Re: [Ohrrpgce] SVN: teeemcee/3223 Empty the sprite cache when leaving the sprite editor again, clearing th

2009-12-22 Thread James Paige
On Tue, Dec 22, 2009 at 08:24:52AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2009-12-22 08:24:52 -0800 (Tue, 22 Dec 2009) > 201 > Empty the sprite cache when leaving the sprite editor again, clearing the box > border cache before doing so. Also, sprite_empty_cache no longer frees l

[Ohrrpgce] Problem starting gfx_directx

2009-12-22 Thread James Paige
t; When I click okay on it, then game.exe starts up okay falling back on gfx_sdl Any idea why this might happen? --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Re: [Ohrrpgce] Problem starting gfx_directx

2009-12-23 Thread James Paige
On Tue, Dec 22, 2009 at 09:01:07PM -0800, Jay Tennant wrote: > > From: Ralph Versteegen > > Sent: Tuesday, December 22, 2009 10:35 PM > > > 2009/12/23 James Paige : > > > I was just testing out a windows build with gfx_directx gfx_sdl on a > > > computer wi

Re: [Ohrrpgce] I declare a vendetta against BYREF

2009-12-23 Thread James Paige
oes BYVAL on a TYPE make a complete copy of the whole dang structure? * Does OPTION BYVAL apply to TYPEs? * What effect (if any) does BYVAL have on arrays? * Does OPTION BYVAL apply to arrays? --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.mot

Re: [Ohrrpgce] SVN: james/3229 In the attack and enemy editor, press SHIFT+TAB to remember

2009-12-23 Thread James Paige
On Wed, Dec 23, 2009 at 10:05:52PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2009-12-23 22:05:52 -0800 (Wed, 23 Dec 2009) > 155 > In the attack and enemy editor, press SHIFT+TAB to remember > which record you have selected, and press TAB to toggle between > current and remembered recor

Re: [Ohrrpgce] SVN: teeemcee/3233 Reattempt r3230

2009-12-25 Thread James Paige
On Fri, Dec 25, 2009 at 03:53:57PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2009-12-25 15:53:57 -0800 (Fri, 25 Dec 2009) > 15 > Reattempt r3230 > --- > U wip/allmodex.bas > U wip/gfx.bi Cool. Compiles fine now :) --- James ___ Ohrrp

Re: [Ohrrpgce] SVN: teeemcee/3236 Layers menu: swapping of layers, inserting a new layer between layers, a

2009-12-26 Thread James Paige
On Fri, Dec 25, 2009 at 06:18:38PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2009-12-25 18:18:37 -0800 (Fri, 25 Dec 2009) > 171 > Layers menu: swapping of layers, inserting a new layer between layers, and > moving the heroes/npcs layer. Can't change npcs over heroes ordering from

Re: [Ohrrpgce] gfx_directx, zoom level

2009-12-26 Thread James Paige
for uniform > > functionality. > > Yes, I agree completely. I've been meaning to suggest this for a few > weeks, when I have time I'll talk about it in more detail. The engine > should read/write the files and communicate with the backends. > Probably the preference

Re: [Ohrrpgce] SVN: teeemcee/3244 Change the default graphics backend on Windows to gfx_sdl, and mention g

2009-12-26 Thread James Paige
default nightly is not > part of the distrib system in svn. Right. The default nightly is a symlink on my web server. I have updated it to point to the ohrrpgce-wip-sdl-sdl.zip --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.moth

Re: [Ohrrpgce] SVN: teeemcee/3255 Add script error level option in Custom. While upgrading a game, a popup

2009-12-28 Thread James Paige
On Mon, Dec 28, 2009 at 08:56:20AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2009-12-28 08:56:20 -0800 (Mon, 28 Dec 2009) > 157 > Add script error level option in Custom. While upgrading a game, a popup > message asks whether to set the error level to the recommended setting. A new

Re: [Ohrrpgce] SVN: jay/3265 gfx_directx backend, v1.5. Resolved a bug where boxes would flash, ie. w

2009-12-30 Thread James Paige
On Tue, Dec 29, 2009 at 11:55:53PM -0800, subvers...@hamsterrepublic.com wrote: > jay > 2009-12-29 23:55:53 -0800 (Tue, 29 Dec 2009) > 225 > gfx_directx backend, v1.5. Resolved a bug where boxes would flash, ie. when > custom starts up and asks if you want more error reports. Not submitting > cod

Re: [Ohrrpgce] SVN: jay/3256 New backend interfaces, updated. Added GFX_PREFERENCES as a preference s

2009-12-30 Thread James Paige
ed > some way to figure out which commandline options should be sent to/are > parsed by the backend. What's the plan if you remove gfx_setoption, to > hardcode a list of options for the graphics backend? I've been > thinking that we should go down this route anyway, though it seems

Re: [Ohrrpgce] SVN: jay/3256 New backend interfaces, updated. Added GFX_PREFERENCES as a preference s

2009-12-30 Thread James Paige
On Thu, Dec 31, 2009 at 07:36:13AM +1300, Ralph Versteegen wrote: > 2009/12/31 Mike Caron : > > Just out of curiosity, what's wrong with something like: > > > > GetPrefInt(name as string, optional section as string = "default") as > > integer > > > > Etc. > > > > -- > > Mike Caron > > Called from

Re: [Ohrrpgce] SVN: teeemcee/3275 Fix menu bit duplication and add some lists.

2010-01-02 Thread James Paige
On Sat, Jan 02, 2010 at 06:01:33AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-02 06:01:33 -0800 (Sat, 02 Jan 2010) > 108 > Fix menu bit duplication and add some lists. > > Does anyone know what's causing the big gaps after lists? > --- > U wip/docs/plotdict.xml Not me :(

Re: [Ohrrpgce] SVN: jay/3256 New backend interfaces, updated. Added GFX_PREFERENCES as a preference s

2010-01-02 Thread James Paige
On Sat, Jan 02, 2010 at 05:15:53AM +1300, Ralph Versteegen wrote: > 2009/12/31 James Paige : > > On Thu, Dec 31, 2009 at 07:36:13AM +1300, Ralph Versteegen wrote: > >> 2009/12/31 Mike Caron : > >> > Just out of curiosity, what's wrong with something like: >

Re: [Ohrrpgce] SVN: teeemcee/3277 Add sprite_new_from_buffer and palette16_new_from_buffer, from an old pa

2010-01-02 Thread James Paige
On Sat, Jan 02, 2010 at 07:06:01AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-02 07:06:01 -0800 (Sat, 02 Jan 2010) > 97 > Add sprite_new_from_buffer and palette16_new_from_buffer, from an old patch > from James, modified. > --- Groovy :) --- James _

Re: [Ohrrpgce] SVN: teeemcee/3244 Change the default graphics backend on Windows to gfx_sdl, and mention g

2010-01-04 Thread James Paige
On Tue, Jan 05, 2010 at 12:00:37AM +1300, Ralph Versteegen wrote: > 2009/12/27 James Paige : > > On Sat, Dec 26, 2009 at 09:17:39AM -0800, subvers...@hamsterrepublic.com > > wrote: > >> teeemcee > >> 2009-12-26 09:17:39 -0800 (Sat, 26 Dec 2009) > >> 189 &

Re: [Ohrrpgce] SVN: teeemcee/3287 Fix the looping sound import problem, which was a problem in gfx_sdl

2010-01-06 Thread James Paige
On Wed, Jan 06, 2010 at 12:32:27AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-06 00:32:24 -0800 (Wed, 06 Jan 2010) > 260 > Fix the looping sound import problem, which was a problem in gfx_sdl > > For some reason calling SHELL causes SDL to not send some key up events on > W

Re: [Ohrrpgce] SVN: teeemcee/3288 Fix graphic scrambling when leaving the sprite editor while the sprite b

2010-01-06 Thread James Paige
On Wed, Jan 06, 2010 at 01:35:32AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-06 01:35:32 -0800 (Wed, 06 Jan 2010) > 251 > Fix graphic scrambling when leaving the sprite editor while the sprite buffer > is rotated > > The fact that the rotated sprite buffer clipping hack wa

Re: [Ohrrpgce] SVN: jay/3293 gfx_sdl, updated interfaces. Working input mechanism, though lacks suppo

2010-01-06 Thread James Paige
On Wed, Jan 06, 2010 at 11:38:11AM -0800, subvers...@hamsterrepublic.com wrote: > jay > 2010-01-06 11:38:11 -0800 (Wed, 06 Jan 2010) > 281 > gfx_sdl, updated interfaces. Working input mechanism, though lacks support > for mouse wheel and joystick support. I don't know if sdl supports mouse > whee

Re: [Ohrrpgce] SVN: teeemcee/3297 Delete ancient and unused copy of thirdparty.hsi (what on earth was it d

2010-01-07 Thread James Paige
On Thu, Jan 07, 2010 at 02:28:16AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-07 02:28:16 -0800 (Thu, 07 Jan 2010) > 129 > Delete ancient and unused copy of thirdparty.hsi (what on earth was it doing > there?) and update viking.hsi to fix compile warning It was in Fenrir's

Re: [Ohrrpgce] SVN: teeemcee/3301 Add "slice child" command

2010-01-07 Thread James Paige
On Thu, Jan 07, 2010 at 09:45:01AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-07 09:45:01 -0800 (Thu, 07 Jan 2010) > 25 > Add "slice child" command > --- > U wip/docs/plotdict.xml > U wip/game.bas > U wip/plotscr.hsd > U wip/testgame/slicetest.hss > U wip/testgame/s

Re: [Ohrrpgce] SVN: james/3313 Fix a few distrib script problems.

2010-01-09 Thread James Paige
le release can see what they missed. We could > > move the contents to the wiki, or keep a whatsnew.txt style log and > > stick it in the nightlies folder. > > ...which is better than including it with the stable release, I guess. > I'd prefer if it were linked to on the Downl

Re: [Ohrrpgce] SVN: james/3316 Ack! Wiki mirror script was also mirroring my entire album collection, w

2010-01-09 Thread James Paige
hamsterwheel.net? Don't you have to > explicitly specify other domain names to crawl them? httrack can be configured to either whitelist or blacklist sites. I am doing a bit of both, which might be the wrong approach. --- James Paige __

Re: [Ohrrpgce] SVN: james/3320 Fix the rather embarrasing missing "Quit Editing" from the main menu in

2010-01-10 Thread James Paige
On Sun, Jan 10, 2010 at 07:37:38PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-01-10 19:37:37 -0800 (Sun, 10 Jan 2010) > 93 > Fix the rather embarrasing missing "Quit Editing" from the main menu in > custom in ypsiliform We'll do a a ypsiliform+1 in a couple weeks for this and any

Re: [Ohrrpgce] SVN: james/3309 Create branch of Ypsiliform stable release

2010-01-11 Thread James Paige
On Tue, Jan 12, 2010 at 12:00:14AM +1300, Ralph Versteegen wrote: > 2010/1/9 : > > james > > 2010-01-08 09:30:01 -0800 (Fri, 08 Jan 2010) > > 43 > > Create branch of Ypsiliform stable release > > --- > > A   rel/ypsiliform/ > > James - Unbelievable! Somehow we always manage to distribute the wron

[Ohrrpgce] speaking of C++

2010-01-15 Thread James Paige
a lot of work on a branch for the gcc emitter. Doesn't look usable yet, but does look interesting. --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Re: [Ohrrpgce] Sprite editor: rewrite?

2010-01-20 Thread James Paige
lection saving and loading because I haven't heard any agreement on declaring the RELOAD format stable or not. (Incidentaly that is the same thing that is stopping me from working on the new SAV format and working on the Editor Editor) --- James Paige __

Re: [Ohrrpgce] Sprite editor: rewrite?

2010-01-21 Thread James Paige
On Thu, Jan 21, 2010 at 02:01:34PM +1300, Ralph Versteegen wrote: > 2010/1/21 James Paige : > > On Thu, Jan 21, 2010 at 11:46:48AM +1300, Ralph Versteegen wrote: > >> The sprite editor needs to be updated to: > >> -use Frames instead of the old modex crud > &

Re: [Ohrrpgce] SVN: teeemcee/3344 Change the way that drawmap/setmapdata calculate screen position. Resolu

2010-01-21 Thread James Paige
On Wed, Jan 20, 2010 at 10:50:25PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-20 22:50:25 -0800 (Wed, 20 Jan 2010) > 146 > Change the way that drawmap/setmapdata calculate screen position. Resolution > independence in drawmap; overload for drawing a map covering a frame. Sw

Re: [Ohrrpgce] SVN: teeemcee/3345 For fun: gfx_sdl lets you resize the window when resolution is unlocked

2010-01-21 Thread James Paige
On Wed, Jan 20, 2010 at 10:50:27PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-20 22:50:27 -0800 (Wed, 20 Jan 2010) > 186 > For fun: gfx_sdl lets you resize the window when resolution is unlocked > (press !+r). Works surprisingly well. Added gfx_getresize and > gfx_setresiza

Re: [Ohrrpgce] SVN: teeemcee/3347 Rewrite walkabout map wrapping for both resolution independence and the

2010-01-21 Thread James Paige
On Wed, Jan 20, 2010 at 10:50:31PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-01-20 22:50:31 -0800 (Wed, 20 Jan 2010) > 305 > Rewrite walkabout map wrapping for both resolution independence and the > future problems caused by attaching slices to NPCs, etc. I have replaced a >

Re: [Ohrrpgce] Sprite editor: rewrite?

2010-01-22 Thread James Paige
On Sat, Jan 23, 2010 at 05:25:28AM +1300, Ralph Versteegen wrote: > 2010/1/22 James Paige : > > On Thu, Jan 21, 2010 at 02:01:34PM +1300, Ralph Versteegen wrote: > >> 2010/1/21 James Paige : > >> > On Thu, Jan 21, 2010 at 11:46:48AM +1300, Ralph Versteegen wrote: >

Re: [Ohrrpgce] RELOAD

2010-01-22 Thread James Paige
uot;X" When I am loading it, I want to search for a child named "X", but if it is not found for some reason, I do NOT want to to recurse into the child node named "children" and find any of the nodes named "X" of any of its numerous children. --- James Paige

[Ohrrpgce] slice grid idea

2010-01-27 Thread James Paige
no GridSlice) * I like saying "slice collection" a heck of a lot better than I like saying "screen layout". I am thinking of changing the name of the menu in custom... --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Re: [Ohrrpgce] [Bug 812] Occasional Crash After Using Ctrl+F in Graphics Editors

2010-01-28 Thread James Paige
On Thu, Jan 28, 2010 at 03:35:08AM -0800, bugzilla-dae...@karnov.dreamhost.com wrote: > > http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=812 > > --- Comment #8 from Ralph Versteegen 2010-01-28 03:35:05 > PST --- > (In reply to comment #7) > > Haha. So here is what was happening. I not

Re: [Ohrrpgce] slice grid idea

2010-01-28 Thread James Paige
On Fri, Jan 29, 2010 at 12:31:08AM +1300, Ralph Versteegen wrote: > On 28 January 2010 07:53, James Paige wrote: > > > > The Load Game Screen template would require a slices marked as > > "sl_load_new_button" "sl_load_exit_button" and "sl_load_grid&qu

Re: [Ohrrpgce] A module format to add

2010-01-28 Thread James Paige
On Thu, Jan 28, 2010 at 10:52:58PM +1030, David Gowers wrote: > On Thu, Jan 28, 2010 at 9:16 PM, Ralph Versteegen wrote: > > On 28 January 2010 19:26, Mike West wrote: > >> I don't know if you all know about it but there's a new module format for > >> music that is much better than .mod... it's f

Re: [Ohrrpgce] SVN: james/3362 Implement GridSlice - diagonosis: Awesome!

2010-01-29 Thread James Paige
[re-sending due to mail server error, sorry if this arives twice] On Thu, Jan 28, 2010 at 04:31:53PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-01-28 16:31:53 -0800 (Thu, 28 Jan 2010) > 233 > Implement GridSlice - diagonosis: Awesome! > Supports filling, padding, and alignment. T

Re: [Ohrrpgce] SVN: james/3365 All slices now support a .Clip property that causes children to be clipp

2010-01-29 Thread James Paige
allmodex's setclip() which made this easy to do! :) Actually, I said "All slices" but Box borders on RectangleSlice don't clip properly yet, and I have not made any attempt to test if MapSlice clips. SpriteSlices and TextSlices clip awesomely. --- James Paige __

Re: [Ohrrpgce] SVN: james/3365 All slices now support a .Clip property that causes children to be clipp

2010-01-30 Thread James Paige
On Sat, Jan 30, 2010 at 11:09:13PM +1300, Ralph Versteegen wrote: > On 30 January 2010 13:28, wrote: > > james > > 2010-01-29 16:28:10 -0800 (Fri, 29 Jan 2010) > > 182 > > All slices now support a .Clip property that causes children to be clipped. > > GridSlice cells support clipping too. > > TMC

Re: [Ohrrpgce] SVN: james/3372 Add some comments noting how clipping currently works

2010-02-01 Thread James Paige
On Mon, Feb 01, 2010 at 08:50:29PM +1300, Ralph Versteegen wrote: > On 31 January 2010 09:19, wrote: > > james > > 2010-01-30 12:19:50 -0800 (Sat, 30 Jan 2010) > > 54 > > Add some comments noting how clipping currently works > > --- > > U   wip/allmodex.bas > > U   wip/allmodex.bi > > setclip is

Re: [Ohrrpgce] SVN: james/3365 All slices now support a .Clip property that causes children to be clipp

2010-02-01 Thread James Paige
On Tue, Feb 02, 2010 at 02:49:08AM +1300, Ralph Versteegen wrote: > On 31 January 2010 07:00, James Paige wrote: > > > > I don't see variable sprite size causing a problem. That just means the > > spriteslice size will change when the animation frame changes, and that &g

Re: [Ohrrpgce] SVN: james/3374 Democracy has spoken.

2010-02-01 Thread James Paige
Heh, Mayors ARE awesome! >:) On Tue, Feb 02, 2010 at 12:08:31AM -0500, Mike Caron wrote: > http://www.mspaintadventures.com/?s=6&p=002586 > > I'm sorry, it had to be done. > > subvers...@hamsterrepublic.com wrote: > >james > >2010-02-01 19:14:50 -0800 (Mon, 01 Feb 2010) > >49 > >Democracy has sp

Re: [Ohrrpgce] SVN: james/3374 Democracy has spoken.

2010-02-02 Thread James Paige
Zenzizenzic alarmed me when I first saw it too, but it has really grown on me. Saying it out loud is fun. After z we will loop back to "a". I don't think "aa" "ab" "ac" would be much fun, since then we will be on a-words forever :) For those of you who don't follow CastleParadox, we took a vote

Re: [Ohrrpgce] SVN: james/3375 Fix a broken null-pointer check in SliceLoadFromFile() which was causing

2010-02-03 Thread James Paige
On Wed, Feb 03, 2010 at 07:45:34AM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-03 07:45:34 -0800 (Wed, 03 Feb 2010) > 125 > Fix a broken null-pointer check in SliceLoadFromFile() which was causing > crashes when trying to load a nonexistant filename. > --- This bug makes me wond

Re: [Ohrrpgce] SVN: james/3375 Fix a broken null-pointer check in SliceLoadFromFile() which was causing

2010-02-04 Thread James Paige
On Fri, Feb 05, 2010 at 03:56:34AM +1300, Ralph Versteegen wrote: > On 04/02/2010, James Paige wrote: > > On Wed, Feb 03, 2010 at 07:45:34AM -0800, subvers...@hamsterrepublic.com > > wrote: > >> james > >> 2010-02-03 07:45:34 -0800 (Wed, 03 Feb 2010) > >>

Re: [Ohrrpgce] Attacks require tags

2010-02-06 Thread James Paige
On Sat, Feb 06, 2010 at 10:11:32AM -0800, Adam Perry wrote: >Is there a way to make attacks require tags? > Yes, No, and Later Yes, you can use advanced chaining to make attacks dependant on tags, but No you can't use a tag to determine whether an attack in your menu is enabled, but Later

[Ohrrpgce] box taxonomy

2010-02-07 Thread James Paige
I have been tracing the evolution of box drawing functions in the ohr biosphere. == allmodex.bas == rectangle fuzzyrect drawbox == common.bas == edgebox edgeboxstyle center_edgeboxstyle centerbox centerfuz emptybox (like drawbox but with thickness, uses rectangle) (Have I missed any

Re: [Ohrrpgce] box taxonomy

2010-02-08 Thread James Paige
On Tue, Feb 09, 2010 at 02:02:20AM +1300, Ralph Versteegen wrote: > On 8 February 2010 17:50, James Paige wrote: > > I have been tracing the evolution of box drawing functions in the ohr > > biosphere. > > > > == allmodex.bas == > > > > rectangle > >

Re: [Ohrrpgce] box taxonomy

2010-02-08 Thread James Paige
> My name is Mike, and I read MSPaint Adventures. > > "Hello Mike!" > --Original Message-- > From: James Paige > Sender: ohrrpgce-boun...@lists.motherhamster.org > To: ohrrpgce@lists.motherhamster.org > ReplyTo: ohrrpgce@lists.motherhamster.org > Subje

Re: [Ohrrpgce] SVN: james/3379 Update text files for ypsiliform+2

2010-02-08 Thread James Paige
On Tue, Feb 09, 2010 at 11:49:37AM +1300, Ralph Versteegen wrote: > >Is it too late to delay release? I found a rather large bug in music >importation. > >Ralph Yep, it too late to hold ypsiliform+2 But I see absolutely no good reason why we couldn't release +3 tomorrow :) What is

Re: [Ohrrpgce] SVN: james/3380 rectangle now takes both pages or frames

2010-02-08 Thread James Paige
On Mon, Feb 08, 2010 at 08:18:40PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-08 20:18:40 -0800 (Mon, 08 Feb 2010) > 41 > rectangle now takes both pages or frames Wondering about the consequences of only resetting setclip in the page version not the frames version. Since the g

Re: [Ohrrpgce] SVN: james/3380 rectangle now takes both pages or frames

2010-02-08 Thread James Paige
On Tue, Feb 09, 2010 at 05:51:19PM +1300, Ralph Versteegen wrote: > On 9 February 2010 17:21, James Paige wrote: > > On Mon, Feb 08, 2010 at 08:18:40PM -0800, subvers...@hamsterrepublic.com > > wrote: > >> james > >> 2010-02-08 20:18:40 -0800 (Mon, 08 Feb 2010)

Re: [Ohrrpgce] SVN: teeemcee/3383 Fix infinite loop/stack overflow crash in fuzzyrect (r3382), fix missing

2010-02-08 Thread James Paige
On Mon, Feb 08, 2010 at 09:04:17PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-02-08 21:04:17 -0800 (Mon, 08 Feb 2010) > 142 > Fix infinite loop/stack overflow crash in fuzzyrect (r3382), fix missing > setclip calls in r3380-3382, and remove shrinkclip overload for pages Thank

Re: [Ohrrpgce] SVN: james/3375 Fix a broken null-pointer check in SliceLoadFromFile() which was causing

2010-02-09 Thread James Paige
de/HX.html > Well, WxWidgets runs on DOS as well, using the 'universal' widget set, > but that seems... kind of reasonable? Hehe. Sounds like fun... for a certain value of "fun" ;) --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Re: [Ohrrpgce] SVN: james/3375 Fix a broken null-pointer check in SliceLoadFromFile() which was causing

2010-02-09 Thread James Paige
On Wed, Feb 10, 2010 at 06:40:46AM +1300, Ralph Versteegen wrote: > On 4 February 2010 04:48, James Paige wrote: > > On Wed, Feb 03, 2010 at 07:45:34AM -0800, subvers...@hamsterrepublic.com > > wrote: > >> james > >> 2010-02-03 07:45:34 -0800 (Wed, 03 Feb 2010

Re: [Ohrrpgce] SVN: james/3375 Fix a broken null-pointer check in SliceLoadFromFile() which was causing

2010-02-09 Thread James Paige
On Wed, Feb 10, 2010 at 02:01:49PM +1300, Ralph Versteegen wrote: > On 10 February 2010 06:55, James Paige wrote: > > On Wed, Feb 10, 2010 at 06:40:46AM +1300, Ralph Versteegen wrote: > >> On 4 February 2010 04:48, James Paige wrote: > >> > On Wed, Feb 03, 201

Re: [Ohrrpgce] SVN: james/3397 Okay, frame_cropped_view was still all wrong. Think it is right now...

2010-02-09 Thread James Paige
On Tue, Feb 09, 2010 at 10:47:27PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-09 22:47:27 -0800 (Tue, 09 Feb 2010) > 71 > Okay, frame_cropped_view was still all wrong. Think it is right now... I am working on fixing up edgebox to crop without ever calling setclip, but I am mak

Re: [Ohrrpgce] SVN: james/3397 Okay, frame_cropped_view was still all wrong. Think it is right now...

2010-02-10 Thread James Paige
On Wed, Feb 10, 2010 at 07:54:27PM +1300, Ralph Versteegen wrote: > On 10 February 2010 19:47, wrote: > > james > > 2010-02-09 22:47:27 -0800 (Tue, 09 Feb 2010) > > 71 > > Okay, frame_cropped_view was still all wrong. Think it is right now... > > --- > > U   wip/allmodex.bas > > I guess you're s

Re: [Ohrrpgce] SVN: james/3397 Okay, frame_cropped_view was still all wrong. Think it is right now...

2010-02-10 Thread James Paige
On Wed, Feb 10, 2010 at 07:57:19PM +1300, Ralph Versteegen wrote: > On 10 February 2010 19:53, James Paige wrote: > > On Tue, Feb 09, 2010 at 10:47:27PM -0800, subvers...@hamsterrepublic.com > > wrote: > >> james > >> 2010-02-09 22:47:27 -0800 (Tu

Re: [Ohrrpgce] SVN: teeemcee/3402 Reimplement slice clipping using sprite_new_view.

2010-02-10 Thread James Paige
On Wed, Feb 10, 2010 at 09:35:06AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-02-10 09:35:06 -0800 (Wed, 10 Feb 2010) > 310 > Reimplement slice clipping using sprite_new_view. > Grid child clipping isn't working. After investigating with gdb, it appears > that this is because t

Re: [Ohrrpgce] SVN: teeemcee/3402 Reimplement slice clipping using sprite_new_view.

2010-02-10 Thread James Paige
On Wed, Feb 10, 2010 at 09:50:02AM -0800, James Paige wrote: > On Wed, Feb 10, 2010 at 09:35:06AM -0800, subvers...@hamsterrepublic.com > wrote: > > teeemcee > > 2010-02-10 09:35:06 -0800 (Wed, 10 Feb 2010) > > 310 > > Reimplement slice clipping using sprite_new

Re: [Ohrrpgce] SVN: james/3403 Slice editor was not refreshing the menu after an import

2010-02-10 Thread James Paige
On Wed, Feb 10, 2010 at 01:41:54PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-10 13:41:54 -0800 (Wed, 10 Feb 2010) > 57 > Slice editor was not refreshing the menu after an import It was this, and not the recent clipping changes that explains the freeze/delay symptoms I mention

Re: [Ohrrpgce] SVN: teeemcee/3404 'Case insensitive' indeed. I broke lumping on linux

2010-02-11 Thread James Paige
On Thu, Feb 11, 2010 at 08:15:33AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-02-11 08:15:33 -0800 (Thu, 11 Feb 2010) > 51 > 'Case insensitive' indeed. I broke lumping on linux ...And I failed to notice on account of still only testing with an unlumped rpgdir :) --- James ___

Re: [Ohrrpgce] SVN: james/3406 Fix clipping for GridSlice children.

2010-02-11 Thread James Paige
On Thu, Feb 11, 2010 at 09:04:39AM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-11 09:04:38 -0800 (Thu, 11 Feb 2010) > 293 > Fix clipping for GridSlice children. > Grid children were being clipped by the parent using the grandparents clipper > callback. > Actually, all slices wer

Re: [Ohrrpgce] SVN: james/3406 Fix clipping for GridSlice children.

2010-02-11 Thread James Paige
On Fri, Feb 12, 2010 at 06:12:58AM +1300, Ralph Versteegen wrote: > On 12 February 2010 06:10, James Paige wrote: > > On Thu, Feb 11, 2010 at 09:04:39AM -0800, subvers...@hamsterrepublic.com > > wrote: > >> james > >> 2010-02-11 09:04:38 -0800 (Thu, 11 Feb 201

Re: [Ohrrpgce] SVN: teeemcee/3408 Fix slice clipping; nesting clipping, positioning, and clip rects partia

2010-02-11 Thread James Paige
On Thu, Feb 11, 2010 at 10:44:45AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-02-11 10:44:45 -0800 (Thu, 11 Feb 2010) > 95 > Fix slice clipping; nesting clipping, positioning, and clip rects partially > offscreen now work. Slick! It looks great. --- James

Re: [Ohrrpgce] SVN: teeemcee/3408 Fix slice clipping; nesting clipping, positioning, and clip rects partia

2010-02-11 Thread James Paige
On Fri, Feb 12, 2010 at 08:54:46AM +1300, Ralph Versteegen wrote: > On 12 February 2010 08:00, James Paige wrote: > > On Thu, Feb 11, 2010 at 10:44:45AM -0800, subvers...@hamsterrepublic.com > > wrote: > >> teeemcee > >> 2010-02-11 10:44:45 -0800 (Thu, 11

Re: [Ohrrpgce] SVN: james/3410 When reparenting a slice into a grid in the editor, it makes more sense

2010-02-11 Thread James Paige
On Thu, Feb 11, 2010 at 01:38:15PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-11 13:38:15 -0800 (Thu, 11 Feb 2010) > 115 > When reparenting a slice into a grid in the editor, it makes more sense to > reset the position that to preserve it. This also means you can easily use a t

Re: [Ohrrpgce] SVN: teeemcee/3408 Fix slice clipping; nesting clipping, positioning, and clip rects partia

2010-02-12 Thread James Paige
On Fri, Feb 12, 2010 at 06:58:29PM +1300, Ralph Versteegen wrote: > On 12 February 2010 10:04, James Paige wrote: > > On Fri, Feb 12, 2010 at 08:54:46AM +1300, Ralph Versteegen wrote: > >> On 12 February 2010 08:00, James Paige wrote: > >> > On Thu, Feb 11, 201

Re: [Ohrrpgce] SVN: james/3379 Update text files for ypsiliform+2

2010-02-12 Thread James Paige
On Fri, Feb 12, 2010 at 07:21:13PM +1300, Ralph Versteegen wrote: > On 9 February 2010 12:04, James Paige wrote: > > On Tue, Feb 09, 2010 at 11:49:37AM +1300, Ralph Versteegen wrote: > >> > >>    Is it too late to delay release? I found a rather large bug i

Re: [Ohrrpgce] SVN: james/3411 Add "same slice" identity test, since (handle1 == handle2) can fail

2010-02-20 Thread James Paige
On Sat, Feb 20, 2010 at 05:35:29PM +1300, Ralph Versteegen wrote: > On 20 February 2010 10:30, wrote: > > james > > 2010-02-19 13:30:52 -0800 (Fri, 19 Feb 2010) > > 91 > > Add "same slice" identity test, since (handle1 == handle2) can fail > > under some conditions. > > --- > > U   wip/docs/plotd

Re: [Ohrrpgce] SVN: james/3411 Add "same slice" identity test, since (handle1 == handle2) can fail

2010-02-20 Thread James Paige
On Sat, Feb 20, 2010 at 11:46:48PM +1300, Ralph Versteegen wrote: > On 20 February 2010 23:22, James Paige wrote: > > On Sat, Feb 20, 2010 at 05:35:29PM +1300, Ralph Versteegen wrote: > >> On 20 February 2010 10:30,   wrote: > >> > james > >> > 2

Re: [Ohrrpgce] Instead-chain trouble

2010-02-25 Thread James Paige
I created a simplified duplictae of your setup (attacks 71, 72 and 0) and I am able to reproduce the freeze. Investigating... --- James Paige On Wed, Feb 24, 2010 at 09:30:40PM -0800, Adam Perry wrote: >In the game I'm working on, I have some Doppelganger enemies that detect &

Re: [Ohrrpgce] SVN: james/3414 Fix bug 816: Freeze on attack instead-chaining on multi-stage chains.

2010-02-25 Thread James Paige
On Thu, Feb 25, 2010 at 10:12:03AM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-02-25 10:12:03 -0800 (Thu, 25 Feb 2010) > 281 > Fix bug 816: Freeze on attack instead-chaining on multi-stage chains. > On a successful chain with a delay, the bat.atk.id for the current attack > was not

Re: [Ohrrpgce] SVN: james/3415 Clarify the documentation for "replace char" "delete char" and "ascii fr

2010-02-26 Thread James Paige
On Fri, Feb 26, 2010 at 01:50:16PM +1300, Ralph Versteegen wrote: > On 26 February 2010 08:32, wrote: > > james > > 2010-02-25 11:32:11 -0800 (Thu, 25 Feb 2010) > > 230 > > Clarify the documentation for "replace char" "delete char" and "ascii from > > string" > > to specify that the position is

Re: [Ohrrpgce] SVN: james/3415 Clarify the documentation for"replace char" "delete char" and "ascii fr

2010-02-26 Thread James Paige
:53PM +, Mike Caron wrote: > Just out of curiosity, is there not a clause in the string section that says > "strings are indexed starting from 1"? I recall writing something like that a > while ago... > --Original Message-- > From: James Paige > Sender: ohrrpgc

[Ohrrpgce] saved slice collections

2010-03-01 Thread James Paige
search rooted at or below the embed if they want to search inside it. (I am leaning towards the latter, but I value input on the subject) --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org

Re: [Ohrrpgce] SVN: james/3419 oobcure is now a wrapper around inflict instead of re-implementing the d

2010-03-02 Thread James Paige
On Tue, Mar 02, 2010 at 11:09:54AM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-03-02 11:09:54 -0800 (Tue, 02 Mar 2010) > 256 > oobcure is now a wrapper around inflict instead of re-implementing the damage > calculations. > This resolves bug 819 (% damage outside battle) and bug 749

Re: [Ohrrpgce] SVN: james/3421 Outside battle attacks shouldn't be allowed to miss.

2010-03-02 Thread James Paige
On Tue, Mar 02, 2010 at 01:05:15PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-03-02 13:05:15 -0800 (Tue, 02 Mar 2010) > 53 > Outside battle attacks shouldn't be allowed to miss. We might want a bitset to allow outside battle attacks to miss... --- James __

Re: [Ohrrpgce] SVN: james/3422 Bell of Chaos (work in progress)

2010-03-03 Thread James Paige
On Wed, Mar 03, 2010 at 01:49:08PM -0800, subvers...@hamsterrepublic.com wrote: > james > 2010-03-03 13:49:08 -0800 (Wed, 03 Mar 2010) > 33 > Bell of Chaos (work in progress) Not offically releasing a demo until Friday, but subversion users are welcome to peek early >:) --- James ___

Re: [Ohrrpgce] SVN: james/3422 Bell of Chaos (work in progress)

2010-03-04 Thread James Paige
> -The graphics are *fantastic*! Thanks! I am glad they are okay. I studied the maptiles from NES Faxanadu a lot, and googled a lot of Assyrian statuary. The pixeling is frustratingly time consuming. > -When I first played, I didn't know that you could pick up the bell, > because you have to st

Re: [Ohrrpgce] SVN: teeemcee/3428 Replaced all use of __FB_LINUX__ with a new define, __UNIX__ (bad name?)

2010-03-07 Thread James Paige
Does this change fix anything? --- James On Sat, Mar 06, 2010 at 12:44:30PM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-03-06 12:44:30 -0800 (Sat, 06 Mar 2010) > 280 > Replaced all use of __FB_LINUX__ with a new define, __UNIX__ (bad name?). > What a funny habit Linux programm

Re: [Ohrrpgce] SVN: teeemcee/3429 A couple workarounds for FB bugs, to enable compiling on FreeBSD. compat

2010-03-08 Thread James Paige
On Mon, Mar 08, 2010 at 01:46:52AM -0800, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-03-08 01:46:52 -0800 (Mon, 08 Mar 2010) > 171 > A couple workarounds for FB bugs, to enable compiling on FreeBSD. compat.bi > should now usually be the first file included in each source file, but it

Re: [Ohrrpgce] SVN: teeemcee/3428 Replaced all use of __FB_LINUX__ with a new define, __UNIX__ (bad name?)

2010-03-08 Thread James Paige
On Mon, Mar 08, 2010 at 10:50:19PM +1300, Ralph Versteegen wrote: > We now support FreeBSD! I'm not planning to test any other unixes > aside from Darwin (tomorrow) and Mac OS X (day after) That sounds delicious! I assume it will be intel-macs only, but since that is most of them these days; Yay!

Re: [Ohrrpgce] SVN: james/3441 HWhisper: Switch to gtksourceview for syntax highlighting and parenthesi

2010-03-19 Thread James Paige
ted it on Linux, and I have not yet investigated how to make sure that py2exe bundles all the required gtksourceview support files into the exe. --- James Paige ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listin

[Ohrrpgce] power outage

2010-03-22 Thread James Paige
In case anybody was wondering, the wiki and subversion are down right now because of a power outage, expected to be remedied by tomorrow morning. --- James ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listin

[Ohrrpgce] Feature idea: game distribution menu

2010-03-25 Thread James Paige
e as a Mac App Bundle" too. A "Package as a Linux .deb file" option would be plausible too. We can't redistribute all the tools necessary to do all this packaging, but we could certainly detect and use such tools if they were pre

Re: [Ohrrpgce] Feature idea: game distribution menu

2010-03-25 Thread James Paige
On Thu, Mar 25, 2010 at 01:43:02PM -0700, Adam Perry wrote: >On Thu, Mar 25, 2010 at 1:29 PM, James Paige >wrote: > > Any thoughts on this idea? > >You know, when I read the subject line, my first thought was a menu that >automatically pulls games

Re: [Ohrrpgce] SVN: james/3452 Add "set slice clipping" and "get slice clipping"

2010-04-02 Thread James Paige
On Fri, Apr 02, 2010 at 07:59:37AM -0700, subvers...@hamsterrepublic.com wrote: > james > 2010-04-02 07:59:37 -0700 (Fri, 02 Apr 2010) > 142 > Add "set slice clipping" and "get slice clipping" > (Warning! there is a problem with these! That is why they aren't in the > documentation yet!) The actu

Re: [Ohrrpgce] SVN: james/3452 Add "set slice clipping" and "get slice clipping"

2010-04-02 Thread James Paige
On Sat, Apr 03, 2010 at 04:44:14AM +1300, Ralph Versteegen wrote: > On 3 April 2010 04:04, James Paige wrote: > > On Fri, Apr 02, 2010 at 07:59:37AM -0700, subvers...@hamsterrepublic.com > > wrote: > >> james > >> 2010-04-02 07:59:37 -0700 (Fri, 02 Apr 2010) >

Re: [Ohrrpgce] SVN: teeemcee/3454 Fix frame clipping bug: now that you can specify any frame as a destinat

2010-04-02 Thread James Paige
On Fri, Apr 02, 2010 at 09:46:43AM -0700, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-04-02 09:46:43 -0700 (Fri, 02 Apr 2010) > 160 > Fix frame clipping bug: now that you can specify any frame as a destination > rather than just video pages, clippedsprite needs to be updated not just i

Re: [Ohrrpgce] SVN: pkmnfrk/3463 Fixing ReadVLI and WriteVLI, as well as a few other minor things.

2010-04-05 Thread James Paige
On Mon, Apr 05, 2010 at 10:14:19PM -0700, subvers...@hamsterrepublic.com wrote: > pkmnfrk > 2010-04-05 22:14:19 -0700 (Mon, 05 Apr 2010) > 223 > Fixing ReadVLI and WriteVLI, as well as a few other minor things. > > Specifically, since WriteVLI writes bits out low->high, that's the order > ReadVLI

Re: [Ohrrpgce] SVN: pkmnfrk/3463 Fixing ReadVLI and WriteVLI, as well as a few other minor things.

2010-04-05 Thread James Paige
rtainly didn;t remember how it whosit with the bits and whatit with the other bits by gum sonny! --- James On Tue, Apr 06, 2010 at 05:41:34AM +, Mike Caron wrote: > No problem. I may still work on the RPath stuff, some day. Maybe ;) > --Original Message-- > From: James Paige

Re: [Ohrrpgce] SVN: james/3465 Fix a comment I was previously confusedabout regarding rliNull

2010-04-06 Thread James Paige
Although unless you do version 2 really soon, we will have to keep version 1 reading support included for old data. Personally, I wouldn't bother with unification for the sake of unification, and would postpone the changes until there is some additional impetus for a version 2 of reload. ---

Re: [Ohrrpgce] SVN: teeemcee/3466 Wrote a proper lexer for HSpeak - nearly: it still produces strings rath

2010-04-06 Thread James Paige
On Tue, Apr 06, 2010 at 12:34:19PM -0700, subvers...@hamsterrepublic.com wrote: > teeemcee > 2010-04-06 12:34:18 -0700 (Tue, 06 Apr 2010) > 596 > Wrote a proper lexer for HSpeak - nearly: it still produces strings rather > than lexemes since the rest of HSpeak wouldn't know what to do with them. >

Re: [Ohrrpgce] SVN: james/3462 Add descriptive debugs to all the failure conditions in Reload.LoadDocum

2010-04-06 Thread James Paige
On Wed, Apr 07, 2010 at 07:37:39AM +1200, Ralph Versteegen wrote: > On 6 April 2010 16:52, Mike Caron wrote: > > Just FYI, as well, the panic message probably shouldn't be followed by "END > > 1". A Return NULL should suffice... > > > > I'm still working on cracking this nut, though... > > > > sub

Re: [Ohrrpgce] SVN: pkmnfrk/3468 Reworking reloadtest.bas into a unit test of the key features of RELOAD

2010-04-07 Thread James Paige
On Tue, Apr 06, 2010 at 06:03:29PM -0700, subvers...@hamsterrepublic.com wrote: > pkmnfrk > 2010-04-06 18:03:29 -0700 (Tue, 06 Apr 2010) > 411 > Reworking reloadtest.bas into a unit test of the key features of RELOAD > (creating documents, navigating documents, serializing and deserializing > tre

Re: [Ohrrpgce] SVN: teeemcee/3466 Wrote a proper lexer for HSpeak - nearly: it still produces strings rath

2010-04-07 Thread James Paige
On Wed, Apr 07, 2010 at 08:58:39PM +1200, Ralph Versteegen wrote: > On 07/04/2010, Seth Hetu wrote: > >> Wrote a proper lexer for HSpeak - nearly: it still produces strings rather > >> than lexemes since the rest of HSpeak wouldn't know what to do with them. > > > > Congratulations! May I ask what

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