Re: [osg-users] Migrating to a forum?

2008-11-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Peter Wraae Marino wrote: > Hi Patrick, > > I agree 100% > mailing lists are old school > forums are more structured and makes it easier to find already answered > questions > also forums won't "spam" my email box. > > A lot of projects use mailing

Re: [osg-users] COLLADA on Linux

2008-11-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jeremy Moles wrote: > >> I'm using gcc 4.3.0 on Fedora 9 and got SVN trunk to compile properly, >> but I didn't try the 2.1 tag. OK, I can try SVN version. I was using the official release from May. > >> On a different note: do you happen to know w

Re: [osg-users] COLLADA on Linux

2008-11-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alberto Luaces wrote: > Nevermind, I realized that Jan was using the version of the "downloads" > section. The error is already fixed in Collada SVN. Right, that's correct - I have got the official release from May. Good to know that it is fixed (per

Re: [osg-users] Character animation in OSG

2008-11-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Dusten Sobotta wrote: > Hello, > > From what I understand, in addition to OSG/Cal, OSG has some animation > features built in. Which animation libraries or extensions are ideal > for handling .3ds models with skeletal animation? > You can use osgCa

Re: [osg-users] Character animation in OSG

2008-11-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Cedric, Cedric Pinson wrote: > Hi, > Yes it would be great to have feedback. After writing osgCal (the gpl > version) i decided to re design everything to make something new now > called osgAnimation. I would like very much to have report from osgC

Re: [osg-users] Character animation in OSG

2008-11-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Laurent Di Cesare wrote: > - Verbose/understandable error reporting when a model doesn't load so > you can know what part of the model (sekeleton, material, ...) fails I think this can be fixed - did you report the issues to Vladimir or Ruben who are

Re: [osg-users] Character animation in OSG

2008-11-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Brian, Brian R Hill wrote: > Cedric, > > Thanks for you contributions! > > The biggest issue I have with osgCal is that you have to load models > differently, you can't use osgDB::readNodeFiles and you can't clone > existing models. It complicate

Re: [osg-users] Character animation in OSG

2008-11-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > On Wed, Nov 5, 2008 at 3:14 PM, Jan Ciger <[EMAIL PROTECTED]> wrote: >> -BEGIN PGP SIGNED MESSAGE- >> What is the license for the code (cannot use GPL, LGPL is OK) and where >> to g

Re: [osg-users] Character animation in OSG

2008-11-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Laurent Di Cesare wrote: >> Actually I think it's more of a cal3d issue than an osgcal issue. Well, the loading is done via osgCal, so if the underlying library barfs on the data, it should report the error better. Jan -BEGIN PGP SIGNATURE-

Re: [osg-users] Character animation in OSG

2008-11-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Robert (and all), Robert Osfield wrote: > Your experience on CAL/OSG integration would be useful a guide for the > osgAnimation development. My hope is that osgAnimation would be able > to replace osgCal usage, but without any experience with osgC

Re: [osg-users] Character animation in OSG

2008-11-06 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Cedric, Cedric Pinson wrote: >> You are right, but it's not the job of osgAnimation to make this >> assumption, osgAnimation >> interpolate bewteen keyframes. The optimization of key is the >> responsiblity of the exporter >> instead. In the osg ex

Re: [osg-users] Character animation in OSG

2008-11-06 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alberto Luaces wrote: > I think scaling bones is an important feature at least meanwhile a morphing > system is not available (face gestures, breathing movements, etc) > If you need that then you are better off implementing morphing and not deformi

Re: [osg-users] Character animation in OSG

2008-11-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Alberto Luaces wrote: > El Jueves 06 Noviembre 2008ES 17:48:24 Jan Ciger escribió: > Well, I was referring to dedicated bones, not the principal ones from the > skeleton. Think of an arm whose biceps changes its shape when bending: you >

Re: [osg-users] exemple bullet + osg

2008-11-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Adonai S. Canêz wrote: > > Hello, > > I am trying to compile the example that uses bullet + OSG, it on the > page > http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials but > I am using version 2.6 of OSG and osgProducer isn't used and

Re: [osg-users] exemple bullet + osg

2008-11-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, Adonai S. Canêz wrote: > > Hello, > > I am trying to compile the example that uses bullet + OSG, it on the > page > http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials but > I am using version 2.6 of OSG and osgProducer isn't u

Re: [osg-users] Mailman just kicked off 180+ members

2008-11-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Robert, Robert Osfield wrote: > Hi All, > ... > > I am no server nor Mailman expert so I would like feedback from those > who might know a little more about this stuff than I. If it is just > invalid accounts being kicked off then fine, it'll sa

Re: [osg-users] X3D content

2008-11-10 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 ami guru wrote: > Does OSG has any support node to load X3D content? Try to look in the archives, this was discussed before. I believe the OpenVRML loader will load some of it, but I didn't try it. OpenVRML library provides the parsing, so you need to

[osg-users] Animation (was: Re: NodeKit integration in OpenSceneGraph-2.x series)

2008-11-10 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Eric, Erik den Dekker wrote: > Jan, I followed your comments to Cedric and above with interest. You made > several important remarks to ensure that osgAnimation will properly support > character animation / skeletal animation. > > However, I wond

Re: [osg-users] NodeKit integration in OpenSceneGraph-2.x series

2008-11-09 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Robert, Robert Osfield wrote: > Animation is something that is under-way in the form of osgAnimation, > which started life as AnimTK and has evolved rapidly to tick many more > of the above items, so it looks to be rapidly becoming a good > candid

Re: [osg-users] osg Collada Plugin

2008-11-12 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Steffen B. wrote: > > Hi all, > > i have ab problem with the light in osg. > If i load a collada file e verythig is very bright. > Most of the Objekts are white. > If you do not say more, there is not much anybody could do to help you. Do you ha

Re: [osg-users] Performance expectations

2008-11-13 Thread Jan Ciger
Hi Ed, > I can only say that I am writing an app that will interface with a > system that requires a frame rate in excess of 1000Hz. Not trying to be > difficult, I just can't give any more details for various reasons. > > > Ed If you are using OpenGL for rendering, why do you need to *render* a

Re: [osg-users] Performance expectations

2008-11-13 Thread Jan Ciger
> Oh good... a brother in misery hardware is a big factor in our work > as well. > > Ed > > Mike Weiblen wrote: > > Just as another general datapoint, and not OSG-specific, we also have > > requirements for rendering framerates in excess of 10's of kilohertz. > > Likewise, I cant discuss detail

Re: [osg-users] Performance expectations

2008-11-13 Thread Jan Ciger
> Not haptic. > Ed > I was more wondering about the HW needed to produce the rendering at such framerates, not what you are driving with it - I guess you cannot talk about that part anyway. Regards, Jan signature.asc Description: This is a digitally signed message part.

Re: [osg-users] Stereo : Meaning of "field sequential", I-visor

2008-11-14 Thread Jan Ciger
Hi David, > Dear All, > > I'm a bit new to stereo modes (so take pity on me), but are any of the OSG > supported stereo modes (QUAD_BUFFER, *_INTERLACE, *_SPLIT, *_EYE, > ANAGLYPHIC) the same thing as "field sequential"? I guess I know that the > interlace/split/anaglyphic ones are out, but I was

Re: [osg-users] Stereo : Meaning of "field sequential", I-visor

2008-11-14 Thread Jan Ciger
> Jan, > > Thanks for the very informative reply. Welcome. > > > Unfortunately, what they do not tell you in their sales pitch is that you > > > need at least one of the high-end Quadros (about 800 USD+ investment for > > the > > cheapest one) to have this to work - the lower end stuff doesn't s

Re: [osg-users] Performance expectations

2008-11-14 Thread Jan Ciger
> On Thu, Nov 13, 2008 at 1:26 PM, Jan Ciger <[EMAIL PROTECTED]> wrote: > Well, we have different projects at opposite ends of the > performance/hardware continuum. But for the hyper-framerates we use > lots of low-power-dissipating GPUs. Some (but not all) projects are &

Re: [osg-users] question about passive 3D stereo using polarized projectors and openscenegraph

2008-11-20 Thread Jan Ciger
> Hi Jaime, > > The way I would do passive stereo with two projectors is to attach the > projectors directly to the two outputs from the graphics card, and > then use horizontal split stereo to drive them. The OSG supports this > set up out of the box. Using this setup will avoid any need to use

Re: [osg-users] question about passive 3D stereo using polarized projectors and openscenegraph

2008-11-20 Thread Jan Ciger
Hi Jaime, > Hi everybody!! > > in my lab they want to re-use an old system composed by a Cyviz Stereo 3D > Converter (xpo.2). It basically consists on a splitter which needs a > frame-sequencial stereo source, and the output is two videos for two > projectors (so passive stereo using polarized pro

Re: [osg-users] Linux Dev. Env. Poll

2008-11-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Can T. Oguz wrote: > Dear OSG Users, > > May I Ask which linux distribution and development environment you chose > to work on ? Mandriva + Eclipse + CDT, building using SCons or CMake -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux)

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 [EMAIL PROTECTED] wrote: > > > Hi Umit, > >My first experience with OpenGL was in about 1992, the opengl version > is 1.0 Beta,but prior to this I used IrisGL which was SGI's predecessor > & Professional Graphics ternimation in VAX-11...

Re: [osg-users] OpenVRML and Windows

2008-12-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John F. Richardson wrote: > > > Hello, > > > > Your version is outdated. Here is an announcement on the latest version > from the openvrml mailing list. > > > > OpenVRML 0.17.9 is now available. The distribution can be obtained from Hello,

Re: [osg-users] OpenVRML and Windows

2008-12-05 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Serge Lages wrote: > Success, I have a working VRML plugin ! :) > > Attached is a patch to be able to build OpenVRML 0.14.3 with Visual > Studio 2005, feel free to add it to the Wiki if needed. You can do that yourself, use the 'osg' login. It would

Re: [osg-users] OpenVRML and Windows

2008-12-08 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John F. Richardson wrote: > Hello Jan, > > Thanks for the correction. > > What is the recommended method for loading VRML97 and X3D files...without > translation to another format before import. VRML should work quite OK with the existing plugin. Ho

Re: [osg-users] Funding

2008-12-09 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Yanling Liu wrote: > Maybe a little bit off topic... Is OSG certificate a good idea? Just > like Sun Java certificate, cisco certificate and/or microsoft > certificates. > Well, a cert is useful only if someone actually gives the cert holder some ki

[osg-users] OT: Re: RTT and stereo

2008-12-10 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > On Wed, Dec 10, 2008 at 10:34 AM, Sukender <[EMAIL PROTECTED]> wrote: >> Hi Roman, >> >> Hum, it seems you're in the "Funding" thread (If my mail client >> doesn't make a mistake). Please start another thread. > > It looks lik

Re: [osg-users] Removing the tgz, osgtgz and zip plugins

2008-12-17 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Gordon Tomlinson wrote: > I use them and would not want to lose them, IVE, OSGA is not a suitable > replacement for me > > I don't see why they need to removed they work( maybe not to everyone's > liking but they work ), they're useful to some > > As

Re: [osg-users] High resolution screencast

2009-01-06 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Simon Loic wrote: > Hi, Hello, I have discovered this: http://nullkey.ath.cx/projects/glc/wiki It has supposedly decent quality capture for OpenGL apps. I didn't try it myself yet, but you may want to give it a shot. Regards, Jan -BEGIN PGP SI

Re: [osg-users] OSG + PhysX + Havok demos

2009-01-14 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Janusz wrote: > Just to add my 2c :-) on osg + PhysX integration > > Some time ago I have uploaded 2 projects on my site just to demostrate > the integration of OSG with physics engines. I have used PhysX and Havok. > These are not nodekits but rather

Re: [osg-users] Development plan for imminent stable OSG-2.8

2009-01-23 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, I have just compiled the trunk on Linux (Mandriva 2009, i586) without a hitch and it seems to be working after some light testing. Regards, Jan -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Mandriva

Re: [osg-users] osgEarth - terrain on demand

2009-01-23 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason Beverage wrote: > Hi Robert, > > I'm going to take a look at the Cmake issues under Linux and I'll let > you know when I've figured them out. > > Thanks! > I have managed to configure it on Linux, but when compiling, it tries to link the plug

Re: [osg-users] osgEarth - terrain on demand

2009-01-24 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason Beverage wrote: > Hi everyone, > > I've just committed some CMake fixes and osgEarth now builds and runs > for me on Ubuntu. > > The only thing I had to do extra to get it to work was manually copy the > plugins generated by osgEarth to the osg

Re: [osg-users] osgEarth - terrain on demand

2009-01-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason Beverage wrote: > Hi Jan and Robert, > > If you run osgearth_seed on the simple_caching.earth file does it also > segfault or does it only segfault when you don't have a cache defined? If I define the cache, it tries to compute something and th

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > I would much prefer the OSG to install and run without any tweaks, so > I am thinking about whether we should keep the default of 64 library > post fix for linux 64bit builds. Thoughts? > Do you mean adding 64 suffix to the

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Robert, Robert Osfield wrote: > Yes this is what I mean, and I agree /usr/local/lib64 "should" be > where such 64bit libraries should be installed. > > Almost all of other 3rd party libraries that I've built on my machine > install into /usr/local

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: >> As for what is standard under linux, even my /usr/lib64 is totally >> empty under Kubuntu, let alone /usr/local/lib64. I believe Kubuntu >> does fit with the LSB. Not really, Ubuntu is known to take various shortcuts in the n

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > As another possible solution to the path issue might be to provide an > addition config file for /etc/ld.so.conf.d/, the file is simply: > ># openscenegraph /usr/local install configuration >/usr/local/lib64 > > I've a

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Jan, > > The FHS docs talk about /usr/lib64 for 64bit, but in all it's > discussion of /usr/local it only discusses /usr/local/lib there is > absolutely no mention of /use/local/lib64. So rather than ambiguous > it just doe

Re: [osg-users] osgEarth - terrain on demand

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason Beverage wrote: > Hi Robert and Jan, > > I just committed a fix to osgearth that removes the segfault at the end > of the seeding. Works fine for me now in Ubuntu. Now it seems to work fine :) Thanks a lot. Jan -BEGIN PGP SIGNATURE-

Re: [osg-users] MSVC v9

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Guy Wallis wrote: > Hello, > > I just tried to do something in osg that produces different behavior > depending on which platform I compile it on. I realize it’s an ugly > thing to do, but I set up a global variable v that is of type osg::Vec3 > and t

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Well many other projects are using /usr/local/lib for 64bit libs, I'm > afraid from my experience that it's more prevalent than installing > locally compiled libraries in /usr/local/lib64. Much as you may > infer that /usr/lo

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, Robert Osfield wrote: > HI Jan, > So for the past half dozen emails you've been saying that > /usr/local/lib64 is the "standard", but... there are also all these > other standards... You were asking about /usr/local/lib vs. /usr/local/lib64, not

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, Robert Osfield wrote: > The question then is... how to we make it easier for these downstream > package maintainers. I have also found this: http://www.onlamp.com/pub/a/onlamp/2005/03/31/packaging.html The article describes in more detail what

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-26 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > > Thanks for the link, it's a useful read. You are welcome. > > Perhaps we should have a README.txt, or a section for it in the > present README.txt, just for package maintainers. The alternative > would be to put a page(s)

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-27 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mattias Helsing wrote: > I'm also sure rpm's have a way of modifying the system too but with > rpm's I'm currently at zero. (It is possible to generate rpm's as our > cpack support goes today, e.g. "cpack -G RPM --config > CPackSource-libopenscenegraph

Re: [osg-users] Development plan for imminent stable OSG-2.8

2009-01-27 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Art, > > I must admit I'm not familiar with the Ticket system. I use Tracs in > a very basic way. Perhaps it's time to learn... > > I am rather wary of using instigating a bug tracking system as > sometimes they can be

Re: [osg-users] What is the ideal default value for LIB_POSTFIX under Linux?

2009-01-27 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Guys, > > I'd like to wrap up this thread with some concrete actions. > > Second, our make install isn't suggest anything about the need to add > the installed library directory to LD_LIBRARY (and other platform > specific

Re: [osg-users] osgEarth seg fault in libosg

2009-01-29 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Johan Nouvel wrote: > Hello, > > I'm trying osgEarth but I've got trouble to run it. > I compile without any trouble but when i do : > > osgviewer simple_cache.earth (or another .earth example) > > I've got seg fault. I'm in osg 2.6.1 but same thing

Re: [osg-users] osgEarth seg fault in libosg

2009-01-29 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jason Beverage wrote: > Hi Jan and Johan, > > I just tried out the latest SVN branch in Ubuntu and did a sudo make > install and everything works fine for me. I set my LD_LIBRARY_PATH to > /usr/local/lib where the osgearth_plugins are installed. Hmm

Re: [osg-users] What about User-Meeting in Europe - osgInEurope?

2009-01-29 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Art Tevs wrote: > Hi folks, > .. > > Hence I propose to organize another meeting for osg users in Europe. > This time we could meet us again in France, Germany, Switzerland (I > now, not Europe but a neutral terrain ;) ) I didn'

Re: [osg-users] svn/trunk ready to make OpenSceneGraph-2.8 branch, please do last build test of snv/trunk :-)

2009-02-02 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > On Mon, Feb 2, 2009 at 3:01 PM, Robert Osfield > wrote: >> I will now go across the machines I have and test out the build >> with a fresh checkout. I'll also do testing on an OSX box that I >> can remotely log into - I'll tes

Re: [osg-users] What was reasoning behind OSG Z up axis

2007-12-16 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mike Weiblen wrote: > Random thoughts: > > COLLADA, in an attempt to address this common issue, does provide a flag > to specify which axis to call "up". > > For applying a static rotation, that was exactly the motivation for the > .rot and .trans ps

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-16 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Lucas, > > On Dec 14, 2007 9:46 PM, Lucas Goss <[EMAIL PROTECTED]> wrote: >> Would it be possible to implement "setScreenResolution" for X11? Was >> it left out because it requires an X11 extension? I have some linux >> mach

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-17 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Lucas Goss wrote: > > Hmm, that might be alright, though I don't really like writing shell > scripts, haha. Of course if that is an advantage for some they can > still do it that way, they don't have to use OSG's implementation. But > it would be nice

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-17 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > I wonder about a compromise... call an external application to do the > change of resolution for us from within osgViewer just by issuing a > system call. That would be quite a hackery, IMO. Are you going to handle all the issu

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-18 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Robert, Robert Osfield wrote: > An external script that invokes the 3D app only works when entering an > application, not once its running, so it does have a bit of limited > applicability. I understand that, however, how often do you need to chan

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-18 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > > RandR support would be a reasonable way forward. SGI and other older > workstation class machines are not so prone to users wishing to change > resolution - Once I had 1280x1024 on an SGI Indigo Elan back in 92 > this didn't

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Yep its working in 2.2, osgViewer is more rounded and complete in 2.2 > than 2.0, and in SVN its a little bit further on still. Note quite > viewer/windowing nirvana yet, but the closest the OSG has come in its > history. > A

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jeremy Moles wrote: > On Tue, 2007-12-18 at 20:35 +, Robert Osfield wrote: >> On Dec 18, 2007 7:47 PM, Jan Ciger <[EMAIL PROTECTED]> wrote: >>> I guess RandR it is then, because some people voiced the support for >>&g

Re: [osg-users] osgCal or osgCal2?

2007-12-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ben Cain wrote: > Hello, > > Are there compatibility issues with osgCal or osgCal2 when using OSG 2.X? osgCal2 works with current OSG, AFAIK, I know nothing about osgCal as I am not using it. > Also, since osgCal2 is LGPL, is it “preferred” by OSG d

Re: [osg-users] State of content pipeline

2007-12-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Anders Backman wrote: > Blender: is even more rudimentary, right? (The collada physics exporter from > Collada is not very good at all). > The problem with Blender is that data are there, but not the manpower to implement the exporters. I wrote my sh

Re: [osg-users] 3D production software search

2008-01-18 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > On Jan 18, 2008 7:55 PM, linux <[EMAIL PROTECTED]> wrote: >> I am looking for an app, free or opensource, possibly/preferably, based >> on OSG, which allows me to script scenarios, complete with terrains, >> buildings, vehicles

Re: [osg-users] 3D production software search

2008-01-18 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 linux wrote: > I am looking for an app, free or opensource, possibly/preferably, based > on OSG, which allows me to script scenarios, complete with terrains, > buildings, vehicles etc. in a 3D environment and then capture videos. > Any suggestions

Re: [osg-users] 3D production software search

2008-01-20 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > On Jan 18, 2008 9:40 PM, Jan Ciger <[EMAIL PROTECTED]> wrote: >> Is Delta scriptable? Last time I checked it wasn't really, but perhaps >> something has changed in the meantime. > > It has py

Re: [osg-users] Distributed rendering of scene graph

2008-03-01 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > There are different levels of distributed rendering. Low level like > - distributed GL like Chomium, through to high level distributed IG > where all nodes have a local copy of all the data with high level > state like camer

Re: [osg-users] Distributed rendering of scene graph

2008-03-01 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello Benjamin, Benjamin Eikel wrote: > Hello Jan, > > thank you for your suggestion. Equalizer looks like a prebuilt framework for > simple, high-performance parallel rendering. This is not what we are > searching for, because we want to/have to

Re: [osg-users] 3dconnexion for windows

2008-03-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Paul Martz wrote: > I've looked into using the 3dconnexion Space Navigator with OSG apps in the > past. I was somewhat surprised to discover that 3dconnexion doesn't offer a > consistent SDK API across all platforms -- the Mac SDK and Windows SDK have

Re: [osg-users] 3dconnexion for windows

2008-03-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mike Weiblen wrote: > > Hi, > > On linux, I assume you were using the standard HID messages via evdev? Yes, it reports the stick movement using EV_ABS events and button presses using EV_KEY events if you open it using /dev/input/eventXX device. Thi

Re: [osg-users] New Device Input

2008-04-04 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Paul Martz wrote: > Hi Renan - > > I looked at adding support for this device to OSG, but was put off by the > fact that they have per-platform SDKs. I think Mike Weiblen was looking at > adding this into VRPN. > > Anyhow, why not just derive a new

Re: [osg-users] Using BoundingSphere with transforms

2008-04-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hej Nico, Greetings from Esbjerg! Nicolaj Schweitz wrote: > Hi, > How can BoundingSphere be used with a transform node > (PositionAttitudeTransform or MatrixTransform) to align one model's > center to another? > What I am looking for are a few code

Re: [osg-users] Adding input device Part 2

2008-04-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Thibault Genessay wrote: > Hi Renan > > On Tue, Apr 22, 2008 at 3:12 PM, Renan Mendes <[EMAIL PROTECTED]> wrote: >> The best sollution you think, then, is using multithreads? >> > > I don't know if it is the "best" solution. I've had a look at the >

Re: [osg-users] Alternative to osgCal ?

2008-04-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Rahul, Rahul Jain wrote: > Hi all, > Is any one aware of any open source tool, which can be used instead of > osgCal for simulations involving human characters. Not that I am aware of, at least not comparable feature and stability-wise. What probl

Re: [osg-users] Alternative to osgCal ?

2008-04-25 Thread Jan Ciger
On Fri, Apr 25, 2008 at 9:41 PM, Zach Deedler <[EMAIL PROTECTED]> wrote: > ReplicantBody. > Replicant is just another wrapper over Cal3D (as osgCal is), with a lot slower rendering code. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Alternative to osgCal ?

2008-04-28 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Cedric, Cedric Pinson wrote: > Hi, > > I am currently working on an animation library > http://animtk.plopbyte.net is not yet mature and stable as cal3d. Any > input will be appreciated > > Cedric > I see that your library is GPL v2 or later,

Re: [osg-users] Danke für Ihre Mail / Thank you for yo ur mail (was: Danke für Ihre Mail / Thank you for you r mail (was: Danke für Ihre Mail / Thank you for your mail (was: Danke für Ihre Mail /

2008-05-06 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Lars Fricke wrote: .. > Dear sender, > you have just sent me an e-mail. Due to the enormous load of spam I was > forced to install a spam filter. Should you receive this message, your > message may not have reached me correctly. Please include the line

Re: [osg-users] Danke für Ihre Mail / Thank you for yo ur mail (was: Danke für Ihre Mail / Thank you for you r mail (was: Danke für Ihre Mail / Thank you for your mail (was: Danke für Ihre Mail /

2008-05-06 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Paul, Paul Melis wrote: > Hi Lars, > Could you please fix your subscription to the user-users list and/or > spam filter configuration? > The list keeps receiving the message below, at intervals of a few minutes. > > Thanks, > Paul It is not likel

Re: [osg-users] LinkedIn group growing

2008-05-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mike Weiblen wrote: > Hi all, > > The OSG group on LinkedIn.com has hit 92 members, not bad at all. > > LinkedIn is a pretty cool networking tool, pls feel free to join the > OSG group via > http://www.linkedin.com/e/gis/61724/6F710C14EBAF > > Joini

Re: [osg-users] Problem building OpenSceneGraph on CentOS

2008-05-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, Srikanth Bemineni wrote: > Hi Robert, > > It worked I was able to build it.Thank you. Just out of curiosity I > am asking this .In the online OSG Linux dependency page, It states > that we need to install openvrml. but today my installation we

Re: [osg-users] How to load VRML file in OSG?

2008-05-08 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Bryan, Bryan Berg wrote: > I'm just curious, > > Have any of the people that have asked about using the vrml plugin been able > to load complex vrml models? > > I had tried using the plugin last summer and was able to load simple vrml > files, bu

Re: [osg-users] VRML Normals

2008-05-14 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ben Axelrod wrote: > > > I noticed that OSG 2.2 does not properly calculate the normals of VRML > files. It seems like it points all the normals at (0, -1, 0). This is > only when the normals are not explicitly specified in the file. If you > open

Re: [osg-users] VRML Normals

2008-05-14 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Ben, > > The answer to the question "Has this bug been fixed in version 2.4" > can be found by browsing the SVN repository online: > > http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/src/osgPlugins/

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-16 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jeremy Moles wrote: >> I've also read about a LiveCD distribution that provided 3D >> proprietary drivers out of the box for most hardware and >> that the GNU people attacked, and obliged to retract. That >> was because a distribution doesn't have

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-16 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jeremy Moles wrote: > >> ÿI was under the impression he was saying you cannot include a >> proprietary driver "initiator" with a distro, which I why I mentioned >> the thing about not being able to "bundle" a proprietary driver wrapper. >> I am, of co

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-17 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Mike, > > On Sat, May 17, 2008 at 3:45 PM, Mike Weiblen <[EMAIL PROTECTED]> wrote: >> Yes, the live bootable CD is a very interesting concept. I made >> something like that based on Knoppix years ago, that proof of concept

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-18 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Osfield wrote: > Hi Jan, > > On Sat, May 17, 2008 at 9:12 PM, Jan Ciger <[EMAIL PROTECTED]> wrote: >>> Ahh so OSG has already been on bootable/live CD :-) >> I have one somewhere too, originally intended fo

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Markus Hein wrote: > > classic Live-CD remastering sounds for me like a time consuming and > unflexible approach, but it could work. > I do not see why inflexible - there are actually automated tools for this today. Boot the image, change what yo

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Markus Hein wrote: > Remastereing an existing Live-CD works good if it contains the current > packages and if you only want to create ONE conrete ISO for your needs, > but if you want to create daily ISO's than I'm afraid you will not save > much time.

Re: [osg-users] Operating Systems + Applications -> Application Systems

2008-05-19 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Markus Hein wrote: > Hi Zoltan, > > this is good news for me. Probably we all using nvidia adapters under > linux. Has someone tried if Mandriva 2008.spring with fglrx .. ? > I am running the Powerpack edition (not the live CD) and there is no pro

Re: [osg-users] 3rd party libraries...

2009-02-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Adrian Egli OpenSceneGraph (3D) wrote: > I understand very well the problems in supporting multi platfroms. but i > guess it would be important to do some prebuild 3rd parties for VS 2003, > VS 2008, linux i don't know. Linux distros fortunately have

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, Sukender wrote: > Hi Robert, > > Well yes, I forgot about XBox... So yes, the wrapper may be a > solution. However, I'd like to insist on the fact that we should > "attract" D3D devs by telling them that we're going towards an API > agnostic scen

Re: [osg-users] VRML Normal Issue

2009-03-21 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello Ben, Ben Axelrod wrote: > I have noticed a very strange issue regarding VRML file rendering. This > issue happens in OSG viewer version 2.6, with openVRML version 0.14.3. > ... > Are there some VRML flags to prevent this behavior? Is this a

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