Um, I believe you can. Press ~ Look at the menu and click on change
character... Then click on who you want to be...
If I am wrong, Sorry.
Kyle.
On Tue, Nov 18, 2008 at 12:19 PM, Dan Maksim [EMAIL PROTECTED] wrote:
Sorry, but I'm pressed for time... let me narrow down my post a bit:
Is it
I have experienced this as well (Only in L4D) and I have tracked it down to
being client sided. I've found mat_queue_mode 2 has the same effect as
Multi-core rendering without the skipping in Team Fortress 2. (In Left 4
Dead the skipping continues)
Cheers,
Kyle.
On Fri, Mar 27, 2009 at 4:22 PM,
My server/s at the moment are just getting attacked/crashed non stop at the
moment. They've moved off from the timeleft/nextmap spamming but I'm not
sure what is causing it now. These arn't soft crashes either where SRCDS is
able to come back up, they are actually shut down and cannot
of a rarely occurring bug.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Wednesday, July 22, 2009 1:01 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] ClipRayToVPhysics
like that physics_select exploit.
Kyle.
On Wed, Jul 22, 2009 at 7:08 PM, msleeper mslee...@cyberwurx.com wrote:
Post their name/SteamID for the benefit of the rest of us.
On Wed, 2009-07-22 at 19:00 -0700, Kyle Sanderson wrote:
Someone is deliberately crashing my Linux Installation of SRCDS
Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Wednesday, July 22, 2009 7:23 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] ClipRayToVPhysics crash and other related crash
For me, one player joins then the server instantaneously crashes... After I
added this kids SteamID to my servers banlist it hasn't crashed for the past
36hours... Which says a lot to me.
However this topic has been hijacked so lets try to bring it back to Tony's
issue with ClipRayToVPhysics.
I'm sorry, why was the Warez-BB group added to this Hacking group ban
list?
Kyle.
On Fri, Jul 24, 2009 at 9:53 AM, StevoTVR stevo...@sbcglobal.net wrote:
The newest version of SourceBans also lets you ban using the group URL.
I used it once and it worked well.
Anthal wrote:
If you use
I'm in a couple community groups myself for some Torrent Sites, Should I
leave and warn everyone in the group that some server admins are that
ignorant? Seriously? The Myg0t groups and actual hacking groups that's a no
brainier and you will have everyone's support here. But banning community
It's an exploit... That is whats sup with that.
Kyle.
On Mon, Jul 27, 2009 at 1:55 AM, Violent Crimes
violentcri...@convictgaming.com wrote:
I have never seen that before but question Automatic temp ban for
joinclass spam sup with that?
Tony Paloma wrote:
One of my admins came across
Works fine on my server Tony. (With the latest ZombieMod 2.0.1D and metamod,
as well to this I'm running Linux.)
Kyle.
On Mon, Jul 27, 2009 at 8:31 AM, Tony Paloma drunkenf...@hotmail.comwrote:
Doesn't metamod use VDF files? I've heard the plugin doesn't work on CSS
servers with zombie mod.
Tony, as far as I can tell this is the case.
One of my admins who was looking in HLSW found this a second before the
server crashed.
00:09:09 L 08/02/2009 - 17:43:43: Add serverdown to friends to
bu286STEAM_ID_PENDING connected, address 75.39.129.249:27005
Anyways, Yes. This is most definitely
Didn't VALVe fix the physics_select bug months ago when it was addressed in
this mailing list? If they didn't... kudos.
Also, does anyone have anyway to stop it ie cheatflags (I've already
attempted to add them as cheats with SM and Eventscripts... I'm guessing
that worked out just as well as
Steven, Brian here has managed to create 3 different topics, in his first
one before remaking this one he posted the link to his plugin:
https://forums.alliedmods.net/showthread.php?p=841590
Kyle
On Wed, Aug 5, 2009 at 10:50 AM, Steven Crothers
steven.croth...@gmail.comwrote:
Whats your
I installed that new RconLock and my server is still going strong. If you
don't want all the features that come with it, download the source like I
did and strip it down.
RconLock: https://forums.alliedmods.net/showthread.php?t=93934
The kid who was crashing my server a month ago / exploit:
] On Behalf Of Kyle
Sanderson
Sent: Thursday, August 06, 2009 2:12 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
I installed that new RconLock and my server is still going strong.
If you
don't want all the features that come
.
Kyle Sanderson wrote:
Sorry for my previous negligence this just started with my server 2
nights
ago, I didn't realise it until now but it is the exact same thing that is
happening with was was mentioned previously (Extremely high pings,
players
ingame start skipping all over the place
Msleeper didn't realize that there people outside of the United States such
as... Britain, Romania, Canada, etc that are subscribed to this list.
I'm just happy they've gotten the bandwidth requirements down,
Kyle
On Thu, Aug 13, 2009 at 5:58 PM, Donnie Newlove donnie.newl...@gmail.comwrote:
Not sure how many of you have encountered this script. But it has been
taking my server down quite a bit lately. Just found the kid on FPSB posting
his script up so here we are.
Hey guys im releasing my Green Null Name Exploit
(BTW SAVE THIS AS A text file)
1) now u have a .txt file u make a
://forums.alliedmods.net/showthread.php?p=841590
On Sun, Aug 23, 2009 at 2:01 AM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Not sure how many of you have encountered this script. But it has been
taking my server down quite a bit lately. Just found the kid on FPSB
posting
his script up so
Sorry for the double mail,
Here is a youtube video that I found showing off this exploit.
http://www.youtube.com/watch?v=8ScKSfsd3TU
Kyle.
On Sun, Aug 23, 2009 at 3:46 AM, Kyle Sanderson kyle.l...@gmail.com wrote:
I have Rcon Lock installed, this attack still works as it's not calling any
] Got half-connected command from
client 71.137.230.203:
I tried it on my own test server after as well, and rcon lock blocked
it
there as well.
On Sun, Aug 23, 2009 at 4:18 AM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Sorry for the double mail,
Here is a youtube video that I
About time... Now to make sure that these updates don't cause your server to
segfault like the rest of the optional updates .
House of Fail does your server start? or did it just segfault randomly when
you were updating?
Kyle.
On Tue, Aug 25, 2009 at 5:51 PM, Saul Rennison
Probably 5 as the update now for CS:S causes your server to SegFault on
startup :\
Kyle.
On Tue, Aug 25, 2009 at 6:10 PM, Sam Horn supersammyfl...@gmail.com wrote:
Roughly 4 days for CS:S, it would appear.
- Sam
2009/8/25 Violent Crimes violentcri...@convictgaming.com
Anyone going to
Sorry to bump this but can anyone mirror the
steam_group_parser.exehttp://69.4.224.185/steam_group_parser/steam_group_parser.exefile
that D4rkR0w wrote? His box seems to be down.
Kyle.
On Fri, Aug 21, 2009 at 2:16 PM, 1nsane 1nsane...@gmail.com wrote:
Wow, amazing.
On Fri, Aug 21, 2009 at
if you don't receive it.
On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Sorry to bump this but can anyone mirror the
steam_group_parser.exe
http://69.4.224.185/steam_group_parser/steam_group_parser.exefile
that D4rkR0w wrote? His box seems to be down
Thank you Donnie, works awesome ;)
Any chance you still have the source saved?
Kyle.
On Mon, Aug 31, 2009 at 12:44 AM, Donnie Newlove
donnie.newl...@gmail.comwrote:
Nice one, that's a big group and it's even invite only.
On Mon, Aug 31, 2009 at 6:35 AM, Violent
up finishing it.
Here's the source code for the working version:
http://pastie.org/600615.txt
It works on Ruby 1.8.6, but more recent versions should work without a
problem as well.
On Mon, Aug 31, 2009 at 5:12 AM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Thank you Donnie, works
He's bugging msleeper for his TF2 HoneyPot plugin which should not be
happening on the list...
Kyle.
On Mon, Aug 31, 2009 at 2:11 PM, Brent Veal naslund.fan...@gmail.comwrote:
Would you not want to block cheaters from your server?
On Mon, Aug 31, 2009 at 2:06 PM, msleeper
Great... I ran it once more than a month ago and I was added to the party
list. Hurray!
Thanks Valve,
Kyle.
On Wed, Sep 2, 2009 at 6:15 PM, Saul Rennison saul.renni...@gmail.comwrote:
Valve why are you taking my items that I didn't spend any time
achieving? WAHhh. WAHHh MOMM!!!
I lost my FireAxe which I had earned ingame, the one time that I ran the
idle program just to check it out and I didn't get anything...
Oh well the fireaxe sucks anyways ;)
Kyle.
On Wed, Sep 2, 2009 at 10:39 PM, Kenny Loggins kenny.logg...@clanao.comwrote:
F the halo's and they took a hat that
OS, Which game mod are you running? Addons? Etc?
We need information if you expect us to help you.
Kyle.
On Wed, Sep 2, 2009 at 7:04 PM, k e mfnt...@gmail.com wrote:
anyone having server crashes now?
___
To unsubscribe, edit your list preferences,
Can we actually try to stay on topic here instead of bickering with
eachother? This is for discussing the SourceMod addon for Removing the new
hat that 95% of the community will be receiving. If you guys really want to
bitch and moan with each other, you can do it off the list.
Thank you,
Kyle.
Oh hey look my buddy Fred knows I love playing as a medic with him so he
invited me to his elitist Medic Healing Steam Group. However little did Bob
know that two people in the group were hacking so now we have a dilemma on
our hands. Do we shitlist the entire group via the Parser? or do we say
If you guys have root access, why are you not using netstat to grab his IP
and table him? I've done this in the past and it's worked out pretty well
for me.
Kyle.
On Sat, Sep 5, 2009 at 11:26 AM, Kenny Loggins kenny.logg...@clanao.comwrote:
This guys ISP has to know dam well what he's doing.
Um... I'm going out on a limb here that no one has read the other topics
that have discussed this. Since it has yet to be posted here... has anyone
tried what Tony suggested by limiting the amount of queries via iptables
then logging the blocked ips? This rule was made by Tony, as simple as it is
, 2009 at 1:29 AM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Um... I'm going out on a limb here that no one has read the other topics
that have discussed this. Since it has yet to be posted here... has
anyone
tried what Tony suggested by limiting the amount of queries via iptables
http://tf2items.com/profiles/76561197960435530
Really now? Maybe Robin should check his own backpack. Do some research
about it Phillip and check what they're talking about/ actually doing. I'm
sorry for being so damn cruel about it but come on, look!
Kyle.
On Tue, Sep 8, 2009 at 1:24 PM,
This is quite ironic, almost every VALVe employee has the special VALVe guns
(100% Crit, 15% speed, health, etc.) however they shitlist 5% of the
community for running an external idler.
Sounds like quite the plan I would like to see what you guys come up with
next,
Kyle.
On Tue, Sep 8, 2009 at
Sorry, last time I had looked was when I had lost my Fireaxe due to idling
once, that was when I saw a bunch of Valve employee's with the pimped out
FireAxe's and other misc weapons on the 2nd.
http://tf2items.com/profiles/76561197960563532
http://tf2items.com/profiles/76561197999842654
We all know Michael, it didn't circumvent anything besides use low resources
which in return helps save the planet. Then again I'm apart of the Non
Halo receiving crew so who knows.
Thanks for the Halo remover SourceMod plugin,
Kyle.
On Tue, Sep 8, 2009 at 5:57 AM, Michael Krasnow
a little fun with the game
they developed. I think you really need to chill out and quit taking the
whole hat thing so seriously.
The devs gave themselves hats and unique weapons. So what. It's their
game.
On Tue, 2009-09-08 at 17:17 -0700, Kyle Sanderson wrote:
We as customers bought the game
ignore my previous email questioning your intentions.
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Tuesday, September 08, 2009 2:11 PM
To: Half-Life dedicated Win32 server mailing list
Why would adding more ram decrease the CPU usage on SRCDS?
If I were you Ook I would go back to Win2000 as Microsoft only gets sloppier
with their new releases of Windows. (Or try Linux, although from my
experiences SRCDS tends to use more CPU and Ram on it.)
Kyle.
On Fri, Sep 18, 2009 at 5:32
Message -
From: Kyle Sanderson kyle.l...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, September 18, 2009 5:53 PM
Subject: Re: [hlds] Win2k versus 2003 versus 2008 on older hardware
Why would adding more ram decrease the CPU usage
.
Upgrade your CPU man, a Sempron is the cheapest piece of crap and was
NEVER
intended for server operation. At a bare minimum a P4 2.8 with 1GB ram
will
run Win2k3 perfectly. Win2k8 will need dual core with 2GB ram.
On Sat, Sep 19, 2009 at 11:00 AM, Kyle Sanderson
kyle.l
] On Behalf Of Kyle
Sanderson
Sent: Sunday, September 20, 2009 3:26 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Win2k versus 2003 versus 2008 on older hardware
Derek, I've been trying to find a datacenter that will take my own
hardware
for quite
Alright, I help run a server and I cannot seem to find it via the Master
Server list. My operating System is CentOS 5.2, ever since we switched from
a GSP to a box I have yet to find this server in there. Any ideas on what
could be causing it? is there something that I need to do to get it added
...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Monday, September 21, 2009 8:26 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
Linux
server mailing list
Subject: [hlds] Server not being listed in the master server browser
Alright, I help run a server
first and then 73 and 75,
etc.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Monday, September 21, 2009 8:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server
Bad day for me apparently, I'm hosted with
http://www.limestonenetworks.comat the moment, not Limelight!
Sorry for the double mail,
Kyle.
On Tue, Sep 22, 2009 at 3:52 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Alright, just a bit more information as I left quite a bit out (Sorry!)
I'm
-
From: Kyle Sanderson kyle.l...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, September 22, 2009 3:52 PM
Subject: Re: [hlds] Server not being listed in the master server browser
Alright, just a bit more information as I left quite
, at least here:
http://www.game-monitor.com/search.php?search=216.245.195.2:27015
On Tue, Sep 22, 2009 at 6:52 PM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Alright, just a bit more information as I left quite a bit out (Sorry!)
I'm hosted with http://www.limelightnetworks.com/, as far
SourceMod and Eventscripts are out of date. You may wish to update them.
Looks like you're making progress.
Mike
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Tuesday, September 22, 2009 7
.
It takes a few minutes for all of the servers to load, but when they finish
loading, I see you no problem.
- Original Message -
From: Kyle Sanderson kyle.l...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, September 22, 2009 7:54 PM
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Wednesday, September 23, 2009 6:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server not being listed in the master server browser
Do you mean inside my network
You cannot disable Zblock enough, if we could null all the completely
useless messages that it spews out every round, and on player join I think
quite a few more people would use it.
The only addon that I've found to actually stop this is Sourcemod with this
plugin:
I've always gotten graphical glitches on my client every time I minimize out
of my game and maximize. From missing player models in TF2 to partial
wireframe, and as of a few updates ago a messed up fire animation.
Restart your client and stop multitasking!
Kyle.
On Sat, Nov 14, 2009 at 11:27 PM,
Back in 03 I believe, I don't think he stayed on the team for long.
Kyle.
On Sat, Nov 21, 2009 at 8:33 AM, Kitteny Berk b...@hairy-arse.com wrote:
Didn't Bram Cohen work for valve for a while?
Mike O'Laughlen wrote:
Wouldn't it be cool if Steam supported torrents?
On Fri, Nov 20, 2009
I have this same issue, I moved servers recently and lost a good chunk of my
players. I still have the old box setup and was wondering how I would go
about forwarding traffic from the old box to the new one. In the past I used
an iptables rule, however I've completely forgotten how I would go
*Joins the club*
L 12/29/2009 - 01:59:44: S e r v e r D o w n i n 3
157STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:44: S e r v e r D o w n i n 3
157STEAM_ID_PENDING disconnected (reason Connection closing)
L 12/29/2009 - 01:59:44: S e r v e r D o w n i n 3
as they did not build
in flood control for commands
On Mon, Dec 28, 2009 at 9:36 PM, Kyle Sanderson kyle.l...@gmail.com
wrote:
*Joins the club*
L 12/29/2009 - 01:59:44: S e r v e r D o w n i n 3
157STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:44: S e r v
I'm completely dumbfounded Attaul, this is exploit exists across platforms
(Unless if you're on Linux as well). I'm running a CS:S Server, what about
you?
Kyle.
On Mon, Dec 28, 2009 at 11:59 PM, Attaul N mohsio...@hotmail.com wrote:
I got a msg earlier today from
So it's affecting multiple engines as well, interesting.
Don't create a new topic everytime, reply to the previous mail instead.
Kyle.
On Tue, Dec 29, 2009 at 1:26 AM, Attaul N mohsio...@hotmail.com wrote:
I am running TF2 servers. This is what I was told once I asked what exploit
he is
If these are players on our ban list, this would indeed work. However from
reviewing my server logs they don't even connect long enough for the server
to resolve their steamid. They wouldn't even need to own the game and could
use some pirated copy, a VAC banned account, anything really.
It's
://forums.alliedmods.net/showthread.php?p=923828
Hope this helps!
-Jeff/Atreus
On Tue, Dec 29, 2009 at 1:06 AM, Kyle Sanderson kyle.l...@gmail.com
wrote:
I'm completely dumbfounded Attaul, this is exploit exists across
platforms
(Unless if you're on Linux as well). I'm running a CS:S
minutes if it tries to
join more than _y_ connection attempts in _z_ seconds, yeah?
On Tue, Dec 29, 2009 at 2:22 AM, Kyle Sanderson kyle.l...@gmail.com
wrote:
If these are players on our ban list, this would indeed work. However
from
reviewing my server logs they don't even connect long enough
How did you manage to fix the flooding? Would you be willing to share the
plugin that you/your community wrote?
Kyle.
On Tue, Dec 29, 2009 at 3:34 AM, Alistair Cockeram h...@imf2000.org wrote:
See below;
On Mon, Dec 28, 2009 at 06:36:31PM -0800, Kyle Sanderson wrote:
*Joins the club*
L
your Subject line so it is more specific
than Re: Contents of hlds digest...
Today's Topics:
1. Re: Spam Connecting Crashing Server (Kyle Sanderson)
2. Re: Spam Connecting Crashing Server (Kyle Sanderson
Thanks for the advanced notification Jason, even if it was an hour it
allowed me to plan out an updating schedule :P
Now if CS:S was to get updated I would be an even happier camper.
Kyle.
On Wed, Jan 6, 2010 at 1:54 PM, Don Williams d...@precdata.com wrote:
Thanks.. I already know about that..
If possible, try to power cycle your box.
Kyle.
On Tue, Jan 12, 2010 at 7:52 AM, Marc Wustrack muffe...@googlemail.comwrote:
Hi.
Since a few days my server cant connect to the TF2 Loadout anymore.
Even if I change the map or restart the server completely it doesn't
change.
I haven't
Interesting, is your server running any sort of fake players plugin or
anything that the TF2 developers would consider... cheating?
Kyle
On Tue, Jan 12, 2010 at 2:33 PM, Marc Wustrack muffe...@googlemail.comwrote:
Different IP doesnt help too.
iptables isn't installed.
2010/1/12 Kahos
Sorry for the Hijacking, but Neph how would I go about decreasing/increasing
the sleep() interval. (Just to play around with it, I have an idea but I
want to see if I could easily implement it).
Thanks,
Kyle.
On Thu, Jan 28, 2010 at 6:53 AM, Kaspars kasp...@micro.lv wrote:
Sorry, I didn't see
If anyone needs help with their Dedicated server, they should be asking in
the server mailing list where they can receive help. If you don't want
to receive these messages Mr.Fanoni, setup a more restrictive mail filtering
system.
As for your problem Ian, I don't believe at the moment you can set
About bloody time, although a whitelist would have been infinitely better,
this should stop most of the current attacks. Now if only all of the current
crashing exploits that were made extremely public were patched...
Kyle.
On Mon, Feb 1, 2010 at 3:21 PM, Nightbox
. Anyone have the old engine files? This new *update* causes my server to
hang.
From joy to utter disappointment, than again I should have known better.
Kyle.
On Mon, Feb 1, 2010 at 3:44 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
About bloody time, although a whitelist would have been
It wouldn't take much to delist every single West Coast server, I'm sure it
would be more than possible to do it with a simple 10mbit box. For instance
at one point I was able to view my server in the server browser just fine,
now my test server is well... Unknown to the masses, than again this
Oops, I had Fake Clients running but none added .
Kyle.
On Thu, Feb 4, 2010 at 6:17 PM, Cc2iscooL cc2isc...@gmail.com wrote:
Absolutely sure, never used PG or any other paranoia blocker. :)
On Feb 4, 2010 7:47 PM, Katie h...@fansubber.com wrote:
More fun... I've been refreshing with the
Hmm...
Sent from my NES
On Sat, Feb 6, 2010 at 2:31 PM, adam spurgin adam.spur...@gmail.com wrote:
i've been butt-dialed
http://www.urbandictionary.com/define.php?term=butt+dialbefore,
this may be the first time i've been butt-emailed though.
On Sat, Feb 6, 2010 at 9:13 AM, Mike Stiehm
My only issue with SourceMod is the fact that the menu's don't exactly fit
to the number of options (There can be tons of white space which makes the
mod look not that professional in my opinion.
Besides that, ditch Mani entirely (His site is back up now).
Kyle.
On Mon, Feb 22, 2010 at 5:24 AM,
Thanks AnAkIn, I was looking for that information .
Kyle.
On Wed, Feb 24, 2010 at 8:56 AM, AnAkIn . anakin...@gmail.com wrote:
Steam/config/MasterServers.vdf:
hl1
68.142.72.250:27010
72.165.61.189:27010
72.165.61.136:27010
69.28.151.162:27013
hl2
72.165.61.151:27015
done the same.
Here's a forum full of countless exploits:
http://www.3rdera.com/forum/viewforum.php?f=5
If you don't want to read the wall of text explaining why players should not
be allowed to load plugins, I'm sure your common sense on the issue will be
more than sufficient to respond.
Kyle
it as a cheat. I completely agree that it's absurd the community
has to write its own anticheat plugins to plug holes left by Valve's
approach, though.
---
Dave Kellaway
david.kella...@member.fsf.org
On 28 March 2010 00:33, Kyle Sanderson kyle.l...@gmail.com wrote:
Since forever, players have
As long as we will not be banned for easily crashing it, I'm all for this.
Great idea Carl!
On Mon, Mar 29, 2010 at 11:42 PM, Phillip Vector t...@mostdeadlygame.comwrote:
mSleeper, Why did you change your email?
On Mon, Mar 29, 2010 at 8:57 PM, Carl aidsf...@gmail.com wrote:
I have noticed
If I can recall correctly, -nomaster disables all server communication and
broadcasts. Why do you want to disable the master server if it's for a lan
game and sv_lan 1 is set? Anywho, just re-enable the master server and it
will all work fine (use setmaster if it's really that big of an issue).
What are you smoking Scott? You cannot block client side plugins as this has
since been rectified by some scripting developers. If there are indeed some
legitimate plugins out there that should be running on Clients, than they
should contact VALVe like I'm sure the Xfire corporation did just to be
Damn straight Kigen, as well to this I mailed Valve about it (along with a
couple exploits + a wrongful account nullification) and did not receive one
email back. That's when I mailed the list.
Kyle.
On Mon, Apr 12, 2010 at 12:49 PM, 1nsane 1nsane...@gmail.com wrote:
Bad analogy?! Perfect
Which old engine files Ronny?
Thanks,
Kyle.
On Mon, Apr 12, 2010 at 1:29 PM, Ronny Schedel i...@ronny-schedel.dewrote:
This means, also the few servers which uses the old engine files will not
be
reachable.
We are performing maintenance today on the Steam master servers that
handle
I'm assuming that's what they're rectifying now ke.
Thanks for the heads up though,
Kyle.
On Mon, Apr 12, 2010 at 1:53 PM, k e mfnt...@gmail.com wrote:
Just a thought. Fix the ghost issue and people won't use old engine files..
On Mon, Apr 12, 2010 at 4:46 PM, Ronny Schedel
I think I love you Zoid,
Kyle.
On Tue, Apr 13, 2010 at 2:54 PM, DontWannaName! ad...@topnotchclan.comwrote:
That was broken anyways in TF2 I believe...
On Tue, Apr 13, 2010 at 2:27 PM, 1nsane 1nsane...@gmail.com wrote:
So it will no longer sort by ip similarity? Thank the dragons!
On
Was assigned 216.207.205.98:27011 and 216.207.205.99:27011. Does anyone have
the complete updated list?
Kyle.
On Wed, Apr 14, 2010 at 10:13 AM, Ronny Schedel i...@ronny-schedel.dewrote:
Thanks, works like explained.
Steam clients cache the IP addresses of the list of Masters they last
list
Subject: Re: [hlds] HL2 Masters Have Moved
I'd say those are the only servers you get assigned to. Atleast everyone
i've talked about have only those including all our servers. Must be
somekind of front end machines for the rest of the masters.
-ics
14.4.2010 23:34, Kyle Sanderson
for the rest of the masters.
-ics
14.4.2010 23:34, Kyle Sanderson kirjoitti:
Was assigned 216.207.205.98:27011 and 216.207.205.99:27011. Does anyone
have
the complete updated list?
Kyle.
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, AnAkIn . anakin...@gmail.com wrote:
Replace the Region filter by Sv_pure, would be more useful :)
2010/4/14 Kyle Sanderson kyle.l...@gmail.com
sv_region can still be used Ronny, even though it now serves little
purpose.
The main difference with this is now instead of using Octets
. At least that is what I
believe happens.
On Wed, Apr 14, 2010 at 2:15 PM, AnAkIn . anakin...@gmail.com wrote:
Replace the Region filter by Sv_pure, would be more useful :)
2010/4/14 Kyle Sanderson kyle.l...@gmail.com
sv_region can still be used Ronny, even though it now serves
Vail
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Wednesday, April 14, 2010 3:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] HL2 Masters Have Moved
I haven't
Sorry for the double mail, my Steam client just started to receive the
server lists, ironically, I'm first for CS:S now instead of not being listed
at all ;)
Kyle.
On Wed, Apr 14, 2010 at 4:07 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Both my Game and Client are both dead Mike, I guess
I'd say those are the only servers you get assigned to. Atleast everyone
i've talked about have only those including all our servers. Must be
somekind of front end machines for the rest of the masters.
-ics
14.4.2010 23:34, Kyle Sanderson kirjoitti:
Was assigned 216.207.205.98:27011
./steam -command update -game Counter-Strike Source -dir . -beta cs0419
hldsupdatetool -command update -game Counter-Strike Source -beta cs0419
Microsoft Windows [Version 5.2.3790]
(C) Copyright 1985-2003 Microsoft Corp.
C:\SRCDShldsupdatetool -command update -game Counter-Strike Source -beta
If you can remove players (kick them) without it causing the issue, this is
easily fixable with SourceMod.
Kyle.
On Wed, Apr 21, 2010 at 4:06 PM, DontWannaName! ad...@topnotchclan.comwrote:
If other plays are like me, I crash during map changes after 2-3 map
changes. I even crashed when the
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