An option update for CSGO version 1.34.8.3 has been released.
Server and client version 180 makes CELT the default voice codec on all servers.
This should also resolve voice problems on OSX and Linux.
___
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Thanks, Vitaliy.
How about radar-smoke bug when server is launched with -nobots parameter?
2015-05-05 0:18 GMT+02:00 Vitaliy Genkin vita...@valvesoftware.com:
An option update for CSGO version 1.34.8.3 has been released.
Server and client version 180 makes CELT the default voice codec on
Hi!
I have a problem after the new update again...
I running ~30 csgo szerver, but after the new update i can not update my
servers.
I always getting the same error message.
[ 0%] Checking for available updates...
[] Verifying installation...
Steam Console Client (c) Valve Corporation
--
Please excuse me if I'm wrong, I'm not that familiar with Linux builds. But
it shows Error! App '90' state is 0x404 after update job. appID 90 is
Half Life Dedicated Server, not CSGO Dedicated Server. When I have issues
with updates, mine will says Error! App 740 state is whatever after update
You're right - he needs to update app 740 -which is the csgods
On May 1, 2015 2:28:53 PM Michael Loveless mloveless1...@gmail.com wrote:
Please excuse me if I'm wrong, I'm not that familiar with Linux builds. But
it shows Error! App '90' state is 0x404 after update job. appID 90 is
Half Life
Sorry i copied the wrong log file, but anyway its not just csgo all steamcmd
game, does not matter if i wanna update the csgo its failing same as cs 1.6.
All of game what is using the lovely steamcmd updater i can't update after
the update. So its nothing to do with the game id. That log just an
Give us the commands you use from starting steamcmd to updating game.
-ics
csman03 kirjoitti:
Sorry i copied the wrong log file, but anyway its not just csgo all steamcmd
game, does not matter if i wanna update the csgo its failing same as cs 1.6.
All of game what is using the lovely steamcmd
It seems that Valve silently released a small update completely messing up
servers. My own started to kick people because they failed to verify
pak01_dir.vpk and pak01_027.vpk files. After checking game integrity, I had
to download 6 files and do the same on my server.
What's more, Avast
Yes, servers need to be updated too unfortunately. Valve has been lacking
communication lately, though I kinda understand with the mess going on at
Dreamhack. Kinda silly that these updates still allow people to connect to
servers then kick them about a minute in with the VPK errors. Since about a
There has been an emergency for so long, CS:GO server owners can back me up
on this..
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View this message in context:
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No Major Update before Copenhagen games, Probably
Am 15. April 2014 06:18:21 schrieb OGaming optimumgam...@live.com:
I've been wondering when a new update is going to be released. Also, any
possibility of new crates?
--
View this message in context:
I bet there will be an update with easter-chickens or sth like this. ;)
Am 15.04.2014 10:07, schrieb Fly:
No Major Update before Copenhagen games, Probably
Am 15. April 2014 06:18:21 schrieb OGaming optimumgam...@live.com:
I've been wondering when a new update is going to be released. Also,
Bunnies instead of chickens ;)
Am 15.04.2014 10:27, schrieb mi...@hs-s.com:
I bet there will be an update with easter-chickens or sth like this. ;)
Am 15.04.2014 10:07, schrieb Fly:
No Major Update before Copenhagen games, Probably
Am 15. April 2014 06:18:21 schrieb OGaming
There may not be a new CS:GO update for the next week. Valve is (was?)
in their usual annual vacation spot last week and this(?).
Same can be said for TF and Dota: chances are there won't be any
updates, except in case of emergency.
On 4/14/2014 11:09 PM, OGaming wrote:
I've been wondering
U said 'in case of emergency':
Look at this unbelievable Bug!! :D
http://www.reddit.com/r/GlobalOffensive/comments/230put/interesting_bug_you_can_buy_kevlar_for_teammates/
Am 15.04.2014 22:30, schrieb wickedplayer494:
There may not be a new CS:GO update for the next week. Valve is (was?)
in
Not really an emergency. emergency being bugs like the VAC one, the
accidental beta revert, the MvM canteen bug in TF, etc.
On 4/15/2014 4:03 PM, mi...@hs-s.com wrote:
U said 'in case of emergency':
Look at this unbelievable Bug!! :D
I've been wondering when a new update is going to be released. Also, any
possibility of new crates?
--
View this message in context:
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Sent from the CSGO_Servers mailing list archive at
Occasionaly , there are times that a csgo update overwrites my
mapcycle.txt (I use it because SM reads maps from there) and
pure_server_whitelist.txt , both located in csgo folder. How to prevent
steamcmd overwritting the above files , or any file I want? Is there a
special parameter I have to
You can edit sourcemod to read from a different map file instead. I don't
remember what file that's located in, but one of the sourcemod config files
allows you to designate a different file. Change it to something like
mymapcycle.txt or whatever.
I don't know the answer to your other questions.
A workaround is to have these files on a different location and restore
them with a script after the update. The same is with
ugc_collection_cache.txt and other files you might want to delete. We are
deleting such files in the same script.
On Mon, Nov 25, 2013 at 3:17 PM, Absurd Minds
In fact , I was using another script , which made exactly that work , with
a separate update screen , but sometimes it caused problems (duplicated
server screens) , now I use an older script from hldsupdatetool era , which
is not causing the duplication issue , because I recently introduced the
We hope to have an update ready later today.
Thanks.
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new mirage!!!
Att.
Juliano
On Wed, Jun 12, 2013 at 6:23 PM, AK amiracl...@gmail.com wrote:
WO
On Wed, Jun 12, 2013 at 4:22 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have an update ready later today.
** **
Thanks.
maybe silencers? for the love of god!
On Wed, Jun 12, 2013 at 3:38 PM, Juliano mirando...@gmail.com wrote:
new mirage!!!
Att.
Juliano
On Wed, Jun 12, 2013 at 6:23 PM, AK amiracl...@gmail.com wrote:
WO
On Wed, Jun 12, 2013 at 4:22 PM, Ido Magal i...@valvesoftware.com wrote:
We
Even though this would be sick, it aint gonna happen.
13 jun 2013 kl. 00:48 skrev Joseph Lopez lopezj...@gmail.com:
maybe silencers? for the love of god!
On Wed, Jun 12, 2013 at 3:38 PM, Juliano mirando...@gmail.com wrote:
new mirage!!!
Att.
Juliano
On Wed, Jun 12, 2013 at 6:23
Update incoming?! :)
Am 12.06.2013 23:22, schrieb Ido Magal:
We hope to have an update ready later today.
Thanks.
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soon my friend soon, must be a big update
--
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___
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Maps aren't exactly small:)
On Jun 12, 2013 8:21 PM, lilly clan...@yahoo.com wrote:
soon my friend soon, must be a big update
--
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Sent from the CSGO_Servers mailing list archive at
...except for most of the Op Payback ones :p
On Wed, Jun 12, 2013 at 9:26 PM, Cody Lee codyf...@gmail.com wrote:
Maps aren't exactly small:)
On Jun 12, 2013 8:21 PM, lilly clan...@yahoo.com wrote:
soon my friend soon, must be a big update
--
View this message in context:
Quit getting my hopes up every time I hear the email noise! Ido needs to be
the next person to post. :(
On Wed, Jun 12, 2013 at 9:29 PM, Kristin A azalea...@gmail.com wrote:
...except for most of the Op Payback ones :p
On Wed, Jun 12, 2013 at 9:26 PM, Cody Lee codyf...@gmail.com wrote:
1.23.1.0 is now live.
The previous version has been pinned as 'jun_05'
Thanks.
Release Notes for 6/12/2013
[ MAPS ]
- Added de_mirage.
- Added console command to help players plan strategic grenades. Set
sv_grenade_trajectory 1 (cheat convar) to see a visual arc in-game.
[ OVERWATCH ]
-
sv_grenade_trajectory 1
retry
top streams
AWESOME
will test mirage, thanks.
2013/6/13 Ido Magal i...@valvesoftware.com
1.23.1.0 is now live.
** **
The previous version has been pinned as ‘jun_05’
** **
Thanks.
** **
** **
** **
Release Notes for 6/12/2013
**
sv_cheats 1
sv_grenade_trajectory 1
throw a nade :
Server crash (linux)
2013/6/13 FX BTR fre...@gmail.com
sv_grenade_trajectory 1
retry
top streams
AWESOME
will test mirage, thanks.
2013/6/13 Ido Magal i...@valvesoftware.com
1.23.1.0 is now live.
** **
The previous
Checking in, same here.
From: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of FX BTR
Sent: June 12, 2013 9:58 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] update
sv_cheats 1
sv_grenade_trajectory 1
throw
Hi,
Many users have downloaded a non-official mirage map, will this update
delete it and replace with the official one?
Thanks.
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I believe they will have to manually delete it or they will get the this
map differs from the server error.
On Jun 12, 2013 10:24 PM, Christopher Meng cicku...@gmail.com wrote:
Hi,
Many users have downloaded a non-official mirage map, will this update
delete it and replace with the official
actually, weren't the other versions generally named things like
de_mirage_go? If so, there won't be problems
On Jun 12, 2013 10:26 PM, Absurd Minds goabs...@absurdminds.net wrote:
I believe they will have to manually delete it or they will get the this
map differs from the server error.
On
If they were named de_mirage they will be replaced (my operation payback
maps were replaced with new versions). As Absurd said however, the old
mirage was generally named de_mirage_go or de_mirage_csgo.
On Wed, Jun 12, 2013 at 9:28 PM, Absurd Minds goabs...@absurdminds.netwrote:
actually,
csgo_servers@list.valvesoftware.com
*Sent:* Friday, 17 May 2013 1:39 AM
*Subject:* Re: [Csgo_servers] Update
Worldwide peak is usually around 10am PST. We prefer to ship as far from
peak while still being around the office to be able to address any issues
that might arise and for us that’s late
useless.
- Original Message -
From: Bella Zio
To: V V ; csgo_servers@list.valvesoftware.com
Sent: Monday, May 27, 2013 7:40 AM
Subject: Re: [Csgo_servers] Update
Is srcds supporting multicores cpu? Or still multicore almost useless ?
2013/5/21 V V vl910...@yahoo.com
On 27 May 2013 13:50, Evourr evo...@gmail.com wrote:
**
useless.
- Original Message -
*From:* Bella Zio bellaziot...@gmail.com
*To:* V V vl910...@yahoo.com ; csgo_servers@list.valvesoftware.com
*Sent:* Monday, May 27, 2013 7:40 AM
*Subject:* Re: [Csgo_servers] Update
Is srcds
evo...@gmail.com wrote:
**
useless.
- Original Message -
*From:* Bella Zio bellaziot...@gmail.com
*To:* V V vl910...@yahoo.com ; csgo_servers@list.valvesoftware.com
*Sent:* Monday, May 27, 2013 7:40 AM
*Subject:* Re: [Csgo_servers] Update
Is srcds supporting multicores cpu? Or still
, May 27, 2013 7:40 AM
*Subject:* Re: [Csgo_servers] Update
Is srcds supporting multicores cpu? Or still multicore almost useless ?
2013/5/21 V V vl910...@yahoo.com
Dear Ido,
I have serious question about thread.
Source engine using thread, this good. For setting thread need using
: [Csgo_servers] Update
Is srcds supporting multicores cpu? Or still multicore almost useless ?
2013/5/21 V V vl910...@yahoo.com
Dear Ido,
I have serious question about thread.
Source engine using thread, this good. For setting thread need using
command –thread in start parameter
-
*From:* Bella Zio bellaziot...@gmail.com
*To:* V V vl910...@yahoo.com ; csgo_servers@list.valvesoftware.com
*Sent:* Monday, May 27, 2013 7:40 AM
*Subject:* Re: [Csgo_servers] Update
Is srcds supporting multicores cpu? Or still multicore almost useless ?
2013/5/21 V V vl910...@yahoo.com
...@gmail.com wrote:
**
useless.
- Original Message -
*From:* Bella Zio bellaziot...@gmail.com
*To:* V V vl910...@yahoo.com ; csgo_servers@list.valvesoftware.com
*Sent:* Monday, May 27, 2013 7:40 AM
*Subject:* Re: [Csgo_servers] Update
Is srcds supporting multicores cpu? Or still
- Original Message -
From: Bella Zio
To: csgo_servers@list.valvesoftware.com
Sent: 27 May, 2013 11:22
Subject: Re: [Csgo_servers] Update
Thx guys
2013/5/27 Toms Seisums toms.seis...@gmail.com
Bella Zio, specific questions would be better suited for
http
LOCALHOST | (011) 4784-6993
http://www.localhost.net.ar/
sopo...@localhost.net.ar
- Original Message -
*From:* Bella Zio bellaziot...@gmail.com
*To:* csgo_servers@list.valvesoftware.com
*Sent:* 27 May, 2013 11:22
*Subject:* Re: [Csgo_servers] Update
Thx guys
2013/5/27 Toms Seisums
found this problem ...
From: Ido Magal i...@valvesoftware.com
To: csgo_servers@list.valvesoftware.com csgo_servers@list.valvesoftware.com
Sent: Friday, 17 May 2013 1:39 AM
Subject: Re: [Csgo_servers] Update
Worldwide peak is usually around 10am PST. We
: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] ON BEHALF OF Cody
Lee
SENT: Thursday, May 16, 2013 8:06 AM
TO: csgo_servers@list.valvesoftware.com
SUBJECT: Re: [Csgo_servers] Update
Patches occur on Wednesdays in the US. Ido usually announces
Valve,
I understand that you release patches during normal business hours so
you can address any issues post-patch, but why don't you release patches
during off-times? You like Wednesdays? Fine. Release the patch first
thing Wednesday morning. Patches are being released during peak hours
and
To: csgo_servers@list.valvesoftware.com
Sent: Thursday, May 16, 2013 2:54 AM
Subject: [Csgo_servers] Update
Valve,
I understand that you release patches during normal business hours so
you can address any issues post-patch, but why don't you release patches
during off-times? You like Wednesdays? Fine
: [Csgo_servers] Update
Valve,
I understand that you release patches during normal business hours so
you can address any issues post-patch, but why don't you release patches
during off-times? You like Wednesdays? Fine. Release the patch first
thing Wednesday morning. Patches are being released
to your timezone, even though you
realize they can't make everyone happy.
- Original Message - From: Molnár László mlaszl...@freemail.hu
To: csgo_servers@list.valvesoftware.com
Sent: Thursday, May 16, 2013 2:54 AM
Subject: [Csgo_servers] Update
Valve,
I understand that you
@list.valvesoftware.com
Subject: Re: [Csgo_servers] Update
Patches occur on Wednesdays in the US. Ido usually announces that there is an
update pending around 3:00 p.m. PST and updates typically push out around 5:00
p.m. PST. At least that's the pattern that ive noticed.
On May 16, 2013 9:23 AM, Calder Lewis
Ido,
Love the transparency provided to this list, please keep it up.
Will G.
-Original Message-
From: Ido Magal
Sent: 5/16/2013 11:39 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Update
Worldwide peak is usually around 10am PST. We prefer to ship as far from
.
From: Ido Magal
Sent: 5/16/2013 11:39 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Update
Worldwide peak is usually around 10am PST. We prefer to ship as far
from peak while still being around the office to be able to address
any issues
We hope to have a patch ready shortly.
Thanks.
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Thks Ido
Sent from my iPad
On 15 May 2013, at 23:09, Ido Magal i...@valvesoftware.com wrote:
We hope to have a patch ready shortly.
Thanks.
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Thanks Ido
On Wed, May 15, 2013 at 5:09 PM, Ido Magal i...@valvesoftware.com wrote:
We hope to have a patch ready shortly.
** **
Thanks.
** **
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He was replying to Intoxicated bawNg's list of other issues, which
are caused by trying to use the menu in the tiny amount of time
between it being reopened (OB radio menu's automatically dismiss after
a few seconds, server plugins workaround this by reopening the menu
repeatedly until manually
I'm not sure if you have tested menus on CS:GO yourself Asher but that
issue is a lot worse than you make it out to be and is only one of the
menu issues I mentioned. The menus are very bugged and are nearly
unusable, you are lucky if they accept your input 1 out of 3 attempts
to select an option
: Saturday, October 13, 2012 6:36 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
No, it's not the fault of a plugin. Menus are plain unusable when you
are
dead.
And SourceMod does not use some kind of black magic way
Am I the only one who has no clue what Andre is saying?
Please read from the first email to know what this thread is about and not
just the title. Makes you look really stupid.
On Wed, Oct 17, 2012 at 1:21 PM, Andre Müller gbs.dead...@gmail.com wrote:
You mean the 4 second bug in the menus of
I too have no idea, but what's the point of being so rude?
On Oct 17, 2012 9:36 PM, pater.invictus pater.invic...@gmail.com wrote:
Am I the only one who has no clue what Andre is saying?
Please read from the first email to know what this thread is about and not
just the title. Makes you look
All a bunch of valid points. To bad it is not cared about. Ive stated
numerous times on this list of things that need to be fixed and it never
gets fixed. The real public beta of this game is right now and the devs
have selective hearing.
On Fri, Oct 12, 2012 at 11:00 PM, Ryan Murphy
Stupid question, do I have to run a Top 20 server for discuss this things?
Sorry, after ~7 years I'm a little bit tired to discuss things, which
are normal scine cs1.6.
It's clear that Valve break the menus. Maybe it's better, when the
whole community stops programming plugins for CS:GO. The last
I agree on some of what you wrote. The little things that some of us do
to keep our servers off from the same old grey mass have become quite
impossible recently. I understand that Valve wants to have similiar
experience for each player that starts playing but this method of
ignorance only
They've fixed so many things posted here. Are you crazy?
On Oct 13, 2012 2:16 AM, Travis Brown tbrown7...@gmail.com wrote:
All a bunch of valid points. To bad it is not cared about. Ive stated
numerous times on this list of things that need to be fixed and it never
gets fixed. The real public
They have fixed a small fraction of the issues that exist, and have
broken countless more things with the updates. Most fixes released are
for tiny issues that people hardly even care about, everything else is
simply being ignored. It is very clear that they do not care about the
community at all,
I have a really hard time bleieveing it's simply being ignored. Do
you think fixing bugs is super easy and something that can be done in
a matter of minutes/days?
On Sat, Oct 13, 2012 at 2:27 PM, Intoxicated bawNg
ba...@intoxicated.co.za wrote:
They have fixed a small fraction of the issues that
They have had long over a year to fix the major issues caused by a CSS
update and yet the issues not only persist to this day, but are even
worse in CS:GO. I am a software engineer and spend every day of my
life designing systems and fixing bugs, I know very well what is
involved and with their
I certainly agree with that and it does point to a surprising level of
incompetence, but I wouldn't go so far as to say they are actively ignoring
input.
On Oct 13, 2012 2:32 PM, Intoxicated bawNg ba...@intoxicated.co.za
wrote:
They have had long over a year to fix the major issues caused by a
I think input would need to be read in order to be actively ignored.
From what I have seen there is hardly ever any acknowledgement from
the game developers of almost any of the countless issues discussed on
this mailing list. This leads me to believe that they simply do not
care about what the
Hi guys.
I'm quite appalled by the number of people whining here.
How, on earth, are you guys able to judge what issues are important or not
? Or what they are working on or not ?
Because you don't care about an issue doesn't mean everyone think the same
way. All issues are important. Not to
Guys,
That's clearly a problem about that plugin, if you do not understand that
valve is not in charge of mod development, please just stop sending mail
about bullsh*t.
You bored me when you say things like :
I tell them something and they do not developped it devs have a roadmap,
they do not
No, it's not the fault of a plugin. Menus are plain unusable when you are dead.
And SourceMod does not use some kind of black magic way to open menus,
those are the default menus we are talking about.
On Sun, Oct 14, 2012 at 12:02 AM, Jonathan bartoua Schneider
bart...@gmail.com wrote:
Guys,
Of Valentin
G.
Sent: Saturday, October 13, 2012 6:36 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
No, it's not the fault of a plugin. Menus are plain unusable when you are
dead.
And SourceMod does not use some kind of black magic way
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Valentin
G.
Sent: Saturday, October 13, 2012 6:36 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
No, it's not the fault of a plugin. Menus are plain unusable when
] On Behalf Of
Valentin
G.
Sent: Saturday, October 13, 2012 6:36 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
No, it's not the fault of a plugin. Menus are plain unusable when you are
dead.
And SourceMod does not use
...@list.valvesoftware.com] On Behalf Of
Valentin
G.
Sent: Saturday, October 13, 2012 6:36 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
No, it's not the fault of a plugin. Menus are plain unusable when you
are
dead
@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
No, it's not the fault of a plugin. Menus are plain unusable when you
are
dead.
And SourceMod does not use some kind of black magic way to open menus,
those
are the default menus we are talking
So Anyone who has either SM or Mani Admin mods (which is pretty much
EVERYONE) knows that the menus never worked properly when you were dead or
in Spectator - that you had to hold TAB in order to access vote or Admin
menus properly. NOW, with this last update, not even holding TAB works!
The valve's job isn't to maintain a support for plugins, this is
ridiculous. It was the same jokes for CSS. If SM can't provide working
tools then it's SM staff problem. Enjoy the stats argument, it is
ridiculous if you have a clue about how previous version did get popular.
2012/10/12 Tackdriver
We have a top20 server - and I personally am getting sick of these
patches that fail to deliver and just make things worse.
The 1.20.1 patch did something to the rates and hitboxes. For 2 hours no
one could hit anything and it took some digging to figure out what was
going on.
Also tired of the
Meanwhile, it's totally me give a fuck if Valve / HPE fixes the bugs or not.
- Update policy is more than bad
- Improvement suggestions of the server are not being implemented
- Meaningless changes in the configs are enforced (every supporter knows that!)
- Developers are not involved in the
: csgo_servers-boun...@list.valvesoftware.com
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of
pater.invictus
Sent: Friday, October 12, 2012 11:00 AM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
We have a top20 server
The valve's job isn't to maintain a support for plugins, this is
ridiculous. It was the same jokes for CSS. If SM can't provide working
tools then it's SM staff problem. Enjoy the stats argument, it is
ridiculous if you have a clue about how previous version did get popular.
It's not an SM
...@list.valvesoftware.com] *On Behalf Of *pater.invictus
*Sent:* Friday, October 12, 2012 11:00 AM
*To:* csgo_servers@list.valvesoftware.com
*Subject:* Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems***
*
** **
We have a top20 server - and I personally am getting sick of these
patches that fail
@list.valvesoftware.com
*Subject:* Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems**
**
** **
We have a top20 server - and I personally am getting sick of these
patches that fail to deliver and just make things worse.
The 1.20.1 patch did something to the rates and hitboxes. For 2 hours
@list.valvesoftware.com
*Subject:* Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu
problems**
**
** **
We have a top20 server - and I personally am getting sick of these
patches that fail to deliver and just make things worse.
The 1.20.1 patch did something to the rates and hitboxes. For 2
Of *
pater.invictus
*Sent:* Friday, October 12, 2012 11:00 AM
*To:* csgo_servers@list.valvesoftware.com
*Subject:* Re: [Csgo_servers] [Update issue]v1.20.2.0 Menu
problems**
**
** **
We have a top20 server - and I personally am getting sick of these
patches that fail to deliver and just make things worse
You can work around this issue by binding various keys to menuselect 1,
menuselect 2, menuselect 3, etc. Though this is nothing more than a very
temporary fix, it will allow you to use the menus while dead.
If you're not using your keypad for anything, toss this in your autoexec.cfg
(client
In-game, its faster using admin menu than rcon commands.
On 12 October 2012 19:32, ics i...@ics-base.net wrote:
Option -usercon to startline might also help.
That is exactly my point. It is ludicrous to have to do EVERYTHING from a
typed command just because Valve doesn't have those # key
Tackdriver wrote
Unfortunately I do use my numeric keypad, I'm a cursor key sort of
player rather than a WASD player, so all my keybinds are around the cursor
keys and my whole numeric keypad is mapped to weapons etc.
F1 - F12 work also, if those keys happen to be free.
That said, the problem
Step back and take a look at your message. You start by complaining about
all the complaining that's going on, then you continue to complain about
more things. I really don't think there's anything that can be done to
please you at this point.
Yeah, from a certain perspective, that's true.
What I think it boils down to is that it's hard to tell when you're really
being heard - whether you're posting in the forums, on the mailing list or
that unofficial bug tracker @ http://64bitvps.com/csgo/. Frustrations,
sometimes in the form of harsh language, are going to come out. And I
So Anyone who has either SM or Mani Admin mods (which is pretty much
EVERYONE) knows that the menus never worked properly when you were dead or
in Spectator - that you had to hold TAB in order to access vote or Admin
menus properly. NOW, with this last update, not even holding TAB works!
Not
-boun...@list.valvesoftware.com] On Behalf Of
pater.invictus
Sent: Friday, October 12, 2012 6:47 AM
To: csgo_servers@list.valvesoftware.com
Subject: [Csgo_servers] [Update issue]v1.20.2.0 Menu problems
So Anyone who has either SM or Mani Admin mods (which is pretty much
EVERYONE) knows
when the update is coming?
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