I don't know if this will help, but I had a similar problem a while back.
Only in my case, it worked in the newer versions of Android, but not in
the older versions. After consulting with the people running the server
that I was trying to connect to, I found the problem. In the header, I was
I too would like the answer to this. I have an app that appears to be only
1 year away from not being updatable anymore.
On Tuesday, November 6, 2012 5:32:14 AM UTC-8, Kevin Penhoat wrote:
>
> Is there any way to change my keystore values so it'll be valid longer?
> When I uploaded the app it w
I also have a small number of users who fail the LVL test (< 1%). My
solution is to have my app call my website first to ask if it should do the
LVL test. That way, if a user contacts me that it is not working I can set
it up so that his device no longer performs the check. I actually
implem
If you are using the emulator, you can change the size of the internal
storage by adding the following command line argument when you launch
the emulator:
-partition-size 200
On Mar 30, 2:37 am, Kirupa wrote:
> [2012-03-30 15:05:16 - Information Exchanger 2.7.3] Installation
> error: INSTALL_FAI
I am having a problem with setRequestProperty on pre 2.3 versions of
Android. I am trying to implement an OAuth2 protocol to connect to a
website (which is not under my control), and it requires the header
field 'Authorization' to have the first letter capitalized. Since
setRequestProperty is con
Thanks for all your help, the user does not have root access and is
not willing to reset his phone. Rebooting the phone also does not
help (or so he tells me). So I guess that he is simply stuck with his
current version.
Thanks again.
On Dec 5, 12:39 pm, mot12 wrote:
> I would agree with John t
You are, of course, correct. I just wanted to understand what is
happening here so that I can determine whether it is my fault or not,
and whether I am going to have others that have this problem. The
reality is that for every person that takes the time to report a
problem there are probably doze
Thanks for the suggestions. I had the user try taking out the battery
but it didn't help (I HAD previously had him reboot his phone which
didn't work either). I am beginning to think that there is something
screwed up with the permissions as you suggest. I have actually had a
similar problem on
There is one more relevant point. I have had the user completely
uninstall the app and re-install the new version and the above log is
what he is seeing
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I have a user who is trying to install an update and it is failing.
He has sent me the logcat and it seems to be failing because of some
kind of incompatibility with the shared UserID. However, I am able to
install the same update over the same old version without this
problem. Here is the releva
I have a ListView which displays rows which can have a variety of
controls. If the row contains TextViews, ImageViews, and/or Buttons,
everything works as expected. However, if I add a EditText control to
a row, then I no longer seem to be able to select a row (touching
outside of the EditText co
You wer correct in that when I activated the APK the number is shown
correctly. Thanks for your help.
On Oct 12, 7:38 pm, J Handal wrote:
> "Are you saying that I will not be able to see the correct number of
> devices until I activate the APK "
>
> Yes.
>
> Then you click on publish.
--
You r
Are you saying that I will not be able to see the correct number of
devices until I activate the APK (I don't remember it working this way
before)? If I do activate the APK, will that automatically publish,
or will I still be able to do that later?
Thanks.
On Oct 12, 6:46 pm, J Handal wrote:
>
I have uploaded an APK file for a new app, and it is telling me that
'This application is available to over 0 devices'. The Manifest for
this app is nearly identical to another of my apps which shows it
being compatible with over 600 devices. Does anyone have any idea
what might be wrong? If I p
Aug 16, 5:01 pm, TreKing wrote:
> On Tue, Aug 16, 2011 at 6:54 PM, John Gaby wrote:
> > Surely, there is a way to replace the APK file for a non- published app
> > without having to re-enter all of the other meta data. I used to be able to
> > do this.
>
> You'd think,
I have created a new app and uploaded an APK file but have not
published it. Now I would like to replace the APK file with a
different one. If I try and upload another with the same version
code, it will not accept it. If I try and delete the existing APK
file first, the ENTIRE freaking app is d
I have an ImageView control, and if the image in question needs to be
scaled down, it seems to be down, the quality of the resulting image
is very poor. I have looked for a way to control the scaling (e.g.
set it to bicubic), but am unable to find a way to do it. Can someone
tell me how to improv
ab app list
> alphabetically as I got tired of looking for stuff myself.
>
> On Jun 20, 3:43 pm, John Gaby wrote:
>
> > The app is Quizard Flashcards. There is also a lite version, but I am
> > not sure if it is happening with that one as well. I will ask the
> > u
The Galaxy Tab does not sort the application list as one would expect
> - it seems to sort all the bloatware apps alphabetically, but the user
> installed apps appear in the order they were installed and not
> alphabetically, so it may be there.
>
> On Jun 20, 2:28 pm, John Gaby wrote:
I have a customer with a Samsung Tablet and he tells me that the app
Icon does not show in his list of applications. It does show on the
settings page, however, and if he goes to it using the Android Market,
he can launch it from there. I do not have a Samsung Tablet to try.
Can anyone tell me wh
I would like to be able to receive broadcast datagrams. I am using
the following code:
public void Receive()
{
EnableMulticast();
String text;
byte[] message = new byte[1500];
DatagramPacket p = new DatagramPacket(message,
message.length);
try {
Never mind, I see that I needed to enable Java Script for the WebView.
On Jun 12, 10:02 am, John Gaby wrote:
> I have a website which has a forum, and if I view the site using the
> phone's browser, it works fine. However, if I view the site from
> within a WebView inside my ap
I have a website which has a forum, and if I view the site using the
phone's browser, it works fine. However, if I view the site from
within a WebView inside my app, some of the buttons do not work. For
example, if I click the 'New Post' button, nothing happens when in a
WebView, but it works fin
roblem had incorrect times, and fixing the times fixed the
problem.
On Jun 10, 7:30 pm, John Gaby wrote:
> I am trying to connect to a site using the oAuth protocol, and I am
> getting the exception 'Received authentication challenge is null' on
> some devices when I attempt to mak
I am trying to connect to a site using the oAuth protocol, and I am
getting the exception 'Received authentication challenge is null' on
some devices when I attempt to make a https post. Now this was
previously working in the emulator, but I now see the error there as
well. I did a web search, an
I have had this happen at least 3 times. A user told me that they has
submitted a review, but I could not see it. I asked them about it and
they send me a screen shot clearly showing the review, however, when I
looked at the same page it simply was not there. There is something
definitely fubar
I have an application which I want to behave differently depending on
whether it is installed on and phone or tablet sized device. On the
phone devices, I want to support both portrait and landscape mode.
When it is installed on a tablet device, I wish to only support
landscape. Now, using the ma
e. Maybe it'll help.
>
> -Mika
>
> On May 11, 3:36 am, John Gaby wrote:
>
> > I am trying to use HttpsURLConnection to connect to a secure site, and
> > it is failing and getResponseCode() is returning -1. The following is
> > the code that I am using. Note t
I am trying to use HttpsURLConnection to connect to a secure site, and
it is failing and getResponseCode() is returning -1. The following is
the code that I am using. Note that this very same code works in
other cases. Can anyone give me a clue as to why I might get the -1,
and how I can get mor
>
>
> On Wed, Apr 20, 2011 at 4:52 PM, John Gaby wrote:
> > I have an app which hides the title and notification bar and runs full
> > screen. I use the following line in the manifest to accomplish this:
>
> > android:theme="@android:style/Theme.NoTitleBar
I have an app which hides the title and notification bar and runs full
screen. I use the following line in the manifest to accomplish this:
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
This seems to work find on phones and some tablets that I have tried.
However, on the ViewSonic g
Kostya asked if you were running under the debugger. This is relevant
because previously I too had a memory leak involved with ListViews and
eventually discovered that it only happened if I was running under the
debugger. So if you are running under the debugger, you might check
it without the de
As an update, I have further discovered that if I make the width 800
(i.e. the width of the display in landscape mode), then it will work
properly even if it is a child of a LinearLayout. It only seems to
fail if the size is somewhere between 700 and 800 pixels.
On Mar 29, 5:52 pm, John Gaby
I am trying to create a class that extends SurfaceView which I am
using to animate some images. On a particular tablet device
(800x600), if I create an instance of my view and set it as the main
view (i.e by calling setContentView), it works fine, even in landscape
mode where the with is 800 pixel
I have a custom view that changes when the use moves his finger over
it. Each time I receive a move event, I call invalidate to invalidate
the view, and then it is redrawn on a subsequent onDraw. I have a
relatively slow device, where it takes about 0.2 seconds to paint the
view. I am finding, o
I would like to be able to create an app which can discover and
communicate with servers running on a PC using Windows or OSX. This
is very easy to do using Apple's Bonjour, but there does not seem to
be any implementation of this for Android. Does anyone know of a way
to do this for Android apps
You have to use the 2.2 SDK when you build, but you can still set the
minSdkVersion to an earlier version. You just need to make sure that
you don't make any calls which are specific to 2.2 when running on an
earlier version.
On Mar 1, 2:17 am, Arpit Mittal wrote:
> Hi,
>
> I have an app which c
So there is no way to clean up my files on pre 2.2 systems?
On Feb 17, 8:52 am, Mark Murphy wrote:
> You can't. Deleting files on uninstall via getExternalFilesDir() was
> added in API Level 8 (a.k.a., Android 2.2).
>
>
>
> On Thu, Feb 17, 2011 at 11:40 AM, John Gaby wrot
As a clarification, I am placing the files in the SD card folder as
obtained via a call to getExternalStorageDirectory(), e.g:
/sdcard/Android/data/com.gabysoft.myapp
On Feb 17, 8:40 am, John Gaby wrote:
> I am downloading and caching some files to the SD card. I am placing
> the fi
I am downloading and caching some files to the SD card. I am placing
the files at:
/Android/data/com.gabysoft.myapp
When the app is uninstalled, on some phones (e.g. the emulator and
Motorola Droid), these files are automatically delete (which is what I
want). On other phones (e.g. HTC Hero and
h has a different processor from the
> Motorola Droid / Milestone)?
>
> -- Kostya
>
> 03.02.2011 23:19, John Gaby пишет:
>
>
>
> > I have an application (which contains an NDK component) which will not
> > install on my HTC Hero (OS ver = 2.1u1) It does install
I have an application (which contains an NDK component) which will not
install on my HTC Hero (OS ver = 2.1u1) It does install on the
emulator, and on a Motorola Droid (OS ver = 2.2). The following is
the logcat which seems to indicate some problem with installing my .so
file.
Does anyone have an
ption would be to do this after everything is inflated. You
> > can override onFinishInflate of the LinearLayout and then adjust the
> > height of the TextView from there. You'll need to invalidate the
> > TextView after adjusting it's height.
>
> > Jonathan
&g
Is there a way to position text within a linear layout such that the
position of the text is proportional to the height, rather than a
fixed distance. For example, I would like the text to be displayed
down from the top a distance equal to 20% of the height of the view.
Thanks.
--
You received
You might take a look at:
http://code.google.com/p/android-notifier/
On Jan 22, 5:43 pm, Joseph bates wrote:
> So, I'm in the early stages of developing an Android app that is
> supposed to transfer data between it and the PC (Windows Only for
> now). Not really files, but data. (I can't revea
easily as it does to the Widget app.
Thanks for the help and suggestions.
On Jan 16, 5:57 pm, Dianne Hackborn wrote:
> On Sun, Jan 16, 2011 at 5:19 PM, John Gaby wrote:
> > The following is the routine that I wrote to test the function. The
> > call to manager.getPackageInfo
Dianne Hackborn wrote:
> On Sun, Jan 16, 2011 at 4:21 PM, John Gaby wrote:
> > This seems to be what I am looking for, however, when I call it with
> > the package name of the other app, it returns null (I get nothing from
> > logCat either). I can use the PackageManager and retr
whose permissions must be the union of
> both apps etc.)
>
>
>
> On Sun, Jan 16, 2011 at 2:27 PM, John Gaby wrote:
> > I have two applications which can access each others files. To get a
> > path to a file in the other app, I am using the context.getDir(...)
> > fun
I have two applications which can access each others files. To get a
path to a file in the other app, I am using the context.getDir(...)
function to get a path to the file for the running app, and then
changing the package name component of that path to the package name
of the other app. This see
Is there a way to allow the user to choose the size of the App Widget
when he places it on his Home screen? I tried creating 2
... sections in the manifest for 2 different
sizes, but only the first shows up.
Thanks
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> You have to admit, that's not a reasonable expectation for the user
> having to download a seperate app. It's an invitation to 1-stars (and
> understandably so) if the user cannot find the widget.
Yes, that is what I was thinking as well (I was asking if there was an
automatic way to install a
at any time.
My Widget is part of a larger app, which I would still like to install
on the SD card. I don't suppose that there is any way to install a
second APK file for the Widget on the phone, is there?
Thanks.
On Jan 15, 5:15 pm, Mark Murphy wrote:
> On Sat, Jan 15, 2011 at 8:11
I have an App Widget which I place on my home screen. It seems to
work fine, but when I reboot the phone, it is not only gone from the
home page, but is missing from the App Widget list, so I cannot add it
again. Does anyone have any idea what might be going on here?
Thanks.
--
You received th
Got it, thanks!
On Jan 14, 8:27 am, Kostya Vasilyev wrote:
> [see below]
>
> 2011/1/14 John Gaby
>
> > > There is no onUpdate on configuration changes. The home screen recreates
> > > your widget, then takes the most recent RemoteViews and applies it to the
> &g
I am using a Motorola Droid and an HTC Hero (both purchased used
through ebay), and find them to both work well. The phone does not
need to be rooted or unlocked, and no phone service is required,
unless your app make use of phone services. Also if you want to be
able to test on a lot of differen
d from portrait to landscape. I had the same issue and I what
> > I had done is for every RemoteView update I had send all the
> > pendingintent to make it work
>
> > On Jan 14, 4:26 pm, John Gaby wrote:
> > > I have an App Widget on the Home screen which works fine until the
&
I have an App Widget on the Home screen which works fine until the
screen is auto-rotated. At that point, the onClick connection (set up
via a call to setOnClickPendingIntent) is lost. The only way I seem
to be able to get it back is to delete the Widget from the Home screen
and then add it back.
I believe that there are devices (e.g. some tablets) out there that
use MIPS processors rather than ARM. Correct me if I am wrong, but I
do not believe that code compiled for an ARM device will work on a
MIPS device.
On Jan 11, 11:35 am, Kumar Bibek wrote:
> Yes, It will work on all devices...
>
I am trying to debug an App Widget and I find that if I set a
breakpoint in the onReceive message, that I can only leave it stopped
in the debugger for 30 seconds or so, before my process is killed. If
I look in logcat, I see line about a 'Timeout of broadcast
BroadcastRecord...' and then my proce
way to have persistent data associated with my
widget? That is how can I store data that will still be present on
the next call (other than writing it to disk)?
Thanks
On Jan 11, 12:21 am, Kostya Vasilyev wrote:
> 11.01.2011 5:14, John Gaby пишет:
>
> > I tried adding a c
> AppWidgetManager manager = AppWidgetManager.getInstance(context);
>
That is exactly what I needed, thanks much!
On Jan 11, 12:21 am, Kostya Vasilyev wrote:
> 11.01.2011 5:14, John Gaby пишет:
>
> > I tried adding a class
> > member variable, 'm_appWidgetMan
I am trying to create an App Widget for the Home screen which displays
a line of text. When the user clicks on the Widget, I want the text to
change. I have pieced together the following which seems to work,
however I am concerned about how I am providing access to the
AppWidgetManager in the onRe
It has been my experience that LVL CANNOT be fully tested before
publishing. Like you, I found that an unpublished app returns
inconsistent results. If I set the response to denied, for example,
on some phones I got the correct result, and on others I did not.
After I published the app, it did se
ures in a content provider. This has the advantage that if
> the enabling app was uninstalled, you would no longer be able to
> access the new features. Also, your users would not get duplicate
> icons in their launcher if you don't provide a main activity.
>
> - Brill Pappin
>
when it went in. Maybe 2.3? It is the
> "run-as" command.
>
>
>
> On Fri, Jan 7, 2011 at 5:42 PM, John Gaby wrote:
> > I must be setting the files as world readable then.
>
> > I didn't know that if the app was debuggable that you could change the
explicitly marked as world readable or
> writeable, then the shell will be able to read/write those files as
> indicated.
>
>
>
> On Fri, Jan 7, 2011 at 3:41 PM, John Gaby wrote:
> > I find that, when using a actual device that is not rooted, that I
> > cannot see the conten
I find that, when using a actual device that is not rooted, that I
cannot see the contents folders created by my application. However,
if I know the exact name and path of a file, I CAN pull or push it
using ADB. Is there a way to prevent external access to application
files (on a non-rooted phon
al and using
> the webview control? Then using an external SQL server to manage your
> subscription for the add ons?
>
> -Original Message-
> From: android-developers@googlegroups.com
>
> [mailto:android-develop...@googlegroups.com] On Behalf Of John Gaby
> Sent: Frid
On Fri, Jan 7, 2011 at 3:22 PM, John Gaby wrote:
> > I know. I really wish that Google had an in-app purchase mechanism like
> > Apple (or would allow the use of 3rd party in-app purchasing like PayPal).
> > Maybe I need to rethink this whole concept.
>
> Take a look at
lly wish that Google had an in-app purchase mechanism
like Apple (or would allow the use of 3rd party in-app purchasing like
PayPal). Maybe I need to rethink this whole concept.
Thanks much for your help!
On Jan 7, 12:51 pm, TreKing wrote:
> On Fri, Jan 7, 2011 at 2:46 PM, John Gaby wrote:
been run?
Has anyone used this model before? If so can you tell me what kind of
problems with users you encountered?
Thanks.
On Jan 7, 11:48 am, TreKing wrote:
> On Fri, Jan 7, 2011 at 1:42 PM, John Gaby wrote:
> > So, it is possible to setup the intent so the app does not appear on t
direction would be most appreciated.
Thanks.
On Jan 7, 11:16 am, TreKing wrote:
> On Fri, Jan 7, 2011 at 1:06 PM, John Gaby wrote:
> > Yes, I would check for the existence of the add-on, however, it is likely
> > that the user would like to get rid of it at some point so it does not
n 7, 2011 at 12:55 PM, John Gaby wrote:
> > I mean, the user will be able to purchase the add-on, run it, and then
> > request a refund, which would result in them getting it for free. Has
> > anyone else had experience with this model?
>
> I have not, but presumably your m
I have a game for which I would like to be able to sell add-on packs.
I would prefer that there was some in-game way to make these
purchases, but, alas, there does not appear to be any such mechanism.
I am considering the idea of creating separate add-on apps which, when
run, would add features to
Interesting idea, but I do not believe that the Market will let you
publish a free app which asks for CHECK_LICENSE permissions, so I
don't think that your free app will not be allowed to use LVL.
On Jan 6, 7:41 am, Brill Pappin wrote:
> No, you don't remove LVL so its still used to check the ma
I believe that installing on the SD card is supported only for 2.2
devices (or higher). Your program will install on earlier versions,
but it will not install to the SD card.
On Jan 5, 6:12 am, André wrote:
> So what could be the problem if I have minsdkversion 4 and put
> targetversion 8
>
> On
Thanks.
On Jan 2, 10:59 pm, Doug wrote:
> Look into bitmap mutations?
>
> http://developer.android.com/resources/articles/drawable-mutations.html
>
> On Dec 31 2010, 11:22 pm, John Gaby wrote:
>
> > I have custom skinned buttons. I set the bitmaps for the button
&
mple of code will be helpful.
>
> Cheers,
> Prateek
>
> On Jan 1, 12:32 am, John Gaby wrote:
>
> > I seem to have a memory leak when running under version 1.6 of the
> > OS. I have a custom view group which contains some controls and I set
> > it to be the curr
I have custom skinned buttons. I set the bitmaps for the button
backgrounds using the addState method of the StateListDrawable class
and pass in a BitmapDrawable which is loaded from a file on the SD
card. Now I am having out of memory issues, so I thought that I would
try and cache the BitmapDra
I seem to have a memory leak when running under version 1.6 of the
OS. I have a custom view group which contains some controls and I set
it to be the current view via a call to setContentView(vg). If I then
create a second view group and set it as the active view via
setContentView(newVg), the fi
You could use ANDROID_ID, but be warned that I have found devices that
return null for this value.
http://developer.android.com/reference/android/provider/Settings.Secure.html#ANDROID_ID
John
On Dec 23, 10:21 am, Tommy wrote:
> Hey evereyone,
>
> I was wondering if there is a way to get a uni
t; probably just want to take the implementation of scroll view and modify it
> to suit your needs.
>
>
>
> On Wed, Dec 22, 2010 at 3:21 PM, John Gaby wrote:
> > I need to be able to have a view which scrolls both horizontally and
> > vertically (e.g. like a browser view)
I need to be able to have a view which scrolls both horizontally and
vertically (e.g. like a browser view). I have seen several posts
where people have put a horizontal scroll view inside a vertical
scroll view. I have tried to do that, but I only get vertical
scrolling. The following is the cod
Drat, posted to the wrong group. Sorry.
On Dec 3, 7:48 am, John Gaby wrote:
> How do I detect a lead byte within Unicode string from native code. I
> have used 'isleadbyte' in the past, but that function does not seem to
> be present in the NDK.
>
> Thanks.
--
How do I detect a lead byte within Unicode string from native code. I
have used 'isleadbyte' in the past, but that function does not seem to
be present in the NDK.
Thanks.
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To post to this gr
9/my-simple-listview-app-is-...
>
> If anyone could point out what im doing so terribly wrong with my code
> it would be much appreciated.
>
> TZ
>
> On Oct 22, 5:41 am, John Gaby wrote:
>
> > First, let me say that this is just a very simple sample application
> >
My paid apps are updating, but not my free apps.
On Nov 22, 5:21 am, Marcin Orlowski wrote:
> On 22 November 2010 12:05, Nacho Pintos wrote:
>
> > Same here, both paid and Free, since last Thursday
>
> Mine updates
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Groups "A
In case anyone is interested, I have published my app and it now
reports NOT_LICENSED properly. Still, it seems like all someone has
to do to steal the app is to get the .apk file, change the Package
name, and upload it to Google and not publish. At that point, anyone
with a valid Google account
Android. Pity.
On Nov 16, 12:45 pm, TreKing wrote:
> On Tue, Nov 16, 2010 at 2:30 PM, John Gaby wrote:
> > I have just published my application and would to be able to provide a link
> > on my website that will show my application?
>
> Show your application where?
>
>
I have just published my application and would to be able to provide a
link on my website that will show my application?
Also, if they browse to my website on their phone, is there some kind
of link I can add that the user can click on that will take them to
the market to download my app?
Thanks.
Yes he did, and I appreciated his help. I had posted this message
before his came through, so I was not asking again.
Thank you all for your help.
On Nov 15, 7:11 pm, String wrote:
> On Nov 16, 12:24 am, John Gaby wrote:
>
> > Do you have any
> > suggestions about what I cou
Thanks, I will give those a try.
On Nov 15, 4:24 pm, Mark Murphy wrote:
> On Mon, Nov 15, 2010 at 7:17 PM, John Gaby wrote:
> > I just double checked it on a Motorola Devour running 1.6 and it is
> > definitely returning a null. I will see if I can find another 1.6
> > de
, 4:17 pm, John Gaby wrote:
> I just double checked it on a Motorola Devour running 1.6 and it is
> definitely returning a null. I will see if I can find another 1.6
> device and check to see if it is just this particular one. Given that
> this call CAN return null, is there some othe
. Choose wisely - Brad
> Gies
>
> Never doubt that a small group of thoughtful, committed people can
> change the world. Indeed. It is the only thing that ever has - Margaret Mead
>
> On 15/11/2010 4:17 PM, John Gaby wrote:
>
> > I just double checked it on a Motorola Devour
>
>
> On Mon, Nov 15, 2010 at 6:52 PM, John Gaby wrote:
> > I am using the following to obtain the ANDROID_ID for the device:
>
> > Settings.Secure.getString(getContentResolver(),
> > Settings.Secure.ANDROID_ID);
>
> > Unfortunately this is returning null on
I am using the following to obtain the ANDROID_ID for the device:
Settings.Secure.getString(getContentResolver(),
Settings.Secure.ANDROID_ID);
Unfortunately this is returning null on 1.6 system (emulator and
actual devices).
I have also tried using
Settings.Secure.ANDROID_ID;
which is deprecat
Well, as I said, with my uploaded, but unpublished app, if I use a
phone that has ANY valid gmail connected to it, it always returns that
it is Licensed (I have tried this on about 10 or so different phones,
with version 1.6 through 2.2). I am hoping that once I publish it
that this will change, b
I reset my phone and then log in with any random, non-
developer account, then I seem to always get an 'allow' response.
Someone please tell me that this is NOT going to happen once I publish
my app.
Thanks.
On Nov 14, 8:00 am, John Gaby wrote:
> Actually, that thought has occurred to
Actually, that thought has occurred to me (I have already read that
thread), but really, how am I supposed to be able to test my app
before I publish it if that is the case?
On Nov 14, 3:29 am, bagelboy wrote:
> Perhaps the responses aren't correct because your app is not
> published.
>
> this t
s process so you know
> exactly what is going on and you can manage the user experience.
>
> In the system I came up with in the end all I use is the response and
> none of the extras. What I do with the response is all custom, that
> way I can use the market test responses in developmen
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