HI Darren, Well, I don't know if new games aren't as fun as they use to be, but you are right about them becoming more complex. Just looking at the evolution of Star Wars games they've changed quite a lot over the last 30 years.
Back in the Atari 2600 days we had the Empire Strikes Back game which was basically a snow speader flying around blowing up as many AT-ATs as you can before you die or they destroy the shield generator on Hoth. The graphics were poor, but it was fun because you could just pick up the controller, press start, and start blasting. Then, in the early 90's Lucas Arts started coming out with their Super Star Wars series for the Super NES. Although, much better in terms of sounds and graphics they were never-the-less still pretty simple affairs. These at least had animated cutscenes and of course as Dark has mentioned you were allowed to play different characters etc. Features that would carry over into their newer titles. By the mid 90's, thanks to ID Software's Quake and Doom, Lucas Arts started producing FPS titles for the PC. These were as much a leap forward as Super Star Wars had been from games like Empire Strikes Back. Things like 3d graphics, 3d audio, etc was in its infancy then but it set the stage for many of their games that would come out over the next decade. Now, FPS games are themselves kind of old news. As I mentioned before most of the big name Star Wars games released over the last few years like Knights of the Old Republic, Battle Front, Battle Front II, Empire At War, The Old Republic, are massive MMO/RPG affairs were you can't even get to the first mission without creating a character and then training him/her up to a decent level. I don't know if it is less fun, but you do have to work harder at getting into the newer games. It takes hours to advance in the new MMO/RPG games and the days of simply turning on the console and playing one or two levels are coming to an end. The games have become extremely complex. However, I agree just because the mainstream market is turning to newer, bigger, and more complex games doesn't mean something like Packman should be forgotten. My wife and I found a handheld Packman game not too long ago, maybe around Christmas time, and we baught it for our son to play. That kind of game is still fun, despite being 30 years old, and is the kind of game you can relax while playing as you don't have to make a lot of complex decisions like what race, class, skills, etc you need to get through this MMO/RPG game with all the works. Smile. On 5/11/11, darren harris <[email protected]> wrote: > I honestly think that games aren't as fun as they used to be. They've been > made too complex now. That's not to say I don't like complex games, but > there's always a place if you ask me for the likes of packman and sonic. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
