Re: Beta D 2.070.0-b1

2016-01-11 Thread ponce via Digitalmars-d-announce
On Sunday, 10 January 2016 at 23:58:38 UTC, Martin Nowak wrote: In case you don't already use Travis-CI or something similar, you should start doing so. Testing the latest beta in Travis-CI is as simple as adding dmd-2.070.0-b1 to your .travis.yml [³] (and we'll soon make it even easier adding

Re: Please vote for the DConf logo

2015-11-04 Thread ponce via Digitalmars-d-announce
On Wednesday, 4 November 2015 at 09:45:08 UTC, ponce wrote: 3 but not with this font! On second thought, I had looked at the SVG not PNG. The font is OK. Don't look at the SVG if you don't have the same font installed.

Re: Please vote for the DConf logo

2015-11-04 Thread ponce via Digitalmars-d-announce
On Wednesday, 4 November 2015 at 15:22:41 UTC, Wyatt wrote: On that note, I like how 1.2 incorporates the colours of the German flag and evokes the moons at the same time, but it ends up being too busy and doesn't draw the eye well, IMO. Hard edges are fine, but the angles don't give me a

Re: Please vote for the DConf logo

2015-11-04 Thread ponce via Digitalmars-d-announce
On Wednesday, 4 November 2015 at 09:30:30 UTC, Andrei Alexandrescu wrote: Reply to this with 1.1, 1.2, 2, or 3: 1) by ponce: Variant 1: https://github.com/p0nce/dconf.org/blob/master/2016/images/logo-sample.png Variant 2: https://raw.githubusercontent.com/p0nce/dconf.org

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-11-01 Thread ponce via Digitalmars-d-announce
On Sunday, 1 November 2015 at 02:41:37 UTC, Andrei Alexandrescu wrote: There's been considerable back and forth between Sociomantic and ourselves before choosing this path. One concern was that corporate intervention risks to stifle individual contributions such as Jonas' and ponce's. We

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-29 Thread ponce via Digitalmars-d-announce
On Thursday, 29 October 2015 at 11:19:16 UTC, Rory McGuire wrote: Most, if not all the logos that have stood the test of time are simple, clean and are easily recognizable in almost any size. The base of the current D logo fits these specs I think. Unless I'm misunderstanding, DConf logo

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-29 Thread ponce via Digitalmars-d-announce
On Thursday, 29 October 2015 at 10:41:42 UTC, Iain Buclaw wrote: Not saying you should re-use this design, but notice how the 'DConf' logo is the most unremarkable part of it. :-) I'm aware my proposal is too over-the-top, detracts from the point being made (what? where? when?). It will get

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-29 Thread ponce via Digitalmars-d-announce
On Thursday, 29 October 2015 at 08:41:53 UTC, Iain Buclaw wrote: I think simplicity works better for a logo, moving any small details into the background. Using this kind of tactic I think works well - for instance, a lot of people still wear their DConf 2012 shirts on a weekly basis.

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-29 Thread ponce via Digitalmars-d-announce
On Thursday, 29 October 2015 at 06:43:25 UTC, Walter Bright wrote: Please don't be discouraged over what I wrote. You've got talent for this. No worries, I'll get back to it :) geod24 on IRC had an interesting idea.

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-28 Thread ponce via Digitalmars-d-announce
On Monday, 26 October 2015 at 10:12:30 UTC, ponce wrote: On Sunday, 25 October 2015 at 23:59:16 UTC, Andrei Alexandrescu wrote: Yes please! Forgot to mention that. Many thanks!! -- Andrei Added to my TODO list :) So I've made a logo here: https://github.com/p0nce/dconf.org/blob/master/2016

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-28 Thread ponce via Digitalmars-d-announce
On Wednesday, 28 October 2015 at 19:24:13 UTC, Andrei Alexandrescu wrote: On 10/28/2015 02:57 PM, ponce wrote: On Wednesday, 28 October 2015 at 18:10:04 UTC, Andrei Alexandrescu wrote: What needs to be written next to it? Looks interesting but I fail to see "DConf". The text sh

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-28 Thread ponce via Digitalmars-d-announce
On Wednesday, 28 October 2015 at 18:10:04 UTC, Andrei Alexandrescu wrote: What needs to be written next to it? Looks interesting but I fail to see "DConf". The text should read "DConf 2016/May 4-6/Berlin, Germany" -- Andrei That would give something like:

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-28 Thread ponce via Digitalmars-d-announce
On Wednesday, 28 October 2015 at 23:02:59 UTC, Walter Bright wrote: On 10/28/2015 11:57 AM, ponce wrote: On Wednesday, 28 October 2015 at 18:10:04 UTC, Andrei Alexandrescu wrote: What needs to be written next to it? Looks interesting but I fail to see "DConf". The text should r

Re: DConf 2016, Berlin: Call for Submissions is now open!

2015-10-25 Thread ponce via Digitalmars-d-announce
On Friday, 23 October 2015 at 16:37:20 UTC, Andrei Alexandrescu wrote: http://dconf.org/2016/index.html Do you need a new logo this year? I would be happy to make another, better one.

Re: Beta D 2.069.0-b2

2015-10-16 Thread ponce via Digitalmars-d-announce
On Wednesday, 14 October 2015 at 13:53:17 UTC, Martin Nowak wrote: Second beta for the 2.069.0 release. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.069.0.html Please report any bugs at https://issues.dlang.org -Martin Apart from

Re: Beta D 2.069.0-b1

2015-10-08 Thread ponce via Digitalmars-d-announce
On Wednesday, 7 October 2015 at 22:33:09 UTC, Martin Nowak wrote: First beta for the 2.069.0 release. Weren't there codegen improvements in DMD?

Re: Beta D 2.069.0-b1

2015-10-08 Thread ponce via Digitalmars-d-announce
On Thursday, 8 October 2015 at 04:14:59 UTC, extrawurst wrote: On Wednesday, 7 October 2015 at 22:33:09 UTC, Martin Nowak wrote: First beta for the 2.069.0 release. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.069.0.html Please report any bugs at

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-10-01 Thread ponce via Digitalmars-d-announce
On Wednesday, 9 September 2015 at 07:51:19 UTC, ponce wrote: - Mac VST support for 64-bit is there, with the exception of a weird scanning bug in Reaper and Studio One (#62). The interface use Cocoa through DerelictCocoa. 32-bit plugins would require a Carbon UI and I don't think it's clever

Re: Vibemail - extensions for vibe's Mail class to send multi-part emails with attachments

2015-09-29 Thread ponce via Digitalmars-d-announce
On Tuesday, 29 September 2015 at 16:22:43 UTC, Adam D. Ruppe wrote: But, how do you express the half-dependency of characterencodings in a dub.json dependencies list? optional dependencies + version tags produced by DUB in the form of version (Have_packagename) { } (never

Re: Vibemail - extensions for vibe's Mail class to send multi-part emails with attachments

2015-09-29 Thread ponce via Digitalmars-d-announce
On Tuesday, 29 September 2015 at 16:22:43 UTC, Adam D. Ruppe wrote: I copy/pasted your arsd/dom.d code in a couple of projects. But none of them will receive updates unless I do 'm manually. That means you don't have to put up with me randomly breaking your code! You don't have to wait for me

Re: A new article about working with files in D

2015-09-28 Thread ponce via Digitalmars-d-announce
On Monday, 28 September 2015 at 11:41:37 UTC, Gary Willoughby wrote: Article: http://nomad.so/2015/09/working-with-files-in-the-d-programming-language/ Reddit link: https://www.reddit.com/r/programming/comments/3mosw7/working_with_files_in_the_d_programming_language/ Great article, I can see

Re: LDC 0.16.0 alpha3 is out! Get it, test it, give feedback!

2015-09-17 Thread ponce via Digitalmars-d-announce
On Thursday, 17 September 2015 at 14:51:32 UTC, Jack Stouffer wrote: On Wednesday, 16 September 2015 at 20:03:15 UTC, Kai Nacke wrote: Hi everyone, LDC 0.16.0 alpha3, the LLVM-based D compiler, is available for download! Is there anyway to get dub to use this as a compiler so I can test

Re: Beta D 2.068.2-b1

2015-09-10 Thread ponce via Digitalmars-d-announce
On Thursday, 10 September 2015 at 03:38:31 UTC, Martin Nowak wrote: Please test any of your code against this beta to help finding bugs. All green here.

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-09-09 Thread ponce via Digitalmars-d-announce
On Saturday, 13 June 2015 at 14:18:31 UTC, ponce wrote: dplug is a library for audio plugin development. https://github.com/p0nce/dplug http://code.dlang.org/packages/dplug It's aim is to be a lean alternative to JUCE and IPlug, the most used C++ libraries in this space. It is currently

Re: Moving forward with work on the D language and foundation

2015-08-24 Thread ponce via Digitalmars-d-announce
On Monday, 24 August 2015 at 18:43:01 UTC, Andrei Alexandrescu wrote: Hello everyone, Following an increasing desire to focus on working on the D language and foundation, I have recently made the difficult decision to part ways with Facebook, my employer of five years and nine months.

Re: DerelictCocoa

2015-08-14 Thread ponce via Digitalmars-d-announce
On Thursday, 30 July 2015 at 18:21:00 UTC, Jacob Carlborg wrote: I had a quick look at the implementation. You're not using the objc_msgSend_* family of functions correctly. That's one of the main reasons why extern(Objective-C) was implemented. I strongly recommend you adapting

Re: DerelictCocoa

2015-08-14 Thread ponce via Digitalmars-d-announce
On Friday, 14 August 2015 at 14:44:13 UTC, Jacob Carlborg wrote: On 2015-08-14 14:39, ponce wrote: I see. I've indeed started to cast but only to get the right return type, and left the vararg list. That may be the problem. The signature of the objc_msgSend function is mostly irrelevant

Re: DerelictCocoa

2015-08-14 Thread ponce via Digitalmars-d-announce
On Friday, 14 August 2015 at 12:31:15 UTC, Jacob Carlborg wrote: On 2015-08-14 13:19, ponce wrote: How best to contact you? I guess it depends on the time zones, I'm living in UTC+2. I'm in the UTC+1 zone. Yeah, here comes the tricky part. All methods returning a struct must use

Re: vibe.d 0.7.24 released

2015-08-12 Thread ponce via Digitalmars-d-announce
On Tuesday, 11 August 2015 at 16:11:29 UTC, Sönke Ludwig wrote: Did you try to run dub upgrade again after the clean-caches? This is necessary, because dub.selections.json is supposed to be able to manually override dependency specifications in dub.json. I have a script called dubrenew.sh

Re: vibe.d 0.7.24 released

2015-08-12 Thread ponce via Digitalmars-d-announce
On Wednesday, 12 August 2015 at 09:42:20 UTC, ponce wrote: I have a script called dubrenew.sh --8- #!/bin/bash rm dub.selections.json dub clean-caches --8- Works every time (dub upgrade can be used alternatively to deleting dub.selections.json

Re: Visual D 0.3.42 released

2015-08-07 Thread ponce via Digitalmars-d-announce
On Thursday, 6 August 2015 at 17:10:18 UTC, ZombineDev wrote: On Thursday, 6 August 2015 at 14:39:45 UTC, akaDemik wrote: On Wednesday, 5 August 2015 at 21:03:51 UTC, Rainer Schuetze wrote: there is a new version of Visual D available It will support the dub in the future? If you have a

Re: DerelictCocoa

2015-07-31 Thread ponce via Digitalmars-d-announce
On Friday, 31 July 2015 at 19:10:05 UTC, Jacob Carlborg wrote: On 31/07/15 01:21, ponce wrote: Unfortunately I'm stuck because OS X shared libraries are not implemented in DMD so it may be quite a long time before I can use a 2.068 front-end for all this. My target is the currently available

Re: DerelictCocoa

2015-07-30 Thread ponce via Digitalmars-d-announce
On Thursday, 30 July 2015 at 18:23:21 UTC, Jacob Carlborg wrote: On 2015-07-30 12:19, ponce wrote: Based on prior Jacob Carlborg'work (AFAIK) and inspired by DerelictCF (https://github.com/Extrawurst/DerelictCF), DerelictCocoa is an elaborated hack to be able to use Cocoa without Xcode (tm

Re: DerelictCocoa

2015-07-30 Thread ponce via Digitalmars-d-announce
On Thursday, 30 July 2015 at 18:21:00 UTC, Jacob Carlborg wrote: On 2015-07-30 12:19, ponce wrote: Based on prior Jacob Carlborg'work (AFAIK) and inspired by DerelictCF (https://github.com/Extrawurst/DerelictCF), DerelictCocoa is an elaborated hack to be able to use Cocoa without Xcode (tm

DerelictCocoa

2015-07-30 Thread ponce via Digitalmars-d-announce
Based on prior Jacob Carlborg'work (AFAIK) and inspired by DerelictCF (https://github.com/Extrawurst/DerelictCF), DerelictCocoa is an elaborated hack to be able to use Cocoa without Xcode (tm). It does _not_ rely on the recent extern(Objective-C) additions so I'm a bit unsure how far the

Re: Voting for std.experimental.allocator

2015-07-08 Thread ponce via Digitalmars-d-announce
On Wednesday, 8 July 2015 at 11:33:03 UTC, Dicebot wrote: Please respond to this post with a comment starting with a single Yes/No and optional explanation after that. Criteria you are expected to evaluate as part of Yes: Yes.

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-06-17 Thread ponce via Digitalmars-d-announce
On Wednesday, 17 June 2015 at 07:44:03 UTC, Ola Fosheim Grøstad wrote: On Monday, 15 June 2015 at 09:30:11 UTC, ponce wrote: On Sunday, 14 June 2015 at 21:37:14 UTC, Ola Fosheim Grøstad wrote: On Sunday, 14 June 2015 at 21:20:36 UTC, Ola Fosheim Grøstad wrote: Not sure how Audacity plugins

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-06-15 Thread ponce via Digitalmars-d-announce
On Sunday, 14 June 2015 at 21:37:14 UTC, Ola Fosheim Grøstad wrote: On Sunday, 14 June 2015 at 21:20:36 UTC, Ola Fosheim Grøstad wrote: Not sure how Audacity plugins are written (on OSX it can use AudioUnits also I believe), but might be worth looking into. Might attract some GNU/Linux people.

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-06-14 Thread ponce via Digitalmars-d-announce
On Saturday, 13 June 2015 at 21:49:18 UTC, nhk8 wrote: Nice, however you could announce it too on Kvr because audio DSP is such a 'niche' that i doubt anyone will be interested here. I will when there is a bit more features.

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-06-14 Thread ponce via Digitalmars-d-announce
On Sunday, 14 June 2015 at 18:57:38 UTC, Jim Hewes wrote: This is a nice announcement to me since I'm a user of JUCE. Is this meant to by only for creating plug-ins or can the audio interface be used outside of a plug-in? Thanks. It is meant only for creating plug-ins. Actually dplug doesn't

Announcing dplug, a toolkit for making audio plugins with D

2015-06-13 Thread ponce via Digitalmars-d-announce
dplug is a library for audio plugin development. https://github.com/p0nce/dplug http://code.dlang.org/packages/dplug It's aim is to be a lean alternative to JUCE and IPlug, the most used C++ libraries in this space. It is currently less useful since supporting only VST 2.x on Windows. The

Re: Announcing dplug, a toolkit for making audio plugins with D

2015-06-13 Thread ponce via Digitalmars-d-announce
On Saturday, 13 June 2015 at 15:28:09 UTC, tired_eyes wrote: On Saturday, 13 June 2015 at 14:18:31 UTC, ponce wrote: dplug is a library for audio plugin development. https://github.com/p0nce/dplug http://code.dlang.org/packages/dplug It's aim is to be a lean alternative to JUCE and IPlug

Re: forum.dlang.org, version 2 (BETA)

2015-06-04 Thread ponce via Digitalmars-d-announce
On Thursday, 4 June 2015 at 15:04:05 UTC, Vladimir Panteleev wrote: http://beta.forum.dlang.org/ Many major and minor improvements. Some major ones: - dlang.org theme, fully responsive and mobile-friendly - keyboard navigation in all views - automatically saved post drafts - get notified of

Re: DerelictMantle - unofficial, experimental, reverse-engineered

2015-05-27 Thread ponce via Digitalmars-d-announce
On Wednesday, 27 May 2015 at 12:06:20 UTC, ParticlePeter wrote: http://code.dlang.org/packages/derelict_extras-mantle/~master Currently Windows only. Don't know if this will ever change. AMD: The initial iteration of Mantle is intended specifically for Windows on PCs.​ Please let me know if

Re: D needs...

2015-05-12 Thread ponce via Digitalmars-d-announce
On Monday, 11 May 2015 at 11:59:02 UTC, Namespace wrote: Inspired by ponce idioms list for D I've set up something similar. There are some themes in D which come up regulary and are discussed to the vomit. If something is agreed, it gets forgotten sometimes and the theme disappears

Re: Beta D 2.067.1-b1

2015-04-22 Thread ponce via Digitalmars-d-announce
On Wednesday, 22 April 2015 at 01:32:47 UTC, Martin Nowak wrote: Also available on Travis-CI as dmd-2.067.1-b1. OT: How to know the list of D compilers available on Travis CI?

Re: This Week in D #9 - marketing discussion, final beta, special interview with Sönke

2015-03-16 Thread ponce via Digitalmars-d-announce
On Monday, 16 March 2015 at 13:11:56 UTC, weaselcat wrote: An example of a simple but fundamental issue are the defaults of the built-in attributes. I think some of them, for historical or compatibility reasons, are currently simply the wrong way around (pure, @safe, final and scope should

Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-10 Thread ponce via Digitalmars-d-announce
On Tuesday, 10 March 2015 at 09:24:54 UTC, wobbles wrote: On Tuesday, 10 March 2015 at 08:06:18 UTC, ponce wrote: On Monday, 9 March 2015 at 22:29:42 UTC, amber wrote: There are a bunch of good tips here: http://p0nce.github.io/d-idioms/ If the author(s) are OK with the idea you could use

Re: This Week in D #8: ddmd progressing, moving toward release.

2015-03-10 Thread ponce via Digitalmars-d-announce
On Monday, 9 March 2015 at 22:29:42 UTC, amber wrote: On Monday, 9 March 2015 at 13:33:16 UTC, Adam D. Ruppe wrote: On Monday, 9 March 2015 at 07:08:42 UTC, Dominikus Dittes Scherkl wrote: Nice, but I'm missing the tip of the week (also with issue #7). Already out of ideas? I ran out of my

Re: let (x,y) = ...

2015-02-19 Thread ponce via Digitalmars-d-announce
On Thursday, 19 February 2015 at 04:38:32 UTC, thedeemon wrote: Creating tuples and returning them from functions is trivial in D: auto getTuple() { return tuple(Bob, 42); } but using them afterwards can be confusing and error prone auto t = getTuple(); writeln(name is , t[0], age is ,

Re: DDocs.org: auto-generated documentation for all DUB projects (WIP)

2015-02-12 Thread ponce via Digitalmars-d-announce
On Tuesday, 10 February 2015 at 22:40:18 UTC, Kiith-Sa wrote: DDocs.org (http://ddocs.org) is a repository of documentation for DUB projects that automatically re-generates docs as new projects/releases/branch changes are added. The idea is to make documenting D projects as simple as

Re: D idioms list

2015-01-09 Thread ponce via Digitalmars-d-announce
On Friday, 9 January 2015 at 05:58:09 UTC, ketmar via Digitalmars-d-announce wrote: p.p.s. maybe it's worth adding Artur's code sample[1] too, to show that extended structure can be passed to functions which requires original one? it's not obvious, at least for me. ;-) [1]

Re: D idioms list

2015-01-08 Thread ponce via Digitalmars-d-announce
On Thursday, 8 January 2015 at 10:56:00 UTC, bearophile wrote: ponce: I'm not familiar with the terse, range-heavy, UFCS style that has emerged from Phobos In Rosettacode I have inserted tons of examples of that coding style. An example, given a tuple of arbitrary length, with items all

Re: D idioms list

2015-01-08 Thread ponce via Digitalmars-d-announce
On Thursday, 8 January 2015 at 11:41:43 UTC, Szymon Gatner wrote: Question: Where did this syntax came from? It is not documented for 'import' keyword.(first time I see that D has built-in resource compiler): ubyte[] sdlBytes = cast(ubyte[]) import(SDL2.dll); it is documented:

Re: D idioms list

2015-01-08 Thread ponce via Digitalmars-d-announce
On Thursday, 8 January 2015 at 10:30:38 UTC, uri wrote: This is great, thanks. Something I personally would find useful is a comparison between the C++ way and idiomatic D with Phobos. I finding coming from C/C++ to D very easy but I'm always wondering if I'm doing things the D way.

D idioms list

2015-01-08 Thread ponce via Digitalmars-d-announce
I've started a list of curated D tips and tricks here: http://p0nce.github.io/d-idioms/ Anything that you wished you learned earlier at one point in the D world is welcome to be added or suggested. I think the focus should be on stuff that could make you more productive, or is just funky

Re: ATTN Derelict Users and Package Maintainers

2014-12-31 Thread ponce via Digitalmars-d-announce
On Wednesday, 31 December 2014 at 11:20:09 UTC, Mike Parker wrote: On Wednesday, 31 December 2014 at 10:26:18 UTC, OlaOst wrote: Works fine for me on windows, after running 'dub upgrade'. I tested the SharedLibVersion with a 2.0.1 and a 2.0.3 SDL dll. With the 2.0.3 dll, I could call functions

Re: Online documentation for DSFML exists!

2014-12-19 Thread ponce via Digitalmars-d-announce
On Friday, 19 December 2014 at 00:58:57 UTC, Jeremy DeHaan wrote: It's not the best, but it's a start. Check it out here: http://dsfml.com/doc.html I would love some feed back on this. I already have a few things I would like to change, namely the layout and adding some examples, but I would

Re: Concise Binary Object Representation (CBOR) binary serialization library.

2014-12-19 Thread ponce via Digitalmars-d-announce
On Friday, 19 December 2014 at 22:33:57 UTC, BBaz wrote: On Friday, 19 December 2014 at 18:26:26 UTC, MrSmith wrote: The Concise Binary Object Representation (CBOR) is a data format whose design goals include the possibility of extremely small code size, fairly small message size, and

Re: ArrayFire, a GPU library, is now open source

2014-12-17 Thread ponce via Digitalmars-d-announce
Hi, I'm kind of embarrassed by my bitter post, must have been a bad day :). On Tuesday, 16 December 2014 at 19:49:37 UTC, Shehzan wrote: We also support CPU and OpenCL backends along with CUDA. This way, you can use the same ArrayFire code to run across any of those technologies without

Re: Travis-CI support for D

2014-12-11 Thread ponce via Digitalmars-d-announce
On Thursday, 11 December 2014 at 04:50:42 UTC, Martin Nowak wrote: Glad to announce that D support on Travis-CI was launched today. http://blog.travis-ci.com/2014-12-10-community-driven-language-support-comes-to-travis-ci/ This is great! Thanks a lot.

Re: dsource.org moved

2014-12-03 Thread ponce via Digitalmars-d-announce
On Wednesday, 3 December 2014 at 21:32:27 UTC, ketmar via Digitalmars-d-announce wrote: i think that the whole dsource site must be shut down and replaced with a stub (except planetD) to stop this disease. that site was great, but now it does more harm than good. Alternatively: use

Re: Coedit alpha 8 released

2014-11-30 Thread ponce via Digitalmars-d-announce
On Friday, 28 November 2014 at 16:39:38 UTC, Basile Burg wrote: Hello, a new release of Coedit[MainPage], the small open-source D IDE for Windows and Linux, is released. Here is a paste of the release log. Messages: = - redesigned the widget: a toolbar at the top allows to filter the

Re: DerelictSASS

2014-11-23 Thread ponce via Digitalmars-d-announce
On Sunday, 23 November 2014 at 19:36:16 UTC, Jacob Carlborg wrote: On 2014-11-23 01:26, Mike Parker wrote: Some people may prefer the bindings to include more D features, but IMO if you're going to put something out there for everyone and anyone to use, particularly if you want to be

Re: DerelictSASS

2014-11-22 Thread ponce via Digitalmars-d-announce
A tip to keep in mind when translating C/C++ headers: --- enum Sass_Tag { SASS_BOOLEAN, SASS_NUMBER, SASS_COLOR }; --- is best translated as --- alias Sass_Tag = int; enum : Sass_Tag { SASS_BOOLEAN, SASS_NUMBER, SASS_COLOR } --- That way your enum isn't namespaced.

Re: Devisualization.Image

2014-11-18 Thread ponce via Digitalmars-d-announce
On Tuesday, 18 November 2014 at 10:04:15 UTC, Rikki Cattermole wrote: However by the looks of things, you definitely have better quality code. At the very least some way to convert between the two e.g. SuperImage and my Image would be worth it. Please consider the abstraction in

Re: ArrayFire, a GPU library, is now open source

2014-11-13 Thread ponce via Digitalmars-d-announce
On Thursday, 13 November 2014 at 02:06:03 UTC, bachmeier wrote: ArrayFire is open source, as announced on Hacker News and Reddit https://github.com/arrayfire/arrayfire Overview here: http://www.arrayfire.com/docs/index.htm There is a C API so it is easy to call from D. This should help the

Re: Devisualization and DWC

2014-11-07 Thread ponce via Digitalmars-d-announce
Nice work, it's basically the SDL replacement I wished for! I like that its scope is well defined. I don't get why it depends on DerelictGL. AFAIK SDL, GLFW and friends do not depend on GL function loaders.

Re: CUDA bindings

2014-10-26 Thread ponce via Digitalmars-d-announce
On Sunday, 26 October 2014 at 05:31:52 UTC, Dmitri Nesteruk wrote: On Tuesday, 21 October 2014 at 08:31:03 UTC, ponce wrote: On Thursday, 16 October 2014 at 21:18:15 UTC, ponce wrote: Dear D users, I'd like to announce DerelictCUDA, dynamic bindings to the CUDA library. https://github.com

Re: CUDA bindings

2014-10-26 Thread ponce via Digitalmars-d-announce
On Sunday, 26 October 2014 at 08:18:11 UTC, Tofu Ninja wrote: On Sunday, 26 October 2014 at 05:31:52 UTC, Dmitri Nesteruk wrote: This is great! I know that C++ uses and to enclose kernel calls and thus create the link between CPU and GPU code when NVCC rips things apart. How is this done in

Re: CUDA bindings

2014-10-21 Thread ponce via Digitalmars-d-announce
On Thursday, 16 October 2014 at 21:18:15 UTC, ponce wrote: Dear D users, I'd like to announce DerelictCUDA, dynamic bindings to the CUDA library. https://github.com/derelictorg/derelictcuda For now, only the CUDA Driver API is exposed, providing most of the warp control. For a visual

CUDA bindings

2014-10-16 Thread ponce via Digitalmars-d-announce
Dear D users, I'd like to announce DerelictCUDA, dynamic bindings to the CUDA library. https://github.com/derelictorg/derelictcuda For now, only the CUDA Driver API is exposed, providing most of the warp control. For a visual explanation of the different APIs in CUDA, see

Re: DUB 0.9.22 released

2014-09-22 Thread ponce via Digitalmars-d-announce
On Monday, 22 September 2014 at 09:33:52 UTC, Sönke Ludwig wrote: But even more important, I'm pleased to announce that DUB is now officially developed as part of the D language ecosystem! Based on the decision back during this year's DConf, the repository has been migrated to the

[OT] Re: libcerf (D sources)

2014-09-21 Thread ponce via Digitalmars-d-announce
On Sunday, 21 September 2014 at 16:12:08 UTC, Ilya Yaroshenko wrote: Self-contained numeric library that provides an efficient and accurate implementation of complex error functions, along with Dawson, Faddeeva, and Voigt functions. https://github.com/9il/libcerf The error function is used

Re: 438-byte Hello, world Win32 EXE in D

2014-09-08 Thread ponce via Digitalmars-d-announce
On Sunday, 7 September 2014 at 21:03:17 UTC, Vladimir Panteleev wrote: The 438-byte Hello, world program is achieved using Crinkler, which is a COFF linker with aggressive compression and header optimization. It was created for compressing 4K demos. Pretty cool! Up to now D had little

Re: Mago Debugger changes hands

2014-08-13 Thread ponce via Digitalmars-d-announce
On Sunday, 10 August 2014 at 03:33:11 UTC, Aldo Nunez wrote: Greetings to all Mago Debugger, Visual D, and interested D users. After 5 years, I can no longer continue development of Mago Debugger. The project requires too much attention for me to keep working on it while keeping my family

Re: Coloring terminal output.

2014-07-31 Thread ponce via Digitalmars-d-announce
On Monday, 14 July 2014 at 19:57:32 UTC, Suliman wrote: I've made a simple port of ruby's colorize library for D. I'd greatly appreciate any feedback. Windows isn't supported, yet. Cool! Would it be hard to add windows support? Windows support added. It relies on a partial ANSI/VT100

Re: Coloring terminal output.

2014-07-31 Thread ponce via Digitalmars-d-announce
On Thursday, 31 July 2014 at 12:09:41 UTC, Suliman wrote: On Thursday, 31 July 2014 at 09:37:25 UTC, ponce wrote: On Monday, 14 July 2014 at 19:57:32 UTC, Suliman wrote: I've made a simple port of ruby's colorize library for D. I'd greatly appreciate any feedback. Windows isn't supported, yet

Re: dstats reborn

2014-07-17 Thread ponce via Digitalmars-d-announce
On Thursday, 17 July 2014 at 15:20:20 UTC, John Colvin wrote: David Simcha's stats library is full of useful code and it was a shame to let it rot. I've patched it up to work with modern D compilers and added dub support. https://github.com/John-Colvin/dstats

Re: DConf 2014 Day 2 Talk 3: Designing an Aurora: A Glimpse at the Graphical Future of D by Adam Wilson

2014-07-10 Thread ponce via Digitalmars-d-announce
On Thursday, 10 July 2014 at 00:22:39 UTC, Tofu Ninja wrote: I think its a fine abstraction level, buffers and shaders are not hard concepts at all. All api's that Aurora is going to be based on offers them as well as all modern gpu's support them. If shaders were written in a DLS then in the

bgfx bindings

2014-07-01 Thread ponce via Digitalmars-d-announce
Hi, I'd like to announce DerelictBgfx, a dynamic bindings to the bgfx library. https://github.com/derelictorg/derelictbgfx bgfx is a library which abstract the accelerated graphics API through a common denominator. DX9, DX11, Desktop OpenGL and OpenGL ES can be used from the same

Re: Article: Functional image processing in D

2014-05-24 Thread ponce via Digitalmars-d-announce
On Friday, 21 March 2014 at 11:04:58 UTC, Vladimir Panteleev wrote: http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/ Some highlights from a recent overhaul of the graphics package from my D library. It makes use of a number of D-specific language features, so I've

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-19 Thread ponce via Digitalmars-d-announce
On Monday, 19 May 2014 at 21:00:37 UTC, Colden Cullen wrote: As far as bullet goes, that would be amazing, but definitely no small undertaking. We talked about it internally, but decided it wasn't worth the time for just trying to get Dash off the ground. You should know, though, that if you

Re: 10 Years of Derelict

2014-05-16 Thread ponce via Digitalmars-d-announce
On Thursday, 15 May 2014 at 15:02:33 UTC, Mike Parker wrote: I managed to let this little anniversary slip by me. My first post in the old Derelict forum at DSource[1] is dated May 6, 2004, my initial commit to svn[2] was May 7, and my announcement in the newsgroup[3] was on May 8. My

Re: Livestreaming DConf?

2014-05-13 Thread ponce via Digitalmars-d-announce
On Friday, 9 May 2014 at 19:48:20 UTC, Andrei Alexandrescu wrote: Hi folks, We at Facebook are very excited about the upcoming DConf 2014. In fact, so excited we're considering livestreaming the event for the benefit of the many of us who can't make it to Menlo Park, CA. Livestreaming

Re: New libraries wave-d and y4m-d

2014-04-30 Thread ponce via Digitalmars-d-announce
On Wednesday, 30 April 2014 at 02:47:38 UTC, Rikki Cattermole wrote: I checked out y4m-d when it went up on the dub repository. Looks interesting. I do have to ask, are you interested in creating a unified library for multimedia with a importers/exporters a bit like ASIMPP? Because I think

Re: New libraries wave-d and y4m-d

2014-04-30 Thread ponce via Digitalmars-d-announce
On Wednesday, 30 April 2014 at 08:34:42 UTC, Chris wrote: That's great! At the moment I'm using PortAudio and libsndfile, it would be nice to have a D sound library one day. What are you missing in the current offering?

Re: New libraries wave-d and y4m-d

2014-04-30 Thread ponce via Digitalmars-d-announce
On Wednesday, 30 April 2014 at 13:39:41 UTC, Chris wrote: On Wednesday, 30 April 2014 at 12:24:14 UTC, ponce wrote: On Wednesday, 30 April 2014 at 08:34:42 UTC, Chris wrote: That's great! At the moment I'm using PortAudio and libsndfile, it would be nice to have a D sound library one day

New libraries wave-d and y4m-d

2014-04-29 Thread ponce via Digitalmars-d-announce
wave-d is a library for reading and writing WAV format (range-based). https://github.com/p0nce/wave-d --- y4m-d is a library for reading and writing Y4M files. https://github.com/p0nce/wave-d Y4M is one of the simplest uncompressed video format, it's designed to

Re: New libraries wave-d and y4m-d

2014-04-29 Thread ponce via Digitalmars-d-announce
There was a typo error: https://github.com/p0nce/y4m-d On Tuesday, 29 April 2014 at 18:46:51 UTC, ponce wrote: y4m-d is a library for reading and writing Y4M files. https://github.com/p0nce/wave-d

Re: Digger can now build D versions from the future

2014-04-01 Thread ponce
On Tuesday, 1 April 2014 at 07:01:20 UTC, Vladimir Panteleev wrote: Hi everyone, It is my great pleasure to announce a new feature addition to the tool Digger. Digger's goal is to be able to build D versions from any point in D's history. As it has already conquered the present (building D

Re: Article: Functional image processing in D

2014-03-24 Thread ponce
On Monday, 24 March 2014 at 01:36:26 UTC, finalpatch wrote: On Friday, 21 March 2014 at 11:16:31 UTC, Andrea Fontana wrote: Very interesting! Do you know http://www.antigrain.com/ ? It is (was?) a very efficent c++ 2d library, heavily based on templates. Something like this in D with

Re: Article: Functional image processing in D

2014-03-23 Thread ponce
On Sunday, 23 March 2014 at 08:22:32 UTC, Vladimir Panteleev wrote: I'm not familiar enough with vector instruction sets of current CPUs to answer this confidently. E.g. if there exists an integer vector multiply-and-add operation, then that could be used for fast software alpha blending. That

Re: 1st draft of complete class-based std.random successor

2014-03-21 Thread ponce
On Thursday, 20 March 2014 at 21:17:33 UTC, Joseph Rushton Wakeling wrote: On Thursday, 20 March 2014 at 08:30:09 UTC, ponce wrote: Related: please consider using parts of SimpleRNG the excellent work of John D. Cook which provides many random distributions in a compact and documented way

Re: Article: Functional image processing in D

2014-03-21 Thread ponce
On Friday, 21 March 2014 at 18:40:10 UTC, ponce wrote: On Friday, 21 March 2014 at 11:04:58 UTC, Vladimir Panteleev wrote: http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/ Some highlights from a recent overhaul of the graphics package from my D library. It makes use

Re: Article: Functional image processing in D

2014-03-21 Thread ponce
On Friday, 21 March 2014 at 11:04:58 UTC, Vladimir Panteleev wrote: http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/ Some highlights from a recent overhaul of the graphics package from my D library. It makes use of a number of D-specific language features, so I've

Re: 1st draft of complete class-based std.random successor

2014-03-20 Thread ponce
On Wednesday, 19 March 2014 at 23:49:41 UTC, Joseph Rushton Wakeling wrote: * std.random2.distribution, random distributions such as uniform, normal, etc.; Related: please consider using parts of SimpleRNG the excellent work of John D. Cook which provides many random distributions in

Re: finally using D at work

2014-02-11 Thread ponce
On Monday, 10 February 2014 at 19:56:57 UTC, extrawurst wrote: As a long time D fanboy I was known to say That is quite simple in D a lot at work! Now I was finally able to convience my boss (our CTO) to take a serious look at D as a replacement for the parts of our infrastructure that use

Re: DUB 0.9.20

2013-12-03 Thread ponce
On Tuesday, 3 December 2013 at 13:18:13 UTC, Bruno Medeiros wrote: That only works if packageName is a package in the DUB registry. It won't work for a locally created package. You can make dub aware of such a package with: $ dub all-local . ~master In which case, this particular package

Re: DUB 0.9.20

2013-12-03 Thread ponce
You can make dub aware of such a package with: $ dub all-local . ~master In which case, this particular package doesn't need to be dub-installed. I meant add-local not all-local.

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