Re: [osg-users] Vanishing letters in osg::Text

2017-05-15 Thread Maxim Gammer
t of this document is responsible to ensure that > usage and/or transfer of any information contained in this document > complies with all relevant export control regulations. If you are in any > doubt about the export control restrictions that apply to this information, > please conta

Re: [osg-users] OpenVR, Oculus or HTC - Vive in OSG? Status as of Nov 2016!

2016-12-15 Thread Maxim Gammer
thub.com/ > bjornblissing/osgoculusviewer which works quite well. > > Regards, > > J. > > > > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- ---

Re: [osg-users] Problem with animation in .osgb files

2014-02-25 Thread Maxim Gammer
-- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56536#56536 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim

Re: [osg-users] Problem with animation in .osgb files

2014-02-25 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] BasicAnimationManager IntersectVisitor

2014-02-24 Thread Maxim Gammer
:: IntersectVisitor gives nothing at the intersection with the character. How to fix it? -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] BasicAnimationManager IntersectVisitor

2014-02-24 Thread Maxim Gammer
can't provide any direct assistance. I am surprised you are using the old and deprecated IntersectVisitor rather modern IntersectionVisitor. I don't know if this might make a difference but it's worth changing over. Robert. On 24 February 2014 12:20, Maxim Gammer maxgam...@gmail.com wrote

Re: [osg-users] BasicAnimationManager IntersectVisitor

2014-02-24 Thread Maxim Gammer
I used the osgUtil :: IntersectionVisitor, but it did not fix the problem. Object based on the osgAnimation :: BasicAnimationManager not visible to IntersectionVisitor ( 2014-02-25 9:35 GMT+06:00 Maxim Gammer maxgam...@gmail.com: Thank you for your help. The problem is that if I look

Re: [osg-users] Cyrillic (russian) in Qt inside OSG

2012-10-10 Thread Maxim Gammer
ok) 2012/10/10 Max Sergeev sergeev.m...@gmail.com Problem solved! Got it from Qt side (thanks to Maxim Gammer for advice), those solved problem: Code: QTextCodec *cyrillicCodec = QTextCodec::codecForName(CP1251); QTextCodec::setCodecForTr(cyrillicCodec); QTextCodec

Re: [osg-users] Cyrillic (russian) in Qt inside OSG

2012-10-09 Thread Maxim Gammer
-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Cyrillic (russian) in Qt inside OSG

2012-10-09 Thread Maxim Gammer
. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] Display the multi lingual text

2012-06-13 Thread Maxim Gammer
/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Maxim Gammer
? Thanks. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users

Re: [osg-users] Help: Is there an osg example with ray tracing?

2012-01-13 Thread Maxim Gammer
-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] OSG Web site offline

2011-07-27 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] 3d Models for free?

2011-06-01 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer

Re: [osg-users] Move image in texture

2011-05-19 Thread Maxim Gammer
/viewtopic.php?p=39565#39565 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list

Re: [osg-users] Error in the new version OSG

2011-05-03 Thread Maxim Gammer
before getting a strack and looking at where the crash happens might provide some clues. Robert. 2011/5/2 Maxim Gammer maxgam...@gmail.com: Hi Robert, I checked, the result has not changed ... osgviewer ./osgcool.osg Error: In Texture::Extensions::setupGLExtensions(..) OpenGL version test

Re: [osg-users] Error in the new version OSG

2011-05-03 Thread Maxim Gammer
Hi Robert, thanks for advice ... I will try 2011/5/3 Robert Osfield robert.osfi...@gmail.com: Hi Maxim, 2011/5/3 Maxim Gammer maxgam...@gmail.com: How to get information about error? I must use Valgrind? I would start by just running osgviewer in gdb i.e. gdb osgviewer run osgcool.osg

Re: [osg-users] Error in the new version OSG

2011-05-02 Thread Maxim Gammer
: 3.3.0 NVIDIA 260.19.06 Which isn't quite a recent as your driver, so I guess that might be another variable. Beyond this I can't really add too much other than to suggest a debug build and looking at the track trace at crash. Robert. On Sun, May 1, 2011 at 7:21 PM, Maxim Gammer maxgam

Re: [osg-users] Error in the new version OSG

2011-05-02 Thread Maxim Gammer
the string export OSG_THREADING=SingleThreaded .. all ok. Cheers, 2011/5/2 Maxim Gammer maxgam...@gmail.com: thanks for advice ... I will try to double-check glxinfo on my machine returns: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 8800 GT/PCI/SSE2 OpenGL

[osg-users] Error in the new version OSG

2011-05-01 Thread Maxim Gammer
260.19.26 OSG 2.9.13 What do you think about this problem -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] how to get username / password for edit OpenSceneGraph wiki pages ?

2011-04-29 Thread Maxim Gammer
/(MyProject)? You can watch this video: www.youtube.com/watch?v=jLRHiklQFv8 (starting at 4 minutes 30 seconds) I already wrote an email to joseluis.hidalgo . But without result Thanks, Maxim Gammer ___ osg-users mailing list osg-users

Re: [osg-users] OSG-based excavator simulator

2011-04-20 Thread Maxim Gammer
, J-S --  -Paul Martz      Skew Matrix Software                   http://www.skew-matrix.com/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim

[osg-users] how to change the page content http://www.openscenegraph.org/projects/osg/wiki/Screenshots/...... ?

2011-04-08 Thread Maxim Gammer
)) -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] how to change the page content http://www.openscenegraph.org/projects/osg/wiki/Screenshots/...... ?

2011-04-08 Thread Maxim Gammer
/projects/osg/wiki/About/WikiEditing Mourad 2011/4/8 Maxim Gammer maxgam...@gmail.com Hi all. how to change the page content?http://www.openscenegraph.org/projects/osg/wiki/Screenshots/ .. how to get username / password pagehttp://www.openscenegraph.org/projects/osg/wiki/Community

Re: [osg-users] how to change the page content http://www.openscenegraph.org/projects/osg/wiki/Screenshots/...... ?

2011-04-08 Thread Maxim Gammer
that can help, he doesn't read regularily the mailing list, so send him an email. Mourad ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer

Re: [osg-users] Fullscreen dual monitor spanning

2010-12-17 Thread Maxim Gammer
/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] strange problem with vertex control ....

2010-12-07 Thread Maxim Gammer
. Where is the problem?? How does it solve? Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] QT undefined reference to

2010-12-07 Thread Maxim Gammer
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] QT undefined reference to

2010-12-07 Thread Maxim Gammer
+ CONFIG += opengl QT += opengl 2010/12/7 Maxim Gammer maxgam...@gmail.com: in my .pro file win32 {    LIBS =     -lOpenThreads \        -lopengl32 \        -losg \        -losgDB \        -losgGA \        -losgUtil \        -losgText \        -losgViewer \        -losgShadow

Re: [osg-users] How to render the OSG scene to an image file?

2010-11-17 Thread Maxim Gammer
#33809 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users

Re: [osg-users] Render to AVI

2010-10-19 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] osgParticle effects on a moving object...

2010-09-20 Thread Maxim Gammer
anyone might have on how to get this to work... Thanks, -Shayne ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer

Re: [osg-users] osgAL problems

2010-09-07 Thread Maxim Gammer
-- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31365#31365 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer

[osg-users] particle system FIX

2010-08-26 Thread Maxim Gammer
* * **_np=0;* * **}* return n; } in attached file -- Maxim Gammer RandomRateCounter Description: Binary data ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] OpenSceneGaph 2.9.8 dev release tagged :-)

2010-06-21 Thread Maxim Gammer
Jun 2010 20:10:16 Maxim Gammer wrote: error: Scanning dependencies of target osgQt [ 98%] Building CXX object src/osgQt/CMakeFiles/osgQt.dir/QFontImplementation.o [ 98%] Building CXX object src/osgQt/CMakeFiles/osgQt.dir/QGraphicsViewAdapter.o [ 98%] Building CXX object src/osgQt/CMakeFiles

Re: [osg-users] OpenSceneGaph 2.9.8 dev release tagged :-)

2010-06-18 Thread Maxim Gammer
/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.8 OpenSceneGraph Cheers, Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer

Re: [osg-users] OSGEXP 0.9.7 Crashing Max

2010-06-10 Thread Maxim Gammer
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] About OSG and Distributed Issue?

2010-04-16 Thread Maxim Gammer
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] Visibilty of objects

2010-03-26 Thread Maxim Gammer
/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Changing mouse cursor

2010-03-23 Thread Maxim Gammer
/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg

Re: [osg-users] Problem with glass door in front of glass shelf.

2010-03-02 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Please test svn/trunk for OpenThread/OpenSceneGraph

2010-02-19 Thread Maxim Gammer
av_close_input_file (0xe495a40) ... And the video plays fine) Maxim Gammer 2010/2/19 Robert Osfield robert.osfi...@gmail.com On Fri, Feb 19, 2010 at 7:46 AM, Maxim Gammer maxgam...@gmail.com wrote: Compiled fine on Ubuntu\Kubuntu 9.10 i386 amd64 (gcc version 4.4.1) All my programs work

Re: [osg-users] Please test svn/trunk for OpenThread/OpenSceneGraph

2010-02-18 Thread Maxim Gammer
Hi Robert, I upgrade to 2.9.7 in the next days Cheers, Maxim Gammer 2010/2/19 Jason Daly jd...@ist.ucf.edu Robert Osfield wrote: Hi Jason, Thanks for the testing. I've just checked in the addition of an extra return at the end of the Observer header. Hi, Robert, Found the same

Re: [osg-users] Please test svn/trunk for OpenThread/OpenSceneGraph

2010-02-18 Thread Maxim Gammer
ok. test in Ubuntu 9.10 amd64 ... OK! ))) 2010/2/19 Robert Osfield robert.osfi...@gmail.com On Fri, Feb 19, 2010 at 6:04 AM, Maxim Gammer maxgam...@gmail.com wrote: Hi Robert, I upgrade to 2.9.7 in the next days Which is rather too late for making sure svn/trunk is well tested

Re: [osg-users] Please test svn/trunk for OpenThread/OpenSceneGraph

2010-02-18 Thread Maxim Gammer
test in Ubuntu 9.10 i386 ... OK! 2010/2/19 Maxim Gammer maxgam...@gmail.com ok. test in Ubuntu 9.10 amd64 ... OK! ))) 2010/2/19 Robert Osfield robert.osfi...@gmail.com On Fri, Feb 19, 2010 at 6:04 AM, Maxim Gammer maxgam...@gmail.com wrote: Hi Robert, I upgrade to 2.9.7

Re: [osg-users] Please test svn/trunk for OpenThread/OpenSceneGraph

2010-02-18 Thread Maxim Gammer
Hi Robert, Compiled fine on Ubuntu\Kubuntu 9.10 i386 amd64 (gcc version 4.4.1) All my programs work fine. Cheers, Maxim Gammer 2010/2/19 Maxim Gammer maxgam...@gmail.com test in Ubuntu 9.10 i386 ... OK! 2010/2/19 Maxim Gammer maxgam...@gmail.com ok. test in Ubuntu 9.10 amd64 ... OK

Re: [osg-users] My OSG project

2010-02-08 Thread Maxim Gammer
/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] website down?

2010-01-29 Thread Maxim Gammer
osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] OT: Merry Christmas

2009-12-25 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] How to set up the PageLOD?

2009-12-22 Thread Maxim Gammer
we look at newly loaded objects. Is it possible to compile objects prior to their rendering? How to set up the PageLOD? Or maybe there are other ways to solve that? -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http

Re: [osg-users] How to set up the PageLOD?

2009-12-22 Thread Maxim Gammer
. On Tue, Dec 22, 2009 at 4:20 PM, Maxim Gammer maxgam...@gmail.com wrote: Hi everybody, I've got a problem - FPS falls down from 100 to 2-3 for 1-2 seconds during first load of more detailed level of PageLODs (when they're first seen). We suppose it's because of object compilation

Re: [osg-users] Creating tree model of scenegraph for use in QTreeView

2009-12-21 Thread Maxim Gammer
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users

Re: [osg-users] What are the your favorite free 3d model sites?

2009-12-21 Thread Maxim Gammer
for this particular little task. Thanks again for all your links, keep them coming ;-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer

Re: [osg-users] What are the your favorite free 3d model sites?

2009-12-19 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] a question about osgDB::DatabasePager...

2009-12-14 Thread Maxim Gammer
it make? Thenx in advance for reply -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Deallocating memory and data unload in osg::PagedLOD

2009-12-14 Thread Maxim Gammer
it. Robert. On Sat, Dec 12, 2009 at 5:26 PM, Maxim Gammer maxgam...@gmail.com wrote: Hi everybody. I need to figure out the PagedLOD technology... I've tried the following example, everything worked fine... osg::ref_ptrosg::PagedLOD plod = new osg::PagedLOD(); plod-setName(plod

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.com wrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got

Re: [osg-users] Deallocating memory and data unload in osg::PagedLOD

2009-12-14 Thread Maxim Gammer
ok. Thank you Robert! 2009/12/14 Robert Osfield robert.osfi...@gmail.com Hi Maxim, On Mon, Dec 14, 2009 at 11:55 AM, Maxim Gammer maxgam...@gmail.com wrote: a little question. Will PagedLOD automaticaly unload children if I don't use DatabasePager? PagedLOD doesn't nothing without

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:37 PM, Maxim Gammer maxgam...@gmail.com wrote: see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net

Re: [osg-users] Particles problem

2009-11-16 Thread Maxim Gammer
or 00)... Max 2009/11/16 Robert Osfield robert.osfi...@gmail.com HI Max, The particle system is set between several nodes, so which ones are you attempting to hide/unhide and how? Robert. On Mon, Nov 16, 2009 at 8:22 AM, Maxim Gammer maxgam...@gmail.com wrote: Hello all, I came

Re: [osg-users] Particles problem

2009-11-16 Thread Maxim Gammer
of the nodes just control how the particles are generated and moved. Robert. On Mon, Nov 16, 2009 at 10:52 AM, Maxim Gammer maxgam...@gmail.com wrote: Hi Robert, I've tried 3 different ways. 1 - Both particles and emitter are children of the hidden/unhidden object 2 - Particles is the child

Re: [osg-users] Particles problem

2009-11-16 Thread Maxim Gammer
Should we get back to that problem later? Could you tell me, where to look for a solution? Wht to begin with? Thanx for help. 2009/11/16 Robert Osfield robert.osfi...@gmail.com On Mon, Nov 16, 2009 at 11:09 AM, Maxim Gammer maxgam...@gmail.com wrote: What do you mean by switching off

Re: [osg-users] [build] Compile error today

2009-10-31 Thread Maxim Gammer
/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] OSG and QT problem

2009-10-30 Thread Maxim Gammer
destruction (in QT) and it's recreation there are filled sqares insted of text (osgText)... I wonder what else could be done? Maxim Gammer 2009/10/29 Eric ZAREMBA eric.zare...@ersa-france.com Hi, I experiment this. I used an already displayed scene in another viewer. (I think you do not reload

Re: [osg-users] OSG and QT problem

2009-10-30 Thread Maxim Gammer
/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users

[osg-users] OsgViewer terminates while running o n an integrated video “via/s36 UniCrome Pro IGP ”

2009-10-21 Thread Maxim Gammer
' is not supported. OpenGL extension 'GL_EXT_framebuffer_object' is not supported. Cheers, Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] OsgViewer terminates while running o n an integrated video “via/s36 UniCrome Pro IGP ”

2009-10-21 Thread Maxim Gammer
Thanx for reply, it also works on every our PC exept that particular one. So, it's driver. Maxim Gammer 2009/10/21 Robert Osfield robert.osfi...@gmail.com Hi Maxim, This sounds very much like a buggy OpenGL driver. The fact that counter strike works is only an indication

Re: [osg-users] OSG viewer blocks Qt window

2009-09-15 Thread Maxim Gammer
-- Philip Lowman ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg

Re: [osg-users] How to move entire particle system

2009-09-10 Thread Maxim Gammer
/viewtopic.php?p=17211#17211 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users

[osg-users] Improvement of QT and OSG compatibility

2009-08-28 Thread Maxim Gammer
to something else. This will let us using signal/slot things in QT. -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Improvement of QT and OSG compatibility

2009-08-28 Thread Maxim Gammer
? -- A. Sent from my iPhone On Aug 28, 2009, at 6:01 AM, Maxim Gammer maxgam...@gmail.com wrote: Hello, I've got a proposal to make changes in OSG for better compatibility with QT. Method's name emit needs to be replaced in namespace osgParticle. The thing is that emit is a name

Re: [osg-users] Improvement of QT and OSG compatibility

2009-08-28 Thread Maxim Gammer
/msg27183.html Tom Jolley -- *From:* Maxim Gammer [mailto:maxgam...@gmail.com] *Sent:* Friday, August 28, 2009 6:02 AM *To:* OpenSceneGraph Users *Subject:* [osg-users] Improvement of QT and OSG compatibility Hello, I've got a proposal to make changes

Re: [osg-users] Improvement of QT and OSG compatibility

2009-08-28 Thread Maxim Gammer
Hi Maxim, What was the result of adding -DQT_NO_EMIT to the compilation flags that Antonin Linares suggested? http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg27183.html Tom Jolley From: Maxim Gammer [mailto:maxgam

Re: [osg-users] osg DIS (Distributed Interactive Simulation)

2009-08-25 Thread Maxim Gammer
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http

[osg-users] Keyboard scancodes in OSG

2009-08-25 Thread Maxim Gammer
Hi, how do we get a scancode of the pressed key in keyboard handler in OSG? -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] texture to file

2009-08-25 Thread Maxim Gammer
mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg

Re: [osg-users] Intersect.

2009-08-25 Thread Maxim Gammer
://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
with polarized glasses. 2009/8/17 Maxim Gammer maxgam...@gmail.com Hi http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings and 2 monitor\proector () :) 2009/8/17 Alexandre Amalric alex.pix...@gmail.com: Hi osg-users, I would like if it's possible

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
/8/17 Maxim Gammer maxgam...@gmail.com Hi. One monitor? shutter - NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista or 7\(Linux?) or Zalman 3D monitor. 2009/8/17 Pierre BOURDIN bour...@imerir.com: Hi Alexandre, to have a stereo rendering, you need a to have 2 images

Re: [osg-users] Stereoscopy with Linearly polarized glasses

2009-08-17 Thread Maxim Gammer
: 2009/8/17 Maxim Gammer maxgam...@gmail.com Hi. Hi Maxim, One monitor? shutter - NVidia 3DVision + Samsung 120 Hz monitor + quadro + MS Windows Vista or 7\(Linux?) or Zalman 3D monitor. Yes, it's not passive but active stereo in this case... The last news I've read  on nvidia's

[osg-users] There is a problem in loading textures while reading OSG files

2009-07-27 Thread Maxim Gammer
:\Users\Дядя Вася молодец\AppData\Local\Temp\playtemp\osg\images\podshipnik01.jpg Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Off on a weeks holiday!

2009-07-03 Thread Maxim Gammer
list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users

Re: [osg-users] Painting in Textures

2009-06-30 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Painting in Textures

2009-06-30 Thread Maxim Gammer
FindTextureVisitor .. in files) 2009/7/1 Maxim Gammer maxgam...@gmail.com: //Находим объект osg::ref_ptrFindNamedNodeVisitor fnnv = new FindNamedNodeVisitor(ObjectName); root-accept(*fnnv.get()); //Если такой объект есть, ищем текстуру if (!fnnv-_foundNodes.empty

[osg-users] is it possible to implement this feature in OSG?

2009-06-18 Thread Maxim Gammer
is available (see attached figure) 1. is it possible to implement this feature in OSG? 2. does only osgViewer need to be replaced or other modules do as well? Thanks for answers. -- Maxim Gammer attachment: ray.jpg___ osg-users mailing list osg-users

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-02 Thread Maxim Gammer
Hi Robert, new GraphicsWindowX11.cpp work fine, Thanks for the fix! Maxim Gammer 2009/6/2 Maxim Gammer maxgam...@gmail.com: Hi Robert, i test new GraphicsWindowX11.cpp . 2009/6/2 Melchior FRANZ melchior.fr...@gmail.com: * Melchior FRANZ -- Monday 01 June 2009: My keyboard doesn't

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-01 Thread Maxim Gammer
:06 PM, Maxim Gammer maxgam...@gmail.com wrote: hi, set OSG_NOTIFY_LEVEL=INFO I press ABCD (Russian) ABCD (USA) keyevent.keycode = 38, KeySym1734, keySymbol34001 numChars = 2,209, 132 keySymbol = 34001 keyevent.keycode = 38, KeySym1734, keySymbol34001 numChars = 2,209, 132 keySymbol

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-01 Thread Maxim Gammer
Yes, work fine ) 2009/6/1 Melchior FRANZ melchior.fr...@gmail.com: Seems to work OK here. m. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-01 Thread Maxim Gammer
. In searching the web on XLookupString and Russian I came across the little test application xev that outputs the keyboard symbol and XLookupString results, could you have a look at what results you get for the Russian vs USA with this. Thanks, Robert. On Mon, Jun 1, 2009 at 3:35 PM, Maxim Gammer

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-01 Thread Maxim Gammer
0x381, root 0x13c, subw 0x0, time 3619979, (-262,-312), root:(434,459), state 0x10, keycode 40 (keysym 0x64, d), same_screen YES, XLookupString gives 1 bytes: (64) d XFilterEvent returns: False 1 июня 2009 г. 20:47 пользователь Maxim Gammer maxgam...@gmail.com написал: Hi

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-01 Thread Maxim Gammer
NotifyNormal, detail NotifyNonlinear 1 июня 2009 г. 20:52 пользователь Robert Osfield robert.osfi...@gmail.com написал: Hi Maxim, Could you now do the same test with caps lock on, so the 'ABCD'. W.r.t the XLookupString result strings, do these look sensible? Robert. 2009/6/1 Maxim Gammer

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-06-01 Thread Maxim Gammer
-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-05-26 Thread Maxim Gammer
Osfield robert.osfi...@gmail.com: Hi Maxim, Good to hear that it's now working. I've now checked in the fix to svn/trunk and the OSG-2.8 branch. Alas it missed 2.8.1 though... Robert. On Mon, May 25, 2009 at 5:14 PM, Maxim Gammer maxgam...@gmail.com wrote: Hi Robert, If the keyboard layout

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-05-26 Thread Maxim Gammer
Thanks again, hope to see my name in that list next release :) Max Gammer 26 мая 2009 г. 14:09 пользователь Robert Osfield robert.osfi...@gmail.com написал: Hi Maxim, 2009/5/26 Maxim Gammer maxgam...@gmail.com: I've cheсked the GraphicsWindowX11.cpp and it worked fine in OSG 2.8.1 and SVN

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-05-25 Thread Maxim Gammer
@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Help. KeyboardEventHandler and native keyboard layout bug in Linux

2009-05-25 Thread Maxim Gammer
Hi Robert, If the keyboard layout is English (USA) or Russian then KeyboardEventHandler works fine! Thank you very much. 2009/5/25 Maxim Gammer maxgam...@gmail.com: Hi Robert, I replace GraphicsWindowX11.cpp and run make . [ 25%] Built target osgText Scanning dependencies

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