Re: [Audyssey] mac versus windows sales plus iOS question

2014-01-30 Thread Travis Siegel
a mac mini is $599, so purchasing a mac isn't as expensive as folks might 
think.  Admittedly, if you want to use apple tools, then yes, an apple 
developer account helps.  However, it's not strictly necessary.  If you're only 
interested in writing programs for the mac (and not ios) then you need not 
purchase an apple developer account for $99 a year.  You can still use java and 
mono for free, and of course terminal apps written in any language you like 
work perfectly and don't even require Xcode to be installed, though installing 
it gives you all sorts of extras you don't otherwise have.
Just thought I'd offer some alternate views since everyone else is stating true 
but lacking information.


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Re: [Audyssey] mac versus windows sales plus iOS question

2014-01-27 Thread Devin Prater
Oh wow! I'm glad I have win 7 now then. I do wish I had win 8 though, because 
my laptop has only 2 gigs of memory, so sometimes things run slower, like the 
copying of files and such. But that shortcut will be extremelz addesome!
sent from the braille plus

valiant8086 valiant8...@gmail.com wrote:

Hi.
I'm probably stirring up a dead horse at this point, seeing I'm late to 
the thread, but another nice thing about the task manager, in 7 and 8, 
and 8.1, is you can hold down the windows key and hit the number 
corresponding to how many icons from the left on the task bar the item 
you want is, and it will,

A. If the application isn't already running launch it

B. if it is already running bring it to the foreground.

I make heavy use of this feature to shorten the alt+tab process down to 
one key press to bounce between Monkey Term and Thunderbird as needed, 
or flip right over to the chicken nugget window assuming I have it not 
hidden. I use windows+1 to open internet explorer for instance. how can 
you beat that? Windows+e opens up the explorer window, and in 8.1 the 
explorer window, on top of showing your list of drives, lists network 
drives in a separate category that you can close if you want so you 
don't have to see them all the time, and it lists important user folders 
like documents, downloads and such as that right there in the window you 
get when you hit windows+e. Again, how can you beat that? In windows 7 I 
would go to start menu and type downloads and hit enter to open my 
downloads folder. Now I hit windows+e and type dow, just do without the 
w goes to documents, and hit enter and there I am in my downloads folder.

In windows XP I used to use the connect to menu in the start menu to 
work my way to the wireless networks dialogue box. When I switched to 
windows 7 a few years ago I became rather upset because I couldn't find 
an easy way to get to the networks list. I knew how to get there but it 
was convoluted and not nearly as simple to get to as XP. It took me a 
few months no kidding to figure out that there is an icon on the system 
tray that shows what network you are connected to or not connected if 
none. You can hit enter on that and it brings up a list of wireless 
networks and dialup and cellular device connections, pluus lists 
ethernet connections, right there just like that. So that discovery was 
one of the things that really started selling 7 to me since going 
through the system tray like that really feels actually a lot easier 
than xp's way of doing it. usually I know what network I am connected to 
also so if I'm on my satelite connection I just hit windows+b, type sat 
and hit enter really quick so the balloon thing doesn't pop up and get 
me stuck in there (XP does this too so don't go there especially with 
the little problem where it would decide you wanted to be on a 
particular item and every time you tried to arrow away it'd put you back 
on the item you were already on, ug) and down arrow to the connection I 
want and hit enter twice, first time it puts me on the connect button, 
or if it was already connected it focuses a disconnect button. I hit 
enter the second time and it just connects. What's more, 7 connects to 
WiFi networks a lot faster than XP. I usually had to wait around 10 to 
15 seconds on XP machines to connect to networks, 7 does it in around 3 
seconds on average. Not only that, but 8.1 has two sliders above all the 
networks by which you can turn networks off. There's an airplane mode 
switch you go to that and you can left or right arrow between off (left) 
and on (right). If on none of your wireless networks will work unless 
you explicitly enable them, Wifi has it's own on off switch just below 
airplane in there which you can use to do this. Windows 8.1 gave us back 
the ability to say that the desktop environment is what we want by 
default. it also provides us the ability to make the start screen by 
default always show all apps instead of live tiles. I tried the all apps 
thing out originally, but I put it back to  live tiles because I like to 
be able to read the weather so easily. I admit while I'm on this subject 
though that last time I messed with the built in windows 8.1 weather app 
I couldn't figure out how to change the location. Only reason it works 
good for me now is my computer figured out (with my permission) where I 
am and set it up for me. So many people just totally trash the new start 
screen. I sort of like it, wouldn't mind a more linear way to navigate 
it if I desired, but on the whole it's kind of nifty. But while I say 
that, I don't use it very often. I put shortcuts to stuff I use most on 
the desktop, and that's working ok. There's no problem with hitting 
windows+m , typing top and hitting enter to launch topspeed.

One thing my friends have really been upset about windows 8.1 over is 
the new task manager. While I would have to agree that the new task 
manager really is pretty sluggish compared to the 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Shaun Everiss

Well its why I have both systems.
right now for example my xp box is restoring my hdd which had a 
partition falier and that will take a while maybe another day.

I am gaming and writing on this win7 system.
I didn't have to upgrade but having an old system for gaming and non 
secure stuff and a new system to does help matters.



Hi Shaun and all,

Well, here is what I think will happen. I don't think it is anything
to be afraid of because as I have said many times a lot of the stuff
we have now can be run on Windows 8.1 with a little bit of tinkering.
Yes, while there will be certain issues such as 3d audio support  is
broken in games like Shades of Doom, Tank Commander, etc it isn't an
insurmountable issue. I have played Shades of Doom many times on
Windows 7, Windows 8, and Windows 8.1 using stereo mixing which is
less precise but doable.

What I think is going to happen is eventually a lot of people running
XP right now will have to buy new computers running Windows 7, Windows
8, or Windows 8.1. It  is not so much a question of if but when. Let's
say sometime in the next five years or so the XP user base will slowly
but eventually upgrade to a newer machine, new OS, and obviously they
will want games that are compatible with their new computers. As the
number of blind users running something like Windows 8 grows
developers will have to follow suit. They probably will be running
newer computers themselves and will have to take some time to look at
alternatives such as Visual Basic .NET, C# .NET, Java, whatever. I
don't know if they will choose to rewrite any of their older games or
not, but I feel confident that newer games will be coming out designed
for Windows 7 and up just because by then most of the user base will
be running something other than XP anyway.

The other thing in our favor is that developers are already slowly
moving away from Visual Basic 6 and are looking into more modern
technology's. This won't happen all at once, but we are slowly moving
away from VB 6 as a general rule. Draconis has a new engine written in
C++ , and are rewriting many of their old titles. BPC Programs uses
.NET which is already Windows 8.x compatible , and I don't see them
having a big problem upgrading their software. Blind Adrenaline is
using .NET and I don't see Che having a problem with his games on
Windows 8 and beyond either. Entombed is similarly written in .NET and
should have a decent shelf life assuming Jason maintains the code.
There are quite a few developers using BGT now, and that is reasonably
Windows 7 and Windows 8.x compatible currently/. So I wouldn't worry
too much about new games being compatible as  it seems as though
developers are slowly but surely moving away from VB 6 in general.

In short, we may have a few problems with older games, and some may
stop working. However, by and large it won't be as bad as people fear.
Many will still work on the newer platforms, and those that don't may
get fixed or upgraded. If there comes a time that something won't work
at all there is still the option to run XP etc  in a virtual machine
which gives a user the best of both worlds. Some people will
undoubtedly drag their heals, but like you said I think the best thing
to do is upgrade on your own terms rather than be dragged kicking and
screaming into the modern computing world.

Cheers!


On 12/26/13, shaun everiss sm.ever...@gmail.com wrote:
 Charles I have no answers for you.
 All I know is that something will have to happen.
 All I know is we can't go on as we are.
 I have no idea what that will mean and yes we may lose some stuff I
 just don't know.
 All I am saying is that there will be a time when what we used and
 loved will be gone.
 Think of  all the synbian phones and nokia going to inaccessable win8.
 Ok se have a bit of access now but still its valid.
 I'd like to stay with nokia and symbian but the next thing I move to
 may have to be something other than I am used to.
 We have 2 choices.
 We can do it now at our own pace or we can wait another 10 years,
 when ms finally  dropps their legacy software and handle it  then.
 But if we do we may lose all audio games that are not converted.
 Now it will not be all games, but it will be a good deal.
 We have till at least the end of win8 to decide what we do.
 Ms however is vary generous I doubt this will stay for long.
 Look at xp its been vary good about keeping it for so long past its
 used by date.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Shaun Everiss

Well personally I do wish that this time of unsertainty will pass quickly.
I don't play the old gma games as much as I used to, and to be honest 
who knows what will happen in the future.

Howevver I do hope that there is more progress at least publically reported.
Sometimes it feels like that everytthing is standing still and thats 
my prime frustration right there.
Because I don't know where everything etc is at I start think 
irational thoughts.
There needs to be if at all possible a register or every dev that 
still does games in general at least those that use old systems to 
see what their update status is if ever they are going to do so.
I realise that this is probably not going to happen but it would put 
my mind at rest if I could check every few  weeks and know where the 
players were and be notified via email when things changed.
I realise that it would be another layer on top of what others had to 
do but it would be convenient for the gamer if one existed.

Hi Shaun,


Well, the money is precisely the reason we can't get big mainstream
companies on our side. If a game developer says he made $10,000 last
year on game x the mainstream companies will laugh in our faces. Sony,
Capcom, Nintendo, Activision, EA Games, and others are use to making
millions off a single title. Something like $10,000 is laughable. That
would not even cover the salary of their lead developer who would be
asked to rewrite portions of the game to make it accessible. Of
course, I suspect mainstream developers would have much more success
than anyone here, but the whole idea is they do not see much money in
it compared to what they are already making.

However, as for the idea that the audio games will die off I don't
really see that happening per say. Sure some games will have problems,
there may be a few compatibility issues, but as game developers and
users upgrade they will have to address those compatibility issues
eventually. I don't think it is so much a question of if but when all
this will happen.

Cheers!

On 12/26/13, shaun everiss sm.ever...@gmail.com wrote:
 I see your point.
 I do wander in that case what the future of audiogames will be.
 Its obvious that in the short term a lot of what we know will probably die
 off.
 Its almost we need a shot up the rear but question is what.
 I once thought getting main stream companies on our side or making
 games to equal things like that.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Shaun Everiss

I agree with you mike.
win7 I can mostly live with since I have to handle that daily but 8 
scares the living daylights out of me.

So much visual stuff and stuff I am not used to.
I have heard all the info and I am still scared to death.
I have used classic systems for ages, even7 is still simular enoough 
that I am not to scared but 8 and its apps, start screen and other 
stuff really does scare me a lot.



I know that XP is near its end.
I also know that there are newer operating systems (just the ones 
from Microsoft).
I know that security is a factor which might bring people to upgrade 
at some point.
True, if XP is now longer supported, hackers and other people can 
possibly find holes in the security systems.

And true, not every antivirus program can protect you from such attacks.
However, the viruses are not the only danger when it comes to using 
the internet. Criminals who manipulate websites to not directly 
target your computer but to record or capture the communication the 
moment it leaves your computer are more dangerous.
If you are on a manipulated website and whatever interactions you 
have with that site (be it loggin in, doing money transfers or 
whatever) might be captured without the need of actually cracking 
some form of encryption.
I think that there is a term for such indirect attacks: man in the 
browser or something like that.

And I also think that it has not to be limited to the web browser itself.
But that is the extend of that.
Fact is that such types of attacks might be a bigger problems.
Such is not a form of direct attack where the fact that you have an 
outdated system might mean nothing.
If the transfered data is redirected away from the route it is 
supposed to take, you can't see it right now.
And if such a form of attack happens, it is totally of no 
consequence whether you used XP or Windows 8.1.


And I am sure that this is not the point some people tried to originally make.

I am all for better security systems for my computer, but I need to 
get a manual which explains to me the (probably not knowledgeable) 
user what I should do and what I shouldn't do.
Since XP users had their let's call it Classic design and 
programs, they might be confused or might be afraid of things like 
Modern UI in Windows 8 and higher.
I won't say that everyone won't be able to adapt in time if they 
want to, but who will tell them the inns and outs of Windows 8 
compared to XP (if your last operating system was XP).

These are of course only examples.
And let's not forget that Microsoft loves to drop a lot of programs 
out of their systems without replacements or with suboptimal replacements.

This is just for as an argument, but I will adress them shortly.
XP has Outlook Express.
I have no idea if it is a bad program (security related) or if it is 
horribly outdated for an E-Mail program.

It however does its job.
Vista had Windows Mail which according to my mother (she is sighted) 
is like a newer version of Outlook Express with some new features 
and some altered ones.
Then there is Windows 7 which still has a Windows Mail program with 
its own folder, but it is totally disabled and effectively unusable.
Then back in the day (near the initial release of Windows 7( it was 
strongly suggested that users who had first switched from Outlook 
Express to Windows Mail should switch again to Windows Live Mail, 
which is free, but now longer a part of Windows itself.

The same goes for Windows Movie Maker.
Windows Movie maker is a tool for actually editing or recording videos.
But Windows Live Movie Maker is not a new version of Windows Movie Maker.
The newer program is part of Windows Live and more for sharing your 
videos or for publishing them on video sharing services.

But enough of that.
There is another interesting thing I'd like to mention here, 
allthough I did not experience it myself.

I read that the rather old Bavisoft games wouldn't work on Windows 7.
I of course have no idea why or which component(s) might be missing.

I know that several developers mentioned that VB6 or other older 
technologies are outdated and that there are replacements for them.
But I as an end user are not in the position to force the developer 
(Bavisoft in this example) to make their games compatible with Windows 7.
If Bavisoft were still around, I could ask them nicely if they would 
be so kind as to do something.
But if they would refuse I still would have a bought product which I 
could not use.
True, it would be the developer's fault, but is this reason enough 
to purposefully drop older runtime components from Windows just 
because the developer product is outdated?

I mean, look at Jim Kitchen's games.
They use the VB6 runtime.
On XP most of the runtime files should be present by default.
On Windows 7 they are not just because the system is newer.
At least it looks this way from the viewpoint of the end user.
Luckily the main installer for the game can install the runtime 
files on newer 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Thomas Ward
Hi Shaun:

Makes sense. As it happens my ex and I also use to do something
similar. We had an old desktop computer in the living room with XP on
it that we used for games and other things. It wasn't on the Internet
or anything like that, but was basically just there to play games on,
run older applications, etc while we used our Windows 7 laptops for
everything else. It worked out pretty well until the desktop bit the
big one and I never got around to repairing it. However, I would
definitely agree with someone keeping an XP computer around for older
games and apps while having a new computer for using the Internet,
e-mail, and playing newer games.

Cheers!


On 12/26/13, Shaun Everiss sm.ever...@gmail.com wrote:
 Well its why I have both systems.
 right now for example my xp box is restoring my hdd which had a
 partition falier and that will take a while maybe another day.
 I am gaming and writing on this win7 system.
 I didn't have to upgrade but having an old system for gaming and non
 secure stuff and a new system to does help matters.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Thomas Ward
Hi Shaun:

I think you are seriously over reacting. I don't know why you would be
scared of Windows 8. There is absolutely nothing to be scared of. As
Franklin D. Roosevelt once said, all we have to fear is fear itself.
That seems quite apt for this situation.

Sure, I won't deny Windows 8 has a completely different user
interface, but it isn't hard to learn, nor is it insurmountable. If
anything it is easy enough to learn and use if you have someone to
perhaps talk you through it and show you where things are, and if you
don't have someone to help you can always just search for it and 99%
of the time Windows 8 will find it for you.

For instance, the Windows Start Screen is a pain to navigate. Big
deal. If I want to start an app I can just start typing the name of
the program into the Start Screen and I'll get a list box of possible
matches that will pop up I can arrow through until I find the one I
want. If I typed Word into the Start Screen it would give me a list of
matches like Microsoft Word, Wordpad, Word Target, etc. I could then
arrow through the displayed items to find the one I want without
having to tab and arrow around the Start Screen to find it.

Another alternative is the run dialog. I can still press Windows+r to
bring up run, and type the name of the executable into the dialog and
launch it that way. Admittedly it isn't as  handy as the XP Start Menu
was, but once you get use to doing it that way it is quick and easy
enough.

Finally, there is the Taskbar itself. You can pin games and apps to
your Taskbar so they are always available from the Taskbar meaning
most of the time you will never even have to use the Start Screen. You
just tab to your Taskbar, arrow to the launcher for Microsoft Word,
press enter, and you are in business. Once you set it up that way, pin
all your favorite apps to the Taskbar, the Start Screen is pretty much
null and void.

My point here being is Windows 8 is different, maybe you will need to
learn some new skills, do things a bit differently than you are use
to, but there is absolutely no reason to be scared to death of it.
Bottom line, you have to be willing to change, learn new things, and
if you can't then you have no business owning or using a computer.
Computers always change, always require constant willingness to learn
and do different things, and the people who can't do that will never
get ahead in the world.

Cheers!


On 12/26/13, Shaun Everiss sm.ever...@gmail.com wrote:
 I agree with you mike.
 win7 I can mostly live with since I have to handle that daily but 8
 scares the living daylights out of me.
 So much visual stuff and stuff I am not used to.
 I have heard all the info and I am still scared to death.
 I have used classic systems for ages, even7 is still simular enoough
 that I am not to scared but 8 and its apps, start screen and other
 stuff really does scare me a lot.

I know that XP is near its end.
I also know that there are newer operating systems (just the ones
from Microsoft).
I know that security is a factor which might bring people to upgrade
at some point.
True, if XP is now longer supported, hackers and other people can
possibly find holes in the security systems.
And true, not every antivirus program can protect you from such attacks.
However, the viruses are not the only danger when it comes to using
the internet. Criminals who manipulate websites to not directly
target your computer but to record or capture the communication the
moment it leaves your computer are more dangerous.
If you are on a manipulated website and whatever interactions you
have with that site (be it loggin in, doing money transfers or
whatever) might be captured without the need of actually cracking
some form of encryption.
I think that there is a term for such indirect attacks: man in the
browser or something like that.
And I also think that it has not to be limited to the web browser itself.
But that is the extend of that.
Fact is that such types of attacks might be a bigger problems.
Such is not a form of direct attack where the fact that you have an
outdated system might mean nothing.
If the transfered data is redirected away from the route it is
supposed to take, you can't see it right now.
And if such a form of attack happens, it is totally of no
consequence whether you used XP or Windows 8.1.

And I am sure that this is not the point some people tried to originally
 make.

I am all for better security systems for my computer, but I need to
get a manual which explains to me the (probably not knowledgeable)
user what I should do and what I shouldn't do.
Since XP users had their let's call it Classic design and
programs, they might be confused or might be afraid of things like
Modern UI in Windows 8 and higher.
I won't say that everyone won't be able to adapt in time if they
want to, but who will tell them the inns and outs of Windows 8
compared to XP (if your last operating system was XP)

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Dallas O'Brien
hi. one note, maybe you haven't used this command, perhaps you don't
even know it is there. lol. but in stead of going to your desktop then
tabbing over to your task bar, simply press windows T. this will jump
you to the first item on your task bar, from where ever you are.
anywhere in the system at all. so no need for multiple key presses,
when that one command will take you to your taskbar quickly.
then, also, another handy feature of the taskbar, is the ability to
use windows key, along with 1 through to 0. so, for example. lets say
i have firefox in the first position on the task bar. just press
windows key and 1, from anywhere in the system, and firefox will open.
also, if it is already open, and this is rather handy, pressing that
command will switch to it's window. so no having to alt tab through to
find the firefox window, just press the windows key, and the 1 key.

just thought i'd put this out there, as people may or may not know of
these commands, and how much easier they make things in windows.

Dallas


On 30/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Shaun:

 I think you are seriously over reacting. I don't know why you would be
 scared of Windows 8. There is absolutely nothing to be scared of. As
 Franklin D. Roosevelt once said, all we have to fear is fear itself.
 That seems quite apt for this situation.

 Sure, I won't deny Windows 8 has a completely different user
 interface, but it isn't hard to learn, nor is it insurmountable. If
 anything it is easy enough to learn and use if you have someone to
 perhaps talk you through it and show you where things are, and if you
 don't have someone to help you can always just search for it and 99%
 of the time Windows 8 will find it for you.

 For instance, the Windows Start Screen is a pain to navigate. Big
 deal. If I want to start an app I can just start typing the name of
 the program into the Start Screen and I'll get a list box of possible
 matches that will pop up I can arrow through until I find the one I
 want. If I typed Word into the Start Screen it would give me a list of
 matches like Microsoft Word, Wordpad, Word Target, etc. I could then
 arrow through the displayed items to find the one I want without
 having to tab and arrow around the Start Screen to find it.

 Another alternative is the run dialog. I can still press Windows+r to
 bring up run, and type the name of the executable into the dialog and
 launch it that way. Admittedly it isn't as  handy as the XP Start Menu
 was, but once you get use to doing it that way it is quick and easy
 enough.

 Finally, there is the Taskbar itself. You can pin games and apps to
 your Taskbar so they are always available from the Taskbar meaning
 most of the time you will never even have to use the Start Screen. You
 just tab to your Taskbar, arrow to the launcher for Microsoft Word,
 press enter, and you are in business. Once you set it up that way, pin
 all your favorite apps to the Taskbar, the Start Screen is pretty much
 null and void.

 My point here being is Windows 8 is different, maybe you will need to
 learn some new skills, do things a bit differently than you are use
 to, but there is absolutely no reason to be scared to death of it.
 Bottom line, you have to be willing to change, learn new things, and
 if you can't then you have no business owning or using a computer.
 Computers always change, always require constant willingness to learn
 and do different things, and the people who can't do that will never
 get ahead in the world.

 Cheers!


 On 12/26/13, Shaun Everiss sm.ever...@gmail.com wrote:
 I agree with you mike.
 win7 I can mostly live with since I have to handle that daily but 8
 scares the living daylights out of me.
 So much visual stuff and stuff I am not used to.
 I have heard all the info and I am still scared to death.
 I have used classic systems for ages, even7 is still simular enoough
 that I am not to scared but 8 and its apps, start screen and other
 stuff really does scare me a lot.

I know that XP is near its end.
I also know that there are newer operating systems (just the ones
from Microsoft).
I know that security is a factor which might bring people to upgrade
at some point.
True, if XP is now longer supported, hackers and other people can
possibly find holes in the security systems.
And true, not every antivirus program can protect you from such attacks.
However, the viruses are not the only danger when it comes to using
the internet. Criminals who manipulate websites to not directly
target your computer but to record or capture the communication the
moment it leaves your computer are more dangerous.
If you are on a manipulated website and whatever interactions you
have with that site (be it loggin in, doing money transfers or
whatever) might be captured without the need of actually cracking
some form of encryption.
I think that there is a term for such indirect attacks: man in the
browser or something like that.
And I also think that it 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Thomas Ward
Hi Shaun:

Well, not likely. Most game developers aren't in the habit of
discussing their future plans or publicly address compatibility issues
unless they have something in the works. Besides your idea of a weekly
or monthly update from each and every developer is a bit unrealistic.

For one thing a lot of developers, including myself, do this as a
hobby. Meaning they aren't necessarily working on games etc every day.
Therefore they probably don't have anything to report that often. Even
if they do there are very good reasons to not make any announcements
until if and when they have something to report.

As it is there have been public announcements from various game
developers here and there regarding compatibility, and the situation
by and large isn't being ignored. It just takes time to come up with a
workable solution.

For example, I recall some months ago David Greenwood stating he has
found a way to fix the 3d audio issues on Vista, Windows 7, and
Windows 8. He has a patch in the works for Shades of Doom and Tank
Commander that will address the audio issues. So right there we know
he is aware of the problem and has plans to fix it. We just don't know
when he will release said updates. As David Greenwood has always
played his cards pretty close to his chest I'm not surprised he hasn't
said much how those updates are going or said when they will be
released. Just knowing he is working on them is enough for me.

Draconis has also been pretty vocal the last few months about their
future plans. We have already seen their new engine in action with
Change Reaction and Silver Dollar, and I suspect we will see more from
them in the future. I am not too worried about their games having
serious long term compatibility issues with Windows 8 because I know
they are working on the issue.

My point being is we don't need to have a blog or some website where
each developer explains their plans regarding compatibility because
many of them are already slowly working on the issue if and when they
have the time or the desire to do so. Others we can be relatively sure
aren't doing much if anything to address the issue because they are
happy where they are, are happy with Visual Basic and XP, and won't
change until circumstances forces them to. That is not anything we
have any control over, and some of us will just have to move on
without them. That is all there is to it.

I know that sounds a bit cavalier, but the fact of the matter is there
is always someone somewhere who will be willing to fill the gap left
by another developer. If one developer quits, fails to upgrade, there
is bound to be someone somewhere who will replace them, and may even
be willing to write their own versions of the games. Once that happens
the compatibility issues left by the first developer are not of any
serious concern, and the original developer will simply cease to be a
concern.

Cheers!


On 12/26/13, Shaun Everiss sm.ever...@gmail.com wrote:
 Well personally I do wish that this time of unsertainty will pass quickly.
 I don't play the old gma games as much as I used to, and to be honest
 who knows what will happen in the future.
 Howevver I do hope that there is more progress at least publically
 reported.
 Sometimes it feels like that everytthing is standing still and thats
 my prime frustration right there.
 Because I don't know where everything etc is at I start think
 irational thoughts.
 There needs to be if at all possible a register or every dev that
 still does games in general at least those that use old systems to
 see what their update status is if ever they are going to do so.
 I realise that this is probably not going to happen but it would put
 my mind at rest if I could check every few  weeks and know where the
 players were and be notified via email when things changed.
 I realise that it would be another layer on top of what others had to
 do but it would be convenient for the gamer if one existed.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Thomas Ward
Hi Dallas:

Yes, you are absolutely right. I forgot to mention those commands in
my prior e-mail, but all the same things in Windows 8 are very easy
once you are made aware of commands like Windows+t to jump to the
Taskbar or the Windows+1 through Windows+0 commands to launch apps
from the Taskbar. Now that I have learned how easy Windows 8 is I
wouldn't trade it for XP any day of the week. It is the people who
don't know about all the extra accessibility under the hood that are
still dragging their heals and complaining about how much worse
Windows 8 is when they simply don't know what in blazes they are
talking about.

Cheers!


On 12/29/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi. one note, maybe you haven't used this command, perhaps you don't
 even know it is there. lol. but in stead of going to your desktop then
 tabbing over to your task bar, simply press windows T. this will jump
 you to the first item on your task bar, from where ever you are.
 anywhere in the system at all. so no need for multiple key presses,
 when that one command will take you to your taskbar quickly.
 then, also, another handy feature of the taskbar, is the ability to
 use windows key, along with 1 through to 0. so, for example. lets say
 i have firefox in the first position on the task bar. just press
 windows key and 1, from anywhere in the system, and firefox will open.
 also, if it is already open, and this is rather handy, pressing that
 command will switch to it's window. so no having to alt tab through to
 find the firefox window, just press the windows key, and the 1 key.

 just thought i'd put this out there, as people may or may not know of
 these commands, and how much easier they make things in windows.

 Dallas

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Dallas O'Brien
LOL, perfectly said! Dead right. Windows 8.1 is my windows, and
nothing else but going forward will do for me now.
The accessibility in windows 8 / 8.1 blows the pants off 7, let alone!
XP! Hahah.
And anybody that says narrator in windows 8 isn't getting good,
obviously hasn't actually bothered to sit down and use it for a while,
too see just what Microsoft have done. They have made it close to a
screen reader in and of itself! And in the case of windows RT, it is.
OK, it's not up to the VoiceOver standards in OS X, but it's trying,
and I think it will get there in the end. Considering where narrator
was in windows XP, then in windows 7, ... windows 8's narrator is a
massive improvement. And it actually works. I've actually sat down,
and used Internet explorer, and a few other apps, with narrator. It
is, in fact, quite usable. OK, I'm not about to replace NVDA with
narrator, LOL. but it's a good effort, and a good start towards what
it needs to be.

and Windows XP feels so old to me now. I mean, come on, ... no start
menu search? LOL. How, late 1990's, / early 2000's. Hahah. So last
decade!
Dallas


On 30/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dallas:

 Yes, you are absolutely right. I forgot to mention those commands in
 my prior e-mail, but all the same things in Windows 8 are very easy
 once you are made aware of commands like Windows+t to jump to the
 Taskbar or the Windows+1 through Windows+0 commands to launch apps
 from the Taskbar. Now that I have learned how easy Windows 8 is I
 wouldn't trade it for XP any day of the week. It is the people who
 don't know about all the extra accessibility under the hood that are
 still dragging their heals and complaining about how much worse
 Windows 8 is when they simply don't know what in blazes they are
 talking about.

 Cheers!


 On 12/29/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi. one note, maybe you haven't used this command, perhaps you don't
 even know it is there. lol. but in stead of going to your desktop then
 tabbing over to your task bar, simply press windows T. this will jump
 you to the first item on your task bar, from where ever you are.
 anywhere in the system at all. so no need for multiple key presses,
 when that one command will take you to your taskbar quickly.
 then, also, another handy feature of the taskbar, is the ability to
 use windows key, along with 1 through to 0. so, for example. lets say
 i have firefox in the first position on the task bar. just press
 windows key and 1, from anywhere in the system, and firefox will open.
 also, if it is already open, and this is rather handy, pressing that
 command will switch to it's window. so no having to alt tab through to
 find the firefox window, just press the windows key, and the 1 key.

 just thought i'd put this out there, as people may or may not know of
 these commands, and how much easier they make things in windows.

 Dallas

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-27 Thread Amanda Burt

hi

Won't people need to move away from XP now due to the fact that Microsoft 
are not making any security updates?  Didn't someone on this list say that 
anyone who is running XP now will be putting everyone else at risk or am I 
wrong  about that?


Thanks Amanda

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Thursday, December 26, 2013 9:56 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Hi Shaun and all,

Well, here is what I think will happen. I don't think it is anything
to be afraid of because as I have said many times a lot of the stuff
we have now can be run on Windows 8.1 with a little bit of tinkering.
Yes, while there will be certain issues such as 3d audio support  is
broken in games like Shades of Doom, Tank Commander, etc it isn't an
insurmountable issue. I have played Shades of Doom many times on
Windows 7, Windows 8, and Windows 8.1 using stereo mixing which is
less precise but doable.

What I think is going to happen is eventually a lot of people running
XP right now will have to buy new computers running Windows 7, Windows
8, or Windows 8.1. It  is not so much a question of if but when. Let's
say sometime in the next five years or so the XP user base will slowly
but eventually upgrade to a newer machine, new OS, and obviously they
will want games that are compatible with their new computers. As the
number of blind users running something like Windows 8 grows
developers will have to follow suit. They probably will be running
newer computers themselves and will have to take some time to look at
alternatives such as Visual Basic .NET, C# .NET, Java, whatever. I
don't know if they will choose to rewrite any of their older games or
not, but I feel confident that newer games will be coming out designed
for Windows 7 and up just because by then most of the user base will
be running something other than XP anyway.

The other thing in our favor is that developers are already slowly
moving away from Visual Basic 6 and are looking into more modern
technology's. This won't happen all at once, but we are slowly moving
away from VB 6 as a general rule. Draconis has a new engine written in
C++ , and are rewriting many of their old titles. BPC Programs uses
.NET which is already Windows 8.x compatible , and I don't see them
having a big problem upgrading their software. Blind Adrenaline is
using .NET and I don't see Che having a problem with his games on
Windows 8 and beyond either. Entombed is similarly written in .NET and
should have a decent shelf life assuming Jason maintains the code.
There are quite a few developers using BGT now, and that is reasonably
Windows 7 and Windows 8.x compatible currently/. So I wouldn't worry
too much about new games being compatible as  it seems as though
developers are slowly but surely moving away from VB 6 in general.

In short, we may have a few problems with older games, and some may
stop working. However, by and large it won't be as bad as people fear.
Many will still work on the newer platforms, and those that don't may
get fixed or upgraded. If there comes a time that something won't work
at all there is still the option to run XP etc  in a virtual machine
which gives a user the best of both worlds. Some people will
undoubtedly drag their heals, but like you said I think the best thing
to do is upgrade on your own terms rather than be dragged kicking and
screaming into the modern computing world.

Cheers!


On 12/26/13, shaun everiss sm.ever...@gmail.com wrote:

Charles I have no answers for you.
All I know is that something will have to happen.
All I know is we can't go on as we are.
I have no idea what that will mean and yes we may lose some stuff I
just don't know.
All I am saying is that there will be a time when what we used and
loved will be gone.
Think of  all the synbian phones and nokia going to inaccessable win8.
Ok se have a bit of access now but still its valid.
I'd like to stay with nokia and symbian but the next thing I move to
may have to be something other than I am used to.
We have 2 choices.
We can do it now at our own pace or we can wait another 10 years,
when ms finally  dropps their legacy software and handle it  then.
But if we do we may lose all audio games that are not converted.
Now it will not be all games, but it will be a good deal.
We have till at least the end of win8 to decide what we do.
Ms however is vary generous I doubt this will stay for long.
Look at xp its been vary good about keeping it for so long past its
used by date.



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If you have any

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-27 Thread Thomas Ward
Hi Amanda,

That is correct. The thing about security is that everyone is a sort
of link in the chain. If you are able to keep your PC clean of
viruses, Trojans, worms, and various other malware you won't be able
to pass it onto anyone else and infect their PC. However, if you were
running out of date software with poor security you have a greater
risk of getting and passing on malware. You also have a risk of a
cracker finding a back door into your PC and either damaging your
personal data or using your personal data to steel your identity. It
is in my opinion unwise to stick with old software that will no longer
get security updates, because anyone online will be at risk of being
victimized by unscrupulous
 crackers.

Cheers!

On 12/27/13, Amanda Burt aburt...@btinternet.com wrote:
 hi

 Won't people need to move away from XP now due to the fact that Microsoft
 are not making any security updates?  Didn't someone on this list say that
 anyone who is running XP now will be putting everyone else at risk or am I
 wrong  about that?

 Thanks Amanda

---
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-27 Thread Amanda Burt

Hi

Thanks for that.  I have windows 7 and will make sure my security is as 
up-to-date as I can make it.


Thanks Amanda

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Friday, December 27, 2013 8:11 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Hi Amanda,

That is correct. The thing about security is that everyone is a sort
of link in the chain. If you are able to keep your PC clean of
viruses, Trojans, worms, and various other malware you won't be able
to pass it onto anyone else and infect their PC. However, if you were
running out of date software with poor security you have a greater
risk of getting and passing on malware. You also have a risk of a
cracker finding a back door into your PC and either damaging your
personal data or using your personal data to steel your identity. It
is in my opinion unwise to stick with old software that will no longer
get security updates, because anyone online will be at risk of being
victimized by unscrupulous
crackers.

Cheers!

On 12/27/13, Amanda Burt aburt...@btinternet.com wrote:

hi

Won't people need to move away from XP now due to the fact that Microsoft
are not making any security updates?  Didn't someone on this list say 
that
anyone who is running XP now will be putting everyone else at risk or am 
I

wrong  about that?

Thanks Amanda


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Draconis
Hi Charles,

I think this whole conversation has gotten muddle dup in the details, so I’d 
like to try to boil this down a bit, since we’ve all lost sight of the basics.

 Perhaps a better way to put the points that Tom and I have been trying to make 
is this:

Every user must make their own choice about upgrading their system, switching 
to another platform, etc. That’s fine, and that is their choice. There are just 
a handful of major things that we feel the users should do and/or consider when 
making this choice, and which most don’t seem to be doing. These are:

1. You will *have* to upgrade sooner or later, whether you like it or not. This 
is not opinion, this is a fact. Old hardware will not last forever, and newer 
hardware  will be unable to accommodate those who want to stick with obsolete 
operating systems. Users need to accept and understand this fact. They can 
prolong the inevitable if they wish, but it is, in fact, inevitable.

2. You can make the inevitable upgrade easier on yourself by upgrading on your 
own terms, rather than go kicking and screaming when circumstances force you to.

3. Just because a user has made the choice to be left behind technologically, 
they should not *expect* or *demand* that developers sacrifice the long-term 
health of their business to accommodate their decision. It may be true that 
many, perhaps even most, blind gamers are running XP right now, but the writing 
is on the wall for that OS, and the fact is that we will be looking at a very, 
very different landscape of operating systems in the next few years. If we 
accommodate XP users, we’re sabotaging our future business for a very short 
term gain that will ultimately result in massive headaches when users who 
bought our games that ran on old XP boxes suddenly have to get a new computer 
when their old one dies, and that game they bought last summer doesn’t work 
anymore.

4. No anti-virus or other third-party protection will protect users from the 
wholes that will soon be found and not fixed by Microsoft. When MS stops 
supporting XP, it will only be a matter of time before your security is 
compromised, unless you *never* connect your machine to the Internet. I don’t 
think users understand, technically speaking, the risk at which they are 
putting themselves. They are lulled into a false sense of security by makers of 
anti-virus software, but viruses are only one kind of threat, and hackers will 
find open backdoors in XP before long. Without Microsoft continuing the battle 
against them, you are leaving yourself open to being attack. Even Dark’s 
assertion that he never does his banking on the computer is again, only one 
small example. Your system can be compromised and used to attack other entities 
as part of a botnet. This may or may not impact you, but it could in terms of 
Internet data charges or slowing down your connection. At best, you would have 
to resign yourself to the knowledge that your decision to use XP has made you 
an implicit, if unwilling, accomplice in attacks upon others.

Hope this helps clarify and/or simplify things.


On Dec 24, 2013, at 10:20 PM, Charles Rivard wee1s...@fidnet.com wrote:

 I would not upgrade to get better voices than those I already have, which are 
 good enough.  Nobody in their right mind would use Microsoft Sam unless they 
 absolutely had to, so that's a very poor comparison.  I would not use 
 Narrator unless I had to, either, but I would not upgrade from a platform 
 with which I can access all of my previously purchased software to one with 
 which I cannot, just for a better Narrator.
 
 Can I play text adventure games using Windows 8.1?  How about Lone Wolf and 
 Tenpin Alley?  Jim Kitchen's games?  If these cannot be played, why upgrade? 
 I cannot see spending more money to get less access.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, December 24, 2013 8:51 PM
 Subject: Re: [Audyssey] mac versus windows sales plus iOS question
 
 
 Hi Devin,
 
 Interesting enough you have hit upon one issue that should convince
 people to upgrade if nothing else. The Sapi voices for XP such as
 Microsoft Sam, Mary, and Mike were absolutely terrible. The newer Sapi
 5.5 voices that come with Windows 8 are much better , and are
 certainly decent for games and other TTS enabled applications. If
 nothing else better Sapi voices should be one thing that would
 interest XP users in upgrading to Windows 8 or Windows 8.1.
 
 Cheers!
 
 On 12/24/13, Devin Prater r.d.t.pra...@gmail.com wrote:
 I totally agree with the devs on this one. I have  a Windows 7 laptop,
 a mac desktop, an iPod touch, and soon, tomorrow in fact, a new
 android phone, running, unfortunately, android 4.0, the latest being
 4.4. Anyway, I seriously don't see much need in sticking with XP

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread shaun everiss

Charles I have no answers for you.
All I know is that something will have to happen.
All I know is we can't go on as we are.
I have no idea what that will mean and yes we may lose some stuff I 
just don't know.
All I am saying is that there will be a time when what we used and 
loved will be gone.

Think of  all the synbian phones and nokia going to inaccessable win8.
Ok se have a bit of access now but still its valid.
I'd like to stay with nokia and symbian but the next thing I move to 
may have to be something other than I am used to.

We have 2 choices.
We can do it now at our own pace or we can wait another 10 years, 
when ms finally  dropps their legacy software and handle it  then.

But if we do we may lose all audio games that are not converted.
Now it will not be all games, but it will be a good deal.
We have till at least the end of win8 to decide what we do.
Ms however is vary generous I doubt this will stay for long.
Look at xp its been vary good about keeping it for so long past its 
used by date.


At 04:29 PM 12/25/2013, you wrote:
Many people in the blind gaming community still use XP, yet you push 
us to switch tu 7 or above.  So much for the third point.


As to the second, should Jim Kitchen stop using what he is 
comfortable using to create games, cutting those with older systems 
out as far as being able to access his games?  Should he learn a 
newer language in order to cater to the new while losing the old?  I 
don't think so.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!

- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 24, 2013 9:04 PM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



Hi Shaun,

Although I basically agree with your sentiments next time you should
try and word your opinions using less profanity and not be so harsh.
The way you worded your message below  could be very offensive to some
developers and I'd prefer we not do that while expressing a point of
view. That said, the points you raised do need to be openly discussed.

As for your first point I agree Visual Basic 6 has passed its prime
and game developers do need to move on with something else. It has
been unsupported since 2008, a good five years ago, and a lot of
Visual Basic 6 components are broken on newer Windows platforms. I
strongly feel that developers would be better served if they stopped
developing games and other software in VB 6 and started using
something else better suited to newer Windows releases.

As to your second point about language I'm not really sure about Pure
Basic as a replacement for Visual Basic 6.
I do not know it well so can't really judge it accurately. What I do
know is that Visual Basic .NET would be a very decent replacement for
Visual Basic 6. Combined with SlimDX VB .NET would be modern, offer VB
developers more features, and still have the familiarity of Visual
Basic they have come to like.

As for your third point I disagree. Switching over to 64-bit
exclusively right now would be a huge mistake for any developer. The
reason is that there are plenty of computers out there running Vista,
Windows 7, etc on older 32-bit hardware. I see no need to drop those
users and their computers just because they don't have a modern
processor. I myself have a handful of 32-bit computers that have been
refurbished and upgraded to Windows 7 and I'd be blowing my own foot
off by dropping support for 32-bit Windows machines not to mention not
being able to sell to anyone else who was running similarly upgraded
machines for no real gain.

As for your fourth point I agree that game developers need to begin
supporting something other than DirectSound. Especially, if 3d audio
etc is involved. DirectSound is OK for basic 2d stereo panning but
beyond that it is seriously problematic on Windows Vista, Windows 7,
and Windows 8, and is a poor choice for audio gaming now days. I think
right now OpenAL is the best all around choice for audio game
developers, and should be seriously considered for future audio games.

As for your final point about supported hardware that all depends on
the type of game and of course the platform involved. While supporting
joysticks, mice, and keyboards is a good idea as a general rule of
thumb there are cases where such support is unnecessary.

To give you an example STFC was by and large a menu driven game. I
could not see adding joystick support or mouse support would improve
that game in any specific way. On the other hand a game like GMA's
Tank Commander would be awesome with joystick and mouse support. So it
all depends on the type of game being considered.

Cheers!

On 12/21/13, shaun everiss sm.ever...@gmail.com wrote:

Well I don't know exactly how this would need to change in practical
terms but there needs to be some serious canges.
I won't mince words, and I am going to be blunt.
I am

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread shaun everiss

I see your point.
I do wander in that case what the future of audiogames will be.
Its obvious that in the short term a lot of what we know will probably die off.
Its almost we need a shot up the rear but question is what.
I once thought getting main stream companies on our side or making 
games to equal things like that.


At 06:22 PM 12/25/2013, you wrote:

Hi Shaun:

Well, I can't share any actual figures, but what I can say is I have
been told by other accessible game developers that none of them
actually made much money off the games they wrote. I have heard
roomers that some games only averaged around $10,000 USD, and that was
for a game that was relatively popular. Other games were lucky if they
only grossed about $5,000  which is pretty much nothing considering
the time, effort, and work that goes into an audio game of any
complexity. The thing is the blind community is quite a minority
market in general, and it is even worse for an audio game developer
because it is usually only a small fraction of the over all blind
community as a whole who have computers and regularly buy games. So no
the gaming industry is not a huge money maker in terms of audio games.

Cheers!

On 12/24/13, shaun everiss sm.ever...@gmail.com wrote:
 I agree.
 The reason I still use xp apart from liking the find features and the
 sound recorder plus the simple interface are all the games that still
 use direct sound and vb6 code.
 Oh would I like to say Look I will go full time to 7.
 I have 7 I even have 8 if I want it.
 But there are just some things like some older games excluding bsc
 and others that are now no longer round anymore that use old outdated code.
 I guess its the gaming industry is just really not a huge money maker.
 I'd really like to know the status of some of the devs.
 Some stuff is concreet, some is rumours.
 Now I know it may cost and I know it is hard I do know since I am in
 the business designing sfx for a small team, and I do know vb6 has
 been a bench mark for a lot of the origional and current titles but
 that really needs to change.
 As a user I wouldn't mind to get concrete info from each dev.
 I know lworks is moving towards using non vb6 code.
 now if only liam can make superliam1 and judgement day have automatic
 registeration codes.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Thomas Ward
Hi Shaun and all,

Well, here is what I think will happen. I don't think it is anything
to be afraid of because as I have said many times a lot of the stuff
we have now can be run on Windows 8.1 with a little bit of tinkering.
Yes, while there will be certain issues such as 3d audio support  is
broken in games like Shades of Doom, Tank Commander, etc it isn't an
insurmountable issue. I have played Shades of Doom many times on
Windows 7, Windows 8, and Windows 8.1 using stereo mixing which is
less precise but doable.

What I think is going to happen is eventually a lot of people running
XP right now will have to buy new computers running Windows 7, Windows
8, or Windows 8.1. It  is not so much a question of if but when. Let's
say sometime in the next five years or so the XP user base will slowly
but eventually upgrade to a newer machine, new OS, and obviously they
will want games that are compatible with their new computers. As the
number of blind users running something like Windows 8 grows
developers will have to follow suit. They probably will be running
newer computers themselves and will have to take some time to look at
alternatives such as Visual Basic .NET, C# .NET, Java, whatever. I
don't know if they will choose to rewrite any of their older games or
not, but I feel confident that newer games will be coming out designed
for Windows 7 and up just because by then most of the user base will
be running something other than XP anyway.

The other thing in our favor is that developers are already slowly
moving away from Visual Basic 6 and are looking into more modern
technology's. This won't happen all at once, but we are slowly moving
away from VB 6 as a general rule. Draconis has a new engine written in
C++ , and are rewriting many of their old titles. BPC Programs uses
.NET which is already Windows 8.x compatible , and I don't see them
having a big problem upgrading their software. Blind Adrenaline is
using .NET and I don't see Che having a problem with his games on
Windows 8 and beyond either. Entombed is similarly written in .NET and
should have a decent shelf life assuming Jason maintains the code.
There are quite a few developers using BGT now, and that is reasonably
Windows 7 and Windows 8.x compatible currently/. So I wouldn't worry
too much about new games being compatible as  it seems as though
developers are slowly but surely moving away from VB 6 in general.

In short, we may have a few problems with older games, and some may
stop working. However, by and large it won't be as bad as people fear.
Many will still work on the newer platforms, and those that don't may
get fixed or upgraded. If there comes a time that something won't work
at all there is still the option to run XP etc  in a virtual machine
which gives a user the best of both worlds. Some people will
undoubtedly drag their heals, but like you said I think the best thing
to do is upgrade on your own terms rather than be dragged kicking and
screaming into the modern computing world.

Cheers!


On 12/26/13, shaun everiss sm.ever...@gmail.com wrote:
 Charles I have no answers for you.
 All I know is that something will have to happen.
 All I know is we can't go on as we are.
 I have no idea what that will mean and yes we may lose some stuff I
 just don't know.
 All I am saying is that there will be a time when what we used and
 loved will be gone.
 Think of  all the synbian phones and nokia going to inaccessable win8.
 Ok se have a bit of access now but still its valid.
 I'd like to stay with nokia and symbian but the next thing I move to
 may have to be something other than I am used to.
 We have 2 choices.
 We can do it now at our own pace or we can wait another 10 years,
 when ms finally  dropps their legacy software and handle it  then.
 But if we do we may lose all audio games that are not converted.
 Now it will not be all games, but it will be a good deal.
 We have till at least the end of win8 to decide what we do.
 Ms however is vary generous I doubt this will stay for long.
 Look at xp its been vary good about keeping it for so long past its
 used by date.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Thomas Ward
Hi Shaun,

Well, the money is precisely the reason we can't get big mainstream
companies on our side. If a game developer says he made $10,000 last
year on game x the mainstream companies will laugh in our faces. Sony,
Capcom, Nintendo, Activision, EA Games, and others are use to making
millions off a single title. Something like $10,000 is laughable. That
would not even cover the salary of their lead developer who would be
asked to rewrite portions of the game to make it accessible. Of
course, I suspect mainstream developers would have much more success
than anyone here, but the whole idea is they do not see much money in
it compared to what they are already making.

However, as for the idea that the audio games will die off I don't
really see that happening per say. Sure some games will have problems,
there may be a few compatibility issues, but as game developers and
users upgrade they will have to address those compatibility issues
eventually. I don't think it is so much a question of if but when all
this will happen.

Cheers!

On 12/26/13, shaun everiss sm.ever...@gmail.com wrote:
 I see your point.
 I do wander in that case what the future of audiogames will be.
 Its obvious that in the short term a lot of what we know will probably die
 off.
 Its almost we need a shot up the rear but question is what.
 I once thought getting main stream companies on our side or making
 games to equal things like that.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Michael Gauler

@Draconis:
I haven't bought Change Reaction 2 or Silver Dollar either for Mac or 
Windows, so I can't compare the two versions...

However I tried your games before you introduced your new engine.
I am talking now not of technical features or your internal design of the 
engine or the games.
I however remember the time where there still was a long and nice readme 
file or some form of a game manual which you could access without running 
said game, allthough some ingame help, samples (not for a trial version, but 
for learning game play mechanics) or some interactive tutorials are also not 
a bad idea.


Since I haven't seen the full versions of Silver Dollar or Change Reaction 
2, I can only comment on the Windows version of the Draconis Show Case 
program...
And I am seriously wondering why it is impossible to actually choose which 
of your SAPI voices you want to read for you and why it seems that 
interupting any speech takes a long time meaning that when any key is 
pressed or any demo or level or recording is started the voice still reads 
the description of that game or game mode while the recording or game level 
is already running, which should not be.
If I want to listen to any description of a game mode, I'll surely listen to 
the entire thing.
But when I know what I want to do, I want to skip that, but not that it 
still is talking while I have already started something.
@the users who actually have either Silver Dollar or Change Reaction 2 for 
Windows:
is it the same with SAPI for you in that you can't choose the SAPI voice 
from within the game and takes it over a second to interupt any spoken 
message like help or game or mode descriptions before you actually start 
them? 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Michael Gauler

I know that XP is near its end.
I also know that there are newer operating systems (just the ones from 
Microsoft).
I know that security is a factor which might bring people to upgrade at some 
point.
True, if XP is now longer supported, hackers and other people can possibly 
find holes in the security systems.

And true, not every antivirus program can protect you from such attacks.
However, the viruses are not the only danger when it comes to using the 
internet. Criminals who manipulate websites to not directly target your 
computer but to record or capture the communication the moment it leaves 
your computer are more dangerous.
If you are on a manipulated website and whatever interactions you have with 
that site (be it loggin in, doing money transfers or whatever) might be 
captured without the need of actually cracking some form of encryption.
I think that there is a term for such indirect attacks: man in the browser 
or something like that.

And I also think that it has not to be limited to the web browser itself.
But that is the extend of that.
Fact is that such types of attacks might be a bigger problems.
Such is not a form of direct attack where the fact that you have an outdated 
system might mean nothing.
If the transfered data is redirected away from the route it is supposed to 
take, you can't see it right now.
And if such a form of attack happens, it is totally of no consequence 
whether you used XP or Windows 8.1.


And I am sure that this is not the point some people tried to originally 
make.


I am all for better security systems for my computer, but I need to get a 
manual which explains to me the (probably not knowledgeable) user what I 
should do and what I shouldn't do.
Since XP users had their let's call it Classic design and programs, they 
might be confused or might be afraid of things like Modern UI in Windows 8 
and higher.
I won't say that everyone won't be able to adapt in time if they want to, 
but who will tell them the inns and outs of Windows 8 compared to XP (if 
your last operating system was XP).

These are of course only examples.
And let's not forget that Microsoft loves to drop a lot of programs out of 
their systems without replacements or with suboptimal replacements.

This is just for as an argument, but I will adress them shortly.
XP has Outlook Express.
I have no idea if it is a bad program (security related) or if it is 
horribly outdated for an E-Mail program.

It however does its job.
Vista had Windows Mail which according to my mother (she is sighted) is like 
a newer version of Outlook Express with some new features and some altered 
ones.
Then there is Windows 7 which still has a Windows Mail program with its own 
folder, but it is totally disabled and effectively unusable.
Then back in the day (near the initial release of Windows 7( it was strongly 
suggested that users who had first switched from Outlook Express to Windows 
Mail should switch again to Windows Live Mail, which is free, but now longer 
a part of Windows itself.

The same goes for Windows Movie Maker.
Windows Movie maker is a tool for actually editing or recording videos.
But Windows Live Movie Maker is not a new version of Windows Movie Maker.
The newer program is part of Windows Live and more for sharing your videos 
or for publishing them on video sharing services.

But enough of that.
There is another interesting thing I'd like to mention here, allthough I did 
not experience it myself.

I read that the rather old Bavisoft games wouldn't work on Windows 7.
I of course have no idea why or which component(s) might be missing.

I know that several developers mentioned that VB6 or other older 
technologies are outdated and that there are replacements for them.
But I as an end user are not in the position to force the developer 
(Bavisoft in this example) to make their games compatible with Windows 7.
If Bavisoft were still around, I could ask them nicely if they would be so 
kind as to do something.
But if they would refuse I still would have a bought product which I could 
not use.
True, it would be the developer's fault, but is this reason enough to 
purposefully drop older runtime components from Windows just because the 
developer product is outdated?

I mean, look at Jim Kitchen's games.
They use the VB6 runtime.
On XP most of the runtime files should be present by default.
On Windows 7 they are not just because the system is newer.
At least it looks this way from the viewpoint of the end user.
Luckily the main installer for the game can install the runtime files on 
newer Windows versions.
But would it have been hard for MS to not remove the components in the first 
place?

Obviously installing them yourself doesn't destroy your Windows right away.
And why should the users of third party software be punished with 
incompatibility if it would have been these software developers who should 
have upgraded their development technology in the first place?

And which standard end user 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Draconis
Hi Michael,

Answers throughout your message:

 *snip*

 @Draconis:
 I haven't bought Change Reaction 2 or Silver Dollar either for Mac or 
 Windows, so I can't compare the two versions...
 However I tried your games before you introduced your new engine.
 I am talking now not of technical features or your internal design of the 
 engine or the games.
 I however remember the time where there still was a long and nice readme file 
 or some form of a game manual which you could access without running said 
 game, allthough some ingame help, samples (not for a trial version, but for 
 learning game play mechanics) or some interactive tutorials are also not a 
 bad idea.
*snip*
 
Modern video games typically include instructions, tutorials, etc, inside the 
game itself. Additionally, large numbers of users were confused, as they never 
looked for the manual that was installed in the Start menu. They just ran the 
game from the desktop shortcuts, causing them to contact us wondering how to 
play the games they had purchased. We think including instructions inside the 
game is a much more intuitive solution.

Including the game instructions inside the game also allows us to embed sound 
effects in the text which helps illustrate game play in a more effective way, 
which cannot be done in the same way with a text file.

We have debated whether or not to offer downloadable manuals from the website 
for newer titles, so that users who really want them can download them, but 
we’ve gotten so few requests for text manuals that, so far, we feel our 
resources are better spent developing new products.

It’s probably worth noting that this list’s active members tend to forget that 
they are not the whole of the blind gaming community. While most of the active 
members here have been around long enough to check the start menu for game 
manuals, etc, that is not true for the majority of the customer base.

*snip*
 Since I haven't seen the full versions of Silver Dollar or Change Reaction 2, 
 I can only comment on the Windows version of the Draconis Show Case program...
 And I am seriously wondering why it is impossible to actually choose which of 
 your SAPI voices you want to read for you and why it seems that interupting 
 any speech takes a long time meaning that when any key is pressed or any demo 
 or level or recording is started the voice still reads the description of 
 that game or game mode while the recording or game level is already running, 
 which should not be.
 If I want to listen to any description of a game mode, I'll surely listen to 
 the entire thing.
 But when I know what I want to do, I want to skip that, but not that it still 
 is talking while I have already started something.
 @the users who actually have either Silver Dollar or Change Reaction 2 for 
 Windows:
 is it the same with SAPI for you in that you can't choose the SAPI voice from 
 within the game and takes it over a second to interupt any spoken message 
 like help or game or mode descriptions before you actually start them? 
*snip*

Whatever voice you have chosen as your system voice for Windows will be used in 
the game. If you change your system voice, the game will use the new selection.

Some third-party voices, as far as we have been able to determine, do not 
correctly implement the Windows speech API, and it sounds like those are the 
problems you are running into. I suspect if you changed your system voice to, 
for example, one of the defaults provided by Microsoft, you would not see the 
same problems.

We haven’t had the time or resources to devote to testing with very many 
third-party SAPI voices, especially since, so far, Windows sales have not 
justified that much effort or expense.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Devin Prater
Hi all,
I have Silverdollar for mac, and enjoy it when there is nothing else to do. Its 
a fun way to pass the time for 15 minutes or so, and I believe that was its 
purpose. I do love this new engine, and am thinking about getting change 
reaction. 
On Dec 26, 2013, at 4:22 PM, Michael Gauler michael.gau...@gmx.de wrote:

 @Draconis:
 I haven't bought Change Reaction 2 or Silver Dollar either for Mac or 
 Windows, so I can't compare the two versions...
 However I tried your games before you introduced your new engine.
 I am talking now not of technical features or your internal design of the 
 engine or the games.
 I however remember the time where there still was a long and nice readme file 
 or some form of a game manual which you could access without running said 
 game, allthough some ingame help, samples (not for a trial version, but for 
 learning game play mechanics) or some interactive tutorials are also not a 
 bad idea.
 
 Since I haven't seen the full versions of Silver Dollar or Change Reaction 2, 
 I can only comment on the Windows version of the Draconis Show Case program...
 And I am seriously wondering why it is impossible to actually choose which of 
 your SAPI voices you want to read for you and why it seems that interupting 
 any speech takes a long time meaning that when any key is pressed or any demo 
 or level or recording is started the voice still reads the description of 
 that game or game mode while the recording or game level is already running, 
 which should not be.
 If I want to listen to any description of a game mode, I'll surely listen to 
 the entire thing.
 But when I know what I want to do, I want to skip that, but not that it still 
 is talking while I have already started something.
 @the users who actually have either Silver Dollar or Change Reaction 2 for 
 Windows:
 is it the same with SAPI for you in that you can't choose the SAPI voice from 
 within the game and takes it over a second to interupt any spoken message 
 like help or game or mode descriptions before you actually start them? 
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-25 Thread Charles Rivard

If it can be done, although it is done differently, that's fine.
---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 25, 2013 12:28 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



Hi Charles:

You can certainly play several text adventure games on Windows 8.1. If
you have Winfrotz you can play pretty much every game written in
Inform and ZCode that was ever written with your screen reader or Sapi
speech output. If you have Agility for Windows you can play old text
adventures written in AGT, and Tads32 will allow you to play various
games written in Tads. So when it comes to text adventures you can
pretty much play everything available for XP accept for those Dos
games compiled for 16-bit systems such as Eamon Deluxe.

As for Jim Kitchen's games I have gotten them to work on Windows 8.1
as well. I admit it takes a bit of fiddling to get them to work, but
it can certainly be done. What I do is install the Winkit file to get
the Visual Basic 6 runtime libraries installed, and then I install his
games to a directory like c:\Users\Thomas\Kitchensinc where they will
work without having issues with User Account Control. As long as you
know how to set up the Kitchen's Inc. games you won't have a problem
with them.

I haven't tried Ten Pin Alley, but I have tried Lone Wolf 3.5 on
Windows 8.1 and it works alright. Again, it just basically requires
you install the proper libraries and make sure it is in a local
directory rather than in c:\Program Files or c:\Program Files (x86).

As to the issue of upgrading I have repeatedly gave reasons why I
think people should upgrade. I'm not going to repeat it here as I'd
just be wasting both my time and energy rewriting what I have said.
All I will say in response is since those games can still be played
your excuse not to upgrade is not valid based on compatibility alone.

Cheers!


On 12/24/13, Charles Rivard wee1s...@fidnet.com wrote:

I would not upgrade to get better voices than those I already have, which
are good enough.  Nobody in their right mind would use Microsoft Sam 
unless


they absolutely had to, so that's a very poor comparison.  I would not 
use

Narrator unless I had to, either, but I would not upgrade from a platform
with which I can access all of my previously purchased software to one 
with


which I cannot, just for a better Narrator.

Can I play text adventure games using Windows 8.1?  How about Lone Wolf 
and


Tenpin Alley?  Jim Kitchen's games?  If these cannot be played, why 
upgrade?


I cannot see spending more money to get less access.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Draconis
Hi Tom, Cara, and all,

One funny thing about this conversation, and I don’t mean “ha ha” funny, is 
that we see on this list on an ongoing basis, people struggling to find ways to 
play older games on newer machines with newer operating systems. We hear their 
frustrations, their hacks, and so on. In fact, this is one of the chief reasons 
Dark and others give for refusing to upgrade.

And then these same folks who don’t want to upgrade say that we should keep 
making games for XP, pointing out that many of our customers are still running 
it. They ignore the consequences that would negatively impact both themselves 
and the developers if that course of action was taken. They are exacerbating 
the problem, by demanding games be developed with obsolete technologies that 
they will, sooner or later, be complaining won’t work properly when they are 
forced to get a new system. Developers would be adding to the number of games 
that need hacks and workarounds to run. They are putting an incredibly short 
lifespan on new titles created with these technologies, meaning that the 
developer’s work is unlikely to be fully compensated.

Pointing out that many users still run XP is a shortsighted view of the 
problem, and it is not how good business is done in any industry. In fact, it 
is that kind of shortsightedness that have put whole industries on the brink of 
disaster, like we saw with the record industry in the early 2000’s. They wanted 
to hang on to the old model, but the world was moving forward with or without 
them. They had to adapt.

The way I see it, expending lots of energy supporting XP at this point may 
indeed reap short-term benefits for the developer where regards sales, but it 
comes at the price of the long term health of their business. You can eat out 
at fast-food restaurants everyday. It might be delicious at the moment while 
you’re doing it. But sooner or later, the health ramifications will catch up 
with you, and when they do, you will realize that that Big Mac really wasn’t 
worth the ultimate cost.

On Dec 24, 2013, at 12:39 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Cara,
 
 My thoughts exactly. I have heard lots of reasons why or why not to
 upgrade to Windows 7, Windows 8, switch to Mac OS,etc,  but I haven't
 heard anything constructive from those people how this situation could
 be resolved. Particularly by the audio game developers who are caught
 in the middle of Microsoft's decision to move forward with
 technologies and their customer's decisions not to upgrade for one
 reason or another. It is not an easy decision to make, and not an easy
 one with a quick and simple answer.
 
 To give an example I think a lot of gamers are aware that DirectX, the
 primary Windows API for creating games, has undergone a major change
 over the last few years. DirectSound has been phased out in favor of
 XAudio2, DirectInput is slowly being replaced by XInput,  DirectMusic
 and DirectPlay were dropped altogether, and so on. Clearly a game
 developer is being forced to make a choice to  use older no longer
 supported components to support Windows XP and earlier, or they will
 have to bite the bullet and just use the new DirectX components for
 Vista, Windows 7, Windows 8, and beyond. We are reaching a point where
 it  is one way or the other, and its not as simple as support both
 which frankly speaking isn't that easy to do. So I, for one, would
 like to here the XP users' answers to these and other problems created
 by this situation. There are really only a small handful of options,
 and all have negative consequences.
 
 1. Either all of the blind users realize XP and its components are no
 longer supported and upgrade. While this will certainly make it easier
 for developers to support their new operating system I am fully aware
 that for many this option is unpleasant because it will cost money,
 they will lose the familiarity and ease of use  of their current OS.,
 and as Dark has pointed out may have little over all benefit for that
 person.
 
 2. The developers can attempt to support both, but at added cost and
 extra time. Since two completely different APIs and platforms will
 need to be supported a developer is looking at nearly twice the time
 to upgrade, maintain, and release products at a loss to the developer.
 Therefore in order to insure backwards compatibility he or she will
 probably have to consider raising prices for the added inconvenience
 which I am certain nobody really wants.
 
 3. The developers can choose what he or she thinks is best, and forget
 about compatibility with certain versions of Windows. Obviously this
 is a win/lose situation because whichever group is supported will buy
 the games and the excluded group won't. This will probably end up as a
 loss for the developer, and I don't need to remind people if
 developers do not have money for sounds, music, and perhaps a bit of
 his/her time they probably won't stick around unless they do it
 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Thomas Ward
Hi Josh,

Well said. It is precisely for that reason that once I complete MOTA
and Raceway all future games will specifically be designed using newer
APIs with Vista, Windows 7, and Windows 8 in mind. I fully realize
that designing for XP may satisfy a lot of customers for the short
term, but they won't be thanking me when they finally do have to
upgrade because the technologies used don't work properly on Windows
8.

To give an example I think a lot of gamers here realize I am really
into FPS type games. Therefore 3d audio is pretty much a given
requirement for that genre of audio game, and it so happens
DirectSound is broken big time on Vista, Win 7, and Win 8. The only
way I can add decent 3d audio support to my future titles is by using
XAudio2 or perhaps OpenAL. If I choose to use XAudio2, the new API for
newer Windows platforms, sooner or later it will break compatibility
with XP, but will resolve 3d audio problems for Vista, Windows 7, and
Windows 8 users there by making it easier for me to support newer
Windows releases as they come out since I can reasonably assume
XAudio2 will be the defacto audio API for games in any new Windows
releases while DirectSound such as it is will only be shipped for
legacy support and will not get any new updates or bug fixes. That is
a pretty serious problem, because although XAudio2 has some bugs that
need fixed we can pretty much bet that Microsoft will fix those bugs
in newer releases of XAudio2 for Vista, Windows 7, Windows 8, and
beyond, but not for XP. Meaning users are not doing themselves any
favors by hanging onto their older buggy software, and developers
aren't doing them any favors by supporting it at the cost of excluding
newer Windows releases.

Cheers!

On 12/24/13, Draconis i...@dracoent.com wrote:
 Hi Tom, Cara, and all,

 One funny thing about this conversation, and I don’t mean “ha ha” funny, is
 that we see on this list on an ongoing basis, people struggling to find ways
 to play older games on newer machines with newer operating systems. We hear
 their frustrations, their hacks, and so on. In fact, this is one of the
 chief reasons Dark and others give for refusing to upgrade.

 And then these same folks who don’t want to upgrade say that we should keep
 making games for XP, pointing out that many of our customers are still
 running it. They ignore the consequences that would negatively impact both
 themselves and the developers if that course of action was taken. They are
 exacerbating the problem, by demanding games be developed with obsolete
 technologies that they will, sooner or later, be complaining won’t work
 properly when they are forced to get a new system. Developers would be
 adding to the number of games that need hacks and workarounds to run. They
 are putting an incredibly short lifespan on new titles created with these
 technologies, meaning that the developer’s work is unlikely to be fully
 compensated.

 Pointing out that many users still run XP is a shortsighted view of the
 problem, and it is not how good business is done in any industry. In fact,
 it is that kind of shortsightedness that have put whole industries on the
 brink of disaster, like we saw with the record industry in the early 2000’s.
 They wanted to hang on to the old model, but the world was moving forward
 with or without them. They had to adapt.

 The way I see it, expending lots of energy supporting XP at this point may
 indeed reap short-term benefits for the developer where regards sales, but
 it comes at the price of the long term health of their business. You can eat
 out at fast-food restaurants everyday. It might be delicious at the moment
 while you’re doing it. But sooner or later, the health ramifications will
 catch up with you, and when they do, you will realize that that Big Mac
 really wasn’t worth the ultimate cost.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Devin Prater
I totally agree with the devs on this one. I have  a Windows 7 laptop,
a mac desktop, an iPod touch, and soon, tomorrow in fact, a new
android phone, running, unfortunately, android 4.0, the latest being
4.4. Anyway, I seriously don't see much need in sticking with XP
anymore. Windows 7 is good, windows 8 is cool, so my goodness, why not
leave Microsoft Sam and his depression behind?

Sent from my iPod

On Dec 24, 2013, at 10:49, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Josh,

 Well said. It is precisely for that reason that once I complete MOTA
 and Raceway all future games will specifically be designed using newer
 APIs with Vista, Windows 7, and Windows 8 in mind. I fully realize
 that designing for XP may satisfy a lot of customers for the short
 term, but they won't be thanking me when they finally do have to
 upgrade because the technologies used don't work properly on Windows
 8.

 To give an example I think a lot of gamers here realize I am really
 into FPS type games. Therefore 3d audio is pretty much a given
 requirement for that genre of audio game, and it so happens
 DirectSound is broken big time on Vista, Win 7, and Win 8. The only
 way I can add decent 3d audio support to my future titles is by using
 XAudio2 or perhaps OpenAL. If I choose to use XAudio2, the new API for
 newer Windows platforms, sooner or later it will break compatibility
 with XP, but will resolve 3d audio problems for Vista, Windows 7, and
 Windows 8 users there by making it easier for me to support newer
 Windows releases as they come out since I can reasonably assume
 XAudio2 will be the defacto audio API for games in any new Windows
 releases while DirectSound such as it is will only be shipped for
 legacy support and will not get any new updates or bug fixes. That is
 a pretty serious problem, because although XAudio2 has some bugs that
 need fixed we can pretty much bet that Microsoft will fix those bugs
 in newer releases of XAudio2 for Vista, Windows 7, Windows 8, and
 beyond, but not for XP. Meaning users are not doing themselves any
 favors by hanging onto their older buggy software, and developers
 aren't doing them any favors by supporting it at the cost of excluding
 newer Windows releases.

 Cheers!

 On 12/24/13, Draconis i...@dracoent.com wrote:
 Hi Tom, Cara, and all,

 One funny thing about this conversation, and I don’t mean “ha ha” funny, is
 that we see on this list on an ongoing basis, people struggling to find ways
 to play older games on newer machines with newer operating systems. We hear
 their frustrations, their hacks, and so on. In fact, this is one of the
 chief reasons Dark and others give for refusing to upgrade.

 And then these same folks who don’t want to upgrade say that we should keep
 making games for XP, pointing out that many of our customers are still
 running it. They ignore the consequences that would negatively impact both
 themselves and the developers if that course of action was taken. They are
 exacerbating the problem, by demanding games be developed with obsolete
 technologies that they will, sooner or later, be complaining won’t work
 properly when they are forced to get a new system. Developers would be
 adding to the number of games that need hacks and workarounds to run. They
 are putting an incredibly short lifespan on new titles created with these
 technologies, meaning that the developer’s work is unlikely to be fully
 compensated.

 Pointing out that many users still run XP is a shortsighted view of the
 problem, and it is not how good business is done in any industry. In fact,
 it is that kind of shortsightedness that have put whole industries on the
 brink of disaster, like we saw with the record industry in the early 2000’s.
 They wanted to hang on to the old model, but the world was moving forward
 with or without them. They had to adapt.

 The way I see it, expending lots of energy supporting XP at this point may
 indeed reap short-term benefits for the developer where regards sales, but
 it comes at the price of the long term health of their business. You can eat
 out at fast-food restaurants everyday. It might be delicious at the moment
 while you’re doing it. But sooner or later, the health ramifications will
 catch up with you, and when they do, you will realize that that Big Mac
 really wasn’t worth the ultimate cost.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.

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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Dallas O'Brien
hi. wow, what a mix of systems you have! haha. good way to go though,
as that way you have the best of all worlds.
and yes, i agree, leave poor, depressed, out of sorts, slow, and
otherwise painful arthritic sam behind. rofl.
dallas


On 25/12/2013, Devin Prater r.d.t.pra...@gmail.com wrote:
 I totally agree with the devs on this one. I have  a Windows 7 laptop,
 a mac desktop, an iPod touch, and soon, tomorrow in fact, a new
 android phone, running, unfortunately, android 4.0, the latest being
 4.4. Anyway, I seriously don't see much need in sticking with XP
 anymore. Windows 7 is good, windows 8 is cool, so my goodness, why not
 leave Microsoft Sam and his depression behind?

 Sent from my iPod

 On Dec 24, 2013, at 10:49, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Josh,

 Well said. It is precisely for that reason that once I complete MOTA
 and Raceway all future games will specifically be designed using newer
 APIs with Vista, Windows 7, and Windows 8 in mind. I fully realize
 that designing for XP may satisfy a lot of customers for the short
 term, but they won't be thanking me when they finally do have to
 upgrade because the technologies used don't work properly on Windows
 8.

 To give an example I think a lot of gamers here realize I am really
 into FPS type games. Therefore 3d audio is pretty much a given
 requirement for that genre of audio game, and it so happens
 DirectSound is broken big time on Vista, Win 7, and Win 8. The only
 way I can add decent 3d audio support to my future titles is by using
 XAudio2 or perhaps OpenAL. If I choose to use XAudio2, the new API for
 newer Windows platforms, sooner or later it will break compatibility
 with XP, but will resolve 3d audio problems for Vista, Windows 7, and
 Windows 8 users there by making it easier for me to support newer
 Windows releases as they come out since I can reasonably assume
 XAudio2 will be the defacto audio API for games in any new Windows
 releases while DirectSound such as it is will only be shipped for
 legacy support and will not get any new updates or bug fixes. That is
 a pretty serious problem, because although XAudio2 has some bugs that
 need fixed we can pretty much bet that Microsoft will fix those bugs
 in newer releases of XAudio2 for Vista, Windows 7, Windows 8, and
 beyond, but not for XP. Meaning users are not doing themselves any
 favors by hanging onto their older buggy software, and developers
 aren't doing them any favors by supporting it at the cost of excluding
 newer Windows releases.

 Cheers!

 On 12/24/13, Draconis i...@dracoent.com wrote:
 Hi Tom, Cara, and all,

 One funny thing about this conversation, and I don’t mean “ha ha” funny,
 is
 that we see on this list on an ongoing basis, people struggling to find
 ways
 to play older games on newer machines with newer operating systems. We
 hear
 their frustrations, their hacks, and so on. In fact, this is one of the
 chief reasons Dark and others give for refusing to upgrade.

 And then these same folks who don’t want to upgrade say that we should
 keep
 making games for XP, pointing out that many of our customers are still
 running it. They ignore the consequences that would negatively impact
 both
 themselves and the developers if that course of action was taken. They
 are
 exacerbating the problem, by demanding games be developed with obsolete
 technologies that they will, sooner or later, be complaining won’t work
 properly when they are forced to get a new system. Developers would be
 adding to the number of games that need hacks and workarounds to run.
 They
 are putting an incredibly short lifespan on new titles created with
 these
 technologies, meaning that the developer’s work is unlikely to be fully
 compensated.

 Pointing out that many users still run XP is a shortsighted view of the
 problem, and it is not how good business is done in any industry. In
 fact,
 it is that kind of shortsightedness that have put whole industries on
 the
 brink of disaster, like we saw with the record industry in the early
 2000’s.
 They wanted to hang on to the old model, but the world was moving
 forward
 with or without them. They had to adapt.

 The way I see it, expending lots of energy supporting XP at this point
 may
 indeed reap short-term benefits for the developer where regards sales,
 but
 it comes at the price of the long term health of their business. You can
 eat
 out at fast-food restaurants everyday. It might be delicious at the
 moment
 while you’re doing it. But sooner or later, the health ramifications
 will
 catch up with you, and when they do, you will realize that that Big Mac
 really wasn’t worth the ultimate cost.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Thomas Ward
Hi Devin,

Interesting enough you have hit upon one issue that should convince
people to upgrade if nothing else. The Sapi voices for XP such as
Microsoft Sam, Mary, and Mike were absolutely terrible. The newer Sapi
5.5 voices that come with Windows 8 are much better , and are
certainly decent for games and other TTS enabled applications. If
nothing else better Sapi voices should be one thing that would
interest XP users in upgrading to Windows 8 or Windows 8.1.

Cheers!

On 12/24/13, Devin Prater r.d.t.pra...@gmail.com wrote:
 I totally agree with the devs on this one. I have  a Windows 7 laptop,
 a mac desktop, an iPod touch, and soon, tomorrow in fact, a new
 android phone, running, unfortunately, android 4.0, the latest being
 4.4. Anyway, I seriously don't see much need in sticking with XP
 anymore. Windows 7 is good, windows 8 is cool, so my goodness, why not
 leave Microsoft Sam and his depression behind?

 Sent from my iPod

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Thomas Ward
Hi Shaun:

Well, I can't share any actual figures, but what I can say is I have
been told by other accessible game developers that none of them
actually made much money off the games they wrote. I have heard
roomers that some games only averaged around $10,000 USD, and that was
for a game that was relatively popular. Other games were lucky if they
only grossed about $5,000  which is pretty much nothing considering
the time, effort, and work that goes into an audio game of any
complexity. The thing is the blind community is quite a minority
market in general, and it is even worse for an audio game developer
because it is usually only a small fraction of the over all blind
community as a whole who have computers and regularly buy games. So no
the gaming industry is not a huge money maker in terms of audio games.

Cheers!

On 12/24/13, shaun everiss sm.ever...@gmail.com wrote:
 I agree.
 The reason I still use xp apart from liking the find features and the
 sound recorder plus the simple interface are all the games that still
 use direct sound and vb6 code.
 Oh would I like to say Look I will go full time to 7.
 I have 7 I even have 8 if I want it.
 But there are just some things like some older games excluding bsc
 and others that are now no longer round anymore that use old outdated code.
 I guess its the gaming industry is just really not a huge money maker.
 I'd really like to know the status of some of the devs.
 Some stuff is concreet, some is rumours.
 Now I know it may cost and I know it is hard I do know since I am in
 the business designing sfx for a small team, and I do know vb6 has
 been a bench mark for a lot of the origional and current titles but
 that really needs to change.
 As a user I wouldn't mind to get concrete info from each dev.
 I know lworks is moving towards using non vb6 code.
 now if only liam can make superliam1 and judgement day have automatic
 registeration codes.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Thomas Ward
Hi Shaun,

Although I basically agree with your sentiments next time you should
try and word your opinions using less profanity and not be so harsh.
The way you worded your message below  could be very offensive to some
developers and I'd prefer we not do that while expressing a point of
view. That said, the points you raised do need to be openly discussed.

As for your first point I agree Visual Basic 6 has passed its prime
and game developers do need to move on with something else. It has
been unsupported since 2008, a good five years ago, and a lot of
Visual Basic 6 components are broken on newer Windows platforms. I
strongly feel that developers would be better served if they stopped
developing games and other software in VB 6 and started using
something else better suited to newer Windows releases.

As to your second point about language I'm not really sure about Pure
Basic as a replacement for Visual Basic 6.
I do not know it well so can't really judge it accurately. What I do
know is that Visual Basic .NET would be a very decent replacement for
Visual Basic 6. Combined with SlimDX VB .NET would be modern, offer VB
developers more features, and still have the familiarity of Visual
Basic they have come to like.

As for your third point I disagree. Switching over to 64-bit
exclusively right now would be a huge mistake for any developer. The
reason is that there are plenty of computers out there running Vista,
Windows 7, etc on older 32-bit hardware. I see no need to drop those
users and their computers just because they don't have a modern
processor. I myself have a handful of 32-bit computers that have been
refurbished and upgraded to Windows 7 and I'd be blowing my own foot
off by dropping support for 32-bit Windows machines not to mention not
being able to sell to anyone else who was running similarly upgraded
machines for no real gain.

As for your fourth point I agree that game developers need to begin
supporting something other than DirectSound. Especially, if 3d audio
etc is involved. DirectSound is OK for basic 2d stereo panning but
beyond that it is seriously problematic on Windows Vista, Windows 7,
and Windows 8, and is a poor choice for audio gaming now days. I think
right now OpenAL is the best all around choice for audio game
developers, and should be seriously considered for future audio games.

As for your final point about supported hardware that all depends on
the type of game and of course the platform involved. While supporting
joysticks, mice, and keyboards is a good idea as a general rule of
thumb there are cases where such support is unnecessary.

To give you an example STFC was by and large a menu driven game. I
could not see adding joystick support or mouse support would improve
that game in any specific way. On the other hand a game like GMA's
Tank Commander would be awesome with joystick and mouse support. So it
all depends on the type of game being considered.

Cheers!

On 12/21/13, shaun everiss sm.ever...@gmail.com wrote:
 Well I don't know exactly how this would need to change in practical
 terms but there needs to be some serious canges.
 I won't mince words, and I am going to be blunt.
 I am not saying  that any of this is easy in fact it may be darn hard
 but it needs to happen.

 1.  Visual basic 6 is a pile of crap, its shit and needs to die.
 Yes vb6 is good and simple but we all know that its support is
 unsertain and thats the big deal.
 I realise that 90% of all audiogames are still in vb6.
 Firstly we need to stop developing anything new in vb6.
 Next we need to convert over to something that is not vb6.
 that may mean python, vb dotnet or something.
 We need to start supporting 64 bit exclusively as this is probably
 going to be the future.
 We need to find either an 32 bit extender to run 16 bit programs like
 eamon in dos or find a way to run this stuff in a windows console or
 something same with dos games that can not be run by other means.

 3.  direct sound is als a pile of crap.
 Direct sound is good, but in later windows its broken and frankly its
 not even supported.
 So we need to move away from that.
 Using open al support or fsl is a good thing though there are some
 all direction echos that are part of the way it handles effects and
 it appears that its author can not fix those right now if ever.
 3.  game devices.
 Its probably not as important as the other 2 but more games need to
 start supporting mice, joysticks, etc as well as keyboard maybe even
 touch screens.
 We need things to support the latest tech if not gaming grade
 sertainly the basic tech.
 That was the keyboard, joystick and gamepad, now the mouse, touch
 tablet and stuff like that need to be added to that.

 In practice.
 I realise in the short term we are probably stuck with direct sound
 and probably vb6.
 It would be nice to get games that use more than the keyboard and or
 to get some that use the stick run a bit better but thats probably
 not going to happen, most use the 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread shaun everiss

I agree with you draconis.
You devs all of you should be looking at upgrading if you are not allready.
I like old xp but I'd prefur to play games in 7 and 8.
More games for xp?
Well maybe that was when there was vista but seriously, I don't think 
people should keep making games in vb6 anymore or other stuff that 
can handle only the tech on xp.

More games sure, but they need to be kept updated.

At 04:50 AM 12/25/2013, you wrote:

Hi Tom, Cara, and all,

One funny thing about this conversation, and I don't mean ha ha 
funny, is that we see on this list on an ongoing basis, people 
struggling to find ways to play older games on newer machines with 
newer operating systems. We hear their frustrations, their hacks, 
and so on. In fact, this is one of the chief reasons Dark and others 
give for refusing to upgrade.


And then these same folks who don't want to upgrade say that we 
should keep making games for XP, pointing out that many of our 
customers are still running it. They ignore the consequences that 
would negatively impact both themselves and the developers if that 
course of action was taken. They are exacerbating the problem, by 
demanding games be developed with obsolete technologies that they 
will, sooner or later, be complaining won't work properly when they 
are forced to get a new system. Developers would be adding to the 
number of games that need hacks and workarounds to run. They are 
putting an incredibly short lifespan on new titles created with 
these technologies, meaning that the developer's work is unlikely to 
be fully compensated.


Pointing out that many users still run XP is a shortsighted view of 
the problem, and it is not how good business is done in any 
industry. In fact, it is that kind of shortsightedness that have put 
whole industries on the brink of disaster, like we saw with the 
record industry in the early 2000's. They wanted to hang on to the 
old model, but the world was moving forward with or without them. 
They had to adapt.


The way I see it, expending lots of energy supporting XP at this 
point may indeed reap short-term benefits for the developer where 
regards sales, but it comes at the price of the long term health of 
their business. You can eat out at fast-food restaurants everyday. 
It might be delicious at the moment while you're doing it. But 
sooner or later, the health ramifications will catch up with you, 
and when they do, you will realize that that Big Mac really wasn't 
worth the ultimate cost.


On Dec 24, 2013, at 12:39 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Cara,

 My thoughts exactly. I have heard lots of reasons why or why not to
 upgrade to Windows 7, Windows 8, switch to Mac OS,etc,  but I haven't
 heard anything constructive from those people how this situation could
 be resolved. Particularly by the audio game developers who are caught
 in the middle of Microsoft's decision to move forward with
 technologies and their customer's decisions not to upgrade for one
 reason or another. It is not an easy decision to make, and not an easy
 one with a quick and simple answer.

 To give an example I think a lot of gamers are aware that DirectX, the
 primary Windows API for creating games, has undergone a major change
 over the last few years. DirectSound has been phased out in favor of
 XAudio2, DirectInput is slowly being replaced by XInput,  DirectMusic
 and DirectPlay were dropped altogether, and so on. Clearly a game
 developer is being forced to make a choice to  use older no longer
 supported components to support Windows XP and earlier, or they will
 have to bite the bullet and just use the new DirectX components for
 Vista, Windows 7, Windows 8, and beyond. We are reaching a point where
 it  is one way or the other, and its not as simple as support both
 which frankly speaking isn't that easy to do. So I, for one, would
 like to here the XP users' answers to these and other problems created
 by this situation. There are really only a small handful of options,
 and all have negative consequences.

 1. Either all of the blind users realize XP and its components are no
 longer supported and upgrade. While this will certainly make it easier
 for developers to support their new operating system I am fully aware
 that for many this option is unpleasant because it will cost money,
 they will lose the familiarity and ease of use  of their current OS.,
 and as Dark has pointed out may have little over all benefit for that
 person.

 2. The developers can attempt to support both, but at added cost and
 extra time. Since two completely different APIs and platforms will
 need to be supported a developer is looking at nearly twice the time
 to upgrade, maintain, and release products at a loss to the developer.
 Therefore in order to insure backwards compatibility he or she will
 probably have to consider raising prices for the added inconvenience
 which I am certain nobody really wants.

 3. The developers can choose what he or she 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread shaun everiss

I agree.
The only reason I hang on to this old xp machine is to really play 
games that will only run on xp propperly.
I do actually have a brand new i5 with win7 and an 8 upgrade I got 
this year and I have not really gamed on it much.


At 05:49 AM 12/25/2013, you wrote:

Hi Josh,

Well said. It is precisely for that reason that once I complete MOTA
and Raceway all future games will specifically be designed using newer
APIs with Vista, Windows 7, and Windows 8 in mind. I fully realize
that designing for XP may satisfy a lot of customers for the short
term, but they won't be thanking me when they finally do have to
upgrade because the technologies used don't work properly on Windows
8.

To give an example I think a lot of gamers here realize I am really
into FPS type games. Therefore 3d audio is pretty much a given
requirement for that genre of audio game, and it so happens
DirectSound is broken big time on Vista, Win 7, and Win 8. The only
way I can add decent 3d audio support to my future titles is by using
XAudio2 or perhaps OpenAL. If I choose to use XAudio2, the new API for
newer Windows platforms, sooner or later it will break compatibility
with XP, but will resolve 3d audio problems for Vista, Windows 7, and
Windows 8 users there by making it easier for me to support newer
Windows releases as they come out since I can reasonably assume
XAudio2 will be the defacto audio API for games in any new Windows
releases while DirectSound such as it is will only be shipped for
legacy support and will not get any new updates or bug fixes. That is
a pretty serious problem, because although XAudio2 has some bugs that
need fixed we can pretty much bet that Microsoft will fix those bugs
in newer releases of XAudio2 for Vista, Windows 7, Windows 8, and
beyond, but not for XP. Meaning users are not doing themselves any
favors by hanging onto their older buggy software, and developers
aren't doing them any favors by supporting it at the cost of excluding
newer Windows releases.

Cheers!

On 12/24/13, Draconis i...@dracoent.com wrote:
 Hi Tom, Cara, and all,

 One funny thing about this conversation, and I don't mean ha ha funny, is
 that we see on this list on an ongoing basis, people struggling 
to find ways

 to play older games on newer machines with newer operating systems. We hear
 their frustrations, their hacks, and so on. In fact, this is one of the
 chief reasons Dark and others give for refusing to upgrade.

 And then these same folks who don't want to upgrade say that we should keep
 making games for XP, pointing out that many of our customers are still
 running it. They ignore the consequences that would negatively impact both
 themselves and the developers if that course of action was taken. They are
 exacerbating the problem, by demanding games be developed with obsolete
 technologies that they will, sooner or later, be complaining won't work
 properly when they are forced to get a new system. Developers would be
 adding to the number of games that need hacks and workarounds to run. They
 are putting an incredibly short lifespan on new titles created with these
 technologies, meaning that the developer's work is unlikely to be fully
 compensated.

 Pointing out that many users still run XP is a shortsighted view of the
 problem, and it is not how good business is done in any industry. In fact,
 it is that kind of shortsightedness that have put whole industries on the
 brink of disaster, like we saw with the record industry in the 
early 2000's.

 They wanted to hang on to the old model, but the world was moving forward
 with or without them. They had to adapt.

 The way I see it, expending lots of energy supporting XP at this point may
 indeed reap short-term benefits for the developer where regards sales, but
 it comes at the price of the long term health of their business. 
You can eat

 out at fast-food restaurants everyday. It might be delicious at the moment
 while you're doing it. But sooner or later, the health ramifications will
 catch up with you, and when they do, you will realize that that Big Mac
 really wasn't worth the ultimate cost.

---
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If you have any questions or 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread shaun everiss

I agree.
The reason I still use xp apart from liking the find features and the 
sound recorder plus the simple interface are all the games that still 
use direct sound and vb6 code.

Oh would I like to say Look I will go full time to 7.
I have 7 I even have 8 if I want it.
But there are just some things like some older games excluding bsc 
and others that are now no longer round anymore that use old outdated code.

I guess its the gaming industry is just really not a huge money maker.
I'd really like to know the status of some of the devs.
Some stuff is concreet, some is rumours.
Now I know it may cost and I know it is hard I do know since I am in 
the business designing sfx for a small team, and I do know vb6 has 
been a bench mark for a lot of the origional and current titles but 
that really needs to change.

As a user I wouldn't mind to get concrete info from each dev.
I know lworks is moving towards using non vb6 code.
now if only liam can make superliam1 and judgement day have automatic 
registeration codes.


At 06:39 PM 12/24/2013, you wrote:

Hi Cara,

My thoughts exactly. I have heard lots of reasons why or why not to
upgrade to Windows 7, Windows 8, switch to Mac OS,etc,  but I haven't
heard anything constructive from those people how this situation could
be resolved. Particularly by the audio game developers who are caught
in the middle of Microsoft's decision to move forward with
technologies and their customer's decisions not to upgrade for one
reason or another. It is not an easy decision to make, and not an easy
one with a quick and simple answer.

To give an example I think a lot of gamers are aware that DirectX, the
primary Windows API for creating games, has undergone a major change
over the last few years. DirectSound has been phased out in favor of
XAudio2, DirectInput is slowly being replaced by XInput,  DirectMusic
and DirectPlay were dropped altogether, and so on. Clearly a game
developer is being forced to make a choice to  use older no longer
supported components to support Windows XP and earlier, or they will
have to bite the bullet and just use the new DirectX components for
Vista, Windows 7, Windows 8, and beyond. We are reaching a point where
it  is one way or the other, and its not as simple as support both
which frankly speaking isn't that easy to do. So I, for one, would
like to here the XP users' answers to these and other problems created
by this situation. There are really only a small handful of options,
and all have negative consequences.

1. Either all of the blind users realize XP and its components are no
longer supported and upgrade. While this will certainly make it easier
for developers to support their new operating system I am fully aware
that for many this option is unpleasant because it will cost money,
they will lose the familiarity and ease of use  of their current OS.,
and as Dark has pointed out may have little over all benefit for that
person.

2. The developers can attempt to support both, but at added cost and
extra time. Since two completely different APIs and platforms will
need to be supported a developer is looking at nearly twice the time
to upgrade, maintain, and release products at a loss to the developer.
Therefore in order to insure backwards compatibility he or she will
probably have to consider raising prices for the added inconvenience
which I am certain nobody really wants.

3. The developers can choose what he or she thinks is best, and forget
about compatibility with certain versions of Windows. Obviously this
is a win/lose situation because whichever group is supported will buy
the games and the excluded group won't. This will probably end up as a
loss for the developer, and I don't need to remind people if
developers do not have money for sounds, music, and perhaps a bit of
his/her time they probably won't stick around unless they do it
specifically as a hobby like some game developers do.

 4. the last option is to design a game using open source libraries
and APIs that are known to work on both equally well. While this works
it has it sown pros and cons which may impact a certain project and
not be a feasible option in every single case. So unless there is an
API available that supports each and every platform equally, has
everything a developer needs, they are truly stuck.

Bottom line, I'd like to here the communities answers to these
problems. I am growing tired of people saying they won't upgrade, but
have no advice for me as a developer how I am expected to support them
and my customers running new computers too.

Cheers!


On 12/20/13, Cara Quinn caraqu...@caraquinn.com wrote:
 Hi Charles and all,

 So moving forward then, how do we address this situation for people so this
 song does not need to keep getting played over and over and over again?

 What steps might this community start taking now so that the situation can
 improve and continue to do so?

 Obviously this is not only a game-related topic or one only related to
 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Charles Rivard
I would not upgrade to get better voices than those I already have, which 
are good enough.  Nobody in their right mind would use Microsoft Sam unless 
they absolutely had to, so that's a very poor comparison.  I would not use 
Narrator unless I had to, either, but I would not upgrade from a platform 
with which I can access all of my previously purchased software to one with 
which I cannot, just for a better Narrator.


Can I play text adventure games using Windows 8.1?  How about Lone Wolf and 
Tenpin Alley?  Jim Kitchen's games?  If these cannot be played, why upgrade? 
I cannot see spending more money to get less access.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 24, 2013 8:51 PM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



Hi Devin,

Interesting enough you have hit upon one issue that should convince
people to upgrade if nothing else. The Sapi voices for XP such as
Microsoft Sam, Mary, and Mike were absolutely terrible. The newer Sapi
5.5 voices that come with Windows 8 are much better , and are
certainly decent for games and other TTS enabled applications. If
nothing else better Sapi voices should be one thing that would
interest XP users in upgrading to Windows 8 or Windows 8.1.

Cheers!

On 12/24/13, Devin Prater r.d.t.pra...@gmail.com wrote:

I totally agree with the devs on this one. I have  a Windows 7 laptop,
a mac desktop, an iPod touch, and soon, tomorrow in fact, a new
android phone, running, unfortunately, android 4.0, the latest being
4.4. Anyway, I seriously don't see much need in sticking with XP
anymore. Windows 7 is good, windows 8 is cool, so my goodness, why not
leave Microsoft Sam and his depression behind?

Sent from my iPod


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Charles Rivard
Many people in the blind gaming community still use XP, yet you push us to 
switch tu 7 or above.  So much for the third point.


As to the second, should Jim Kitchen stop using what he is comfortable using 
to create games, cutting those with older systems out as far as being able 
to access his games?  Should he learn a newer language in order to cater to 
the new while losing the old?  I don't think so.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 24, 2013 9:04 PM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



Hi Shaun,

Although I basically agree with your sentiments next time you should
try and word your opinions using less profanity and not be so harsh.
The way you worded your message below  could be very offensive to some
developers and I'd prefer we not do that while expressing a point of
view. That said, the points you raised do need to be openly discussed.

As for your first point I agree Visual Basic 6 has passed its prime
and game developers do need to move on with something else. It has
been unsupported since 2008, a good five years ago, and a lot of
Visual Basic 6 components are broken on newer Windows platforms. I
strongly feel that developers would be better served if they stopped
developing games and other software in VB 6 and started using
something else better suited to newer Windows releases.

As to your second point about language I'm not really sure about Pure
Basic as a replacement for Visual Basic 6.
I do not know it well so can't really judge it accurately. What I do
know is that Visual Basic .NET would be a very decent replacement for
Visual Basic 6. Combined with SlimDX VB .NET would be modern, offer VB
developers more features, and still have the familiarity of Visual
Basic they have come to like.

As for your third point I disagree. Switching over to 64-bit
exclusively right now would be a huge mistake for any developer. The
reason is that there are plenty of computers out there running Vista,
Windows 7, etc on older 32-bit hardware. I see no need to drop those
users and their computers just because they don't have a modern
processor. I myself have a handful of 32-bit computers that have been
refurbished and upgraded to Windows 7 and I'd be blowing my own foot
off by dropping support for 32-bit Windows machines not to mention not
being able to sell to anyone else who was running similarly upgraded
machines for no real gain.

As for your fourth point I agree that game developers need to begin
supporting something other than DirectSound. Especially, if 3d audio
etc is involved. DirectSound is OK for basic 2d stereo panning but
beyond that it is seriously problematic on Windows Vista, Windows 7,
and Windows 8, and is a poor choice for audio gaming now days. I think
right now OpenAL is the best all around choice for audio game
developers, and should be seriously considered for future audio games.

As for your final point about supported hardware that all depends on
the type of game and of course the platform involved. While supporting
joysticks, mice, and keyboards is a good idea as a general rule of
thumb there are cases where such support is unnecessary.

To give you an example STFC was by and large a menu driven game. I
could not see adding joystick support or mouse support would improve
that game in any specific way. On the other hand a game like GMA's
Tank Commander would be awesome with joystick and mouse support. So it
all depends on the type of game being considered.

Cheers!

On 12/21/13, shaun everiss sm.ever...@gmail.com wrote:

Well I don't know exactly how this would need to change in practical
terms but there needs to be some serious canges.
I won't mince words, and I am going to be blunt.
I am not saying  that any of this is easy in fact it may be darn hard
but it needs to happen.

1.  Visual basic 6 is a pile of crap, its shit and needs to die.
Yes vb6 is good and simple but we all know that its support is
unsertain and thats the big deal.
I realise that 90% of all audiogames are still in vb6.
Firstly we need to stop developing anything new in vb6.
Next we need to convert over to something that is not vb6.
that may mean python, vb dotnet or something.
We need to start supporting 64 bit exclusively as this is probably
going to be the future.
We need to find either an 32 bit extender to run 16 bit programs like
eamon in dos or find a way to run this stuff in a windows console or
something same with dos games that can not be run by other means.

3.  direct sound is als a pile of crap.
Direct sound is good, but in later windows its broken and frankly its
not even supported.
So we need to move away from that.
Using open al support or fsl is a good thing though there are some
all direction echos that are part of the way it handles effects

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Charles Rivard
In a message I just deleted from my inbox, you said that you still like XP 
because of the features for recording and you like the fact that you can 
still play the games that were written long ago.  Now I see this one, and I 
have to ask, are you straddling the fence?  Which should be used--XP or 7 
and higher?


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 24, 2013 11:32 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



I agree with you draconis.
You devs all of you should be looking at upgrading if you are not 
allready.

I like old xp but I'd prefur to play games in 7 and 8.
More games for xp?
Well maybe that was when there was vista but seriously, I don't think 
people should keep making games in vb6 anymore or other stuff that can 
handle only the tech on xp.

More games sure, but they need to be kept updated.

At 04:50 AM 12/25/2013, you wrote:

Hi Tom, Cara, and all,

One funny thing about this conversation, and I don't mean ha ha funny, 
is that we see on this list on an ongoing basis, people struggling to find 
ways to play older games on newer machines with newer operating systems. 
We hear their frustrations, their hacks, and so on. In fact, this is one 
of the chief reasons Dark and others give for refusing to upgrade.


And then these same folks who don't want to upgrade say that we should 
keep making games for XP, pointing out that many of our customers are 
still running it. They ignore the consequences that would negatively 
impact both themselves and the developers if that course of action was 
taken. They are exacerbating the problem, by demanding games be developed 
with obsolete technologies that they will, sooner or later, be complaining 
won't work properly when they are forced to get a new system. Developers 
would be adding to the number of games that need hacks and workarounds to 
run. They are putting an incredibly short lifespan on new titles created 
with these technologies, meaning that the developer's work is unlikely to 
be fully compensated.


Pointing out that many users still run XP is a shortsighted view of the 
problem, and it is not how good business is done in any industry. In fact, 
it is that kind of shortsightedness that have put whole industries on the 
brink of disaster, like we saw with the record industry in the early 
2000's. They wanted to hang on to the old model, but the world was moving 
forward with or without them. They had to adapt.


The way I see it, expending lots of energy supporting XP at this point may 
indeed reap short-term benefits for the developer where regards sales, but 
it comes at the price of the long term health of their business. You can 
eat out at fast-food restaurants everyday. It might be delicious at the 
moment while you're doing it. But sooner or later, the health 
ramifications will catch up with you, and when they do, you will realize 
that that Big Mac really wasn't worth the ultimate cost.


On Dec 24, 2013, at 12:39 AM, Thomas Ward thomasward1...@gmail.com 
wrote:


 Hi Cara,

 My thoughts exactly. I have heard lots of reasons why or why not to
 upgrade to Windows 7, Windows 8, switch to Mac OS,etc,  but I haven't
 heard anything constructive from those people how this situation could
 be resolved. Particularly by the audio game developers who are caught
 in the middle of Microsoft's decision to move forward with
 technologies and their customer's decisions not to upgrade for one
 reason or another. It is not an easy decision to make, and not an easy
 one with a quick and simple answer.

 To give an example I think a lot of gamers are aware that DirectX, the
 primary Windows API for creating games, has undergone a major change
 over the last few years. DirectSound has been phased out in favor of
 XAudio2, DirectInput is slowly being replaced by XInput,  DirectMusic
 and DirectPlay were dropped altogether, and so on. Clearly a game
 developer is being forced to make a choice to  use older no longer
 supported components to support Windows XP and earlier, or they will
 have to bite the bullet and just use the new DirectX components for
 Vista, Windows 7, Windows 8, and beyond. We are reaching a point where
 it  is one way or the other, and its not as simple as support both
 which frankly speaking isn't that easy to do. So I, for one, would
 like to here the XP users' answers to these and other problems created
 by this situation. There are really only a small handful of options,
 and all have negative consequences.

 1. Either all of the blind users realize XP and its components are no
 longer supported and upgrade. While this will certainly make it easier
 for developers to support their new operating system I am fully aware
 that for many this option is unpleasant because it will cost money

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Thomas Ward
Hi Charles:

First, I think we should make a distinction between commercial and
non-commercial game developers here.

Jim Kitchen is a non-commercial game developer and does not take any
money for the games he creates. Therefore he is not obligated to any
customers to continue supporting new operating systems, new APIs, or
offer customer support in any way, shape, or form.  His games are
offered for free, as is, with no warranty or guarantees of
compatibility. So he can pretty much do whatever he wants because he
is giving the games away for free and has not taken any money for his
software. As such should not be held to the same standard as someone
who is selling his games.

A commercial game developer like myself comes with a whole bunch of
extra responsibilities that does not apply to a non-commercial
developer. I believe one of those responsibilities is to make the
software as stable and error free as possible, to support my products,
and to insure that they work on the latest hardware and software
available at the time of purchase. Sometimes in order to do that I
have to choose to go with whatever happens to be the latest technology
to best support the new operating system, and if it isn't compatible
with an older operating system like XP that is just the way things are
and no amount of arguing about it will change the facts of the matter
which brings me to your other point.

You said, Many people in the blind gaming community still use XP, yet
you push us to switch to 7 or above.  So much for the third point.

Well, it is obvious to me you still don't understand the technical
issues involved, and perhaps you just don't care to hear them.
However, my third point was that a game developer does not have to
sell 64-bit software and games exclusively because there are plenty of
32-bit computers running Vista, Windows 7, and Windows 8 out there.
That is a totally different issue from supporting an older operating
system like XP, because there is a huge difference in difficulty
involved here.

To support 32-bit and 64-bit all that is involved is simply
recompiling the program and changing the target flags in the Visual
Studio project file from x86 to x64, perhaps select the 64-bit
libraries, and voila. A developer can make a brand new build in less
than 10 minutes and support both 32-bit and 64-bit Windows versions
with very little difficulty.

Supporting XP and Windows 7 can in some cases be far more extensive
requiring a major rewrite of the game or software depending on which
APIs and libraries are used, and how dependent the game or software is
on the newer libraries. Instead of a matter of minutes we are looking
a job that could take hours perhaps a few days to make a special XP
build if the software wasn't designed with XP specifically in mind.

So in response to your comment no I  have not invalided my point about
upgrading to Windows 7 and above by stating that developers don't need
to make 64-bit specific builds exclusively yet. I do think a game
developer might be wise to make both a 32-bit and 64-bit version
available, but it would be unwise to make only 64-bit Windows software
right now given the ratio of 32-bit systems to 64-bit systems and it
is not difficult to support both.

Cheers!


On 12/24/13, Charles Rivard wee1s...@fidnet.com wrote:
 Many people in the blind gaming community still use XP, yet you push us to
 switch tu 7 or above.  So much for the third point.

 As to the second, should Jim Kitchen stop using what he is comfortable using

 to create games, cutting those with older systems out as far as being able
 to access his games?  Should he learn a newer language in order to cater to

 the new while losing the old?  I don't think so.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Thomas Ward
Hi Charles:

You can certainly play several text adventure games on Windows 8.1. If
you have Winfrotz you can play pretty much every game written in
Inform and ZCode that was ever written with your screen reader or Sapi
speech output. If you have Agility for Windows you can play old text
adventures written in AGT, and Tads32 will allow you to play various
games written in Tads. So when it comes to text adventures you can
pretty much play everything available for XP accept for those Dos
games compiled for 16-bit systems such as Eamon Deluxe.

As for Jim Kitchen's games I have gotten them to work on Windows 8.1
as well. I admit it takes a bit of fiddling to get them to work, but
it can certainly be done. What I do is install the Winkit file to get
the Visual Basic 6 runtime libraries installed, and then I install his
games to a directory like c:\Users\Thomas\Kitchensinc where they will
work without having issues with User Account Control. As long as you
know how to set up the Kitchen's Inc. games you won't have a problem
with them.

I haven't tried Ten Pin Alley, but I have tried Lone Wolf 3.5 on
Windows 8.1 and it works alright. Again, it just basically requires
you install the proper libraries and make sure it is in a local
directory rather than in c:\Program Files or c:\Program Files (x86).

As to the issue of upgrading I have repeatedly gave reasons why I
think people should upgrade. I'm not going to repeat it here as I'd
just be wasting both my time and energy rewriting what I have said.
All I will say in response is since those games can still be played
your excuse not to upgrade is not valid based on compatibility alone.

Cheers!


On 12/24/13, Charles Rivard wee1s...@fidnet.com wrote:
 I would not upgrade to get better voices than those I already have, which
 are good enough.  Nobody in their right mind would use Microsoft Sam unless

 they absolutely had to, so that's a very poor comparison.  I would not use
 Narrator unless I had to, either, but I would not upgrade from a platform
 with which I can access all of my previously purchased software to one with

 which I cannot, just for a better Narrator.

 Can I play text adventure games using Windows 8.1?  How about Lone Wolf and

 Tenpin Alley?  Jim Kitchen's games?  If these cannot be played, why upgrade?

 I cannot see spending more money to get less access.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Devin Prater
Yes. I would even compare them with the mac's speech. I converted a novel using 
Zira with Balabolka and enjoyed it thourghly. I do have a mac, and would love 
to have windows 8 in a vm, and would need vm player and all. I have also a 
windows 7 laptop, but isn't at all good for gaming, being a cheap laptop. 
sent from the braille plus

Thomas Ward thomasward1...@gmail.com wrote:

Hi Devin,

Interesting enough you have hit upon one issue that should convince
people to upgrade if nothing else. The Sapi voices for XP such as
Microsoft Sam, Mary, and Mike were absolutely terrible. The newer Sapi
5.5 voices that come with Windows 8 are much better , and are
certainly decent for games and other TTS enabled applications. If
nothing else better Sapi voices should be one thing that would
interest XP users in upgrading to Windows 8 or Windows 8.1.

Cheers!

On 12/24/13, Devin Prater r.d.t.pra...@gmail.com wrote:
 I totally agree with the devs on this one. I have  a Windows 7 laptop,
 a mac desktop, an iPod touch, and soon, tomorrow in fact, a new
 android phone, running, unfortunately, android 4.0, the latest being
 4.4. Anyway, I seriously don't see much need in sticking with XP
 anymore. Windows 7 is good, windows 8 is cool, so my goodness, why not
 leave Microsoft Sam and his depression behind?

 Sent from my iPod

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-23 Thread shaun everiss
Well I don't know exactly how this would need to change in practical 
terms but there needs to be some serious canges.

I won't mince words, and I am going to be blunt.
I am not saying  that any of this is easy in fact it may be darn hard 
but it needs to happen.


1.  Visual basic 6 is a pile of crap, its shit and needs to die.
Yes vb6 is good and simple but we all know that its support is 
unsertain and thats the big deal.

I realise that 90% of all audiogames are still in vb6.
Firstly we need to stop developing anything new in vb6.
Next we need to convert over to something that is not vb6.
that may mean python, vb dotnet or something.
We need to start supporting 64 bit exclusively as this is probably 
going to be the future.
We need to find either an 32 bit extender to run 16 bit programs like 
eamon in dos or find a way to run this stuff in a windows console or 
something same with dos games that can not be run by other means.


3.  direct sound is als a pile of crap.
Direct sound is good, but in later windows its broken and frankly its 
not even supported.

So we need to move away from that.
Using open al support or fsl is a good thing though there are some 
all direction echos that are part of the way it handles effects and 
it appears that its author can not fix those right now if ever.

3.  game devices.
Its probably not as important as the other 2 but more games need to 
start supporting mice, joysticks, etc as well as keyboard maybe even 
touch screens.
We need things to support the latest tech if not gaming grade 
sertainly the basic tech.
That was the keyboard, joystick and gamepad, now the mouse, touch 
tablet and stuff like that need to be added to that.


In practice.
I realise in the short term we are probably stuck with direct sound 
and probably vb6.
It would be nice to get games that use more than the keyboard and or 
to get some that use the stick run a bit better but thats probably 
not going to happen, most use the keyboard.
I know some devs are working hard to convert away from vb6 draconis 
is, and gma is rumored to be moving.

L works I am not sure but it may vary well be doing so as well.
Now I do realise some of this is not cheap and for a while may be 
almost impossible to do but thats what I feel are the main points.

In the long run there is probably no answer.
In theory as long  as there are no major changes in what windows os 
configs do, we may catch up but who knows?

Pure basic may be a replacement for vb6.
I have run some games from it, there compiled versions have crashed 
with some memmory error on exit but they run ok and also run ok from source.
You may or may not be able to alt tab away from them and there are 
questions over the stability of pure basic over 5.00 versions.

Python is another language.
nvda and its add on engine is python based and its almost crash 
proof, it still crashes but for a fully running screen reader for 
what it does it sertainly shows what a scripter like python can do.
One thing that has not been really looked at as such is console apps 
which look and run like dos apps but are not dos apps as such stuff 
like the richard disteno games are  donsole apps.

Again This is my opinion.
You asked and I gave it straight up.
You don't like it, then  delete it.

At 10:07 AM 12/21/2013, you wrote:

Hi Charles and all,

So moving forward then, how do we address this situation for people 
so this song does not need to keep getting played over and over and over again?


What steps might this community start taking now so that the 
situation can improve and continue to do so?


Obviously this is not only a game-related topic or one only related 
to upgrades but since it has come up here, then what would be the 
first steps in people's opinions, to improve this?


thanks,

Cara :)
---
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---
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Follow me on Twitter!

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On Dec 19, 2013, at 5:33 PM, Charles Rivard wee1s...@fidnet.com wrote:

Money, money, money.  Who's got the money?  The majority of the 
visually impaired or blind population are unemployed, in a lot of 
cases, not through any fault of their own.  Upgrade with what?  Or, 
even if you are working, if you use products from Freedom Scientific 
because you think they are the best, most flexible, and most 
reliable, you've got those darned service maintenance agreements to 
deal with, and the hardware and software aren't cheap, either.  They 
cost more than the computers they are used on.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Dallas O'Brien 
dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 19, 2013 10:38 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


 hi. personally, I think it's time that the blind gaming community did
 what

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-23 Thread Thomas Ward
Hi Cara,

My thoughts exactly. I have heard lots of reasons why or why not to
upgrade to Windows 7, Windows 8, switch to Mac OS,etc,  but I haven't
heard anything constructive from those people how this situation could
be resolved. Particularly by the audio game developers who are caught
in the middle of Microsoft's decision to move forward with
technologies and their customer's decisions not to upgrade for one
reason or another. It is not an easy decision to make, and not an easy
one with a quick and simple answer.

To give an example I think a lot of gamers are aware that DirectX, the
primary Windows API for creating games, has undergone a major change
over the last few years. DirectSound has been phased out in favor of
XAudio2, DirectInput is slowly being replaced by XInput,  DirectMusic
and DirectPlay were dropped altogether, and so on. Clearly a game
developer is being forced to make a choice to  use older no longer
supported components to support Windows XP and earlier, or they will
have to bite the bullet and just use the new DirectX components for
Vista, Windows 7, Windows 8, and beyond. We are reaching a point where
it  is one way or the other, and its not as simple as support both
which frankly speaking isn't that easy to do. So I, for one, would
like to here the XP users' answers to these and other problems created
by this situation. There are really only a small handful of options,
and all have negative consequences.

1. Either all of the blind users realize XP and its components are no
longer supported and upgrade. While this will certainly make it easier
for developers to support their new operating system I am fully aware
that for many this option is unpleasant because it will cost money,
they will lose the familiarity and ease of use  of their current OS.,
and as Dark has pointed out may have little over all benefit for that
person.

2. The developers can attempt to support both, but at added cost and
extra time. Since two completely different APIs and platforms will
need to be supported a developer is looking at nearly twice the time
to upgrade, maintain, and release products at a loss to the developer.
Therefore in order to insure backwards compatibility he or she will
probably have to consider raising prices for the added inconvenience
which I am certain nobody really wants.

3. The developers can choose what he or she thinks is best, and forget
about compatibility with certain versions of Windows. Obviously this
is a win/lose situation because whichever group is supported will buy
the games and the excluded group won't. This will probably end up as a
loss for the developer, and I don't need to remind people if
developers do not have money for sounds, music, and perhaps a bit of
his/her time they probably won't stick around unless they do it
specifically as a hobby like some game developers do.

 4. the last option is to design a game using open source libraries
and APIs that are known to work on both equally well. While this works
it has it sown pros and cons which may impact a certain project and
not be a feasible option in every single case. So unless there is an
API available that supports each and every platform equally, has
everything a developer needs, they are truly stuck.

Bottom line, I'd like to here the communities answers to these
problems. I am growing tired of people saying they won't upgrade, but
have no advice for me as a developer how I am expected to support them
and my customers running new computers too.

Cheers!


On 12/20/13, Cara Quinn caraqu...@caraquinn.com wrote:
 Hi Charles and all,

 So moving forward then, how do we address this situation for people so this
 song does not need to keep getting played over and over and over again?

 What steps might this community start taking now so that the situation can
 improve and continue to do so?

 Obviously this is not only a game-related topic or one only related to
 upgrades but since it has come up here, then what would be the first steps
 in people's opinions, to improve this?

 thanks,

 Cara :)
 ---

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Charles,

If we were talking about financially speaking I would be in a much
worse situation, but I think we know by now developing audio games is
not and never has been about the money for me. I primarily write games
for myself first and for the community second. So from that
perspective writing games for a more modern operating system has its
advantages for me personally because everything I write will be
compatible with what I am using and is made according to the
specifications I want or need at the time. It makes little sense to
write something for an operating system that I will never use or
support myself unless I am solely interested in the money which I am
not.


Besides I think your logic is a bit flawed. You said that a lot of
gamers can not take advantage of more modern tools and operating
systems. I believe it is more a case of won't than can't. I have seen
my fair share of inexpensive computers under $300 with Windows 7 on
them, and I know that many people on SSI should be able to save up and
afford that if they wanted to.  Many don't want to so won't upgrade
rather than can't upgrade/. At least that is just my opinion.

Cheers!

On 12/19/13, Charles Rivard wee1s...@fidnet.com wrote:
 If you can take advantage of more modern tools to develop games, but a lot
 of gamers cannot, where does that leave you?

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Dark,

Well, I don't know what else I can say that hasn't already been said a
hundred times over. Clearly we have reached a point in the discussion
where nothing I say or do will sway you from your opinion, and nothing
you say will remotely change my mind either. So we will simply have to
agree to disagree and leave it at that.

The problem seems to me is how you and I see things. You only look at
this situation from the point of view of an end user who does not know
or really care what technical issues are involved just as long as it
works the way you want it too. I am a software engineer and know and
care about the technical issues so am willing to accept that something
can't be done or such an expectation is unrealistic given the
circumstances.

For example, you mentioned that XP supports old Dos games from twenty
or more years ago. That is true but it is not just Windows XP that is
required for this support. The 32-bit processors were designed to be
backwards compatible with 16-bit software from twenty years or so ago.
Now days the new processors from Intel and AMD will only support
32-bit and 64-bit applications meaning anything prior to the 32-bit
era is defunked in terms of native applications.

That does not mean, however, that you can not run Dos apps on Windows
8/. There is Dosbox which will run any 8-bit and 16-bit game or
application in Windows 8. Microsoft does not need to add 16-bit
support for older Dos apps because it already exists in a third-party
application. The fact that Dosbox is not accessible is of no concern
to Microsoft. It is only of concern to you and I because we are
effected by the problem. If someone made an accessible Dos emulator I
am certain your feelings would change because you could have your cake
and eat it too in regards to backwards compatibility.

Whatever the case it seems to me that our difference opinion has to do
with our understanding of the technical issues involved. For you it is
all about the benefits, the results, and please don't confuse you with
the technical issues. For me I see things as a software engineer and
while I obviously care about the benefits too I also understand why
something can not be done or at least is not practical from a
financial or technical point of view. I do not believe just because
something can be done that is necessarily in Microsoft's best
interests.

Cheers!


On 12/19/13, dark d...@xgam.org wrote:
 Hi Tom.

 to be honest I don't agree  with you about microsoft simply because of the
 money involved. on xp I can run programs for dos written in qbasic, C and
 goodness knows what from 20 years ago. That is a huge corpus of material. Up

 to xp microsoft had a care for all that legacy support which is why I can
 download copies of even something like the dos version of hunt the wumpus
 from 1978 and run it.

 You could write a program in basic and it'd be fine on xp today, just as was

 the original plan for Eamon deluxe.

 With post xp windows however microsoft are  following a model of upgrade or

 else to both  devs and users alike, and no, I don't accept the arguement
 that microsoft couldn't  include this support indeed the fact that they've
 seen the  light with respect to vb6 shows that they could and were just
 being money grubbing with their phase out, (you yourself admit the price for

 all the vb net stuff).

 With games, well it's not just the case of running or not running so much as

 capabilities. A developer like Jim kitchin who  has worked in vb6 for years,

 well what bennifits are there to him to running vb net other than the extra

 harrassment caused by microsoft and the need to buy new vb net tools. Also,

 would Jim Kitchin's games be any better for using vb net or another
 programming language than using vb 6?  I don't kow, not being a
 programmer but that is also a question which needs answering.

 Ultimately it comes down as I said to bennifits. Whichever way you cut the
 cookie  upgrading is a hassle, and a hassle which microsoft have only made
 worse with their buggered up interface and lack of compatibility, a fact
 which I'm glad to see they are at least recognizing with their including of

 vb6 support (I've heard lots of stories of things not working on windows 8
 so it's good that microsoft are finally seeing some sense at least).

 To your stand off question well to be honest as I said if microsoft had done

 a better job with windows 7 we wouldn't be having this conversation. Maybe
 windows 8, maybe windows 9, maybe a future version will be better. I'm
 confident enough myself that something better than xp will! come along in
 the future which will make myself and others change,  but until then
 well if people keep using xp and developers keep writing for it, what is so

 wrong with that?

 it's like laser disks and dvds. Back in the mid 1990's, I knew someone who
 had bought a new laser disk system. He claimed the video and sound were
 better, and all the technical bits were there 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Dallas,

I'm right with you there. A lot of companies, particular the
mainstream, release a product, say here is the specs to run it, take
it or leave it. Not a lot of accessible software developers are
willing to be that harsh, but maybe they should. If more accessible
developers took a more mainstream approach to marketing less blind
users would be so complacent about upgrades as they would have to make
the same sort of choices their sighted peers do about upgrades.

The way I see it as long as developers continue to write stuff in
Visual Basic 6, continue to support XP, the blind users see no benefit
in upgrading. Plus by doing so the accessible software developers are
holding the community back. What they need to do is take advantage of
newer technology and make those benefits to upgrading appear so more
people will feel like upgrading is a worthwhile investment. I believe
once there is a real benefit to upgrading the community will follow
the developers' lead. However, until developers give them an advantage
in upgrading most blind gamers won't.

Cheers!


On 12/19/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi. personally, I think it's time that the blind gaming community did
 what most of the real gaming industry did a while back. bring out a
 game, and say here you go, here are the requirements. its up to you
 how you deal with that. if a game dev brings out a game that takes
 advantage of newer hardware / newer software, I'm afraid it's up to
 the gamer to update and keep with it. they have done that for a long
 time now. and you don't seem to hear the complaints as much from them
 about it.
 sorry, but I think it's time the blind community starts trying to keep
 up, in stead of holding ourselves back, and then blaming Microsoft or
 apple or who ever, for all the things they have done wrong. sure.
 there are things that Microsoft messed up in windows 8. they fixed
 some of those in windows 8.1, and will soon be fixing more in the next
 version of windows, either next year, or in 2015. they admit they have
 made some mistakes, and are going about fixing that. but I'm afraid to
 say, that as time go's on, it will be harder and harder to support
 ancient languages and software based on them. it's not because they
 don't want to, but simply because the cost involved in doing so, is
 huge. I mean, come on. people are complaining about windows costing
 what it does now! imagine what they would say, if Microsoft turned
 around and said, well, we are going to have to charge an extra 50, or
 100 dollars per licence, just to keep up support for 10 or 15 year old
 software and languages. I don't think that would go over well. and not
 being funny, but one of apples good sides, is that they don't do this.
 they say, right, here is the new system. this is what it uses. get
 used to it, or don't use our product. LOL. harsh, but in some ways,
 they have the right idea.
 just like they did with 64 bit. in stead of messing around having both
 64 and 32 running on the  same operating system in effect, as windows
 does now, they basically switched to pure 64 bit, and said, well, this
 is what we will use now. all app developers, update your software.
 I personally think windows should go all out 64 bit, and stop messing
 around. 64 bit is faster, and lets you actually use all your ram, in
 stead of only part of it. ahaha. even in XP, if you had 4 GB, you
 could never use it all!
 you could only use about 2 GB at any one time. how annoying!
 and programs running as a proper 64 bit app, are amazingly fast and
 smooth to work with.
 course, the only reason they haven't gotten rid of 32 bit, is cause
 most of the dev's still produce in nothing but 32 bit app's! such as
 mozilla, for one! they refuse to bring out a 64 bit version of their
 firefox or thunderbird! which is stupid, considering the security
 advantages 64 bit gives you.
 dallas



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss

I agree dark.
a simular discussion is going on the nvda list.
I have 7 but a lot of the games that are for the blind are old.
I have used xp for ages, and it still works.
7 is a good system as far as its better than vista.

8 though I don't know its ok but there are som many visual things now.
And who needs all the extra cloud services anyway.
So much is focused on touch.
Yeah touch is good but the blind never needed to use it before and I 
see no reason why we should even do so.

We don't need the extra stuff.
back in the day dos with the blind persons os.
Now its xp.
and still is to a major extent xp.
I have 7 which is the last so called desktop os, and well who knows.
Linux is starting to look attractive except I have spent so much cash 
on windows apps I will need something to run windows like a vm in 
which case I may as well continue running windows.
I have no doubt that there will be another system a system which is 
better than xp, better than 7 better than 8.
I do think though that we need some interface for windows that is 
like the old os, desktop, internet explorer, start menus and the like.

We never needed all the extras for ages and I recon we still don't.
I hate to say this, but it may be time to retreat into devices 
designed for the blind and bugger the sighted.
I never thought I'd do a reversal like this but its almost like the 
entire world of software is going against us.
We fight back and continue but there is a point when I do wander what 
would have happened if I had never gone.


At 05:58 AM 12/20/2013, you wrote:

Hi Tom.

to be honest I don't agree  with you about microsoft simply because 
of the money involved. on xp I can run programs for dos written in 
qbasic, C and goodness knows what from 20 years ago. That is a huge 
corpus of material. Up to xp microsoft had a care for all that 
legacy support which is why I can download copies of even something 
like the dos version of hunt the wumpus from 1978 and run it.


You could write a program in basic and it'd be fine on xp today, 
just as was the original plan for Eamon deluxe.


With post xp windows however microsoft are  following a model of 
upgrade or else to both  devs and users alike, and no, I don't 
accept the arguement that microsoft couldn't  include this support 
indeed the fact that they've seen the  light with respect to vb6 
shows that they could and were just being money grubbing with their 
phase out, (you yourself admit the price for all the vb net stuff).


With games, well it's not just the case of running or not running so 
much as capabilities. A developer like Jim kitchin who  has worked 
in vb6 for years, well what bennifits are there to him to running vb 
net other than the extra harrassment caused by microsoft and the 
need to buy new vb net tools. Also, would Jim Kitchin's games be any 
better for using vb net or another programming language than using 
vb 6?  I don't kow, not being a programmer but that is also a 
question which needs answering.


Ultimately it comes down as I said to bennifits. Whichever way you 
cut the cookie  upgrading is a hassle, and a hassle which microsoft 
have only made worse with their buggered up interface and lack of 
compatibility, a fact which I'm glad to see they are at least 
recognizing with their including of vb6 support (I've heard lots of 
stories of things not working on windows 8 so it's good that 
microsoft are finally seeing some sense at least).


To your stand off question well to be honest as I said if microsoft 
had done a better job with windows 7 we wouldn't be having this 
conversation. Maybe windows 8, maybe windows 9, maybe a future 
version will be better. I'm confident enough myself that something 
better than xp will! come along in the future which will make myself 
and others change,  but until then well if people keep using xp 
and developers keep writing for it, what is so wrong with that?


it's like laser disks and dvds. Back in the mid 1990's, I knew 
someone who had bought a new laser disk system. He claimed the video 
and sound were better, and all the technical bits were there and 
asked why I and other still used video.


We said we used video becuase there were still more good films on 
video to watch than laserdisk, even  though laserdisk was 
technically a better format.


Of course 10 or so years later, and dvd replaced video, and myself 
and everyone else got to change our videos for dvds because there 
are now much better and cheaper films available on dvd than video, 
and most things that were originally video have been ported to dvd, 
 and laserdisk has fallen by the way side, however had we 
migrated to laserdisk just because it was technically better we'd 
have not been any better off now.


Beware the grue!

Dark.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Amanda Burt

Hi

you need to do what you have to do, it's not your fault if people won't 
upgrade.  We've been trying to convince people on our internet site to try 
to upgrade, if not for anything else, but for the security.


Amanda

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Friday, December 20, 2013 12:00 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Hi Josh,

I definitely agree with your points. As far as USA Games is concerned
we aren't going out of our way to drop support for XP, but neither are
we going to go out of our way to support it. At some point when we
begin adopting newer Windows components and if it isn't XP compatible
too bad. As I stated I am already running Windows 8.1 and as lead
developer I can take advantage of various new components, modern
hardware, and I see no need to cripple my software because x number of
gamers won't upgrade. I may take a loss initially, but I am also
looking at supporting Mac and perhaps Linux in time which will recoup
the losses in sales to XP users. So I am not as concerned about XP
support as I might be if I were only looking at the Windows market
specifically.

Cheers!

On 12/19/13, Draconis i...@dracoent.com wrote:

Hi Tom,

Your discussion of VB6 was one of the best explanations of the situation
I’ve seen on this list.

We’re in the process of rewriting old titles to use the new Engine. The 
old

ESP Softworks titles were all VB6. This is going to be an arduous
transition, but we’ll get there, and the games will be better than ever 
when

we do.

It is unlikely we will continue supporting XP, though. As you stated, we
have a Mexican stand off, and we can take this opportunity to move 
forward
since Mac sales are so robust and Windows sales are definitely weaker. 
Sales

of our new Windows titles have not warranted the effort we put into
supporting XP.

For future titles, if we can support it with minimal effort, we will. 
When
the effort required to maintain support for XP exceeds a certain 
threshold

though, we just can’t justify it.

If Windows sales pick up and a lot of users are still using XP down the
road, we may revisit the topic.

As for those who blame Microsoft for incompatibilities with VB6, it is
common for people with these types of views of the world to want to 
vilify

any company once it reaches a certain size for absolutely everything,
whether based on facts or not. I have no love for big corporations, 
either,

but I’m also not naive enough to think that every one of them is the
equivalent of Lord Voldemort. Remember, Apple is doomed because they use 
DRM
on the music they sell in iTunes. They aren’t, and they don’t, and in 
fact
haven’t had DRM in just about seven years now, but those kinds of knee 
jerk
reactions lead to everything being someone else’s fault. Apple didn’t 
even

have a choice with the DRM situation. The record labels dictated that
situation. It’s unfortunate, because for the most part, people who take
these kinds of views are hurting themselves more than anyone else. At 
least

until they start spewing misinformation across the Internet.

Microsoft surely hasn’t done developers, or themselves for that matter, 
any
favors with a lot of idiotic decisions they’ve made over the last 15 
years

or so, but not everything is their fault, either.

As I have said so often, the world is comprised of shades of gray. It is
rarely, if ever, black and white.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss

I agree allex.
There are people I know in enterprise companies 
that simply don't update or secure their systems 
as far as ms goes or with minimal security 
because of the fact that any update has potentual 
to stuff something and since time is cash they 
only update the most critical and even then there is a problem.

I don't aggree with ms changing everything all the time though.
My idea was to have some sort of interface 
program with older and newer interfaces but using more powerfull cores.

So you could use an ie6 or win xp or even lower interface.
You would loose some visual features and such 
that that inteface would not have, etc.
I think that its time for the blind to have some 
sort of over all os shell we can use that does 
not matter what system at least in windows we have.

I know there is classic shell but I want something more than that.
I actually like the way linux does its uac, you 
have your account and an admin account.

any real changes you need to login to that account to do the change.
at the same time the only time you need to bother with this  is
is when you have to modify the system and since 
most programs are loaded for the home user well.
I think a major benifit and major course with ms 
is that a lot of windows apps rely on a lot of system files.
Thats ok because it means that you can really 
have smaller programs but its not ok because if 
something crashes  or something well you are hosed with system stuff.

Also needing all those system files well who knows.

At 08:00 AM 12/20/2013, you wrote:

Hi,
Yes, I would definitely agree that Apple has always handled these
transitions very well, much better than Microsoft.

I think one reason for this is MS's large number of Enterprise
customers. Enterprises tend to migrate to newer technologies extremely
slowly, and I think this is holding MS back in many ways. There are
several bugs in the Windows API that MS has left in because fixing
them would break enterprise deployments of older software. I think
Apple's relatively lower success in the enterprise is a good thing, as
it allows them to evolve their products much more easily.



On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Alex,

 Just adding a bit to your comments.

 Apple’s aggressive strategy regarding software upgrades tends to keep their
 platforms more robust and stable, but comes at the cost of some backward
 compatibility.

 That said, though, Apple has also made it extremely easy for developers to
 keep their software current, regardless of platform. Indeed, migrating from
 PPC to Intel was a painless transition for the vast majority of developers.
 Far more trivial than trying to upgrade VB6 apps, even under the best of
 circumstances. Much has been written, in fact, on just how good Apple has
 gotten at these kinds of technological transitions, and they get smoother
 and smoother as the years go by. So far, the major transitions have been:

 • OS Classic to OS X
 • Carbon to Cocoa
 • PPC to Intel
 • 32 bit to 64 bit Intel
 • 32 to 64 bit mobile

 I’m hoping that Microsoft will learn from its mistakes and adopt some
 similar strategies going forward.

 On Dec 19, 2013, at 12:41 PM, Alex Kenny alexkenn...@gmail.com wrote:

 Dark,

 I'd just like to point out some misinformation in this post, and some
 misunderstandings about Mac and iOS.

 First, you said that iOS apps never have compatibility issues with iOS
 upgrades. This is definitely not the case. Several apps, including
 Solara (to bring this somewhat back to games) had some serious bugs
 running on IOS 7, and some apps were completely unusable until the
 developers released updates to fix compatibility.

 Second, if you're looking for an OS that places a high priority on
 backward compatibility, you're not going to get it from OS X. Apple is
 much more aggressive about discontinuing old API's and technologies
 and removing them than even Microsoft is. Allow me to illustrate this.

 In 2005, Apple switched from using the Power PC processor architecture
 to the Intel X86/X64 architecture used by Windows PC's. In order to
 provide backward-compatibility for PowerPC applications, Apple
 included a PpC emulator called Rosetta. The last PPC-compatible OS X
 version was 10.5, released in 2007. Version 10.6, released in 2009,
 was not compatible with PowerPC hardware, but stil supported Rosetta.
 However, the next version, released in 2011, removed Rosetta support.

 Let's say that, for example, BSC Games had written their software for
 Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
 in February 2005, a few months before Apple announced the Intel
 transition. Within just six years, you would no longer be able to run
 the game on newer versions of the OS. You could just refuse to update
 to a newer OS, but once your machine broke, you'd have no choice but
 to hunt down parts on eBay or be forced to stop using any incompatible
 software.


 On 12/19/13, dark d...@xgam.org wrote:
 Well tom I 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss

Well personally once ms gets it right I just hope they stay right.
they got it right with xp.
some what with 7 after that its if you like it then fine but if not well.

At 08:50 AM 12/20/2013, you wrote:
Well Dallas, your supposition doesn’t hold up to 
much scrutiny, since Apple has, and does, major 
transitions on iOS all the time, and there are 
somewhere in the neighborhood of 500 to 700 million iOS devices in use.


A much more key difference is that, with Apple 
products, the hardware and software are 
integrated in such a way as to vastly improve 
reliability and cut down on the infinity numbers 
of configurations and complexity we see in PC’s. 
Makers of game consoles also use an integrated 
strategy, and we are seeing it adopted by more 
and more electronics companies, because it 
simply works, and provides users with a superior experience.


Microsoft is slowly dabbling with integrated 
products, first with the restrictions on Windows 
Phone hardware and then by producing the Surface 
RT and Surface Pro. They have, of course, done 
this for quite some time with Xbox.


So the sheer number of users really has little 
to do with it. It’s simply that Apple has historically done this better.


On Dec 19, 2013, at 2:38 PM, Dallas O'Brien dallas.r.obr...@gmail.com wrote:

 hi, it's not only that, but simply because apple's user base is
 actually nothing, when it comes to a number situation. they have all
 of about 50 to 70 million users on mac, not all of which are up to
 date, but more then not. then Microsoft, has over 1.5 billion! users
 in windows. they have more people to please then apple. apple can get
 away with jumping to something different in an instant, cause half the
 world doesn't rely on them. where as for Microsoft, 95 percent of the
 entire computing world rely's on them. lol. that's a lot of
 responsibility.
 Dallas


 On 20/12/2013, Alex Kenny alexkenn...@gmail.com wrote:
 Hi,
 Yes, I would definitely agree that Apple has always handled these
 transitions very well, much better than Microsoft.

 I think one reason for this is MS's large number of Enterprise
 customers. Enterprises tend to migrate to newer technologies extremely
 slowly, and I think this is holding MS back in many ways. There are
 several bugs in the Windows API that MS has left in because fixing
 them would break enterprise deployments of older software. I think
 Apple's relatively lower success in the enterprise is a good thing, as
 it allows them to evolve their products much more easily.



 On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Alex,

 Just adding a bit to your comments.

 Apple’s aggressive strategy regarding software upgrades tends to keep
 their
 platforms more robust and stable, but comes at the cost of some backward
 compatibility.

 That said, though, Apple has also made it extremely easy for developers
 to
 keep their software current, regardless of platform. Indeed, migrating
 from
 PPC to Intel was a painless transition for the vast majority of
 developers.
 Far more trivial than trying to upgrade VB6 apps, even under the best of
 circumstances. Much has been written, in fact, on just how good Apple has
 gotten at these kinds of technological transitions, and they get smoother
 and smoother as the years go by. So far, the major transitions have been:

 • OS Classic to OS X
 • Carbon to Cocoa
 • PPC to Intel
 • 32 bit to 64 bit Intel
 • 32 to 64 bit mobile

 I’m hoping that Microsoft will learn from its mistakes and adopt some
 similar strategies going forward.

 On Dec 19, 2013, at 12:41 PM, Alex Kenny alexkenn...@gmail.com wrote:

 Dark,

 I'd just like to point out some misinformation in this post, and some
 misunderstandings about Mac and iOS.

 First, you said that iOS apps never have compatibility issues with iOS
 upgrades. This is definitely not the case. Several apps, including
 Solara (to bring this somewhat back to games) had some serious bugs
 running on IOS 7, and some apps were completely unusable until the
 developers released updates to fix compatibility.

 Second, if you're looking for an OS that places a high priority on
 backward compatibility, you're not going to get it from OS X. Apple is
 much more aggressive about discontinuing old API's and technologies
 and removing them than even Microsoft is. Allow me to illustrate this.

 In 2005, Apple switched from using the Power PC processor architecture
 to the Intel X86/X64 architecture used by Windows PC's. In order to
 provide backward-compatibility for PowerPC applications, Apple
 included a PpC emulator called Rosetta. The last PPC-compatible OS X
 version was 10.5, released in 2007. Version 10.6, released in 2009,
 was not compatible with PowerPC hardware, but stil supported Rosetta.
 However, the next version, released in 2011, removed Rosetta support.

 Let's say that, for example, BSC Games had written their software for
 Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
 in February 2005, a few 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss
Well I hope this does not come off to strong, but the reason I am 
still hanging on to xp is because some games, missippi, and the gma 
games gtc, lonewolf and sod really don't work that well witn 7.

There is also the vb6 issue that will probably eventually come up.
Now if the games we have that are done on old code could be updated 
if they are not being so allready then thats fine.

If I know some of those old games will run on better oses, well.
The other issue is I still have a lot of dos programs eamon mainly 
and want either a emulator like dosbox or a 32 bit dos extender that 
will run on top of windows as part of its command prompt I can use to 
run 16 bit games in 32 bit mode.
I am also looking for accessable vertual machine software that won't 
slow down the system.
on my i5 with 4gb ram, vmware player's vertual machines will slow 
down to almost nothing.
vmware itself really makes my x64 bit system shudder, its in 32 bit 
mode mainly because I only use 32 bit software and guess what?
everything else runs fine I can even run vocaliser express without it 
stuttering like my xp box does.


I also like the win xp sound recorder for some of the sound stuff I 
do as a basic program.
If I can satisfy all those needs, then I'll get my xp box which has a 
few issues and chuck it out the window, I'll even record it and 
upload the file to the web.

But I doubt I'll ever get all I want so I am really not sure what I will do.
My plan is to buy a micro server or a box with insane cpu, ram smart 
cards and hard drive space and load it up with vms and software that 
I can remotely boot off anywhere I am remotely and locally.

That has its own challenges.
However bar that the only other thing I will do is have an xp machine 
always which will probably mean having an extra system.

It may mean running an old version of nvda to but I really have no solution.
If there is any way for me to have my cake and eat it then please share.

At 01:00 PM 12/20/2013, you wrote:

Hi Josh,

I definitely agree with your points. As far as USA Games is concerned
we aren't going out of our way to drop support for XP, but neither are
we going to go out of our way to support it. At some point when we
begin adopting newer Windows components and if it isn't XP compatible
too bad. As I stated I am already running Windows 8.1 and as lead
developer I can take advantage of various new components, modern
hardware, and I see no need to cripple my software because x number of
gamers won't upgrade. I may take a loss initially, but I am also
looking at supporting Mac and perhaps Linux in time which will recoup
the losses in sales to XP users. So I am not as concerned about XP
support as I might be if I were only looking at the Windows market
specifically.

Cheers!

On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Tom,

 Your discussion of VB6 was one of the best explanations of the situation
 I've seen on this list.

 We're in the process of rewriting old titles to use the new Engine. The old
 ESP Softworks titles were all VB6. This is going to be an arduous
 transition, but we'll get there, and the games will be better 
than ever when

 we do.

 It is unlikely we will continue supporting XP, though. As you stated, we
 have a Mexican stand off, and we can take this opportunity to move forward
 since Mac sales are so robust and Windows sales are definitely 
weaker. Sales

 of our new Windows titles have not warranted the effort we put into
 supporting XP.

 For future titles, if we can support it with minimal effort, we will. When
 the effort required to maintain support for XP exceeds a certain threshold
 though, we just can't justify it.

 If Windows sales pick up and a lot of users are still using XP down the
 road, we may revisit the topic.

 As for those who blame Microsoft for incompatibilities with VB6, it is
 common for people with these types of views of the world to want to vilify
 any company once it reaches a certain size for absolutely everything,
 whether based on facts or not. I have no love for big corporations, either,
 but I'm also not naive enough to think that every one of them is the
 equivalent of Lord Voldemort. Remember, Apple is doomed because 
they use DRM

 on the music they sell in iTunes. They aren't, and they don't, and in fact
 haven't had DRM in just about seven years now, but those kinds of knee jerk
 reactions lead to everything being someone else's fault. Apple didn't even
 have a choice with the DRM situation. The record labels dictated that
 situation. It's unfortunate, because for the most part, people who take
 these kinds of views are hurting themselves more than anyone else. At least
 until they start spewing misinformation across the Internet.

 Microsoft surely hasn't done developers, or themselves for that matter, any
 favors with a lot of idiotic decisions they've made over the last 15 years
 or so, but not everything is their fault, either.

 As I have said so often, the world is comprised of 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss

True charles but most people do have at least a core2 and at least 2gb ram.
Most people should have at least dotnet 3.5 if not 4.0 installed and 
anything over that is for touch devices and such anyway.


At 05:32 PM 12/20/2013, you wrote:
If you can take advantage of more modern tools to develop games, but 
a lot of gamers cannot, where does that leave you?


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!

- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 19, 2013 6:00 PM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Hi Josh,

I definitely agree with your points. As far as USA Games is concerned
we aren't going out of our way to drop support for XP, but neither are
we going to go out of our way to support it. At some point when we
begin adopting newer Windows components and if it isn't XP compatible
too bad. As I stated I am already running Windows 8.1 and as lead
developer I can take advantage of various new components, modern
hardware, and I see no need to cripple my software because x number of
gamers won't upgrade. I may take a loss initially, but I am also
looking at supporting Mac and perhaps Linux in time which will recoup
the losses in sales to XP users. So I am not as concerned about XP
support as I might be if I were only looking at the Windows market
specifically.

Cheers!

On 12/19/13, Draconis i...@dracoent.com wrote:

Hi Tom,

Your discussion of VB6 was one of the best explanations of the situation
I've seen on this list.

We're in the process of rewriting old titles to use the new Engine. The old
ESP Softworks titles were all VB6. This is going to be an arduous
transition, but we'll get there, and the games will be better than ever when
we do.

It is unlikely we will continue supporting XP, though. As you stated, we
have a Mexican stand off, and we can take this opportunity to move forward
since Mac sales are so robust and Windows sales are definitely weaker. Sales
of our new Windows titles have not warranted the effort we put into
supporting XP.

For future titles, if we can support it with minimal effort, we will. When
the effort required to maintain support for XP exceeds a certain threshold
though, we just can't justify it.

If Windows sales pick up and a lot of users are still using XP down the
road, we may revisit the topic.

As for those who blame Microsoft for incompatibilities with VB6, it is
common for people with these types of views of the world to want to vilify
any company once it reaches a certain size for absolutely everything,
whether based on facts or not. I have no love for big corporations, either,
but I'm also not naive enough to think that every one of them is the
equivalent of Lord Voldemort. Remember, Apple is doomed because they use DRM
on the music they sell in iTunes. They aren't, and they don't, and in fact
haven't had DRM in just about seven years now, but those kinds of knee jerk
reactions lead to everything being someone else's fault. Apple didn't even
have a choice with the DRM situation. The record labels dictated that
situation. It's unfortunate, because for the most part, people who take
these kinds of views are hurting themselves more than anyone else. At least
until they start spewing misinformation across the Internet.

Microsoft surely hasn't done developers, or themselves for that matter, any
favors with a lot of idiotic decisions they've made over the last 15 years
or so, but not everything is their fault, either.

As I have said so often, the world is comprised of shades of gray. It is
rarely, if ever, black and white.


---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Charles Rivard
Money, money, money.  Who's got the money?  The majority of the visually 
impaired or blind population are unemployed, in a lot of cases, not through 
any fault of their own.  Upgrade with what?  Or, even if you are working, if 
you use products from Freedom Scientific because you think they are the 
best, most flexible, and most reliable, you've got those darned service 
maintenance agreements to deal with, and the hardware and software aren't 
cheap, either.  They cost more than the computers they are used on.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 19, 2013 10:38 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



hi. personally, I think it's time that the blind gaming community did
what most of the real gaming industry did a while back. bring out a
game, and say here you go, here are the requirements. its up to you
how you deal with that. if a game dev brings out a game that takes
advantage of newer hardware / newer software, I'm afraid it's up to
the gamer to update and keep with it. they have done that for a long
time now. and you don't seem to hear the complaints as much from them
about it.
sorry, but I think it's time the blind community starts trying to keep
up, in stead of holding ourselves back, and then blaming Microsoft or
apple or who ever, for all the things they have done wrong. sure.
there are things that Microsoft messed up in windows 8. they fixed
some of those in windows 8.1, and will soon be fixing more in the next
version of windows, either next year, or in 2015. they admit they have
made some mistakes, and are going about fixing that. but I'm afraid to
say, that as time go's on, it will be harder and harder to support
ancient languages and software based on them. it's not because they
don't want to, but simply because the cost involved in doing so, is
huge. I mean, come on. people are complaining about windows costing
what it does now! imagine what they would say, if Microsoft turned
around and said, well, we are going to have to charge an extra 50, or
100 dollars per licence, just to keep up support for 10 or 15 year old
software and languages. I don't think that would go over well. and not
being funny, but one of apples good sides, is that they don't do this.
they say, right, here is the new system. this is what it uses. get
used to it, or don't use our product. LOL. harsh, but in some ways,
they have the right idea.
just like they did with 64 bit. in stead of messing around having both
64 and 32 running on the  same operating system in effect, as windows
does now, they basically switched to pure 64 bit, and said, well, this
is what we will use now. all app developers, update your software.
I personally think windows should go all out 64 bit, and stop messing
around. 64 bit is faster, and lets you actually use all your ram, in
stead of only part of it. ahaha. even in XP, if you had 4 GB, you
could never use it all!
you could only use about 2 GB at any one time. how annoying!
and programs running as a proper 64 bit app, are amazingly fast and
smooth to work with.
course, the only reason they haven't gotten rid of 32 bit, is cause
most of the dev's still produce in nothing but 32 bit app's! such as
mozilla, for one! they refuse to bring out a 64 bit version of their
firefox or thunderbird! which is stupid, considering the security
advantages 64 bit gives you.
dallas


On 20/12/2013, Thomas Ward thomasward1...@gmail.com wrote:

Hi Dark,

Sigh...You are probably right about the fact that we have said all
that can be said on this subject. I feel like I'm in a boxing match
where neither person has made any impact on the other and all we are
doing is going round after round not getting anywhere.

However, before I close this topic I feel the need to make a
correction. Visual Basic 6 apps and games still work on Windows 8. You
have to take some extra steps to make them work correctly, but it
certainly can be done. In fact, Microsoft released a patch for Windows
8 not too long ago that extends support for older Visual Basic 6 apps
and games for the lifetime of Windows 8. So what you said about
Microsoft mucking up compatibility with Visual Basic 6 is not true.
They have in fact tried to maintain compatibility as long as necessary
while getting programmers to adopt .NET instead.

Even if it were true can you possibly try and see it from their point
of view for once instead of looking at this from a biased position.
Visual Basic 6 was released in 1998. That was 15 years ago for a
totally different operating system and generation of computers than we
are dealing with today. There were several third-party ActiveX
components for 16-bit and 32-bit Windows that are no longer supported
by their respective companies causing major problems with VB 6

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Shaun,

Honestly, I think you are seriously over reacting to upgrading. I know
some people hate change, but going to special devices made
specifically for the blind most certainly is not the answer to the
problem. They are often over priced, way too expensive, and
proprietary to the point they are hard to service and get software
for.

To give you an example I can go to my local Walmart right now and buy
an Apple iPad for $499 complete with a screen reader and a number of
accessible apps. There are potentially hundreds of games and other
apps I can buy from the Apple store for it which makes my $499 up
front investment worthwhile.

If I look at similar devices made for the blind I am looking at better
than $2,000 for a basic notetaker which doesn't have the power of the
iPad nor the selection of applications. I could do that, of course,
but why would I buy a specialized notetaker for three or four times
the cost with less features and abilities?

The thing is that while you and others may not like the changes going
on in the technology world I also don't think you really have much of
a choice but to roll with the change. Access is improving on Mac OS X
making it an alternative to Windows. Orca is constantly improving on
Linux making Linux an alternative to Windows. The new Narrator for
Windows 8.1 is fair as a screen reader. NVDA is better, but in many
ways accessibility for Windows has gotten better not worse. Bottom
line, retreating into specialized devices is not necessary, because we
are on the verge of having a real choice when it comes to computers
and software for the first time in history. We need to be going
forward not backward because cost of adaptive technology is dropping
and I see no reason to retreat back into the world of expensive high
priced specialty products.

Cheers!

On 12/19/13, shaun everiss sm.ever...@gmail.com wrote:
 I agree dark.
 a simular discussion is going on the nvda list.
 I have 7 but a lot of the games that are for the blind are old.
 I have used xp for ages, and it still works.
 7 is a good system as far as its better than vista.

 8 though I don't know its ok but there are som many visual things now.
 And who needs all the extra cloud services anyway.
 So much is focused on touch.
 Yeah touch is good but the blind never needed to use it before and I
 see no reason why we should even do so.
 We don't need the extra stuff.
 back in the day dos with the blind persons os.
 Now its xp.
 and still is to a major extent xp.
 I have 7 which is the last so called desktop os, and well who knows.
 Linux is starting to look attractive except I have spent so much cash
 on windows apps I will need something to run windows like a vm in
 which case I may as well continue running windows.
 I have no doubt that there will be another system a system which is
 better than xp, better than 7 better than 8.
 I do think though that we need some interface for windows that is
 like the old os, desktop, internet explorer, start menus and the like.
 We never needed all the extras for ages and I recon we still don't.
 I hate to say this, but it may be time to retreat into devices
 designed for the blind and bugger the sighted.
 I never thought I'd do a reversal like this but its almost like the
 entire world of software is going against us.
 We fight back and continue but there is a point when I do wander what
 would have happened if I had never gone.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Charles,

Oh, I won't deny the fact that most blind people are unemployed and
are dependant on disability income like SSI and SSDI, nor can I ignore
the fact that the cost of living in the U.S. is pretty high right now.
That said, though, there are certainly ways to perform upgrades and
get new hardware if a person makes it a priority. A lot of it just
comes down to managing their money better.

I am certainly not saying that a blind user has to walk into Best Buy,
Walmart, or another store and just throw down $450 for a new laptop
just like that. It obviously takes some planning, and a blind person
could, if they wanted to, budget the cost of a new computer into their
monthly budget. They could create a savings account where they put $25
here and there into it until they have the money needed for that new
computer. Maybe the will have to make a few small conscious decisions
like not buying a pizza on Friday night, maybe forego that new jacket
they want, not eat out as much, but instead could choose to save that
money for a new computer or newer software.

In my experience people, and I am talking in general here, aren't good
at budgeting their money. They often make gratuities choices like
stopping to eat at a fast food restaurant because they don't feel like
cooking a meal at home, they find something that the store they like
and buy it without caring if that money might be spent elsewhere, or
are just bad at wasting money on non-essential stuff. Either way, when
people are on a fixed income like SSI they really need to budget
everything, even something as gratuitous as eating at McDonald's, to
make the most of their money. So making a choice to buy a new computer
or a Windows upgrade could be factored into how the money is to be
spent if they make it a priority.

To give you an example before I got married and my soon to be ex
performed a lot of reckless spending I had a savings account I would
pay money into each month just like paying a bill. Sometimes I would
pay more sometimes less but after about a year I had $1,000 or so
built up in that account I could use for anything I wanted. I could go
into Walmart and throw down $450 for a new computer, and still have
plenty of money in savings left over. Since I paid money into that
account just like a bill anything I borrowed for a Windows upgrade, a
new computer, etc would soon get paid back into that account for the
next time I wanted or needed to make an expensive purchase. All it
took was working that into my monthly budget, and we weren't talking
about big sums of money to do it.

These days Windows upgrades are becoming quite inexpensive. When I
upgraded my Toshiba from Windows 7 to Windows 8 I think I paid like
$45 for the upgrade. The Windows 8.1 upgrade was free for Windows 8
users so all in all I got two Windows upgrades for less than $50.
Granted I had a new enough computer to take advantage of those
savings, but the fact remains even someone on SSI should be able to
come up with that amount of money for a Windows upgrade.

So I think your argument that blind people don't have the money won't
wash. Yes, they are poor, yes they are on fixed incomes, and yes
things may get tight now and then I think they probably could save a
little money each month if they wanted to, but I don't think they see
a need or have any particular desire to do it. That's why I say it is
more a matter of won't than can't. They have not made a conscious
decision to put some money back for new hardware and software, and
then use their lack of money as an excuse not to upgrade.

Cheers!


On 12/19/13, Charles Rivard wee1s...@fidnet.com wrote:
 Money, money, money.  Who's got the money?  The majority of the visually
 impaired or blind population are unemployed, in a lot of cases, not through

 any fault of their own.  Upgrade with what?  Or, even if you are working, if

 you use products from Freedom Scientific because you think they are the
 best, most flexible, and most reliable, you've got those darned service
 maintenance agreements to deal with, and the hardware and software aren't
 cheap, either.  They cost more than the computers they are used on.

 ---
 Be positive!  When it comes to being defeated, if you think you're finished,

 you! really! are! finished!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Shaun,

Well, not true. While I suspect most people have at least .NET 4.0
installed that has absolutely nothing to do with touchscreen devices.
Microsoft .NET is a programming API designed for rapid development and
deployment of applications cross Windows platforms and has nothing to
do with touchscreen devices specifically. Neither does having more ram
and CPU power. I'm not sure why you would think that.

Cheers!


On 12/20/13, shaun everiss sm.ever...@gmail.com wrote:
 True charles but most people do have at least a core2 and at least 2gb ram.
 Most people should have at least dotnet 3.5 if not 4.0 installed and
 anything over that is for touch devices and such anyway.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Bryan Peterson
That's actually on my list of things to try and save up for. Granted there's 
been no indication that my current laptop, wich I've had for four years, is 
about to go. But o course you never know with computers. Chances are tat 
if/when I get a new laptop it'll ahve a newer OS like WOndows 7 or 9 so I 
figure I'll have to get used to it. I'd have upgraded before now seeing as 
I'm not fond of Vista but finances have't exactly permitted that, especially 
not this year.




They're coming to take me away, ha-haaa!
-Original Message- 
From: Thomas Ward

Sent: Friday, December 20, 2013 4:35 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Hi Charles,

Oh, I won't deny the fact that most blind people are unemployed and
are dependant on disability income like SSI and SSDI, nor can I ignore
the fact that the cost of living in the U.S. is pretty high right now.
That said, though, there are certainly ways to perform upgrades and
get new hardware if a person makes it a priority. A lot of it just
comes down to managing their money better.

I am certainly not saying that a blind user has to walk into Best Buy,
Walmart, or another store and just throw down $450 for a new laptop
just like that. It obviously takes some planning, and a blind person
could, if they wanted to, budget the cost of a new computer into their
monthly budget. They could create a savings account where they put $25
here and there into it until they have the money needed for that new
computer. Maybe the will have to make a few small conscious decisions
like not buying a pizza on Friday night, maybe forego that new jacket
they want, not eat out as much, but instead could choose to save that
money for a new computer or newer software.

In my experience people, and I am talking in general here, aren't good
at budgeting their money. They often make gratuities choices like
stopping to eat at a fast food restaurant because they don't feel like
cooking a meal at home, they find something that the store they like
and buy it without caring if that money might be spent elsewhere, or
are just bad at wasting money on non-essential stuff. Either way, when
people are on a fixed income like SSI they really need to budget
everything, even something as gratuitous as eating at McDonald's, to
make the most of their money. So making a choice to buy a new computer
or a Windows upgrade could be factored into how the money is to be
spent if they make it a priority.

To give you an example before I got married and my soon to be ex
performed a lot of reckless spending I had a savings account I would
pay money into each month just like paying a bill. Sometimes I would
pay more sometimes less but after about a year I had $1,000 or so
built up in that account I could use for anything I wanted. I could go
into Walmart and throw down $450 for a new computer, and still have
plenty of money in savings left over. Since I paid money into that
account just like a bill anything I borrowed for a Windows upgrade, a
new computer, etc would soon get paid back into that account for the
next time I wanted or needed to make an expensive purchase. All it
took was working that into my monthly budget, and we weren't talking
about big sums of money to do it.

These days Windows upgrades are becoming quite inexpensive. When I
upgraded my Toshiba from Windows 7 to Windows 8 I think I paid like
$45 for the upgrade. The Windows 8.1 upgrade was free for Windows 8
users so all in all I got two Windows upgrades for less than $50.
Granted I had a new enough computer to take advantage of those
savings, but the fact remains even someone on SSI should be able to
come up with that amount of money for a Windows upgrade.

So I think your argument that blind people don't have the money won't
wash. Yes, they are poor, yes they are on fixed incomes, and yes
things may get tight now and then I think they probably could save a
little money each month if they wanted to, but I don't think they see
a need or have any particular desire to do it. That's why I say it is
more a matter of won't than can't. They have not made a conscious
decision to put some money back for new hardware and software, and
then use their lack of money as an excuse not to upgrade.

Cheers!


On 12/19/13, Charles Rivard wee1s...@fidnet.com wrote:

Money, money, money.  Who's got the money?  The majority of the visually
impaired or blind population are unemployed, in a lot of cases, not 
through


any fault of their own.  Upgrade with what?  Or, even if you are working, 
if


you use products from Freedom Scientific because you think they are the
best, most flexible, and most reliable, you've got those darned service
maintenance agreements to deal with, and the hardware and software aren't
cheap, either.  They cost more than the computers they are used on.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!


---
Gamers mailing

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Shaun,

Regarding virtual machines for playing older games etc unfortunately
performance will always be something of an issue. You need a lot of
ram and CPU power to run a guest operating system in memory and get
something like native performance. As a rule of thumb the more ram and
CPU power you have to throw at it the better it will run, but it still
isn't quite as good as running it on a system natively. However, I
personally do not see a better alternative at this point.

Both Mac and Linux have Windows emulators, but those are frankly a
pain in the butt to get working properly. I've tried playing games
like Shades of Doom under Wine on Linux and the game constantly
crashes. Others like Jim Kitchen's games work fine on Linux used with
Wine. However, emulating software is hit and miss, and is not a
perfect solution in any case.

To be perfectly honest if someone like yourself is that concerned
about hanging onto your older games and applications the best choice
is to hold onto your older computer, keep XP on it, and just use it
for that expressed purpose. For everything else you can use your new
Windows computer for the Internet, e-mail, newer games, etc. That is
the only way to have your cake and eat it too.

cheers!

On 12/19/13, shaun everiss sm.ever...@gmail.com wrote:
 Well I hope this does not come off to strong, but the reason I am
 still hanging on to xp is because some games, missippi, and the gma
 games gtc, lonewolf and sod really don't work that well witn 7.
 There is also the vb6 issue that will probably eventually come up.
 Now if the games we have that are done on old code could be updated
 if they are not being so allready then thats fine.
 If I know some of those old games will run on better oses, well.
 The other issue is I still have a lot of dos programs eamon mainly
 and want either a emulator like dosbox or a 32 bit dos extender that
 will run on top of windows as part of its command prompt I can use to
 run 16 bit games in 32 bit mode.
 I am also looking for accessable vertual machine software that won't
 slow down the system.
 on my i5 with 4gb ram, vmware player's vertual machines will slow
 down to almost nothing.
 vmware itself really makes my x64 bit system shudder, its in 32 bit
 mode mainly because I only use 32 bit software and guess what?
 everything else runs fine I can even run vocaliser express without it
 stuttering like my xp box does.

 I also like the win xp sound recorder for some of the sound stuff I
 do as a basic program.
 If I can satisfy all those needs, then I'll get my xp box which has a
 few issues and chuck it out the window, I'll even record it and
 upload the file to the web.
 But I doubt I'll ever get all I want so I am really not sure what I will
 do.
 My plan is to buy a micro server or a box with insane cpu, ram smart
 cards and hard drive space and load it up with vms and software that
 I can remotely boot off anywhere I am remotely and locally.
 That has its own challenges.
 However bar that the only other thing I will do is have an xp machine
 always which will probably mean having an extra system.
 It may mean running an old version of nvda to but I really have no
 solution.
 If there is any way for me to have my cake and eat it then please share.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Thomas Ward
Hi Shaun,

You want to know what I find amusing about that comment?

I think a lot of people in this community have completely forgotten
the uproar caused by Microsoft releasing Windows XP. I remember people
on the Jaws list and elsewhere swearing up and down they would never
upgrade to XP, that XP is trash, that they will use Windows 98 until
it dies. Now, some 12 years later exactly the opposite is true. People
say things like they got it right with XP but if you were to go back
in time and tell everyone that they would not believe you.

The moral of the story is that it takes a very long time for the blind
community to accept and adopt change. By the time they do they are
already behind the mainstream, and will start kicking, screaming, and
wining about how bad the changes are. A few years later it is all
forgotten about until the next time the evil empire releases a new
operating system that forces them to change.

Cheers!

On 12/19/13, shaun everiss sm.ever...@gmail.com wrote:
 Well personally once ms gets it right I just hope they stay right.
 they got it right with xp.
 some what with 7 after that its if you like it then fine but if not well.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Dallas O'Brien
hi. yeah, i agree. lol. it's amusigin to watch how most of the blind
commnunity works. even though i myself am blind, i sort of feel like
i'm on the outside, looking in. ahaha.
also, about the money / saving up thing.
not being funny here guys, but lets just put it this way. i am on
australias blind pension. i pay for my internet, phone, mobile phone,
electricity, and help pay for the cost of our car. pluss food of
course. and any other little things that come up.
and heres the thing. this year, i have purchasesd,
a new iPad mini with retina display, 128 gb cell version.
windows 8 toshiba laptop.
several games, and heres the topper,
i purchased tickets to fly over to england again next year!
so yes, saving up can be done. and it really doesn't take that much.
just use your money wisely, and you will be fine. lol.
Dallas


On 20/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Shaun,

 You want to know what I find amusing about that comment?

 I think a lot of people in this community have completely forgotten
 the uproar caused by Microsoft releasing Windows XP. I remember people
 on the Jaws list and elsewhere swearing up and down they would never
 upgrade to XP, that XP is trash, that they will use Windows 98 until
 it dies. Now, some 12 years later exactly the opposite is true. People
 say things like they got it right with XP but if you were to go back
 in time and tell everyone that they would not believe you.

 The moral of the story is that it takes a very long time for the blind
 community to accept and adopt change. By the time they do they are
 already behind the mainstream, and will start kicking, screaming, and
 wining about how bad the changes are. A few years later it is all
 forgotten about until the next time the evil empire releases a new
 operating system that forces them to change.

 Cheers!

 On 12/19/13, shaun everiss sm.ever...@gmail.com wrote:
 Well personally once ms gets it right I just hope they stay right.
 they got it right with xp.
 some what with 7 after that its if you like it then fine but if not well.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Josh
and if I really need a new computer my bank said although I am on social 
security I can go take out a personal loan for $5000, pay them back 
$4600 of the $5000 buy a new computer then just slowly pay off the rest 
of the loan.


using windows7 laptop

On 12/20/2013 3:30 AM, Thomas Ward wrote:

Hi Charles,

If we were talking about financially speaking I would be in a much
worse situation, but I think we know by now developing audio games is
not and never has been about the money for me. I primarily write games
for myself first and for the community second. So from that
perspective writing games for a more modern operating system has its
advantages for me personally because everything I write will be
compatible with what I am using and is made according to the
specifications I want or need at the time. It makes little sense to
write something for an operating system that I will never use or
support myself unless I am solely interested in the money which I am
not.


Besides I think your logic is a bit flawed. You said that a lot of
gamers can not take advantage of more modern tools and operating
systems. I believe it is more a case of won't than can't. I have seen
my fair share of inexpensive computers under $300 with Windows 7 on
them, and I know that many people on SSI should be able to save up and
afford that if they wanted to.  Many don't want to so won't upgrade
rather than can't upgrade/. At least that is just my opinion.

Cheers!

On 12/19/13, Charles Rivard wee1s...@fidnet.com wrote:

If you can take advantage of more modern tools to develop games, but a lot
of gamers cannot, where does that leave you?

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Josh
its easy an inexpensive to upgrade. computersfortheblind.net and 
newegg.com and blaire technology group all sell good refurbished 
machines with windows7. and eventually will have them with windows8. if 
you really want windows8 just go get one from walmart or amazon maybe.


using windows7 laptop

On 12/20/2013 4:22 AM, Thomas Ward wrote:

Hi Dallas,

I'm right with you there. A lot of companies, particular the
mainstream, release a product, say here is the specs to run it, take
it or leave it. Not a lot of accessible software developers are
willing to be that harsh, but maybe they should. If more accessible
developers took a more mainstream approach to marketing less blind
users would be so complacent about upgrades as they would have to make
the same sort of choices their sighted peers do about upgrades.

The way I see it as long as developers continue to write stuff in
Visual Basic 6, continue to support XP, the blind users see no benefit
in upgrading. Plus by doing so the accessible software developers are
holding the community back. What they need to do is take advantage of
newer technology and make those benefits to upgrading appear so more
people will feel like upgrading is a worthwhile investment. I believe
once there is a real benefit to upgrading the community will follow
the developers' lead. However, until developers give them an advantage
in upgrading most blind gamers won't.

Cheers!


On 12/19/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:

hi. personally, I think it's time that the blind gaming community did
what most of the real gaming industry did a while back. bring out a
game, and say here you go, here are the requirements. its up to you
how you deal with that. if a game dev brings out a game that takes
advantage of newer hardware / newer software, I'm afraid it's up to
the gamer to update and keep with it. they have done that for a long
time now. and you don't seem to hear the complaints as much from them
about it.
sorry, but I think it's time the blind community starts trying to keep
up, in stead of holding ourselves back, and then blaming Microsoft or
apple or who ever, for all the things they have done wrong. sure.
there are things that Microsoft messed up in windows 8. they fixed
some of those in windows 8.1, and will soon be fixing more in the next
version of windows, either next year, or in 2015. they admit they have
made some mistakes, and are going about fixing that. but I'm afraid to
say, that as time go's on, it will be harder and harder to support
ancient languages and software based on them. it's not because they
don't want to, but simply because the cost involved in doing so, is
huge. I mean, come on. people are complaining about windows costing
what it does now! imagine what they would say, if Microsoft turned
around and said, well, we are going to have to charge an extra 50, or
100 dollars per licence, just to keep up support for 10 or 15 year old
software and languages. I don't think that would go over well. and not
being funny, but one of apples good sides, is that they don't do this.
they say, right, here is the new system. this is what it uses. get
used to it, or don't use our product. LOL. harsh, but in some ways,
they have the right idea.
just like they did with 64 bit. in stead of messing around having both
64 and 32 running on the  same operating system in effect, as windows
does now, they basically switched to pure 64 bit, and said, well, this
is what we will use now. all app developers, update your software.
I personally think windows should go all out 64 bit, and stop messing
around. 64 bit is faster, and lets you actually use all your ram, in
stead of only part of it. ahaha. even in XP, if you had 4 GB, you
could never use it all!
you could only use about 2 GB at any one time. how annoying!
and programs running as a proper 64 bit app, are amazingly fast and
smooth to work with.
course, the only reason they haven't gotten rid of 32 bit, is cause
most of the dev's still produce in nothing but 32 bit app's! such as
mozilla, for one! they refuse to bring out a 64 bit version of their
firefox or thunderbird! which is stupid, considering the security
advantages 64 bit gives you.
dallas



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Josh
or get a bank account, take out a loan pay back what you don't need 
right away buy the new machine then pay back the rest of the loan.


using windows7 laptop

On 12/20/2013 6:35 AM, Thomas Ward wrote:

Hi Charles,

Oh, I won't deny the fact that most blind people are unemployed and
are dependant on disability income like SSI and SSDI, nor can I ignore
the fact that the cost of living in the U.S. is pretty high right now.
That said, though, there are certainly ways to perform upgrades and
get new hardware if a person makes it a priority. A lot of it just
comes down to managing their money better.

I am certainly not saying that a blind user has to walk into Best Buy,
Walmart, or another store and just throw down $450 for a new laptop
just like that. It obviously takes some planning, and a blind person
could, if they wanted to, budget the cost of a new computer into their
monthly budget. They could create a savings account where they put $25
here and there into it until they have the money needed for that new
computer. Maybe the will have to make a few small conscious decisions
like not buying a pizza on Friday night, maybe forego that new jacket
they want, not eat out as much, but instead could choose to save that
money for a new computer or newer software.

In my experience people, and I am talking in general here, aren't good
at budgeting their money. They often make gratuities choices like
stopping to eat at a fast food restaurant because they don't feel like
cooking a meal at home, they find something that the store they like
and buy it without caring if that money might be spent elsewhere, or
are just bad at wasting money on non-essential stuff. Either way, when
people are on a fixed income like SSI they really need to budget
everything, even something as gratuitous as eating at McDonald's, to
make the most of their money. So making a choice to buy a new computer
or a Windows upgrade could be factored into how the money is to be
spent if they make it a priority.

To give you an example before I got married and my soon to be ex
performed a lot of reckless spending I had a savings account I would
pay money into each month just like paying a bill. Sometimes I would
pay more sometimes less but after about a year I had $1,000 or so
built up in that account I could use for anything I wanted. I could go
into Walmart and throw down $450 for a new computer, and still have
plenty of money in savings left over. Since I paid money into that
account just like a bill anything I borrowed for a Windows upgrade, a
new computer, etc would soon get paid back into that account for the
next time I wanted or needed to make an expensive purchase. All it
took was working that into my monthly budget, and we weren't talking
about big sums of money to do it.

These days Windows upgrades are becoming quite inexpensive. When I
upgraded my Toshiba from Windows 7 to Windows 8 I think I paid like
$45 for the upgrade. The Windows 8.1 upgrade was free for Windows 8
users so all in all I got two Windows upgrades for less than $50.
Granted I had a new enough computer to take advantage of those
savings, but the fact remains even someone on SSI should be able to
come up with that amount of money for a Windows upgrade.

So I think your argument that blind people don't have the money won't
wash. Yes, they are poor, yes they are on fixed incomes, and yes
things may get tight now and then I think they probably could save a
little money each month if they wanted to, but I don't think they see
a need or have any particular desire to do it. That's why I say it is
more a matter of won't than can't. They have not made a conscious
decision to put some money back for new hardware and software, and
then use their lack of money as an excuse not to upgrade.

Cheers!


On 12/19/13, Charles Rivard wee1s...@fidnet.com wrote:

Money, money, money.  Who's got the money?  The majority of the visually
impaired or blind population are unemployed, in a lot of cases, not through

any fault of their own.  Upgrade with what?  Or, even if you are working, if

you use products from Freedom Scientific because you think they are the
best, most flexible, and most reliable, you've got those darned service
maintenance agreements to deal with, and the hardware and software aren't
cheap, either.  They cost more than the computers they are used on.

---
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you! really! are! finished!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Cara Quinn
Hi Charles and all,

So moving forward then, how do we address this situation for people so this 
song does not need to keep getting played over and over and over again?

What steps might this community start taking now so that the situation can 
improve and continue to do so?

Obviously this is not only a game-related topic or one only related to upgrades 
but since it has come up here, then what would be the first steps in people's 
opinions, to improve this?

thanks,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 19, 2013, at 5:33 PM, Charles Rivard wee1s...@fidnet.com wrote:

Money, money, money.  Who's got the money?  The majority of the visually 
impaired or blind population are unemployed, in a lot of cases, not through any 
fault of their own.  Upgrade with what?  Or, even if you are working, if you 
use products from Freedom Scientific because you think they are the best, most 
flexible, and most reliable, you've got those darned service maintenance 
agreements to deal with, and the hardware and software aren't cheap, either.  
They cost more than the computers they are used on.

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 19, 2013 10:38 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


 hi. personally, I think it's time that the blind gaming community did
 what most of the real gaming industry did a while back. bring out a
 game, and say here you go, here are the requirements. its up to you
 how you deal with that. if a game dev brings out a game that takes
 advantage of newer hardware / newer software, I'm afraid it's up to
 the gamer to update and keep with it. they have done that for a long
 time now. and you don't seem to hear the complaints as much from them
 about it.
 sorry, but I think it's time the blind community starts trying to keep
 up, in stead of holding ourselves back, and then blaming Microsoft or
 apple or who ever, for all the things they have done wrong. sure.
 there are things that Microsoft messed up in windows 8. they fixed
 some of those in windows 8.1, and will soon be fixing more in the next
 version of windows, either next year, or in 2015. they admit they have
 made some mistakes, and are going about fixing that. but I'm afraid to
 say, that as time go's on, it will be harder and harder to support
 ancient languages and software based on them. it's not because they
 don't want to, but simply because the cost involved in doing so, is
 huge. I mean, come on. people are complaining about windows costing
 what it does now! imagine what they would say, if Microsoft turned
 around and said, well, we are going to have to charge an extra 50, or
 100 dollars per licence, just to keep up support for 10 or 15 year old
 software and languages. I don't think that would go over well. and not
 being funny, but one of apples good sides, is that they don't do this.
 they say, right, here is the new system. this is what it uses. get
 used to it, or don't use our product. LOL. harsh, but in some ways,
 they have the right idea.
 just like they did with 64 bit. in stead of messing around having both
 64 and 32 running on the  same operating system in effect, as windows
 does now, they basically switched to pure 64 bit, and said, well, this
 is what we will use now. all app developers, update your software.
 I personally think windows should go all out 64 bit, and stop messing
 around. 64 bit is faster, and lets you actually use all your ram, in
 stead of only part of it. ahaha. even in XP, if you had 4 GB, you
 could never use it all!
 you could only use about 2 GB at any one time. how annoying!
 and programs running as a proper 64 bit app, are amazingly fast and
 smooth to work with.
 course, the only reason they haven't gotten rid of 32 bit, is cause
 most of the dev's still produce in nothing but 32 bit app's! such as
 mozilla, for one! they refuse to bring out a 64 bit version of their
 firefox or thunderbird! which is stupid, considering the security
 advantages 64 bit gives you.
 dallas
 
 
 On 20/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,
 
 Sigh...You are probably right about the fact that we have said all
 that can be said on this subject. I feel like I'm in a boxing match
 where neither person has made any impact on the other and all we are
 doing is going round after round not getting anywhere.
 
 However, before I close this topic I feel the need to make a
 correction. Visual Basic 6 apps and games still work on Windows 8. You
 have to take some extra steps to make them work correctly, but it
 certainly can be done. In fact, Microsoft released a patch for Windows
 8 not too long ago

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss
Yeah my eventual plan is to get a more powerfull desk tower to do a 
lot of this stuff.
I don't care about full performance, but I do want as fast as at 
least my core2 is, I won't want to use all my cpus for a vm anyway.

My other plan was to have an old xp box hanging round I have one for now.

At 12:56 AM 12/21/2013, you wrote:

Hi Shaun,

Regarding virtual machines for playing older games etc unfortunately
performance will always be something of an issue. You need a lot of
ram and CPU power to run a guest operating system in memory and get
something like native performance. As a rule of thumb the more ram and
CPU power you have to throw at it the better it will run, but it still
isn't quite as good as running it on a system natively. However, I
personally do not see a better alternative at this point.

Both Mac and Linux have Windows emulators, but those are frankly a
pain in the butt to get working properly. I've tried playing games
like Shades of Doom under Wine on Linux and the game constantly
crashes. Others like Jim Kitchen's games work fine on Linux used with
Wine. However, emulating software is hit and miss, and is not a
perfect solution in any case.

To be perfectly honest if someone like yourself is that concerned
about hanging onto your older games and applications the best choice
is to hold onto your older computer, keep XP on it, and just use it
for that expressed purpose. For everything else you can use your new
Windows computer for the Internet, e-mail, newer games, etc. That is
the only way to have your cake and eat it too.

cheers!

On 12/19/13, shaun everiss sm.ever...@gmail.com wrote:
 Well I hope this does not come off to strong, but the reason I am
 still hanging on to xp is because some games, missippi, and the gma
 games gtc, lonewolf and sod really don't work that well witn 7.
 There is also the vb6 issue that will probably eventually come up.
 Now if the games we have that are done on old code could be updated
 if they are not being so allready then thats fine.
 If I know some of those old games will run on better oses, well.
 The other issue is I still have a lot of dos programs eamon mainly
 and want either a emulator like dosbox or a 32 bit dos extender that
 will run on top of windows as part of its command prompt I can use to
 run 16 bit games in 32 bit mode.
 I am also looking for accessable vertual machine software that won't
 slow down the system.
 on my i5 with 4gb ram, vmware player's vertual machines will slow
 down to almost nothing.
 vmware itself really makes my x64 bit system shudder, its in 32 bit
 mode mainly because I only use 32 bit software and guess what?
 everything else runs fine I can even run vocaliser express without it
 stuttering like my xp box does.

 I also like the win xp sound recorder for some of the sound stuff I
 do as a basic program.
 If I can satisfy all those needs, then I'll get my xp box which has a
 few issues and chuck it out the window, I'll even record it and
 upload the file to the web.
 But I doubt I'll ever get all I want so I am really not sure what I will
 do.
 My plan is to buy a micro server or a box with insane cpu, ram smart
 cards and hard drive space and load it up with vms and software that
 I can remotely boot off anywhere I am remotely and locally.
 That has its own challenges.
 However bar that the only other thing I will do is have an xp machine
 always which will probably mean having an extra system.
 It may mean running an old version of nvda to but I really have no
 solution.
 If there is any way for me to have my cake and eat it then please share.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread shaun everiss

grin
I remember tom.
Ofcause we didn't have nvda then.
Everyone was going over from not caring to what they ran their 
readers and how many ran if you ran 2 by mistake on win98 and lower so what.
On the early xp days you got things wrong installed or uninstalled 
things the wrong way out of order and your display chain was totalled.

I did it several times.
You could fix this by deleting the chain, reloading the video card, 
and then rewriting your chains for the interceptors but it was so 
easy to mangle.
Every time I did mangle things which happened weekly if my 
concentration went or even daily was to reformat.

So I turn on something, run something wrongly and then swear.
O beeep!
I have done it again.
Time to reformat again.
And we didn't get dcm right away.
We have nvda, the concerns are more interface related now.
the switch from a desktop environment to a hybred environment is 
throwing some in   a weird way including me, its just a load to 
handle I know I should be knowing  by now but I havn't touched touch 
and feel like I am still in the deep end.

I didn't care before now well.
But yeah eventually there will be a time when there will be another big change.

At 01:10 AM 12/21/2013, you wrote:

Hi Shaun,

You want to know what I find amusing about that comment?

I think a lot of people in this community have completely forgotten
the uproar caused by Microsoft releasing Windows XP. I remember people
on the Jaws list and elsewhere swearing up and down they would never
upgrade to XP, that XP is trash, that they will use Windows 98 until
it dies. Now, some 12 years later exactly the opposite is true. People
say things like they got it right with XP but if you were to go back
in time and tell everyone that they would not believe you.

The moral of the story is that it takes a very long time for the blind
community to accept and adopt change. By the time they do they are
already behind the mainstream, and will start kicking, screaming, and
wining about how bad the changes are. A few years later it is all
forgotten about until the next time the evil empire releases a new
operating system that forces them to change.

Cheers!

On 12/19/13, shaun everiss sm.ever...@gmail.com wrote:
 Well personally once ms gets it right I just hope they stay right.
 they got it right with xp.
 some what with 7 after that its if you like it then fine but if not well.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Dallas O'Brien
yep. go the windows defender. it's awesome! and very good too. and i
have rarely found any scanner so accessible or simple to use. ok, it
took microsoft about 10 or more years to do it, but it's there now.
and it works well.
and, as a side note, having a faster machine means that you get your
every day tasks done with so much more smoothness and less hastle.
wether you are wanting high speed performance for gaming, word
processing, browsing the net, or what ever. it does make a difference
to all tasks.
it's offen hard to define what you would gain from it, till you have
been on it for a while. only then, and then looking at your old
system, do you realize just how much of a difference it has made to
you.
regards:
Dallas


On 19/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,

 Actually, the reason I upgrade and urge others to do so has nothing to
 do with some misplaced intrinsic value of newer hardware, more ram,
 and having my computers run more efficiently as you stated. I am not
 that shallow. The real reason I upgrade and urge others to do so is
 that I see real benefits in upgrading, but those benefits do not
 necessarily apply to you personally.

 For example, as you know I happen to run a number of different
 operating systems concurrently on my laptop. That requires a lot of
 CPU power and ram to run more than one OS in memory at a time. A
 64-bit system with a quad core processor and 8 GB of ram would have
 direct and immediate benefit to me because I can give Windows 8.1 the
 first three or four GB of ram for running everything and give the
 other three or four GB of ram over to the virtual machine to use. That
 way both operating systems will have plenty of memory and CPU power to
 work with. Since you are only using XP at this time and have no desire
 to use Linux or another version of Windows in a virtual machine having
 multiple processors and several GB of ram aren't as beneficial to you
 as they would be to me. There is no argument about that fact.

 There are other benefits that I value because I genuinely think that
 they are necessary. Security happens to be one of those things I think
 is worthwhile paying for. Not just because of some misplaced intrinsic
 value in system security, but because I am a computer professional and
 have dealt with my fair share of systems that have been compromised
 due to poor security. Either the end user failed to update their
 computer, they failed to keep their antivirus up to date, or they did
 something else to compromize their security which ended up costing
 them money to fix.

 To give you an example a couple of weeks ago one of my aunts was on
 the Internet when a little dialog popped up asking her to download an
 update for XP. She did, and as soon as she did it installed a nasty
 piece of ransomware  onto her computer that took over her PC,
 encrypted her hard drive, and when she started the computer all that
 would come up is a dialog box asking her for her credit card number to
 unlock her PC. Since she could not pay the $1,000 to get rid of the
 ransomware I had to come over reformat her hard drive, reinstall XP,
 and restore the system back to factory defaults. You want to know why
 I think XP is a poor choice for people?

 For one thing Windows XP has a major security hole which viruses,
 addware, ransomeware, etc has been exploiting for years and that is
 the admin account. If you run XP as admin, AKA super user, any virus
 or piece of malware you download has free reign over your computer and
 if your antivirus etc fails to stop it the malware can totally wipe
 out your system just because there is no way to prevent it. My aunt
 had antivirus software on her system, but it didn't stop the
 ransomware that took over her machine, because there was no way of
 stopping it.

 Windows 8.1 does however have an extra layer of security called User
 Account Control. I know people turn it off, think it is a pain in the
 butt, but it does stop things
 like viruses and other malware cold. Before a piece of software can be
 installed or run UAC will pop up and prompt you to confirm the action.
 It will tell you the name of the program, the manufacturer, and so on.
 That feature has saved me more than once from a malware attack because
 I was able to catch it and kill the process before it could do
 anything to my machine. Perhaps if my aunt had been running Windows 8
 she could have called someone and asked about running this fake
 Windows update before it took over her PC as UAC would have blocked it
 and prompted her to confirm the installation and encryption of her
 drive.

 Besides UAC Windows 8 and Windows 8.1 comes with a number of basic
 security tools such as antivirus and malware protection out of the
 box. Yes, I know there is AVG, Avast, etc available for XP but the
 Microsoft tools are both free and accessible on Windows 8 and 8.1.
 Even better I find that they don't use as much system resources as
 third-party scanning 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread dark
Well tom I don't really believe there's much else to say since for me, 
security isn't an issue due to fhtird party software and I'd rather run avg 
than have the harrassment of running windows 8 and a virtual xp system. 
maybe that's different  for you.


if microsoft of course  hadn't mucked up compatiblity with vb6 applications 
and dos programs, well I'd be happy to upgrade even with relearning the 
interface, and indeed I imagine everyone else currently running xp would as 
well, so it's certain where the blaime for this situation belongs. This is 
actually one prime advantage  Ios seems to have  over windows since it 
doesn't break existing programs when upgrading, and is another reason I'd 
like to investigate the actual bennifits (if any), of mac as opposed to 
windows 7 since if I've got to run xp in a virtual machine anyway, well it 
doesn't make too much difference whether I use mac or windows.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 19, 2013 1:27 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question



Hi Dark,

Actually, the reason I upgrade and urge others to do so has nothing to
do with some misplaced intrinsic value of newer hardware, more ram,
and having my computers run more efficiently as you stated. I am not
that shallow. The real reason I upgrade and urge others to do so is
that I see real benefits in upgrading, but those benefits do not
necessarily apply to you personally.

For example, as you know I happen to run a number of different
operating systems concurrently on my laptop. That requires a lot of
CPU power and ram to run more than one OS in memory at a time. A
64-bit system with a quad core processor and 8 GB of ram would have
direct and immediate benefit to me because I can give Windows 8.1 the
first three or four GB of ram for running everything and give the
other three or four GB of ram over to the virtual machine to use. That
way both operating systems will have plenty of memory and CPU power to
work with. Since you are only using XP at this time and have no desire
to use Linux or another version of Windows in a virtual machine having
multiple processors and several GB of ram aren't as beneficial to you
as they would be to me. There is no argument about that fact.

There are other benefits that I value because I genuinely think that
they are necessary. Security happens to be one of those things I think
is worthwhile paying for. Not just because of some misplaced intrinsic
value in system security, but because I am a computer professional and
have dealt with my fair share of systems that have been compromised
due to poor security. Either the end user failed to update their
computer, they failed to keep their antivirus up to date, or they did
something else to compromize their security which ended up costing
them money to fix.

To give you an example a couple of weeks ago one of my aunts was on
the Internet when a little dialog popped up asking her to download an
update for XP. She did, and as soon as she did it installed a nasty
piece of ransomware  onto her computer that took over her PC,
encrypted her hard drive, and when she started the computer all that
would come up is a dialog box asking her for her credit card number to
unlock her PC. Since she could not pay the $1,000 to get rid of the
ransomware I had to come over reformat her hard drive, reinstall XP,
and restore the system back to factory defaults. You want to know why
I think XP is a poor choice for people?

For one thing Windows XP has a major security hole which viruses,
addware, ransomeware, etc has been exploiting for years and that is
the admin account. If you run XP as admin, AKA super user, any virus
or piece of malware you download has free reign over your computer and
if your antivirus etc fails to stop it the malware can totally wipe
out your system just because there is no way to prevent it. My aunt
had antivirus software on her system, but it didn't stop the
ransomware that took over her machine, because there was no way of
stopping it.

Windows 8.1 does however have an extra layer of security called User
Account Control. I know people turn it off, think it is a pain in the
butt, but it does stop things
like viruses and other malware cold. Before a piece of software can be
installed or run UAC will pop up and prompt you to confirm the action.
It will tell you the name of the program, the manufacturer, and so on.
That feature has saved me more than once from a malware attack because
I was able to catch it and kill the process before it could do
anything to my machine. Perhaps if my aunt had been running Windows 8
she could have called someone and asked about running this fake
Windows update before it took over her PC as UAC would have blocked it
and prompted her to confirm the installation and encryption of her
drive.

Besides UAC Windows 8 and Windows 8.1

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Thomas Ward
Hi Dallas,

Oh, that  is for sure. You don't really know how much better a little
speed boost will make in every day tasks such as saving files,
starting programs, or opening files until you experience it
first-hand.

For example, I do a lot of work with audio such as editing sounds and
music and when opening and saving files in Goldwave on my Compaq it
can take up to a minute to open and save a wav file. Longer if I want
to encode it as an mp3 file. Now, on my Toshiba it takes less than
half that for the same file. It is not so much that I can make do with
less memory and a slower CPU, I certainly can, but why waste time
opening and saving files etc when there is better hardware that can do
it in less time?

That to me seems to be the essence of having newer and better
hardware. There is benefits in having faster hardware even if it
doesn't seem like a big deal at the time. Your computer starts faster,
computer shuts down faster, programs start faster, you can open and
save files faster, etc. After you get use to the added speed and
performance your old computer seems slower than watching paint dry
because you have a hire expectation for how long basic tasks should
take.

Cheers!

On 12/19/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 yep. go the windows defender. it's awesome! and very good too. and i
 have rarely found any scanner so accessible or simple to use. ok, it
 took microsoft about 10 or more years to do it, but it's there now.
 and it works well.
 and, as a side note, having a faster machine means that you get your
 every day tasks done with so much more smoothness and less hastle.
 wether you are wanting high speed performance for gaming, word
 processing, browsing the net, or what ever. it does make a difference
 to all tasks.
 it's offen hard to define what you would gain from it, till you have
 been on it for a while. only then, and then looking at your old
 system, do you realize just how much of a difference it has made to
 you.
 regards:
 Dallas

---
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Thomas Ward
Hi Dark,

Sigh...You are probably right about the fact that we have said all
that can be said on this subject. I feel like I'm in a boxing match
where neither person has made any impact on the other and all we are
doing is going round after round not getting anywhere.

However, before I close this topic I feel the need to make a
correction. Visual Basic 6 apps and games still work on Windows 8. You
have to take some extra steps to make them work correctly, but it
certainly can be done. In fact, Microsoft released a patch for Windows
8 not too long ago that extends support for older Visual Basic 6 apps
and games for the lifetime of Windows 8. So what you said about
Microsoft mucking up compatibility with Visual Basic 6 is not true.
They have in fact tried to maintain compatibility as long as necessary
while getting programmers to adopt .NET instead.

Even if it were true can you possibly try and see it from their point
of view for once instead of looking at this from a biased position.
Visual Basic 6 was released in 1998. That was 15 years ago for a
totally different operating system and generation of computers than we
are dealing with today. There were several third-party ActiveX
components for 16-bit and 32-bit Windows that are no longer supported
by their respective companies causing major problems with VB 6
applications. Since those ActiveX components are not made by
Microsoft, not supported by Microsoft, those problems are strictly the
problem with the third-party companies that developed them for Windows
98 etc. there are of course plenty of other problems with Visual Basic
6, and Microsoft made the right decision by phasing out the language
and components in exchange for a newer and better technology called
.NET which is far superior to VB 6 ever was.

The problem is this.. Despite .NET being better in various ways many
people were happy with VB 6 and chose not to upgrade to .NET. A lot of
VI gamers so no benefit to them in learning VB .NET so didn't. That is
why most of the games out there are still written in VB 6, and really
should be rewritten or updated. That's not Microsoft's fault that
various accessible games were written in Visual Basic 6. Microsoft
made it clear 10 years ago that developers should begin migrating to
.NET, and if developers didn't listen that is their problem. They were
told what is what, and yet despite all that Microsoft does maintain
some basic compatibility for VB 6 because they want you and others to
upgrade, but they also want to begin migrating developers away from
old outdated technologies too.

With the accessible games community we seem to be caught in a classic
chicken and egg type situation. A lot of blind users will not upgrade
to Windows 7 or Windows 8 until game developers stop producing games
for XP. Game developers know most of their customers use XP so are
still developing games for XP, and are not looking at developing games
for Windows 8 because there are not enough customers to justify such a
change in development. One side or the other needs to break the cycle
or it is just going to continue for several years to come neither side
moving because they haven't gotten what they wanted, and will not
until the other side takes the initiative.

To give you an example a lot of blind game developers are still using
Visual Basic 6. Well we already know it was developed for Windows 95
and Windows 98, but works fine on XP. As long as the lion's share of
blind gamers continue using XP there is no incentive for Developer X
to upgrade to VB .NET or something else. Although, there are some
users like me using Windows 8.1 and we can put pressure on him/her to
make more games for Windows 8 they aren't going to listen until a
critical mass is reached and most of those XP users switch to Windows
8. However, most of those XP users aren't going to switch to Windows 8
until they absolutely have to and they are waiting on Developer X to
drop XP support which Developer X won't until the XP users switch. So
both sides are waiting on the other to blink first and we have a bit
of a Mexican stand-off.

I do not know what the answer is, but Microsoft really isn't at fault
for the situation regardless of what you  think. Accessible game
developers could have began phasing out VB 6 a long time ago and
didn't. Accessible gamers could upgrade to Windows 8 and request that
game developers get with the times but won't. Until one or the other
decides to get off their apathy we will have the same old problem.

Cheers!

On 12/19/13, dark d...@xgam.org wrote:
 Well tom I don't really believe there's much else to say since for me,
 security isn't an issue due to fhtird party software and I'd rather run avg

 than have the harrassment of running windows 8 and a virtual xp system.
 maybe that's different  for you.

 if microsoft of course  hadn't mucked up compatiblity with vb6 applications

 and dos programs, well I'd be happy to upgrade even with relearning the
 interface, and indeed I 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Josh
well, I think people will start upgrading to windows7 and windows8 when 
xp support dies next year and their xp machines start getting infected 
with viruses and having major security flaws. and upgrading isn't really 
that hard or expensive. you can get a new dell latitude e4310 with 
windows7 from newegg for $280 or go to blaire technology group and get 
yourself a refurbished business machine there for $190 or less as well. 
I am happy with my two refurbished windows7 laptops that I got. they are 
not consumer refurbished they are 3 to 4 year old refurbished business 
machines which I on the one have 6gigs of ram and the other 4gigs of 
ram. they both work great! and all the tts engines and games I throw at 
them work great also. so guys go to newegg.com or blaire technology 
group and upgrade. oh, and, if you want send me your laptop and for $45 
I'll set it up with the nvda screen reader, the apps you like and send 
it back.



Josh

using windows7 laptop

On 12/19/2013 9:11 AM, Thomas Ward wrote:

Hi Dark,

Sigh...You are probably right about the fact that we have said all
that can be said on this subject. I feel like I'm in a boxing match
where neither person has made any impact on the other and all we are
doing is going round after round not getting anywhere.

However, before I close this topic I feel the need to make a
correction. Visual Basic 6 apps and games still work on Windows 8. You
have to take some extra steps to make them work correctly, but it
certainly can be done. In fact, Microsoft released a patch for Windows
8 not too long ago that extends support for older Visual Basic 6 apps
and games for the lifetime of Windows 8. So what you said about
Microsoft mucking up compatibility with Visual Basic 6 is not true.
They have in fact tried to maintain compatibility as long as necessary
while getting programmers to adopt .NET instead.

Even if it were true can you possibly try and see it from their point
of view for once instead of looking at this from a biased position.
Visual Basic 6 was released in 1998. That was 15 years ago for a
totally different operating system and generation of computers than we
are dealing with today. There were several third-party ActiveX
components for 16-bit and 32-bit Windows that are no longer supported
by their respective companies causing major problems with VB 6
applications. Since those ActiveX components are not made by
Microsoft, not supported by Microsoft, those problems are strictly the
problem with the third-party companies that developed them for Windows
98 etc. there are of course plenty of other problems with Visual Basic
6, and Microsoft made the right decision by phasing out the language
and components in exchange for a newer and better technology called
.NET which is far superior to VB 6 ever was.

The problem is this.. Despite .NET being better in various ways many
people were happy with VB 6 and chose not to upgrade to .NET. A lot of
VI gamers so no benefit to them in learning VB .NET so didn't. That is
why most of the games out there are still written in VB 6, and really
should be rewritten or updated. That's not Microsoft's fault that
various accessible games were written in Visual Basic 6. Microsoft
made it clear 10 years ago that developers should begin migrating to
.NET, and if developers didn't listen that is their problem. They were
told what is what, and yet despite all that Microsoft does maintain
some basic compatibility for VB 6 because they want you and others to
upgrade, but they also want to begin migrating developers away from
old outdated technologies too.

With the accessible games community we seem to be caught in a classic
chicken and egg type situation. A lot of blind users will not upgrade
to Windows 7 or Windows 8 until game developers stop producing games
for XP. Game developers know most of their customers use XP so are
still developing games for XP, and are not looking at developing games
for Windows 8 because there are not enough customers to justify such a
change in development. One side or the other needs to break the cycle
or it is just going to continue for several years to come neither side
moving because they haven't gotten what they wanted, and will not
until the other side takes the initiative.

To give you an example a lot of blind game developers are still using
Visual Basic 6. Well we already know it was developed for Windows 95
and Windows 98, but works fine on XP. As long as the lion's share of
blind gamers continue using XP there is no incentive for Developer X
to upgrade to VB .NET or something else. Although, there are some
users like me using Windows 8.1 and we can put pressure on him/her to
make more games for Windows 8 they aren't going to listen until a
critical mass is reached and most of those XP users switch to Windows
8. However, most of those XP users aren't going to switch to Windows 8
until they absolutely have to and they are waiting on Developer X to
drop XP support which Developer X won't 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Draconis
Hi Tom,

Your discussion of VB6 was one of the best explanations of the situation I’ve 
seen on this list.

We’re in the process of rewriting old titles to use the new Engine. The old ESP 
Softworks titles were all VB6. This is going to be an arduous transition, but 
we’ll get there, and the games will be better than ever when we do.

It is unlikely we will continue supporting XP, though. As you stated, we have a 
Mexican stand off, and we can take this opportunity to move forward since Mac 
sales are so robust and Windows sales are definitely weaker. Sales of our new 
Windows titles have not warranted the effort we put into supporting XP.

For future titles, if we can support it with minimal effort, we will. When the 
effort required to maintain support for XP exceeds a certain threshold though, 
we just can’t justify it.

If Windows sales pick up and a lot of users are still using XP down the road, 
we may revisit the topic.

As for those who blame Microsoft for incompatibilities with VB6, it is common 
for people with these types of views of the world to want to vilify any company 
once it reaches a certain size for absolutely everything, whether based on 
facts or not. I have no love for big corporations, either, but I’m also not 
naive enough to think that every one of them is the equivalent of Lord 
Voldemort. Remember, Apple is doomed because they use DRM on the music they 
sell in iTunes. They aren’t, and they don’t, and in fact haven’t had DRM in 
just about seven years now, but those kinds of knee jerk reactions lead to 
everything being someone else’s fault. Apple didn’t even have a choice with the 
DRM situation. The record labels dictated that situation. It’s unfortunate, 
because for the most part, people who take these kinds of views are hurting 
themselves more than anyone else. At least until they start spewing 
misinformation across the Internet.

Microsoft surely hasn’t done developers, or themselves for that matter, any 
favors with a lot of idiotic decisions they’ve made over the last 15 years or 
so, but not everything is their fault, either.

As I have said so often, the world is comprised of shades of gray. It is 
rarely, if ever, black and white.


On Dec 19, 2013, at 9:11 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dark,
 
 Sigh...You are probably right about the fact that we have said all
 that can be said on this subject. I feel like I'm in a boxing match
 where neither person has made any impact on the other and all we are
 doing is going round after round not getting anywhere.
 
 However, before I close this topic I feel the need to make a
 correction. Visual Basic 6 apps and games still work on Windows 8. You
 have to take some extra steps to make them work correctly, but it
 certainly can be done. In fact, Microsoft released a patch for Windows
 8 not too long ago that extends support for older Visual Basic 6 apps
 and games for the lifetime of Windows 8. So what you said about
 Microsoft mucking up compatibility with Visual Basic 6 is not true.
 They have in fact tried to maintain compatibility as long as necessary
 while getting programmers to adopt .NET instead.
 
 Even if it were true can you possibly try and see it from their point
 of view for once instead of looking at this from a biased position.
 Visual Basic 6 was released in 1998. That was 15 years ago for a
 totally different operating system and generation of computers than we
 are dealing with today. There were several third-party ActiveX
 components for 16-bit and 32-bit Windows that are no longer supported
 by their respective companies causing major problems with VB 6
 applications. Since those ActiveX components are not made by
 Microsoft, not supported by Microsoft, those problems are strictly the
 problem with the third-party companies that developed them for Windows
 98 etc. there are of course plenty of other problems with Visual Basic
 6, and Microsoft made the right decision by phasing out the language
 and components in exchange for a newer and better technology called
 .NET which is far superior to VB 6 ever was.
 
 The problem is this.. Despite .NET being better in various ways many
 people were happy with VB 6 and chose not to upgrade to .NET. A lot of
 VI gamers so no benefit to them in learning VB .NET so didn't. That is
 why most of the games out there are still written in VB 6, and really
 should be rewritten or updated. That's not Microsoft's fault that
 various accessible games were written in Visual Basic 6. Microsoft
 made it clear 10 years ago that developers should begin migrating to
 .NET, and if developers didn't listen that is their problem. They were
 told what is what, and yet despite all that Microsoft does maintain
 some basic compatibility for VB 6 because they want you and others to
 upgrade, but they also want to begin migrating developers away from
 old outdated technologies too.
 
 With the accessible games community we seem to be caught in a classic
 chicken and 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Dallas O'Brien
hi. personally, I think it's time that the blind gaming community did
what most of the real gaming industry did a while back. bring out a
game, and say here you go, here are the requirements. its up to you
how you deal with that. if a game dev brings out a game that takes
advantage of newer hardware / newer software, I'm afraid it's up to
the gamer to update and keep with it. they have done that for a long
time now. and you don't seem to hear the complaints as much from them
about it.
sorry, but I think it's time the blind community starts trying to keep
up, in stead of holding ourselves back, and then blaming Microsoft or
apple or who ever, for all the things they have done wrong. sure.
there are things that Microsoft messed up in windows 8. they fixed
some of those in windows 8.1, and will soon be fixing more in the next
version of windows, either next year, or in 2015. they admit they have
made some mistakes, and are going about fixing that. but I'm afraid to
say, that as time go's on, it will be harder and harder to support
ancient languages and software based on them. it's not because they
don't want to, but simply because the cost involved in doing so, is
huge. I mean, come on. people are complaining about windows costing
what it does now! imagine what they would say, if Microsoft turned
around and said, well, we are going to have to charge an extra 50, or
100 dollars per licence, just to keep up support for 10 or 15 year old
software and languages. I don't think that would go over well. and not
being funny, but one of apples good sides, is that they don't do this.
they say, right, here is the new system. this is what it uses. get
used to it, or don't use our product. LOL. harsh, but in some ways,
they have the right idea.
just like they did with 64 bit. in stead of messing around having both
64 and 32 running on the  same operating system in effect, as windows
does now, they basically switched to pure 64 bit, and said, well, this
is what we will use now. all app developers, update your software.
I personally think windows should go all out 64 bit, and stop messing
around. 64 bit is faster, and lets you actually use all your ram, in
stead of only part of it. ahaha. even in XP, if you had 4 GB, you
could never use it all!
you could only use about 2 GB at any one time. how annoying!
and programs running as a proper 64 bit app, are amazingly fast and
smooth to work with.
course, the only reason they haven't gotten rid of 32 bit, is cause
most of the dev's still produce in nothing but 32 bit app's! such as
mozilla, for one! they refuse to bring out a 64 bit version of their
firefox or thunderbird! which is stupid, considering the security
advantages 64 bit gives you.
dallas


On 20/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,

 Sigh...You are probably right about the fact that we have said all
 that can be said on this subject. I feel like I'm in a boxing match
 where neither person has made any impact on the other and all we are
 doing is going round after round not getting anywhere.

 However, before I close this topic I feel the need to make a
 correction. Visual Basic 6 apps and games still work on Windows 8. You
 have to take some extra steps to make them work correctly, but it
 certainly can be done. In fact, Microsoft released a patch for Windows
 8 not too long ago that extends support for older Visual Basic 6 apps
 and games for the lifetime of Windows 8. So what you said about
 Microsoft mucking up compatibility with Visual Basic 6 is not true.
 They have in fact tried to maintain compatibility as long as necessary
 while getting programmers to adopt .NET instead.

 Even if it were true can you possibly try and see it from their point
 of view for once instead of looking at this from a biased position.
 Visual Basic 6 was released in 1998. That was 15 years ago for a
 totally different operating system and generation of computers than we
 are dealing with today. There were several third-party ActiveX
 components for 16-bit and 32-bit Windows that are no longer supported
 by their respective companies causing major problems with VB 6
 applications. Since those ActiveX components are not made by
 Microsoft, not supported by Microsoft, those problems are strictly the
 problem with the third-party companies that developed them for Windows
 98 etc. there are of course plenty of other problems with Visual Basic
 6, and Microsoft made the right decision by phasing out the language
 and components in exchange for a newer and better technology called
 .NET which is far superior to VB 6 ever was.

 The problem is this.. Despite .NET being better in various ways many
 people were happy with VB 6 and chose not to upgrade to .NET. A lot of
 VI gamers so no benefit to them in learning VB .NET so didn't. That is
 why most of the games out there are still written in VB 6, and really
 should be rewritten or updated. That's not Microsoft's fault that
 various accessible games were written in 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread dark

Hi Tom.

to be honest I don't agree  with you about microsoft simply because of the 
money involved. on xp I can run programs for dos written in qbasic, C and 
goodness knows what from 20 years ago. That is a huge corpus of material. Up 
to xp microsoft had a care for all that legacy support which is why I can 
download copies of even something like the dos version of hunt the wumpus 
from 1978 and run it.


You could write a program in basic and it'd be fine on xp today, just as was 
the original plan for Eamon deluxe.


With post xp windows however microsoft are  following a model of upgrade or 
else to both  devs and users alike, and no, I don't accept the arguement 
that microsoft couldn't  include this support indeed the fact that they've 
seen the  light with respect to vb6 shows that they could and were just 
being money grubbing with their phase out, (you yourself admit the price for 
all the vb net stuff).


With games, well it's not just the case of running or not running so much as 
capabilities. A developer like Jim kitchin who  has worked in vb6 for years, 
well what bennifits are there to him to running vb net other than the extra 
harrassment caused by microsoft and the need to buy new vb net tools. Also, 
would Jim Kitchin's games be any better for using vb net or another 
programming language than using vb 6?  I don't kow, not being a 
programmer but that is also a question which needs answering.


Ultimately it comes down as I said to bennifits. Whichever way you cut the 
cookie  upgrading is a hassle, and a hassle which microsoft have only made 
worse with their buggered up interface and lack of compatibility, a fact 
which I'm glad to see they are at least recognizing with their including of 
vb6 support (I've heard lots of stories of things not working on windows 8 
so it's good that microsoft are finally seeing some sense at least).


To your stand off question well to be honest as I said if microsoft had done 
a better job with windows 7 we wouldn't be having this conversation. Maybe 
windows 8, maybe windows 9, maybe a future version will be better. I'm 
confident enough myself that something better than xp will! come along in 
the future which will make myself and others change,  but until then 
well if people keep using xp and developers keep writing for it, what is so 
wrong with that?


it's like laser disks and dvds. Back in the mid 1990's, I knew someone who 
had bought a new laser disk system. He claimed the video and sound were 
better, and all the technical bits were there and asked why I and other 
still used video.


We said we used video becuase there were still more good films on video to 
watch than laserdisk, even  though laserdisk was technically a better 
format.


Of course 10 or so years later, and dvd replaced video, and myself and 
everyone else got to change our videos for dvds because there are now much 
better and cheaper films available on dvd than video, and most things that 
were originally video have been ported to dvd,  and laserdisk has fallen 
by the way side, however had we migrated to laserdisk just because it was 
technically better we'd have not been any better off now.


Beware the grue!

Dark. 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Alex Kenny
Dark,

I'd just like to point out some misinformation in this post, and some
misunderstandings about Mac and iOS.

First, you said that iOS apps never have compatibility issues with iOS
upgrades. This is definitely not the case. Several apps, including
Solara (to bring this somewhat back to games) had some serious bugs
running on IOS 7, and some apps were completely unusable until the
developers released updates to fix compatibility.

Second, if you're looking for an OS that places a high priority on
backward compatibility, you're not going to get it from OS X. Apple is
much more aggressive about discontinuing old API's and technologies
and removing them than even Microsoft is. Allow me to illustrate this.

In 2005, Apple switched from using the Power PC processor architecture
to the Intel X86/X64 architecture used by Windows PC's. In order to
provide backward-compatibility for PowerPC applications, Apple
included a PpC emulator called Rosetta. The last PPC-compatible OS X
version was 10.5, released in 2007. Version 10.6, released in 2009,
was not compatible with PowerPC hardware, but stil supported Rosetta.
However, the next version, released in 2011, removed Rosetta support.

Let's say that, for example, BSC Games had written their software for
Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
in February 2005, a few months before Apple announced the Intel
transition. Within just six years, you would no longer be able to run
the game on newer versions of the OS. You could just refuse to update
to a newer OS, but once your machine broke, you'd have no choice but
to hunt down parts on eBay or be forced to stop using any incompatible
software.


On 12/19/13, dark d...@xgam.org wrote:
 Well tom I don't really believe there's much else to say since for me,
 security isn't an issue due to fhtird party software and I'd rather run avg

 than have the harrassment of running windows 8 and a virtual xp system.
 maybe that's different  for you.

 if microsoft of course  hadn't mucked up compatiblity with vb6 applications

 and dos programs, well I'd be happy to upgrade even with relearning the
 interface, and indeed I imagine everyone else currently running xp would as

 well, so it's certain where the blaime for this situation belongs. This is
 actually one prime advantage  Ios seems to have  over windows since it
 doesn't break existing programs when upgrading, and is another reason I'd
 like to investigate the actual bennifits (if any), of mac as opposed to
 windows 7 since if I've got to run xp in a virtual machine anyway, well it
 doesn't make too much difference whether I use mac or windows.

 Beware the Grue!

 Dark.

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You can make changes or update your subscription via the web, at
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Draconis
Hi Alex,

Just adding a bit to your comments.

Apple’s aggressive strategy regarding software upgrades tends to keep their 
platforms more robust and stable, but comes at the cost of some backward 
compatibility.

That said, though, Apple has also made it extremely easy for developers to keep 
their software current, regardless of platform. Indeed, migrating from PPC to 
Intel was a painless transition for the vast majority of developers. Far more 
trivial than trying to upgrade VB6 apps, even under the best of circumstances. 
Much has been written, in fact, on just how good Apple has gotten at these 
kinds of technological transitions, and they get smoother and smoother as the 
years go by. So far, the major transitions have been:

• OS Classic to OS X
• Carbon to Cocoa
• PPC to Intel
• 32 bit to 64 bit Intel
• 32 to 64 bit mobile

I’m hoping that Microsoft will learn from its mistakes and adopt some similar 
strategies going forward.

On Dec 19, 2013, at 12:41 PM, Alex Kenny alexkenn...@gmail.com wrote:

 Dark,
 
 I'd just like to point out some misinformation in this post, and some
 misunderstandings about Mac and iOS.
 
 First, you said that iOS apps never have compatibility issues with iOS
 upgrades. This is definitely not the case. Several apps, including
 Solara (to bring this somewhat back to games) had some serious bugs
 running on IOS 7, and some apps were completely unusable until the
 developers released updates to fix compatibility.
 
 Second, if you're looking for an OS that places a high priority on
 backward compatibility, you're not going to get it from OS X. Apple is
 much more aggressive about discontinuing old API's and technologies
 and removing them than even Microsoft is. Allow me to illustrate this.
 
 In 2005, Apple switched from using the Power PC processor architecture
 to the Intel X86/X64 architecture used by Windows PC's. In order to
 provide backward-compatibility for PowerPC applications, Apple
 included a PpC emulator called Rosetta. The last PPC-compatible OS X
 version was 10.5, released in 2007. Version 10.6, released in 2009,
 was not compatible with PowerPC hardware, but stil supported Rosetta.
 However, the next version, released in 2011, removed Rosetta support.
 
 Let's say that, for example, BSC Games had written their software for
 Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
 in February 2005, a few months before Apple announced the Intel
 transition. Within just six years, you would no longer be able to run
 the game on newer versions of the OS. You could just refuse to update
 to a newer OS, but once your machine broke, you'd have no choice but
 to hunt down parts on eBay or be forced to stop using any incompatible
 software.
 
 
 On 12/19/13, dark d...@xgam.org wrote:
 Well tom I don't really believe there's much else to say since for me,
 security isn't an issue due to fhtird party software and I'd rather run avg
 
 than have the harrassment of running windows 8 and a virtual xp system.
 maybe that's different  for you.
 
 if microsoft of course  hadn't mucked up compatiblity with vb6 applications
 
 and dos programs, well I'd be happy to upgrade even with relearning the
 interface, and indeed I imagine everyone else currently running xp would as
 
 well, so it's certain where the blaime for this situation belongs. This is
 actually one prime advantage  Ios seems to have  over windows since it
 doesn't break existing programs when upgrading, and is another reason I'd
 like to investigate the actual bennifits (if any), of mac as opposed to
 windows 7 since if I've got to run xp in a virtual machine anyway, well it
 doesn't make too much difference whether I use mac or windows.
 
 Beware the Grue!
 
 Dark.
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Alex Kenny
Hi,
Yes, I would definitely agree that Apple has always handled these
transitions very well, much better than Microsoft.

I think one reason for this is MS's large number of Enterprise
customers. Enterprises tend to migrate to newer technologies extremely
slowly, and I think this is holding MS back in many ways. There are
several bugs in the Windows API that MS has left in because fixing
them would break enterprise deployments of older software. I think
Apple's relatively lower success in the enterprise is a good thing, as
it allows them to evolve their products much more easily.



On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Alex,

 Just adding a bit to your comments.

 Apple’s aggressive strategy regarding software upgrades tends to keep their
 platforms more robust and stable, but comes at the cost of some backward
 compatibility.

 That said, though, Apple has also made it extremely easy for developers to
 keep their software current, regardless of platform. Indeed, migrating from
 PPC to Intel was a painless transition for the vast majority of developers.
 Far more trivial than trying to upgrade VB6 apps, even under the best of
 circumstances. Much has been written, in fact, on just how good Apple has
 gotten at these kinds of technological transitions, and they get smoother
 and smoother as the years go by. So far, the major transitions have been:

 • OS Classic to OS X
 • Carbon to Cocoa
 • PPC to Intel
 • 32 bit to 64 bit Intel
 • 32 to 64 bit mobile

 I’m hoping that Microsoft will learn from its mistakes and adopt some
 similar strategies going forward.

 On Dec 19, 2013, at 12:41 PM, Alex Kenny alexkenn...@gmail.com wrote:

 Dark,

 I'd just like to point out some misinformation in this post, and some
 misunderstandings about Mac and iOS.

 First, you said that iOS apps never have compatibility issues with iOS
 upgrades. This is definitely not the case. Several apps, including
 Solara (to bring this somewhat back to games) had some serious bugs
 running on IOS 7, and some apps were completely unusable until the
 developers released updates to fix compatibility.

 Second, if you're looking for an OS that places a high priority on
 backward compatibility, you're not going to get it from OS X. Apple is
 much more aggressive about discontinuing old API's and technologies
 and removing them than even Microsoft is. Allow me to illustrate this.

 In 2005, Apple switched from using the Power PC processor architecture
 to the Intel X86/X64 architecture used by Windows PC's. In order to
 provide backward-compatibility for PowerPC applications, Apple
 included a PpC emulator called Rosetta. The last PPC-compatible OS X
 version was 10.5, released in 2007. Version 10.6, released in 2009,
 was not compatible with PowerPC hardware, but stil supported Rosetta.
 However, the next version, released in 2011, removed Rosetta support.

 Let's say that, for example, BSC Games had written their software for
 Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
 in February 2005, a few months before Apple announced the Intel
 transition. Within just six years, you would no longer be able to run
 the game on newer versions of the OS. You could just refuse to update
 to a newer OS, but once your machine broke, you'd have no choice but
 to hunt down parts on eBay or be forced to stop using any incompatible
 software.


 On 12/19/13, dark d...@xgam.org wrote:
 Well tom I don't really believe there's much else to say since for me,
 security isn't an issue due to fhtird party software and I'd rather run
 avg

 than have the harrassment of running windows 8 and a virtual xp system.
 maybe that's different  for you.

 if microsoft of course  hadn't mucked up compatiblity with vb6
 applications

 and dos programs, well I'd be happy to upgrade even with relearning the
 interface, and indeed I imagine everyone else currently running xp would
 as

 well, so it's certain where the blaime for this situation belongs. This
 is
 actually one prime advantage  Ios seems to have  over windows since it
 doesn't break existing programs when upgrading, and is another reason
 I'd
 like to investigate the actual bennifits (if any), of mac as opposed to
 windows 7 since if I've got to run xp in a virtual machine anyway, well
 it
 doesn't make too much difference whether I use mac or windows.

 Beware the Grue!

 Dark.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
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 ---
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 If you want to leave the list, send E-mail to
 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Dallas O'Brien
hi, it's not only that, but simply because apple's user base is
actually nothing, when it comes to a number situation. they have all
of about 50 to 70 million users on mac, not all of which are up to
date, but more then not. then Microsoft, has over 1.5 billion! users
in windows. they have more people to please then apple. apple can get
away with jumping to something different in an instant, cause half the
world doesn't rely on them. where as for Microsoft, 95 percent of the
entire computing world rely's on them. lol. that's a lot of
responsibility.
Dallas


On 20/12/2013, Alex Kenny alexkenn...@gmail.com wrote:
 Hi,
 Yes, I would definitely agree that Apple has always handled these
 transitions very well, much better than Microsoft.

 I think one reason for this is MS's large number of Enterprise
 customers. Enterprises tend to migrate to newer technologies extremely
 slowly, and I think this is holding MS back in many ways. There are
 several bugs in the Windows API that MS has left in because fixing
 them would break enterprise deployments of older software. I think
 Apple's relatively lower success in the enterprise is a good thing, as
 it allows them to evolve their products much more easily.



 On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Alex,

 Just adding a bit to your comments.

 Apple’s aggressive strategy regarding software upgrades tends to keep
 their
 platforms more robust and stable, but comes at the cost of some backward
 compatibility.

 That said, though, Apple has also made it extremely easy for developers
 to
 keep their software current, regardless of platform. Indeed, migrating
 from
 PPC to Intel was a painless transition for the vast majority of
 developers.
 Far more trivial than trying to upgrade VB6 apps, even under the best of
 circumstances. Much has been written, in fact, on just how good Apple has
 gotten at these kinds of technological transitions, and they get smoother
 and smoother as the years go by. So far, the major transitions have been:

 • OS Classic to OS X
 • Carbon to Cocoa
 • PPC to Intel
 • 32 bit to 64 bit Intel
 • 32 to 64 bit mobile

 I’m hoping that Microsoft will learn from its mistakes and adopt some
 similar strategies going forward.

 On Dec 19, 2013, at 12:41 PM, Alex Kenny alexkenn...@gmail.com wrote:

 Dark,

 I'd just like to point out some misinformation in this post, and some
 misunderstandings about Mac and iOS.

 First, you said that iOS apps never have compatibility issues with iOS
 upgrades. This is definitely not the case. Several apps, including
 Solara (to bring this somewhat back to games) had some serious bugs
 running on IOS 7, and some apps were completely unusable until the
 developers released updates to fix compatibility.

 Second, if you're looking for an OS that places a high priority on
 backward compatibility, you're not going to get it from OS X. Apple is
 much more aggressive about discontinuing old API's and technologies
 and removing them than even Microsoft is. Allow me to illustrate this.

 In 2005, Apple switched from using the Power PC processor architecture
 to the Intel X86/X64 architecture used by Windows PC's. In order to
 provide backward-compatibility for PowerPC applications, Apple
 included a PpC emulator called Rosetta. The last PPC-compatible OS X
 version was 10.5, released in 2007. Version 10.6, released in 2009,
 was not compatible with PowerPC hardware, but stil supported Rosetta.
 However, the next version, released in 2011, removed Rosetta support.

 Let's say that, for example, BSC Games had written their software for
 Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
 in February 2005, a few months before Apple announced the Intel
 transition. Within just six years, you would no longer be able to run
 the game on newer versions of the OS. You could just refuse to update
 to a newer OS, but once your machine broke, you'd have no choice but
 to hunt down parts on eBay or be forced to stop using any incompatible
 software.


 On 12/19/13, dark d...@xgam.org wrote:
 Well tom I don't really believe there's much else to say since for me,
 security isn't an issue due to fhtird party software and I'd rather run
 avg

 than have the harrassment of running windows 8 and a virtual xp system.
 maybe that's different  for you.

 if microsoft of course  hadn't mucked up compatiblity with vb6
 applications

 and dos programs, well I'd be happy to upgrade even with relearning the
 interface, and indeed I imagine everyone else currently running xp
 would
 as

 well, so it's certain where the blaime for this situation belongs. This
 is
 actually one prime advantage  Ios seems to have  over windows since it
 doesn't break existing programs when upgrading, and is another reason
 I'd
 like to investigate the actual bennifits (if any), of mac as opposed to
 windows 7 since if I've got to run xp in a virtual machine anyway, well
 it
 doesn't make too much difference whether I use mac or windows.

 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Draconis
Well Dallas, your supposition doesn’t hold up to much scrutiny, since Apple 
has, and does, major transitions on iOS all the time, and there are somewhere 
in the neighborhood of 500 to 700 million iOS devices in use.

A much more key difference is that, with Apple products, the hardware and 
software are integrated in such a way as to vastly improve reliability and cut 
down on the infinity numbers of configurations and complexity we see in PC’s. 
Makers of game consoles also use an integrated strategy, and we are seeing it 
adopted by more and more electronics companies, because it simply works, and 
provides users with a superior experience.

Microsoft is slowly dabbling with integrated products, first with the 
restrictions on Windows Phone hardware and then by producing the Surface RT and 
Surface Pro. They have, of course, done this for quite some time with Xbox.

So the sheer number of users really has little to do with it. It’s simply that 
Apple has historically done this better.

On Dec 19, 2013, at 2:38 PM, Dallas O'Brien dallas.r.obr...@gmail.com wrote:

 hi, it's not only that, but simply because apple's user base is
 actually nothing, when it comes to a number situation. they have all
 of about 50 to 70 million users on mac, not all of which are up to
 date, but more then not. then Microsoft, has over 1.5 billion! users
 in windows. they have more people to please then apple. apple can get
 away with jumping to something different in an instant, cause half the
 world doesn't rely on them. where as for Microsoft, 95 percent of the
 entire computing world rely's on them. lol. that's a lot of
 responsibility.
 Dallas
 
 
 On 20/12/2013, Alex Kenny alexkenn...@gmail.com wrote:
 Hi,
 Yes, I would definitely agree that Apple has always handled these
 transitions very well, much better than Microsoft.
 
 I think one reason for this is MS's large number of Enterprise
 customers. Enterprises tend to migrate to newer technologies extremely
 slowly, and I think this is holding MS back in many ways. There are
 several bugs in the Windows API that MS has left in because fixing
 them would break enterprise deployments of older software. I think
 Apple's relatively lower success in the enterprise is a good thing, as
 it allows them to evolve their products much more easily.
 
 
 
 On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Alex,
 
 Just adding a bit to your comments.
 
 Apple’s aggressive strategy regarding software upgrades tends to keep
 their
 platforms more robust and stable, but comes at the cost of some backward
 compatibility.
 
 That said, though, Apple has also made it extremely easy for developers
 to
 keep their software current, regardless of platform. Indeed, migrating
 from
 PPC to Intel was a painless transition for the vast majority of
 developers.
 Far more trivial than trying to upgrade VB6 apps, even under the best of
 circumstances. Much has been written, in fact, on just how good Apple has
 gotten at these kinds of technological transitions, and they get smoother
 and smoother as the years go by. So far, the major transitions have been:
 
 • OS Classic to OS X
 • Carbon to Cocoa
 • PPC to Intel
 • 32 bit to 64 bit Intel
 • 32 to 64 bit mobile
 
 I’m hoping that Microsoft will learn from its mistakes and adopt some
 similar strategies going forward.
 
 On Dec 19, 2013, at 12:41 PM, Alex Kenny alexkenn...@gmail.com wrote:
 
 Dark,
 
 I'd just like to point out some misinformation in this post, and some
 misunderstandings about Mac and iOS.
 
 First, you said that iOS apps never have compatibility issues with iOS
 upgrades. This is definitely not the case. Several apps, including
 Solara (to bring this somewhat back to games) had some serious bugs
 running on IOS 7, and some apps were completely unusable until the
 developers released updates to fix compatibility.
 
 Second, if you're looking for an OS that places a high priority on
 backward compatibility, you're not going to get it from OS X. Apple is
 much more aggressive about discontinuing old API's and technologies
 and removing them than even Microsoft is. Allow me to illustrate this.
 
 In 2005, Apple switched from using the Power PC processor architecture
 to the Intel X86/X64 architecture used by Windows PC's. In order to
 provide backward-compatibility for PowerPC applications, Apple
 included a PpC emulator called Rosetta. The last PPC-compatible OS X
 version was 10.5, released in 2007. Version 10.6, released in 2009,
 was not compatible with PowerPC hardware, but stil supported Rosetta.
 However, the next version, released in 2011, removed Rosetta support.
 
 Let's say that, for example, BSC Games had written their software for
 Mac instead of Windows. If I'm not mistaken, Pipe 2 was last updated
 in February 2005, a few months before Apple announced the Intel
 transition. Within just six years, you would no longer be able to run
 the game on newer versions of the OS. You could just refuse to update
 to a newer OS, 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Draconis
Just an interesting tidbit on this discussion.

Marco Arment, original developer of Tumblr, InstaaPaper, and the Magazine, has 
been doing some research today regarding the release of the Mac Pros and how 
they compare to PC’s of similar spec.

His comparisons are with the $3999 Mac Pro.

For a similar Dell with slower SSD drives and no Thunderbolt ports, the price 
was $4034. The Dell did come bundled with a keyboard and mouse, but of course 
the real hit will be with the SSD’s.

For an HP that was even closer in spec, the price was $5699.

He usually writes blog posts when he does this kind of research, so I’ll share 
that link if he does.

Macs are not more expensive. Apple just doesn’t care to compete for the low-end 
of the market.


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Thomas Ward
Hi Josh,

I definitely agree with your points. As far as USA Games is concerned
we aren't going out of our way to drop support for XP, but neither are
we going to go out of our way to support it. At some point when we
begin adopting newer Windows components and if it isn't XP compatible
too bad. As I stated I am already running Windows 8.1 and as lead
developer I can take advantage of various new components, modern
hardware, and I see no need to cripple my software because x number of
gamers won't upgrade. I may take a loss initially, but I am also
looking at supporting Mac and perhaps Linux in time which will recoup
the losses in sales to XP users. So I am not as concerned about XP
support as I might be if I were only looking at the Windows market
specifically.

Cheers!

On 12/19/13, Draconis i...@dracoent.com wrote:
 Hi Tom,

 Your discussion of VB6 was one of the best explanations of the situation
 I’ve seen on this list.

 We’re in the process of rewriting old titles to use the new Engine. The old
 ESP Softworks titles were all VB6. This is going to be an arduous
 transition, but we’ll get there, and the games will be better than ever when
 we do.

 It is unlikely we will continue supporting XP, though. As you stated, we
 have a Mexican stand off, and we can take this opportunity to move forward
 since Mac sales are so robust and Windows sales are definitely weaker. Sales
 of our new Windows titles have not warranted the effort we put into
 supporting XP.

 For future titles, if we can support it with minimal effort, we will. When
 the effort required to maintain support for XP exceeds a certain threshold
 though, we just can’t justify it.

 If Windows sales pick up and a lot of users are still using XP down the
 road, we may revisit the topic.

 As for those who blame Microsoft for incompatibilities with VB6, it is
 common for people with these types of views of the world to want to vilify
 any company once it reaches a certain size for absolutely everything,
 whether based on facts or not. I have no love for big corporations, either,
 but I’m also not naive enough to think that every one of them is the
 equivalent of Lord Voldemort. Remember, Apple is doomed because they use DRM
 on the music they sell in iTunes. They aren’t, and they don’t, and in fact
 haven’t had DRM in just about seven years now, but those kinds of knee jerk
 reactions lead to everything being someone else’s fault. Apple didn’t even
 have a choice with the DRM situation. The record labels dictated that
 situation. It’s unfortunate, because for the most part, people who take
 these kinds of views are hurting themselves more than anyone else. At least
 until they start spewing misinformation across the Internet.

 Microsoft surely hasn’t done developers, or themselves for that matter, any
 favors with a lot of idiotic decisions they’ve made over the last 15 years
 or so, but not everything is their fault, either.

 As I have said so often, the world is comprised of shades of gray. It is
 rarely, if ever, black and white.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Charles Rivard
If you can take advantage of more modern tools to develop games, but a lot 
of gamers cannot, where does that leave you?


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 19, 2013 6:00 PM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Hi Josh,

I definitely agree with your points. As far as USA Games is concerned
we aren't going out of our way to drop support for XP, but neither are
we going to go out of our way to support it. At some point when we
begin adopting newer Windows components and if it isn't XP compatible
too bad. As I stated I am already running Windows 8.1 and as lead
developer I can take advantage of various new components, modern
hardware, and I see no need to cripple my software because x number of
gamers won't upgrade. I may take a loss initially, but I am also
looking at supporting Mac and perhaps Linux in time which will recoup
the losses in sales to XP users. So I am not as concerned about XP
support as I might be if I were only looking at the Windows market
specifically.

Cheers!

On 12/19/13, Draconis i...@dracoent.com wrote:

Hi Tom,

Your discussion of VB6 was one of the best explanations of the situation
I’ve seen on this list.

We’re in the process of rewriting old titles to use the new Engine. The 
old

ESP Softworks titles were all VB6. This is going to be an arduous
transition, but we’ll get there, and the games will be better than ever 
when

we do.

It is unlikely we will continue supporting XP, though. As you stated, we
have a Mexican stand off, and we can take this opportunity to move forward
since Mac sales are so robust and Windows sales are definitely weaker. 
Sales

of our new Windows titles have not warranted the effort we put into
supporting XP.

For future titles, if we can support it with minimal effort, we will. When
the effort required to maintain support for XP exceeds a certain threshold
though, we just can’t justify it.

If Windows sales pick up and a lot of users are still using XP down the
road, we may revisit the topic.

As for those who blame Microsoft for incompatibilities with VB6, it is
common for people with these types of views of the world to want to vilify
any company once it reaches a certain size for absolutely everything,
whether based on facts or not. I have no love for big corporations, 
either,

but I’m also not naive enough to think that every one of them is the
equivalent of Lord Voldemort. Remember, Apple is doomed because they use 
DRM

on the music they sell in iTunes. They aren’t, and they don’t, and in fact
haven’t had DRM in just about seven years now, but those kinds of knee 
jerk

reactions lead to everything being someone else’s fault. Apple didn’t even
have a choice with the DRM situation. The record labels dictated that
situation. It’s unfortunate, because for the most part, people who take
these kinds of views are hurting themselves more than anyone else. At 
least

until they start spewing misinformation across the Internet.

Microsoft surely hasn’t done developers, or themselves for that matter, 
any

favors with a lot of idiotic decisions they’ve made over the last 15 years
or so, but not everything is their fault, either.

As I have said so often, the world is comprised of shades of gray. It is
rarely, if ever, black and white.


---
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Maria and Joe Chapman
Hi.

I don’t mean to give anyone a hard time or anything, I see what you’re saying. 
But, what about the security wholes in xp that won’t be patched anymore? How 
will you be sure to remain secure?


regards
Maria and crew from australia
email:
bubbygirl1...@gmail.com
check out 
www.95-the-mix.com
where we play lots of great music




On 18 Dec 2013, at 5:46 pm, dark d...@xgam.org wrote:

 Hi tom.
 
 I do appreciate that in theory, things will stop running on xp, and I can't 
 run new versions, heck I'm still running ie8. The problem is that all the 
 compatibility stuff hasn't yet made any practical difference. I've not found 
 any websites, services, applications or things I want to use that require a 
 better machine than I have. Fundamentally if there was some really good new 
 feature of the updated windows media player, some websites or net games I 
 wanted to play or something else in updates that I couldn't do with xp, I 
 would indeed upgrade the system and get used to it.
 
 Regarding security and hardware, well 64 bit actually is a bad thing for me 
 since it ruins compatibility with dos programs, and once again nothing 
 requires it. I can accept that  the hardware might be more advanced, but that 
 is of no bennifit to me personally if there is nothing I wish to do that 
 requires it.
 
 of course, this  situation will not go on forever. I fully expect in several 
 years there will be some awsome new features of new os that I will want to 
 play with, some games or  programs that I can't run on xp etc, indeed I'm 
 quite amazed that  this hasn't already come up. Back in 2007 when windows 7 
 was first produced I fully expected by around 2010 or 2011, there to be a lot 
 of games, websites,  new and  inervative media playback and other peaces of 
 software that I'd need better hardware or a new os for,  making the hassle of 
 learning the new interface, kicking out  compatibility and mucking about with 
 virtual machines and other things worth my time.
 
 I'm actually amazed this  hasn't happened yet, and despite  the aspersions of 
 certain individuals this is indeed why I have been so careful to research 
 Windows 7 to the best of my ability and convenience.
 
 As I said I fully expect this situation to change in the future, but at the 
 moment it hasn't.
 
 Beware the Grue!
 
 Dark. 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread dark
Well maria, that is what I rely on Avg and pc tuneup for. I also will 
disable automatic updates after April so that nobody attempting malicious 
hacks through the system will have access.


I do agree security is an issue, but at the same time I don't see the point 
in being paranoid about it.


Beware the grue!

Dark.
- Original Message - 
From: Maria and Joe Chapman bubbygirl1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 18, 2013 8:24 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Hi.

I don’t mean to give anyone a hard time or anything, I see what you’re 
saying. But, what about the security wholes in xp that won’t be patched 
anymore? How will you be sure to remain secure?



regards
Maria and crew from australia
email:
bubbygirl1...@gmail.com
check out
www.95-the-mix.com
where we play lots of great music




On 18 Dec 2013, at 5:46 pm, dark d...@xgam.org wrote:


Hi tom.

I do appreciate that in theory, things will stop running on xp, and I 
can't run new versions, heck I'm still running ie8. The problem is that 
all the compatibility stuff hasn't yet made any practical difference. I've 
not found any websites, services, applications or things I want to use 
that require a better machine than I have. Fundamentally if there was some 
really good new feature of the updated windows media player, some websites 
or net games I wanted to play or something else in updates that I couldn't 
do with xp, I would indeed upgrade the system and get used to it.


Regarding security and hardware, well 64 bit actually is a bad thing for 
me since it ruins compatibility with dos programs, and once again nothing 
requires it. I can accept that  the hardware might be more advanced, but 
that is of no bennifit to me personally if there is nothing I wish to do 
that requires it.


of course, this  situation will not go on forever. I fully expect in 
several years there will be some awsome new features of new os that I will 
want to play with, some games or  programs that I can't run on xp etc, 
indeed I'm quite amazed that  this hasn't already come up. Back in 2007 
when windows 7 was first produced I fully expected by around 2010 or 2011, 
there to be a lot of games, websites,  new and  inervative media playback 
and other peaces of software that I'd need better hardware or a new os 
for,  making the hassle of learning the new interface, kicking out 
compatibility and mucking about with virtual machines and other things 
worth my time.


I'm actually amazed this  hasn't happened yet, and despite  the aspersions 
of certain individuals this is indeed why I have been so careful to 
research Windows 7 to the best of my ability and convenience.


As I said I fully expect this situation to change in the future, but at 
the moment it hasn't.


Beware the Grue!

Dark.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Bryan,

Not only that, but there are workarounds for running older software in
say Windows 8.1. As I have said many times a person can get VMWare
Player, install XP in that, and run it side by side with Windows 8.1
allowing you to play any games or use any apps that does not work with
Windows 8.1. That gives you, the end user, a choice of which OS to use
and you end up with the best of both worlds. I'm not sure why people
are so apposed to doing things that way, but it does work.

Cheers!


On 12/17/13, Bryan Peterson bpeterson2...@cableone.net wrote:
 It's funny. I'd actually like to try out both Mac and Windows 8.1. I migt
 lose access to afew games but they're not ones I play much these days.



 They're coming to take me away, ha-haaa!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Dark,

Just a correction here. Windows 7 was released in 2010 not 2007.
Windows Vista came out in January 2007. I wanted to point that out as
you seem to be confusing the two here.

However, I do take your point. The reason XP is still widely supported
by websites, some third-party programs, and so forth is that it still
holds a significant portion of the Windows PC market. Windows, Vista,
Windows 7, Windows 8,and Windows 8.1 has not been as successful as
Microsoft had planned, and as a result many software developers know
cutting XP off at this point is equivalent to cutting their own
throats. I'll give you a simple example of that in practice.

One of the things I have been looking at is ways I can improve my game
engine so that Raceway and MOTA will run better on new Windows
machines.  The problem is there are a lot of blind users that feel as
you do that XP is the best there ever was, the best there is, and the
best that will ever be and will not upgrade for any reason. So despite
any advantages I could add to my games by targeting a newer version of
Windows I would not be able to make as large a profit off my games if
I exclude half my customer base. As a developer I have to support
whatever a large portion of my potential customers are using.

Of course, mainstream companies are less handstrung because they are
not selling to a minority market. At some point the number of
mainstream users running Windows 7, Windows 8, or 8.1 will out number
XP and it won't hurt them to drop XP support. Probably they will begin
this migration sometime next year after Microsoft drops support for XP
the way they did when Microsoft dropped support for 98 and Millennium.
Of course, one problem facing mainstream and accessible technology
markets is there are far more users using XP now, than there were 98
users in 2006 when Microsoft dropped Windows 9x support. So
third-party support may linger a couple more years until the
mainstream market catches up to current Windows technology.

The only way I can see personally to deal with the situation is
attempt to support both for as long as necessary. What I mean by that
with games like MOTA and Raceway they are already XP compatible
because they were designed that way from the beginning, and there is
no need to cut XP support off at the knees just because something
newer came along. I can however release an updated version of both
that uses some newer APIs like XAudio2 or have 64-bit builds for newer
64-bit machines. That helps target people running new machines while
not removing support for XP in the process. that's the only way I can
see being fair to both groups of users at this point. In a couple of
years I can consider dropping support for XP in newer games and
hopefully people will have made the switch by then.

Cheers!

On 12/18/13, dark d...@xgam.org wrote:
 Hi tom.

 I do appreciate that in theory, things will stop running on xp, and I can't

 run new versions, heck I'm still running ie8. The problem is that all the
 compatibility stuff hasn't yet made any practical difference. I've not found

 any websites, services, applications or things I want to use that require a

 better machine than I have. Fundamentally if there was some really good new

 feature of the updated windows media player, some websites or net games I
 wanted to play or something else in updates that I couldn't do with xp, I
 would indeed upgrade the system and get used to it.

 Regarding security and hardware, well 64 bit actually is a bad thing for me

 since it ruins compatibility with dos programs, and once again nothing
 requires it. I can accept that  the hardware might be more advanced, but
 that is of no bennifit to me personally if there is nothing I wish to do
 that requires it.

 of course, this  situation will not go on forever. I fully expect in several

 years there will be some awsome new features of new os that I will want to
 play with, some games or  programs that I can't run on xp etc, indeed I'm
 quite amazed that  this hasn't already come up. Back in 2007 when windows 7

 was first produced I fully expected by around 2010 or 2011, there to be a
 lot of games, websites,  new and  inervative media playback and other peaces

 of software that I'd need better hardware or a new os for,  making the
 hassle of learning the new interface, kicking out  compatibility and mucking

 about with virtual machines and other things worth my time.

 I'm actually amazed this  hasn't happened yet, and despite  the aspersions
 of certain individuals this is indeed why I have been so careful to research

 Windows 7 to the best of my ability and convenience.

 As I said I fully expect this situation to change in the future, but at the

 moment it hasn't.

 Beware the Grue!

 Dark.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Dark,

Just a correction here. Windows 7 was released in 2010 not 2007.
Windows Vista came out in January 2007. I wanted to point that out as
you seem to be confusing the two here.

However, I do take your point. The reason XP is still widely supported
by websites, some third-party programs, and so forth is that it still
holds a significant portion of the Windows PC market. Windows, Vista,
Windows 7, Windows 8,and Windows 8.1 has not been as successful as
Microsoft had planned, and as a result many software developers know
cutting XP off at this point is equivalent to cutting their own
throats. I'll give you a simple example of that in practice.

One of the things I have been looking at is ways I can improve my game
engine so that Raceway and MOTA will run better on new Windows
machines.  The problem is there are a lot of blind users that feel as
you do that XP is the best there ever was, the best there is, and the
best that will ever be and will not upgrade for any reason. So despite
any advantages I could add to my games by targeting a newer version of
Windows I would not be able to make as large a profit off my games if
I exclude half my customer base. As a developer I have to support
whatever a large portion of my potential customers are using.

Of course, mainstream companies are less handstrung because they are
not selling to a minority market. At some point the number of
mainstream users running Windows 7, Windows 8, or 8.1 will out number
XP and it won't hurt them to drop XP support. Probably they will begin
this migration sometime next year after Microsoft drops support for XP
the way they did when Microsoft dropped support for 98 and Millennium.
Of course, one problem facing mainstream and accessible technology
markets is there are far more users using XP now, than there were 98
users in 2006 when Microsoft dropped Windows 9x support. So
third-party support may linger a couple more years until the
mainstream market catches up to current Windows technology.

The only way I can see personally to deal with the situation is
attempt to support both for as long as necessary. What I mean by that
with games like MOTA and Raceway they are already XP compatible
because they were designed that way from the beginning, and there is
no need to cut XP support off at the knees just because something
newer came along. I can however release an updated version of both
that uses some newer APIs like XAudio2 or have 64-bit builds for newer
64-bit machines. That helps target people running new machines while
not removing support for XP in the process. that's the only way I can
see being fair to both groups of users at this point. In a couple of
years I can consider dropping support for XP in newer games and
hopefully people will have made the switch by then.

Cheers!

On 12/18/13, dark d...@xgam.org wrote:
 Hi tom.

 I do appreciate that in theory, things will stop running on xp, and I can't

 run new versions, heck I'm still running ie8. The problem is that all the
 compatibility stuff hasn't yet made any practical difference. I've not found

 any websites, services, applications or things I want to use that require a

 better machine than I have. Fundamentally if there was some really good new

 feature of the updated windows media player, some websites or net games I
 wanted to play or something else in updates that I couldn't do with xp, I
 would indeed upgrade the system and get used to it.

 Regarding security and hardware, well 64 bit actually is a bad thing for me

 since it ruins compatibility with dos programs, and once again nothing
 requires it. I can accept that  the hardware might be more advanced, but
 that is of no bennifit to me personally if there is nothing I wish to do
 that requires it.

 of course, this  situation will not go on forever. I fully expect in several

 years there will be some awsome new features of new os that I will want to
 play with, some games or  programs that I can't run on xp etc, indeed I'm
 quite amazed that  this hasn't already come up. Back in 2007 when windows 7

 was first produced I fully expected by around 2010 or 2011, there to be a
 lot of games, websites,  new and  inervative media playback and other peaces

 of software that I'd need better hardware or a new os for,  making the
 hassle of learning the new interface, kicking out  compatibility and mucking

 about with virtual machines and other things worth my time.

 I'm actually amazed this  hasn't happened yet, and despite  the aspersions
 of certain individuals this is indeed why I have been so careful to research

 Windows 7 to the best of my ability and convenience.

 As I said I fully expect this situation to change in the future, but at the

 moment it hasn't.

 Beware the Grue!

 Dark.


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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Dallas O'Brien
hi Thomas, a correction to the correction. lol. windows 7 came out in 2009.
July 22, 2009; 4 years ago
General
availability
October 22, 2009; 4 years ago
dallas


On 18/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dark,

 Just a correction here. Windows 7 was released in 2010 not 2007.
 Windows Vista came out in January 2007. I wanted to point that out as
 you seem to be confusing the two here.

 However, I do take your point. The reason XP is still widely supported
 by websites, some third-party programs, and so forth is that it still
 holds a significant portion of the Windows PC market. Windows, Vista,
 Windows 7, Windows 8,and Windows 8.1 has not been as successful as
 Microsoft had planned, and as a result many software developers know
 cutting XP off at this point is equivalent to cutting their own
 throats. I'll give you a simple example of that in practice.

 One of the things I have been looking at is ways I can improve my game
 engine so that Raceway and MOTA will run better on new Windows
 machines.  The problem is there are a lot of blind users that feel as
 you do that XP is the best there ever was, the best there is, and the
 best that will ever be and will not upgrade for any reason. So despite
 any advantages I could add to my games by targeting a newer version of
 Windows I would not be able to make as large a profit off my games if
 I exclude half my customer base. As a developer I have to support
 whatever a large portion of my potential customers are using.

 Of course, mainstream companies are less handstrung because they are
 not selling to a minority market. At some point the number of
 mainstream users running Windows 7, Windows 8, or 8.1 will out number
 XP and it won't hurt them to drop XP support. Probably they will begin
 this migration sometime next year after Microsoft drops support for XP
 the way they did when Microsoft dropped support for 98 and Millennium.
 Of course, one problem facing mainstream and accessible technology
 markets is there are far more users using XP now, than there were 98
 users in 2006 when Microsoft dropped Windows 9x support. So
 third-party support may linger a couple more years until the
 mainstream market catches up to current Windows technology.

 The only way I can see personally to deal with the situation is
 attempt to support both for as long as necessary. What I mean by that
 with games like MOTA and Raceway they are already XP compatible
 because they were designed that way from the beginning, and there is
 no need to cut XP support off at the knees just because something
 newer came along. I can however release an updated version of both
 that uses some newer APIs like XAudio2 or have 64-bit builds for newer
 64-bit machines. That helps target people running new machines while
 not removing support for XP in the process. that's the only way I can
 see being fair to both groups of users at this point. In a couple of
 years I can consider dropping support for XP in newer games and
 hopefully people will have made the switch by then.

 Cheers!

 On 12/18/13, dark d...@xgam.org wrote:
 Hi tom.

 I do appreciate that in theory, things will stop running on xp, and I
 can't

 run new versions, heck I'm still running ie8. The problem is that all the
 compatibility stuff hasn't yet made any practical difference. I've not
 found

 any websites, services, applications or things I want to use that require
 a

 better machine than I have. Fundamentally if there was some really good
 new

 feature of the updated windows media player, some websites or net games I
 wanted to play or something else in updates that I couldn't do with xp, I
 would indeed upgrade the system and get used to it.

 Regarding security and hardware, well 64 bit actually is a bad thing for
 me

 since it ruins compatibility with dos programs, and once again nothing
 requires it. I can accept that  the hardware might be more advanced, but
 that is of no bennifit to me personally if there is nothing I wish to do
 that requires it.

 of course, this  situation will not go on forever. I fully expect in
 several

 years there will be some awsome new features of new os that I will want
 to
 play with, some games or  programs that I can't run on xp etc, indeed I'm
 quite amazed that  this hasn't already come up. Back in 2007 when windows
 7

 was first produced I fully expected by around 2010 or 2011, there to be a
 lot of games, websites,  new and  inervative media playback and other
 peaces

 of software that I'd need better hardware or a new os for,  making the
 hassle of learning the new interface, kicking out  compatibility and
 mucking

 about with virtual machines and other things worth my time.

 I'm actually amazed this  hasn't happened yet, and despite  the
 aspersions
 of certain individuals this is indeed why I have been so careful to
 research

 Windows 7 to the best of my ability and convenience.

 As I said I fully expect this situation to change in the future, 

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Dallas,

Oops! I stand corrected. Still, my basic point still stands. It was not 2007. :D

Cheers!


On 12/18/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi Thomas, a correction to the correction. lol. windows 7 came out in 2009.
 July 22, 2009; 4 years ago
 General
 availability
 October 22, 2009; 4 years ago
 dallas


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Dallas O'Brien
yep, I know. lol. it's amusing in a sense, it doesn't feel that long
ago that 7 came out. but when you look at it, its now 4 years old.
even windows 8 is now a year old. time gos fast, doesn't it.
dallas


On 19/12/2013, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Dallas,

 Oops! I stand corrected. Still, my basic point still stands. It was not
 2007. :D

 Cheers!


 On 12/18/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 hi Thomas, a correction to the correction. lol. windows 7 came out in
 2009.
 July 22, 2009; 4 years ago
 General
 availability
 October 22, 2009; 4 years ago
 dallas


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread dark

Hi Tom.

I was probably thinking of vista, since I do  know when getting my desktop 
repared in 2008 I very much didn't want a machine with newer windows, which 
was one  other advantage of going to a local custom  manufacturer since all 
the main shops like Pc world were the slaves of microsoft and ramming newer 
versions down people's throats.


Well I have  said under  what circumstances I'll upgrade. Yes, I can run xp 
in a virtual machine and I am glad there is that option, but if the newer os 
doesn't actually bennifit me, well why have the  hassle?


to be honest I can understand that someone like yourself who cares about all 
the technical stuff  is interested in the newer os, but I am getting 
slightly irritated with having the position I'm in missrepresented or 
missunderstoo. I do not think xp is the best thing there ever  will be, 
neither do  I  reffuse to upgrade, I merely don't see the point at the 
moment, that is all, and I fully expect in the future that this will change 
when a new os actually  make a practical difference that is worth the 
hassle.


That is another reason I spent time playing with Windows 7 and I'd like to 
try mac and windows 8 in the same way, although at this point in time I have 
a sneaking suspicion that it will be a hardware not a software change such 
as  touch screen control or something like.


Beware the grue!

Dark. 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Draconis
Hi Tom, Dark, and others,

I am not sure that anyone is misrepresenting your position, Dark. You want 
tangible benefits to a very small set of criteria, but life is made up of a 
combination of both tangibles and intangibles. For instance, perhaps you don’t 
spell check because you are using XP. A benefit to using a Mac is that the 
spell checker is built in and system wide, meaning that you can take advantage 
of it anywhere with no additional cost. I’m not sure if later versions of 
Windows have this, but I know for along time Microsoft wanted that to be a 
premium feature available only in Office. However, that benefit would not 
impact you directly, only those of us reading your messages. It would be, to 
you at least, an intangible benefit that would impact how you are perceived by 
others. However, it does not fall into your very narrow parameters, and so 
therefore you discount it.

In the case of those clinging to XP such as yourself, whether out of 
stubbornness or necessity, the biggest concern I have is security. Perhaps it 
will take a major catastrophe, such as a loss of data, identity theft, loss of 
funds in one’s bank account, to wake some of you up. It won’t happen to 
everyone, but the more blasé you are about the security benefits of upgrading, 
the more likely you are to be one of those victims. But again, this is an 
intangible that you will not care about until you are one of them.

It is one thing to decide that now is not the time for you to upgrade. That’s 
your decision. I think Tom and I are only pointing out good reasons you may 
wish to that you have dismissed based on misinformation or flawed logic.

On Dec 18, 2013, at 9:36 AM, dark d...@xgam.org wrote:

 Hi Tom.
 
 I was probably thinking of vista, since I do  know when getting my desktop 
 repared in 2008 I very much didn't want a machine with newer windows, which 
 was one  other advantage of going to a local custom  manufacturer since all 
 the main shops like Pc world were the slaves of microsoft and ramming newer 
 versions down people's throats.
 
 Well I have  said under  what circumstances I'll upgrade. Yes, I can run xp 
 in a virtual machine and I am glad there is that option, but if the newer os 
 doesn't actually bennifit me, well why have the  hassle?
 
 to be honest I can understand that someone like yourself who cares about all 
 the technical stuff  is interested in the newer os, but I am getting slightly 
 irritated with having the position I'm in missrepresented or missunderstoo. I 
 do not think xp is the best thing there ever  will be, neither do  I  reffuse 
 to upgrade, I merely don't see the point at the moment, that is all, and I 
 fully expect in the future that this will change when a new os actually  make 
 a practical difference that is worth the hassle.
 
 That is another reason I spent time playing with Windows 7 and I'd like to 
 try mac and windows 8 in the same way, although at this point in time I have 
 a sneaking suspicion that it will be a hardware not a software change such as 
  touch screen control or something like.
 
 Beware the grue!
 
 Dark. 
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Dallas,

Yeah, time is definitely passing by. I guess the reason I thought
Windows 7 came out in 2010 because that must have been when I upgraded
my machines from Vista to Windows 7. Still, it is hard to believe that
much time has gone by, and Windows 8 is a year old already. It does
not seem possible, but it is.

Cheers!


On 12/18/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 yep, I know. lol. it's amusing in a sense, it doesn't feel that long
 ago that 7 came out. but when you look at it, its now 4 years old.
 even windows 8 is now a year old. time gos fast, doesn't it.
 dallas

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Josh,

Just a note about the spell checker. It is true that in older versions
of Outlook Express it did not come with a spell checker. However,
Windows Live Mail, the e-mail client that replaces Outlook Express on
Windows 7 and Windows 8, does come with a spell checker. So that does
help your point about upgrading having both tangible and intangible
benefits.

Cheers!


On 12/18/13, Draconis i...@dracoent.com wrote:
 Hi Tom, Dark, and others,

 I am not sure that anyone is misrepresenting your position, Dark. You want
 tangible benefits to a very small set of criteria, but life is made up of a
 combination of both tangibles and intangibles. For instance, perhaps you
 don’t spell check because you are using XP. A benefit to using a Mac is that
 the spell checker is built in and system wide, meaning that you can take
 advantage of it anywhere with no additional cost. I’m not sure if later
 versions of Windows have this, but I know for along time Microsoft wanted
 that to be a premium feature available only in Office. However, that benefit
 would not impact you directly, only those of us reading your messages. It
 would be, to you at least, an intangible benefit that would impact how you
 are perceived by others. However, it does not fall into your very narrow
 parameters, and so therefore you discount it.

 In the case of those clinging to XP such as yourself, whether out of
 stubbornness or necessity, the biggest concern I have is security. Perhaps
 it will take a major catastrophe, such as a loss of data, identity theft,
 loss of funds in one’s bank account, to wake some of you up. It won’t happen
 to everyone, but the more blasé you are about the security benefits of
 upgrading, the more likely you are to be one of those victims. But again,
 this is an intangible that you will not care about until you are one of
 them.

 It is one thing to decide that now is not the time for you to upgrade.
 That’s your decision. I think Tom and I are only pointing out good reasons
 you may wish to that you have dismissed based on misinformation or flawed
 logic.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Thomas Ward
Hi Dark,

I certainly don't want to misrepresent your position, and I do think I
understand your position very well. I guess for me I'm just very
concerned that you are making a bad decision based on very flawed
criteria, or at the very least the perceived benefits you are looking
for are too me a bit short sighted.

Bottom line, we don't see this the same way and I guess we probably
never will. I am very concerned about security, feel people should
take it more seriously than they do, and you are being less concerned
about it than I feel is warranted. Same could be said about hardware
and other things I pointed out. You don't see any benefit, fine, but
that does not mean my points are not valid. It is just that you have a
totally different outlook and do not value the same things I do when
it comes to hardware and software.

Cheers!

On 12/18/13, dark d...@xgam.org wrote:
 Hi Tom.

 I was probably thinking of vista, since I do  know when getting my desktop
 repared in 2008 I very much didn't want a machine with newer windows, which

 was one  other advantage of going to a local custom  manufacturer since all

 the main shops like Pc world were the slaves of microsoft and ramming newer

 versions down people's throats.

 Well I have  said under  what circumstances I'll upgrade. Yes, I can run xp

 in a virtual machine and I am glad there is that option, but if the newer os

 doesn't actually bennifit me, well why have the  hassle?

 to be honest I can understand that someone like yourself who cares about all

 the technical stuff  is interested in the newer os, but I am getting
 slightly irritated with having the position I'm in missrepresented or
 missunderstoo. I do not think xp is the best thing there ever  will be,
 neither do  I  reffuse to upgrade, I merely don't see the point at the
 moment, that is all, and I fully expect in the future that this will change

 when a new os actually  make a practical difference that is worth the
 hassle.

 That is another reason I spent time playing with Windows 7 and I'd like to
 try mac and windows 8 in the same way, although at this point in time I have

 a sneaking suspicion that it will be a hardware not a software change such
 as  touch screen control or something like.

 Beware the grue!

 Dark.


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread dark
Well i wouldn't say my criteria are that narrow, I just want something that 
actually is of some use to me in what I do. To me your like someone who says 
buy this new car. it doesn't go any faster, use less fuel or handle better, 
but it's got different engine parts and so will wear out in 40 years rather 
than 30 years, and all the controls are layed out differently so you'll have 
to spend time learning to use it again


Forgive me if I actually want something that drives better if I've got to 
take the time to learn again.


I also wouldn't describe spell check as  an intangible bennifit either, it 
would indeed be fairly evident, although I do have to equally balance it 
against the fact that I lose the convenient contacts list one tab away from 
my in box in outlook express and would be  entirely reliant upon the auto 
complete feature of windows live mail or searching through the address book 
to find the person I wanted to  E-mail, which is something I could get used 
to eventually though it is more  inconvenient than just having all my 
contacts immediately there.


As I said I also do take security seriously and will discuss this with Avg 
in April, although  I do believe more  people are paranoid about it than 
need  to be  considdering that a lot  of very basic practical steps can be 
taken even before you  considder the operating system. For example, since 
none of my bank account details are located on my computer at all and I only 
ever pay for things online on a credit card with an extremely low limit 
who's payments I  must personally  authorise at the bank, it'd be  nearly 
impossible for anyone to actually steal any  money from me even if they did 
hack my computer. The most a person could do is make one payment on my 
credit card, and assuming they didn't hit my low limit and get automatically 
cancelled by it,  I've still not lost anything since  as soon as I noticed 
the payment I hadn't made i could cancel the card and the bill, (an 
advantage with having a credit card  with my bank).  this actually happened 
to a friend of mine, not with a net credit card but with someone happening 
to see and replicate her credit card number in a shop and indeed since it 
was a card it was possible to cancel.


As I said, I do take security as a serious matter, though  though things 
like user account control (which most people turn off anyway), just seem 
more pointless hassle to me, since it's not something that has  ever caused 
problems in xp.


Beware the grue!

Dark. 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Ken Downey
Well, look at iOs 7. I really didn't want to upgrade. I was used to iOS6, 
but apps just stopped working with 6, like Fleksy, so I had no choice. Also, 
i wanted the opportunity to try DoItWrite, but that alone didn't convince me 
to upgrade. There were too many bugs, too much hastle--but when things quit 
working I took the plunge. Imagine my great joy when all my games still 
worked, and Aurifi even works better on 7. I've been playing Aurifi for days 
now, and wish I'd upgraded sooner since it's one of my top three faves.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 9:42 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Well tome there is also the fact that it is possible to get used to just 
about anything, indeed there are situations where the human ability to do 
this is quite scary.


I suspect I could learn to live with windows 7 if there was actually a 
reason to do so, the same way I learnt to use the Iphone touch screen.


This is however also why i tried Ios before I bought an Iphone, since if I 
was going to spend that amount of money on something I wanted to be dam 
sure about it first.


One problem however I think if you lack sight generally with any interface 
is because you don't have the quick and instant aaccess to information and 
overview a sighted person does, you are naturally going to take more time 
learning new positions and thus be more wary of any change in that 
established learn routine.


Think of it this way, suppose you go into your favourite local restauant 
and they've utterly rearranged the tables so that the counter is at the 
opposite end of the room. for a sighted person,  no problem. But for a 
blind person who neesd to remember the positioning of objects it means 
more learning. This is especially true when things are complex.


Of course, everyone gets used to doing this, however it still takes time 
and energy that a sighted person does not have to expend.


Beware the Grue!

Dark.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread dark

Well Tom I do agree our criteria are different.

I think part of this is that you, as a  person with a rpactical interest in 
computers attach some sort of intrinsic value to the efficiency of hardware 
and software.


You care for example that  modern machines have more ram and use  more 
memory more efficiently as a basic good in and of itself, you see a computer 
as a designed object with some sort of  value in and of itself, perhaps even 
an aesthetic appreciation for it's correct running.


I confess I don't understand this, since for me a computer   has only 
instrumental value and has no worth  above and beyond what it can do for me.


To take another example, I know there are now consoles around that in 
technology   are orders of magnitude more powerful than the  capabilities of 
my snes, yet because they don't have  games I can play, I don't care about 
them, indeed on a personal level I rather wish Nintendo was still developing 
snes games that I could play rather than games for more powerful modern 
consoles that I can't,  for all I know that isn't going to happen.


As I've said  I'm fairly certain that at some point in the future  the 
situation with respect to computers at least will change, but it certainly 
hasn't as yet.


Beware the grue!

Dark. 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread dark
Equally though ken, Ios 7 didn't stop anything in ios 6 working, and to me 
at least the interface is  similar enough so there wasn't much hassle 
getting used to it.


I admit I didn't grab it straight away, I checked what bennifits it came 
with, but the Siri upgrades convinced me it was a  something better, plus it 
didn't seem I was particularly losing much by upgrading other than perhaps 
moving some icons around.


Beware the Grue!

Dark.
- Original Message - 
From: Ken Downey kenwdow...@thepionear.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 18, 2013 4:27 PM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Well, look at iOs 7. I really didn't want to upgrade. I was used to iOS6, 
but apps just stopped working with 6, like Fleksy, so I had no choice. 
Also, i wanted the opportunity to try DoItWrite, but that alone didn't 
convince me to upgrade. There were too many bugs, too much hastle--but 
when things quit working I took the plunge. Imagine my great joy when all 
my games still worked, and Aurifi even works better on 7. I've been 
playing Aurifi for days now, and wish I'd upgraded sooner since it's one 
of my top three faves.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 9:42 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Well tome there is also the fact that it is possible to get used to just 
about anything, indeed there are situations where the human ability to do 
this is quite scary.


I suspect I could learn to live with windows 7 if there was actually a 
reason to do so, the same way I learnt to use the Iphone touch screen.


This is however also why i tried Ios before I bought an Iphone, since if 
I was going to spend that amount of money on something I wanted to be dam 
sure about it first.


One problem however I think if you lack sight generally with any 
interface is because you don't have the quick and instant aaccess to 
information and overview a sighted person does, you are naturally going 
to take more time learning new positions and thus be more wary of any 
change in that established learn routine.


Think of it this way, suppose you go into your favourite local restauant 
and they've utterly rearranged the tables so that the counter is at the 
opposite end of the room. for a sighted person,  no problem. But for 
a blind person who neesd to remember the positioning of objects it means 
more learning. This is especially true when things are complex.


Of course, everyone gets used to doing this, however it still takes time 
and energy that a sighted person does not have to expend.


Beware the Grue!

Dark.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Charles Rivard
Ah, but if we upgrade from Windows XP to Windows 8.1, will all of our games 
still work?  You're comparing apples to oranges.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Ken Downey kenwdow...@thepionear.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 18, 2013 10:27 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Well, look at iOs 7. I really didn't want to upgrade. I was used to iOS6, 
but apps just stopped working with 6, like Fleksy, so I had no choice. 
Also, i wanted the opportunity to try DoItWrite, but that alone didn't 
convince me to upgrade. There were too many bugs, too much hastle--but 
when things quit working I took the plunge. Imagine my great joy when all 
my games still worked, and Aurifi even works better on 7. I've been 
playing Aurifi for days now, and wish I'd upgraded sooner since it's one 
of my top three faves.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 17, 2013 9:42 AM
Subject: Re: [Audyssey] mac versus windows sales plus iOS question


Well tome there is also the fact that it is possible to get used to just 
about anything, indeed there are situations where the human ability to do 
this is quite scary.


I suspect I could learn to live with windows 7 if there was actually a 
reason to do so, the same way I learnt to use the Iphone touch screen.


This is however also why i tried Ios before I bought an Iphone, since if 
I was going to spend that amount of money on something I wanted to be dam 
sure about it first.


One problem however I think if you lack sight generally with any 
interface is because you don't have the quick and instant aaccess to 
information and overview a sighted person does, you are naturally going 
to take more time learning new positions and thus be more wary of any 
change in that established learn routine.


Think of it this way, suppose you go into your favourite local restauant 
and they've utterly rearranged the tables so that the counter is at the 
opposite end of the room. for a sighted person,  no problem. But for 
a blind person who neesd to remember the positioning of objects it means 
more learning. This is especially true when things are complex.


Of course, everyone gets used to doing this, however it still takes time 
and energy that a sighted person does not have to expend.


Beware the Grue!

Dark.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Teresa Cochran
Arifi still works? I like that game a lot. I just haven't played it for 
awhile.


Teresa

Sent using Alpine messaging system in Mac OS X Terminal

On Wed, 18 Dec 2013, Ken Downey wrote:

Well, look at iOs 7. I really didn't want to upgrade. I was used to iOS6, but 
apps just stopped working with 6, like Fleksy, so I had no choice. Also, i 
wanted the opportunity to try DoItWrite, but that alone didn't convince me to 
upgrade. There were too many bugs, too much hastle--but when things quit 
working I took the plunge. Imagine my great joy when all my games still 
worked, and Aurifi even works better on 7. I've been playing Aurifi for days 
now, and wish I'd upgraded sooner since it's one of my top three faves.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .


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