:09 PM >Subject: Re: [Audyssey] A n

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Shannon Heisey
- Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Sunday, June 21, 2009 3:09 PM Subject: Re: [Audyssey] A new audiogame MP3 demo hmmm. the project idea sounds good. the menu system is a good menu system. I may be able to help with voiceovers etc for

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Trouble
not bad for what you got, and take your time to do what you want with the game. this type of game would be great to play, and is a long time in coming. And just to let you know, Your English isn't that bad. i have heard worse by those speaking it as a second language for a long time. So give us

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread shaun everiss
it would also be something I'd like to get my teeth intol. At 02:47 a.m. 22/06/2009, you wrote: >I'd certainly love to help test this. This is actually something I'm >looking forward to getting my hands on. >On Jun 21, 2009, at 7:44 AM, piotr machacz wrote: > >>hi davy, I would like to help with

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread shaun everiss
hmmm. the project idea sounds good. the menu system is a good menu system. I may be able to help with voiceovers etc for this. I don't have a full suite of apps and editers but I have enough for simple stuff, my system is the stock laptop crappy system but it should be able to record voices, I ha

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Reinhard Stebner
: Gamers Discussion list Subject: [Audyssey] A new audiogame MP3 demo Note: Every single word below this line is commercial talk which can be disregarded. The real message of this message, is that I would like some feedback on my new accessible game release. But for the fun of it still, here'

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Orin
I'd certainly love to help test this. This is actually something I'm looking forward to getting my hands on. On Jun 21, 2009, at 7:44 AM, piotr machacz wrote: hi davy, I would like to help with testing and sound designing if you want. contact me off-list if you're interested, o btw it really w

Re: [Audyssey] A new audiogame MP3 demo

2009-06-21 Thread piotr machacz
hi davy, I would like to help with testing and sound designing if you want. contact me off-list if you're interested, o btw it really was a dream for me, smiles. On 6/21/09, Davy Kager wrote: > Note: Every single word below this line is commercial talk which can be > disregarded. The real message

[Audyssey] A new audiogame MP3 demo

2009-06-21 Thread Davy Kager
Note: Every single word below this line is commercial talk which can be disregarded. The real message of this message, is that I would like some feedback on my new accessible game release. But for the fun of it still, here's the more commercial way... Hello gamers, As those of you followin