Hi,
because of the questions in the JavaFX forum
(https://forums.oracle.com/forums/thread.jspa?threadID=2535858&messageID=11046263#11046263)
I would like to ask the people from Oracle here: Is JavaFX now fully open
sourced? The iOS and Android stuff too? Or is there any JDK version specially
f
Hey, what is jdk8u mobile?
Anfang der weitergeleiteten Nachricht:
> Von: hang...@oracle.com
> Betreff: hg: openjfx/8/graphics/rt: Making variable static to avoid problems
> when statically linked with jdk8u mobile.
> Datum: 3. Juni 2013 13:49:06 MESZ
> An: openjfx-dev@openjdk.java.net
>
> Cha
Does anybody tried to use JavaFX8 and Avian on iOS or Android?
https://groups.google.com/forum/?fromgroups#!topic/avian/dF4ZuxnUdQ4
Best regards,
Tobi
btw...I „believe“ Java6 works automatically on 10.9 ;)
Best,
Tobi
The problem is: a working gradle based iOS build isn’t of help to you because
you’ll have to statically compile the JDK and OpenJFX together in one library -
maybe with Avian+OpenJDK or RoboVM (android based) + OpenJFX.
Am 26.06.2013 um 03:41 schrieb Daniel Zwolenski :
> How do we go about bui
Hi,
we learned how to use OpenJFX with RoboVM... but how can we build an Android
app with the new gradle based OpenJFX?
best,
Tobi
I tried to build the mac sdk with the new gradle based system but it fails with
the following error: Could anybody help me?
:graphics:compileDecoraNativeShadersMacIn file included from
/Applications/Developer/Java/open-jfx-graphics/rt/modules/graphics/build/generated-src/jsl-decora/SSEBlend_COL
Hi,
I tested the new gradle based build process and noticed that in the ios-sdk
directory the font library (libjavafx-font-armv7.a) is missing. So maybe the
ios.gradle script isn’t complete?
Best regards,
Tobi
o.
>>
>> Obviously there's a lot going on with the move to gradle, but we are a few
>> lines of Gradle build code away from JFX on iOS. I'm keen to find out just
>> how well it will run.
>>
>>
>>
>>
>> On Wed, Jul 3, 2013 at 10:33 A
Hi,
I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current
state: it fails: The reason why is the font rendering using CoreText which
currently is not possible on iOS.
Take a look here: coretext.c => #if TARGET_OS_MAC && !(TARGET_OS_IPHONE)
The alternative would be to use
> On Wed, Jul 3, 2013 at 4:31 AM, Tobias Bley wrote:
> Hi,
>
> I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current
> state: it fails: The reason why is the font rendering using CoreText which
> currently is not possible on iOS.
>
> Take
we use this list to coordinate.
>
> Steve
>
> On 03/07/2013 5:31 AM, Tobias Bley wrote:
>> Hi,
>>
>> I tried to use the latest gradle based OpenJFX on iOS using RoboVM. Current
>> state: it fails: The reason why is the font rendering using CoreText which
>
Am 03.07.2013 um 18:14 schrieb Fabrizio Giudici :
> On Wed, 03 Jul 2013 18:07:01 +0200, Niklas Therning
> wrote:
>
>> Awesome! Can you please post the build instructions somewhere? I'm not
>> getting a long with gradle at all. :-(
>
> Please post some photos too... :-)
>
>
> --
> Fabrizi
Hi Guys,
I used RoboVM 0.0.2 and the current OpenJFX8 from mercurial graphics branch
So no 78 backport. I will write a blog post on blog.software4java.com until
tomorrow...
Currently the performance is very limited - as Richard told too. I’m testing
now all the basic JFX controls (like but
lenski wrote:
>>>>>
>>>>> Trying to catch up to Tobi on this one so I can have some fun with it
>>>>>>
>>>>> too.
>>>>>
>>>>>> I assume in order to compile the graphics repo of JFX8
Hi,
after successfully using JavaFX (including font and CSS) on iOS I tried to call
native code on iPhone. I successfully fetched and visualized the battery level
of the iPhone!
To do this I wrote objective c code and bind it to Java via JNI. No problem so
far.
But what I would like to do i
Hi,
I tried to build OpenJFX for Android via the new gradle scripts and I’m getting
the following error:
Build file
'/Applications/Developer/Java/open-jfx-bitbucket/openjfx-8-graphics-rt/build.gradle'
line: 493
* What went wrong:
A problem occurred evaluating root project 'openjfx-8-graphics-
n
> the command line as well.
>
> Tom
>
> On 04.07.13 18:16, Tom Schindl wrote:
>> Robovm does that without jni it is called bro
>>
>> Tom
>>
>> Von meinem iPhone gesendet
>>
>> Am 04.07.2013 um 17:44 schrieb Tobias Bley :
>>
>>>
What is it that's not working, and isn't jfx suppose to run on android
> as well?
>
>
>
> On 04/07/2013, at 11:53 PM, Tobias Bley wrote:
>
>> I published by blog post about using JavaFX8 and RoboVM to build a iOS app:
>> http://blog.software4java.com/?
What is it that's not working, and isn't jfx suppose to run on android
> as well?
>
>
>
> On 04/07/2013, at 11:53 PM, Tobias Bley wrote:
>
>> I published by blog post about using JavaFX8 and RoboVM to build a iOS app:
>> http://blog.software4java.com/?
Richard, the question is: Has Oracle a hidden Java8 VM for Android and iOS? Or
how do you test your Android and iOS JavaFX implementation???
Am 05.07.2013 um 16:42 schrieb Richard Bair :
> We have implementations for Android and iOS that are both functional on a
> Java 8 VM. It looks like, bec
The performance is much better than JavaFX8 on iOS :(
Am 12.07.2013 um 15:37 schrieb August Lammersdorf, InteractiveMesh
:
> Found this on YouTube: http://www.youtube.com/watch?v=-scxqJjTJKI
>
> August
Hi,
When I try to build OpenJFX for iOS the following error occurs:
* Where:
Build file
'/Applications/Developer/Java/open-jfx-bitbucket/openjfx-8-graphics-rt/build.gradle'
line: 460
* What went wrong:
A problem occurred evaluating script.
> Error: missing tool packages: [ios-libs-05.tgz]
Wh
orse than the
> > CPU on an iPhone or iPad. Is the difference HotSpot vs. RoboVM? The
> > graphics code being executed should be pretty much exactly the same, and I
> > would expect the PowerVR to be able to handle this without any trouble.
> >
> > Richard
> >
> > O
Hi Niklas,
do you have an idea how to fix the problem?
Anfang der weitergeleiteten Nachricht:
> Von: Tobias Bley
> Betreff: Aw: iOS: Calling native methods on iPhone
> Datum: 8. Juli 2013 09:57:16 MESZ
> An: Niklas Therning
>
> Hi Niklas,
>
> I tried it but it
possible. These have not yet been implemented.
>
>
> On Mon, Jul 15, 2013 at 4:19 PM, Tobias Bley wrote:
> Is it possible to activate the optimizations for me in RoboVM 0.0.2 or 0.0.3
> (github)?
>
>
> Am 12.07.2013 um 17:11 schrieb Niklas Therning :
>
>> RoboVM
Hi,
i would like to start a discussion about the performance of JavaFX8 on iOS (via
RoboVM). If you make a little app with just one toggle button and run it on
iPhone4 (not simulator), the JavaFX rendering is very slow. So the button press
is painted with a really noticeable delay. I don’t unde
sterday). If you can show the
> output from the perf logger that would at least give some guidance as to
> where the time is being spent.
>
> Richard
>
> On Jul 24, 2013, at 5:16 AM, Tobias Bley wrote:
>
> > Hi,
> >
> > i would like to start a discussion ab
Hi,
can anyone say something about the current state of the gradle android support?
Is it possible to build OpenJFX for Android now via gradle?
Best regards,
Tobi
Hi,
after many days trying to really build iOS apps with JavaFX and RoboVM or Avian
I’m very frustrated because of the following things:
Based on RoboVM, JavaFX on iOS runs unacceptable slow - I don’t know the reason
- maybe it’s the rendering model of JavaFX - maybe it’s the currently
unoptim
GETS=android -PANDROID_SDK=/opt/android-sdk-linux
> -PANDROID_NDK=/opt/android-ndk-r7c -PCOMPILE_GSTREAMER=false
> -PSKIP_JAVADOC=true
> Closed source parts web and font-t2k will be missing.
>
> -Tomas
>
> On 07/29/2013 11:22 PM, Tobias Bley wrote:
>> Hi,
>>
>> can
GETS=android -PANDROID_SDK=/opt/android-sdk-linux
> -PANDROID_NDK=/opt/android-ndk-r7c -PCOMPILE_GSTREAMER=false
> -PSKIP_JAVADOC=true
> Closed source parts web and font-t2k will be missing.
>
> -Tomas
>
> On 07/29/2013 11:22 PM, Tobias Bley wrote:
>> Hi,
>>
>&g
ation)? Is there any demo code
available?
Best regards,
Tobi
Am 01.08.2013 um 16:00 schrieb tomas.brandalik :
> The latest tools should be ok sdk ver. 22 and ndk r9. I have sdk 21.1 and
> ndk r7c and r8e.
> http://developer.android.com/sdk/index.html
> http://developer.android.co
Hi Daniel,
thanks for your great work!
One question: How can I use third party jar libraries? When I execute the
„compile“ maven task, my third party libs are not found…
Best,
Tobi
Am 01.08.2013 um 05:34 schrieb Daniel Zwolenski :
> The RoboVM Maven plugin is now released with JFX support us
With Apple JDK6 we can call the scale factor like this:
toolkit.getDesktopProperty("apple.awt.contentScaleFactor“);
Unfortunately thats not possible with JDK7/8. Is there another way to get the
scale factor?
Best regards,
Tobi
Tomas,
which VM do you mean in this bug report ;)?
Tobi
Anfang der weitergeleiteten Nachricht:
> Von: hang...@oracle.com
> Betreff: hg: openjfx/8/graphics/rt: RT-32032 Android: VM hangs when
> application finishes.
> Datum: 6. August 2013 08:33:26 MESZ
> An: openjfx-dev@openjdk.java.net
>
>
urvival does depend on it being viable on mobiles and tablets.
>
> All I can say is don't give up yet. I am certainly not giving up. I really
> hope we see something at JavaOne this year that will please us all.
>
> It *has* to be this year!
>
> Felix
>
>
&g
/01/2013 11:41 PM, Tobias Bley wrote:
>> Thanks Tomas,
>>
>> after changing android.gradle script line
>> "defineProperty("ANDROID_CROSS_TOOLS_VER", "arm-linux-androideabi-4.4.3“)“
>> to "defineProperty("ANDROID_CROSS_TOOLS_VER&
Hi (Tomas),
I tried to build JavaFX for Android again but was getting the follow build
errors:
/Applications/Developer/Java/open-jfx-graphics/rt/modules/graphics/src/main/native-glass/lens/android/android.c:
In function
'Java_com_oracle_dalvik_FXActivity_00024InternalSurfaceView_onKeyEventNati
Hey Danno,
could you please merge the latest changes to your jfx78 project?
Thank you very much!
Tobi
Anfang der weitergeleiteten Nachricht:
> Von: "tomas.brandalik"
> Betreff: Aw: current state of gradle script for Android?
> Datum: 7. August 2013 10:15:25 MESZ
> An
:
> Hi Tobi,
> shouldn't be necessary to patch android.gradle file or set
> ANDROID_CROSS_TOOLS_VER anymore. The latest changes resolve path to a
> toolchain taking into account variants of NDK. Thank you for testing it.
>
> -Tomas
>
> On 08/01/2013 11:41 PM, Tobia
Daniel, the question is: Which surprise will Oracle show on JavaOne 2013 in
september? Maybe there is something official concerning JavaFX and iOS and
Android…? Please take a look a the planned tracks:
http://blog.software4java.com/?p=97
One track talks about „JavaSE in AOT mode“…so maybe we do
:-)
>
>
> On 9 August 2013 16:26, Daniel Zwolenski wrote:
> Wtf? Oracle guys, what JVM is this session going to use?
>
> https://oracleus.activeevents.com/2013/connect/sessionDetail.ww?SESSION_ID=5517
>
>
> On 09/08/2013, at 3:51 PM, Tobias Bley wrote:
>
>
to run on dalvik we need to compile jfx with jdk1.6 (I suppose 1.7
> would do as well). Then there will be some packages missing for example
> java.beans or sun.misc but it could be fixed somehow.
>
> -Tomas
>
> On 08/08/2013 10:05 AM, Tobias Bley wrote:
>> Hi Tomas,
&
> -Tomas
>
> On 08/11/2013 06:07 PM, Tobias Bley wrote:
>> Hi Tomas,
>>
>> When I extend a default Activity from FXActivity and try to start this
>> activity (coding with Android Studio) the emulator does not find the *.so
>> files from JavaFX (especially
Hi,
after a short „hg pull and hg update“ I can't build OpenJFX iOS SDK anymore:
fxpackager failed error...
:fxpackager:buildJavaFXPackager
Calling Task.setEnabled(boolean) after task execution has started has been
deprecated and is scheduled to be removed in Gradle 2.0. Check the
configurati
SDK build should pass, at least it passes on my machine.
> Please note that fxpackager is excluded from the iOS build system by default
> in ios.gradle script (IOS.compileFXPackager = false).
>
> David
>
> On 8/20/13 4:17 PM, Tobias Bley wrote:
>> Hi,
>>
>>
Hi,
with the current repository of OpenJFX I can’t build OpenJFX for Android
anymore (gradle clean sdk -PCOMPILE_TARGETS=android ). Is there something that
has changed? Maybe I need another Android SDK or NDK (currently using
android-ndk-r9)
Best regards,
Tobi
g another NDK version?
Best,
Tobi
Am 10.09.2013 um 15:59 schrieb tomas.brandalik :
> On 09/10/2013 02:55 PM, Tobias Bley wrote:
>> Hi,
>>
>> with the current repository of OpenJFX I can’t build OpenJFX for Android
>> anymore (gradle clean sdk -PCOMPILE_TARGET
I tried to start OpenJFX on Android using the FXActivity but it fails because
JFX can’t load the glass libraries…
Tomas, what did I wrong?
I copied the generated openjfx „android-sdk“ including the sub dirs „dalvik“
and „rt“.
11 02:59:12.755: ERROR/AndroidRuntime(983): FATAL EXCEPTION: main
Hi,
has anyone tried to use „VM Linux on ARM“ in conjunction with OpenJDK and
OpenJFX for Android?
Take a look here at page 12ff:
http://jayskills.com/jayday2013/files/2013/06/JavaFX-goes-Open-Source.pdf
own fork of openjfx without jdk8
> features ( I haven't found any uptodate) + some hacking with class files
> version because dexer requires jdk6 compatible classes.
>
> good luck
> -Tomas
>
>
> On 09/09/2013 11:52 PM, Tobias Bley wrote:
>> Hi Tomas,
>>
>
I suppose „legal reasons“….
For me it’s very frustrating to see every year the same procedure:
JavaFX-iOS/Android related tracks were canceled - „nerd“ stuff like Rasp.PI,
DukePad & Co were announced. Maybe I’m really the only one who needs JavaFX on
mobile to use JavaFX on desktop as well… :(
In fact, without it
> happening soon, JavaFX is already dead.
>
> But let's not give up yet. Perhaps it's closer than we know. I am a glass
> half full kinda guy :-)
>
>> On 30 Sep 2013, at 16:40, Tobias Bley wrote:
>>
>> I suppose „legal reasons
pick it up, let me know (you need
> a few free hours a week just to maintain it). I'm picking up stumps and
> moving on.
>
> I also have the access rights for the openjfx Maven repo on Sonatype (needed
> to deploy to Maven central). I imagine Sonatype would grant this acc
unce
> anything. Let's hope that's why nothing has eventuated yet...
>
>> On 30 Sep 2013, at 17:04, Tobias Bley wrote:
>>
>> I don’t understand why „all“ this people who needs JavaFX on iOS/Android
>> does not tell it Oracles management. And I don’t understa
issues here, not
>> just technical. I am sure they want to get it perfect before they announce
>> anything. Let's hope that's why nothing has eventuated yet...
>>
>>> On 30 Sep 2013, at 17:04, Tobias Bley wrote:
>>>
>>> I don’t understand
o HTML5 Canvas and runs in any modern browser including Android
>>> phones and iPad/iPhone. Using Cordova, you can bundle as native apps.
>>>
>>> --Toni
>>>
>>>
>>> Am 30.09.2013 um 08:50 schrieb Felix Bembrick :
>>>
>>>>
eally does have something in the pipeline for iOS/Android then
> they are absolutely right to get it *perfect* before they let it loose on the
> public.
>
> Having said this though and as starry-eyed as I am, even I cannot wait
> forever
>
>
> On 30 September 2013 19:1
it in your blog if you have one.
>
> Hervé
>
> Sent from my iPhone
>
>> On 30 sept. 2013, at 11:14, Tobias Bley wrote:
>>
>> I absolutely agree Daniel. I opened a very important bug reporting
>> concerning JFX performance on iPhone which currently preven
30, 2013 at 12:59 PM, Tobias Bley wrote:
> Does Oracle really has an AOT based JVM for iOS and Android?
>
>
> Am 30.09.2013 um 11:16 schrieb Udo Rader :
>
> > If you add the pieces of information together (announced and then
> > shortly cancelled J1 talks), you perfe
ertjan/entry/bck2brwsr_at_javaone_2013
>
> That said, the JavaFX part was only released last saturday, you have to build
> it yourself and there is no documentation yet.
>
>
> m 30.09.2013 um 11:30 schrieb Tobias Bley :
>
>> Is there any good „how to make a JavaFX based app for iO
side.
>> If a customer has a little more demand on new technologies you'll be lost
>> with ADF, then comes JavaFX in the game.
>> Porting from ADF to JavaFX should be that hard, but you cannot deploy it on
>> the same platforms like ADF. There is a gap
>> in the p
Richard, why do you choose Rasp.PI as demo platform instead of iPad or Android
tablet?
I really believe in you JFX guys and I really believe that you all love to see
JFX on tablets. So I don’t understand why you can’t open your mouth, go to your
management and legal department and tell him, tha
@Oracle:
which JVM uses the new JavaSELauncher class in the com.oracle.dalvik package?
How to use this class to start JFX on Android?
Best,
Tobi
Hi,
I would like to use Pagination for an iOS animation between two slide.slides.
Would it be possible to hide the pagination control?
Next try :)
@Oracle:
which JVM uses the new JavaSELauncher class in the com.oracle.dalvik package?
How to use this class to start JFX on Android?
Best,
Tobi
Anfang der weitergeleiteten Nachricht:
> Von: Tobias Bley
> Betreff: JavaFX on Android: JavaSELauncher?
> Datum: 1. Oktobe
Tomas from Oracle is working on the Android port of JavaFX. He has developed a
DalvikLauncher and a JavaSELauncher. So he is able to tell you (and me :)) more
about that important theme „JavaFX on Android“.
Best regards,
Tobi
Am 10.10.2013 um 16:55 schrieb Philippe TIFFEAU :
> Hello,
>
> Som
https://github.com/robovm/robovm/issues/186
discussion here:
https://groups.google.com/forum/#!searchin/robovm/android/robovm/x_X33VLMxDU/sHnozCJiY4kJ
Hi,
why do you introduced the security concept in GlassScene and GlassStage?
setSecurityContext()
What is the goal?
The problem is the used class sun.misc.SharedSecrets is not available in the
android class library. Altough I have added it to the robovm compat lib I’m
getting a security error
1) Look and Feel:
IMO it’s enough to build „native looking“ css based skins! That could be very
quickly without complex technologies like CALayer etc.
2) After starting RoboVM JavaFX needs round about 10 seconds to start the
simple list example on iPhone4. So it’s too long. I tried to use the p
I would avoid image based CSS files… we should create pure CSS based skins
using pure css styles and SVG paths…
Am 22.10.2013 um 16:33 schrieb Richard Bair :
>> 1) Look and Feel:
>>
>> IMO it’s enough to build „native looking“ css based skins! That could be
>> very quickly without complex tec
Hello to the community,
I read the last discussion about „JavaFX native look and feel“ and have to get
out of my mind the following:
In my opinion the MAIN point is not „how to bring the native look and feel to
iOS/Android“, the real MAIN issue is: we need a professional JVM(!) which works
per
ups, I made one mistake:
"So both solutions use the real Java platform (=OpenJDK)!“ should be "So both
solutions does not use the real Java platform (=OpenJDK)!“ ;)
Am 24.10.2013 um 08:41 schrieb Tobias Bley :
> Hello to the community,
>
> I read the last discussion a
I added a simple accordion as JFXPanel into a swing frame and the performance
is not good. the cpu usage goes up to 100% when moving the mouse over the
accordion title panes (hover effect). The resizing performance is bad too.
Am 24.10.2013 um 20:10 schrieb rdarr...@yahoo.com:
> I have the sam
Hi,
after we reached the goal to use JavaFX on Android via Dalvik, Google announces
the successor of Dalvik, called ART (Android Runtime). The start to move
because of the legal issues with Java and Oracle….
http://source.android.com/devices/tech/dalvik/art.html
The question is now: How to use
The question is: Is JavaFX for mobile a business for Oracle to make big money?
I suppose Oracle don’t believe in it. They believe in servers, cloud and the
„Internet of Things“ - that’s why they invest in Rasp.PI, Freescale, etc.
btw: With „Oracle“ I mean „the management of Oracle“, not the guy
For all who do not follow me on twitter: a few screenshots concerning JFX on
iOS and Android: http://blog.software4java.com/?p=148#comment-4629
Best regards,
Tobi
--
Tobias Bley
Chief Executive Officer
Tel +49 351 - 264 49 86
Great news! Thank you very much Simon for doing this great job!
Could you please tell us more about the SB Kit API?
Best,
Tobi
Am 03.12.2013 um 16:04 schrieb Simon Vienot :
> Hello OpenJFXers !
>
> We're very happy to announce that Scene Builder is now open source, as a part
> of the OpenJFX
That would be great! We only using MigPane for all our layouts…
Am 03.01.2014 um 10:10 schrieb Tom Eugelink :
>
> Would it be possible to offer MigPane as a Container in SceneBuilder?
>
> Tom
>
Hi,
many months ago I reported the „poor performance on iOS“ issue
(https://javafx-jira.kenai.com/browse/RT-31453). Now 6 months later the bug is
already open and no one of Oracle answers me on Jira.
What’s up? How can we fix this important bug?
Best,
Tobi
Do you have started any parallelization?
> Am 10.11.2016 um 01:02 schrieb Felix Bembrick :
>
> If you want to know how to parallelise the JavaFX pipeline (or how it's
> already been done with amazing results) then talk to me.
>
> If, of course, this email gets moderated...
>
>> On 10 Nov. 20
a fully working prototype!
>
> And it's not just "parallelised" but it greatly improves the efficiency and
> utilisation of both the CPU (and cores) and the GPU(s).
>
>> On 10 Nov. 2016, at 18:35, Tobias Bley wrote:
>>
>> Do you have started any par
Hi,
@Felix: Is there any Github project, demo video or trial to test HPR with
JavaFX?
Best regards,
Tobi
> Am 11.11.2016 um 12:08 schrieb Felix Bembrick :
>
> Thanks Laurent,
>
> That's another thing we discovered: using Java itself in the most performant
> way can help a lot.
>
> It can
A very short answer ;) ….
Do you have any URL?
> Am 25.11.2016 um 12:19 schrieb Felix Bembrick :
>
> Yes.
>
>> On 25 Nov. 2016, at 21:45, Tobias Bley wrote:
>>
>> Hi,
>>
>> @Felix: Is there any Github project, demo video or trial to test HPR wit
Where can we read more about your HPR renderer?
> Am 25.11.2016 um 16:45 schrieb Felix Bembrick :
>
> Short answer? Maybe.
>
> But exactly one more word than any from Oracle ;-)
>
>> On 26 Nov. 2016, at 00:07, Tobias Bley wrote:
>>
>> A very short ans
After showing some demos concerning JavaFX on iOS and Android we would like to
see any real world JFX app for iOS or Android. Is there anybody in the mailing
list who developed a real world app? What are your experiences? What about
performance?
Best regards,
Tobi
Hi JavaFX freaks,
does anybody has an idea how to start to develop a ScrollPane that acts like
the one on iOS? When the scroll position on iOS is on top (0) and the user
drags the scroll pane to bottom, it slides down until the user releases the
finger (touch off).
Best regards,
Tobi
Hi,
sorry, it’s not the first JFX app on the AppStore…. We released our JFX based
remote control app on 03/05/2014 ;)
https://itunes.apple.com/de/app/ultramixer-remote/id669471908?mt=8
Concerning your retro game: It’s good to see other JFX based apps on the
AppStore…but…. such a simple ping po
1) Yes, we use RoboVM as well - because currently it’s the only way to bring
JFX on iOS… (ok there is Avian VM as well….)
2) I think RoboVM is great and is not the problem. It’s JavaFX which is
currently not optimized to run on iOS (retina devices).
Am 20.05.2014 um 22:36 schrieb Steven Van I
Hi Robert,
thank you for pushing this topic again :)
For our work we need a way to share the OpenGL context between JavaFX
code and native code so that we can render stuff from native code into
the JavaFX context.
Another question and need is to how to share a context in JavaFX? How is
it p
very interesting question ;)
Will there be a android and iOS version of Netbeans in the future ;)?
> Am 09.07.2014 um 11:40 schrieb Robert Krüger :
>
> Hi,
>
> it is a little off-topic but the people reading this list are most
> likely the ones who could answer this.
>
> Is a port of Netbean
I absolutly agree. I don’t love Objective-C and Cocoa-APIs. But I have the
feeling that „it must be a great technology/API“ if there are so many good
applications like Apple Pages, iTunes, …. which all are using Cocoa.
That’s missing with JavaFX. The last years it was funny to see cool demos. Bu
Hi folks,
when I try to build JFX for iOS using „gradle sdk…“ i’m getting the following
errors - is it a known issue?
Best regards,
Tobi
:graphics:ccIosPrismES2Arm
/Applications/Developer/Java/open-jfx-graphics-8u-dev2/rt/modules/graphics/src/main/native-prism-es2/ios/IOSGLContext.c:67:34:
w
Hi,
does anybody knows the AngleProject? (https://code.google.com/p/angleproject/)
It’s used by Chrome and Firefox for WebGL to translate OpenGL ES2 code to
DirectX on Windows….
Maybe it can be used to use the JavaFX OpenGL ES2 pipeline on Windows too?
Best regards,
Tobi
--
Tobias Bley
Hi,
does anyone know if it’s possible to use JavaFX 8 and touch gestures like swipe
on Windows 7?
Best regards,
Tobi
@Oracle, can you help me?
> Anfang der weitergeleiteten Nachricht:
>
> Von: Tobias Bley
> Betreff: error while building JFX 8udev for iOS
> Datum: 15. Juli 2014 13:52:11 MESZ
> An: "openjfx-dev@openjdk.java.net Mailing"
>
> Hi folks,
>
> when I tr
They work but the performance goes down to many native exceptions….
Tobi
> Am 01.12.2014 um 22:04 schrieb Mike Hearn :
>
> What happens to existing jfx apps once 10.10.2 starts rolling out? Do they
> all break?! I didn't see much discussion of the scope of this issue in the
> bug report.
>
> O
Hi,
when I call button.setScaleX(.5) and button.setScaleY(.5) the button changes
it’s size only visually - the layout bounds does not change… How can I change
this behaviour?
Best regards,
Tobi
which future should it be? IoT?
> Am 04.03.2015 um 23:29 schrieb Felix Bembrick :
>
> JavaFX has a future but perhaps not the one we were all expecting or hoping
> for.
>
> On 5 March 2015 at 09:18, Tobias Bley <mailto:t...@ultramixer.com>> wrote:
> In the pa
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