Hi James,
Yes, I have the mouse demo. The public release as well as the source
code. I have something interesting planned for that demo, but haven't
gotten around to working on that at this time.
Smile.
James Dietz wrote:
Using the mouse in situations more appropriate (such as
gestures/fighti
Hi Che,
Well, the main reason I was using the left button to jump and the right
to run was the fact that all the weapon keys are easily accessible from
the left hand. This means you could use your right hand with the mouse
exclusively for moving and your left to shoot, pick up items, and switch
Using the mouse in situations more appropriate (such as
gestures/fighting/targeting etc) would make it seem like less of a
chore to some. Showing gamers how awesome the mouse is would be
better than cramming it in somewhere where it might not fit so well.
I don't think it'd be such a good idea to
Hi Dark,
Yeah, I see your point. You are aiming for speciality rather than
generality. The only disagreement I have with that point is this.
Currently there are a lot of gamers out there who are afraid to try the
mouse, uncertain about using it as an input controller, and just
hesitate to try i
, connecsant AC-link audio
- Original Message -
From: "Steve"
To: "Gamers Discussion list"
Sent: Thursday, March 26, 2009 7:54 PM
Subject: Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support
Hello,
I have to agree with this completely, it makes much more since in
: Thursday, March 26, 2009 3:06 PM
Subject: Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support
As I said Tom, this probably will just end up being a "suck it and see"
type of question.
currently my opinion is that the mouse is a more specialized form of
control and useable
ities that would
attract the gamer to use the mouse if it were more than a simple replacement
for pressing keys.
Later
che
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Thursday, March 26, 2009 5:06 PM
Subject: Re: [Audyssey] The fun littl
As I said Tom, this probably will just end up being a "suck it and see" type
of question.
currently my opinion is that the mouse is a more specialized form of control
and useable for specific sorts of in game challenges, precise targiting
or use as a throtle. If people would prefer to use
Hi Dark,
Well, the issue isn't about weather a certain game or type of game
requires a mouse but the option or availability to use the mouse as a
secondary input device.
Take a game like Troopenum. It certainly does not need a mouse to play.
Most would agree joystick and keyboard input is fine.
Hi James,
I'm not sure how much general mouse experience you have had, but most
mouse gamers, users, etc don't need a very large area to move the mouse
in. They keep there wrist stationed on there desk and move the mouse to
the left or right. If they reach the end of there mouse matt they pick
don't get me wrong, I do not mind if anyone will include mouse support as an
option, but just would not want to see it as the only option to play a game.
if people can choose then it is okay, as everyone can play according to
their personal preference.
regards
chrissy
- Original Message --
the mouse was
for sure my best in rescuing falling people.
Time to go back and look at the rest of them.
Ron
- Original Message -
From: "Phil Vlasak"
To: "Che" ; "Gamers Discussion list"
Sent: Wednesday, March 25, 2009 10:12 PM
Subject: Re: [Audyssey] Th
ch 26, 2009 12:26 AM
Subject: Re: [Audyssey] The fun little mouse, was:: MOTA Mouse Support
I could not locate the fireman game from there.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: "Phil Vlasak"
To: "Che" ; &
I could not locate the fireman game from there.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: "Phil Vlasak"
To: "Che" ; "Gamers Discussion list"
Sent: Wednesday, March 25, 2009 7:12 PM
Subject: Re: [
thanks phil I forgot about these.
I am getting these these are good.
the fireman is real cool it gets faster and faster and faster till you can't
keep it up and then score!
if you are good its usually quite high a nice game to beat.
At 03:12 p.m. 26/03/2009, you wrote:
>Hi Folks,
>I was so impress
Hi Folks,
I was so impressed with mouse support I created a list of all the mouse
driven games for the blind.
Before you discard the mouse try the Fireman game.
http://www.pcsgames.net/mouse.htm
- Original Message -
From: "Che"
To: "Gamers Discussion list"
Sent: Wednesday, March 25,
I'm actually curious to find out how Thomas implemented the mouse to
control the character's running. Would I continuously have to move the
mouse to the right? If so I don't think I'd have a large enough desk
to avoid the need to pick it up occasionally. That'd obviously work
better with a trackbal
There are some pretty nifty games I've heard of which use the mouse or other
relative in put devices to control the character.
take for example the old spindizy games on the amigar, which used either a
mouse or a trackball to tilt the level around and make a pinball fall into
holes.
I've als
Che:
I am all for games with a mouse. I encourage you to create a golf game with
the mouse. I know I would be the first person in lie to play it. I love rail
racer fro that exact reason also
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Beha
Hey Che,
Unfortunately, as far as I can tell, the resistance is there just
because it's a whole new device. There'll be less resistance to game
pads because they've got more buttons and people can think of them
subconsciously as funny shaped scaled down keyboards lol. "Ah but
there's joysticks o
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