I'd also be interested in that stuff to.
At 10:45 p.m. 10/12/2008, you wrote:
>Hi Tom.
>
>That folder of starwars stuff would be fantastic! I'd especially like to find 
>out what happens betwene the films, ---- how the rebellion moved from Yavin to 
>Hoth, what were the repercussions in the empire to the destruction of alderan 
>and the princess officially joining the rebellion, how long was Han frozen in 
>carbonite,  and what happened with chubaka's attempt to rescue Han from Jaba 
>earlier?
>
>I could go on, but you get the picture.
>
>Character backstory and methodology is entirely important. even in Sryth, 
>Ekitrina is a verry defigned character with her own backstory, ---- which I'm 
>actually now wanting to finish writing up (it's almost done, just a couple of 
>chapters left), and I try to pick the action choices in the game which most 
>reflect her character.
>
>Larp wise, ---- live action role play, I actually have a fair few friends 
>involved in that type of thing, and the only reason I don't is that running 
>through woods with a sword would be slightly problematic for me. I have 
>however had several people asking me to take my accordian, ---- or just sing, 
>and go and play a bard.
>
>It's actually the setting thing that causes me to lose patience with the vast 
>majority of text rpgs on the net, which seem more concerned with stats and pvp 
>than the actual story of the game.
>
>I also admit I personally am more interested in exploring the world and the 
>story set out in quests than basic rping with other people in online games 
>like Hollow, where your characters actions don't really effect things at large 
>veyr much, ---- you just chat to other characters and exchange backstory. For 
>me finding out about the world and a more complex story is a big part of the 
>fun of such things, ----- even in our mutants game, the gm has a distinct 
>story he's telling, with many character connections and complexities, ---- 
>some related to character's backstories and actions in the game, some not.
>
>For instance, one of our characters is playing a superhero who gained her 
>powers by being a changeling child with a fairy. We're now however having 
>horrible shinanigans with the fay she was changed with, who A, wants to kill 
>her, and B, is the princess of one of the fairy courts, ----- with the other 
>fairy court trying to assassinate her on earth (neutral teretory), and so 
>start a war in arcadia which will also spill over into freedom city (the 
>newyork esque place we're supposedly the super heroe guardians of).
>
>Yes, our game gets complicated!
>
>Anyway, I'm also wondering if you happen to have checked out the Chronicles of 
>Arborell. it's an attempt to create online an entire world and setting with 
>gamebooks, historical naratives, short stories and many other peices of 
>writing, ----- you can even learn the elder tungue of arborell which comes 
>into play in the gamebooks.
>
>The writine is also exceptional. That's one reason I've been so into promoting 
>the site, ---- that and the Gm's very nice accessibility changes, it's a truly 
>fantastic undertaking that has so much more to it than the bog standard run 
>around in generic fantasy world pounding monsters (he's also apparently going 
>to publish his own tabletop rules at some point).
>
>Beware the Grue!
>
>Dark. 
>
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