Re: [Flightgear-devel] scenery licence for 2.8 and later
On 4 July 2012 19:45, Erik Hofman e...@ehofman.com wrote: On 07/04/2012 11:26 AM, Michael wrote: Hi is it possible to have different licences than GPL for sceneries etc.? Now that would help fight piracy, while keeping GPL for the source code. No and no. Correct form my understanding. If someone is willfullly bending the spirit of a license, why would changing the license make a difference? Also all authors of the source needs to agree to accept the new license, otherwise you need to re-create that section of the work. Regards George -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] auto-coordination
In response to the auto-coordination question, it does need to be there for users that do not have pedals or a twist stick joystick. Ideally, the autopilot should either disable auto-coordination and then restore state afterwards, if enabled by user or fly despite it. I personally think that stating that only gamers use auto-coordination is counter productive and doesn't resolve the issue. Regards George On 10 March 2012 10:11, Gary Neely grne...@gmail.com wrote: On Fri, Mar 9, 2012 at 5:58 PM, syd adams adams@gmail.com wrote: On the subject of novices, would it be a good idea to have an idiot-startup button or menu, which makes everything all systems go and ready to take off? Alan -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New styled FGFS--Manual
Why do i feel that this has been discussed multiple times before and the end result was to stick with the status quo... but anyway see below. Below I'm playing devils advocate a little bit. On 20 February 2012 20:17, Jörg Emmerich j-emmer...@online.de wrote: Congratulation to all of you having worked hard on getting the 2.6 out. So pls let me come back to my proposal for a different style of the FGFS-Manual. For several month now I made many tests with LaTeX, LyX, basic PDF, etc. - but was not able to achieve with those what I am proposing: -- splitting up the ever growing pdf-file getstart into smaller books, totaling a growing contents with increasing referencing between specialized chapters. Thus achieving a BASE from which users can develop their skills. Perhaps the probably with the Getting Started manual is more of a naming issue as it's more of a warts and all manual. -- make use of the modern art of on-line reading/studying! e.g.: Jumping between the books to any given place inside and outside the book! Thus achieving the oposit of todays Indexing. Not searching in the Index to find something in the book (that you can do much more efficient with the standard on-line Find-utilities) - but jumping from any place inside the books to other places for advanced and/or common explanations/informations. Thus avoiding the need of describing many things many times (and forget to change many places when a change is needed!). Why shouldn't we, as the promoters of the most modern style of designing, not also make use of the most modern style of reading/studying/updating manuals, dictionaries, newspapers, etc.? Manuals, dictionaries and newspapers are generally read in hard copy with the markup being very obscure such as InDesign markup. -- stimulate translations! Consider that this Manual will not be used just for highly educated professionals that mostly do speak English - but for common users of all Nationalities, all stages in education, etc. We definitely do need to attract those to participate. As we accept that any professional can participate in the design, we should also trust our users to generate and maintain their manuals by themselves! FGFS, FGFS-wiki, Wikipedia, Linux, etc. etc. -- they all proved that it works! If we were to use a Mediawiki such as the FlightGear wiki as the authoritative raw source for the PDF versions of the manual, we will need to ensure the following extensions are installed and enabled :- http://www.mediawiki.org/wiki/Extension:PDF_Writer and http://www.mediawiki.org/wiki/Extension:Collection I'm not sure how it would handle page number references between subsections and other books. And you still need to ensure that all books are generated when content has changed. -- Use common tools. Most kids today learn how to generate a Homepage and use html - while LaTeX (and similar) needs some more unique skills/environments/procedures. It is streamlined for the use in publishing houses/departments - with the need for a so called corporate identity. But that identity is also achievable today via HTML (CSS) -- see e.g. the articles inside todays FGFS-wiki! The fgfs wiki is not html... but wiki markup rendered as html. Unanswered questions; 1. what about the issue of pulling the individual pages together to form a book? 2. How do you add a reference to another page and have it relevant when printed? -- Avoid the dependency on uniquely skilled persons: What happens when the private priorities of those few (and thus often overloaded volunteers) will change? In addition: A detailed proofreading of todays getstart takes weeks - while thousands of users will find errors and improvements without any scheduled task - just by using it! But then an administrative procedure for corrective actions might not really convince them to become active! Changing toolsets will not remove the need to proof read the result for errors such as wiki vandalism and broken references. Please let me know if you have an issue with that - otherwise I will start to setup FGFS-wiki versions. Then we may have two versions - which I believe could develop into different flavors: One more users-taste and one more engineering-needs. I see my personal preferences more on the user/customer aspects - and hope the engineering environment forgives me for that! If you are interested to know more about the WIKI pros/cons, I suggest: http://wikieducator.org/Wikieducator_tutorial/What_is_a_wiki/Advantages_and_disadvantages See also my current HTML-version on http://www.emmerich-j.de/S6.html (having now about 1000 hits per month after 2 month on-line). Sure. Though a long html page can become ugly when printed to hard copy due to inappropriate pagination, image sizes, word wrapping, etc. At the moment, I don't have the time to investigate tools mentioned above, but being able to order an up to date book (dead tree version) from an on-demand printer
Re: [Flightgear-devel] FG scam resurfaces...
On 7 February 2012 03:24, Chris Wilkinson blobster...@yahoo.com.au wrote: It is a very mixed bag when it comes to screenshots - some look good, some look old (bad?), some look fake - surely that would be a give-away to warn people away from it? :-) And the 419 Nigerian scams doesn't work. Surely the suggestion of winning X million British Pounds from Microsoft would be a give away? On a serious note, do we know if they have updated their product? Or just new and improved packaging? Regards George -- Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Wiki Spam
On 31 December 2011 16:15, Ron Jensen w...@jentronics.com wrote: http://wiki.flightgear.org/Special:RecentChanges Someone is spamming our wiki. Anyone around with admin rights? Thanks, Ron I (with the help of the irc user jano, thanks) have undone the edit that the spammer made to remove the spam links. Just need someone to either remove the user or change the email address and password (not sure if wiki spammers bother to request passwords to be reset or not). Regards George gorilla -- Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Live Multiplayer
On 25 December 2011 22:39, Martin Spott martin.sp...@mgras.net wrote: HB-GRAL wrote: Yes, right, mutiple stations. FGCom server down, all radio stations down. One FGcom server up, all radio stations up :-) Which doesn't mitigate the single point of failure. :-P Regards George -- Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Reminder for the release process for version
On 19 November 2011 12:29, Pedro Morgan p...@freeflightsim.org wrote: Maybe the next xmas.. a couple of weeks before Xmas then.. and ready for new year, new versiion.. Pedro, Considering the last release was August, what's to be gained by another release in the next couple of months? What would be on the Release feature List of improvements? If you want to see something happen quicker, get involved. Regards George On Fri, Nov 18, 2011 at 6:24 AM, Martin Spott martin.sp...@mgras.net wrote: Pedro Morgan wrote: Can we try and make final at 18th dec.. I don't think so, we're at minimum one month too late - _plus_ a certain time span to let everybody commit their latest features before the freeze. Cheers, Martin. -- All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-novd2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Aircraft rating now visible in fgrun
On 13 November 2011 10:12, Curtis Olson curtol...@gmail.com wrote: So now it would be interesting if fgrun could be used by end users to rate the aircraft in the different categories and then fgrun would pull the ratings from some server that tracks all this. :-) Curt. But be careful what you wish for. Accepting user ratings would too open to abuse from competing products and KidSFO pilots thumbing an aircraft up for the lolz. I would be surprised if the ratings for the different aircraft ended up being consistent, should rating be accepted from the greater user base. Sorry Curt, you have lost me on the merit of this idea, especially considering the effort required. One person, one vote etc. Regards George -- RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Enabling HLA - missing RTI.hh
On 25 October 2011 01:47, Torsten Dreyer tors...@t3r.de wrote: Hi Geoff, you need a RTI implementation. I can recommend the OpenRTI implentation from our fellow FlightGear developer Mathias: http://developer.berlios.de/projects/openrti/ which you can clone from git://git.berlios.de/openrti Btw, Berlios is closing on 31/12/2011 so grab what you need now. I am not sure if Mathias has moved the above project to another host. Regards George -- The demand for IT networking professionals continues to grow, and the demand for specialized networking skills is growing even more rapidly. Take a complimentary Learning@Cisco Self-Assessment and learn about Cisco certifications, training, and career opportunities. http://p.sf.net/sfu/cisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FGData Split Completed - a.k.a. Life after the Split
On 19 October 2011 19:29, Cedric Sodhi man...@gmx.net wrote: https://gitorious.org/flightgear-aircraft Last night, the discussion came up where the above page is slow to load, in part it's due to 1.2MB of HTML code, plus the CSS, plus the any images in use. Not very browser friendly. I hacked together a php script that will parse a locally stored version of the above page and display urls to the individual aircaft projects. On irc, Zorg, Gijs and perhaps a few others in the #flightgear channel had a poke it and gave it a nod. Tonight I have improved it, and it now validates as XHTML 1.0 Strict. I guess, what essential information do we require from the above Gitorious resource page. I can add parsing of the each aircraft's RSS/atom feed, but will need to work on caching first. Currently I have been periodically fetching the above page and saving it as a static resource that is then referred to as requested. It should help those that are on slower connection or pay a high data rate for traffic. (Or those who are pressed for time. :-) ) The url is http://fgfs.dyndns.info/aircraft.php I haven't linked it from the front page ofhttp://fgfs.dyndns.info as yet. Regards George to officially publish your planes as part of the Flightgear project. 2. Assuming the answers are no, yes, to #1, will all these repositories be centrally located so one can track new or modified ac of interest? If you do not wish to publish your planes under the conditions outlined above, for instance because you don't want to use Gitorious or because your plane is not GPL, then, so Thorsten, you will not be entitled to be listed and tracked centrally (I personally don't agree with that). -- regards, ManDay -- All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2d-oct ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Pro Flight Simulator
On Sun, Jun 12, 2011 at 9:27 PM, Arnt Karlsen a...@c2i.net wrote: On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message 4df4943d.3030...@gmail.com: On 12.06.2011 11:58, Michael Sgier wrote: http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html how long should we tolerate such... We've had that before. This 15KB app doesn't even contain a FlightSimulator. And it doesn't do anything (so I doubt it contains a single line of FG code). See comments on that site: pure fake application!. There's loads of fake apps being offered. Not nice. But what's that got to do with FlightGear? Or with our license? Those are pure scams unrelated to anything. ..he also claims to have movie and phone spy downloads... http://www.androidzoom.com/android_developer/maly_jonathan_wno.html I found that the link above isn't valid (Developer does not exist? redirect to http://www.androidzoom.com/?err=DeveloperNotExists) Perhaps it should have been http://www.androidzoom.com/android_developer/maly-jonathan_wnos.html ? Might save someone some time and confusion. George -- EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Future repository for non-GPL aircraft
On Fri, Apr 22, 2011 at 1:06 AM, Ron Jensen w...@jentronics.com wrote: On Wednesday 20 April 2011 18:43:11 Pascal J. Bourguignon wrote: Ryan M tpbspamm...@gmail.com writes: Something I've always thought about is an official aircraft repository that contained non-GPL2 aircraft- straight from the authors, of course. There are many aircraft for FlightGear that are not GPL-licensed (some of them very well-developed, like the Tu-154b and the MD-81), and I think it'd be best if we had an official repository for them. Currently, they are hosted on a number of unofficial hangars, decreasing their visibility and their accessibility to the end-user. This discussion has been raised before on the forums; just thought I'd mention it here. Sorry if there's been a previous conversation about this and I've resurrected a dead topic. Eventually, this could even develop into a PlaneStore. The models could be used for visualization for free, but to pilot one, the users could have to pay a (small) fee to the authors. I'm not specifically advocating it, but with the right structure, this could motivate plane developers, if we need that. I find the concept of a for-profit Plane Store to be utterly disgusting. It would be a gross violation of the social contract Flight Gear was developed under. I hope the infrastructure never develops for this. Yeah, I'm not convinced that this is a good idea either. What about financially compensating the scenery builders that have created the runways and airports that the planes leave from? This is potentially the quickest way to splinter the FlightGear project. However, a utility that assists the user to install an aircrat tfrom a location that is not in the fgdata repository could be benefitial to the community. Regards George -- Benefiting from Server Virtualization: Beyond Initial Workload Consolidation -- Increasing the use of server virtualization is a top priority.Virtualization can reduce costs, simplify management, and improve application availability and disaster protection. Learn more about boosting the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Changing ICAO codes
On Mon, Apr 11, 2011 at 10:10 AM, J. Holden stattosoftw...@yahoo.com wrote: A number of Pacific Northwest airports have changed their identification. For instance Ranger Creek, WA (near Mt. Rainier) is now K21W (from 6WA8?). Pierce Co. Thun is now KPLU, from 1S0. Tillamook is now KTMK, from S47. How do we make these changes? I guess the other question is should we both the new identification codes and the deprecated codes in the database? Regards George -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [OT] The Canterbury Project: Linux Distros merge
On Sat, Apr 2, 2011 at 12:05 AM, Gene Buckle ge...@deltasoft.com wrote: On Fri, 1 Apr 2011, Torsten Dreyer wrote: For those who use Linux, this might be the most interesting news today: http://www.debian.org/ http://www.archlinux.org/ http://www.opensuse.org/ http://www.gentoo.org/ http://grml.org/ All unified in a joint project. I may have been born on a Tuesday, but it wasn't _last_ Tuesday. :) Torsten, That was awful! An obvious troll if it wasn't the first of April. Regards George -- Create and publish websites with WebMatrix Use the most popular FREE web apps or write code yourself; WebMatrix provides all the features you need to develop and publish your website. http://p.sf.net/sfu/ms-webmatrix-sf ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Logos and licensing
On Mon, Mar 7, 2011 at 5:19 PM, Oliver Fels oliver.f...@gmx.net wrote: Vivian Meazza wrote: ... Oliver P.S.: Noted the sarkasm? Yes, you spelt sarcasm wrong! :-P -- What You Don't Know About Data Connectivity CAN Hurt You This paper provides an overview of data connectivity, details its effect on application quality, and explores various alternative solutions. http://p.sf.net/sfu/progress-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Logos and licensing
On Sun, Mar 6, 2011 at 7:58 AM, Chris O'Neill chrison...@yahoo.ca wrote: the livery. If Mack Jermod (or anyone else for that matter) wants a Red Bull (or any other trademark) on their livery, then so be it but let Mack Jermod (and the others) distribute it themselves and assume any and all risk, not the FG Project! Chris, I would have thought that poking fun at someone's name would have been below you at your age. If you are unsure of someone's name, find out... It doesn't take long and make you look less puerile, even if making a cheap gag wasn't your intent. Regards George -- What You Don't Know About Data Connectivity CAN Hurt You This paper provides an overview of data connectivity, details its effect on application quality, and explores various alternative solutions. http://p.sf.net/sfu/progress-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Popup OK
On Thu, Mar 3, 2011 at 4:18 PM, cas...@mminternet.com wrote: After startup a big transparent OK shows up in the middle of the screen, can't find what is generating that message. Any ideas how to eliminate it, clicking the mouse on it clears, but can't always reach the mouse from the cockpit ;-) Install a cat! But seriously.. is there a chance of getting a screenshot... even pressing F3 to generate a screen shot should illustrate if it's coming from your installation of FlightGear or somewhere else. Sounds a litte bit suspicious. Regards George -- Free Software Download: Index, Search Analyze Logs and other IT data in Real-Time with Splunk. Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. http://p.sf.net/sfu/splunk-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Telnet lag?
On Mon, Feb 28, 2011 at 9:05 PM, Roberto Inzerillo rob...@gmx.net wrote: I had been experimenting with adding cockpit controls to FlightGear with the help of python. Unfortunately other things have gotten in the way.. such as work and better weather for being outdoors! I gave up on the telnet interface and went down the Generic IO path. My code can be found at https://github.com/georgepatterson/Flightgear-Console so feel free to grab what you like from that. Feel free to drop me a line off list if you get stuck. Thank you George for the hint, I will look into it. And I have a straight question for you: why did you abandon Telnet in favour of the generic io? It was the speed issue that you have been hitting. For example, I wanted to set two throttle levers at the same time and regardless of how I did it, you'd see one move and then the other. Small delay maybe a tenth of a second but too noticeable. You see, I'm investigating about the various approaches before digging into the complex stuff, I'd like to know what made other people decide for some strategy instead of another, much more than the real code needed to do that. Always a good idea to construct a working concept before building everything. Better to discover unforeseen issues before spending a large amount of time on it. Regards George -- Free Software Download: Index, Search Analyze Logs and other IT data in Real-Time with Splunk. Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. http://p.sf.net/sfu/splunk-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Telnet lag?
On Mon, Feb 28, 2011 at 9:28 AM, Roberto Inzerillo rob...@gmx.net wrote: a look at the sources shows that a fixed polling interval is used for telnet - default is 5Hz. So it cannot process more than 5 commands per second. That's why it's slow. There's better methods of implementing socket communication instead of polling, but I haven't looked into the module and don't know why this was chosen. The polling interval is configurable though - so you can speed it up. Use: fgfs . --telnet=medium,direction,HZ,localhost,PORT,style ... cheers, Thorsten Thank you very much Thorsten, that was a gigantic help :-) You saved my day :-) Roberto, I had been experimenting with adding cockpit controls to FlightGear with the help of python. Unfortunately other things have gotten in the way.. such as work and better weather for being outdoors! I gave up on the telnet interface and went down the Generic IO path. My code can be found at https://github.com/georgepatterson/Flightgear-Console so feel free to grab what you like from that. Feel free to drop me a line off list if you get stuck. Regards George -- Free Software Download: Index, Search Analyze Logs and other IT data in Real-Time with Splunk. Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. http://p.sf.net/sfu/splunk-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Default Aircraft Candiates
On Sun, Feb 20, 2011 at 10:49 PM, syd adams adams@gmail.com wrote: Like we couldn't see this coming ;) As for the 777 , unrealistic according to who ? I'm not against changing it as one of the default aircraft , there are a lot of other great choices now , but I do get annoyed with these claims by armchair pilots who read it somewhere or saw it on youtube have you piloted one of these in real life ? If so , what could be improved ? When I get FACTS from REAL pilots , I tend to be all ears , there are too many self proclaimed experts to take everything I hear as fact. I've done a huge amount of research on that aircraft , but have never flown one , so I can't say with certainty how accurate the FDM is myself , but still I'd rather hear how it could fixed rather than a hazy '(the FDM is terribly unrealistic) While I am not a real world pilot, I also get annoyed at the subjective Blah is broken where blah is a feature on a particular aircraft. Better is an objective cruise speed of the aircraft at x,000 feet is 500 knots when it should be 520 knots. Note: I have plucked those figures out of the air for the discussion. However, the first statement is open to arguement and the next question of what and how is blah broken. The second example can be responded to as yes you are right the FDM is a little out or No, it's correct as cruise alttiude of air craft should be no higher than y,000 feet. As I deal with vauge user reports with as little information to go on as The Internet is broken, I am all for as much information as can be provided. Which application... the list goes on. Jack, I know you meant well but stating that an aircraft could be replaced with another isn't particularly helpful without naming a successor. It help as other can then agree with your or say that something else is more worthy. I think this discussion comes up every time a new release gets close. Regards George -- The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] fgfs on Android source request
On Mon, Feb 21, 2011 at 2:13 AM, ThorstenB bre...@gmail.com wrote: On 20.02.2011 15:40, Curtis Olson wrote: I know there is one android/flightgear app that serves as a remote control for flying FlightGear via your android phone--perhaps that is what you found? It uses the network interface which provides good separation of application licensing. Yes no. It's an app particularly marketed as a flightsim for Android - named FlightGear. Pictures promoting the app show the infamous ProFl*Sim package. It also has a link to the profl*sim website (e.g. FlightGear dot us). So, it's another activity of the ProFl*Sim scammers. They certainly haven't ported FG to Android, so it's either a complete hoax - or they indeed try to sell the Android remote control (pretending it to be a full flightsim). My guess is the latter (since it saves them work of creating a hoax application first). This site offered the FlightGear (ProFl*Sim) package for Android until a few hours ago: http://de.appbrain.com/app/flightgear/com.flightgear Anything like this one? http://www.appbrain.com/app/alni-flightgear-control/org.alni.android.fgfs.control -- The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] 2000 Models!
On Fri, Jan 21, 2011 at 4:34 AM, Gene Buckle ge...@deltasoft.com wrote: On Thu, 20 Jan 2011, Martin Spott wrote: J. Holden wrote: With a large addition to the database today, there are now 2009 unique models in the scenery model database! 2035, to be precise ;-)) Jeeze, two more will make an Epoch.. :D Ate which point the number of models becomes 1970?? :-D Though seriously, awesome work to all that contributed. Regards George -- Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! Finally, a world-class log management solution at an even better price-free! Download using promo code Free_Logger_4_Dev2Dev. Offer expires February 28th, so secure your free ArcSight Logger TODAY! http://p.sf.net/sfu/arcsight-sfd2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FLightProScam
On Tue, Jan 18, 2011 at 7:28 PM, Erik Hofman e...@ehofman.com wrote: On Mon, 2011-01-17 at 18:57 -0500, r...@aol.com wrote: http://www.pilotsofamerica.com/forum/showthread.php?p=667522#post667522 Thought you'd find this interesting Sure, the guy you quoted it only posts scam related posts to that forum: http://www.pilotsofamerica.com/forum/search.php?searchid=4697108 Erik It must be time to get someone banned for spamming :-) Good to see a forum moderator who is on the ball. Regards George -- Protect Your Site and Customers from Malware Attacks Learn about various malware tactics and how to avoid them. Understand malware threats, the impact they can have on your business, and how you can protect your company and customers by using code signing. http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FLightProSim
On Tue, Jan 18, 2011 at 9:50 PM, Heiko Schulz aeitsch...@yahoo.de wrote: He he... well, let me guess? We still don't have a laywer who can fight those shit? As we all know the truth behind it should be clear for all that there are copyright infringements clearly visible? Even if they can take FGFS and sell it due to our licence, they are not allowed to say that they developed the things they mentioned. Our developers still have the Copyright, an no one other than us is allowed to claim copyright for. How about asking www.gpl-violations.org? I thought someone had looked into that and was told that they are flat out busy with hardware vendors that are (sometimes unknowingly) violating the GPL license. Regards George -- Protect Your Site and Customers from Malware Attacks Learn about various malware tactics and how to avoid them. Understand malware threats, the impact they can have on your business, and how you can protect your company and customers by using code signing. http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] pirates
On Thu, Jan 13, 2011 at 6:22 PM, Michael Sgier scrat_h...@yahoo.com wrote: Those crappy pirates are going on my nervesWhy not add some convoluted code to display: Flightgear.org fly free or alike at various in game stages? Should not be that complicated? It would be better would be to release a new version and publicise the release. This means press release to Flight Simulator magazines, twit it, rave about it on facebook, create videos on youtube. Yes, i know we (collectively) have been doing that anyway, but this is more effective than relying on the slime balls deciding to upgrade to the latest version. let's do our bet to outmarket them. There is probably more of us than them. Note: they could be reading this and associated emails now. Regards George -- Protect Your Site and Customers from Malware Attacks Learn about various malware tactics and how to avoid them. Understand malware threats, the impact they can have on your business, and how you can protect your company and customers by using code signing. http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] 3D stereoscopic mode on Linux
Michael, If you are reading through the wiki and find something that has been answered elsewhere, feel free to add it.. All wiki pages do not have a maintainer as such so feel free. Note: This doesn't apply to the wiki home page. We can always revert inadvertent edits that have gone awry. :-D Regards George On Tue, Jan 11, 2011 at 6:02 PM, Michael Sgier scrat_h...@yahoo.com wrote: yes but the: On the new window, titled Advanced Options highlight the Environment from the list on the left --- etc doesn't work anymore? At least not on my ubuntu 10.04. But only the menu works. So I probably replace this and also for OSX by simply mentioning the menu? OK? --- On Mon, 1/10/11, Torsten Dreyer tors...@t3r.de wrote: From: Torsten Dreyer tors...@t3r.de Subject: Re: [Flightgear-devel] 3D stereoscopic mode on Linux To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Date: Monday, January 10, 2011, 9:13 PM It has been in the wiki since Sep, 27th: http://wiki.flightgear.org/index.php?title=Anaglyph_(3D)action=historysubmitdiff=24285oldid=24270 Torsten Cool thanks. So someone should update the wiki? I'll have a look at that soon.Regards Michael --- On Mon, 1/10/11, Heiko Schulz aeitsch...@yahoo.de wrote: From: Heiko Schulz aeitsch...@yahoo.de Subject: Re: [Flightgear-devel] 3D stereoscopic mode on Linux To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Date: Monday, January 10, 2011, 2:15 PM Hi, Does the search function of the forum doesn't work?Well, Launch FlightGear - Menu (F10) - View - Stereoscopic Options Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html --- Michael Sgier scrat_h...@yahoo.com schrieb am Mo, 10.1.2011: Von: Michael Sgier scrat_h...@yahoo.com Betreff: [Flightgear-devel] 3D stereoscopic mode on Linux An: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Datum: Montag, 10. Januar, 2011 14:00 Uhr Hi I cannot set the options. Whether in bash nor in fgrun environment. Nothing works...anybody could help setting up 3D mode on Linux Ubuntu 10.04 with the current git. Thanks Michael -Integrierter Anhang folgt- --- --- Gaining the trust of online customers is vital for the success of any company that requires sensitive data to be transmitted over the Web. Learn how to best implement a security strategy that keeps consumers' information secure and instills the confidence they need to proceed with transactions. http://p.sf.net/sfu/oracle-sfdevnl -Integrierter Anhang folgt- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -Inline Attachment Follows- --- --- Gaining the trust of online customers is vital for the success of any company that requires sensitive data to be transmitted over the Web. Learn how to best implement a security strategy that keeps consumers' information secure and instills the confidence they need to proceed with transactions. http://p.sf.net/sfu/oracle-sfdevnl -Inline Attachment Follows- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Gaining the trust of online customers is vital for the success of any company that requires sensitive data to be transmitted over the Web. Learn how to best implement a security strategy that keeps consumers' information secure and instills the confidence they need to proceed with transactions. http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Gaining the trust of online customers is vital for the success of any company that requires sensitive data to be transmitted over the Web. Learn how to best implement a security strategy that keeps consumers' information secure and instills the confidence they need to proceed with transactions. http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Gaining the trust of online customers
Re: [Flightgear-devel] More flightprosim offshoots
On Thu, Dec 30, 2010 at 2:17 AM, Heiko Schulz aeitsch...@yahoo.de wrote: Hi, http://www.airbusflightsimulator.com/index.html http://www.airbusflightsimulator.com/buy-flight-simulator.html http://www.airbusflightsimulator.com/flight-simulator-planes.html A mail to Airbus should be enough to deal with! This domain name is registered to Wodonga, in Victoria Australia, contact email address is a web design company (velvetmice.com). So yes, a email to Airbus could be the best way to deal with it. Especially when they are making it sound as though their 'solution' is a certified flight simulator. After reading a newsarticle about products piraty of german cars like SMART and Mercedes in China I slowly begin to think more and more that the poeple behind the rip-off sits in China, and it isn't just one man behind Yes and no. It's an affiliate Multi-level marketing scheme. If I could figure out a way of playing off one affiliate against another and not get caught in the cross fire, I would do it. In the mean time, search youtube for flight pro sim but under search options, select Today. and thumb down their videos so at least they do not rank highly in youtube.com Reporting a video as scam/fraud seems to be very hit and miss. Perhaps youtube staff don't have long to review a video to decide whether to pull the video or not (only guessing here). BTW, I wouldn't want to say where in the world these slime balls are located. Regards George -- Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment, and, should the need arise, upgrade to a full multi-node Oracle RAC database without downtime or disruption http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Gitorious down?
On Wed, Dec 29, 2010 at 11:39 AM, Hal V. Engel hven...@gmail.com wrote: It appears that Gitorious is off-line. I can't get to the home page or any other pages (I get 503 Service Unavailable errors) and I can't do any updates to my repository. But I can ping both git.gitorious.org and gitorious.org. Anyone have any ideas what is going on or how long the outage will last? Hal Perhaps this is the background. http://blog.gitorious.org/2010/12/23/dns-fail/ Regards George -- Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment, and, should the need arise, upgrade to a full multi-node Oracle RAC database without downtime or disruption http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] EzineArticles.com
On Thu, Dec 23, 2010 at 1:09 PM, Chris Wilkinson blobster...@yahoo.com.au wrote: Hi there, I reported author 'Dan H Freeman' to that website as being misleading about his software and running a scam, explaining the situation with FlightGear and ProFlightSim. They asked if I was a 'representative' of FlightGear. I replied that I was a user of the software, but not deeply involved in the development/community as such. They then suggested that if the creators/operators of flightgear would like to contact them then please go ahead. So if anyone more entrenched in the development of fg would like to take up this offer to communicate with EzineArticles, regarding Dan H Freeman and his little enterprise, please let me know. I will forward the contact email address. The goal I suggested to EzineArticles would be to remove his articles from the site, due to the misleading nature of his business. I informed them of reports from people being ripped off by the scam, and about the use of mis-appropriated historical names on the websites and other immoral tactics being used, including the registration of the 'www.flightgear.us' domain. I was trying to figure out What's in it for them?. Having a read of the article the link below, it reads well and looks balanced until you get to the bottom of the page. The last few paragraphs says: From http://ezinearticles.com/?Is-The-F/A-22-Raptor-The-Best-Figher-Jet-In-2011?id=5345920 Download the *MOST REALISTIC* airplane flight simulator ever created for home users. Click the link to visit ProFlightSimulator below: - airplane games Experience real life flying with accurate worldwide scenery based on actual terrian with over 20,000 real airports and 120 different planes. Its the next best thing to being up there! So they get a better page ranking on Google due to the links back to the proflightsimulator. Grrr. Note: Terrian is their typing mistake. lol Regards George -- Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment, and, should the need arise, upgrade to a full multi-node Oracle RAC database without downtime or disruption http://p.sf.net/sfu/oracle-sfdevnl ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement
On Tue, Dec 14, 2010 at 1:27 PM, Peter Brown smoothwater...@adelphia.net wrote: On Dec 13, 2010, at 7:08 PM, Victhor wrote: The individual responsible for the page put this there: 1.Sponsoring a child - many kids in our world that aren't able to get even the basic stuff, like food, simple health care, and school. I never knew they were going _that_ far in dubious marketing tactics. The individual(s) are good at their internet game in respect to advertising. I would guess that someone is working at this a good portion of each week to make it happen. From a marketing standpoint the author knows how to sound legitimate, obviously without a conscience or morals. See the first page results of this google search : http://www.google.com/search?client=safarirls=enq=flight+pro+simie=UTF-8oe=UTF-8 At least 95% of the results are some form of theirs. Everything from Is it a hoax? to considered one of the top flight simulators available to the public for quite some time. I suspect that the domain flightgear.us domain could be pulled on the grounds othat is doesn't meet the on of the following requirements:- from http://www.dot.us/faqs/ :- * A natural person (i) who is a citizen or permanent resident of the United States of America or any of its possessions or territories or (ii) whose primary place of domicile is in the United States of America or any of its possessions, or * Any entity or organization that is incorporated within one of the fifty (50) U.S. states, the District of Columbia, or any of the United States possessions or territories or (ii) organized or otherwise constituted under the laws of a state of the United States of America, the District of Columbia, or any of its possessions or territories, or * An entity or organization (including federal, state, or local government of the United States, or a political subdivision thereof) that has a bona fide presence in the United States. See Section B.3.1 of the NeuStar proposal to the Department of Commerce for details concerning what constitutes a “bona fide presence.“ I think the whois record detail fails on all accounts. The only US address is the hosting provider which isn't sufficient for the details above. The second thing to consider, is how to stop the next guy from doing the same thing. yes, it's could be a game of whack-an-affiliate but should become easier as the FG.o community gets better. I'm nearly ready to buy a copy and then go and complain to Consumer Affairs or even the law enforcement. If DVD piracy has been linked in the past to organised crime, could the same apply to FPS and their cronies? Regards George -- Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightProSim advert on FaceBook
On Mon, Nov 15, 2010 at 11:56 AM, Chris Wilkinson blobster...@yahoo.com.au wrote: Do you guys really wanna know how corrupt the character behind FSP is? Snipped This guy is laughing in the face of the free software world, sponging off the hard work of others. I think its time to wipe the grin from his face. I intend to ask the Inland Revenue Department of NZ, and Fair Go, to investigate this clown. Hi Chris, It would be better handled by someone in New Zealand as government departments and Current Affairs type programs tend to take more notice of request from local residents. I think there is someone on this list who is NZ based. Regards George -- Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear bug lists
On Fri, Jul 30, 2010 at 12:20 AM, Samuel Cantrell samuelcantr...@gmail.com wrote: Hello, Are there any bug lists listing open bugs that I could take a stab at fixing? Thanks. Sam Hi Sam, There is a default bug tracker that could be a good place to start at. http://code.google.com/p/flightgear-bugs/issues/list I would suggest that you keep in touch with the this devel list in case someone else is considering working on the same issue. Regards George Patterson -- The Palm PDK Hot Apps Program offers developers who use the Plug-In Development Kit to bring their C/C++ apps to Palm for a share of $1 Million in cash or HP Products. Visit us here for more details: http://p.sf.net/sfu/dev2dev-palm ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] IRC Chat not working
On Sun, Jun 27, 2010 at 10:29 PM, Innis Cunningham inn...@hotmail.com wrote: Hi All Have been trying to get onto IRC for a couple of hours each time I get a timed out message is there a problem.Other IRC sites seem to be working fine. Cheers Innis If you are referring to irc.flightgear.org, you are not the only one to notice. I think the server is down, no news on how long for, or if it will be back. As a alternative, try freenode or the flightgear node alternative at mpserver12.flightgear.org Regards George -- This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG_ROOT git
On Sun, Jun 6, 2010 at 10:47 AM, Peter Morgan pete[at]freeflightsimdotorg wrote: This aint working for me.. its a 2.5gig package and lots of bandwith for the core pancake. the core snaphost includes ALL the aircraft and more that 40%+ abandoned.. redundant space. shite load of DEAD files... Aircraft deginers cannot MOVE beacause it means updating whole tree.. Coders (eg c++) don't not want to entertain data updates and scripts.. The NAV.dat cant be updates cos its a huge data set, even though it would be better uncompressed.. Guess were gonna be watching stagnationion for a period until somone upstairs and in a postion can help to solve the problem.. There are a few idea, but as usual it needs management approval.. and plan.. if any... In the mean time.. there is NO incentive to move.. and not plan forwith.. FG will suffer..Scenery et all will Missing Tag??: rant Feel like making some positive suggestions? I'm not going to address all of the constructive points above as the tone expressed in the above email doesn't warrant a full response but will address . The file nav.dat is a database supplied by Robin Peel and (AFAIK) is not intended to be updated by the FG project. If there are mistakes or omissions they should be submitted upstream. Regards George -- ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Enable headtracking in FlightGear?
On Thu, Apr 22, 2010 at 8:41 PM, wjp.vri...@quicknet.nl wrote: You're probably right, they phrase is differently: the non-commercial API may only be used in 'open source' projects... I don't know why, but it does not matter to me: I like 'open source' ! It's bigger than just open versus non-commercial? The FaceAPI is not GPL compatible. The GPL allows you to download the source and commercialise the code as long as the same rights are granted to the end users. As I see it, this means that this extension would need to be left out of the FlightGear source tree. Regards George -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release engineering (aka, continuous integration, aka, nightlies)
Hi James, That looks very nice. I appreciate the self explained interface. What's the license for Hudson? Regards George On Sat, Apr 17, 2010 at 1:20 PM, Tom P zomm...@gmail.com wrote: Hi James, That's an awesome setup, very interesting. Would you have a tarball of this configuration and some details of how you set up the system? Tom On Mon, Apr 12, 2010 at 2:50 AM, James Turner zakal...@mac.com wrote: http://zakalawe.ath.cx:8080/ is a *prototype* build server for FG (including OSG and SimGear), running on my home box - it will need a proper home if it moves beyond the prototype stage. For people who don't know, a build server talks to some slaves, and grabs/builds/tests/packages code. The current server is talking to one slave, which is an Ubuntu VM which is building Tim's 'next' branch on Gitorious. The objective of such systems is that there should be *zero* human steps to create a release - not just out of laziness, but for repeatability. I.e don't write a checklist or 'howto' of creating a release, write a shell script that does the steps. (Or several). And check those scripts into a source control system, too. 'Soon' I will be setting up a WinXP slave, with a MinGW build. Hopefully this will even extend to a NSIS installer script, if Fred has one lying around. At which point we should have nightly installers available for Windows, and a happier Fred. (A VisualStudio build is also possible, but requires more interaction with someone else, who has an externally-addressable/tunnel-able box with VS installed). (any slave could be a VM, of course - they use CPU while building, but unlike other projects, our commit rate isn't that high - the slaves will be idle most of the time) (A Mac slave is also possible, but requires some more work, I will worry about it assuming people want to pursue this whole concept) Build jobs can run arbitrary shell scripts - they can tag things in CVS or Git, they can create tarballs, upload files to SFTP/FTP servers, the works. So, if Durk/Curt/Fred could codify, somewhere, the steps (in terms of 'things doable in a shell/.bat script') to create an FG pre-release and final-release, I am happy to do the work to get the process automated. At which point, doing a release means clicking a button on a webpage (on Hudson), and letting the slaves grind away for an hour or so. Magic! (Another thing the server can do, is email/IRC people when the build breaks on Linux / FreeBSD / Mac / Win due to a commit - obviously very handy for the devs. Yet another thing it can do is run test suites - unfortunately we don't have many such tests) (If anyone wants to get into providing nightly .debs or .rpms, that could also be done, but requires people who know those systems, and again can provide a suitable externally address slave to run the builds) James -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Yoke mounted PDA
On Tue, Apr 13, 2010 at 9:30 AM, Victhor victhor.fos...@gmail.com wrote: Hmmm, AFAIK we couldn't get things like moving map displays anyway... and some of those GPSes have turn-by-turn navigation for use with cars, which is kinda cool, as they're pretty expensive :0) With the better car GPS units spotting when you have miss a corner and re-calculates the best path from where you are. The cheaper units tells you to do a u-turn. I'm not sure if either is particularly applicable for aviation though. :-D Regards George -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Replacement fpr mpserver01.flightgear.org
Hi Oliver, If mpserver02 is using 10-15 Gigabytes a day, do we know what data the other servers are using? I'm just wondering what percentage of the 10-15 gig is due to people being too lazy to connect to the most appropriate mpserver. If the above theory is correct, it would be a good reason not to have a server as called mpserver02 to force those users to a more appropriate server. Regards George On Thu, Apr 8, 2010 at 4:15 PM, Oliver Schroeder f...@o-schroeder.de wrote: Hi Matt, According to pigeon mpserver02 uses about 10-15 GByte per day. Regards, Oliver On Wednesday 07 April 2010 12:52:16 Mattt wrote: Oliver, To assist with my ambition for laziness, can you give me a round figure for monthly bandwidth? I may be able to assist - note, however, that my host is in AU. It is on several redundant 100mb ethernet connections, though ;-) kyle keevill wrote: I may be able to do this. Gotta rumage through my stuff here. The floors still open for all. On Apr 7, 2010, at 5:40 AM, Oliver Schroeder wrote: Bandwidth is not easy to measure. I did some testing this morning and came to these results: ~ 50 kbit/sec per directly connected client ~ 3 kbit/sec per idle relay server (same as direct connected clients for active servers) With about 20 active users about ~ 650 kbit/sec over all with all known public servers as relays. Maximum users I have seen was about 70 users. So I think a 10 MBit line will provide sufficient bandwith for current usage. (DSL is not a good choice as the line will easily be filled). CPU and memory usage is not significant at all. I can not tell what bandwidth is needed for the mapserver, but it should be quit moderate as well. regards, Oliver On Tuesday 06 April 2010 19:22:08 Pete Morgan wrote: Whats the bandwidth involved? This is a pretty loaded server ? pete Oliver Schroeder wrote: Hello list. Unfortunatly my sponsor for mpserver01 will quit his contract for the hardware. Thus I am in search for a replacement. If you are interrested in offering a unix host for hosting fgms (the server software, which does not need root access), please drop me an email. I'm also willing to continue to administer this server if you don't want to administer it yourself. The same applies to mpmap01.flightgear.org which is currently hosted on the same hardware. Any comments and especially offers are welcome Regards, Oliver -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Kyle Keevill kyle...@gmail.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Cheers, Mattt. SpotSafe - WiFi Hotspot solution - http://spotsafe.net There are only 10 kinds of people. Those who understand binary, and those that don't...
Re: [Flightgear-devel] Callsign and latin characters
On Tue, Mar 30, 2010 at 12:47 PM, Pete Morgan ac...@daffodil.uk.com wrote: I'm playing with an MP map, and have bumped into some issues with callsign's containing strange characters (can mess with json encoding). Should the callsign not be restricted to the characters - and 0-9, a-z, A-Z ? recent notable examples online $bling% $%^ kind regards pete As James has stated, user data should be escaped and made sane. I don't see a reason to allow why a-z should be allowed either. At least, it should be converted to upper case for consistency Regards George -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Sponsorship letter idea
2010/3/26 Pete Morgan ac...@daffodil.uk.com: Dear Richard Branston, At risk of being a pedant, I'd imagine that it would have gone in the virtual bin at the point of reading the first line. Attention to details is important. Hi Pete, So you are proposing that a third party airline distributes the FlightGear CD and provides the infrastructure for the MP servers? If you are talking globally, 2000 copies (to possible end-users) would almost disappear overnight. (As an aside, does anyone know how many freebie software DVDs given to Joe Public are actually used). Getting back to the Mp infrastructure, so the suggestion is that the airline host the servers themselves? This could be an absolute pain in the neck. If it's hosted within their current infrastructure, they would need to reconfigure the firewall to open the network ports. In order to do that, it's usually required to do a risk assessment and if its the same subnet as their online ticketing system, it would probably be an immediate no go. I suspect that the cost benefit of this idea isn't worth the legwork and shoeleather required. (Unless you can get in the ear of a in-house marketer to bring it up from within) Regards George -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] scenery bug: KSQL stray building
On Tue, Feb 9, 2010 at 8:48 AM, John Denker j...@av8n.com wrote: At KSQL there is reproducibly a building sitting partially on a taxiway and even extending onto the runway a little bit. http://www.av8n.com/fly/fgfs/img48/ksql-building-on-rwy.png I have also been experiencing this issue so it's in the scenery somewhere. Regards george -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightProSim Wiki
On Sat, Jan 9, 2010 at 7:29 AM, Simon Hollier hellosi...@gmail.com wrote: Hey Martin, I don't think so as it appears to be last updated on the 30th of October. There is a user in Winnipeg, MB Canada that is sucking down an enormous amount of pages, but that isn't necessarily malicious. Perhaps not however it's also not helpful. (Like to see someone try that with wikepedia :-D ) We're working on a solution to the 503's. Simon I'll be curious to see what creative solution you come up with here. I have a few interesting ideas but will not suggest anything on this list. Feel free to email me if you find yourself scraping the bottom of the barrel. Regards George -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Windows CVS update warnings
On Sun, Jan 3, 2010 at 12:40 AM, Csaba Halász csaba.hal...@gmail.comwrote: On Sat, Jan 2, 2010 at 2:23 PM, Alan Teeder ajtee...@v-twin.org.uk wrote: From here I see the same as you with both A380.rgb and a380.rgb at http://cvs.flightgear.org/viewvc/data/Aircraft/A380/Models/ I deleted the A380 directory and re-ran CVS, but no conflicts and A380.rgb and not a380.rgb appeared in A380/models. I am on linux and can confirm that there are indeed two files differing in case _and_ content: $ cvs status A380.rgb a380.rgb === File: A380.rgb Status: Up-to-date Working revision:1.1 Repository revision: 1.1 /var/cvs/FlightGear-0.9/data/Aircraft/A380/Models/A380.rgb,v Sticky Tag: (none) Sticky Date: (none) Sticky Options: -kb === File: a380.rgb Status: Up-to-date Working revision:1.1 Repository revision: 1.1 /var/cvs/FlightGear-0.9/data/Aircraft/A380/Models/a380.rgb,v Sticky Tag: (none) Sticky Date: (none) Sticky Options: -kb Another Linux User here. The conflicting files do appear to be CVS. data/Aircraft/A380/Textures/Livery/House$ cvs status COWLING.rgb COWLING.RGB === File: COWLING.rgb Status: Up-to-date Working revision:1.1 Repository revision:1.1 /var/cvs/FlightGear-0.9/data/Aircraft/A380/Textures/Livery/House/COWLING.rgb,v Sticky Tag:(none) Sticky Date:(none) Sticky Options:-kb === File: COWLING.RGB Status: Up-to-date Working revision:1.1 Repository revision:1.1 /var/cvs/FlightGear-0.9/data/Aircraft/A380/Textures/Livery/House/COWLING.RGB,v Sticky Tag:(none) Sticky Date:(none) Sticky Options:-kb data/Aircraft/A380/Textures/Livery/House$ ls -l total 2972 -rw-r--r-- 1 gpatterson gpatterson 513370 2005-01-22 14:10 A3802.XCF -rw-r--r-- 1 gpatterson gpatterson 329990 2008-06-03 00:02 A380.rgb -rw-r--r-- 1 gpatterson gpatterson 1297219 2005-01-22 14:10 A380.xcf -rw-r--r-- 1 gpatterson gpatterson1568 2005-01-22 14:10 BYPASS.RGB -rw-r--r-- 1 gpatterson gpatterson 786486 2005-01-22 14:10 cowl.bmp -rw-r--r-- 1 gpatterson gpatterson 30944 2008-06-02 00:04 COWLING.rgb -rw-r--r-- 1 gpatterson gpatterson 13584 2005-01-22 14:10 COWLING.RGB -rw-r--r-- 1 gpatterson gpatterson8932 2005-01-22 14:10 COWLING.XCF drwxr-xr-x 2 gpatterson gpatterson4096 2008-06-03 00:02 CVS -rw-r--r-- 1 gpatterson gpatterson 608 2008-06-02 00:04 ENDPLATE.rgb -rw-r--r-- 1 gpatterson gpatterson 608 2005-01-22 14:10 ENDPLATE.RGB -rw-r--r-- 1 gpatterson gpatterson 11481 2008-06-02 00:04 Tyre.rgb Regards George -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flight Pro Sim A Scam?
On Thu, Dec 17, 2009 at 9:29 AM, Pete Morgan ac...@daffodil.uk.com wrote: Do a search for professional flight simulator, and an ad for Flight Pro Sim appears with the title. Plight Pro Sim A Scam ? Sound suspect to me http://m2.daffodil.uk.com/flight_pro_sim_scam.png Pete Hi Pete, I think all developers are aware of the FPS marketing outfit. Note that flightprosim.net (the review site) has the same registry details. The only think different is the authorative DNS servers. (details attached below) So flightprosim.net is hardly an independent review. Personally I wish that they would crawl back into the marketing text book that they came from. (I noted that Alexis has just said the same thing). Regards George Registrant: SS Ltd PO Box 11-340 Sockburn Christchurch, Canterbury 8042 New Zealand Registered through: GoDaddy.com, Inc. (http://www.godaddy.com) Domain Name: FLIGHTPROSIM.COM Created on: 04-Jun-08 Expires on: 04-Jun-11 Last Updated on: 23-Nov-09 Administrative Contact: S Ltd, S domainaccou...@gmail.com SS Ltd PO Box 11-340 Sockburn Christchurch, Canterbury 8042 New Zealand +64.0211130617 Technical Contact: S Ltd, S domainaccou...@gmail.com SS Ltd PO Box 11-340 Sockburn Christchurch, Canterbury 8042 New Zealand +64.0211130617 Domain servers in listed order: NS1.SWIFTCO.NET NS2.SWIFTCO.NET -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flight Pro Sim Statement
2009/12/15 Scott Hamilton scott.hamil...@popplanet.biz: On Mon, 2009-12-14 at 21:30 +, Stuart Buchanan wrote: Being really really picky with English, the opening statement uses the word heavily too often; it's not good style. As a suggestion of replacement, perhaps; As many people will be aware, there is a new flight simulator product that is being heavily marketed at the moment - Flight Pro Sim. As it is almost entirely based on FlightGear, there is some confusion between the two. To help provide some clarity, and answer some common questions, we (the core FlightGear development team) felt it was appropriate to make a statement, and provide a FAQ. almost entirely leaves an impression that there is little difference, while not making a binding statement that we may not be able to substantiate.. And in the next paragraph; It has been developed with the collaboration of a large number of individuals for the last 12 years. though I feel over the Internet could almost be left out, it really isn't important how we collaborate, the number and length of time are the important bits here. Given the similarities between Flight Pro Sim and FlightGear, the word extreme feels like it is trying to pull emotional strings here, it could be removed without changing to meaning of the sentence. Viewing this statement in to the future, how does it feel if a legitimate commercial contributor crops up, is there anything here that would deter or prevent an engaged contributor from working with the project? I think by restating the GPL principles it has left open a contributor we would be happy to work with. (Gawd, I dislike html email.) Scott, Say you want to embed into a certified hardware for flight training,. If I was an entity that wanted to use FlightGear, I'd probably be emailing Curt for suggestions to find a developer that is willing to consult as necessary and also to consider commiting patches from the commercial entity. There are other ways to contribute to the FlightGear project. I don't think anyone would say no to improved scenery, especially around the airports/airfields. There is nothing wrong with keeping the proposal quiet (ie off list) but an apparent fork in name only is not in the spirit of the GPL. The above approach is much more transparent than what has been done in the past. Regards George -- Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ubuntu 9.10, Pulseaudio - anybody had luck lately?
On Sat, Nov 28, 2009 at 12:19 AM, Erik Hofman e...@ehofman.com wrote: Nathanael Rebsch wrote: point though being, that a large amount of people are 'forced' to use it! and therefore it aint a bad idea to know how to work with or around it! True. Erik Some people have had some better success with audio after removing Pulseaudio. I am running Ubuntu 9.4 and believe that 9.10 is a little raw. Put it back in the over for a little longer. Apparently Ubuntu 10.4 (due April next year) will be a LTS, ie Long Term Support release. So 9.10 has become a test bed for the next release. Regards George -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] boost library version
2009/11/17 Diego Fernando Rodríguez Varón diegorodrigu...@gmail.com: Hello everyone. I was experiencing the segmentation fault reported by Nicolas before so I just tried updating and compiling. But I get the following error: checking for boostlib = 1.37.0... configure: error: We could not detect the boost libraries (version 1.37 or higher). If you have a staged boost library (still not installed) please specify $BOOST_ROOT in your environment and do not give a PATH to --with-boost option. If you are sure you have boost installed, then check your version number looking in boost/version.hpp. See http://randspringer.de/boost for more documentation. I'm using Ubuntu 8.04 and the boostlib supported is 1.34. So I had change the configure.ac file AX_BOOST_BASE([1.34.0] Is flightgear stopping support for Hardy Heron? :( Hopefully not. Do I really need 1.37? Hi Diego, You might be able to get the source package for libboost1.37 for Intrepid and try compiling it under Hardy. I will try and run up a VM to test this idea. Howevere it might take me a bit as I am away over the weekend. Regards George -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Clouds
From a end-user perspective, at this point, I'd be vote No to moving and No to the duplicating it. The reason being is that the 3d Clouds option is rendering only and not a weather option. I'd expect similar cloud coverage for both 3d clouds or the older method. Moving the option would mean that you need to drilling through multiple locations to toggle this option. Pete, Perhaps you could state your reasons for the change so at least we can see it from your viewpoint. Regards George 2009/11/12 syd adams adams@gmail.com: My vote is no to a second one , but moving it , possibly. There are many other changes I'd like to make , but need more feedback... On Wed, Nov 11, 2009 at 6:11 PM, Pete Morgan ac...@daffodil.uk.com wrote: Can the enable 3d clouds Menu View Rendering options 3D Coluds also appear under Menu Enviroment Clouds if possible Pete -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Center Runway Issue - Potential Fix Found
2009/11/10 Statto Software stattosoftw...@yahoo.com: I think I may have found the problem with the Center Runway texture not showing, but I'm not at all confident with my C++ skills, so someone will have to fix TerraGear for me. However, I've found this code in /terragear-cs/src/airports/GenAirports/rwy_*.cxx: int len = rwy_info.rwy_no.length(); string letter = ; string rev_letter = ; for ( i = 0; i len; ++i ) { string tmp = rwy_info.rwy_no.substr(i, 1); if ( tmp == L ) { letter = L; rev_letter = R; } else if ( tmp == R ) { letter = R; rev_letter = L; } else if ( tmp == C ) { letter == C; // should this be letter = C;? rev_letter = C; } } If my simple programming skills don't betray me, I //believe// letter == C; does not actually set letter to equal C, which may be why these airports are being generated without the center runway texture. Cheers John Hi John, While I don't have commit rights to cvs, it looks good to me. I guess there are not many airports with centre runways. :-) Regards George -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Issues with latest cvs
2009/10/24 Chris Wilkinson blobster...@yahoo.com.au: Hi there, I've downloaded and built fresh cvs copies of fg and sg tonite (Oct 24), and updated my osg to v2.95. When I first ran fg after the update I got a segfault when fg couldn't find part of the ac3d model of the 777-300ER, so I tried another jet (787). This time fg ran, but the terrain was all grey, framerate was a slideshow, and after a short while it segfaulted due to not finding AI/Aircraft/performancedb.xml. I grabbed that file from cvs, and retried. FG can now run a little longer, but segfaults due to AL Error (fx): Invalid Value at pitch and gain within a minute or 2 of starting. Snipped Anyone willing to give me some clues to fixing this? Hi Chris, It looks at though you haven't updated your flightgear data. Flightgear, Simgear and data sources should be kept in sync. Regards George -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Fix for Citation-II gear problem
On Thu, Oct 22, 2009 at 4:34 PM, syd adams adams@gmail.com wrote: I,ve already fixed that , but have a few more panel fixes before I commit it ... Cheers Hi Syd, I was just thinking about the other obvious bug where the Citation-II will tip backwards onto the left and right landing gear only. Regards George -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Another person selling FlightGear on ebay
On Wed, Oct 21, 2009 at 8:11 AM, Curtis Olson curtol...@gmail.com wrote: Here's a slightly different wrinkle (maybe) on this whole selling copies of FlightGear under dubious premises. In this case FlightGear is prominently displayed in the ebay ad, but later they claim: Copyright This item is copyrighted. Any reproduction, duplication or resale of any kind is strictly prohibited. Software included is either released under GNU or contains our protected IP. Copyright © 2009 MT Software Solutions. All rights reserved. Is this a problem? Here's the link so you can see it all in context: http://cgi.ebay.co.uk/Flight-Gear-Simulator-2009-for-Microsoft-Windows-Vista_W0QQitemZ180388068783QQcmdZViewItemQQptZUK_PC_Video_Games_Video_Games_JS?hash=item29fff77daf Hi Curt, While I'm not a lawyer, serveral things pop out in my mind. The GNU license has been stripped and released with a no reproduction, distribution or resale clause. The copyright has been removed and replaced with there own. If they want to keep the copyright on there own installation program (as an example), then it should read as follows: Copyright © 2009 Curtis L. Olson Installation program Copyright © 2009 MT Software Solutions. The images and probably the text on that page have been copied from other sources. I'm sure the creator of the images would recognise them. The ebay listing also contains watermarks on the images is wrong. It the image was created by them or cited then fair enough. Anyway, those are the most obvious things that stands out here. Regards George The -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] October $250 Flight Gear Developers
On Sun, Oct 18, 2009 at 4:59 PM, syd adams wrote: Yup. Apparently there's no limit to the depths they will sink. But they keep bobbing to the surface. :-/ -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG Bug tracking
On Fri, Oct 16, 2009 at 12:25 PM, Pete Morgan ac...@daffodil.uk.com wrote: Right, I'm a web developer and been thinking a lot about the bug tracking (in my case across projects/ventures/etc), and applying that to FG. Thats my frustration ladies and gentlemen, and I apologize for my harshness sometimes; this comes from frustration ;-) Indeed as a day job, its working sometimes with users who think they made a mistake, and indeed a bug.. ie proven twice, so ball back in my court - we'll trained users. oops...ish and fixed, with svn up + python onto a wind. So I checked out a few bug tracking systems for curiosity for the purposes of FG,. I can report with confidence that none of them would meet the criteria that would be useful within the scope of FlightGear, as its bigger. Unless be break down the bugs into seperate components. But then that is not the whole.. Hi Pete, I have used several incident and bug tracking systems professionally in the last few years. Started with an over version of the Perl RT system that you mention below. We ended up settling on Mavell Open Pursuit (which is derived from ITIL principles) for 12 months before management realised that it doesn't deliver what was promised and very limited searching for previous instances. Open pursuit is commerical (around $5000 per seat!!) and depends on Terminal Server. Bleerk! We settled on Atlassian Jira (their ticketing system, not the wiki) which is great. While Atlassian has in the past offered free instances to Open Source projects, I'm not sure if I'd be willing to spend at least 6 hours a day keeping incident tickets in line. While I'm not suggesting that we use a big end product, I did come to appreciate a few functions that should be a requirement for any issue/bug tracking system. - Searching. If I can't search for a error code or a Airport then I am wasting time. - Speed. When someone is investigating an issue, you should not be impeded by the interface. For remote connections Web based is good, Ajax/DHTML or some other XML-RPC method is better still. - Be able to track who is submitting what. A opened ticket stating This aircraft is broken is not helpful. Even worse is when several tickets have been opened, one for each aircraft. - Which brings us to the next point which is being able to split a ticket into sub tickets as similar issues may not have common cause. - At the same time, if several people have submitted the same issue, it's nice to create a master ticket to centralise efforts. - End users shall not submit bugs, instead they submit a isssue (incident ticket in ITIL). What the user calls a bug could turn out to be a configuration issue or a MP server being down. This issue ticket is investigated with sufficent information obtained to get an idea of what's going on. At this point a bug ticket is created against the version that the user(s) have installed. End users will be able to browse the bug tickets, though Yes, this is starting to sound like ITIL whose principles are reasonably sane but also annoyingly structured for open source projects. I think it's still valid to peck the eyes from around the world to suit. I'd be happy to step into the breech to help drive the system but (like everyone) I am constrained timewise. Regards George -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New Sound system committed
On Thu, Oct 15, 2009 at 6:32 AM, Pete Morgan ac...@daffodil.uk.com wrote: Does the new sound system honour the command line options.. http://wiki.flightgear.org/index.php/Command_Line_Parameters#Features --disable-sound Disable sound effects --enable-sound Enable sound effects --enable-sound I dont know why this option is here what happens if I execute fg --enable-sound disable-sound ?? I suggest that sound is enabled by default so am confused. Pete Hi Pete, Yes, they do seem to contradict each other however, if you have a --disable-[param] in a .fgfsrc file, then it's nice to be able to temporarily re-enable the parameter on the command line. Otherwise you need to edit the .fgfrc file each time you want to change back to the default. I haven't tested this scenario but the logic makes sense. Regards George -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [patch] Selectable ignore for MP chat
On Mon, Oct 12, 2009 at 3:13 PM, Rob Shearman, Jr. rmsj...@yahoo.com wrote: Oh, it has a select all then? :) :) :) I think someone is being anti-social. :-P :-P Regards George -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] bug tracking
On Thu, Oct 1, 2009 at 2:25 AM, Curtis Olson curtol...@gmail.com wrote: I agree that a bug tracking system is a good thing. My thoughts hopes are that once we finalized what we were doing with our eventual move away from CVS, We would move our code to a system that offers a number of developer features including an integrated bug tracker. Google does offer a nice system, but long term, it would be nice to just use the bug tracker associated with our project, rather than setup a completely new project and only use the bug tracker out of it. Curt. I totally agree that an issue tracking system is required. From the short run that Pete Morgan and a couple of others have had a couple of things come to mind. - Proforma reports with at least the following information - Steps required to reproduce the bug - Operating System and version - Which version of FlightGear were you using? - The moderators need to be able to close tickets that are incomplete and the submitter is out of communication for an extended period of time. I'd say one fortnight, though that might be too long/short. - The idea where a user that submitted a bug report can also accept it as a bug is broken (unless the tickets are split into user issues and bugs. As an example a user reports an issue as Flightgear stalls with lots of NaN messages being display on console at TBPB. The Bug could be NaN messages are displayed on console due to bad input data. If you have other related issues, then you link the issue to the Bug ticket. This cuts down the redundant tickets that a developer needs to wade though. This is fast getting into ITIL land. I am familiar with Atlassian Jira for incident and problem management but it's an overkill for FlightGear base. What's the url for the ticketing system we have? Regards George -- Come build with us! The BlackBerryreg; Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9#45;12, 2009. Register now#33; http://p.sf.net/sfu/devconf ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Their Plan
On Fri, Sep 18, 2009 at 11:51 AM, Pete Morgan ac...@daffodil.uk.com wrote: *Their mission is below.* All some of us need to do is to be there at the right time and the right place.. right ? We'll buzz them down ;-) Nope.. that just validates the idea. I'm not sure where all these people came from but I am happy to have them with us. If I was running a fg mp server, I'd be performing maintenance at short notice during the event. Regards George -- Come build with us! The BlackBerryreg; Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9#45;12, 2009. Register now#33; http://p.sf.net/sfu/devconf ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Solid MP Models
On Fri, Sep 11, 2009 at 6:21 AM, Heiko Schulz aeitsch...@yahoo.de wrote: Hmmm... For a short time this might be helping but I have disabled the MP Aircrafts collisions with the rest of the world. ... but we also have a lot of AI aircrafts around and they don't announce there incoming. That makes it very realistic and a lot of fun, then now you really have to watch out and look for other aircrafts! Like in real world! I vote also for possibility to tun on/ off AI/ MP collision- that would be a very neat feature! Regards HHS Seconded! The problem is though you might be wanting to avoid other aircraft. Some immature people (kids??) take a perverse pleasure in flying through other peoples planes. It's another reason why I rather fly near KSFO. I'm not sure if aircraft to aircraft collision detection is good idea on open servers when there are no consequence to the perpetrator. George -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Wiki Error
On Fri, Sep 11, 2009 at 11:11 AM, AC001 ac...@daffodil.uk.com wrote: Not sure who the admin is for the wiki, so I thought I'm mail this list. This page http://wiki.flightgear.org/index.php/Air_bagan To help narrowing it down: It's appears to be only that page as I was able to login and browse some of the other wiki pages. If I had to guess, there could be something in the markup of that page. Regards George Shows this error Database error A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was: (SQL query hidden) from within function Parser::replaceLinkHolders. MySQL returned error 1271: Illegal mix of collations for operation ' IN ' (localhost). regards Pete ac001 -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] 1.9.2 release for FSWeekend?
Hi Tat, On Sun, Sep 6, 2009 at 11:16 PM, Tatsuhiro Nishiokatat.fgmac...@gmail.com wrote: Hi, Though I prefer an official release, I can live with beta release so we can avoid killing Durk ;-) I guess it is a good to have a release (in either official or beta) since we can have lots of feedback reports that will improve the quality of FG for the scheduled release in the next Christmas. I also want to add that we have enough features and bug-fixes for beta release. Shader effects and generic input device are in progress, but I guess we can improve these by FSWeekend (or Christmas). If you wait until something has improved, then you are running a risk of never releasing something as it's still improving. I get lots of feedback reports from Mac users on every official release, but I have less than ten for every snapshot release. So cutting a release is more effective on Mac platform in terms of collecting feedback reports. By the way, is the version number going to be 1.9.2? I think it should be 1.10.0 since it is not a maintenance release. If we are going to have shadow effect working by Christmas, then we could go to 2.0.0. Current release is 1.9.1 so I'd be happy with 1.9.2. Using 1.10 is out as it's less than 1.9.1. Which brings up a good question, do we call the next version of FlightGear 2.0? Regards George -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] MP Protocol - aircraft orientation
2009/8/31 Marco Lecora lecora_ma...@hotmail.it: Hi, I need to send from a C# application the position of several aircrafts to a flight gear multiplayer server. The question is ... how can I get the aircraft orientation values from position, yaw, pitch and roll? thank you in advance. marco Hi Marco, You are wanting to use the so-called generic protocol. This allows you to log what you wish. I found that the link below was very thorough. While I did not run the compiled binary (no MS Windows here), the set up instructions are very clear and helpful. (Especially if you are writing your own server.) http://geoffmclane.com/fg/fgfs-046.htm Let us know if you get stuck. George -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Multiplayer ATC aircraft,
Hi All, I don't necessarily see a dedicated radar view and ATC from Flightgear being mutually exclusive. There are times when you'd like to stick your head out the window to watch the aircraft land. This does bring extra complexities such as both programs needing to know air craft positions, perhaps resolvable with the help of a proxy. Maybe this is going over board. Regards George On Tue, Aug 11, 2009 at 11:57 AM, Rob Shearman, Jr.rmsj...@yahoo.com wrote: Would it not be possible to add a chat client to it, which would be compatible with the MP network protocol? Obviously it would have to report position information, but that should be trivial enough to work out, shouldn't it? Cheers, -R. Robert M. Shearman, Jr. Transit Operations Supervisor, University of Maryland Department of Transportation also known as rm...@umd.edu -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Start up Problems
On Mon, May 25, 2009 at 10:52 AM, Barry Fawthrop ba...@isscp.com wrote: Hi Barry, I have taken a read of this email and can suggest a few things to try. See my inline comments below. To All, Thanks Very Much Victhor: glxgears gives me between 882 - 1068 FPS 5450 frame in 5.0 seconds This seems to be a bit slow as I'm getting a 900-100 fps on my Intel video laptop. Howevere glxgears is not a benchmarking program but an indication that something could be wrong. I'm unable to get you this figures for my nvidia based desktop. Arnt: I'm running the LENNY version of Debian Yes, Should I change this ??? No, Lenny is considered to be stable so I wouldn't be doing anything rash like downgrading to Etch. Stefan I did install everything from scratch OSG, plib, fg base yes Arnt: SOME of my installed nVidia drivers nvidia-kernel-2.6.26-1-686-bigmem 173.14.09+3 NVIDIA binary kernel module for Linux 2.6.26 nvidia-kernel-2.6.26-1-vserver-686-bigmem 173.14.09-5+2.6.26-13 NVIDIA binary kernel module for Linux 2.6.26 nvidia-kernel-common 20080825+1 NVIDIA binary kernel module common files nvidia-kernel-source 180.44-2 NVIDIA binary kernel module source nvidia-settings 173.14.09-1 Tool of configuring the NVIDIA graphics drivers While I'm running Ubuntu rather than Debian (basically same animal), I have noted that I have packages that contain the device modaliases which the nvidia driver requires. However, this could be a difference between Debian and Ubuntu. Curtis: Sadly this is the only opengl 3d program that I know of that I run, what would you suggest I test with ? Sometimes comparing results on another machine will shine light in an area that you haven't considered. If you can't do this then don't worrry. Also can someone explain why the initial graphics looks messed up http://www.8thdaymediaonline.com/fgfs-screen-002.ppm taken soon after it loads and should shows the plane and the KSFO runway It looks to me like the view is below the ground, hence you see skyscrapers below the ground. This is a common trick for re-using models for different sized generic buildings. I'n not sure why the aircraft's cockpit isn't being displayed. I am wondering if you are hitting the Mesa conflict issue. Could you supply the output of glxinfo? The top 50 lines should be plenty. It should say direct rendering: yes, capitalisation may vary different. I am wondering how much video memory is your card has. (Anyone know if 64MB is okay for flightgear?). The nVidia 6200 cards appears to be 128MB as standard. Regards George -- Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, Big Spaceship. http://www.creativitycat.com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Progress report on the infamous error in TriangleIntersect NAN Problem
On Wed, May 20, 2009 at 6:06 PM, Tim Moore timo...@redhat.com wrote: Tim Moore wrote: Durk Talsma wrote: On Friday 15 May 2009 20:31:17 Durk Talsma wrote: While trying to trap bad data in this the popMatrix function, I just noticed that a bad transformation matrix is already set up relatively early in the process, only a few levels deep at the stack. I haven't been able to relate this to any meaningful object yet. (All that came up was the name Scene). So, it looks like a transformation error early on blows up the intersect line vector(s) already. and scenegraph is traversed further down, OSG keeps happily multiplying already corrupted data with valid transformation data further down the line, restuling in an intersect line, composed of NaNs. This goes unnoticed, until the error is finally picked up at the first possible occasion where there's a nan error check. That is, in trialintersect. I hope to continue this investigation later, and hope to be able to traverse the bad data to their true source. It may be helpful to dump the scene graph to a file (from the debug menu) once you're getting the NaN error. Hopefully the offending matrix will be printed with NaNs instead of valid coordinates. Tim I've added an --enable-fpe argument which, on Linux, will cause an abort or core dump on a division-by-zero or other invalid floating point operation, including generating NaNs and overflowing float-to-integer conversions. See if you can get to the source of the NaNs using that. Tim Hi Tim and All, As per conversation on IRC ia have been able to get a backtrace when using --enable-fpe. FG was not paused by me with the error occuring very early on (no sound not image showing in the spash screen). Machine is a Dual Core Intel processor with a nvidia 8600GT video card. I did add a debug line to the file src/Instrumentation/inst_vertical_speed_indicator.cxx on line 207. flightgear$ grep -n DEBUG src/Instrumentation/* |grep GP src/Instrumentation/inst_vertical_speed_indicator.cxx:207: printf(DEBUG GP: SeaIngHG: %fL InternalSeaInHG: %fL DT: %fL\n, sea_inhg, _internal_sea_inhg, dt); Either dt is zero or I have the parameter in the printf line wrong. Please find attached a full backtrace from GDB. Let me know if you could do with more information. Regards George gpatter...@gorilla-desktop:~$ gdb fgfs GNU gdb 6.8-debian Copyright (C) 2008 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later http://gnu.org/licenses/gpl.html This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type show copying and show warranty for details. This GDB was configured as x86_64-linux-gnu... (gdb) run --enable-fpe --aircraft=b1900d --airport=LNCM Starting program: /usr/local/bin/fgfs --enable-fpe --aircraft=b1900d --airport=LNCM [Thread debugging using libthread_db enabled] [New Thread 0x7f4ffb2a7790 (LWP 30425)] [New Thread 0x7f4fec8ee950 (LWP 30428)] [New Thread 0x7f4fec0ed950 (LWP 30429)] [New Thread 0x7f4feb0a5950 (LWP 30430)] [New Thread 0x7f4fea8a4950 (LWP 30431)] DEBUG GP: SeaIngHG: 29.92L InternalSeaInHG: 29.92L DT: 0.00L Program received signal SIGFPE, Arithmetic exception. [Switching to Thread 0x7f4ffb2a7790 (LWP 30425)] 0x007995d7 in InstVerticalSpeedIndicator::update (this=0xa926050, dt=0) at inst_vertical_speed_indicator.cxx:208 208 double rate_sea_inhg_per_s = ( sea_inhg - _internal_sea_inhg ) / dt; (gdb) run --enable-fpe --aircraft=b1900d --airport=LNCM The program being debugged has been started already. Start it from the beginning? (y or n) y Starting program: /usr/local/bin/fgfs --enable-fpe --aircraft=b1900d --airport=LNCM [Thread debugging using libthread_db enabled] [New Thread 0x7fd27858a790 (LWP 30432)] [New Thread 0x7fd269bd1950 (LWP 30433)] [New Thread 0x7fd2693d0950 (LWP 30434)] [New Thread 0x7fd263fff950 (LWP 30521)] [New Thread 0x7fd2637fe950 (LWP 30522)] DEBUG GP: SeaIngHG: 29.92L InternalSeaInHG: 29.92L DT: 0.00L Program received signal SIGFPE, Arithmetic exception. [Switching to Thread 0x7fd27858a790 (LWP 30432)] 0x007995d7 in InstVerticalSpeedIndicator::update (this=0xa67b430, dt=0) at inst_vertical_speed_indicator.cxx:208 208 double rate_sea_inhg_per_s = ( sea_inhg - _internal_sea_inhg ) / dt; (gdb) bt full #0 0x007995d7 in InstVerticalSpeedIndicator::update (this=0xa67b430, dt=0) at inst_vertical_speed_indicator.cxx:208 pressure_inhg = 33.309936 sea_inhg = 29.922 speed_up = value optimized out rate_sea_inhg_per_s = 0 #1 0x009b8b21 in SGSubsystemGroup::Member::update (this=0xa613a10, delta_time_sec=value optimized out) at subsystem_mgr.cxx:306 No locals. #2 0x009bb20c in SGSubsystemGroup::update (this=0xa6ed070, delta_time_sec=0) at subsystem_mgr.cxx:159 b = -2.72813735 i = 16 #3 0x009b8b21 in
Re: [Flightgear-devel] Progress report on the infamous error in TriangleIntersect NAN Problem
On Thu, May 21, 2009 at 12:55 AM, George Patterson george.patter...@gmail.com wrote: On Wed, May 20, 2009 at 6:06 PM, Tim Moore timo...@redhat.com wrote: Tim Moore wrote: Durk Talsma wrote: On Friday 15 May 2009 20:31:17 Durk Talsma wrote: While trying to trap bad data in this the popMatrix function, I just noticed that a bad transformation matrix is already set up relatively early in the process, only a few levels deep at the stack. I haven't been able to relate this to any meaningful object yet. (All that came up was the name Scene). So, it looks like a transformation error early on blows up the intersect line vector(s) already. and scenegraph is traversed further down, OSG keeps happily multiplying already corrupted data with valid transformation data further down the line, restuling in an intersect line, composed of NaNs. This goes unnoticed, until the error is finally picked up at the first possible occasion where there's a nan error check. That is, in trialintersect. I hope to continue this investigation later, and hope to be able to traverse the bad data to their true source. It may be helpful to dump the scene graph to a file (from the debug menu) once you're getting the NaN error. Hopefully the offending matrix will be printed with NaNs instead of valid coordinates. Tim I've added an --enable-fpe argument which, on Linux, will cause an abort or core dump on a division-by-zero or other invalid floating point operation, including generating NaNs and overflowing float-to-integer conversions. See if you can get to the source of the NaNs using that. Tim Hi Tim and All, As per conversation on IRC ia have been able to get a backtrace when using --enable-fpe. FG was not paused by me with the error occuring very early on (no sound not image showing in the spash screen). Machine is a Dual Core Intel processor with a nvidia 8600GT video card. Oops... The splash screen gets up the stage of loading scenery objects. Sorry for any confusion caused. Regards George -- Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Fwd: Remove right access to CVS FlightGear/data
On Mon, Mar 30, 2009 at 5:34 AM, LeeE l...@spatial.plus.com wrote: On Sunday 29 March 2009, Ron Jensen wrote: On Sun, 2009-03-29 at 01:55 -0700, syd adams wrote: I have to agree here ... seems pointless to keep them in cvs if gerard will have maintained versions available ... Also saves everyone's time down the road trying to explain why it's broken and where to get the current version.:) Cheers And I disagree. We should leave them in CVS. There is no point in causing their removal from everyone who uses CVS's hard-drive at this time. Ron If the aircraft is going to be maintained ex-cvs but not maintained within cvs, then retaining it within cvs just adds another unmaintained aircraft to the list. While someone, at some point in the future, may adopt it, until that actually happens all you're achieving by keeping it in cvs is making an obsolete version available, which is worse than useless. A link to the maintained version makes much more sense. Hi Guys, Agreed, except for the situation where the author of an aircraft decides to change the license. When this happens, a fork has been created, even if there is still only one version. If an aircraft is not available in CVS or somewhere else that is authoritative, where does that leave a community. The former license community has rights to extend the pre-fork version of the software/data. Just a thought. Regards George -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] hypothetical gpl question
On Tue, Mar 17, 2009 at 12:30 PM, Curtis Olson curtol...@gmail.com wrote: Here's a hypothetical question. Let's say some company A builds an internal product prototype that incorporates FlightGear as part of a larger aggregate system. Let's say they even make a few small changes to FlightGear. Now they give away a demo system to a couple different potential customers and say, Hey what do you think. They haven't rolled out an actual product, they haven't had any actual sales. No customer has paid any money for the copy of the system. Has the GPL been violated? Hi Curt, I believe that as the software has not been released, this would be the same as an software developer extending some software. As long as the product hasn't been provided to the customer then everything is okay. It's only when you have sold the software that you are required to provide access to the software to that customer. Having said that, if the company above are supplying the demo on installation media, then the above doesn't apply and the GPL has been violated. Regards George -- Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Noob Question
On Thu, Feb 12, 2009 at 12:30 PM, Jones, Andrew andrew.jo...@actewagl.com.au wrote: Thanx Scoot and Innis I've been to Jon's site and had email with Martin there. I think having an Oz 'chapter' would be a great idea, maybe Jon and Martin could give us our own bit of their web for dedicated Oz scenery (or we could just prefix all generic 3D objects with OZ- ) I know Martin hangs around here, so maybe he'll reply. I'm up for doing the co-ord work if that's what's needed and am happy to work with all to get Oz on the map!! Andrew I'm based in Melbourne so happy to help out with critiquing the Melbourne Airport. Avalon would be easier and more fun as it's dual use between the OZ air force and Jetstar which is a local no-thrills airline owned by Qantas. And then there are about four or five regional airports still in Melbourne. I have been breifly to Hobarts airport and the scenery around is would be great in FlightGear if accurate. Pity I am awful at 3d modelling. Regards George -- Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM) software. With Adobe AIR, Ajax developers can use existing skills and code to build responsive, highly engaging applications that combine the power of local resources and data with the reach of the web. Download the Adobe AIR SDK and Ajax docs to start building applications today-http://p.sf.net/sfu/adobe-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Microsoft FS Shutdown
On Mon, Jan 26, 2009 at 2:16 PM, Arnt Karlsen a...@c2i.net wrote: On Sun, 25 Jan 2009 20:54:36 -0600, Tom wrote in message 1232938476.19707.15.ca...@big-laptop: Don't kid yourself about MSFS going away anytime soon... For the past couple years, MS has been flooding the market with their commercial-level ESP development environment, for high-end users ..what's an high end user? and developers. They have been pushing commercial licensing with a new front-end SDK into (what I am told) is the MSFS back-end (FDM, visuals, etc). ..freebee lock-ins? Or does people pay money for these kits? If we are talking about add-ons such as higher resolution scenery packs or complete planes that are not included in the base MSFS package. Yes, there is a sizeable market out there for this type of thing. Grab a copy of PC Pilot (UK based magazine) and start reading. The tutorials at the back of the magazine is rather good with Jeppensen maps covering the departure and arrival airfields. There have been some pretty neat things to come out of this so far--just Google Flight1 and have a look at some of the things they have done. The Elite guys tell me that this is all done with the new ESP SDK. There may not be a game called MSFS any longer--but FS isn't going away by any means...at least not from what I've been told by several people active in the market. So Game Off?? :-) Regards George -- This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] problems with z-buffer
On Tue, Dec 30, 2008 at 10:46 AM, James Turner zakal...@mac.com wrote: On 29 Dec 2008, at 08:40, Tim Moore wrote: .4 meters seemed sufficient to me, but others don't agree, so perhaps we can settle on some value larger than .1. The near plane value is settable, both in the camera configuration and as a live property in /sim/rendering/camera- group/znear. Just ran into this with Bravo. A value of 0.2 works, but 0.3 causes some minor clipping of the cockpit roof, and 0.4 causes nearly the entire side-pillar to be clipped. I wonder if part of this is about camera position placement in the models, but my ignorance of such matters is vast, so I'll say no more. James Hi All, I checked the Honda Jet and found that along with parts of the window frame and even parts of the pilot's arms are clipped. The workaround of --prop:/sim/rendering/camera-group/near-field=0.1 is okay though noted that the ships wash near KSFO flickered. Change the value to 1 showed the clipped cockpit again. If anyone is interesting, I'm happy to document this case further with software version details and the like. Regards George -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] segfault with CitationX and cvs-osg
On Sun, Sep 28, 2008 at 6:50 PM, Oliver Schroeder [EMAIL PROTECTED] wrote: Hi List. I'm experiencing segfaults with the current cvs head version of flightgear (osg) when using the cessna CitationX aircraft. The segfault happens more or less shortly after starting the engines. This segfaults happens too with a few additional aircrafts (which I can not name now, I have to recheck), but seems to happen with yasim aircrafts only (but not with all). I'm using an AMD64 machine with nvidia graphics under Linux. Is it only me or can this segfault be confirmed by others? Regards, Oliver Hi Oliver, I'm not sure if you have figgured it out yet but... Yeah. I was experiencing that symptom earlier in the week. Untill someone suggested recompiling simgear (I also sync'ed my fg data while i was waiting for the compile.) At the time, Nasal was updated with some stuff being located in simgear and referenced from flightgear. Regards George - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100url=/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] B1900d: Failed to open file at FG_ROOT/Aircraft/b1900d/Panel/AP-hotspots.xml
Hi All, I just resync my cvs data and have found that for the B1900d there is either a missing file or the path is set incorrectly. The file Aircraft/b1900d/Panel/b1900d-pedestal.xml contains a reference to AP-hotspots.xml but that file ether doesn't exist in CVS or is supposed to be # fgfs --aircraft=b1900d --airport=KSFO Error reading panel: Failed to open file at /usr/local/share/FlightGear/Aircraft/b1900d/Panel/AP-hotspots.xml (reported by SimGear XML Parser) Failed to load model: Failed to load panel Aircraft/b1900d/Panel/b1900d-pedestal.xml Segmentation fault (core dumped) As a workaround I have symlinked the primus-1000 version to where the xml parser expects to see find it. ln -s $FG_ROOT/Aircraft/Instruments-3d/primus-1000/AP-hotspots.xml $FG_ROOT/FlightGear/Aircraft/b1900d/Panel/AP-hotspots.xml Obviously this is not a great solution but gets the plane back in the air. I am happy to supply a backtrace if required but probably not necessary at this stage. Regards George - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Spiele Bild promotes FlightGear
On Mon, Apr 28, 2008 at 6:41 AM, Georg Vollnhals [EMAIL PROTECTED] wrote: Stefan Seifert schrieb: On Saturday 26 April 2008 21:08:15 Georg Vollnhals wrote: Sorry for that - my new O/S OpenSUSE 10.3 has some difficulties with my hardware-clock - at least using Wine changes the time and day and I have to correct that manually. And a time-jump would be nicer backwards regarding my age :-) I have two servers at work with similar time problems. They vanished when I switched clocksource from tsc to hpet (echo hpet /sys/devices/system/clocksource/clocksource0/current_clocksource). Persistent by addint the clock=hpet parameter to the kernel command line. Maybe the same works for you. Regards, Stefan Thank you Stefan, for the hint :-) I'll try it. It is strange, with OpenSUSE 10.2 it never occured. Have a nice week Hi Georg, Perhaps 10.3 has shipped wth a kernel bug when it comes to your hardware. Good luck finding it. Regards George - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] b1900d: Missing textures on centre pedestal
Hi All, I have just sync'ed my fgfs data from cvs and noted that the b1900d had been updated. Hoever, there seems to be two missing textures. osgDB ac3d reader: could not find texture caution-panel.png osgDB ac3d reader: could not find texture throttles.png Apart from those two missing files, looks good. I noted that the Electrical.nas has changed for the aircraft but not sure what. Is there a viewcvs web front end or similar accessible anonymously? Thanks for the update though :-) Regards George - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Seperated MP-servers
On Fri, Mar 21, 2008 at 11:37 AM, George Patterson [EMAIL PROTECTED] wrote: --Text snipped-- Hi Anders and All, Yes, that could be done very simply at the IP data level with iptables. 1. Log into the web server which would adjust the iptables rules to allow the authenticated user to log in. - This could be either direct or using XML-RPL or SOAP to ask a remote server to do the work. 2. Server adds an iptable LOG rule to detect that the user is still connected (I'll come back to this in a bit). An ALLOW rule will also need to be added to actually allow the connections. 3. User connects to the RA server as per normally done today. Protocol does not need to change. 4. If the player hasn't been seen for a period of time (5 minutes??), then drop the LOG and ALLOW rule from iptables. Perhaps the web server needs to be told that the user has logged out. I think that would work. Unfortunately I don't have access to another computer to develop this. But should be easy enough. Personally I'd create a customer chain to put these rules in as it will allow easy separation of your firewall rules (if required) from the temporary rules created by this system. Have fun for whoever does this. George I have written a quick framework which I believe should work with minimal changes. One To Do that i can't (Lacking a machine to test from) - Written in CGI Perl (criteria: Installed on my Asus eeePC). Modules required are minimal if not part of the core. - Mostly centres around one script which authenticates the user setting a browser cookie when doing so. - Web server: lightttpd 1.4.x as it is an easy install onto the eeePC (default reporsitiory) The authentication details for the database has been separated to allow whatever you wish to be dropped into place. TODO - Write code for manipulating the iptableas rules - Currently there is not tainted data checking as I'm still working through that. I'd like to tidy up the code somewhat before putting it out to the public arena, under the GPL license. However, if someone would like to see what has been done, please drop me a private email. Is there a Perl programmer in the audience? Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Seperated MP-servers
On Fri, Mar 21, 2008 at 2:56 AM, Anders Gidenstam [EMAIL PROTECTED] wrote: On Thu, 20 Mar 2008, Gijs de Rooy wrote: What is needed to set up a MP-server? If we know what we need we could search for it. Hi, Something along these lines: A linux box with a good network connection. And the server software FGMS http://fgms.sourceforge.net/ FGMS can probably be built and run on most Unix like systems (but it might be more or less painful.. :) mpserver06, which I run, is a very old Sun workstation running Solaris. It is more than powerful enough for the network connection it has, but to collect the build dependencies is a pain. (I have not managed to build a newer FGMS than last summer's, but at this time that is still fine.) There is currently no access control what so ever in FGMS but access control can be implemented separately, e.g. using packet filtering and some kind of web based session login that can update the filter rules. I suspect someone reasonably at home with web services can cobble together something simple but working for a Linux based host in a fairly short time. Hi Anders and All, Yes, that could be done very simply at the IP data level with iptables. 1. Log into the web server which would adjust the iptables rules to allow the authenticated user to log in. - This could be either direct or using XML-RPL or SOAP to ask a remote server to do the work. 2. Server adds an iptable LOG rule to detect that the user is still connected (I'll come back to this in a bit). An ALLOW rule will also need to be added to actually allow the connections. 3. User connects to the RA server as per normally done today. Protocol does not need to change. 4. If the player hasn't been seen for a period of time (5 minutes??), then drop the LOG and ALLOW rule from iptables. Perhaps the web server needs to be told that the user has logged out. I think that would work. Unfortunately I don't have access to another computer to develop this. But should be easy enough. Personally I'd create a customer chanin to put these rules in as it will allow easy separation of your firewall rules (if required) from the temporary rules created by this system. Have fun for whoever does this. George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Rogue objects at KSQL
Hi Drew, Thanks for that and I think I may have found the other object that i reported. (or at least further information. Using flightgear, I taxied along side the object which is around 37* 30 43.9N 122*14 56.5W Which I think is the following line, though upon test but has it didn't change when I edited the stg file. OBJECT_STATIC sanmateo-fb.xml -122.25 37.5831 -0.6 140 Using the c172 I tried flying into the beam and was solidly tossed around when the beam crossed with my flight path. I'm out of ideas for the evening. I might try stripping down the .stg file and slowly add the lines back in. Or rather remove half, retest, replace with the other half and re-test. This still doesn't explain why the light is so solid. :-) Regards George On Sun, Mar 16, 2008 at 8:50 PM, drew [EMAIL PROTECTED] wrote: On Sunday 16 March 2008 15:47:15 George Patterson wrote: Hi All, There are a few objects that have been misplaced at KSQL. 1. Light tower to the right of Runway 30. 2. A large building (black and grey at the end of the same runway) G'day George, I flew around KSQL in the ufo and, after comparing with GE, that large building to the left of the threshhold on runway 30 is most definitely dodgy. All the AI light aircraft were clipping their wings on final! You can go to wherever_your_scenery_is/Objects/w130n30/w123n37/942051.stg and delete the line: OBJECT_SHARED Models/fgfsdb/generic_skyscraper_03.ac -122.2469440 37.5088890- 490.86 180 That should get rid of the blue building. I couldn't pin down the light tower in the middle of the taxiway but if you do, make it a windsock and place it about 50 metres north-east - it would just about match the image in GE. :) Regards, Drew It seems that the green and white light from the tower is solid. I have take a screen shot or two which I haven;'t attached to this email. Assuming that this is not a known bug, any comments on how to fix these two artifacts. (I though the problem of light being solid was fixed.) I am using Flightgear CVS version with glut. Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Rogue objects at KSQL
Hi All, There are a few objects that have been misplaced at KSQL. 1. Light tower to the right of Runway 30. 2. A large building (black and grey at the end of the same runway) It seems that the green and white light from the tower is solid. I have take a screen shot or two which I haven;'t attached to this email. Assuming that this is not a known bug, any comments on how to fix these two artifacts. (I though the problem of light being solid was fixed.) I am using Flightgear CVS version with glut. Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] wiki mess (was: Re: livery handling ( MP updates)
On Sun, Mar 2, 2008 at 10:21 PM, Gijs de Rooy [EMAIL PROTECTED] wrote: Hello, EG. I have just made a small edit to the front page which was to remove a fixed width of 500 pixels which messes up the page on a narrow screen or browser width. Ok, I didn't test it on a smaller screen. Thanks for editing! Melchior, which page would you call the page that need to be edited first. I agree though that the front page is too wordy for example duplicate links to Portal:User and Portal:Developer. What do you mean with that last sentence? I've already displaced almost all the links on the main page to the two portals. Is that okay? The two portals are listed twice. once to the left of the heading saying Welcome to... The other instance is listed under Please choose a portal. My preference is to lose them from the top as its less to read before the main text of the page. George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] wiki mess (was: Re: livery handling ( MP updates))
On Sun, Mar 2, 2008 at 11:31 PM, Melchior FRANZ [EMAIL PROTECTED] wrote: * George Patterson -- Sunday 02 March 2008: I second Heiko's comments, if no one improves something, how does it supposed to get better? You miss the point. I'm not going to (1) write code, to (2) document it, *and* to (3) fix the wiki page that other people have turned into a mess. (2) isn't fun, but it needs to be done. But before I invest time in (3) I rather use that for more of (1). :-P m. I'm happy to help maintain the docs in the wiki where I can. :-) Also Sometimes those that have not written the code can write better user documentation as they are not viewing the feature the back end the technology used. I guess I'll wait a few days until Gijs de Rooy (wiki user: gijs) completes his version and take it from there. Personally, the number of links on front page is not user friendly with some of the sections should be moved to sub pages. G. - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] MP forest fire model?
On Tue, Feb 26, 2008 at 6:51 AM, Anders Gidenstam [EMAIL PROTECTED] wrote: On Mon, 25 Feb 2008, Curtis Olson wrote: Now on to my hairbrained idea ... (?) I wonder if this MP model could communicate new locations through the generic MP fields, such that everyone could pick up the changes. Perhaps we would have a nasal script that watches when specific fields change and launch a new chunk of fire at that location? This way the MP forest fire object could (hopefully?) change and expand dynamically and everyone would see the same view. I'm envisioning some sort of dynamic communication protocol that might even be able to delete or move portions of the fire as the fire progresses. Would any of this be doable in our OSG version? Would anyone want to mess with it? Maybe the machine that hosts the source version of the fire could have a dialog box where you could control the fire ... maybe specify direction of wind or movement, aggressiveness of the fire, maybe even someday get smarter about terrain, etc.? I thought about making a cellular automata model of a forest fire some time back, but never got around to actually implement anything. At that point I was thinking about using the OSG fire object from the payen-pa100 aircraft. For communication I was considering sending the start event over MP and then hope that identical propagation rules would lead to nearly identical states (that is a bit optimistic, though :). I might take a second look at this. In any case it is fairly easy to send object creation events over MP - the latest version of my Submarine Scout blimp exports submodel impacts over MP. (http://www.gidenstam.org/FlightGear/JSBSim-LTA) Cheers, Anders -- Not a bad idea.. but don't we need water bombing aircraft first in order to put out the fires? (unless you are happy to wait for the wind to change direction which means that the fire burns itself out.) Just carrying this idea on a bit further. Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Flightgear Wiki page updated
Hi All, I have edited the Installing_Scenery page in the wiki by fleshing out the TODOs a little more. http://wiki.flightgear.org/flightgear_wiki/index.php?title=Installing_Scenery If someone could do something for fgadmin, that would remove the last TODO on that page :-) What's the next page to clean up? What about MILSTD's little edits. :-P Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] RFCs on the FG wiki
On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Tuesday 22 January 2008: If not, I wonder whether I should just move them to somewhere less prominent in the wiki with a disclaimer, as they are currently more prominent than they deserve to be, IMHO. Good idea. I see all the same problems that you do. And I find it quite annoying that one can't see who's behind the nicknames. If someone writes something questionable then I'd like to know who it was. m. Wiki's can work best when people can't find out who it was that said something. It's true that the MILSTD's contribution is sizeable so the best approach could be to leave a polite note on http://wiki.flightgear.org/flightgear_wiki/index.php?title=User_talk:MILSTDwhich he/she has been editing themselves. Unless the user steps forward and identify themselves. MILSTD's edits: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Special:Contributionstarget=MILSTD Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] RFCs on the FG wiki
On Jan 25, 2008 1:16 PM, Arnt Karlsen [EMAIL PROTECTED] wrote: On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message [EMAIL PROTECTED]: On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Tuesday 22 January 2008: If not, I wonder whether I should just move them to somewhere less prominent in the wiki with a disclaimer, as they are currently more prominent than they deserve to be, IMHO. Good idea. I see all the same problems that you do. And I find it quite annoying that one can't see who's behind the nicknames. If someone writes something questionable then I'd like to know who it was. m. Wiki's can work best when people can't find out who it was that said something. It's true that the MILSTD's contribution is sizeable so the best approach could be to leave a polite note on http://wiki.flightgear.org/flightgear_wiki/index.php?title=User_talk:MILSTDwhich he/she has been editing themselves. Unless the user steps forward and identify themselves. MILSTD's edits: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Special:Contributionstarget=MILSTD ..the 2 edits that sticks out to me, are: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Copyright_Inquirydiff=prevoldid=5021 ...and: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Modeling_Resourcesdiff=prevoldid=5020, specificly resources that are explicitly and without doubt in the public domain can be included without an explicit GPL statement ...which is where I feel MILSTD is promoting adding public domain work, _over_ adding work to FG under the GPL. ..me, I prefer the GPLv3 ;o) , but this is fundamentally an issue of copyright law and FG policy that you FG coders should decide, because you guys own the copyright here. Hi Arnt, I'll admit that I didn't read that far into the edits, currently at work. We probably should probably revert the public domain clauses as they change the meaning of the paragraphs to something which is not correct. IMO, Public Domain is fluffy at best, depending on who you ask Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] RFCs on the FG wiki
On Jan 25, 2008 1:46 PM, George Patterson [EMAIL PROTECTED] wrote: On Jan 25, 2008 1:16 PM, Arnt Karlsen [EMAIL PROTECTED] wrote: On Fri, 25 Jan 2008 11:51:55 +1100, George wrote in message [EMAIL PROTECTED]: On Jan 23, 2008 4:38 AM, Melchior FRANZ [EMAIL PROTECTED] wrote: * Stuart Buchanan -- Tuesday 22 January 2008: If not, I wonder whether I should just move them to somewhere less prominent in the wiki with a disclaimer, as they are currently more prominent than they deserve to be, IMHO. Good idea. I see all the same problems that you do. And I find it quite annoying that one can't see who's behind the nicknames. If someone writes something questionable then I'd like to know who it was. m. Wiki's can work best when people can't find out who it was that said something. It's true that the MILSTD's contribution is sizeable so the best approach could be to leave a polite note on http://wiki.flightgear.org/flightgear_wiki/index.php?title=User_talk:MILSTDwhich he/she has been editing themselves. Unless the user steps forward and identify themselves. MILSTD's edits: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Special:Contributionstarget=MILSTD ..the 2 edits that sticks out to me, are: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Copyright_Inquirydiff=prevoldid=5021 ...and: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Modeling_Resourcesdiff=prevoldid=5020 , specificly resources that are explicitly and without doubt in the public domain can be included without an explicit GPL statement ...which is where I feel MILSTD is promoting adding public domain work, _over_ adding work to FG under the GPL. ..me, I prefer the GPLv3 ;o) , but this is fundamentally an issue of copyright law and FG policy that you FG coders should decide, because you guys own the copyright here. Hi Arnt, I'll admit that I didn't read that far into the edits, currently at work. We probably should probably revert the public domain clauses as they change the meaning of the paragraphs to something which is not correct. IMO, Public Domain is fluffy at best, depending on who you ask Regards George I have had another look and found that MILSTD has needlessly added Categories which has no meaning in the context of this wiki. Does someone have revert rights to these pages? Otherwise we may end up with an editing war between users. Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bizarre dynamic scenery
On Jan 22, 2008 12:53 AM, Csaba Halász [EMAIL PROTECTED] wrote: On Jan 21, 2008 2:32 PM, Nagy Mate [EMAIL PROTECTED] wrote: We noticed a rather peculiar effect, having landed our plane near (under) a grey parking passenger jet. Fiddling with our flight controls made the control surfaces of the jet move in the same way. The jet was otherwise inert, and the effect didn't happen with other nearby planes on the ground. Has anyone else seen something like this before? :) Looks like the usual leading-slash bug. Figure out what type of aircraft and then look in the xmls to see if the animations use a leading slash. If so, they will always reference the user's aircraft, rather than the proper AI model. For example, property/surface-positions/left-aileron-pos-norm/property Should be: propertysurface-positions/left-aileron-pos-norm/property (ie. no leading slash) Actually I found this in the AI A320 xml, so maybe that was the aircraft you have seen? Hi All, Would it be worth grepping the aircraft sub directories for the string property/ which probably shouldn't occur anywhere? Regards George - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Segmentation fault with CVS version of flightgear
Hi All, I have been trying to get flightgear to compile and not having much luck. When running fgfs, the widow is displayed followed almost immediately by a Segmentation Fauly (core dump). I initially though it was due to the ealery revision of OSG that I was using (2007-05-15} but not sure now. Could someone have a look and advise what I should look at next? I'm happy to send any extra gdb traces or screen outputs but at the moment I'm puzzled as to what is required to resolve this issue. Thanks in Advance George OSG was checked out using svn update --revision {2007-05-20} SimGear, Flightgear (OSG version, built with SDL) and data are current from cvs HEAD. Kernel: 2.6.20 x86_64 Gcc: 4.1.2 $ gdb fgfs GNU gdb 6.6-debian Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type show copying to see the conditions. There is absolutely no warranty for GDB. Type show warranty for details. This GDB was configured as x86_64-linux-gnu... Using host libthread_db library /lib/libthread_db.so.1. (gdb) run Starting program: /usr/local/bin/fgfs [Thread debugging using libthread_db enabled] [New Thread 47820063117664 (LWP 20507)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 47820063117664 (LWP 20507)] 0x00cce240 in vtable for __cxxabiv1::__vmi_class_type_info () (gdb) bt #0 0x00cce240 in vtable for __cxxabiv1::__vmi_class_type_info() #1 0x0041f6f0 in FGRenderer::update (refresh_camera_settings=true) at renderer.cxx:834 #2 0x0045f597 in fgOSMainLoop () at fg_os_sdl.cxx:249 #3 0x0041ab7a in fgMainInit (argc=1, argv=0x7fffb7fa0908) at main.cxx:999 #4 0x00419d0d in main (argc=1, argv=0x7fffb7fa0908) at bootstrap.cxx:220 - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear-0.9.11-pre1-------Carriers are Flying
On Thu, 2007-05-17 at 03:10 +0200, gh.robin wrote: Hello, With FlightGear-0.9.11-pre1 it is something strange we have Flying Carriers. Here snapshots http://perso.orange.fr/GRTux/Carrier-Flying1.jpg http://perso.orange.fr/GRTux/Carrier-Flying2.jpg http://perso.orange.fr/GRTux/Carrier-Flying3.jpg Regards Not quite Sky Captain and the World of Tomorrow but getting closer. :-) Regards George - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] twin phantom airplane with last compile FG OSG
On Sat, 2007-04-28 at 10:19 +0100, Nick Warne wrote: On Saturday 28 April 2007 02:40:57 Pigeon wrote: I just finished a fresh compile of FG and OSG today, then I've found a bug (which I've been told to be solved in the past): I can pilot not only one, but two airplanes ;-) it is quite a funny bug, so I took some snapshots: http://seb.marque.free.fr/fichiers/flightgear/double/ Hi. Seems to be a bug in the server, when one of the relay server's doesn't lookup (in this case, mpserver03.flightgear.org is down and doesn't resolve an IP). Guess it doesn't handle the error properly and starting to route packets back to itself. I'm seeing every MP appearing twice in the server log. It's now temporarily fixed by removing it from the relay. Please double check on any/all MP servers. Thanks. This is what I said in IRC - we need a 'master' list of current mpservers so that all server 'runners' can keep the relays current and up-to-date. At the moment this only happens when somebody notices an error - or as I did last week when I saw that mpserver01 had dropped my server from the relay, so mpserver05 wasn't showing mpserver01 pilots. It is a bit of a mish-mash at the moment. Nick Perhaps the user could be notified if data hasn't been received from the server in the last 20(??) seconds as it would help diagnosing of this situation. At least this would let the user know about the echo problem. Regards George - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] B1900d: rendering error on Fuel Gauages and Load meter.
Hi All, I recently cvs up'ed my Flightgear data and I have noticed that the fuel tank gauges on the left hand cockpit panel is rotated roughly 30 degress counter clockwise with only the top of the left guage visible. I'll upload a screen shot later if it would clarify the problem. A smaller issue that I have noticed is to do with the DC % Load meters on the overhead panel. While the battery is supplying power, the load is shown on the meters but when the engines are supplying the power, the meter drop to 0. Cutting the engines back to idle makes the meter show the load again (once the engine spools down) I assume that the second problem is a Nasal scripting problem but not sure where to start looking for this problem. I am running the OSG version of Flightgear from CVS and with OSG from CVS. OSG, Simgear and Flightgear source and data are up to date. I can't say when these two item might have broke as I haven't been able to load up flightgear much in that last few weeks. Regards George - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Bug in python script FGFSDemo.py
Hi All, I am starting a personal coding project which will require a GUI to connect to fgfs in order to read and write to the internal properties. (That's the current scope in a 10 words or less). As I was going through the src/scripts/python directory I saw FGFSDemo.py and had a quick read thought it could be interesting and ran it. While it basically works, it displays errors on the console due to (I assume) the internal properties having changed since it was last updated. I'm happy to work through the code and fix these issues but will occasionally need some advice on what the new property should be. For example when clicking on the weather tab, the wind direction is displayed correctly but the other fields are blank with the following traceback being dumped on the console. The application continues to run however. Traceback (most recent call last): File lib-tk/Tkinter.py, line 1348, in __call__ return self.func(*args) File lib-tk/Tkinter.py, line 459, in callit func(*args) File FGFSDemo.py, line 162, in lambda self.after_id = self.after( 1000, lambda self=self: self.update_page() ) File FGFSDemo.py, line 160, in update_page page.update_fields() File FGFSDemo.py, line 37, in update_fields f.update_field(self.fgfs) File FGFSDemo.py, line 22, in update_field self.field.entry.insert(0, val) File lib-tk/Tkinter.py, line 2317, in insert self.tk.call(self._w, 'insert', index, string) TclError: wrong # args: should be .46912504842648.46912504842720.nbframe.weather.46912504862264.46912504862624.frame.entry insert index text Regards George - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] A-10 update
On 1/11/07, alexis bory [EMAIL PROTECTED] wrote: hi, I have an update to the A-10: http://croo.murgl.org/fgfs/A-10/README.update-A-10-20070110 http://croo.murgl.org/fgfs/A-10/update-A-10-20070110.tg Description: - Replaced the 'Odd red thing feft side of the AoA guauge' by a green digital clock. - Better textures for the flaps. - Coloured tracers. - AIM-9s can be fired from pylon #11, there is a special symbology on the hud and an apropriate sound when an AIM-9 is available and 'supposed' to be searching for a target. See wiki for instructions. http://wiki.flightgear.org/flightgear_wiki/index.php?title=Fairchild_A-10#Weapons_system Hi Alexis, I had a look at the above page and found a small typo for the wikipedia extrenal link. The link was pointing to an A-10 disambiguation page. Some other A-10 (or A10) related pages are a missile/rock, submarine, Cruiser Tank and paper size among others. See http://en.wikipedia.org/wiki/A-10 for full list. I hope you don't mind. :-) Regards George - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Cows
On Wed, 2006-12-13 at 23:41 +0100, Roberto Inzerillo wrote: Vivian Meazza ha scritto: Hi, There have been several complaints about our fauna, namely headless cows, over on the IRC channel. I've done one with a head: it's 180 vertices, so heads ain't free. If no one objects, I intend to replace the headless version in cvs-head in a couple of days for a trial. Yes please, complete that with a low res version (maybe the same old headless one) for LOD and publish the new cow. Framerate will drop down when flying very near to the cow only (thanks to LOD animation) and that happens not very often. Unless you want to simulate a cattle muster by helicopter :-) Regards George - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps
On Tue, 2006-11-21 at 22:44 +0100, Georg Vollnhals wrote: AJ MacLeod schrieb: After Mathias' commits this afternoon, I have seen an extremely impressive performance boost with the Sea Vixen. Hi all, First the GOOD NEWS: No that's better than Good News :-) Then the BAD NEWS: 1. Strange behaviour: Crossing KSFO terminal buildings E - W does not reduce framerate nor are any problems visible Crossing KSFO terminal buildings W - E reduces framerate from 85 to 56, stuttering, then in most cases (several tests, reproducable!) FG crash! What is the reason for this (unlogic) behaviour? Can anyone else reproduce this? - Default Cessna 172p, default KSFO scenery. After takeoff do an immediate left-turn crossing that parked yellow-red 737, then a right turn in direction of the KSFO terminals, crossing them E - W. (This should not do anything). After having passed the terminals fly until you can make a normal turn back to the KSFO terminals, trying to cross them in W - E direction. Watch your fps, any changes?. IF no crash occures pass the terminals and do this procedure 2 times again. IF you manage to fly further, you are lucky and we all have more knowledge. Hi Georg, I guess call me lucky as I wasn't able to get fgfs to crash. I didn't noticed that the framerate was lower flying while W-E bit only slightly (down to 68 from 76). Didn't cause any jerkiness or sudden drop in the fps on this system. Regards George - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Cockpit builders USB interface
On Sun, 2006-11-19 at 10:37 +, Jim Campbell wrote: Hello, For those building their own cockpits and requiring input and output from switches and rotary controls and to lights and relays etc have a look at the Velleman USB experimenters interface boards! http://www.velleman.be/ot/en/product/view/?id=364910 and http://www.velleman.be/ot/en/product/view/?id=351346 There are various examples on the Web for both Linux and Mac sware to drive these boards. Boards are addressable so you can have multiple instances. I have purchased the cheaper board to experiment with (available in pre-built as well as kit form). cheers Jim Hi Jim, Funny you should have mention this as I have recently built one of these boards, one of the P-8055 Board (The second link that Jim supplied). I have written a python glue script which will control the throttle based on the position of the two potenimeter. One for each engine. Note: The board doesn't filter the rounding error the adc conversion. That is the value of the potenimeter can alternate between values (+/- 1) but easily solved in code. Feel free to email me privately if you would like a copy of the code (Most of the code is obvious however). GPL license will apply to this script. Regards George - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] web site hacked ?
On Thu, 2006-11-09 at 04:05 -0500, Chris Metzler wrote: Hi. Please don't top-post; it makes your posts very very hard to follow. On Thu, 09 Nov 2006 21:22:43 +1300 Dene wrote: Andrew Gluszynski wrote: Hi all, I dont normaly post to this mailing list, but i think the web site has been hacked? Confirmed... no thinking about it...it's been hit buy hackers :-( Dene You might want to check the archives of this mailing list -- I'm pretty sure this was discussed here several days ago. I thought the problem had been solved, however. Anyway, right now it appears simply that the DNS record for www.flightgear.org has been hosed, but not the actual website itself. Try http://flightgear.org/ rather than http://www.flightgear.org/ and it should work OK. -c Hi Chris, It had been. I accessed it sucessfully earlier today but seems to be hosed again from my isp. I query the www.flightgear.org and flightgear.org dns records from one of easydns's server and they are this same. See below I think Andrew may just need to wait for www.flightgear.org to be refreshed at his local dns server. See below. Regards George Querying the domains from my isp's dns server. $ host flightgear.org flightgear.org has address 128.101.142.119 flightgear.org mail is handled by 5 mail.flightgear.org. [EMAIL PROTECTED]:~$ host www.flightgear.org www.flightgear.org has address 72.36.162.58 Querying easydns.com's server directly. $ nslookup server ns1.easydns.com Default server: ns1.easydns.com Address: 216.220.40.243#53 flightgear.org Server: ns1.easydns.com Address:216.220.40.243#53 Name: flightgear.org Address: 128.101.142.119 www.flightgear.org Server: ns1.easydns.com Address:216.220.40.243#53 Name: www.flightgear.org Address: 128.101.142.119 $ - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] OSG update...
On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote: On Thursday 09 November 2006 10:33, Frederic Bouvier wrote: Don't you see these messages on Windows ? Cannot find image file Aircraft/b1900d/Models/chrome1.rgb Cannot find image file Aircraft/b1900d/Models/chrome.rgb Cannot find image file wherever is $FG_ROOT/FOO I saw problems loading texture, but from memory, the file names were the empty string except for the last that is caused by a panel declaration without backgroud texture. The chrome messages are related to the chrome shader effect which has not yet been implemented in the OSG version of FG. The Lightning shows the same messages (but suffers much more because practically the whole a/c skin uses that effect). The b1900d segfaults here with OSG (Linux x86). Hi All, The B1900d will also segfault on the OSG version (with 64bit libraries)on the AMD64 Architecture. Regards George - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] OSG update...
On Thu, 2006-11-09 at 16:22 +0100, Frederic Bouvier wrote: Quoting George Patterson: On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote: On Thursday 09 November 2006 10:33, Frederic Bouvier wrote: Don't you see these messages on Windows ? Cannot find image file Aircraft/b1900d/Models/chrome1.rgb Cannot find image file Aircraft/b1900d/Models/chrome.rgb Cannot find image file wherever is $FG_ROOT/FOO I saw problems loading texture, but from memory, the file names were the empty string except for the last that is caused by a panel declaration without backgroud texture. The chrome messages are related to the chrome shader effect which has not yet been implemented in the OSG version of FG. The Lightning shows the same messages (but suffers much more because practically the whole a/c skin uses that effect). The b1900d segfaults here with OSG (Linux x86). Hi All, The B1900d will also segfault on the OSG version (with 64bit libraries)on the AMD64 Architecture. nobody to post a backtrace ? -Fred -- Hi Fred, Sorry about that. See attached file (8.9kB) for backtrace. I'm not that familiar with gdb as far as getting the best output for a backtrace. Regards George $ gdb fgfs GNU gdb 6.4.90-debian Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type show copying to see the conditions. There is absolutely no warranty for GDB. Type show warranty for details. This GDB was configured as x86_64-linux-gnu...Using host libthread_db library /lib/libthread_db.so.1. (gdb) run --aircraft=b1900d Starting program: /usr/local/bin/fgfs --aircraft=b1900d [Thread debugging using libthread_db enabled] [New Thread 47533915618256 (LWP 7314)] [New Thread 1082636624 (LWP 7324)] Cannot find image file Aircraft/b1900d/Models/chrome1.rgb Cannot find image file Aircraft/b1900d/Models/chrome.rgb [New Thread 1091029328 (LWP 7337)] Cannot find image file /usr/local/share/FlightGear/FOO Flight Director Check Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 47533915618256 (LWP 7314)] 0x2b3b579c0a5b in osg::StateSet::runUpdateCallbacks () from /usr/local/lib64/libosg.so (gdb) bt full #0 0x2b3b579c0a5b in osg::StateSet::runUpdateCallbacks () from /usr/local/lib64/libosg.so No symbol table info available. #1 0x004230a8 in osgUtil::UpdateVisitor::apply (this=0x6092040, node=value optimized out) at /usr/local/include/osgUtil/UpdateVisitor:74 No locals. #2 0x2b3b5795f049 in osg::Group::accept () from /usr/local/lib64/libosg.so No symbol table info available. #3 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #4 0x2b3b5795f049 in osg::Group::accept () from /usr/local/lib64/libosg.so No symbol table info available. #5 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #6 0x008bcb4c in SGTranslateAnimation::operator() (this=0x499d690, node=0x49ae920, nv=0x6092040) at animation.cxx:699 _matrix = {_mat = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}} #7 0x2b3b5797619f in osg::MatrixTransform::accept () from /usr/local/lib64/libosg.so No symbol table info available. #8 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #9 0x2b3b5795f049 in osg::Group::accept () from /usr/local/lib64/libosg.so No symbol table info available. #10 0x2b3b579ccfa1 in osg::Switch::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #11 0x2b3b579cd90c in osg::Switch::accept () from /usr/local/lib64/libosg.so No symbol table info available. #12 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #13 0x2b3b5797619f in osg::MatrixTransform::accept () from /usr/local/lib64/libosg.so No symbol table info available. #14 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #15 0x2b3b5797619f in osg::MatrixTransform::accept () from /usr/local/lib64/libosg.so No symbol table info available. #16 0x2b3b579ccfa1 in osg::Switch::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #17 0x2b3b579cd90c in osg::Switch::accept () from /usr/local/lib64/libosg.so No symbol table info available. #18 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #19 0x2b3b5797619f in osg::MatrixTransform::accept () from /usr/local/lib64/libosg.so No symbol table info available. #20 0x2b3b5795d7d0 in osg::Group::traverse () from /usr/local/lib64/libosg.so No symbol table info available. #21 0x008b908c in osg
Re: [Flightgear-devel] OSG update...
On Thu, 2006-11-09 at 17:36 +0100, Frederic Bouvier wrote: Quoting George Patterson: On Thu, 2006-11-09 at 16:22 +0100, Frederic Bouvier wrote: Quoting George Patterson: On Thu, 2006-11-09 at 13:03 +, AJ MacLeod wrote: On Thursday 09 November 2006 10:33, Frederic Bouvier wrote: Don't you see these messages on Windows ? Cannot find image file Aircraft/b1900d/Models/chrome1.rgb Cannot find image file Aircraft/b1900d/Models/chrome.rgb Cannot find image file wherever is $FG_ROOT/FOO I saw problems loading texture, but from memory, the file names were the empty string except for the last that is caused by a panel declaration without backgroud texture. The chrome messages are related to the chrome shader effect which has not yet been implemented in the OSG version of FG. The Lightning shows the same messages (but suffers much more because practically the whole a/c skin uses that effect). The b1900d segfaults here with OSG (Linux x86). Hi All, The B1900d will also segfault on the OSG version (with 64bit libraries)on the AMD64 Architecture. nobody to post a backtrace ? -Fred -- Hi Fred, Sorry about that. See attached file (8.9kB) for backtrace. I'm not that familiar with gdb as far as getting the best output for a backtrace. Thanks George, I will try to look into that, but unfortunately, your OSG build has no debug information. -Fred Oops, Sorry.. In the middle of a debug build now. I'll get a debug backtrace to you as soon as I can. Regards George - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel