[Audyssey] space sims for ios?
hi all, well am really looking for a good space game for IOS. 1 that works with vo preferably but if it requires a little sight to be able to play then i'm all good with that. if anybody has played dark nova then they'll know just how and where it does and doesn't work with voiceover. am looking for another game of that type but hopefully with more depth. is there anything that people can recommend? like i say i'm ok if it requires a little sight to play, as long as if there's any real amount of text then i would need voiceover to read that. many thanks guys. Sent from my iPad --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Phil, Hmmm, I do not remember a purely text version of the lunar lander game. I will have to give the copy that I have a go and see what it is all about. I've also always wanted to try to make the QBasic gorilla exploding banana throwing game accessible. BFN Jim Script: ImpLode, UpLode, DownLode, ExpLode! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi, Yes. I've often seen the Satern 5 written as Satern V since V is the Roman Numeral for five. It also had five huge engines for the main stage of the launch. Cheers! On 5/10/11, Charles Rivard wrote: > It was the Saturn V that had 5 main engines. Not sure, but I think it was > labeled the Saturn V because of the Roman numeral for 5? > > --- > Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Jim, I used to enjoy playing the old text only DOS Lunar Lander at the time as back then no games had sound effects. It took lots of skill in adjusting your thrust and monitoring your fuel to land without crashing. I would like to create a windows version some day but not for the near future. Phil - Original Message - From: "Jim Kitchen" To: "Phil Vlasak" Sent: Tuesday, May 10, 2011 5:57 AM Subject: Re: [Audyssey] Space sims? Hi Phil, I think that someone had once converted the dos Lunar Lander game to an accessible version. Not positive about that though. I am not sure exactly right now how I would plan to make it accessible myself as I remember playing it some when I had a tiny bit of sight left. I do have the lander.bas file etc if you would like it. BFN Jim A red nose can be the result of sunshine or moonshine. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1321 / Virus Database: 1500/3628 - Release Date: 05/10/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
It was the Saturn V that had 5 main engines. Not sure, but I think it was labeled the Saturn V because of the Roman numeral for 5? --- Shepherds are the best beasts! - Original Message - From: "Jim Kitchen" To: "Ron Kolesar" Sent: Tuesday, May 10, 2011 4:57 AM Subject: Re: [Audyssey] Space sims? Hi Ron, Thanks, don't know why I always thought that the shuttle had 5 main engines. Maybe I was including the 2 SRB engines. Or maybe it was the Saturn rocket that had 5 engines in it's first stage. BFN Jim Out of my mind. Back in five minutes. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Jim, Right. That's basically my thought. Why reinvent the wheel when there is free code laying around. Its perfectly legal to use it as long as the game remains free of charge. Open source code has helped me out a lot over the years. Especially when it comes to games. There are many free open source games I've thought would make great audio games like Lin City which is a free clone of Sim City, Freeciv which is a clone of Civilization, Flight Gear which is a free clone of Microsoft Flight Simulator, and so on. it might be possible to modify one of those existing games with speech etc and turn them into free accessible games. As we are really lacking something like a good flight sim for the blind something like Flight Gear would probably be a great starting point. On 5/10/11, Jim Kitchen wrote: > Hi Thomas, > > Yeah, starting with something like the open source simulator, Flight Gear > would sure be a giant help. Just like if I were to ever write a chess > program, I would start with the open source gnuchess project and try to > write a nice interface for it. Why reinvent the wheel right? > > BFN > > Jim > > If code was meant to be portable, it'd have wheels... > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hello back at you Jim. It was the Saturn five that had five engines in it. The shuttle has several engines in it as well. But it only has three main engines two solid rocket boosters, two orbiting maneuvering engines and twelve reaction control jets. Ron Kolesar kolesar16...@roadrunner.com -- From: "Jim Kitchen" Sent: Tuesday, May 10, 2011 5:57 AM To: "Ron Kolesar" Subject: Re: [Audyssey] Space sims? > Hi Ron, > > Thanks, don't know why I always thought that the shuttle had 5 main > engines. Maybe I was including the 2 SRB engines. Or maybe it was the > Saturn rocket that had 5 engines in it's first stage. > > BFN > > Jim > > Out of my mind. Back in five minutes. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
listen to the descents on youtube they are fascinating. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Jim Kitchen" To: "Imbar Golt" Sent: Tuesday, May 10, 2011 12:57 PM Subject: Re: [Audyssey] Space sims? Hi Imbar, Thanks, I did not know that the rocket engines had parachutes. I knew that the American space capsules from the Mercury, Gemini and Apollo missions had parachutes and landed in the ocean. They were sort of tear drop shaped. Now the shuttle is shaped like an airplane and lands on a runway like a glider airplane. BFN Jim Minds, like parachutes, work only when open. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Thomas, Yeah, starting with something like the open source simulator, Flight Gear would sure be a giant help. Just like if I were to ever write a chess program, I would start with the open source gnuchess project and try to write a nice interface for it. Why reinvent the wheel right? BFN Jim If code was meant to be portable, it'd have wheels... j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Thomas, Oh yeah, thanks, I had forgotten how much more weight the Apollo missions carried and thus needed the huge Saturn rocket to get them into space. BFN Jim Ithinkmyspacebarstoppedworking. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Imbar, Thanks, I did not know that the rocket engines had parachutes. I knew that the American space capsules from the Mercury, Gemini and Apollo missions had parachutes and landed in the ocean. They were sort of tear drop shaped. Now the shuttle is shaped like an airplane and lands on a runway like a glider airplane. BFN Jim Minds, like parachutes, work only when open. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Ron, Thanks, don't know why I always thought that the shuttle had 5 main engines. Maybe I was including the 2 SRB engines. Or maybe it was the Saturn rocket that had 5 engines in it's first stage. BFN Jim Out of my mind. Back in five minutes. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Phil, I think that someone had once converted the dos Lunar Lander game to an accessible version. Not positive about that though. I am not sure exactly right now how I would plan to make it accessible myself as I remember playing it some when I had a tiny bit of sight left. I do have the lander.bas file etc if you would like it. BFN Jim A red nose can be the result of sunshine or moonshine. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Think of down range is like this. You're standing in a line of people. down range is just that, the one furthest from you in that line. In space you have up and down and then you have down range. Think of down range as your horizontal line and the up and down as your vertical line. I say this because of the following example. A rocket will go straight up. Well as it goes straight up it gets away from you both horizontal and virtually. The down range is the horizontal distance from you. Hope this helps you to understand it better now. Ron who would love to be the first blind man in space, but don't have the $30,000,000.00 that the Russians want for the ticket into space. Ron Kolesar kolesar16...@roadrunner.com -- From: "Alfredo_The_Music_maker" Sent: Monday, May 09, 2011 2:36 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > Would I would like to know is, what exactly is a down range. I listened to > a launch in progress and they usually announce time, altitude (in miles), > down range (in miles) and speed (in MPH) Then once they separate rocket > booster separation they have to aim the engines to the precise target in > space since any direction can be targeted. Usually you are about 15 > feet in space at about 2 minutes, 30 seconds. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Well that is one reason why the sound starts to fade for two reasons. One is because the atmosphere is running out of oxygen, and the other is because they are going more than Mach2. What I would like to know, for a note to myself, can you feel yourself in orbit at all? That would be interesting. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Would I would like to know is, what exactly is a down range. I listened to a launch in progress and they usually announce time, altitude (in miles), down range (in miles) and speed (in MPH) Then once they separate rocket booster separation they have to aim the engines to the precise target in space since any direction can be targeted. Usually you are about 15 feet in space at about 2 minutes, 30 seconds. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Well talk about this is very interesting, and though as much as I would like to talk more on this subject, I cannot, for it it does not belong here. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
They do. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, May 09, 2011 6:25 PM Subject: Re: [Audyssey] Space sims? Hi Jim, No, they eject the solid rocket boosters and fuel tank separately. The fule tank is required to give the shuttle enough fuel to reach orbet. As far as the ejected rocket boosters and fuel tanks I believe they have a recovery ship try and recover them. As far as the early space missions they used the Redstone rocket to lift the Mercury and I believe the Geminiships into orbit. However, the Apaulo spaceships were much much heavier and they had to build the Satern rockets to lift them into space. As least as I recall. I'd have to look it up. Its been a long time since I read books on the early space missions. Cheers! On 5/9/11, Jim Kitchen wrote: Hi Thomas, Yes, on the launches they always report altitude, time and down range. So at some time they do not go directly vertical. I am not sure if the solid rocket boosters are ejected at the same time as the external fuel tank or before. Wonder if they recover any of that stuff out of the ocean or if it is all at the bottom of the ocean. Same for the different stages of the Saturn rockets which launched all of the Apollo missions. Not sure if it were Saturn rockets for the Gemini and Mercury missions though. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi, Hmmm..Well, if I ever get in a mood to do a flight sim I'd probably use the open source simulator, Flight Gear, as a basis of comparison. I don't know how much true to life the math and physics is in Flight Gear but its suppose to be fairly equal to Microsoft Flight Simulator in a lot of ways. Flight Gear is written in C/C++ so there would be a lot of great ready to use sample source code for any C/C++ game developer right there. I'm pretty sure the math and physics would be fairly accurate in Flight Gear and would give a novis developer a big leg up on the technical end of a flight sim. cheers! On 5/9/11, Jim Kitchen wrote: > Hi Imbar, > > Well if I had the code for a flight sim I could try to convert it to a space > sim. Don't have the code for a flight sim though. And to write one I would > need degrees in mathematics, physics, aeronautics, geography and probably a > couple more that I am not thinking of right now. And heck I never even > graduated high school. Back then I was not yet legally blind, but I was a > very very slow reader and reading always gave me bad headaches. Now I could > take Star Wars or Star Trek or Jetsons sounds and replace the sounds in my > Puppy 1 game and make that more of a space game. But Puppy 1 is more of an > arcade shooter game than a flight sim. And it does not have actual > mathematics, physics, aeronautics, and geography such as longitude, > latitude, altitude and attitude etc. Like the one flight sim that I played > with when I had a tiny bit of sight. It was the Microsoft flight sim > version 5 for dos. I was just playing around putting in longitude and > latitude numbers and the next thing I knew I was flying around the statue of > Liberty. So then I tried to land on Ellis Island, which didn't work. But I > did fly under the Brooklyn bridge. Was never able to land on it though. > And then I flew between the Twin Towers. Umm occasionally crashing into > them. I wonder how many programmers with how many degrees it takes to write > a flight sim like the Microsoft flight sim programs. > > BFN > > Jim > > I got my degree from Briggs and Stratton. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Ron, Thanks for that. I wasn't sure on all the specifics myself. For some reason after becoming a teenager and older I lost interest in the space missions, but had been a huge fan as a child. I guess once I realised real life space missions weren't as interesting as Star Wars and Star Trek it wasn't as interesting any more. Grin. On 5/9/11, Ron Kolesar wrote: > To answer Jim's question. > The shuttle is on the launch pad. > The three main engines S S M E engines light up first, then the two Solid > rockets or SRB's light up next. > Around two minutes into the flight just after max q the roughest part of the > flight where they're going from subsonic to super sonic fast thean the speed > of sound, the SRB's separate. Just about orbit or just after orbit the S S M > E are shut off. > The External tang which holds all of the fuel, AKA E T that burns up in the > atmosphere. The E T is the only part that doesn't come back. > While in orbit. They have the RCS or reaction control jets. There's twelve > altogether. There's two on each side of the nose and four on each side back > either by the wings or by the tail. Not sure which. > But while in space it's the RCS and the OM's which are the two orbiting > maneuvering jets. There's one on each side of the three S S M E just under > the tail. They give six thousand pound of thrust each. The S S M E give > something like 175,000 pounds of thrust each. > I don't remember the power of the SRB's nor how much thrust are in the > smaller RCS jets. > But my point is this. > The om's slow her down and the rcs help steer the shuttle. > Hope that helps. > Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Jim, No, they eject the solid rocket boosters and fuel tank separately. The fule tank is required to give the shuttle enough fuel to reach orbet. As far as the ejected rocket boosters and fuel tanks I believe they have a recovery ship try and recover them. As far as the early space missions they used the Redstone rocket to lift the Mercury and I believe the Geminiships into orbit. However, the Apaulo spaceships were much much heavier and they had to build the Satern rockets to lift them into space. As least as I recall. I'd have to look it up. Its been a long time since I read books on the early space missions. Cheers! On 5/9/11, Jim Kitchen wrote: > Hi Thomas, > > Yes, on the launches they always report altitude, time and down range. So > at some time they do not go directly vertical. I am not sure if the solid > rocket boosters are ejected at the same time as the external fuel tank or > before. Wonder if they recover any of that stuff out of the ocean or if it > is all at the bottom of the ocean. Same for the different stages of the > Saturn rockets which launched all of the Apollo missions. Not sure if it > were Saturn rockets for the Gemini and Mercury missions though. > > BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
To answer Jim's question. The shuttle is on the launch pad. The three main engines S S M E engines light up first, then the two Solid rockets or SRB's light up next. Around two minutes into the flight just after max q the roughest part of the flight where they're going from subsonic to super sonic fast thean the speed of sound, the SRB's separate. Just about orbit or just after orbit the S S M E are shut off. The External tang which holds all of the fuel, AKA E T that burns up in the atmosphere. The E T is the only part that doesn't come back. While in orbit. They have the RCS or reaction control jets. There's twelve altogether. There's two on each side of the nose and four on each side back either by the wings or by the tail. Not sure which. But while in space it's the RCS and the OM's which are the two orbiting maneuvering jets. There's one on each side of the three S S M E just under the tail. They give six thousand pound of thrust each. The S S M E give something like 175,000 pounds of thrust each. I don't remember the power of the SRB's nor how much thrust are in the smaller RCS jets. But my point is this. The om's slow her down and the rcs help steer the shuttle. Hope that helps. Ron Ron Kolesar kolesar16...@roadrunner.com -- From: "Jim Kitchen" Sent: Monday, May 09, 2011 5:45 AM To: "Thomas Ward" Subject: Re: [Audyssey] Space sims? > Hi Thomas, > > Yes, on the launches they always report altitude, time and down range. So > at some time they do not go directly vertical. I am not sure if the solid > rocket boosters are ejected at the same time as the external fuel tank or > before. Wonder if they recover any of that stuff out of the ocean or if > it is all at the bottom of the ocean. Same for the different stages of > the Saturn rockets which launched all of the Apollo missions. Not sure if > it were Saturn rockets for the Gemini and Mercury missions though. > > BFN > > Jim > > When NASA puts 20 head of cattle into outer space, it will be the first > herd shot around the world. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Jim, You could convert the old DOS game Lunar Lander, adding appropriate sounds. I tried looking for it but could not find it. Phil - Original Message - From: "Jim Kitchen" To: "Imbar Golt" Sent: Monday, May 09, 2011 5:45 AM Subject: Re: [Audyssey] Space sims? Hi Imbar, Well if I had the code for a flight sim I could try to convert it to a space sim. Don't have the code for a flight sim though. And to write one I would need degrees in mathematics, physics, aeronautics, geography and probably a couple more that I am not thinking of right now. And heck I never even graduated high school. Back then I was not yet legally blind, but I was a very very slow reader and reading always gave me bad headaches. Now I could take Star Wars or Star Trek or Jetsons sounds and replace the sounds in my Puppy 1 game and make that more of a space game. But Puppy 1 is more of an arcade shooter game than a flight sim. And it does not have actual mathematics, physics, aeronautics, and geography such as longitude, latitude, altitude and attitude etc. Like the one flight sim that I played with when I had a tiny bit of sight. It was the Microsoft flight sim version 5 for dos. I was just playing around putting in longitude and latitude numbers and the next th ing I knew I was flying around the statue of Liberty. So then I tried to land on Ellis Island, which didn't work. But I did fly under the Brooklyn bridge. Was never able to land on it though. And then I flew between the Twin Towers. Umm occasionally crashing into them. I wonder how many programmers with how many degrees it takes to write a flight sim like the Microsoft flight sim programs. BFN Jim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Lol, that was a nice description. well, maybe bpc programmes will convert the tdv to a space sym or write another game that involves a space sym because they love fighting games, it seems. But I have to say, I learned a lot about flying from just taking off, landing and doing the racing and death-match modes. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Jim Kitchen" To: "Imbar Golt" Sent: Monday, May 09, 2011 12:45 PM Subject: Re: [Audyssey] Space sims? Hi Imbar, Well if I had the code for a flight sim I could try to convert it to a space sim. Don't have the code for a flight sim though. And to write one I would need degrees in mathematics, physics, aeronautics, geography and probably a couple more that I am not thinking of right now. And heck I never even graduated high school. Back then I was not yet legally blind, but I was a very very slow reader and reading always gave me bad headaches. Now I could take Star Wars or Star Trek or Jetsons sounds and replace the sounds in my Puppy 1 game and make that more of a space game. But Puppy 1 is more of an arcade shooter game than a flight sim. And it does not have actual mathematics, physics, aeronautics, and geography such as longitude, latitude, altitude and attitude etc. Like the one flight sim that I played with when I had a tiny bit of sight. It was the Microsoft flight sim version 5 for dos. I was just playing around putting in longitude and latitude numbers and the next thing I knew I was flying around the statue of Liberty. So then I tried to land on Ellis Island, which didn't work. But I did fly under the Brooklyn bridge. Was never able to land on it though. And then I flew between the Twin Towers. Umm occasionally crashing into them. I wonder how many programmers with how many degrees it takes to write a flight sim like the Microsoft flight sim programs. BFN Jim I got my degree from Briggs and Stratton. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Fuel tank is before the boosters, I think and yes, they recover the rockets at least, they have parachutes that aid in landing the rocket on the ocean. You can listen to a rocket descent on youtube, try for atlantice rockets, they seem to have the most interesting sounds when they fall and land. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Jim Kitchen" To: "Thomas Ward" Sent: Monday, May 09, 2011 12:45 PM Subject: Re: [Audyssey] Space sims? Hi Thomas, Yes, on the launches they always report altitude, time and down range. So at some time they do not go directly vertical. I am not sure if the solid rocket boosters are ejected at the same time as the external fuel tank or before. Wonder if they recover any of that stuff out of the ocean or if it is all at the bottom of the ocean. Same for the different stages of the Saturn rockets which launched all of the Apollo missions. Not sure if it were Saturn rockets for the Gemini and Mercury missions though. BFN Jim When NASA puts 20 head of cattle into outer space, it will be the first herd shot around the world. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Imbar, Well if I had the code for a flight sim I could try to convert it to a space sim. Don't have the code for a flight sim though. And to write one I would need degrees in mathematics, physics, aeronautics, geography and probably a couple more that I am not thinking of right now. And heck I never even graduated high school. Back then I was not yet legally blind, but I was a very very slow reader and reading always gave me bad headaches. Now I could take Star Wars or Star Trek or Jetsons sounds and replace the sounds in my Puppy 1 game and make that more of a space game. But Puppy 1 is more of an arcade shooter game than a flight sim. And it does not have actual mathematics, physics, aeronautics, and geography such as longitude, latitude, altitude and attitude etc. Like the one flight sim that I played with when I had a tiny bit of sight. It was the Microsoft flight sim version 5 for dos. I was just playing around putting in longitude and latitude numbers and the next thing I knew I was flying around the statue of Liberty. So then I tried to land on Ellis Island, which didn't work. But I did fly under the Brooklyn bridge. Was never able to land on it though. And then I flew between the Twin Towers. Umm occasionally crashing into them. I wonder how many programmers with how many degrees it takes to write a flight sim like the Microsoft flight sim programs. BFN Jim I got my degree from Briggs and Stratton. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Thomas, Yes, on the launches they always report altitude, time and down range. So at some time they do not go directly vertical. I am not sure if the solid rocket boosters are ejected at the same time as the external fuel tank or before. Wonder if they recover any of that stuff out of the ocean or if it is all at the bottom of the ocean. Same for the different stages of the Saturn rockets which launched all of the Apollo missions. Not sure if it were Saturn rockets for the Gemini and Mercury missions though. BFN Jim When NASA puts 20 head of cattle into outer space, it will be the first herd shot around the world. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Shaun, Well, I can say that Asteroids 98, a remake by Activision for Win 98, wasn't boring. Besides better graphics and sounds it had a more complete plot than the original Asteroids of the 1980's. Basically, the in-game story was you were sent out to stop these asteroids from hitting earth. As you played you found out the asteroids were a weapon used by an alien race, the crystal aliens, who were trying to start a war with Earth and whipe us out. Of course, besides asteroids there were space snakes, UFOs, and even space probes. There were a number of different types of asteroids like ancient energy asteroids, indestructable asteroids, etc which made things certainly interesting. Asteroids 98 was awesome. Cheers! On 5/8/11, shaun everiss wrote: > asteroids was totally boring. > I played the arcade version in inform some years back. > They tried to emulate it and the emulated games bar centiped sucked. > Missile command was totally crappy. > No matter where I went, I always ended up dead. > So either all those games were just crap by default or the blind > can't play them or the implimentations were crap. > On that note we have a tank sim, a jet sim and with puppy1 a fighter > gunner sim in ww2 maybe. > and that being arcade based. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I know its almost the same so why not convert a flight sym into a spaceship sym, adding the right mathematical and physical dimensions, measurements and vectors. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Jim Kitchen" To: "Imbar Golt" Sent: Sunday, May 08, 2011 12:53 PM Subject: Re: [Audyssey] Space sims? Hi Imbar, Yeah even though landing the shuttle is similar to landing a glider plane the launch is nothing like taking off in a plane. You know in an airplane you crank up the engines, release the brakes and roll down the runway building up speed until you get to the correct speed to pull up and lift off of the ground. You then ascend into the sky at what about a 30 degree angle. Now the shuttle on the launch pad is standing vertically on it's tail attached to the huge external fuel tank. So you are sitting on your back looking up into the sky. 5, 4, 3, 2, 1 and all five main engines fire up burning hydrogen and liquid oxygen. At the same time the two solid rocket boosters ignite. All hell brakes loose and you ascend almost vertically straight up into the sky at thousands of miles an hour. But yeah as a shuttle sim it could be done as easily as an airplane sim. BTW I do not think that I would so much enjoy weightlessness with no visual reference points, no gravity for reference etc. BFN Jim I remember when Saturns were rockets, not cars. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Thanks for the vote of confidence. I'm not a expert on this program by no means. SMILES. I will help when and where I can though. FSX can be a tricky program to manage let's just say that. I would go into further details on that statement privately though. But at this time, FSX and the third part program It's Your Plane from Canada is making FSX the only civilian flight simulator about 90 percent blind friendly. I do like what the company FS Captain is doing with their program but I don't think we could make it blind friendly though. Hope this helps. Ron who if were sighted now knows that he'd have had a career in the air and just might have earned his 1,000 hours certification for a space shuttle CDR and or PLT license. Ron Kolesar kolesar16...@roadrunner.com -- From: "Alfredo_The_Music_maker" Sent: Sunday, May 08, 2011 1:16 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > Well there is the Microsoft SFX flight seem you can check out. Many have > made it accessible using a variety of programs. Ron Co loser is the expert > along those lines. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi tom, Yeah I can see how that would be an issue. I've played games like frontier elite 2 in the passed, it simulates space very well. I've also played games like x beyond the frontier, whereby the normal physics of space don't apply. Meaning if you want to stop you can and you don't need to reverse thrust to do it. I think the 1 thing that attracts me with space games is the sheer vastness of them. I don't care so much if the physics of space is right or not so much, but I love the game to be directly affected by my interaction with it's environment. For example, having a direct affect on the economy by trading or manufacturing. Am not 1 that likes or favours structured games. Whereby for example if you get beyond a specific level you have to start doing other things. it's ok for those things to become available, but equally it should be ok for you to not do those things should you choose to. I like freedom of play. Whereby you can effectively choose your own gaming experience within a particular environment. Don't get me wrong, if you choose to build a space station, then obviously that has a process you need to follow in order to build it successfully. But the point is I chose to build it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi, Also I recall even though the actual launch is vertical I believe once the shuttle reaches a certain altitude they have to change angles etc to take the curvager of the earth into consideration. Plus drop the srbs into the ocean once they are spent etc. On 5/8/11, Jim Kitchen wrote: > Hi Imbar, > > Yeah even though landing the shuttle is similar to landing a glider plane > the launch is nothing like taking off in a plane. You know in an airplane > you crank up the engines, release the brakes and roll down the runway > building up speed until you get to the correct speed to pull up and lift off > of the ground. You then ascend into the sky at what about a 30 degree > angle. Now the shuttle on the launch pad is standing vertically on it's > tail attached to the huge external fuel tank. So you are sitting on your > back looking up into the sky. 5, 4, 3, 2, 1 and all five main engines fire > up burning hydrogen and liquid oxygen. At the same time the two solid > rocket boosters ignite. All hell brakes loose and you ascend almost > vertically straight up into the sky at thousands of miles an hour. But yeah > as a shuttle sim it could be done as easily as an airplane sim. > > BTW I do not think that I would so much enjoy weightlessness with no visual > reference points, no gravity for reference etc. > > BFN > > Jim > > I remember when Saturns were rockets, not cars. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hey, That is why I was saying someone could change some of the stuff in the game so that they couldn't get in any trouble remaking the game. They could change the name and take away a few things and add a few things. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Well Anshan launch is similar to that, except you can actually build a same type of fuel but we have to be really smart for that. I once new someone who made a small rocket and launched a message into space, but that is for another list. What I think is that they have several buttons and keys to press down on the ground and the main one is like a pedal you press with your foot, I think that builds the pressure required for it to create the force that will push the ship up, then when they say launch sin process, the pedal that is pressed causes the engines to let go of the pressure and send up the ship so fast that if anything was in its way like a plane it would smash it to stoma and everyone on board since it is going extremely fast. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Imbar, Yeah even though landing the shuttle is similar to landing a glider plane the launch is nothing like taking off in a plane. You know in an airplane you crank up the engines, release the brakes and roll down the runway building up speed until you get to the correct speed to pull up and lift off of the ground. You then ascend into the sky at what about a 30 degree angle. Now the shuttle on the launch pad is standing vertically on it's tail attached to the huge external fuel tank. So you are sitting on your back looking up into the sky. 5, 4, 3, 2, 1 and all five main engines fire up burning hydrogen and liquid oxygen. At the same time the two solid rocket boosters ignite. All hell brakes loose and you ascend almost vertically straight up into the sky at thousands of miles an hour. But yeah as a shuttle sim it could be done as easily as an airplane sim. BTW I do not think that I would so much enjoy weightlessness with no visual reference points, no gravity for reference etc. BFN Jim I remember when Saturns were rockets, not cars. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Mars as in the planet or Mars as in a game program name. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
hmmm well I have not touched it for ages. It has some keyboard but also mouse control but it was quite visual. There are soundpacks and such though. At 08:35 p.m. 8/05/2011, you wrote: Orbit Simulator, and like I said, how easy is it to use. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
well youtube is where you can see launches. nasa multimedia has those to. At 08:35 p.m. 8/05/2011, you wrote: I actually want to see a launch in progress like on a video, but that will get off topic if I talk about the launching process. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
not really. apolo 13 had a faulty tank coil not scene by the crew. The explosion when that failed caused a large chunk of the ships destruction. At 01:06 p.m. 8/05/2011, you wrote: Wow. You could have been another Apollo 13! (evil grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 6:34 PM Subject: Re: [Audyssey] Space sims? I actually wanted to try it, just to see what the experience was like... and because I realized I couldn't get in trouble if I was dead. grins. No... actually, I'd been refuelling the shuttle at the ISS and forgot to close it when we left. Checklists don't involve the fuel valves, so neither my pilot nor I received it... until I checked for caution and warning signs on the onboard computer and found out. Then it took me about another hour to find where that particular switch was... even on a shuttle knockup with braille labelling the switches, there's almost no surface aside from the seats and floors that are not covered with dials, switches, knobs, buttons, levers, you name it. At 04:29 PM 07/05/2011, you wrote: Hi, Oops! Yeah, leaving a fuel valve open could have been very bad for your health. How much did you want to wind up a fireball on reentry? On 5/7/11, Clement Chou wrote: > Space camp was fun times... and the missions that take hours are the > best parts. I'll never forget the time I left a fuel valve open... > and me, the commander! I felt like an idiot. lol. Lucky I fixed it > before we began landing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
the issue I have with mars was you spun a wheel like a wheel of fortune and waited for the outcome. At 12:54 p.m. 8/05/2011, you wrote: Hey, it would be cool if someone could remake desination mars. With all the great sounds and music and other audio files it would be a pretty great remake. I think even if you just change the name and a couple of things were you could not get in trouble with the original creater of the game then that would be nice. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Orbit Simulator, and like I said, how easy is it to use. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I actually want to see a launch in progress like on a video, but that will get off topic if I talk about the launching process. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
What is it for, and is it accessible with NVDA? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Well, I wonder when NASA will make blind Castro flying more accessible, all talking instruments, like when you fly, I heard there are talking GPS. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
ron and all. For those with flight sim you can actually get planes. I know startrek ships like delta flier are emulated maybe a shuttle. However its only part of fs. Its probably not the same. At 11:24 a.m. 8/05/2011, you wrote: Imbar, you are correct on one point in your letter. For themost part in a launch, the is it four or five, I think it's five computer do have control of the shuttle for the most part. Also, for reentry the pc's control most of the landing as well. Ron who wants to fly. Ron Kolesar kolesar16...@roadrunner.com -- From: "Imbar Golt" Sent: Saturday, May 07, 2011 6:50 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > With the right programming I think we could launch too. Its no different > then taking off in a plane, only more complex maybe but the principle is > the same and the launch itself is aided by computers in real life too. > > > Ms Imbar Golt > im...@netvision.net.il > - Original Message - > From: "Ron Kolesar" > To: "Gamers Discussion list" > Sent: Sunday, May 08, 2011 1:13 AM > Subject: Re: [Audyssey] Space sims? > > >>I for one agree with you Imbar. >> Now where oh where is that space shuttle simulator? >> I hope someone makes me eat my words on the following. >> I don't think that we could do the launching part. >> But there ought to be a way via the keyboard and or a USB controller >> where we could >> Orbit, dock and undock with the International space station, perform the >> reentry procedures and land as realistically as possible. >> I know that the program that the Astronauts use to practice with is >> called >> PILOT. >> I don't remember what it stands for though. >> So far for a airplane simulator, >> The best around is Three D Velocity. >> For the Civilian side of the flying coin. >> I'm not going to offer a recommendation. >> Ron who knows with his interests, if he were sighted he knows that he'd >> have a career in the air and hopefully would have earned his 1,000 hour >> certification for either a space shuttle commander (CDR) or a space >> shuttle pilot (PLT)/ >> >> Ron Kolesar >> kolesar16...@roadrunner.com >> >> -- >> From: "Imbar Golt" >> Sent: Saturday, May 07, 2011 4:23 PM >> To: "Gamers Discussion list" >> Subject: Re: [Audyssey] Space sims? >> >>> What is wrong with wanting to learn to fly a plane, drive a car or a >>> train or fly a spaceship without combat involved? Blind people cannot >>> do these things in real life so the next best thing for me at least are >>> the sims. >>> >>> >>> Ms Imbar Golt >>> im...@netvision.net.il >>> - Original Message - >>> From: "shaun everiss" >>> To: "Gamers Discussion list" >>> Sent: Saturday, May 07, 2011 11:15 PM >>> Subject: Re: [Audyssey] Space sims? >>> >>> >>>> what would be the point to not shooting. >>>> Seriously, shooting or at least some stratogy is needed. >>>> If you mean just fly round in the air doing not that much then get a >>>> sighted person to play orbit sim with you. >>>> Play for 30 minutes, then fall assleap. >>>> Its real boring. >>>> ON the other hand, this is all rather general and one sieded. >>>> At 08:04 a.m. 8/05/2011, you wrote: >>>>>Hi, >>>>> >>>>>Are there any spaceship sims without shooting any aliens? >>>>> >>>>>Thanks, >>>>> >>>>>Imbar >>>>>Ms Imbar Golt >>>>>im...@netvision.net.il >>>>>--- >>>>>Gamers mailing list __ Gamers@audyssey.org >>>>>If you want to leave the list, send E-mail to >>>>>gamers-unsubscr...@audyssey.org. >>>>>You can make changes or update your subscription via the web, at >>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>All messages are archived and can be searched and read at >>>>>http://www.mail-archive.com/gamers@audyssey.org. >>>>>If you have any questions or concerns regarding the management of the >>>>>list, >>>>>please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send
Re: [Audyssey] Space sims?
I have never been to space camp. I know you americans do it but nothing exists here. Is there any recordings of missions etc. I'd be interested. I guess that could be an idea for a sim. At 11:20 a.m. 8/05/2011, you wrote: Space camp was fun times... and the missions that take hours are the best parts. I'll never forget the time I left a fuel valve open... and me, the commander! I felt like an idiot. lol. Lucky I fixed it before we began landing. At 03:20 PM 07/05/2011, you wrote: Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: > I for one agree with you Imbar. > Now where oh where is that space shuttle simulator? > I hope someone makes me eat my words on the following. > I don't think that we could do the launching part. > But there ought to be a way via the keyboard and or a USB controller where > we could > Orbit, dock and undock with the International space station, perform the > reentry procedures and land as realistically as possible. > I know that the program that the Astronauts use to practice with is called > PILOT. > I don't remember what it stands for though. > So far for a airplane simulator, > The best around is Three D Velocity. > For the Civilian side of the flying coin. > I'm not going to offer a recommendation. > Ron who knows with his interests, if he were sighted he knows that he'd have > a career in the air and hopefully would have earned his 1,000 hour > certification for either a space shuttle commander (CDR) or a space shuttle > pilot (PLT)/ > > Ron Kolesar > kolesar16...@roadrunner.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
well this reminds me of the nightjar but the apolo 13 mission could be interesting. Same concept as the night jar, or slightly worse outcome. Something like having an explosion send the ship into deep space for starters then the rest of actual game. Ofcause with all the failing systems, and actually trying to get into earth, you could either be trying to get back, or evolve the plot, this could involve aliens both good and bad, etc. ANd other things. Eventually getting a better ship than you got, then fixing things and going back. You could have multipul endings maybe like a choose your own adventure story but it gets complex anyway. At 11:18 a.m. 8/05/2011, you wrote: Hi Ron, Oh, I could probably do it as well, at least a fair shuttle simulator, but like Munawar I've got so much going on now I don't have the time. Something else I'd love to see in accessible format is an Apaulo simulator. Not only taking off, but flying the Apaulo to the moon and back. That would rock. On 5/7/11, Ron Kolesar wrote: > Thank you Tom for making me eat my statement. SMILES. > So far the only people that I know who might be able to do it for us would > be Munawar with his people atBPC Programs. > But I know he has his hands full with school and other responsibilities. > But with his business and normal home responsibilities. > After my vet gets payed on Monday, I'll be placing a order for a new > wireless headset for both the ears and for those games that have > communication features. > I'm getting tangled up in all of the cables. > Both for the USB headset that I have and with the new f510. > Will let everyone know how it works out when it gets here for those looking > for a way to untangle themselves some what from all of those cables as well. > Ron who said why can't we drive and fly? SMILES. > > Ron Kolesar > kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I aggree. I guess you could make a simple game that you hit keys to do sertain things but thats probably it. With what we know now thats probably as far as we will be able to go now. At 11:10 a.m. 8/05/2011, you wrote: Hi Darren, Well, I don't want to sound negative, but my guess it is the technical skills required to create a simulator that the ag developers lack. Unlike a game a realistic flight simulator, space simulator, whatever requires a pretty decent amount of physics and a whole lot of math to make absolutely realistic. Something like MS Flight Simulator is very realistic, is good enough to train pilots on, because it has a very realistic physics engine that behaves much like the actual aircraft does in real life. Its difficult for an amateur developer to do if they don't have the technical background for it. Even I would have difficulty of creating a completely realistic flight simulator as physics and math weren't my best subjects in college. I got passing grades, but nothing to write home about. On 5/7/11, darren harris wrote: > I've always wanted to go up into space actually. It's always been my dream > thus my love for space games. Right from elite onwards really. I think > that's 1 area where the accessible games market is seriously lacking. We > have an excellent game like loan wolf, so why not take that further and > develop a fully fledged sim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
well Its a bit beyond our reach. In the news it costs about 30 million to actually physically fly for a tourist. For an astro you need to have 4 degrees in maths and other subjects and a load of other crap that none of us let alone any normal person not dedicated enough would be able to pass. Even if we did, I am not sure in real life what blind astros could do. Maybe opperate some of the less graphical systems, write things, etc but vary little. I think right now any real chance of any of us going up in space is vertually nonexistant for now anyway. In fact this applies for any disabled person. Wheelchair people for instance wouldn't even fit inside things. Not to mention going to the loo I here this is quite complex to. And ofcause coming back to earth after your stay in space well getting used to gravity is a bit of a challenge. At 10:30 a.m. 8/05/2011, you wrote: I've always wanted to go up into space actually. It's always been my dream thus my love for space games. Right from elite onwards really. I think that's 1 area where the accessible games market is seriously lacking. We have an excellent game like loan wolf, so why not take that further and develop a fully fledged sim. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 07 May 2011 23:21 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: > I for one agree with you Imbar. > Now where oh where is that space shuttle simulator? > I hope someone makes me eat my words on the following. > I don't think that we could do the launching part. > But there ought to be a way via the keyboard and or a USB controller where > we could > Orbit, dock and undock with the International space station, perform the > reentry procedures and land as realistically as possible. > I know that the program that the Astronauts use to practice with is called > PILOT. > I don't remember what it stands for though. > So far for a airplane simulator, > The best around is Three D Velocity. > For the Civilian side of the flying coin. > I'm not going to offer a recommendation. > Ron who knows with his interests, if he were sighted he knows that he'd have > a career in the air and hopefully would have earned his 1,000 hour > certification for either a space shuttle commander (CDR) or a space shuttle > pilot (PLT)/ > > Ron Kolesar > kolesar16...@roadrunner.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
There is an orbiter sim at www.orbitsim.com Its a bit visual I am not sure if its free or opensource but sertainly loads of stuff has been written for it including 3rd party addons. So that may be something to concider. At 10:20 a.m. 8/05/2011, you wrote: Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: > I for one agree with you Imbar. > Now where oh where is that space shuttle simulator? > I hope someone makes me eat my words on the following. > I don't think that we could do the launching part. > But there ought to be a way via the keyboard and or a USB controller where > we could > Orbit, dock and undock with the International space station, perform the > reentry procedures and land as realistically as possible. > I know that the program that the Astronauts use to practice with is called > PILOT. > I don't remember what it stands for though. > So far for a airplane simulator, > The best around is Three D Velocity. > For the Civilian side of the flying coin. > I'm not going to offer a recommendation. > Ron who knows with his interests, if he were sighted he knows that he'd have > a career in the air and hopefully would have earned his 1,000 hour > certification for either a space shuttle commander (CDR) or a space shuttle > pilot (PLT)/ > > Ron Kolesar > kolesar16...@roadrunner.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
We could do the launching part, most of it is automated anyway. In orbit sim which I played with a friend, you need to close all doors, power up all systems, check it all works, load fuel, then push the launch key and the computer does all the rest. In fact in actual launch the crew doesn't have to do much its all controled by ground systems at least till you get in orbit and need to call out bits to the radil. Landing on earth, maybe docking and undocking and burns are all we need to do. And to be honest unless something goes wrong its not that bad. Space walking after flying the shuttle to the station that could be interesting. there could be challenges, Obviously the game can't continue for actual realtime gameplay, but things like staying in the airlock so you are aclimitised for a spaciffic time, the fact you could float away, catch something ripp your suit, drop bags, radios, etc. Get hands jammed in equipment and other things, could be interesting to say the least. I have listened to spacwalks and they deffinately sound quite complex. NOt to mention living on the station, eating food, moving round and doing excercise, sleeping, working with robotics, experiments and other things. All are chalenging. At 10:13 a.m. 8/05/2011, you wrote: I for one agree with you Imbar. Now where oh where is that space shuttle simulator? I hope someone makes me eat my words on the following. I don't think that we could do the launching part. But there ought to be a way via the keyboard and or a USB controller where we could Orbit, dock and undock with the International space station, perform the reentry procedures and land as realistically as possible. I know that the program that the Astronauts use to practice with is called PILOT. I don't remember what it stands for though. So far for a airplane simulator, The best around is Three D Velocity. For the Civilian side of the flying coin. I'm not going to offer a recommendation. Ron who knows with his interests, if he were sighted he knows that he'd have a career in the air and hopefully would have earned his 1,000 hour certification for either a space shuttle commander (CDR) or a space shuttle pilot (PLT)/ Ron Kolesar kolesar16...@roadrunner.com -- From: "Imbar Golt" Sent: Saturday, May 07, 2011 4:23 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > What is wrong with wanting to learn to fly a plane, drive a car or a train > or fly a spaceship without combat involved? Blind people cannot do these > things in real life so the next best thing for me at least are the sims. > > > Ms Imbar Golt > im...@netvision.net.il > - Original Message - > From: "shaun everiss" > To: "Gamers Discussion list" > Sent: Saturday, May 07, 2011 11:15 PM > Subject: Re: [Audyssey] Space sims? > > >> what would be the point to not shooting. >> Seriously, shooting or at least some stratogy is needed. >> If you mean just fly round in the air doing not that much then get a >> sighted person to play orbit sim with you. >> Play for 30 minutes, then fall assleap. >> Its real boring. >> ON the other hand, this is all rather general and one sieded. >> At 08:04 a.m. 8/05/2011, you wrote: >>>Hi, >>> >>>Are there any spaceship sims without shooting any aliens? >>> >>>Thanks, >>> >>>Imbar >>>Ms Imbar Golt >>>im...@netvision.net.il >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gamers@audyssey.org. >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audys
Re: [Audyssey] Space sims?
asteroids was totally boring. I played the arcade version in inform some years back. They tried to emulate it and the emulated games bar centiped sucked. Missile command was totally crappy. No matter where I went, I always ended up dead. So either all those games were just crap by default or the blind can't play them or the implimentations were crap. On that note we have a tank sim, a jet sim and with puppy1 a fighter gunner sim in ww2 maybe. and that being arcade based. At 08:24 a.m. 8/05/2011, you wrote: The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
orbital simulator is one of the things I played its called orbitsim and comes from www.orbitsim.com At 08:20 a.m. 8/05/2011, you wrote: Actually I'd like to know if there are any accessible space simulators out there that people have played. Obviously it won't be fully accessible because I know of no blind friendly games out there that have been developed but is there anything out there that people with limited vision do play? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 07 May 2011 21:16 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? what would be the point to not shooting. Seriously, shooting or at least some stratogy is needed. If you mean just fly round in the air doing not that much then get a sighted person to play orbit sim with you. Play for 30 minutes, then fall assleap. Its real boring. ON the other hand, this is all rather general and one sieded. At 08:04 a.m. 8/05/2011, you wrote: >Hi, > >Are there any spaceship sims without shooting any aliens? > >Thanks, > >Imbar >Ms Imbar Golt >im...@netvision.net.il >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Well, if we want a successful simulator, we would have to know the line of physics and chemistry so we can tell what we should do in different situations, because in space the physics are different, but then we will need different lines in math to be able to... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I never played any mainstream because I never had the equipment to do so and never got the blind friendly game. I know there was a few games that were more for Nintendo 32-bit or maybe 64-bit, and it had some narrative action. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
You know, I like action/firstPerson/TurnedBasedGAmes/sidescrolling/3rdPersonGames the others like RPG/text Adventures, and things like that that lack action are not the best. The other remaining genres are Okay for me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Well there is the Microsoft SFX flight seem you can check out. Many have made it accessible using a variety of programs. Ron Co loser is the expert along those lines. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
And how is this going to turn out, will it be in adrift or in thorn or something, or is it going to be like an action-game/space innovators style. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
mine will have fighting in it though. - Original Message - From: "Imbar Golt" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 9:45 PM Subject: Re: [Audyssey] Space sims? That's a great idea. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, May 08, 2011 2:18 AM Subject: Re: [Audyssey] Space sims? Hi Ron, Oh, I could probably do it as well, at least a fair shuttle simulator, but like Munawar I've got so much going on now I don't have the time. Something else I'd love to see in accessible format is an Apaulo simulator. Not only taking off, but flying the Apaulo to the moon and back. That would rock. On 5/7/11, Ron Kolesar wrote: Thank you Tom for making me eat my statement. SMILES. So far the only people that I know who might be able to do it for us would be Munawar with his people atBPC Programs. But I know he has his hands full with school and other responsibilities. But with his business and normal home responsibilities. After my vet gets payed on Monday, I'll be placing a order for a new wireless headset for both the ears and for those games that have communication features. I'm getting tangled up in all of the cables. Both for the USB headset that I have and with the new f510. Will let everyone know how it works out when it gets here for those looking for a way to untangle themselves some what from all of those cables as well. Ron who said why can't we drive and fly? SMILES. Ron Kolesar kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
excellent. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Shane Lowe" To: "Gamers Discussion list" Sent: Sunday, May 08, 2011 4:49 AM Subject: Re: [Audyssey] Space sims? I'm working on making one. - Original Message - From: "Imbar Golt" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 4:04 PM Subject: [Audyssey] Space sims? Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I'm working on making one. - Original Message - From: "Imbar Golt" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 4:04 PM Subject: [Audyssey] Space sims? Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Tdv is very good as a flight sim if someone did a regular flight sym without the mission and races but with routes and problem solving and prevention in flight that would be wonderful. Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, May 08, 2011 2:10 AM Subject: Re: [Audyssey] Space sims? Hi Darren, Well, I don't want to sound negative, but my guess it is the technical skills required to create a simulator that the ag developers lack. Unlike a game a realistic flight simulator, space simulator, whatever requires a pretty decent amount of physics and a whole lot of math to make absolutely realistic. Something like MS Flight Simulator is very realistic, is good enough to train pilots on, because it has a very realistic physics engine that behaves much like the actual aircraft does in real life. Its difficult for an amateur developer to do if they don't have the technical background for it. Even I would have difficulty of creating a completely realistic flight simulator as physics and math weren't my best subjects in college. I got passing grades, but nothing to write home about. On 5/7/11, darren harris wrote: I've always wanted to go up into space actually. It's always been my dream thus my love for space games. Right from elite onwards really. I think that's 1 area where the accessible games market is seriously lacking. We have an excellent game like loan wolf, so why not take that further and develop a fully fledged sim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
That's a great idea. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, May 08, 2011 2:18 AM Subject: Re: [Audyssey] Space sims? Hi Ron, Oh, I could probably do it as well, at least a fair shuttle simulator, but like Munawar I've got so much going on now I don't have the time. Something else I'd love to see in accessible format is an Apaulo simulator. Not only taking off, but flying the Apaulo to the moon and back. That would rock. On 5/7/11, Ron Kolesar wrote: Thank you Tom for making me eat my statement. SMILES. So far the only people that I know who might be able to do it for us would be Munawar with his people atBPC Programs. But I know he has his hands full with school and other responsibilities. But with his business and normal home responsibilities. After my vet gets payed on Monday, I'll be placing a order for a new wireless headset for both the ears and for those games that have communication features. I'm getting tangled up in all of the cables. Both for the USB headset that I have and with the new f510. Will let everyone know how it works out when it gets here for those looking for a way to untangle themselves some what from all of those cables as well. Ron who said why can't we drive and fly? SMILES. Ron Kolesar kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I was about to say this... with the difference being that sports games aren't generally my thing. Action games give me much more of a thrill to play. And a lot of the better action games such as the Lord of the Rings games on the ps2 require a lot of running around. The objective is to kill everything on the level... but on a large battlefield it's a lot harder to find enemies quickly without sight. Nevertheless, it's still fun to play... and as tom said, it's worth it sometimes to get such a great game despite the patience it takes to play it. At 06:02 PM 07/05/2011, you wrote: Hi Charles, Ah, you are such a spoiled sport. I play a few mainstream games myself, and figure out how to play it without sight if I can. Right now I have my eyes on WWE All Stars, which I've tried a little bit on a friend's XBox 360, and with a little practice you can get80% to 90% accessibility. What you can't do on your own usually isn't major. Of course, I am married and can sometimes get sighted assist with some of the inaccessible stuff so that helps. Sometimes we have to settle for a little less than perfect accessibility to get truly great games. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Yeah... it was a close one. That thought wasn't necessarily in my head at the time... until I found the switch and then realized how close to reentry we were. lol. Almost had a heartattack, I did. At 06:06 PM 07/05/2011, you wrote: Wow. You could have been another Apollo 13! (evil grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 6:34 PM Subject: Re: [Audyssey] Space sims? I actually wanted to try it, just to see what the experience was like... and because I realized I couldn't get in trouble if I was dead. grins. No... actually, I'd been refuelling the shuttle at the ISS and forgot to close it when we left. Checklists don't involve the fuel valves, so neither my pilot nor I received it... until I checked for caution and warning signs on the onboard computer and found out. Then it took me about another hour to find where that particular switch was... even on a shuttle knockup with braille labelling the switches, there's almost no surface aside from the seats and floors that are not covered with dials, switches, knobs, buttons, levers, you name it. At 04:29 PM 07/05/2011, you wrote: Hi, Oops! Yeah, leaving a fuel valve open could have been very bad for your health. How much did you want to wind up a fireball on reentry? On 5/7/11, Clement Chou wrote: > Space camp was fun times... and the missions that take hours are the > best parts. I'll never forget the time I left a fuel valve open... > and me, the commander! I felt like an idiot. lol. Lucky I fixed it > before we began landing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Wow. You could have been another Apollo 13! (evil grin) --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 6:34 PM Subject: Re: [Audyssey] Space sims? I actually wanted to try it, just to see what the experience was like... and because I realized I couldn't get in trouble if I was dead. grins. No... actually, I'd been refuelling the shuttle at the ISS and forgot to close it when we left. Checklists don't involve the fuel valves, so neither my pilot nor I received it... until I checked for caution and warning signs on the onboard computer and found out. Then it took me about another hour to find where that particular switch was... even on a shuttle knockup with braille labelling the switches, there's almost no surface aside from the seats and floors that are not covered with dials, switches, knobs, buttons, levers, you name it. At 04:29 PM 07/05/2011, you wrote: Hi, Oops! Yeah, leaving a fuel valve open could have been very bad for your health. How much did you want to wind up a fireball on reentry? On 5/7/11, Clement Chou wrote: > Space camp was fun times... and the missions that take hours are the > best parts. I'll never forget the time I left a fuel valve open... > and me, the commander! I felt like an idiot. lol. Lucky I fixed it > before we began landing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Charles, Ah, you are such a spoiled sport. I play a few mainstream games myself, and figure out how to play it without sight if I can. Right now I have my eyes on WWE All Stars, which I've tried a little bit on a friend's XBox 360, and with a little practice you can get80% to 90% accessibility. What you can't do on your own usually isn't major. Of course, I am married and can sometimes get sighted assist with some of the inaccessible stuff so that helps. Sometimes we have to settle for a little less than perfect accessibility to get truly great games. On 5/7/11, Charles Rivard wrote: > That is why I don't play mainstream games. I don't appreciate assembling a > 2,000 piece jigsaw puzzle only to discover that there are 15 pieces missing. > > --- > Laughter is the best medicine, so look around, find a dose and take it to > heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
That is why I don't play mainstream games. I don't appreciate assembling a 2,000 piece jigsaw puzzle only to discover that there are 15 pieces missing. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 6:18 PM Subject: Re: [Audyssey] Space sims? You just mentioned pretty much everyone who is into mainstream games. lol. All of us play certain games that are not fully playable... as an example, fighting games are not the only games I do play. If an action adventure has some playability to it, I'll play it and see how far I manage to get. You'd be surprised how much fun wandering around and fighting off enemies can do... and what it can lead to. grins. At 01:40 PM 07/05/2011, you wrote: Why someone would want a partially accessible game escapes me. It would infuriate me to get interested in a game, really having fun with it, only to find that I could not complete it because I couldn't see what I need to. It would be like listening to a movie with descriptive narration that ended as a silent film in which only piano music were hear, and you have to see the action. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "darren harris" To: "'Gamers Discussion list'" Sent: Saturday, May 07, 2011 3:26 PM Subject: Re: [Audyssey] Space sims? I used to play the x beyond the frontier series but it became so complex as to make it unplayable as the later games developed. So yeah if anybody has played anything that can still work on either xp or windows 7 that is good to play then I'd definitely like to know about it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 07 May 2011 21:24 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hey, it would be cool if someone could remake desination mars. With all the great sounds and music and other audio files it would be a pretty great remake. I think even if you just change the name and a couple of things were you could not get in trouble with the original creater of the game then that would be nice. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Quit teasing me Tom. SMILES. Just like in the one NASA book. Neal Armstrong and Edward now Buzz Aldren would fight to see who was going to be the first one stipping out of Eagle first. Ron who if were sighted now knows that his footprints with the other twelve set of footprints would still be on the moon today. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I actually wanted to try it, just to see what the experience was like... and because I realized I couldn't get in trouble if I was dead. grins. No... actually, I'd been refuelling the shuttle at the ISS and forgot to close it when we left. Checklists don't involve the fuel valves, so neither my pilot nor I received it... until I checked for caution and warning signs on the onboard computer and found out. Then it took me about another hour to find where that particular switch was... even on a shuttle knockup with braille labelling the switches, there's almost no surface aside from the seats and floors that are not covered with dials, switches, knobs, buttons, levers, you name it. At 04:29 PM 07/05/2011, you wrote: Hi, Oops! Yeah, leaving a fuel valve open could have been very bad for your health. How much did you want to wind up a fireball on reentry? On 5/7/11, Clement Chou wrote: > Space camp was fun times... and the missions that take hours are the > best parts. I'll never forget the time I left a fuel valve open... > and me, the commander! I felt like an idiot. lol. Lucky I fixed it > before we began landing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi, Oops! Yeah, leaving a fuel valve open could have been very bad for your health. How much did you want to wind up a fireball on reentry? On 5/7/11, Clement Chou wrote: > Space camp was fun times... and the missions that take hours are the > best parts. I'll never forget the time I left a fuel valve open... > and me, the commander! I felt like an idiot. lol. Lucky I fixed it > before we began landing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I would love to see that. And with time, you could increase the complexity to multiplayer and work in squadrons... maybe not standard 12-person squadrons, but something simular... nine, say. It would be a blast to have to coordinate other people to attack enemy flights that are also controlled by other players. At 04:24 PM 07/05/2011, you wrote: HI Clement, Agreed. I've been thinking for along time of doing a Star Wars Starfighter simulator or a Star Trek game where you get to pilot the U.S.S. Enterprise. Flying around is sort of dull if you can't get into the thick of things and blow a few enemy tie intercepters or droid starfighters out of existance. Part of the fun of getting into a starfighter is to out smart, out maneuver, and out shoot the endless waves of enemy ships coming at you. Add some Star Wars battle music and you have a fun space simulator. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Imbar, you are correct on one point in your letter. For themost part in a launch, the is it four or five, I think it's five computer do have control of the shuttle for the most part. Also, for reentry the pc's control most of the landing as well. Ron who wants to fly. Ron Kolesar kolesar16...@roadrunner.com -- From: "Imbar Golt" Sent: Saturday, May 07, 2011 6:50 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > With the right programming I think we could launch too. Its no different > then taking off in a plane, only more complex maybe but the principle is > the same and the launch itself is aided by computers in real life too. > > > Ms Imbar Golt > im...@netvision.net.il > - Original Message - > From: "Ron Kolesar" > To: "Gamers Discussion list" > Sent: Sunday, May 08, 2011 1:13 AM > Subject: Re: [Audyssey] Space sims? > > >>I for one agree with you Imbar. >> Now where oh where is that space shuttle simulator? >> I hope someone makes me eat my words on the following. >> I don't think that we could do the launching part. >> But there ought to be a way via the keyboard and or a USB controller >> where we could >> Orbit, dock and undock with the International space station, perform the >> reentry procedures and land as realistically as possible. >> I know that the program that the Astronauts use to practice with is >> called >> PILOT. >> I don't remember what it stands for though. >> So far for a airplane simulator, >> The best around is Three D Velocity. >> For the Civilian side of the flying coin. >> I'm not going to offer a recommendation. >> Ron who knows with his interests, if he were sighted he knows that he'd >> have a career in the air and hopefully would have earned his 1,000 hour >> certification for either a space shuttle commander (CDR) or a space >> shuttle pilot (PLT)/ >> >> Ron Kolesar >> kolesar16...@roadrunner.com >> >> -- >> From: "Imbar Golt" >> Sent: Saturday, May 07, 2011 4:23 PM >> To: "Gamers Discussion list" >> Subject: Re: [Audyssey] Space sims? >> >>> What is wrong with wanting to learn to fly a plane, drive a car or a >>> train or fly a spaceship without combat involved? Blind people cannot >>> do these things in real life so the next best thing for me at least are >>> the sims. >>> >>> >>> Ms Imbar Golt >>> im...@netvision.net.il >>> - Original Message - >>> From: "shaun everiss" >>> To: "Gamers Discussion list" >>> Sent: Saturday, May 07, 2011 11:15 PM >>> Subject: Re: [Audyssey] Space sims? >>> >>> >>>> what would be the point to not shooting. >>>> Seriously, shooting or at least some stratogy is needed. >>>> If you mean just fly round in the air doing not that much then get a >>>> sighted person to play orbit sim with you. >>>> Play for 30 minutes, then fall assleap. >>>> Its real boring. >>>> ON the other hand, this is all rather general and one sieded. >>>> At 08:04 a.m. 8/05/2011, you wrote: >>>>>Hi, >>>>> >>>>>Are there any spaceship sims without shooting any aliens? >>>>> >>>>>Thanks, >>>>> >>>>>Imbar >>>>>Ms Imbar Golt >>>>>im...@netvision.net.il >>>>>--- >>>>>Gamers mailing list __ Gamers@audyssey.org >>>>>If you want to leave the list, send E-mail to >>>>>gamers-unsubscr...@audyssey.org. >>>>>You can make changes or update your subscription via the web, at >>>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>All messages are archived and can be searched and read at >>>>>http://www.mail-archive.com/gamers@audyssey.org. >>>>>If you have any questions or concerns regarding the management of the >>>>>list, >>>>>please send E-mail to gamers-ow...@audyssey.org. >>>> >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.o
Re: [Audyssey] Space sims?
HI Clement, Agreed. I've been thinking for along time of doing a Star Wars Starfighter simulator or a Star Trek game where you get to pilot the U.S.S. Enterprise. Flying around is sort of dull if you can't get into the thick of things and blow a few enemy tie intercepters or droid starfighters out of existance. Part of the fun of getting into a starfighter is to out smart, out maneuver, and out shoot the endless waves of enemy ships coming at you. Add some Star Wars battle music and you have a fun space simulator. Cheers! On 5/7/11, Clement Chou wrote: > If all you want to do is navigate a vehicle, flight simulator is > always a good choice... but a space sim without shooting is like a > dry orange. It just doesn't happen... half the thrill of space > simulators is the combat that comes with them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Space camp was fun times... and the missions that take hours are the best parts. I'll never forget the time I left a fuel valve open... and me, the commander! I felt like an idiot. lol. Lucky I fixed it before we began landing. At 03:20 PM 07/05/2011, you wrote: Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: > I for one agree with you Imbar. > Now where oh where is that space shuttle simulator? > I hope someone makes me eat my words on the following. > I don't think that we could do the launching part. > But there ought to be a way via the keyboard and or a USB controller where > we could > Orbit, dock and undock with the International space station, perform the > reentry procedures and land as realistically as possible. > I know that the program that the Astronauts use to practice with is called > PILOT. > I don't remember what it stands for though. > So far for a airplane simulator, > The best around is Three D Velocity. > For the Civilian side of the flying coin. > I'm not going to offer a recommendation. > Ron who knows with his interests, if he were sighted he knows that he'd have > a career in the air and hopefully would have earned his 1,000 hour > certification for either a space shuttle commander (CDR) or a space shuttle > pilot (PLT)/ > > Ron Kolesar > kolesar16...@roadrunner.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Ron, Oh, I could probably do it as well, at least a fair shuttle simulator, but like Munawar I've got so much going on now I don't have the time. Something else I'd love to see in accessible format is an Apaulo simulator. Not only taking off, but flying the Apaulo to the moon and back. That would rock. On 5/7/11, Ron Kolesar wrote: > Thank you Tom for making me eat my statement. SMILES. > So far the only people that I know who might be able to do it for us would > be Munawar with his people atBPC Programs. > But I know he has his hands full with school and other responsibilities. > But with his business and normal home responsibilities. > After my vet gets payed on Monday, I'll be placing a order for a new > wireless headset for both the ears and for those games that have > communication features. > I'm getting tangled up in all of the cables. > Both for the USB headset that I have and with the new f510. > Will let everyone know how it works out when it gets here for those looking > for a way to untangle themselves some what from all of those cables as well. > Ron who said why can't we drive and fly? SMILES. > > Ron Kolesar > kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
You just mentioned pretty much everyone who is into mainstream games. lol. All of us play certain games that are not fully playable... as an example, fighting games are not the only games I do play. If an action adventure has some playability to it, I'll play it and see how far I manage to get. You'd be surprised how much fun wandering around and fighting off enemies can do... and what it can lead to. grins. At 01:40 PM 07/05/2011, you wrote: Why someone would want a partially accessible game escapes me. It would infuriate me to get interested in a game, really having fun with it, only to find that I could not complete it because I couldn't see what I need to. It would be like listening to a movie with descriptive narration that ended as a silent film in which only piano music were hear, and you have to see the action. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "darren harris" To: "'Gamers Discussion list'" Sent: Saturday, May 07, 2011 3:26 PM Subject: Re: [Audyssey] Space sims? I used to play the x beyond the frontier series but it became so complex as to make it unplayable as the later games developed. So yeah if anybody has played anything that can still work on either xp or windows 7 that is good to play then I'd definitely like to know about it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 07 May 2011 21:24 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
If all you want to do is navigate a vehicle, flight simulator is always a good choice... but a space sim without shooting is like a dry orange. It just doesn't happen... half the thrill of space simulators is the combat that comes with them. At 01:23 PM 07/05/2011, you wrote: What is wrong with wanting to learn to fly a plane, drive a car or a train or fly a spaceship without combat involved? Blind people cannot do these things in real life so the next best thing for me at least are the sims. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 11:15 PM Subject: Re: [Audyssey] Space sims? what would be the point to not shooting. Seriously, shooting or at least some stratogy is needed. If you mean just fly round in the air doing not that much then get a sighted person to play orbit sim with you. Play for 30 minutes, then fall assleap. Its real boring. ON the other hand, this is all rather general and one sieded. At 08:04 a.m. 8/05/2011, you wrote: Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Darren, Well, I don't want to sound negative, but my guess it is the technical skills required to create a simulator that the ag developers lack. Unlike a game a realistic flight simulator, space simulator, whatever requires a pretty decent amount of physics and a whole lot of math to make absolutely realistic. Something like MS Flight Simulator is very realistic, is good enough to train pilots on, because it has a very realistic physics engine that behaves much like the actual aircraft does in real life. Its difficult for an amateur developer to do if they don't have the technical background for it. Even I would have difficulty of creating a completely realistic flight simulator as physics and math weren't my best subjects in college. I got passing grades, but nothing to write home about. On 5/7/11, darren harris wrote: > I've always wanted to go up into space actually. It's always been my dream > thus my love for space games. Right from elite onwards really. I think > that's 1 area where the accessible games market is seriously lacking. We > have an excellent game like loan wolf, so why not take that further and > develop a fully fledged sim. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Yeah same. Why could there not be something like that on the audiogaming community, I mean, whoever wants to start it will obviously have to work it a lot since it is going to be rather big.Alfredo C. Skype: Casta947 Twitter: Casta947 Facebook: http://www.facebook.com/TheAudioGamer Klango: casta947 Aim: calfrd26 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
With the right programming I think we could launch too. Its no different then taking off in a plane, only more complex maybe but the principle is the same and the launch itself is aided by computers in real life too. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Ron Kolesar" To: "Gamers Discussion list" Sent: Sunday, May 08, 2011 1:13 AM Subject: Re: [Audyssey] Space sims? I for one agree with you Imbar. Now where oh where is that space shuttle simulator? I hope someone makes me eat my words on the following. I don't think that we could do the launching part. But there ought to be a way via the keyboard and or a USB controller where we could Orbit, dock and undock with the International space station, perform the reentry procedures and land as realistically as possible. I know that the program that the Astronauts use to practice with is called PILOT. I don't remember what it stands for though. So far for a airplane simulator, The best around is Three D Velocity. For the Civilian side of the flying coin. I'm not going to offer a recommendation. Ron who knows with his interests, if he were sighted he knows that he'd have a career in the air and hopefully would have earned his 1,000 hour certification for either a space shuttle commander (CDR) or a space shuttle pilot (PLT)/ Ron Kolesar kolesar16...@roadrunner.com -- From: "Imbar Golt" Sent: Saturday, May 07, 2011 4:23 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? What is wrong with wanting to learn to fly a plane, drive a car or a train or fly a spaceship without combat involved? Blind people cannot do these things in real life so the next best thing for me at least are the sims. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 11:15 PM Subject: Re: [Audyssey] Space sims? what would be the point to not shooting. Seriously, shooting or at least some stratogy is needed. If you mean just fly round in the air doing not that much then get a sighted person to play orbit sim with you. Play for 30 minutes, then fall assleap. Its real boring. ON the other hand, this is all rather general and one sieded. At 08:04 a.m. 8/05/2011, you wrote: Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Here here Thomas. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, May 08, 2011 1:20 AM Subject: Re: [Audyssey] Space sims? Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: I for one agree with you Imbar. Now where oh where is that space shuttle simulator? I hope someone makes me eat my words on the following. I don't think that we could do the launching part. But there ought to be a way via the keyboard and or a USB controller where we could Orbit, dock and undock with the International space station, perform the reentry procedures and land as realistically as possible. I know that the program that the Astronauts use to practice with is called PILOT. I don't remember what it stands for though. So far for a airplane simulator, The best around is Three D Velocity. For the Civilian side of the flying coin. I'm not going to offer a recommendation. Ron who knows with his interests, if he were sighted he knows that he'd have a career in the air and hopefully would have earned his 1,000 hour certification for either a space shuttle commander (CDR) or a space shuttle pilot (PLT)/ Ron Kolesar kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Thank you Tom for making me eat my statement. SMILES. So far the only people that I know who might be able to do it for us would be Munawar with his people atBPC Programs. But I know he has his hands full with school and other responsibilities. But with his business and normal home responsibilities. After my vet gets payed on Monday, I'll be placing a order for a new wireless headset for both the ears and for those games that have communication features. I'm getting tangled up in all of the cables. Both for the USB headset that I have and with the new f510. Will let everyone know how it works out when it gets here for those looking for a way to untangle themselves some what from all of those cables as well. Ron who said why can't we drive and fly? SMILES. Ron Kolesar kolesar16...@roadrunner.com -- From: "Thomas Ward" Sent: Saturday, May 07, 2011 6:20 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > Hi Ron, > > Why couldn't we do a Shuttle launch? I have a friend who went to Space > Camp one year and she ended up being Shuttle Commander. They even let > her try as Shuttle pilot in the simulator which was cool. I think with > the right accessibility aids flying a space shuttle is no different > than any other aircraft. You just have to make sure to get the angles > right when taking off and landing or you will turn into a fireball. > > Anyway, I would love a space shuttle simulator. I've always wanted to > fly one of the shuttles and it shouldn't be that hard to create. Just > need to get the right kind of actors to do for the communications > between the flight crew and NASA. As well as the flight crew and the > International Space Station etc. > > Cheers! > > On 5/7/11, Ron Kolesar wrote: >> I for one agree with you Imbar. >> Now where oh where is that space shuttle simulator? >> I hope someone makes me eat my words on the following. >> I don't think that we could do the launching part. >> But there ought to be a way via the keyboard and or a USB controller >> where >> we could >> Orbit, dock and undock with the International space station, perform the >> reentry procedures and land as realistically as possible. >> I know that the program that the Astronauts use to practice with is >> called >> PILOT. >> I don't remember what it stands for though. >> So far for a airplane simulator, >> The best around is Three D Velocity. >> For the Civilian side of the flying coin. >> I'm not going to offer a recommendation. >> Ron who knows with his interests, if he were sighted he knows that he'd >> have >> a career in the air and hopefully would have earned his 1,000 hour >> certification for either a space shuttle commander (CDR) or a space >> shuttle >> pilot (PLT)/ >> >> Ron Kolesar >> kolesar16...@roadrunner.com >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I've always wanted to go up into space actually. It's always been my dream thus my love for space games. Right from elite onwards really. I think that's 1 area where the accessible games market is seriously lacking. We have an excellent game like loan wolf, so why not take that further and develop a fully fledged sim. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 07 May 2011 23:21 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: > I for one agree with you Imbar. > Now where oh where is that space shuttle simulator? > I hope someone makes me eat my words on the following. > I don't think that we could do the launching part. > But there ought to be a way via the keyboard and or a USB controller where > we could > Orbit, dock and undock with the International space station, perform the > reentry procedures and land as realistically as possible. > I know that the program that the Astronauts use to practice with is called > PILOT. > I don't remember what it stands for though. > So far for a airplane simulator, > The best around is Three D Velocity. > For the Civilian side of the flying coin. > I'm not going to offer a recommendation. > Ron who knows with his interests, if he were sighted he knows that he'd have > a career in the air and hopefully would have earned his 1,000 hour > certification for either a space shuttle commander (CDR) or a space shuttle > pilot (PLT)/ > > Ron Kolesar > kolesar16...@roadrunner.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Hi Ron, Why couldn't we do a Shuttle launch? I have a friend who went to Space Camp one year and she ended up being Shuttle Commander. They even let her try as Shuttle pilot in the simulator which was cool. I think with the right accessibility aids flying a space shuttle is no different than any other aircraft. You just have to make sure to get the angles right when taking off and landing or you will turn into a fireball. Anyway, I would love a space shuttle simulator. I've always wanted to fly one of the shuttles and it shouldn't be that hard to create. Just need to get the right kind of actors to do for the communications between the flight crew and NASA. As well as the flight crew and the International Space Station etc. Cheers! On 5/7/11, Ron Kolesar wrote: > I for one agree with you Imbar. > Now where oh where is that space shuttle simulator? > I hope someone makes me eat my words on the following. > I don't think that we could do the launching part. > But there ought to be a way via the keyboard and or a USB controller where > we could > Orbit, dock and undock with the International space station, perform the > reentry procedures and land as realistically as possible. > I know that the program that the Astronauts use to practice with is called > PILOT. > I don't remember what it stands for though. > So far for a airplane simulator, > The best around is Three D Velocity. > For the Civilian side of the flying coin. > I'm not going to offer a recommendation. > Ron who knows with his interests, if he were sighted he knows that he'd have > a career in the air and hopefully would have earned his 1,000 hour > certification for either a space shuttle commander (CDR) or a space shuttle > pilot (PLT)/ > > Ron Kolesar > kolesar16...@roadrunner.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I for one agree with you Imbar. Now where oh where is that space shuttle simulator? I hope someone makes me eat my words on the following. I don't think that we could do the launching part. But there ought to be a way via the keyboard and or a USB controller where we could Orbit, dock and undock with the International space station, perform the reentry procedures and land as realistically as possible. I know that the program that the Astronauts use to practice with is called PILOT. I don't remember what it stands for though. So far for a airplane simulator, The best around is Three D Velocity. For the Civilian side of the flying coin. I'm not going to offer a recommendation. Ron who knows with his interests, if he were sighted he knows that he'd have a career in the air and hopefully would have earned his 1,000 hour certification for either a space shuttle commander (CDR) or a space shuttle pilot (PLT)/ Ron Kolesar kolesar16...@roadrunner.com -- From: "Imbar Golt" Sent: Saturday, May 07, 2011 4:23 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Space sims? > What is wrong with wanting to learn to fly a plane, drive a car or a train > or fly a spaceship without combat involved? Blind people cannot do these > things in real life so the next best thing for me at least are the sims. > > > Ms Imbar Golt > im...@netvision.net.il > - Original Message - > From: "shaun everiss" > To: "Gamers Discussion list" > Sent: Saturday, May 07, 2011 11:15 PM > Subject: Re: [Audyssey] Space sims? > > >> what would be the point to not shooting. >> Seriously, shooting or at least some stratogy is needed. >> If you mean just fly round in the air doing not that much then get a >> sighted person to play orbit sim with you. >> Play for 30 minutes, then fall assleap. >> Its real boring. >> ON the other hand, this is all rather general and one sieded. >> At 08:04 a.m. 8/05/2011, you wrote: >>>Hi, >>> >>>Are there any spaceship sims without shooting any aliens? >>> >>>Thanks, >>> >>>Imbar >>>Ms Imbar Golt >>>im...@netvision.net.il >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gamers@audyssey.org. >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I totally agree with you Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 11:40 PM Subject: Re: [Audyssey] Space sims? Why someone would want a partially accessible game escapes me. It would infuriate me to get interested in a game, really having fun with it, only to find that I could not complete it because I couldn't see what I need to. It would be like listening to a movie with descriptive narration that ended as a silent film in which only piano music were hear, and you have to see the action. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "darren harris" To: "'Gamers Discussion list'" Sent: Saturday, May 07, 2011 3:26 PM Subject: Re: [Audyssey] Space sims? I used to play the x beyond the frontier series but it became so complex as to make it unplayable as the later games developed. So yeah if anybody has played anything that can still work on either xp or windows 7 that is good to play then I'd definitely like to know about it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 07 May 2011 21:24 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Why someone would want a partially accessible game escapes me. It would infuriate me to get interested in a game, really having fun with it, only to find that I could not complete it because I couldn't see what I need to. It would be like listening to a movie with descriptive narration that ended as a silent film in which only piano music were hear, and you have to see the action. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "darren harris" To: "'Gamers Discussion list'" Sent: Saturday, May 07, 2011 3:26 PM Subject: Re: [Audyssey] Space sims? I used to play the x beyond the frontier series but it became so complex as to make it unplayable as the later games developed. So yeah if anybody has played anything that can still work on either xp or windows 7 that is good to play then I'd definitely like to know about it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 07 May 2011 21:24 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
That's right. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 11:24 PM Subject: Re: [Audyssey] Space sims? The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
I used to play the x beyond the frontier series but it became so complex as to make it unplayable as the later games developed. So yeah if anybody has played anything that can still work on either xp or windows 7 that is good to play then I'd definitely like to know about it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 07 May 2011 21:24 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
The old 80's Asteroids game doesn't involve shooting aliens. You shoot asteroids lol. It sounds like you're looking for more of a space themed flight simulator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
What is wrong with wanting to learn to fly a plane, drive a car or a train or fly a spaceship without combat involved? Blind people cannot do these things in real life so the next best thing for me at least are the sims. Ms Imbar Golt im...@netvision.net.il - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Saturday, May 07, 2011 11:15 PM Subject: Re: [Audyssey] Space sims? what would be the point to not shooting. Seriously, shooting or at least some stratogy is needed. If you mean just fly round in the air doing not that much then get a sighted person to play orbit sim with you. Play for 30 minutes, then fall assleap. Its real boring. ON the other hand, this is all rather general and one sieded. At 08:04 a.m. 8/05/2011, you wrote: Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
Actually I'd like to know if there are any accessible space simulators out there that people have played. Obviously it won't be fully accessible because I know of no blind friendly games out there that have been developed but is there anything out there that people with limited vision do play? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 07 May 2011 21:16 To: Gamers Discussion list Subject: Re: [Audyssey] Space sims? what would be the point to not shooting. Seriously, shooting or at least some stratogy is needed. If you mean just fly round in the air doing not that much then get a sighted person to play orbit sim with you. Play for 30 minutes, then fall assleap. Its real boring. ON the other hand, this is all rather general and one sieded. At 08:04 a.m. 8/05/2011, you wrote: >Hi, > >Are there any spaceship sims without shooting any aliens? > >Thanks, > >Imbar >Ms Imbar Golt >im...@netvision.net.il >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Space sims?
what would be the point to not shooting. Seriously, shooting or at least some stratogy is needed. If you mean just fly round in the air doing not that much then get a sighted person to play orbit sim with you. Play for 30 minutes, then fall assleap. Its real boring. ON the other hand, this is all rather general and one sieded. At 08:04 a.m. 8/05/2011, you wrote: Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Space sims?
Hi, Are there any spaceship sims without shooting any aliens? Thanks, Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.