Hi List :
Not dead . My computer was , for 2 1/2 months however . Myself , I
spent that time mostly out of town , 1 month on vacation and 1 1/2 months
on another Hydro generator rebuild project . Home once and a while on
Sundays and the time I did put toward getting the virus's out was mostly
quality than what
appears to be readily available .
Anyone have any links to good solid high-quality drives ?
TIA
Garry Curtis
http://www.niagara.com/~studio
/craters etc .
Garry Curtis
http://www.niagara.com/~studio
Posted this earlier but didn't come through so I've reduced the size of
the attachment.
Did you try using the bitmap to displace a nurbs mesh? No not yet -
over to you - A George tute addendum :)
Most things in 3d defeat me
) .
Thanks very much for sharing your amazing progress , Mark . Your initial
renders show so much potential it's actually quite exciting , I think .
Garry Curtis
http://www.niagara.com/~studio
.
Garry Curtis
http://www.niagara.com/~studio
Garry,
The 1500 miles is a round trip total (plenty for me though), and well,
since I have made the trip several times, from here, near Ft. Garland
Colorado, to St. Joseph, Missouri, where I am from, picture taking along
the way
corporation make such a piece of
useless junk ?
About the flyover help ? I just uninstalled and re-
installed V5sp2 and all was well . Minor glich on a
nit-wit operating system .
Gott'a get another mailer ... Sorry about that one .
Garry Curtis
http://www.niagara.com/~studio
confused now . Are saying that Boolean Logic presumes an interface ?
Ya lost me .
Garry Curtis
http://www.niagara.com/~studio
http://www.niagara.com/~studio
? Did anyone even try it out ?
Is everyone still using the stock Gi shader , or has it act-
ually been tweaked in certain areas since V5 ? Etc etc etc ?
Thanks In Advance (I'll post my old reply as well )
Garry Curtis
http://www.niagara.com/~studio
, hence your PhotoGrey plugin's use of HSV ,
but it doesn't seem to be widely accepted or even acknowledged that we
live in an HSV world, not the RGB world found in CGI raytracings .
Thanks again for your reply and excellent efforts .
Garry Curtis
http://www.niagara.com/~studio
Hi List
this
time...
-Mark H
Godspeed Markus !
Garry Curtis
http://www.niagara.com/~studio
photorealistic potential .
[Rant End]
Garry Curtis
http://www.niagara.com/~studio
.
Do we currently have a list administrator , since Satu
has , sadly , left that position ? Just curious .
Thanks In Advance .
Garry Curtis
http://www.niagara.com/~studio
I could actually figure your site
out , but I'm busy .
Again ...Do you have a direct link ?
(A direct link allows a person to just click once and
see whatever it is you are talking about without having
to wander about like a lost Jew) .
Garry Curtis
http://www.niagara.com/~studio
Curtis
http://www.niagara.com/~studio
colors from an HSV dialog screen , which could very easily be
transfered to RGB values for actual Raytracing or Postprocessing .
Garry Curtis
http://www.niagara.com/~studio
talking-in-tongues !
Could you please take 5 minutes to attempt to formulate
in an email exactly what it is you mean to say so that the
rest of us might understand ... please ?
TIA
Garry Curtis
http://www.niagara.com/~studio
the MicroSlop mailer does to your replies) .
Anyway , Timo's initial link that Yogi resent to the list :
http://images.google.de/images?q=checker+illusionhl=debtnG=Bilder-Suche
shows just how bad our perceptions can be in extreme situations .
Garry Curtis
http://www.niagara.com/~studio
Not related
the
Dali Lama a single solitary profound question , I would
simply ask which is your very favorite Sienfeld episode?
Garry Curtis
http://www.niagara.com/~studio
requires a whole new
system of color recognition , and in _our_ case , the case of the
creators , ... a whole new simple system of color selection .
In my opinion .
Garry Curtis
http://www.niagara.com/~studio
exactly what is needed to go beyond a simple 3 or 4 textures
per landscape scenario .
Garry Curtis
http://www.niagara.com/~studio
recently . I did D/L the files however (thanks
so much for the direct links) .
As soon as I get all the bugs worked out of this regretfull dual boot
MS project (on my new 200 Gig Barracuda) I will re-install RS (for
the 699th time in my life) and render them up .
Cheers thanks again !
studio
to George on that topic .
No prob's anyway , obviously you are very busy , but there have been
very many key points tossed back and forth in the last while ... long mails
might be making those elaborate points mute , however .
-Mark H
Please do keep up the awesome work Mark !
studio
is like a hundred steps backwards)
studio
www.niagara.com/~studio
www.studiodynamics.net
mailing list or perhaps
I missed his goodbye or maybe he is just extremely busy like the
rest of us .
Cheers Rossco
studio
www.niagara.com/~studio
www.studiodynamics.net
Sent: Monday, 9 May 2005 7:58 p.m.
Hello Neil and list,
Well this is hard to do and rather embarrassing for me as I have
Off the topic but, on learning that i was not alone on this south sea kiwi
island, I wondered about a National Convention of New Zealand Realsoft
List members
Neil Cooke
have you heard from ross hopkins
.html
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Jyrki :
Nice looking stuff there ! I really like the nice soft boundaries of your
clouds . Best I've seen yet with
such a nice solid looking cloud . Very good looking Gi , and thanks for the
link .
studio
www.niagara.com/~studio
www.studiodynamics.net
- Original Message -
From
, same here . Odd bug with a workaround .
I see [EMAIL PROTECTED] is the correct address .
studio
www.niagara.com/~studio
www.studiodynamics.net
true , no ?
Looking forward to seeing a tute or two from you !
Cheers Rossco !
studio
www.niagara.com/~studio
www.studiodynamics.net
Hello Neil, Garry and the list,
Well Garry, you pretty much got it in one regarding reasons for not being
around on the list etc.
As it happens, while my
Nice clean look to it !
studio
www.niagara.com/~studio
www.studiodynamics.net
HI,
This is an experimental website I did in full 3D
www.maxiforet.com this is my first contract for a website.
It's slow the first time you open the pages, but after they have
been loaded once, it's fast
and how-to's on the subject .
studio
www.niagara.com/~studio
www.studiodynamics.net
http://www.the-final.com/footstep/the_4leg_robot_film_old1.avi
(Make it walk was 5 minutes, understanding how footsteps work:
some hours with try and error ;-)
Matthias
contributing selflessly in an effort to progress their
dearly beloved app .
studio
www.niagara.com/~studio
www.studiodynamics.net
For those into Character Animation and to keep a recent topic on same going
- Blender 2.40 is out with a rewrite of same:
Blender has had another long development cycle
.
studio
www.niagara.com/~studio
www.studiodynamics.net
the Meskanens
studio
www.niagara.com/~studio
www.studiodynamics.net
many questions so quickly.
Cheers,
Zaug
Hi Zaug :
Thanks for the script ! Those renderings on Staffan Norling's web page
look really awesome . Procedurals are the best , for sure , and your
Greeble stuff will prove that by looking so unique in every render .
Thanks again .
studio
stylesheets .
Anyway , it's a chance for me to put your money where your
mouth is (english expression) .
Cheers Robert indeed Happy New Year to All !!!
studio
www.niagara.com/~studio
www.studiodynamics.net
Others take the time
to create really awesome web sites full of tutorials and
links
Hi Robert :
OK , understood . Thanks for the reply !
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Garry,
Will stay tuned , but I find it hard to believe RS can move from
V5 to V6 so quickly . Is Satu a coder ? (just kidding)
I never mentioned a quick release of V6
Cheers all the Best in the coming year !!!
studio
www.niagara.com/~studio
www.studiodynamics.net
people
from offering their gained knowledge or expertise to the community .
studio
www.niagara.com/~studio
www.studiodynamics.net
At 12:50 03/01/2006, you wrote:
My little boy uses aviscreen classic (freeware) to capture video from the
screen for school projects - http://www.bobyte.com
.html
Then again , I'm amazed at how much I actually learned simply
because I wanted to try and make the tute interesting to others .
It's a win-win-win situation when someone actually makes the
commitment to teach others effectively .
(rant-mode / off)
studio
www.niagara.com/~studio
are keeping cool (down under)!
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Aidan :
Same applies to making HTML tutorials , of course , but as I've said ,
there are so many good and totally free HTML editors out there that I
wouldn't even consider trying to list them here .
So
to lately (heading for
Colorado) .
Take 'er easy .
studio
www.niagara.com/~studio
www.studiodynamics.net
---
This message was sent using Niagara.com Webmail.
http://webmail.niagara.com/ http://www.niagara.com
the noise material too (not sure)?
OT PS:
Man , this is wild ! Moving through the Donner Pass in
California and I found a Wi-Fi to do my mail on while
the train stops for a bit !
Cheers !
studio
www.niagara.com/~studio
www.studiodynamics.net
- Original Message -
From: Neil Cooke
To: user
for the feedback ! I so agree about
the HTML format . Let me re-post the (very flawed) HTML
Tutorial Template's URL , in case everyone is ignoring it
(kidding - from awesome Iowa)
http://www.studiodynamics.net/template/template_rs.html
studio
www.niagara.com/~studio
www.studiodynamics.net
studio
Hi all,
fast rendered shading test.
(only VSL no textures)
http://www.matthias-kappenberg.de/fileadmin/rs3d-modelle/filme/terminator-2e
yes-xvid.avi
Matthias
Is this link working ? I had no luck .
TIA
studio
---
This message was sent using
I think your problem downloading was that the link spanned over two
lines. You had to cut and paste the last part onto the first in the
browser window.
Hi Chris :
Yes , there were 3 lines of URL and I only copy/pasted 2 of them . What
was this anim demonstrating , again ? It looked nice
it a few times on my laptop but only saw camera movement .
TIA
studio
---
This message was sent using Niagara.com Webmail.
http://webmail.niagara.com/ http://www.niagara.com
.
Your animation looks very good on my LCD monitor . Did you
do any postprocessing to help smooth things out ? From now on
my CGI stuff will be made to look good on both CRT and LCD
monitors .
Thanks
studio
---
This message was sent using Niagara.com
Sorry , my web mailer kept telling me there was an error sending that mail .
studio
---
This message was sent using Niagara.com Webmail.
http://webmail.niagara.com/ http://www.niagara.com
don'ts and the in's and out's of travelling the U.S.
and Canada by Rail (it's a lot of fun!) .
studio
www.niagara.com/~studio
www.studiodynamics.net
much does Maya cost now ?
studio
www.niagara.com/~studio
www.studiodynamics.net
The lightsensitive shader adds the possibility to dim the lights
Make sure that you have a float channel which is named
exactly Light Sensitivity in your channel tab.
Matthias
there is the lightsensitivity
Hydro work site here :
http://www.studiodynamics.net/millwrights/mill-5.html
studio
www.niagara.com/~studio
www.studiodynamics.net
Seriously :
Has even one single user managed to create some cool ex-
amples of hair or fur ? 10 points if you provide a link to
a .jpeg ... 100 points if you tell us how you did it .
1000 points if you create a fur/hair tutorial .
studio
www.niagara.com/~studio
www.studiodynamics.net
when
it comes to price vs ability , but that ability seems to
be hidden or perhaps even unused , for the most part .
Can we , as devoted users change that ?
studio
www.niagara.com/~studio
www.studiodynamics.net
to the 'root' of his example
project .
It's no big deal , it's just wrong , is all grin .
studio
www.niagara.com/~studio
www.studiodynamics.net
mean , my delightful time working with this new and wonderful
material you have created (just kidding) .
Porsche should be arriving in your driveway any time now .
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Garry,
to the Light Sensitivity channel hint, this was only
the learning of advanced tools and
methods an easy and enjoyable experience .
studio
www.niagara.com/~studio
www.studiodynamics.net
refining or clarity .
Thanks In Advance .
studio
www.niagara.com/~studio
www.studiodynamics.net
priviledge .
studio
www.niagara.com/~studio
www.studiodynamics.net
Maybe a combination from all of this is a good starting point
for our wiki.
The online manual is more or less a copy of the delivered
manual, with no chance to alter it by users if they found a
mistake or something else
and see
what awesome information has been added ... while I slept .
Many thanks to all the gracious contributors !
studio
www.niagara.com/~studio
www.studiodynamics.net
thoughts or tips
are appreciated .
TIA
studio
www.niagara.com/~studio
www.studiodynamics.net
at using this cool new Java Script Plugin .
Instant information :
The List is an Abyss , but instant information can be
garnered and gained with a Realsoft Wiki .
studio
www.niagara.com/~studio
www.studiodynamics.net
are probably us-
ing that same working method too .
How about others that are working with much larger scene sizes?
Can you switch back and forth between parellel and perspective mode
easily , without clipping plane issues etc ?
Thanks in advance .
studio
www.niagara.com/~studio
www.studiodynamics.net
mail) . Maybe
I'm doing something wrong here ... don't know .
Thanks again for your selfless efforts . Don't be afraid to
go commercial with this when you think it's ready .
studio
www.niagara.com/~studio
www.studiodynamics.net
Garry,
Thank you for your trouble on this. Not sure I agree
or administrators , that it was a total
Open Concept kind of information medium .
Just out of curiousity , what are the duties or functions
of the Realsoft3D Wiki sysop's ?
Thanks In Advance .
studio
www.niagara.com/~studio
www.studiodynamics.net
not developed yet) .
Could be another cool usage of GrebbleZ ... placing
boulders and rocks on RS landscape floors ?
Also , would it be possible to have the greebles set
in the mesh in order to do Boolean cut-a-way's of
buildings and such ?
Thanks .
studio
www.niagara.com/~studio
, where you can learn
how to build similiar displacement mapped planets !
http://tinyurl.com/bj243
Wiki means (in Swaziland piglatin) huge amount of Realsoft3D
information gathered together in one place for the whole world
to look at and wonder ... !
Do it With Realsoft3D!
studio
www.niagara.com
glasses) but no matter ,
just install it and select 'n' for normal when running (it's
still worth seeing without the stereo) .
Just hit the 'space bar' to cruise . Requires DX9 and a fairly
new graphics card , I think . Not sure about Linux users .
studio
www.niagara.com/~studio
://www.studiodynamics.net/saved/native_view.jpg
(Please see text below for more on this)
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Robert :
Actually , I wasn't very clear on what I was asking . I
mean , in terms of size , how 'big' is your viewport window...
1 meter across ... 10 meters
(if you're still here) .
studio
www.niagara.com/~studio
www.studiodynamics.net
some of you do ?
Any comments would be greatly appreciated .
studio
www.niagara.com/~studio
www.studiodynamics.net
to 2 Kilometers wide ?
This blows my mind .
Could you please upload a simple project file for me to
try ? No intricate model is needed , just a simple cube
that is a couple hundred meters wide will be fine .
I must be doing something very wrong here .
studio
www.niagara.com/~studio
Thanks to Juha Sinnari for his Fractal shaders
and to Richard Swingwood for his awesome FREE
Realman Plugin (now at V1.05) .
Get started with them here ;
http://tinyurl.com/8vodr
studio
www.niagara.com/~studio
www.studiodynamics.net
buffalo .
This could be the mother of all threads ...
studio
www.niagara.com/~studio
www.studiodynamics.net
However , what I'm actually very curious about is ,
How 'big' is your actual Viewport window , and as of
yet that has not actually been answered .
There is only one way
and also meaning the exact same thing . I have my
Units set to Meters too (File/preference/metrics) but never
have a scene (city or planet or galaxy or universe) actually
go over 2 meters in size (for reasons previously mentioned) .
Hope that settles it .
studio
www.niagara.com/~studio
/
Which reminds me ... does anyone remember the script that
Frank Dodd wrote for us several years ago that allowed one
to use an animation that would frame-forward or back depend-
ing on the camera's position ? Seemed like a pretty cool idea
but I never tried it and can't seem to find it again .
studio
for them all
you could add your vote to the 'Best of the Best' Top 10 !
Cheers and Congrad's to all who made it into the Year's End !
studio
www.niagara.com/~studio
www.studiodynamics.net
!
studio
www.niagara.com/~studio
www.studiodynamics.net
it again .
studio
Hence its feasible to save out all 360 images, or even 18 or 180 for
example as jpg images then use Franks excellent VSL material that used
camera angle to read in the relevant image.
Bernie
Bernie :
Do you have a link to Franks script and maybe a tutorial or mail
many facets to it that we can have many
such links from the main page that are wayyy too important
to be on a Misc. page .
studio
www.niagara.com/~studio
www.studiodynamics.net
the laptop up off the desk and it's
running pretty cool according to Everest Home Edition .
http://www.majorgeeks.com/download4181.html
Thanks in advance .
studio
www.niagara.com/~studio
www.studiodynamics.net
) awesome Landscape scenes !!
I haven't given up yet , but I'm sure others have . Then again ,
I'll guess that there have been many links to specific HDRI info
given on this list ... somewhere , somehow ...
studio
www.niagara.com/~studio
www.studiodynamics.net
of searching .
Thanks again .
studio
www.niagara.com/~studio
www.studiodynamics.net
On 2/13/06, studio [EMAIL PROTECTED] wrote:
OK :
I hate to admit it but I have not as yet tried HDRI rendering
in Realsoft3D . I know , just about everyone has tried , but I
put it on my back-burner until
the Sphere's dimension by 'pulling on a sizing handle .
6) Note the difference in the Sphere's length number now .
7) Render to confirm lack of symmetry .
8) No problem , type in lengths to any same number again .
9) Render to confirm bug .
Thanks in Advance .
studio
www.niagara.com/~studio
(effect was worse on my Laptop so maybe it has something to do
with Aspect Ratio or Screen Resolution) ?
What Screen Res are you using ? Try it with my 1280 x 1024 and
see if that's the culprit . If not contact me privately and I'll
mail you the project files from all 3 machines .
Thanks .
studio
modeling ?
(a drag drop method , I would guess?)
Thanks very much for your reply .
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi,
I know what the problem with analytical sphere is. Garry created the sphere
so that its geometry points are not aligned to world's XYZ axis system (just
and the Real3D
project already has the camera set up perfectly (no RSV5 project
for it yet , however) .
Take 'er easy !
studio
www.niagara.com/~studio
www.studiodynamics.net
Sorry for the late reply, offering shelter to my homeless brother
(really!) makes it hard to focus.
I toddled a lot with HDR
it is not ! Only the keys to using RS are partially hidden .
Man ! The Wiki is born and suddenly all the RS promoters go
mute (except for motormouth Timo) !
W.T.F. ??
studio
www.niagara.com/~studio
www.studiodynamics.net
and then shadows turned off Four minute render ;
http://www.studiodynamics.net/images/marks_marble.jpg
Cheers Mark !
studio
www.niagara.com/~studio
www.studiodynamics.net
that whole era of
RS procedural experiments , since they appear to be a
bit forgotten already .
studio
www.niagara.com/~studio
www.studiodynamics.net
something's wrong with the big 19MB Divx 'Seasons Greetings' .
The smaller mpeg1 on the experimental page looks great though .
studio
www.niagara.com/~studio
www.studiodynamics.net
in the Property Window (that I could find anyway) .
SDS objects shows Type on the SPEC Tab .
Am I missing where that info is ?
studio
www.niagara.com/~studio
www.studiodynamics.net
. Curious why the 'Type' got left off the
Properties Window . Guess SDS is getting all the attention
now , maybe .
studio
www.niagara.com/~studio
www.studiodynamics.net
Thanks In Advance .
studio
www.niagara.com/~studio
www.studiodynamics.net
it is possible but haven't seen any Doc's on
how . Might need a program like Premiere/After Effects to do the
composite.
Also , no idea about the Alpha channel in RS when motion blur
is used . That would probably be another area for experiment .
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi Frank :
Hope you find help for your Alien Guy ! I found a couple bugs
in your Plugin . Check the Forum ( you know where B- )
studio
www.niagara.com/~studio
www.studiodynamics.net
hole Frank Dodd and all the others
fell down grin .
studio
www.niagara.com/~studio
www.studiodynamics.net
Hi List :
I've used the RS Camera Mapping tool and found it to be
really awesome for combining CGI and pre-rendered animations
or video . Never used the 'Pyramid Mapping
messages on the ouija board ?
studio
www.niagara.com/~studio
www.studiodynamics.net
wraps .
At the very end of the html page there is an example
animation based on the tutorial for downloading .
studio
www.niagara.com/~studio
www.studiodynamics.net
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