Re: [Audyssey] audio games for IOS
Also, just as a quick additional note, I love AudioArchery. it's a great casual game. I'm still trying to reach 350 points. Keep rockin' it, Liam. Signed: Dakotah Rickard On 6/8/13, Dakotah Rickard wrote: > Here's how I look at it. > If I was going to write an app, I'd probably go the whole route and > make the purchase of a Mac, used or new. However, I am currently in > the process of learning C#, so the ability to port C# to IOS is > particularly attractive to me, especially as I would not have the > history or marketing power of some of our more respected and > established developers. > I would have to build up that rep with PC games, and then I could > either focus on Objective C for a while, or I could spring for the C# > port. > There is one thing to keep in mind. Learning Objective C is maybe > pretty difficult. It's not like many other languages, but Apple itself > offers a lot of free resources to people who're interested in > Objective C, and downloading courses from the ITunes University, which > are also free, can really boost your knowledge. If I wasn't actively > learning C#, I'd be learning Objective C, because right now, and for > the foreseeable future, and without opening too big of a can of worms, > IOS is the most accessible handheld device, in terms of what it can do > and how it is used. > > Also, Java is riddled with security holes, and unless someone has had > professional training in development, they probably are going to miss > at least a couple. This can be a really big issue for a person owning > a phone, wherein they keep a lot of valuable data, just as it can be > an issue for anyone on a computer. Thus, while you can write apps in > Java for Android devices, Oracle is only just now really stepping up > to the plate in terms of security, so that is a consideration, whereas > all Apple apps are basically sand boxed. It'd be really hard for > someone to screw up enough in programming that a security hole was > left open enough to allow user data to be compromised in anything > other than that one app. > > > Signed: > Dakotah Rickard > > On 6/7/13, Thomas Ward wrote: >> Hi, >> >> Agreed. While there are sometimes compatibility issues I haven't >> noticed it being quite as bad as Trouble's message might indicate. >> Plus if a developer specifically makes sure to list the system >> requirements for known compatible phones, Android OS minimum version, >> then I don't see this massive compatibility problem he is talking >> about. If the developer's site says Jellybean or hire and someone >> tries to install it on Ice Cream Sandwich then the user might have a >> problem, but that's not the developer's fault as they gave the system >> specs on the web page and they were ignored by the user. What more can >> you ask for? >> >> Cheers! >> >> >> >> On 6/7/13, Willem Venter wrote: >>> Trouble, at worst you might have to have a second user interface for >>> older versions of android, but usually if you write software for >>> android it can just run, because it is just a normal java program >>> using the android API. The problem of "fragmentation" on android is >>> not as bad as it is made out to be by some. >>> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Here's how I look at it. If I was going to write an app, I'd probably go the whole route and make the purchase of a Mac, used or new. However, I am currently in the process of learning C#, so the ability to port C# to IOS is particularly attractive to me, especially as I would not have the history or marketing power of some of our more respected and established developers. I would have to build up that rep with PC games, and then I could either focus on Objective C for a while, or I could spring for the C# port. There is one thing to keep in mind. Learning Objective C is maybe pretty difficult. It's not like many other languages, but Apple itself offers a lot of free resources to people who're interested in Objective C, and downloading courses from the ITunes University, which are also free, can really boost your knowledge. If I wasn't actively learning C#, I'd be learning Objective C, because right now, and for the foreseeable future, and without opening too big of a can of worms, IOS is the most accessible handheld device, in terms of what it can do and how it is used. Also, Java is riddled with security holes, and unless someone has had professional training in development, they probably are going to miss at least a couple. This can be a really big issue for a person owning a phone, wherein they keep a lot of valuable data, just as it can be an issue for anyone on a computer. Thus, while you can write apps in Java for Android devices, Oracle is only just now really stepping up to the plate in terms of security, so that is a consideration, whereas all Apple apps are basically sand boxed. It'd be really hard for someone to screw up enough in programming that a security hole was left open enough to allow user data to be compromised in anything other than that one app. Signed: Dakotah Rickard On 6/7/13, Thomas Ward wrote: > Hi, > > Agreed. While there are sometimes compatibility issues I haven't > noticed it being quite as bad as Trouble's message might indicate. > Plus if a developer specifically makes sure to list the system > requirements for known compatible phones, Android OS minimum version, > then I don't see this massive compatibility problem he is talking > about. If the developer's site says Jellybean or hire and someone > tries to install it on Ice Cream Sandwich then the user might have a > problem, but that's not the developer's fault as they gave the system > specs on the web page and they were ignored by the user. What more can > you ask for? > > Cheers! > > > > On 6/7/13, Willem Venter wrote: >> Trouble, at worst you might have to have a second user interface for >> older versions of android, but usually if you write software for >> android it can just run, because it is just a normal java program >> using the android API. The problem of "fragmentation" on android is >> not as bad as it is made out to be by some. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi, Agreed. While there are sometimes compatibility issues I haven't noticed it being quite as bad as Trouble's message might indicate. Plus if a developer specifically makes sure to list the system requirements for known compatible phones, Android OS minimum version, then I don't see this massive compatibility problem he is talking about. If the developer's site says Jellybean or hire and someone tries to install it on Ice Cream Sandwich then the user might have a problem, but that's not the developer's fault as they gave the system specs on the web page and they were ignored by the user. What more can you ask for? Cheers! On 6/7/13, Willem Venter wrote: > Trouble, at worst you might have to have a second user interface for > older versions of android, but usually if you write software for > android it can just run, because it is just a normal java program > using the android API. The problem of "fragmentation" on android is > not as bad as it is made out to be by some. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Trouble, at worst you might have to have a second user interface for older versions of android, but usually if you write software for android it can just run, because it is just a normal java program using the android API. The problem of "fragmentation" on android is not as bad as it is made out to be by some. On 6/8/13, Thomas Ward wrote: > Hi Cara, > > Awesome. That's good to know. :D > > On 6/7/13, Cara Quinn wrote: >> Actually you can get a used Macbook for under $500. >> >> Just sayin' :) >> >> http://www.reactual.com/computer-equipment/find-apple-laptops-under-500.html >> >> It's older but it will work just fine for developing games. >> >> A friend has one and he loves it. >> >> Smiles, >> >> Cara :)--- >> View my Online Portfolio at: >> >> http://www.onemodelplace.com/CaraQuinn >> >> Follow me on Twitter! >> >> https://twitter.com/ModelCara > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Cara, Awesome. That's good to know. :D On 6/7/13, Cara Quinn wrote: > Actually you can get a used Macbook for under $500. > > Just sayin' :) > > http://www.reactual.com/computer-equipment/find-apple-laptops-under-500.html > > It's older but it will work just fine for developing games. > > A friend has one and he loves it. > > Smiles, > > Cara :)--- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
It is for mac only. At 04:46 PM 6/7/2013, you wrote: Is this engine for mac or windows or what? Sent from my iPod On Jun 6, 2013, at 12:17 PM, Josh Kennedy wrote: > Hi > > Now anybody here including thomas ward can make games for IOS. just go here. > > http://papaengine.com/ > > get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
The only problem developing on android is, all those versions. See not all phones run the same version. So what works on one may not work on others. So its not worth writing a version for every release of android. And yes, the android list reports breakage with apps on every release of android including with accessibility. So that would be a headache no programmer wants to tackle doing more support than programming. At 04:32 PM 6/7/2013, you wrote: yes android is much cheaper to develop audio games. and android is becoming more accessible all the time. On 6/7/2013 3:07 PM, Thomas Ward wrote: Hi Ian, Yes, you can use Mono for iOS for developing games in C#, but as you pointed out it is like $400 for the iOS version of Mono. That's not exactlypocket change for an audio game developer. No matter what you do iOS is an extremely expensive investment from a development point of view. Cheers! On 6/7/13, Ian Reed wrote: You can also use C# to write IOS or Android games using the Mono for IOS, mono for Android, and optionally mono Game frameworks. The first 2 cost around $400 each. The third is free but only builds on top of the other 2. It would be nice if you could use mono for IOS to stay in C# for most of your code and then be able to call into their 3D audio library. I expect that is possible, but haven't looked at their library yet. Ian Reed http://BlindAudioGames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Me to. Lol! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, June 07, 2013 5:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] audio games for IOS And one of those 2,000 is mine! Nice game, Liam. Thanks for the fun game. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Liam Erven" To: "Gamers Discussion list" Sent: Friday, June 07, 2013 4:16 PM Subject: Re: [Audyssey] audio games for IOS > Android may be cheaper, but I'll point this statistic out. Audio > Archery has of this writing over 2000 downloads on IOS. On Android? > 88 total. > > Need I say more? > > Liam > > > On 6/7/13, Cara Quinn wrote: >> Actually you can get a used Macbook for under $500. >> >> Just sayin' :) >> >> http://www.reactual.com/computer-equipment/find-apple-laptops-under-500.html >> >> It's older but it will work just fine for developing games. >> >> A friend has one and he loves it. >> >> Smiles, >> >> Cara :)--- >> View my Online Portfolio at: >> >> http://www.onemodelplace.com/CaraQuinn >> >> Follow me on Twitter! >> >> https://twitter.com/ModelCara >> >> On Jun 7, 2013, at 1:08 PM, Bryan Peterson >> wrote: >> >> Not everybody can afford to just run out and buy one. >> >> But thou must! >> >> On 6/7/2013 1:46 PM, Trouble wrote: >>> Why go that rout when you could just get a mac and go from there. A lot >>> cheaper using the real thing than a cheap copy! >>> >>> At 02:43 PM 6/7/2013, you wrote: >>>> You can also use C# to write IOS or Android games using the Mono for >>>> IOS, >>>> mono for Android, and optionally mono Game frameworks. >>>> The first 2 cost around $400 each. The third is free but only builds >>>> on >>>> top of the other 2. >>>> It would be nice if you could use mono for IOS to stay in C# for most >>>> of >>>> your code and then be able to call into their 3D audio library. >>>> I expect that is possible, but haven't looked at their library yet. >>>> >>>> Ian Reed >>>> http://BlindAudioGames.com >>>> >>>> >>>> On 6/7/2013 12:00 PM, Thomas Ward wrote: >>>>> Hi Ken, >>>>> >>>>> Exactly. The requirement of having to use Objective C for iOS really >>>>> makes it an undesirable platform to write games for. Yeah, if you have >>>>> the skills an the tools no problem, but a lot of developers are >>>>> already comfortable using something else. A lot of developers are like >>>>> yourself, they know Visual Basic but not Objective C, so are in the >>>>> position of having to learn Objective C for the expressed purpose of >>>>> writing games for iOS. >>>>> >>>>> Even though I know several languages like C, C++, Java, Python, Visual >>>>> Basic, etc even I am discouraged about having to learn yet another >>>>> language just to write a game for an iPhone. At least with the new >>>>> Windows 8 smart phones I can use C# .NET or VB .NET which I already >>>>> know. Plus I think there is a version of Python for Windows mobile as >>>>> well. Lots more options than just Objective C there. >>>>> >>>>> Cheers! >>>>> >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-a
Re: [Audyssey] audio games for IOS
Is this engine for mac or windows or what? Sent from my iPod On Jun 6, 2013, at 12:17 PM, Josh Kennedy wrote: > Hi > > Now anybody here including thomas ward can make games for IOS. just go here. > > http://papaengine.com/ > > get the engine. happy coding and maybe we'll see nfl football or mlb baseball > or hockey or golf and bowling for IOS soon! if you're gunna make free games > the engine is free as in $0.00. if you want to sell your games there's some > sort of talking with the company but that's doable also. have fun. so now we > have bgt for windows, and the papa engine for IOS. anybody gunna make an > audio games engine for android jellybean? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
And one of those 2,000 is mine! Nice game, Liam. Thanks for the fun game. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Liam Erven" To: "Gamers Discussion list" Sent: Friday, June 07, 2013 4:16 PM Subject: Re: [Audyssey] audio games for IOS Android may be cheaper, but I'll point this statistic out. Audio Archery has of this writing over 2000 downloads on IOS. On Android? 88 total. Need I say more? Liam On 6/7/13, Cara Quinn wrote: Actually you can get a used Macbook for under $500. Just sayin' :) http://www.reactual.com/computer-equipment/find-apple-laptops-under-500.html It's older but it will work just fine for developing games. A friend has one and he loves it. Smiles, Cara :)--- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Jun 7, 2013, at 1:08 PM, Bryan Peterson wrote: Not everybody can afford to just run out and buy one. But thou must! On 6/7/2013 1:46 PM, Trouble wrote: Why go that rout when you could just get a mac and go from there. A lot cheaper using the real thing than a cheap copy! At 02:43 PM 6/7/2013, you wrote: You can also use C# to write IOS or Android games using the Mono for IOS, mono for Android, and optionally mono Game frameworks. The first 2 cost around $400 each. The third is free but only builds on top of the other 2. It would be nice if you could use mono for IOS to stay in C# for most of your code and then be able to call into their 3D audio library. I expect that is possible, but haven't looked at their library yet. Ian Reed http://BlindAudioGames.com On 6/7/2013 12:00 PM, Thomas Ward wrote: Hi Ken, Exactly. The requirement of having to use Objective C for iOS really makes it an undesirable platform to write games for. Yeah, if you have the skills an the tools no problem, but a lot of developers are already comfortable using something else. A lot of developers are like yourself, they know Visual Basic but not Objective C, so are in the position of having to learn Objective C for the expressed purpose of writing games for iOS. Even though I know several languages like C, C++, Java, Python, Visual Basic, etc even I am discouraged about having to learn yet another language just to write a game for an iPhone. At least with the new Windows 8 smart phones I can use C# .NET or VB .NET which I already know. Plus I think there is a version of Python for Windows mobile as well. Lots more options than just Objective C there. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of th
Re: [Audyssey] audio games for IOS
Android may be cheaper, but I'll point this statistic out. Audio Archery has of this writing over 2000 downloads on IOS. On Android? 88 total. Need I say more? Liam On 6/7/13, Cara Quinn wrote: > Actually you can get a used Macbook for under $500. > > Just sayin' :) > > http://www.reactual.com/computer-equipment/find-apple-laptops-under-500.html > > It's older but it will work just fine for developing games. > > A friend has one and he loves it. > > Smiles, > > Cara :)--- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Jun 7, 2013, at 1:08 PM, Bryan Peterson > wrote: > > Not everybody can afford to just run out and buy one. > > But thou must! > > On 6/7/2013 1:46 PM, Trouble wrote: >> Why go that rout when you could just get a mac and go from there. A lot >> cheaper using the real thing than a cheap copy! >> >> At 02:43 PM 6/7/2013, you wrote: >>> You can also use C# to write IOS or Android games using the Mono for IOS, >>> mono for Android, and optionally mono Game frameworks. >>> The first 2 cost around $400 each. The third is free but only builds on >>> top of the other 2. >>> It would be nice if you could use mono for IOS to stay in C# for most of >>> your code and then be able to call into their 3D audio library. >>> I expect that is possible, but haven't looked at their library yet. >>> >>> Ian Reed >>> http://BlindAudioGames.com >>> >>> >>> On 6/7/2013 12:00 PM, Thomas Ward wrote: Hi Ken, Exactly. The requirement of having to use Objective C for iOS really makes it an undesirable platform to write games for. Yeah, if you have the skills an the tools no problem, but a lot of developers are already comfortable using something else. A lot of developers are like yourself, they know Visual Basic but not Objective C, so are in the position of having to learn Objective C for the expressed purpose of writing games for iOS. Even though I know several languages like C, C++, Java, Python, Visual Basic, etc even I am discouraged about having to learn yet another language just to write a game for an iPhone. At least with the new Windows 8 smart phones I can use C# .NET or VB .NET which I already know. Plus I think there is a version of Python for Windows mobile as well. Lots more options than just Objective C there. Cheers! >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audysse
Re: [Audyssey] audio games for IOS
Actually you can get a used Macbook for under $500. Just sayin' :) http://www.reactual.com/computer-equipment/find-apple-laptops-under-500.html It's older but it will work just fine for developing games. A friend has one and he loves it. Smiles, Cara :)--- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On Jun 7, 2013, at 1:08 PM, Bryan Peterson wrote: Not everybody can afford to just run out and buy one. But thou must! On 6/7/2013 1:46 PM, Trouble wrote: > Why go that rout when you could just get a mac and go from there. A lot > cheaper using the real thing than a cheap copy! > > At 02:43 PM 6/7/2013, you wrote: >> You can also use C# to write IOS or Android games using the Mono for IOS, >> mono for Android, and optionally mono Game frameworks. >> The first 2 cost around $400 each. The third is free but only builds on top >> of the other 2. >> It would be nice if you could use mono for IOS to stay in C# for most of >> your code and then be able to call into their 3D audio library. >> I expect that is possible, but haven't looked at their library yet. >> >> Ian Reed >> http://BlindAudioGames.com >> >> >> On 6/7/2013 12:00 PM, Thomas Ward wrote: >>> Hi Ken, >>> >>> Exactly. The requirement of having to use Objective C for iOS really >>> makes it an undesirable platform to write games for. Yeah, if you have >>> the skills an the tools no problem, but a lot of developers are >>> already comfortable using something else. A lot of developers are like >>> yourself, they know Visual Basic but not Objective C, so are in the >>> position of having to learn Objective C for the expressed purpose of >>> writing games for iOS. >>> >>> Even though I know several languages like C, C++, Java, Python, Visual >>> Basic, etc even I am discouraged about having to learn yet another >>> language just to write a game for an iPhone. At least with the new >>> Windows 8 smart phones I can use C# .NET or VB .NET which I already >>> know. Plus I think there is a version of Python for Windows mobile as >>> well. Lots more options than just Objective C there. >>> >>> Cheers! >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
yes android is much cheaper to develop audio games. and android is becoming more accessible all the time. On 6/7/2013 3:07 PM, Thomas Ward wrote: Hi Ian, Yes, you can use Mono for iOS for developing games in C#, but as you pointed out it is like $400 for the iOS version of Mono. That's not exactlypocket change for an audio game developer. No matter what you do iOS is an extremely expensive investment from a development point of view. Cheers! On 6/7/13, Ian Reed wrote: You can also use C# to write IOS or Android games using the Mono for IOS, mono for Android, and optionally mono Game frameworks. The first 2 cost around $400 each. The third is free but only builds on top of the other 2. It would be nice if you could use mono for IOS to stay in C# for most of your code and then be able to call into their 3D audio library. I expect that is possible, but haven't looked at their library yet. Ian Reed http://BlindAudioGames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Bryan, No, not everyone can just run out and buy a Mac, but the truth of the matter is with iOS that developing software using XCode and Objective C is the best way to do it. It isn't the cheapest method in the world, but if a developer writes enough games he or she will make their money back quickly enough. For instance, if they write an arcade game like Alien Outback, sold it for $10, they'd only have to sell like 120 copies to make the money back on the cost of the Macbook, and anything else is pure profit. So even though the initial cost may seem steep it isn't hard to make that investment back. Cheers! On 6/7/13, Bryan Peterson wrote: > Not everybody can afford to just run out and buy one. > > But thou must! > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi trouble, I suppose it depends on where your skills already lie and if you have a lot of code already written in one language. I was just pointing out that C# can work on those platforms as well. Can you do cross platform in objective C? I'm sure there are solutions for it. But by your logic you would call it a cheap copy to use objective C on windows or on Android rather than using the "real thing". As far as expense a mac mini will cost you no less than $600 last time I checked and there is a $100 annual fee to develop for IOS. And I believe you still need to compile on a mac with mono for IOS so I'm not saying it's cheaper as far as straight money costs but developers must also consider what languages they already have skills and codebases in because switching languages and rewriting codebases is expensive and time consuming. Ian Reed http://BlindAudioGames.com On 6/7/2013 1:46 PM, Trouble wrote: Why go that rout when you could just get a mac and go from there. A lot cheaper using the real thing than a cheap copy! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Not everybody can afford to just run out and buy one. But thou must! On 6/7/2013 1:46 PM, Trouble wrote: Why go that rout when you could just get a mac and go from there. A lot cheaper using the real thing than a cheap copy! At 02:43 PM 6/7/2013, you wrote: You can also use C# to write IOS or Android games using the Mono for IOS, mono for Android, and optionally mono Game frameworks. The first 2 cost around $400 each. The third is free but only builds on top of the other 2. It would be nice if you could use mono for IOS to stay in C# for most of your code and then be able to call into their 3D audio library. I expect that is possible, but haven't looked at their library yet. Ian Reed http://BlindAudioGames.com On 6/7/2013 12:00 PM, Thomas Ward wrote: Hi Ken, Exactly. The requirement of having to use Objective C for iOS really makes it an undesirable platform to write games for. Yeah, if you have the skills an the tools no problem, but a lot of developers are already comfortable using something else. A lot of developers are like yourself, they know Visual Basic but not Objective C, so are in the position of having to learn Objective C for the expressed purpose of writing games for iOS. Even though I know several languages like C, C++, Java, Python, Visual Basic, etc even I am discouraged about having to learn yet another language just to write a game for an iPhone. At least with the new Windows 8 smart phones I can use C# .NET or VB .NET which I already know. Plus I think there is a version of Python for Windows mobile as well. Lots more options than just Objective C there. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Trouble, True. I think if I were actually going to write games for iOS I'd invest in a Macbook and write the games in XCode using Object C rather than this round the bend approach of writing them in C# and buying Mono etc just to port games from Windows to iOS which really isn't the best way of doing it. Cheers! On 6/7/13, Trouble wrote: > Why go that rout when you could just get a mac and go from there. A > lot cheaper using the real thing than a cheap copy! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
I did not write Audio Archery in Objective C. though there are times I wish I had. The system I'm using has some real issues and would be no good for games using actual controlls. I do plan on becoming very familiar with objective c. On 6/7/13, Trouble wrote: > Why go that rout when you could just get a mac and go from there. A > lot cheaper using the real thing than a cheap copy! > > At 02:43 PM 6/7/2013, you wrote: >>You can also use C# to write IOS or Android games using the Mono for >>IOS, mono for Android, and optionally mono Game frameworks. >>The first 2 cost around $400 each. The third is free but only >>builds on top of the other 2. >>It would be nice if you could use mono for IOS to stay in C# for >>most of your code and then be able to call into their 3D audio library. >>I expect that is possible, but haven't looked at their library yet. >> >>Ian Reed >>http://BlindAudioGames.com >> >> >>On 6/7/2013 12:00 PM, Thomas Ward wrote: >>>Hi Ken, >>> >>>Exactly. The requirement of having to use Objective C for iOS really >>>makes it an undesirable platform to write games for. Yeah, if you have >>>the skills an the tools no problem, but a lot of developers are >>>already comfortable using something else. A lot of developers are like >>>yourself, they know Visual Basic but not Objective C, so are in the >>>position of having to learn Objective C for the expressed purpose of >>>writing games for iOS. >>> >>>Even though I know several languages like C, C++, Java, Python, Visual >>>Basic, etc even I am discouraged about having to learn yet another >>>language just to write a game for an iPhone. At least with the new >>>Windows 8 smart phones I can use C# .NET or VB .NET which I already >>>know. Plus I think there is a version of Python for Windows mobile as >>>well. Lots more options than just Objective C there. >>> >>>Cheers! >>> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Why go that rout when you could just get a mac and go from there. A lot cheaper using the real thing than a cheap copy! At 02:43 PM 6/7/2013, you wrote: You can also use C# to write IOS or Android games using the Mono for IOS, mono for Android, and optionally mono Game frameworks. The first 2 cost around $400 each. The third is free but only builds on top of the other 2. It would be nice if you could use mono for IOS to stay in C# for most of your code and then be able to call into their 3D audio library. I expect that is possible, but haven't looked at their library yet. Ian Reed http://BlindAudioGames.com On 6/7/2013 12:00 PM, Thomas Ward wrote: Hi Ken, Exactly. The requirement of having to use Objective C for iOS really makes it an undesirable platform to write games for. Yeah, if you have the skills an the tools no problem, but a lot of developers are already comfortable using something else. A lot of developers are like yourself, they know Visual Basic but not Objective C, so are in the position of having to learn Objective C for the expressed purpose of writing games for iOS. Even though I know several languages like C, C++, Java, Python, Visual Basic, etc even I am discouraged about having to learn yet another language just to write a game for an iPhone. At least with the new Windows 8 smart phones I can use C# .NET or VB .NET which I already know. Plus I think there is a version of Python for Windows mobile as well. Lots more options than just Objective C there. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Ian, Yes, you can use Mono for iOS for developing games in C#, but as you pointed out it is like $400 for the iOS version of Mono. That's not exactlypocket change for an audio game developer. No matter what you do iOS is an extremely expensive investment from a development point of view. Cheers! On 6/7/13, Ian Reed wrote: > You can also use C# to write IOS or Android games using the Mono for > IOS, mono for Android, and optionally mono Game frameworks. > The first 2 cost around $400 each. The third is free but only builds on > top of the other 2. > It would be nice if you could use mono for IOS to stay in C# for most of > your code and then be able to call into their 3D audio library. > I expect that is possible, but haven't looked at their library yet. > > Ian Reed > http://BlindAudioGames.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
It's also worth mentioning a product by the name of RubyMotion, of which I've heard quite a bit lately. It seems a way to code iOS apps in the Ruby programming language, which is another to learn but isn't Objective C either. Best, Zack. On Jun 7, 2013, at 11:43 AM, Ian Reed wrote: > You can also use C# to write IOS or Android games using the Mono for IOS, > mono for Android, and optionally mono Game frameworks. > The first 2 cost around $400 each. The third is free but only builds on top > of the other 2. > It would be nice if you could use mono for IOS to stay in C# for most of your > code and then be able to call into their 3D audio library. > I expect that is possible, but haven't looked at their library yet. > > Ian Reed > http://BlindAudioGames.com > > > On 6/7/2013 12:00 PM, Thomas Ward wrote: >> Hi Ken, >> >> Exactly. The requirement of having to use Objective C for iOS really >> makes it an undesirable platform to write games for. Yeah, if you have >> the skills an the tools no problem, but a lot of developers are >> already comfortable using something else. A lot of developers are like >> yourself, they know Visual Basic but not Objective C, so are in the >> position of having to learn Objective C for the expressed purpose of >> writing games for iOS. >> >> Even though I know several languages like C, C++, Java, Python, Visual >> Basic, etc even I am discouraged about having to learn yet another >> language just to write a game for an iPhone. At least with the new >> Windows 8 smart phones I can use C# .NET or VB .NET which I already >> know. Plus I think there is a version of Python for Windows mobile as >> well. Lots more options than just Objective C there. >> >> Cheers! >> >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
You can also use C# to write IOS or Android games using the Mono for IOS, mono for Android, and optionally mono Game frameworks. The first 2 cost around $400 each. The third is free but only builds on top of the other 2. It would be nice if you could use mono for IOS to stay in C# for most of your code and then be able to call into their 3D audio library. I expect that is possible, but haven't looked at their library yet. Ian Reed http://BlindAudioGames.com On 6/7/2013 12:00 PM, Thomas Ward wrote: Hi Ken, Exactly. The requirement of having to use Objective C for iOS really makes it an undesirable platform to write games for. Yeah, if you have the skills an the tools no problem, but a lot of developers are already comfortable using something else. A lot of developers are like yourself, they know Visual Basic but not Objective C, so are in the position of having to learn Objective C for the expressed purpose of writing games for iOS. Even though I know several languages like C, C++, Java, Python, Visual Basic, etc even I am discouraged about having to learn yet another language just to write a game for an iPhone. At least with the new Windows 8 smart phones I can use C# .NET or VB .NET which I already know. Plus I think there is a version of Python for Windows mobile as well. Lots more options than just Objective C there. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
I have heard that there is a basic interpreter for the mac that lets you write in basic then encodes to objective c, but I'm quite doubtful that it's all that effective since they are so different. Even if it was 95% accurate, you'd still need to know objective C. Even if it was 99% accurate, you'd still need to know that language. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Ken, Exactly. The requirement of having to use Objective C for iOS really makes it an undesirable platform to write games for. Yeah, if you have the skills an the tools no problem, but a lot of developers are already comfortable using something else. A lot of developers are like yourself, they know Visual Basic but not Objective C, so are in the position of having to learn Objective C for the expressed purpose of writing games for iOS. Even though I know several languages like C, C++, Java, Python, Visual Basic, etc even I am discouraged about having to learn yet another language just to write a game for an iPhone. At least with the new Windows 8 smart phones I can use C# .NET or VB .NET which I already know. Plus I think there is a version of Python for Windows mobile as well. Lots more options than just Objective C there. Cheers! On 6/7/13, Ken The PionEar wrote: > And the real catch is, you still have to know objective C to write games. > Check out my games at > www.ThePionEar.net > and my music, and that of my band, at > www.ThePionEar.net/BlindLabyrinth.html . > If you want to reach me, you can call 419-744-0517, friend me on Facebook, > (KenWDowney,) or write me at kenwdow...@me.com . > Crazy Ken --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
And the real catch is, you still have to know objective C to write games. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, June 06, 2013 7:53 PM Subject: Re: [Audyssey] audio games for IOS Hi Lenron, While I understand your point unfortunately its not that simple to do. Every operating system has its own way of handling things and when you get into writing apps for phones and tablets its even that much more confusing and complicated to do. Especially, if the developer wants to write the game for more than one platform. Cheers! On 6/6/13, lenron brown wrote: yes please make some games for android theres thoes of us who have android tabs or phones and we would buy some nice games --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Lenron, While I understand your point unfortunately its not that simple to do. Every operating system has its own way of handling things and when you get into writing apps for phones and tablets its even that much more confusing and complicated to do. Especially, if the developer wants to write the game for more than one platform. Cheers! On 6/6/13, lenron brown wrote: > yes please make some games for android theres thoes of us who have > android tabs or phones and we would buy some nice games --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
yes please make some games for android theres thoes of us who have android tabs or phones and we would buy some nice games On 6/6/13, Trouble wrote: > Well its not just as simple as that, but does make a good start. > First off you can not do this on windows, its mac only. Using x code > with it setup for IOS development. > > At 01:17 PM 6/6/2013, you wrote: >>Hi >> >>Now anybody here including thomas ward can make games for IOS. just go >> here. >> >>http://papaengine.com/ >> >>get the engine. happy coding and maybe we'll see nfl football or mlb >>baseball or hockey or golf and bowling for IOS soon! if you're gunna >>make free games the engine is free as in $0.00. if you want to sell >>your games there's some sort of talking with the company but that's >>doable also. have fun. so now we have bgt for windows, and the papa >>engine for IOS. anybody gunna make an audio games engine for android >> jellybean? >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Well its not just as simple as that, but does make a good start. First off you can not do this on windows, its mac only. Using x code with it setup for IOS development. At 01:17 PM 6/6/2013, you wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
I just put it out there to let people know about it. On 6/6/2013 4:18 PM, Thomas Ward wrote: Hi Josh, Actually, its not quite that simple as all that. Yes, this new Papa Engine sounds great, sounds like a great tool for audio game developers, but just saying anyone including myself could develop games for iOS is stretching things a bit. First of all as my primary focus is Windows and Linux right now it looks like everything would have to be rewritten and ported to the Papa Engine which would not be a fun task seeing is I wrote my own engine, Evolution 3D, for the purpose to begin save myself from having to rewrite my games for Windows, Mac, and Linux every time I want to use a different platform. Second of all I don't actually own an iOS device right now so I don't really have a personal stake in writing games for that platform free or otherwise. So until I actually have a device I can use I probably won't be developing games for it. I'd be more likely to try Android first given that my wife has a Samsung Galaxy phone and I could at least test my games out on Android where I don't have anything to use for testing games for iOS. On 6/6/13, Josh Kennedy wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Well, since I don't own a ipod or ipad, it's eight the windows and the keyboard or USB handheld devices. But thanks for educating me on this. Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." -Original Message- From: Josh Kennedy Sent: Thursday, June 06, 2013 3:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] audio games for IOS it is an audio games engine to make games for IOS, ipod touch, iPad, iPhone. On 6/6/2013 1:25 PM, Ron Kolesar wrote: Is this another telephone engine for games, or is this a windows engine for games or another body or physical interfacing with the hand to ear games. Just curious. I'm on my way out now, but am curious and will have time later to listen to the podcasts. Thanks. Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." -Original Message- From: Josh Kennedy Sent: Thursday, June 06, 2013 1:17 PM To: Gamers Discussion list Subject: [Audyssey] audio games for IOS Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Josh, Actually, its not quite that simple as all that. Yes, this new Papa Engine sounds great, sounds like a great tool for audio game developers, but just saying anyone including myself could develop games for iOS is stretching things a bit. First of all as my primary focus is Windows and Linux right now it looks like everything would have to be rewritten and ported to the Papa Engine which would not be a fun task seeing is I wrote my own engine, Evolution 3D, for the purpose to begin save myself from having to rewrite my games for Windows, Mac, and Linux every time I want to use a different platform. Second of all I don't actually own an iOS device right now so I don't really have a personal stake in writing games for that platform free or otherwise. So until I actually have a device I can use I probably won't be developing games for it. I'd be more likely to try Android first given that my wife has a Samsung Galaxy phone and I could at least test my games out on Android where I don't have anything to use for testing games for iOS. On 6/6/13, Josh Kennedy wrote: > Hi > > Now anybody here including thomas ward can make games for IOS. just go > here. > > http://papaengine.com/ > > get the engine. happy coding and maybe we'll see nfl football or mlb > baseball or hockey or golf and bowling for IOS soon! if you're gunna > make free games the engine is free as in $0.00. if you want to sell your > games there's some sort of talking with the company but that's doable > also. have fun. so now we have bgt for windows, and the papa engine for > IOS. anybody gunna make an audio games engine for android jellybean? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Hi Ron, I bet. However, unless Liam or Draconis does it were out of luck. Having someone else do it would be direct copyright infringement. It would be like me porting Super Liam or Monkey Business to Linux without their permission. Cheers! On 6/6/13, Will wrote: > Super Liam would be fantastic. Or Monkey business > > Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
it is an audio games engine to make games for IOS, ipod touch, iPad, iPhone. On 6/6/2013 1:25 PM, Ron Kolesar wrote: Is this another telephone engine for games, or is this a windows engine for games or another body or physical interfacing with the hand to ear games. Just curious. I'm on my way out now, but am curious and will have time later to listen to the podcasts. Thanks. Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." -Original Message- From: Josh Kennedy Sent: Thursday, June 06, 2013 1:17 PM To: Gamers Discussion list Subject: [Audyssey] audio games for IOS Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
You'll have to talk to Draconis and Liam about that. But thou must! On 6/6/2013 11:23 AM, Will wrote: Super Liam would be fantastic. Or Monkey business Sent from my iPhone On 6 Jun 2013, at 06:17 PM, Josh Kennedy wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
I would not make those games, as they have been produced by someone else and the original developer has the right to produce their own games for different platforms. I would not infringe. It's not legal. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Will" To: "Gamers Discussion list" Sent: Thursday, June 06, 2013 12:23 PM Subject: Re: [Audyssey] audio games for IOS Super Liam would be fantastic. Or Monkey business Sent from my iPhone On 6 Jun 2013, at 06:17 PM, Josh Kennedy wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Super Liam would be fantastic. Or Monkey business Sent from my iPhone On 6 Jun 2013, at 06:17 PM, Josh Kennedy wrote: > Hi > > Now anybody here including thomas ward can make games for IOS. just go here. > > http://papaengine.com/ > > get the engine. happy coding and maybe we'll see nfl football or mlb baseball > or hockey or golf and bowling for IOS soon! if you're gunna make free games > the engine is free as in $0.00. if you want to sell your games there's some > sort of talking with the company but that's doable also. have fun. so now we > have bgt for windows, and the papa engine for IOS. anybody gunna make an > audio games engine for android jellybean? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Is this another telephone engine for games, or is this a windows engine for games or another body or physical interfacing with the hand to ear games. Just curious. I'm on my way out now, but am curious and will have time later to listen to the podcasts. Thanks. Ron and current Leader Dog boz who states "that a service dog beats a cane paws down any day of the week." -Original Message- From: Josh Kennedy Sent: Thursday, June 06, 2013 1:17 PM To: Gamers Discussion list Subject: [Audyssey] audio games for IOS Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl football or mlb baseball or hockey or golf and bowling for IOS soon! if you're gunna make free games the engine is free as in $0.00. if you want to sell your games there's some sort of talking with the company but that's doable also. have fun. so now we have bgt for windows, and the papa engine for IOS. anybody gunna make an audio games engine for android jellybean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
yes the papa engine will be free or it is free for those who want to make free IOS audio games. On 6/6/2013 12:57 PM, Darren Duff wrote: Do they actually say that the papa engine will be free? Just finished downloading it and about to listen. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Thursday, June 06, 2013 12:51 PM To: Gamers Discussion list Subject: [Audyssey] audio games for IOS Hi here is a podcast about some new audio games for IOS that are upcoming. and there is now a free engine or will be soon, that will let you quickly make audio games for IOS. think of it as bgt for IOS. http://www.applevis.com/podcast/episodes/applevis-extra-11-papa-sangre-night jar-and-upcoming-releases --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games for IOS
Do they actually say that the papa engine will be free? Just finished downloading it and about to listen. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Thursday, June 06, 2013 12:51 PM To: Gamers Discussion list Subject: [Audyssey] audio games for IOS Hi here is a podcast about some new audio games for IOS that are upcoming. and there is now a free engine or will be soon, that will let you quickly make audio games for IOS. think of it as bgt for IOS. http://www.applevis.com/podcast/episodes/applevis-extra-11-papa-sangre-night jar-and-upcoming-releases --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.