[osg-users] how to disable FBO extension

2009-12-19 Thread Csaba Halász
I'd like to disable the usage of the FBO extension at runtime. I tried setting the OSG_GL_EXTENSION_DISABLE env var, but it didn't work. Looking into FrameBufferObject.cpp, it seems that it is directly loading the required functions via setGLExtensionFuncPtr and only consults the isGLExtensionSuppo

[osg-users] compile error in osgwrapper_osgUtil PrintVisitor

2009-03-20 Thread Csaba Halász
Hi Robert! Another user reported this, but my nightly build also exhibits the same problem. Details here: http://www.cdash.org/CDashPublic/viewBuildError.php?buildid=14829 As we don't really need wrappers, this is just for your information in case you missed it. -- Csaba

Re: [osg-users] [osg-submissions] division by zero in osgParticle/FluidProgram.cpp

2009-03-13 Thread Csaba Halász
On Fri, Mar 13, 2009 at 11:16 AM, Robert Osfield wrote: > Hi Csaba, > > Thanks for the fix. This helps me understand the nature and location > of the problem.  Reviewing the changes and the original code I'm > thinking it might be simpler to just refactor the code block so the > division by wind_a

Re: [osg-users] division by zero in osgParticle/FluidProgram.cpp

2009-03-12 Thread Csaba Halász
On Thu, Mar 12, 2009 at 6:03 PM, Robert Osfield wrote: > HI Csaba, > > I don't have any strong opinions on these issues, as I'm not very > familiar with the code, and haven't seen problems first hand with the > code segments your pointing out so don't have any extra insight to > provide.  I don't

Re: [osg-users] division by zero in osgParticle/FluidProgram.cpp

2009-03-12 Thread Csaba Halász
On Thu, Mar 12, 2009 at 5:04 PM, Tomlinson, Gordon wrote: > Read this page > http://www.openscenegraph.org/projects/osg/wiki/MailingLists/SubmissionsProtocol Looks the same as last time :D I haven't made a submission, because I was hoping for some discussion and a more sophisticated fix than jus

Re: [osg-users] division by zero in osgParticle/FluidProgram.cpp

2009-03-12 Thread Csaba Halász
On Thu, Mar 5, 2009 at 4:16 AM, Csaba Halász wrote: > Hi! > > If wind_accel has zero length, then line 43 > >  double critical_dt2 = relative_wind.length2()/wind_accel.length2(); > > will attempt a divide by zero. A simple fix would be to check for zero > but th

Re: [osg-users] [osgPlugins] fonts

2009-03-09 Thread Csaba Halász
On Mon, Mar 9, 2009 at 7:23 PM, Paul Shabash wrote: > Hello, > > When I try to create text, I get the following error message: > > Warning: Could not find plugin to read objects from file > "C:\Windows\Fonts\arial.ttf". > > Does anyone know which plugin that's referring to and why? I believe you

[osg-users] division by zero in include/osgDB/DatabasePager

2009-03-05 Thread Csaba Halász
Hi! More division by zero trouble, this time in include/osgDB/DatabasePager line 331: double getAverageTimeToMergeTiles() const { return _totalTimeToMergeTiles/static_cast(_numTilesMerges); } Obviously divides by zero if _numTilesMerges is zero. -- Csaba

[osg-users] division by zero in osgParticle/FluidProgram.cpp

2009-03-04 Thread Csaba Halász
Hi! If wind_accel has zero length, then line 43 double critical_dt2 = relative_wind.length2()/wind_accel.length2(); will attempt a divide by zero. A simple fix would be to check for zero but that would still leave the possibility of an overflow if the divisor is small. So a more clever check wo

Re: [osg-users] Curious osgText crash

2009-03-03 Thread Csaba Halász
On Mon, Mar 2, 2009 at 6:33 PM, Kim C Bale wrote: > > Occasionally this will run, but the majority of the time it bombs. > If one of you kind ladies or gentlemen could run it and tell me if you get > the same error/crash I would most grateful. I'm afraid I don't have access to > a different mach

Re: [osg-users] Cull time doubled?

2009-02-09 Thread Csaba Halász
On Tue, Feb 10, 2009 at 2:19 AM, Pecoraro, Alexander N wrote: > > On the Enterprise Redhat Linux computer I have 4 64 bit dual core Xeon > 3Ghz processors. > > On my Windows XP computer I have an Intel 64 bit Core2 DUO 2Ghz CPU. > > BTW, I found in the GCC documentation that if the gcc linker repo

Re: [osg-users] -2.8 branch, testing-- vs71

2009-02-06 Thread Csaba Halász
On Fri, Feb 6, 2009 at 12:08 PM, Luigi Calori wrote: > > I do not know if is my way of build or if is the static build, but I get > link error in tiff plugin if I do not link also with jpeg and zip lib. Yes, that is normal with static tiff (even on linux). I have reported it here and on the cmake

Re: [osg-users] CDash questions

2009-02-06 Thread Csaba Halász
On Fri, Feb 6, 2009 at 2:49 PM, Jean-Sébastien Guay wrote: > > From what I've seen in the past few days (since I started submitting builds > myself) they're removed from the list every night automatically. As you can > see Sukender's Experimental builds from yesterday are not there anymore and > I

Re: [osg-users] LWO loading problem

2009-02-06 Thread Csaba Halász
On Fri, Feb 6, 2009 at 1:18 PM, Robert Osfield wrote: > > Could you please try out the svn/trunk or OSG-2.8 branch to double > check that the lwo plugin is now behaving itself. Hi Robert, Apparently both versions now load the model, thank you. There is only the original issue with multitexturing

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 10:16 PM, Csaba Halász wrote: > > Rev 9397 is the first non-working revision. Looks like a lot of > int-long changes, which seems to agree with your 64 bit theory. Except > it is broken on 32 bit too. LOL, it is one for Sukender's list :) for(

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 5:57 PM, Csaba Halász wrote: > > Now I have to leave for a couple of hours, but I'll make a valgrind > run and continue the bisecting later. Rev 9397 is the first non-working revision. Looks like a lot of int-long changes, which seems to agree with your

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 6:11 PM, Robert Osfield wrote: > > BTW, what OS/g++ version are you working on? debian, with a somewhat old g++ (GCC) 4.1.2 20061115 (prerelease) (Debian 4.1.1-21) The mingw build is on 32bit windows xp, g++.exe (GCC TDM-2 for MinGW) 4.3.0 -- Csaba __

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 5:44 PM, Csaba Halász wrote: > Update on the build: 2.7.8 is broken, now building 2.7.7 2.7.7 is fine. So the trouble is somewhere between 2.7.7 and 2.7.8 . Judging from the symptoms, It could be an unitialized variable. Now I have to leave for a couple of hours, but I

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 5:24 PM, Robert Osfield wrote: > > Are you working on a 32 or 64bit system? I am on linux 64bit. Now I have verified with last night's 32 bit mingw build too, it gives a somewhat different, but equally bad, result (note, I didn't have the textures). Update on the build: 2.7

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 4:49 PM, Robert Osfield wrote: > > I've just grabbed the source for lwo from 2.7.1 and applied it to > OSG-2.8 and I get a different result from doing a conv to .osg but I > still don't get a valid model - the tex coords are now all inf, rather > nan. > > If 2.7.4 works for

Re: [osg-users] LWO loading problem

2009-02-05 Thread Csaba Halász
On Thu, Feb 5, 2009 at 4:34 PM, Robert Osfield wrote: > HI Csaba, > > I've just looked at the files, and the .osg file has 0 0 0's for all > the vertices, looking at your code segment from the crash it kinda > looks like the tex coords are derived from the vertex positions, so > all 0 0 0's for ve

[osg-users] LWO loading problem

2009-02-04 Thread Csaba Halász
Hi everybody. I have gotten a report that the LWO loader doesn't seem to work. Investigating, I grabbed the sample LWO file posted by Marco Jez back in november last year (attached for convenience). Loading into osgviewer, I get an empty view. Trying osgconv, I get an osg file full of zeroes and n

Re: [osg-users] how can i get a MINGW based source code?

2009-01-04 Thread Csaba Halász
On Mon, Dec 29, 2008 at 9:55 AM, Andreas Goebel wrote: > Zhu liangxiong schrieb: >> >> hi >> my project need osg, and we use eclipse+QT+mingw. >> so i am not sure, whether i can compile the osg by mingw. >> and you guys know, please tell me ,and also how to. >> appreciate for any comment . > > You

Re: [osg-users] CompositeViewer addView threading issue on Windows?

2008-11-20 Thread Csaba Halász
On Thu, Nov 20, 2008 at 4:50 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > On Thu, Nov 20, 2008 at 3:51 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: >> >> I wonder if I can try to use software rendering to see if it makes a >> difference. > > I have run it w

Re: [osg-users] CompositeViewer addView threading issue on Windows?

2008-11-20 Thread Csaba Halász
On Thu, Nov 20, 2008 at 8:12 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > > When it hung, I had just created a 4th view (=4th context). > Uncoincidentally, there are 4 threads on GraphicsThread::run(), which calls > GraphicsContext::makeCurrent(), which calls > GraphicsWindowWin32::makeCurr

Re: [osg-users] CompositeViewer addView threading issue on Windows?

2008-11-20 Thread Csaba Halász
On Thu, Nov 20, 2008 at 3:51 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > > I wonder if I can try to use software rendering to see if it makes a > difference. I have run it with mesa in a nested x server, no hangs. After each added view, however, I got a single "Warning: d

Re: [osg-users] CompositeViewer addView threading issue on Windows?

2008-11-20 Thread Csaba Halász
On Thu, Nov 20, 2008 at 2:34 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > > "sparky" > Linux 2.4.21-102-smp x86_64 GNU/Linux My crash seems to be of this type, although no problem with threading model switching. I wonder if I can try to use software rendering to see if it makes a differe

Re: [osg-users] CompositeViewer addView threading issue on Windows?

2008-11-19 Thread Csaba Halász
Hi people, my call stacks show that all the waiting is going on because one of the threads is stuck in makeCurrent: #0 0x7f34b8b7a727 in sched_yield () from /lib/libc.so.6 #1 0x7f34b8385665 in ?? () from /usr/lib/libGLcore.so.1 #2 0x7f34b80a0d8a in ?? () from /usr/lib/libGLcore.so.

Re: [osg-users] CompositeViewer addView threading issue on Windows?

2008-11-19 Thread Csaba Halász
On Wed, Nov 19, 2008 at 10:42 PM, Don Leich <[EMAIL PROTECTED]> wrote: > > pthread_cond_wait, FP=7fbfffd5a0 > pthread_cond_wait, FP=7fbfffd5b0 > OpenThreads::Condition::wait, FP=7fbfffd610 > OpenThreads::BlockCount::block, FP=7fbfffd660 > osgViewer::ViewerBase::renderingTra

Re: [osg-users] Introducing osgmemorytest

2008-11-11 Thread Csaba Halász
On Tue, Nov 11, 2008 at 7:01 PM, Jeremy Moles <[EMAIL PROTECTED]> wrote: > > I probably won't be the only one to say it but... > > This is wicked awesome. :) It is *wicked* all right ... Notebook, Intel c2d 2.2Ghz, 3GB ram + 4GB swap, nVidia 8600M-GT 256MB, driver 177.80 1) 103 2) 207 3) 154 sec

Re: [osg-users] A Windows binary version of OSG 2.6.x available?

2008-11-07 Thread Csaba Halász
On Fri, Nov 7, 2008 at 10:55 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > > You can uploaded data to the server via WebDAV: I wonder if there is public interest in having the automated nightly builds available. -- Csaba (aka. Jester on the dashboard) __

Re: [osg-users] Render to texture problem

2008-11-06 Thread Csaba Halász
On Thu, Nov 6, 2008 at 5:16 PM, Engvall Åsa <[EMAIL PROTECTED]> wrote: > > I want to render the scene to a texture and use the texture in a shader. The > texture image is saved to file by a postdraw callback, so I can look at it. > I'm doing something wrong because the texture becomes all gray. I

Re: [osg-users] Freeze in ThreadPerCamera

2008-11-06 Thread Csaba Halász
On Thu, Nov 6, 2008 at 10:04 AM, Johannes Nilsson <[EMAIL PROTECTED]> wrote: > Hi, > > I have had some problems with OSG freezing when running in > ThreadPerCamera mode. My problems > were resolved with two changes: > > The first one changes the order of the startRenderingBarrier and the > reset of

Re: [osg-users] deadlock loading io plugin?

2008-11-03 Thread Csaba Halász
On Mon, Nov 3, 2008 at 6:12 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > > If this all fails then it looks like there is a bug in ReentrantMutex. Hmm, looking at it, I wonder why the thread checking is disabled in the unlock path? Is it for performance reasons? (couldn't find the relevant svn c

Re: [osg-users] deadlock loading io plugin?

2008-11-03 Thread Csaba Halász
On Mon, Nov 3, 2008 at 5:08 PM, Max Pfingsthorn <[EMAIL PROTECTED]> wrote: > > I'm using the current trunk of OSG (updated 30 mins ago) on Ubuntu > 8.04. The program hangs on the line with osgDB::readNodeFiles. I have > no idea why. > > This is what GDB says: > #6 0xb7ea30c1 in OpenThreads::Reentr

Re: [osg-users] mingw build problems

2008-10-30 Thread Csaba Halász
On Thu, Oct 30, 2008 at 9:38 AM, Alberto Luaces <[EMAIL PROTECTED]> wrote: > Hi Csaba, > > Out of curiosity, are you "jester"? Hi Alberto, Yes that's me :) > If that were your machine, how did you manage to install Dart with Mingw? I am > be interested in doing the same with a Cygwin build. I bu

Re: [osg-users] mingw build problems

2008-10-29 Thread Csaba Halász
Have run into another trouble, I had to add OSGSHADOW_EXPORT to each of the embedded protected ViewData struct's in the osgShadow lib, otherwise I get linking errors with the osgshadow example. If it doesn't break other platforms, can they be added in svn? -- Csaba ___

Re: [osg-users] mingw build problems

2008-10-29 Thread Csaba Halász
On Wed, Oct 29, 2008 at 11:15 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > > Yeah, that's what I figured too. So I guess I have to get the gcc > builtins to work if possible. Ok, you can strike this from the list. I used -DCMAKE_CXX_FLAGS_RELEASE="-O2 -march=i686"

Re: [osg-users] mingw build problems

2008-10-29 Thread Csaba Halász
On Wed, Oct 29, 2008 at 9:05 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > Hi Csaba, > >> 2) None of the OPENTHREADS_ATOMIC_USE flags work. I assume either gcc >> or win32 interlocked would be the right choice. As I am using gcc, I >> went for the GCC builtins first, but I get errors: > > Ma

[osg-users] mingw build problems

2008-10-29 Thread Csaba Halász
Hi! I encountered some problems while building OSG using mingw. 1) can't build osgwrappers. on 32 bit windows, ld goes up to about 2GB mem usage and then aborts. Cross-compiling on 64 bit linux, it went up to a whopping 5GB after 10 minutes, at which point I had to kill it as I only have 3GB ram

Re: [osg-users] Call for feedback : AC3D loader behavior w.r.t texture repeat and clamping

2008-10-27 Thread Csaba Halász
On Mon, Oct 27, 2008 at 10:42 PM, John Cummings <[EMAIL PROTECTED]> wrote: > FYI, here is the link to the discussion on the Ac3D forum: > > http://www.inivis.com/forum/showthread.php?t=5090 > > It seems to be headed in the same direction as Robert's comments regarding > keeping track of the UV rang

Re: [osg-users] [Flightgear-devel] OT, real life: my first turboprop

2008-10-23 Thread Csaba Halász
On Thu, Oct 23, 2008 at 12:25 PM, Torsten Dreyer <[EMAIL PROTECTED]> wrote: > > Sorry for the long posting Apology accepted :) Nice report, thanks for sharing. Have you figured out what was wrong with the autopilot? -- Csaba/Jester ___ osg-users maili

Re: [osg-users] [osg-submissions] AC3D Texture clamping

2008-10-20 Thread Csaba Halász
On Mon, Oct 20, 2008 at 8:50 AM, Mathias Fröhlich <[EMAIL PROTECTED]> wrote: > > With the lack of an ac3d modeller here, can you tell me how it looks like in > ac3d, when texrep is > * omitted > * set to 0 0 > Is there a way to get non repeating textures in ac3d? I don't personally have ac3d eithe

Re: [osg-users] possible threading-related crash with on-screen stats

2008-10-20 Thread Csaba Halász
On Mon, Oct 20, 2008 at 10:12 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > HI Csaba, > > Are you working on the SVN version of the OSG? As the new > StatsHandler additions aren't thread safe yet - I've also seen crashes > when bringing up the scene graph statistics, although not any OpenGL > er

[osg-users] possible threading-related crash with on-screen stats

2008-10-19 Thread Csaba Halász
Hello, In the osgcamera example I disable draw serialization like this: Index: osgcamera.cpp === --- osgcamera.cpp (revision 9034) +++ osgcamera.cpp (working copy) @@ -204,6 +204,7 @@ while (arguments.read("-g")) { v

Re: [osg-users] infinite block with CullThreadPerCameraDrawThreadPerContext

2008-10-17 Thread Csaba Halász
On Thu, Oct 16, 2008 at 2:42 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > HI Csaba, > > I suspect the particular problem you are seeing is not directly driver > related, but is an OSG bug, differences in drivers might change the > timing slightly which leads to the problem not becoming visible,

[osg-users] [osg-submissions] AC3D Texture clamping

2008-10-17 Thread Csaba Halász
Hi! The texrep parsing change that went into the plugin about 2 weeks ago is against the ac3d spec, that says: *texrep %f %f Optional - default 1.0,1.0 . The texture repeat values for the tiling of a texture on an object's surfaces." (http://www.inivis.com/ac3d/man/ac3dfileformat.html) I beli

Re: [osg-users] infinite block with CullThreadPerCameraDrawThreadPerContext

2008-10-16 Thread Csaba Halász
On Thu, Oct 16, 2008 at 2:42 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > > CullThreadPerCameraDrawThreadPerContext is the most complex of all the > osgViewer threading models, and with it the widest range of different > thread/barrier combinations. It could be that you are using a > combinatio

Re: [osg-users] infinite block with CullThreadPerCameraDrawThreadPerContext

2008-10-16 Thread Csaba Halász
On Thu, Oct 16, 2008 at 10:43 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Hi Csaba, > > Given the provided details I don't have enough to provide an clues to > what might be up. > > Try different threading models to see what results you get. > > Also try the standard OSG examples to see if any

Re: [osg-users] is it possible to compile osg with mingw?

2008-10-16 Thread Csaba Halász
On Thu, Oct 16, 2008 at 10:07 AM, Michal Turlik <[EMAIL PROTECTED]> wrote: > Hi, > I am trying to compile osg with mingw. > After have compiled the cmake I obtein a message stating the M$ VS 6 is > required. Yes, I have it working. Not sure what message you get and where. -- Csaba __

Re: [osg-users] Reporting Builds

2008-10-15 Thread Csaba Halász
On Thu, Oct 16, 2008 at 2:40 AM, Csaba Halász <[EMAIL PROTECTED]> wrote: > > Maybe I am missing something else that causes cmake to use the tcl > submit (and that doesn't seem to support http) /o\ so I don't even need the dart thing, ctest can do everything? Where do I

Re: [osg-users] Reporting Builds

2008-10-15 Thread Csaba Halász
On Thu, Oct 16, 2008 at 1:23 AM, Csaba Halász <[EMAIL PROTECTED]> wrote: > > I also tried a mingw build, that seems to work too but the submission doesn't: Comparing with the linux makefile, I spotted this difference: CMakeFiles/NightlySubmit: /C/msys/home/hcs/tcl-ins

Re: [osg-users] Reporting Builds

2008-10-15 Thread Csaba Halász
Hi, I have set up a nightly 64 bit linux build (I guess you'll get more of those) that seems to work fine. Do we have fancy stuff like coverage, valgrind or tests? Also, I wonder if you want a build from scratch? That took like 3 hrs :) I also tried a mingw build, that seems to work too but the s

[osg-users] infinite block with CullThreadPerCameraDrawThreadPerContext

2008-10-15 Thread Csaba Halász
Hi again, Now that I got threading running, I have run into this trouble: draw() 0xee0b20 draw() got SceneView 0xf18a80 end draw() 0xee0b20 draw() 0xda1f80 cull() cull() got SceneView 0xf03e90 end cull() 0xee0b20 cull() cull() got SceneView 0xf7b020 _clampProjectionMatrix not applied, invalid dep

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 8:44 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > On Wed, Oct 15, 2008 at 8:28 PM, Robert Osfield > <[EMAIL PROTECTED]> wrote: > >> This sounds like a bug in osgViewer, it shouldn't matter which order >> your set the threading m

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 8:28 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > On Wed, Oct 15, 2008 at 6:45 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: >> On Wed, Oct 15, 2008 at 7:23 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: >>> >>> The threading is se

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 7:23 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > > The threading is set like so: > viewer = new osgViewer::Viewer; > viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext); And that's exactly the problem ...

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 7:07 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > On Wed, Oct 15, 2008 at 6:01 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: >> >> Here is what stats I get: http://imagebin.ca/view/lDtnJ9ET.html >> I have tried your debugging mods, wit

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 6:47 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > > On Wed, Oct 15, 2008 at 5:30 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > >> As a related question, in the stats display if multiple cpus are used >> properly, should that manifest itse

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 6:15 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Hi Csaba, > > On Wed, Oct 15, 2008 at 5:07 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: >>> So all looks correct in terms of num of processors and cpu number >>> assigned for a

Re: [osg-users] OpenThreads/pthreads & OpenMP on RHEL5.2

2008-10-15 Thread Csaba Halász
On Wed, Oct 15, 2008 at 5:46 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > > numProcessors = 4 > cpunum=1 > cpunum=2 > cpunum=3 > cpunum=0 > running and setting thread 0x737238 for cpunum=3 > running and setting thread 0x737638 for cpunum=0 > running and setting thread 0x734bf8 for cpunum=1 > run

Re: [osg-users] Please test SVN of OpenSceneGraph in prep for 2.7.3 dev release

2008-10-08 Thread Csaba Halász
On Tue, Oct 7, 2008 at 11:04 PM, Csaba Halász <[EMAIL PROTECTED]> wrote: > On Tue, Oct 7, 2008 at 10:58 PM, Paul Melis <[EMAIL PROTECTED]> wrote: >> >> Well, going back to 169.12 does seem to make that problem go away > > Interesting, since I have the problem

Re: [osg-users] Please test SVN of OpenSceneGraph in prep for 2.7.3 dev release

2008-10-07 Thread Csaba Halász
On Tue, Oct 7, 2008 at 10:58 PM, Paul Melis <[EMAIL PROTECTED]> wrote: > > Well, going back to 169.12 does seem to make that problem go away Interesting, since I have the problem with the 169.12 driver. Maybe I should upgrade to make it go away ;) -- Csaba ___

Re: [osg-users] Please test SVN of OpenSceneGraph in prep for 2.7.3 dev release

2008-10-07 Thread Csaba Halász
On Tue, Oct 7, 2008 at 9:14 PM, Paul Melis <[EMAIL PROTECTED]> wrote: > I seem to be getting some lock up when switching threading models in > osgviewer (with the cow). However I also see these in 2.6.0 now that I > test it (haven't been using 2.6 yet). > What's more, switching of the threading

Re: [osg-users] Segfault in VTP, but looks like OSG

2008-06-03 Thread Csaba Halász
On Tue, Jun 3, 2008 at 10:20 PM, <[EMAIL PROTECTED]> wrote: > > Especially since after osg::Transform (the direct ancestor of > osg::MatrixTransform) is constructed the _prvData member is a valid > pointer, and immediately after osg::MatrixTransform's constructor executes > the _prvData member is

Re: [osg-users] New Improved DatabasePager, now with even more threading! Please take a taste today :-)

2008-06-03 Thread Csaba Halász
On Tue, Jun 3, 2008 at 4:48 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > > Could you do an svn update on the OSG and let know if things are no > work fine at your end, It works, thanks. -- Csaba ___ osg-users mailing list osg-users@lists.openscenegr

Re: [osg-users] New Improved DatabasePager, now with even more threading! Please take a taste today :-)

2008-06-03 Thread Csaba Halász
On Tue, May 27, 2008 at 12:08 PM, Tim Moore <[EMAIL PROTECTED]> wrote: > > Indeed. I've made the necessary changes to FlightGear, and it seems to > be working fine. Except for being a cpu hog. Apparently, the pager thread is not blocked properly and continuously spins. The fact that the queue is