Re: [JAVA3D] Help with 3D UI Solution

2005-06-30 Thread Eli Dylan Lorimer
Hi Andre, Fantastic comments and suggestions! Thank you enormously. I will begin this tomorrow and will unquestionably implement much of what you suggested. Thanks again ;) ./dylan === To unsubscribe, send email to [EMAIL P

Re: [JAVA3D] Help with 3D UI Solution

2005-06-27 Thread Andre Bialojahn
Dylan, > I've got a wireframe cube in which I am plotting some (x,y,z) data. > That works well. What I'd like the user to be able to do is > effectively crop the data in the cube in a similar fashion to how it > is done in 2D using Photoshop. So, for example, when the user > chooses to crop the da

[JAVA3D] Help with 3D UI Solution

2005-06-27 Thread Eli Dylan Lorimer
Hi J3D Folks, I am hoping that somebody on this list might be able to help me with a design/coding problem I am facing. I haven't actually coded at all yet as I am not sure how to go about solving this. Anyway, thanks in advance for some guidance. I've got a wireframe cube in which I am plotting

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Snah Clouse
Thanks Alessandro :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) At least i can go on ;=) Sorry for all trubel guys PS for others with same problem its: setBackClipDistance(double distance) === To unsubscribe, send email to

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Alessandro Borges
increase view back clip, just after simpleUniverse creation. canvas3D.getView().setBackClip(aFloatValue); there are some issues about Z depth and front/back clip ratio at 16bits. You can read about it in J3D.org Alessandro ___ Yahoo! Acess

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Snah Clouse
code: --- import com.sun.j3d.utils.behaviors.keyboard.*; import com.sun.j3d.utils.behaviors.mouse.*; import com.sun.j3d.utils.universe.*; import javax.media.j3d.*; import javax.vecmath.*; public class Movement{ private Boundi

Re: [JAVA3D] Help with java3d

2005-02-21 Thread John Wright
I thought you said the bug was a memory heap crash? Of course the texture is going to "stop" scaling. At some point the texture has been reduced to a 1x1 single color pixel as you zoom out. - John Wright Starfire Research Alessandro Borges wrote: I am sorry, but what do you mean "texture stops to

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Gilson Laurent
Hello Post the code somewhere so everybody can have a look at it. I think it's some wired bug inside your code. cu === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-IN

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Alessandro Borges
I am sorry, but what do you mean "texture stops to scale" ? Are you appling transforms to your texture ? What is the distance (in floats) this bugs appears ? Are you using proper boundings for you application ? Alessandro --- Snah Clouse <[EMAIL PROTECTED]> escreveu: > The problem is not zoomi

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Snah Clouse
The problem is not zooming in, at some distance while zooming out, texture stops to scale(zoom out) but sphere continues zooming out as usual. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the

Re: [JAVA3D] Help with java3d

2005-02-21 Thread John Wright
Snah Clouse wrote: Changed it to 200 (tryed less then taht to), but still same problem This is starting to sound more and more like a bug in your code. - John Wright Starfire Research === To unsubscribe, send email to [EMAIL PR

Re: [JAVA3D] Help with java3d

2005-02-21 Thread John Wright
I don't know any reason why you would need a "square" texture. If your original texture is not sized in powers of two the Java 3D code will adjust it automatically for you. That's the reason we supply textures with powers of two - so that Java 3D can work "better" it's not a requirement (internal

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Snah Clouse
Changed it to 200 (tryed less then taht to), but still same problem === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Christophe LOREK
much don't you think ? - Original Message - From: "Snah Clouse" <[EMAIL PROTECTED]> To: Sent: Monday, February 21, 2005 2:24 PM Subject: Re: [JAVA3D] Help with java3d > didnt help :( can i send you source files so

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Rolf Gabler-Mieck
Snah Clouse wrote: didnt help :( can i send you source files so you can see whats the problem? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general h

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Snah Clouse
didnt help :( can i send you source files so you can see whats the problem? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Rolf Gabler-Mieck
Snah Clouse wrote: Its not texture what case problem (i used 32x16 and still get that bug) While zooming out at some distance texture stops scaling, but sphere continues to zoom put/scale, same thing with rotation (it stops rotate at same distance it stops scale texture) Thanks for help guys ;) ===

Re: [JAVA3D] Help with java3d

2005-02-21 Thread Snah Clouse
Its not texture what case problem (i used 32x16 and still get that bug) While zooming out at some distance texture stops scaling, but sphere continues to zoom put/scale, same thing with rotation (it stops rotate at same distance it stops scale texture) Thanks for help guys ;)

Re: [JAVA3D] Help with java3d

2005-02-19 Thread Rolf Gabler-Mieck
That's something I wish someone would do! I'd really appreciate having a high res sphere of the earth myself. I'd even appreciate a really nice tutorial with polygons modeled and documentation of what latitude and longitude match to which points. Hi have a look how the UTM- system or respectivly

Re: [JAVA3D] Help with java3d

2005-02-19 Thread John Wright
That's something I wish someone would do! I'd really appreciate having a high res sphere of the earth myself. I'd even appreciate a really nice tutorial with polygons modeled and documentation of what latitude and longitude match to which points. Unfortunately I don't know an easy way to construc

Re: [JAVA3D] Help with java3d

2005-02-19 Thread Alessandro Borges
800 divisions is *TOO* much divisions ! You can get, + or -,  the same visual effect with 200 division and consuming much less memory. If you use only one sphere with same properties,you can set your Sphere to not shared geometry by adding Primitive.GEOMETRY_NOT_SHARED ORed with Sphere flags.   Ale

Re: [JAVA3D] Help with java3d

2005-02-19 Thread Snah Clouse
Thanks for tips but how will i map texture parts on whole sphere? Is there a simple way to do that? or do i have to make whole work manualy? TY === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of t

Re: [JAVA3D] Help with java3d

2005-02-19 Thread John Wright
Try cutting your texture size in half and I'll bet you have a lot less trouble with the lack of memory and zooming. That's a "huge" texture. As was mentioned before using mipmapping can help in general but I think the problem is that you are using only a single texture thus when you "zoom in" if y

Re: [JAVA3D] Help with java3d

2005-02-19 Thread Snah Clouse
texture size is 2048x1024 (multiple of 2) jpg file i forgot yto change back radius to 6371 km when im using 10 times smaller 637 then theres no memory heap error but zooming doesnt work well Do you know if there is any restriction for sphere radius?? i thought it doesnt metter how big sphere woul

Re: [JAVA3D] Help with java3d

2005-02-19 Thread Rolf Gabler-Mieck
Hi, try to use mipmapping, for better results... why the heap error ocours... hmm could be the size of the texture which size and kind got your texture? also try to ask at: [EMAIL PROTECTED] there're loads of other j3d peoples regrads rolf ps if you're using a Sphere for earth representation, why i

[JAVA3D] Help with java3d

2005-02-19 Thread Snah Clouse
why creating sphere(6378f,Primitive.GENERATE_TEXTURE_COORDS, 800, app) makes memory heap error? hmmm I need to make earth sphere(6378.137,, <2000?>,app) & make it possible to zoom in & still get nice view (round) Is there other way then using sphere to make it work? When im doing it on shere(

Re: [JAVA3D] HELP

2005-02-02 Thread Alessandro Borges
Take a look at FourByFour and PickTest Java3D examples. Also "Java Graphics and Gaming" has very interesting chapters about it http://fivedots.coe.psu.ac.th/~ad/jg See chapter 20 ___ Yahoo! Acesso Grátis - Instale o discador do Yahoo! agor

[JAVA3D] HELP

2005-02-01 Thread hl
Hello,I don't know how to program my interactive apps by using class PickMouseBehavior. Can you give me example codes?or tell me where to find answer.    I read the following words from Java3D API specification :"Class PickMouseBehavior is base class that allows users to adding pick

Re: [JAVA3D] Help! Looking for TACTICAL SOFTWARE & PLUME ANALYST GURUS - Can anyone recommend online journals to me?

2004-11-15 Thread Gilson Laurent
Hello On Sunday 14 November 2004 18:55, Nerd Up Hi Tech & Executive Placement (www.nerdup.com) wrote: > I believe the work and "kill vehichles" that this company is working on for > this specific project are for anti-aircraft/Interception of Ballistic > Missiles projects -- in other words, I beli

Re: [JAVA3D] Help! Looking for TACTICAL SOFTWARE & PLUME ANALYST GURUS - Can anyone recommend online journals to me?

2004-11-15 Thread Brian McCormick
for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Julie Margot Sent: Sunday, November 14, 2004 10:47 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Help! Looking for TACTICAL SOFTWARE & PLUME ANALYST GURUS - Can anyone recommend online journals to me? Dear Java3D Sun-Gurus, Can anyone recommend

Re: [JAVA3D] Help! Looking for TACTICAL SOFTWARE & PLUME ANALYST GURUS - Can anyone recommend online journals to me?

2004-11-14 Thread Nerd Up Hi Tech & Executive Placement (www.nerdup.com)
to read up on tactical software engineering I'd certainly appreciate it.   Julie     - Original Message - From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, November 14, 2004 12:21 PM Subject: Re: [JAVA3D] Help! Looking for TACTICAL SOFTWARE & P

Re: [JAVA3D] Help! Looking for TACTICAL SOFTWARE & PLUME ANALYST GURUS - Can anyone recommend online journals to me?

2004-11-14 Thread michaelpfeiffer
for STANDARD missiles and kill vehicles/warheads... Enough reasons für me not to help you - beside the fact that his mailinglist really isn't the right place for your question. -- http://www.linuxboard.org - The Linux Developer Board http://java3d.virtualworlds.de - The J3D Developers Ressource ===

[JAVA3D] Help! Looking for TACTICAL SOFTWARE & PLUME ANALYST GURUS - Can anyone recommend online journals to me?

2004-11-14 Thread Julie Margot
Dear Java3D Sun-Gurus, Can anyone recommend any niche journals and websites to me? I've been commissioned to recruit a talented plume analyst as well as a tactical software and systems engineer for STANDARD missiles and kill vehicles/warheads... I'm trying to ramp up to speed and looking for a ki

Re: [JAVA3D] help on vrml loader

2004-10-14 Thread Yowming Hong
Hi, If you use j3d-vrml97 loader from Java3D loader sub-project, you have to change the import from com.sun.* to org.jdesktop.* -- Scott Rolf Gabler-Mieck wrote: Hi, as I know, the vrml97 has to be in the classpath or in the lib/ext folder in your used rt, but be aware every user of your applet has

Re: [JAVA3D] help on vrml loader

2004-10-14 Thread Rolf Gabler-Mieck
Hi, as I know, the vrml97 has to be in the classpath or in the lib/ext folder in your used rt, but be aware every user of your applet has to have the vrml97 loader also in his/her classpath.! best regards rolf Yuefeng Kang schrieb: I have an applet that can load vrml file to the scene. The apple

[JAVA3D] help on vrml loader

2004-10-14 Thread Yuefeng Kang
I have an applet that can load vrml file to the scene. The applet works fine when I run it but after I deploy it to the IE I got the error message “java.lang.NoClassDefFoundError: com/sun/j3d/loaders/vrml97/VrmlLoader”.   Anybody knows why?   Thanks a lot.     ==

Re: [JAVA3D] Help

2004-06-02 Thread Alessandro Borges
I guess you are trying to load a image for texturing porpuses, right ? See Java3D demo TextureTest. It is a good starting point. Java3D Collateral page has some tutorials http://java.sun.com/products/java-media/3D/collateral/index.html And www.j3d.org has FAQs and articles about using Java3D. A

[JAVA3D] Help

2004-06-02 Thread j3d j3d
Hi, I am a newbie. I am trying to display an image on a Canvas3D. Didnt succeed. Whats the right way to display images so that I can apply other functions on it in the future. Thanks for the help, Newbie. _ Is your PC infected? Get a F

[JAVA3D] Help

2004-06-02 Thread romil shah
Hi I am a newbie. I am trying to load a image in JPanel on a Canvas3D. Is there anyway I can do it. All i see is a blank screen. I'll appreciate if someone takes the effort of explaining. Thanks in advance, Newbie __ Do you Yahoo!? Friends. Fun. Try the all-

Re: [JAVA3D] help

2003-12-03 Thread Christian Britton
Make sure that the Java Runtime you're using to run your compiled code contains the Java 3D installation (look for "j3d*.jar" files under the "lib" folder). I suspect you installed the Java 3D SDK to another J2SDK than the one you're using to run the project. If you're using JBuilder, make sure you

[JAVA3D] help

2003-12-03 Thread Bolaji O
hi, i'm doing a project on virtual reality using the java 3D API. Although i have used java before, i have nerver used this API. I have completed a few sample exerises to get familiar with it, but im having problems.. for some reason my programs dont run, there is a problem with creating the c

[JAVA3D] help,Please!

2003-11-25 Thread yuan
Since I have posted my three posts last day.All the time I have anticipated the result with great anxiety.Maybe my way is not very polite ,maybe my Enlgish is very Poor.I do not know why you "Hacker" give me a little help?Ofcourse,i know the way i say maybe more rude to you.but i still say,if i gro

Re: [JAVA3D] HELP - stupid problem

2003-10-17 Thread Michael Pfeiffer
"HELP - stupid problem" is not a very expressive subject for your mail :-( WHERE did you install the J3D-SDK, have you really choosen the path tho your JBuilders J2SDK or do you have installed any other JDK? And after installing it: have you added the new files using the menu "Tools -> Configure J

[JAVA3D] HELP - stupid problem

2003-10-17 Thread Przemysław Kumor
Hi! I'm a begginer in a world of Java. I have a problem with java3d libraries. I instaled J3D SDK with JRE and I still can't find any J3D libraries. I use JBuilder 8 under WinXP. If anyone can help me please send me an info. [EMAIL PROTECTED]   TNX  

Re: [JAVA3D] AW: [JAVA3D] help on appearance

2003-09-16 Thread Lan Wu-Cavener
n: Lan Wu-Cavener [mailto:[EMAIL PROTECTED] > Gesendet: Dienstag, 16. September 2003 17:10 > An: [EMAIL PROTECTED] > Betreff: [JAVA3D] help on appearance > > > Hi, every one: > > I have this problem that I can not figure out now. I have > geometry set with > normals

Re: [JAVA3D] help on appearance

2003-09-16 Thread Alessandro Borges
Is your directional light pointing to right direction ?? It may need to be reversed. Alessandro - Original Message - From: "Lan Wu-Cavener" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, September 16, 2003 12:09 PM Subject: [JAVA3D] help on appear

[JAVA3D] AW: [JAVA3D] help on appearance

2003-09-16 Thread Dietrich, Harald
model for the object is specified Harald > -Ursprüngliche Nachricht- > Von: Lan Wu-Cavener [mailto:[EMAIL PROTECTED] > Gesendet: Dienstag, 16. September 2003 17:10 > An: [EMAIL PROTECTED] > Betreff: [JAVA3D] help on appearance > > > Hi, every one: > > I ha

[JAVA3D] help on appearance

2003-09-16 Thread Lan Wu-Cavener
Hi, every one: I have this problem that I can not figure out now. I have geometry set with normals, but no vertex colors. I used a new Appearance() to build Shape3D. The objects look gray which is correct default color. But if I use Material ma = new Material(); ma.

[JAVA3D] Help on Silly Installation Problems...

2003-09-01 Thread Lawrence Lam
Dear Friends,   I have just install the JAVA 3D SDK with runtime into my JAVA1.3.1 SDK... but when I use my JBuilder to compile the Sample Codes, it returns "cannot access class com.sun.j3d.utils..." and more errors. Could any of you help me on that?   Best Regards,   Lawrence ===

Re: [JAVA3D] Help - particle system model grass

2003-08-26 Thread Lan Wu-Cavener
Alan: It is created with 30 blades, each of which is consisted of several line segments with diff. width. The image shows a rather huge grass. I need to add some control parameters to it so that I can use it in my scene. Lan At 11:27 AM 8/26/2003 -0700, you wrote: Lan Wu-Cavener wrote: Thank you

Re: [JAVA3D] Help - particle system model grass

2003-08-26 Thread Alan Hudson
Lan Wu-Cavener wrote: Thank you much, Paul! I have checked the website you posted. It is a nice algorithm to model the growing plants. It is too bad that I forget all the German I had learned while in the graduate school. I did it in a simple way to create a grass clump using LineArray. It seems

Re: [JAVA3D] Help - particle system model grass

2003-08-23 Thread Jeremy Booth
Lan Wu-Cavener wrote: It may be not the right time to still focus on using Java3D. There are hints that java3d will exist in some form or another, various posts including some on javagaming.org hint at it, but nothing is confirmed. Java3d has served us well and will and continue to do so. assuming

Re: [JAVA3D] Help - particle system model grass

2003-08-23 Thread P. Flavin
Watch Grass Grow with Java3d: L-Systems & Virtual Plant Growth --- Lan Wu-Cavener wrote: > > It may be not the right time to still focus on using Java3D. > | http://archives.java.sun.com/cgi-bin/wa?A2=ind0308&L=java3d-interest&P=33308

[JAVA3D] Help - particle system model grass

2003-08-22 Thread Lan Wu-Cavener
Hi, all: It may be not the right time to still focus on using Java3D. But it is very important to our project surviving too. I would like to use a particle system to model a grass clump. But I don't know much about manipulating buffer. How can I disable clearing buffer so that a grass blade can be

[JAVA3D] Help with transaprecy code

2003-07-16 Thread Chris Fenton
I program in jython because we need pyro compatability among other things. This works for me. I does however have some drawbacks. PS transparent textures do not work on the cylinder primitive. You get a strange mind boggling flipping effect. Thanks again for your help. Chris def buildAppearance(

Re: [JAVA3D] Help with transparent textures please :)

2003-07-11 Thread Chris Fenton
Yes it is possible to shade with Allans's suggestion. Cheers to all who helped. I have spent 4 days on this issue. Chris === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA

Re: [JAVA3D] Help with transparent textures please :)

2003-07-11 Thread Chris Fenton
Hello and thanks for all your help Results I haven't got Jeremy's method to work I believe the problem is that I have all my data packed into a single geometry array, therefore no effectibe sorting. I did however get Alans code to work. RenderingAttributes ra = new RenderingAttributes(); ra. s

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Alessandro Borges
I did a small demo where a opaque object moves in and out of a transparent object Check if this demo helps you. Alessandro SphereMotionTransparency.zip Description: Binary data

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Sean Sylvis
I have seen it most often attributed to Mark Twain. Sean > -Original Message- > From: Yazel, David J. [mailto:[EMAIL PROTECTED] > Sent: Thursday, July 10, 2003 8:49 AM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Help with transparent textures please :) > &

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Jeremy Booth
Hi The code I posted earlier works fine if your texture contains all of the transparency information (alpha channel) ie, it's a transparent texture. In that case you want the object to be 100% transparent, and use texture attributes replace, Then what ever the texture has on it, is what happens o

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Yazel, David J.
Oh I like that :) I think my quote was from Abraham Lincon, not entirely sure. Dave -Original Message- From: Lars Huttar [mailto:[EMAIL PROTECTED] Sent: Thursday, July 10, 2003 11:45 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Help with transparent textures please :) > Da

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Lars Huttar
> David Yazel > http://www.magicosm.net > "Better to be thought a fool than to open your mouth and remove all doubt" While I agree there is truth to this, I would submit that sometimes it's "Better to open your mouth and be corrected, than to keep it shut and remain a fool." :-) 'Whoever

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Alan Zander
PROTECTED] Sent: Thursday, July 10, 2003 7:14 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Help with transparent textures please :) Two hings to consider: 1. Your blending is currently setting them to compltely opaque. Of course you could be using vertex colors with alphas, so I am not sure. But if you

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Alessandro Borges
Hi, Transparency in 3D is hard task. So, be welcome ;-)   Tip 1) is cool. Set your transparency half-way between 0 and 1. You will find the best value at runtime, later. Tip 2)   how did build your external blob ? I guess it came from somewhere, so you have the data to break it up, if need

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Chris Fenton
Two hings to consider: 1. Your blending is currently setting them to compltely opaque. Of course you could be using vertex colors with alphas, so I am not sure. But if you are depending on the transparency attributes then you should set this to something less than 1. > Tried NO EFFECT 2. The l

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread David Yazel
Yazelhttp://www.magicosm.net"Better to be thought a fool than to open your mouth and remove all doubt" - Original Message - From: Chris Fenton To: [EMAIL PROTECTED] Sent: Thursday, July 10, 2003 6:38 AM Subject: Re: [JAVA3D] Help with transparent textu

Re: [JAVA3D] Help with transparent textures please :)

2003-07-10 Thread Chris Fenton
Jeremy Booth wrote: View.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY) plateAppearance = new Appearance(); transparencyAttributes = new TransparencyAttributes(TransparencyAttributes.BLENDED, 1.0f); TextureAttributes texAttr = new Tex

Re: [JAVA3D] Help with transparent textures please :)

2003-07-09 Thread Jeremy Booth
Chris Fenton wrote: Do transparent textures work in java3d ? yes, I have couple of tiny issues, that don't consistently happen, but mostly, and most of the time, they work perfik, below is the code I use. You will also need to make sure you have done View.setTransparencySortingPolicy(View.TRANSPAR

[JAVA3D] Help with transparent textures please :)

2003-07-09 Thread Chris Fenton
Do transparent textures work in java3d ? To demonstrate I have included two pictures of a low res cylinder with transparent textures (correct, wrong). Now matter what combination of Texture Attributes I use the blue back seems to dominate. Here is the jython code def buildAppearance(self):

Re: [JAVA3D] HELP only get blank black screen with Java3D demos

2003-07-03 Thread Alessandro Borges
GForce2 MX400... Alessandro - Original Message - From: "Hitesh Harnal" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 03, 2003 9:24 AM Subject: [JAVA3D] HELP only get blank black screen with Java3D demos > i recently installed java3D 1.3.1 on j2sdk

[JAVA3D] HELP only get blank black screen with Java3D demos

2003-07-03 Thread Hitesh Harnal
i recently installed java3D 1.3.1 on j2sdk 1.4.1. my computer has directx 8.1. however the java 3D demos are only showing blank black screens except the timer. is the video card responsible i have S3Trio64V2 card. do i need a 3D accelerator card also.plz help. _

[JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread Γιάννης
I want to create a complex shape3d, please i want your help   Thanks in advance   Johan

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread ÃéÜííçò
Reading the Java3d Tutorial i notice that there is a recipe. Now, i am trying to create a cube with the following coordinators A {0,0,0} B {0,0,1} C {1,0,1} D {1,0,0} E {0,1,1} F {1,1,1} G {1,1,0} H {0,1,0} Here is my attempt - import java.awt.*; import javax.media.j3d.*; import

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread hterrolle
MAIL PROTECTED]> Date : vendredi 6 juin 2003 12:39 Objet : Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP >I want an example that creates a polyhedron using the Mathematical classes >and geometry in general. That is i want to create. So if there is such a >s

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread ĂéÜííçň
Message - From: hterrolle <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 06, 2003 1:08 PM Subject: Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP > hi newbies, > > there a lot of example that you should studie first. Than afte

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread hterrolle
d'origine- De : ĂéÜííçň <[EMAIL PROTECTED]> Ŕ : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : vendredi 6 juin 2003 11:57 Objet : Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP >I have already done the procedure you described. > >I have picke

Re: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread Carsten Albert
Hi, this is the link to crossroads: http://www.europa.com/~keithr/crossroads/ ==To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread ÃéÜííçò
I have already done the procedure you described. I have picked up the vertex and facets and my problem is how can i use them to produce the shape. That's all! I have read that the procedure od a 3d shape is quite huge and it's not standard for any shape, namely i want to know if there is a standa

[JAVA3D] AW: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread Florin Herinean
just a commercial 3d graphics package that you can buy in any software shop. Cheers, Florin -Ursprüngliche Nachricht- Von: ÃéÜííçò [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 6. Juni 2003 10:33 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

Re: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread Kevin Glass
This might give you what you need: http://www.royriggs.com/obj.html Google, its your friend. Kev > HOw can i do that? Transforming the text file into a .obj? any > reference? > > === > To unsubscribe, send email to [EMAIL P

Re: [JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread ÃéÜííçò
I know java, but the very basic. Now i want to deal with Java3d. Could you describe any method in transforming or give any tutorial? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "s

[JAVA3D] AW: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread Florin Herinean
prüngliche Nachricht- Von: ÃéÜííçò [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 6. Juni 2003 10:23 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP HOw can i do that? Transforming the text file into a .obj? any

Re: [JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread ÃéÜííçò
HOw can i do that? Transforming the text file into a .obj? any reference? === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [

[JAVA3D] AW: [JAVA3D] niewbie in Java3d, HELP

2003-06-06 Thread Florin Herinean
file -Ursprüngliche Nachricht- Von: ÃéÜííçò [mailto:[EMAIL PROTECTED] Gesendet: Freitag, 6. Juni 2003 08:39 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] niewbie in Java3d, HELP In my case i have to load a file that consists of the coordinates, Vertices and Facets of a polyhedron. I have manag

Re: [JAVA3D] niewbie in Java3d, HELP

2003-06-05 Thread ÃéÜííçò
Title: Nachricht In my case i have to load a file that consists of the coordinates, Vertices and Facets of a polyhedron.   I have managed to isolate the useful information from the text file, and now all i need is to supply these info in a program that generate shape!   Here is my text file  

Re: [JAVA3D] niewbie in Java3d, HELP

2003-06-05 Thread Carsten Albert
o use, but results can be as complex as you like.   Carsten -Ursprüngliche Nachricht-Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Gesendet: Donnerstag, 5. Juni 2003 23:50An: [EMAIL PROTECTED]Betreff: [JAVA3D] niewbie in Java3d, HELP I want to create a complex shape3d, ple

Re: [JAVA3D] Help text2d problem

2003-03-26 Thread Alessandro Borges
as you rotate it.   - Original Message - From: Zack FC To: [EMAIL PROTECTED] Sent: Wednesday, March 26, 2003 10:56 AM Subject: [JAVA3D] Help text2d problem Hi I have a doubt in placing text in different dimension. I have created a ColorCube and 2D

[JAVA3D] Help text2d problem

2003-03-26 Thread Zack FC
Hi I have a doubt in placing text in different dimension. I have created a ColorCube and 2D text with fix coordinate which facing us. But the problem is how to make another 5 similar 2D text display in different dimension. So that once I rotate the cube I can see the text from all dimension. Pleas

Re: [JAVA3D] HELP! detach(),live, compile() and remove()?!

2003-03-17 Thread ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
t those of NASA." -Original Message- From: tony Lincoln [mailto:[EMAIL PROTECTED] Sent: Monday, March 17, 2003 11:00 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] HELP! detach(),live, compile() and remove()?! Dear friends, I want to remove one child from TransformGroup(TG) by pres

[JAVA3D] HELP! detach(),live, compile() and remove()?!

2003-03-17 Thread tony Lincoln
Dear friends, I want to remove one child from TransformGroup(TG) by pressing one button, codes like this: [/CODES] class AWTInteractionBehavior extends Behavior implements ActionListener { private TransformGroup transformGroup; private BranchGroupBG; // create a new AWTInteracti

[JAVA3D] RES: [JAVA3D] help

2003-03-17 Thread Ornelio Hinterholz Junior
e 2003 11:24 Para: [EMAIL PROTECTED] Assunto: Re: [JAVA3D] help Hi Alessandro, Thanks for your reply, I understand that my use of switch is not the correct way. I will change it according to your advices. However, my question is how I can link my behaviour with the JButton event so that the cubes

[JAVA3D] AW: [JAVA3D] help

2003-03-17 Thread Florin Herinean
Murat Tanyer [mailto:[EMAIL PROTECTED] Gesendet: Montag, 17. März 2003 16:24 An: [EMAIL PROTECTED] Betreff: Re: [JAVA3D] help Hi Alessandro, Thanks for your reply, I understand that my use of switch is not the correct way. I will change it according to your advices. However, my question is how

Re: [JAVA3D] help

2003-03-17 Thread A. Murat Tanyer
3 9:12 AM Subject: [JAVA3D] help Dear all, I am working on a small test program. Ihave three ColorCubes in my scene, all attached to different switches (seeattached for the scenegraph). I am rendering only the first of these cubes bythe switch statements.

Re: [JAVA3D] help

2003-03-17 Thread Alessandro Borges
Fixing last email:       // use same sequence you add to switch int TG1_BIT = 01; int TG2_BIT = 02; int TG3_BIT = 03;   BitSet mask = new BitSet(); ... Swich switch = new Switch(); switch.setWhichChild(Switch.CHILD_MASK); ... //to show TG1 mask = switch.getChildMask(); mask.set(TG1_BIT);

Re: [JAVA3D] help

2003-03-17 Thread Alessandro Borges
-- From: A. Murat Tanyer To: [EMAIL PROTECTED] Sent: Monday, March 17, 2003 9:12 AM Subject: [JAVA3D] help Dear all,I am working on a small test program. I have three ColorCubes in my scene, all attached to different switches (see attached for the scenegraph). I am renderin

[JAVA3D] help

2003-03-17 Thread A. Murat Tanyer
Dear all, I am working on a small test program. I have three ColorCubes in my scene, all attached to different switches (see attached for the scenegraph). I am rendering only the first of these cubes by the switch statements. I want to wakeup the other two cubes three seconds after I press t

[JAVA3D] Help needed in file management

2003-03-08 Thread Zack FC
I have some doubt in file management. 1. How to create a new folder and copy a selected 3D cube (file) to paste into the folder in Simple Universe? 2. Also how to delete a file or folder into recycle bin?   RegardDo you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more

Re: [JAVA3D] help with Save Scenegraph

2003-03-05 Thread Mark Hood
> Date: Wed, 5 Mar 2003 13:39:00 -0700 > From: Yi <[EMAIL PROTECTED]> > I'm wondering if there is a way to save modified scenegraph after some > transformations such as scaling, translation and rotation on initial > scenegraph? I have searched previous messages on this, but the only way >

[JAVA3D] help with Save Scenegraph

2003-03-05 Thread Yi
Hi, everyone: I'm wondering if there is a way to save modified scenegraph after some transformations such as scaling, translation and rotation on initial scenegraph? I have searched previous messages on this, but the only way discussed before was to use SceneGraphFileWriter, which requires Simp

[JAVA3D] Help with object files???

2003-02-24 Thread philip robinson
Hey folks, Does anyone know where I can get a few examples of landscape object files or if there is a way to create my own etc. Cheers PhilWith Yahoo! Mail you can get a bigger mailbox -- choose a size that fits your needs

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