Hey Erik, I may sound like I know what I'm doing sometimes but I really don't. :)Nevertheless I'll add some printf statements and see what happens. I suppose it should be done in the ImageGetRow implementation.
On 11/12/05, Erik Hofman <[EMAIL PROTECTED]> wrote:
Arthur Wiebe wrote:> I think this re
Arthur Wiebe wrote:
I think this report basically pins down two of my problems.
First, where spash screens on startup showed up as strange color stipes.
And second, where certain aircraft which define their own spash screen
crash fgfs.
I got this report when trying to load the c310 (pre3).
Ho
I think this report basically pins down two of my problems.First, where spash screens on startup showed up as strange color stipes. And second, where certain aircraft which define their own spash screen crash fgfs.
I got this report when trying to load the c310 (pre3).Hopefully either one of you wi
I am having a problem porting a hud display that I wrote for use in
FG8.0 up to 9.8.
It hangs at the instruction in drawHUD() :
for_each(HUD_deque.being(), HUD_deque.end(), HUDdraw());
with a segfault. The problems seems to be that there are 18 labels in
hudlabel.xml, all 18 of which pass the
Melchior,
The new signs program, it's great!
However, I'm noticing a problem on a mac os x system that I
reinstalled recently.
I downloaded new scripts this morning, when I install them in data
and run signs (either from data/local/signs or from a copy of signs
copied to bin, I get a series
On Friday 06 May 2005 02:12, Tymoteusz "Puciek" Paul wrote:
> Well i got problem with flight gear on win xp, (amd athlon xp
> 2600, 1,9ghz, 512 mb ram, ati radeon 9550, no joystick
> installed or plugged).
> When i start fly (after choosing plain, airport, setting that
> i use keyboard) the plain i
Well i got problem with flight gear on win xp, (amd athlon xp 2600,
1,9ghz, 512 mb ram, ati radeon 9550, no joystick installed or
plugged).
When i start fly (after choosing plain, airport, setting that i use
keyboard) the plain is going forward it self, and, usualy it rotate
left or right (on helic
Quoting darko <[EMAIL PROTECTED]>:
> Hi, I've download a new scenery (e010n30.tgz) and put it unzipped and
> untarred in the scenery directory of the FG data root.
>
> e010n30 scenery contains the entire Sicily, but when I choose to place
> (via menu) the plain on the ground in LICJ 25 (Palermo ai
Hi, I've download a new scenery (e010n30.tgz) and put it unzipped and
untarred in the scenery directory of the FG data root.
e010n30 scenery contains the entire Sicily, but when I choose to place
(via menu) the plain on the ground in LICJ 25 (Palermo airport, runway
25) I find myself in the mid
Am Dienstag 05 April 2005 20:26 schrieb Timo Saarinen:
> Hi,
>
> Trying to start the Flightgear 0.9.8 with Svalbard airport ENSB (78 15 N -
> 15 30 E) the aircraft ends up to sea. I have correctly downloaded the tile
> and extracted it to correct location (Scenery/Terrain/e010n70). The
> Svalbard
Hi,
Trying to start the Flightgear 0.9.8 with Svalbard airport ENSB (78 15 N -
15 30 E) the aircraft ends up to sea. I have correctly downloaded the tile
and extracted it to correct location (Scenery/Terrain/e010n70). The Svalbard
island can be seen east from the airplane. The other airports
On Tuesday 25 January 2005 15:13, Luca Masera wrote:
> Hi,
>
> at last I solved the billboarding problem about the particles.
> I've changed some settings into the ssgSimpleState object,
> used to add the texture to particles, and the size of the
> bounding sphere. Now, even with the data stored in
Hi,
at last I solved the billboarding problem about the particles. I've
changed some settings into the ssgSimpleState object, used to
add the texture to particles, and the size of the bounding sphere.
Now, even with the data stored into the GL_MODELVIEW matrix the
objects are always visible.
So,
Frederic Bouvier wrote:
I just discovered that FG is suggesting me to upgrade my sound driver
after alGenSources failed :-(
This is the first time and all the other aircraft I tried never did the
same. I even remember flying successfully with it not far ago.
This should be fixed in SimGear CVS now.
Frederic Bouvier wrote:
I just discovered that FG is suggesting me to upgrade my sound driver
after alGenSources failed :-(
This is the first time and all the other aircraft I tried never did the
same. I even remember flying successfully with it not far ago.
A quick glance with the debugger showed
I just discovered that FG is suggesting me to upgrade my sound driver
after alGenSources failed :-(
This is the first time and all the other aircraft I tried never did the
same. I even remember flying successfully with it not far ago.
A quick glance with the debugger showed me that alGenSources fai
Jeroen Hoppenbrouwers schrieb:
On Fri, Oct 15, 2004 at 05:49:21PM +0100, Giles Robertson wrote:
Can you run fgfs with log level "debug" set, and report the results?
(Advanced > Debugging in the launcher)
OK, I've attached it. The most interesting part will be:
**
Updating time
Current Unix ca
Jeroen Hoppenbrouwers a écrit :
On Fri, Oct 15, 2004 at 05:49:21PM +0100, Giles Robertson wrote:
Can you run fgfs with log level "debug" set, and report the results?
(Advanced > Debugging in the launcher)
I have the same problem, I think. However I cannot fetch the log output, as
the text w
On Fri, Oct 15, 2004 at 05:49:21PM +0100, Giles Robertson wrote:
> Can you run fgfs with log level "debug" set, and report the results?
> (Advanced > Debugging in the launcher)
I have the same problem, I think. However I cannot fetch the log output, as
the text window closes immediately upon crash
Can you run fgfs with log level "debug" set, and report the results?
(Advanced > Debugging in the launcher)
Giles Robertson
-Original Message-
From: Christian Mayer [mailto:[EMAIL PROTECTED]
Sent: 15 October 2004 16:33
To: FGFS
Subject: [Flightgear-devel] Problem with windo
Hi,
I've downloaded FGFS (fgsetup-0.9.6.exe) and installed it.
When I run it, I see the splash screen and hear the peeping sound - and
then the program stops with that error message:
Fatal error: Failed to gen source.
(received from )
Are there any hints of what I should do?
Thanks,
Christian
__
Lee Elliott wrote
> Sent: Tuesday, September 21, 2004 8:22 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Monday 20 September 2004 08:39, Vivian Meazza wrote: {snip...]
> > Lee,
> >
> >
On Monday 20 September 2004 08:39, Vivian Meazza wrote:
{snip...]
> Lee,
>
> Here's some pics off the effects I obtained:
>
> http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_drag-full_g
>ravity.jpg
>
> http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_gravity-acc
>elerating.jpg
>
> http://myweb
On Mon, 20 Sep 2004 08:39:09 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
> http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_gravity-bombs_overtaking.
> jpg
..low 'n early dr. Strangelove effect? ;-)
--
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of p
Lee Elliott wrote:
> Sent: Sunday, September 19, 2004 12:48 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Sunday 19 September 2004 10:42, Vivian Meazza wrote:
> > Lee Elliott wrote:
> >
The Stetson is being spun, so there's actually a twisting effect there
as well.
Giles Robertson
-Original Message-
From: Gene Buckle [mailto:[EMAIL PROTECTED]
Sent: 19 September 2004 22:42
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] Problem with ballisti
>
> Now let's see. What's the Cd of a human - 1.0 - 1.3? Area seated astride a
> booomb - 4 sq ft? Make allowance for silly hat - 2 sq ft? Yup, we can do
> that.
>
I love it. You can have a special parameter for it: slim_pickens=1. :)
G
--
"I'm not crazy, I'm plausibly off-nominal!"
Proud own
Giles Robertson
> Sent: Sunday, September 19, 2004 6:02 PM
> To: FlightGear developers discussions
> Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
>
>
> > ..quite right, some of this is caused by the turbulence,
> some of it by
> > the bomb r
> ..quite right, some of this is caused by the turbulence, some of it by
> the bomb release mechanism letting go of the bomb. Also, there are
> those refreshingly wild stories of guys having to enter the bomb bay
> to kick out bombs riding that turbulent airflow. ;-)
Can we model the Dr. Strang
On Saturday 18 September 2004 23:59, Vivian Meazza wrote:
> Lee Elliott wrote:
> > Sent: Saturday, September 18, 2004 11:06 PM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic
> > sub-model
> >
> > On S
On Sun, 19 Sep 2004 11:17:22 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
>
>
> Arnt Karlsen
>
> > Sent: Saturday, September 18, 2004 11:41 PM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic su
On Sun, 19 Sep 2004 11:23:35 +0200, Horst wrote in message
<[EMAIL PROTECTED]>:
> I can hear the cannon firing
> I can see (very)little red dots from within the cockpit seeming to
> leave the cannon
> I can see (very)little red dots from outside seeming
> to leave the cannon
> I stops after - hmm
On Sunday 19 September 2004 10:42, Vivian Meazza wrote:
> Lee Elliott wrote:
> > Sent: Saturday, September 18, 2004 11:28 PM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic
> > sub-model
>
> ...snip ..
>
&g
Arnt Karlsen
> Sent: Saturday, September 18, 2004 11:41 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Sat, 18 Sep 2004 13:21:13 +0100, Vivian wrote in message
> <[EMAIL PROTECTED]>:
>
&g
Lee Elliott wrote:
> Sent: Saturday, September 18, 2004 11:28 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
...snip ..
>
> Hmm... (part 2)
>
> Just tried firing the Spitfire cannon via the property
> Hmm... (part 2)
>
> Just tried firing the Spitfire cannon via the property browser
> and while I could hear the cannon firing I couldn't see anything
> leaving the a/c.
>
> Could a library version mismatch cause this?
>
> There must be a problem at this end because it works for you on
> you
Lee Elliott wrote:
---snip
If it wasn't for the fact that the same model works for you
I'd suspect I'd got something wrong in the set-up.
How do I fire the cannon in the Spitfire? I can't see a
key-mapping anywhere. I suppose I could fire it via the
property browser but that just makes me feel ev
Lee Elliott wrote:
> Sent: Saturday, September 18, 2004 11:06 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
> > I wrote
> >
> >
lsen wrote:
> > > > > Sent: Friday, September 17, 2004 10:03 AM
> > > > > To: FlightGear developers discussions
> > > > > Subject: Re: [Flightgear-devel] Problem with ballistic
> > > > > sub-model
> > > > >
> > > &g
On Sat, 18 Sep 2004 13:21:13 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
>
> Arnt Karlsen wrote:
>
> > Sent: Friday, September 17, 2004 9:47 PM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic sub-m
t; > > To: 'FlightGear developers discussions'
> > > > Subject: RE: [Flightgear-devel] Problem with ballistic
> > > > sub-model
> > > >
> > > >
> > > > ... Snip ...
> > > >
> > > > > Hmm... It's ju
On Saturday 18 September 2004 23:06, Lee Elliott wrote:
> On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
> > I wrote
> >
> > > Sent: Saturday, September 18, 2004 3:44 PM
> > > To: 'FlightGear developers discussions'
> > > Subject: RE:
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
> I wrote
>
> > Sent: Saturday, September 18, 2004 3:44 PM
> > To: 'FlightGear developers discussions'
> > Subject: RE: [Flightgear-devel] Problem with ballistic
> > sub-model
> >
> >
>
On Saturday 18 September 2004 19:05, Vivian Meazza wrote:
> I wrote
>
> > Sent: Saturday, September 18, 2004 3:44 PM
> > To: 'FlightGear developers discussions'
> > Subject: RE: [Flightgear-devel] Problem with ballistic
> > sub-model
> >
> >
>
I wrote
> Sent: Saturday, September 18, 2004 3:44 PM
> To: 'FlightGear developers discussions'
> Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
>
>
> ... Snip ...
>
> > Hmm... It's just occurred to me that although my cvs is up to
>
Vivian Meazza wrote:
It's just occurred to me that I'm using my local version, so it's possible
that I haven't asked Erik to upload one of the multitude of files it
requires to alter one parameter, or there's something wrong with the files I
sent in. It's definitely OK here with your model. I'll ch
On Saturday 18 September 2004 15:44, Vivian Meazza wrote:
[snip...]
>
> It's just occurred to me that I'm using my local version, so it's possible
> that I haven't asked Erik to upload one of the multitude of files it
> requires to alter one parameter, or there's something wrong with the files
> I
Lee Elliott
> Sent: Saturday, September 18, 2004 3:03 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Saturday 18 September 2004 10:14, Vivian Meazza wrote:
> > Lee Elliott wrote:
> > > S
On Saturday 18 September 2004 10:14, Vivian Meazza wrote:
> Lee Elliott wrote:
> > Sent: Friday, September 17, 2004 9:57 PM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
> >
> > On Friday 17 Septembe
Arnt Karlsen wrote:
> Sent: Friday, September 17, 2004 9:47 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in message
> <[EMAIL PROTECTED]>
On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
> Arnt Karlsen wrote:
>
> > Sent: Friday, September 17, 2004 10:03 AM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
&
Lee Elliott wrote:
> Sent: Friday, September 17, 2004 9:57 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Friday 17 September 2004 16:09, Vivian Meazza wrote:
> > Arnt Karlsen wrote:
> > >
On Friday 17 September 2004 16:09, Vivian Meazza wrote:
> Arnt Karlsen wrote:
> > Sent: Friday, September 17, 2004 10:03 AM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
> >
> >
> > On Fri, 17 S
Josh Babcock wrote:
> Sent: Friday, September 17, 2004 5:41 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> Vivian Meazza wrote:
> > Ampere K. Hardraade wrote
> >
> >
> >>Sent
Vivian Meazza wrote:
Ampere K. Hardraade wrote
Sent: Thursday, September 16, 2004 7:12 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
They shouldn't inherit accelerations.
Ampere
On September 16, 2004 01:08 pm, Vivian Meazza wrote:
Arnt Karlsen wrote:
> Sent: Friday, September 17, 2004 10:03 AM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message
> <[EMAIL PROTECTED]>:
>
On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message
<[EMAIL PROTECTED]>:
> Ampere K. Hardraade wrote
>
> > Sent: Thursday, September 16, 2004 7:12 PM
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Problem with ballistic sub-
Ampere K. Hardraade wrote
> Sent: Thursday, September 16, 2004 7:12 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Problem with ballistic sub-model
>
>
> They shouldn't inherit accelerations.
>
> Ampere
>
> On September 16,
They shouldn't inherit accelerations.
Ampere
On September 16, 2004 01:08 pm, Vivian Meazza wrote:
> There are some other basic shortcomings as well: the submodel doesn't
> inherit the parent accelerations, or the velocities and accelerations due
> to roll, pitch and yaw. Only release droptanks wh
On Thursday 16 September 2004 18:08, Vivian Meazza wrote:
> Vivian Meazza wrote:
> > Sent: Thursday, September 16, 2004 8:33 AM
> > To: 'FlightGear developers discussions'
> > Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
> >
> &g
Vivian Meazza wrote:
> Sent: Thursday, September 16, 2004 8:33 AM
> To: 'FlightGear developers discussions'
> Subject: RE: [Flightgear-devel] Problem with ballistic sub-model
>
>
> Lee Elliott wrote:
>
> > Sent: Wednesday, September 15, 2004 10:16 PM
>
Lee Elliott wrote:
> Sent: Wednesday, September 15, 2004 10:16 PM
> To: FlightGear developers discussions
> Subject: [Flightgear-devel] Problem with ballistic sub-model
>
>
> Hello all,
>
> I'm trying to use a ballistic sub-model to simulate a bomb
> but the
Hello all,
I'm trying to use a ballistic sub-model to simulate a bomb but the parent
a/c's speed and pitch etc. doesn't seem to be inherited i.e. the bomb appears
to have no initial velocity and the pitch doesn't match that of the a/c.
The sub-model.xml I'm using is below. Some of the settings
On Friday 23 July 2004 06:12, Dave Perry wrote:
>
> The warnings are explained. by running info as documented and are not an
> issue.
>
> Questions
> 1. Has anyone had a similar problem with SuSe 9.1?
Yes, i did with Slackware 10.0.
> 2. Any ideas how to get past this?
To solve that error just
Perhaps this has been discussed before, but I just updated my SuSe Linux
to 9.1 pro and the various autogen scripts are not working right. The
following errors occurred after updating plib from cvs and runing autogen:
cvs update -dP
dadsoffice:/usr/local/source/plib # sh autogen.sh
Running aclo
That patch worked just fine. Hopefully it can be rolled into CVS
before the release.
Thanks!
Jonathan Polley
On Jul 18, 2004, at 7:40 AM, Frederic Bouvier wrote:
Frederic Bouvier wrote:
Jonathan Polley wrote:
Fred,
It turns out that the problem should exist on every FlightGear
system, not
Frederic Bouvier wrote:
> Jonathan Polley wrote:
>
> > Fred,
> >
> > It turns out that the problem should exist on every FlightGear
> > system, not just the Mac. On exit(), fgExitCleanup() is called which
> > deletes the globals class and then calls fgOSExit(). The only thing
> > that fgOS
Jonathan Polley wrote:
> Fred,
>
> It turns out that the problem should exist on every FlightGear
> system, not just the Mac. On exit(), fgExitCleanup() is called which
> deletes the globals class and then calls fgOSExit(). The only thing
> that fgOSExit() does is turn around and call
Hello,
today i played around with the wireframe mode
which can be activated in-game by starting flightgear with the option
"--enable-wireframe" or by setting in the property menu
"/sim/rendering/wireframe" to true.
But when i do this the in-game menu gets useless because the fonts used in the
Erik Hofman wrote:
> Andy Ross wrote:
> > Seriously: consider the case where this symbol came out of a library
> > that we *don't* link to statically.
>
> Why would I?
>
> > Then this would undeniably be a
> > bug, because the library would be unmapped before the function could
> > be called. Hone
Andy Ross wrote:
Erik Hofman wrote:
Since FlightGear is linked to libGL at link time, the number of
dlclose calls would always be one less than the number of dlopen
calls.
In which case the dlclose() is 100% guaranteed to be a noop anyway and
can be safely removed. :)
Seriously: consider the case
Erik Hofman wrote:
> Since FlightGear is linked to libGL at link time, the number of
> dlclose calls would always be one less than the number of dlopen
> calls.
In which case the dlclose() is 100% guaranteed to be a noop anyway and
can be safely removed. :)
Seriously: consider the case where this
Andy Ross wrote:
Erik Hofman wrote:
Unfortunately RTLD_DEFAULT isn't supported on all platforms (it isn't
supported in IRIX anyhow). I think that if what you describe is the
problem this really is a bug at your side. What happens is that the
function pointer is copied to ftpr. So dlcose() should ne
Erik Hofman wrote:
> Unfortunately RTLD_DEFAULT isn't supported on all platforms (it isn't
> supported in IRIX anyhow). I think that if what you describe is the
> problem this really is a bug at your side. What happens is that the
> function pointer is copied to ftpr. So dlcose() should never be ab
Erik Hofman wrote:
> Alex Romosan wrote:
> > trying to debug why i wasn't able to run flightgear on my laptop, i
> > think i found a problem with SGLookupFunction. the problem is that we
> > call dlclose() before we return the pointer to the GL function, and,
> > if i understand things correctly,
Alex Romosan wrote:
trying to debug why i wasn't able to run flightgear on my laptop, i
think i found a problem with SGLookupFunction. the problem is that we
call dlclose() before we return the pointer to the GL function, and,
if i understand things correctly, this invalidates the handle and the
ad
trying to debug why i wasn't able to run flightgear on my laptop, i
think i found a problem with SGLookupFunction. the problem is that we
call dlclose() before we return the pointer to the GL function, and,
if i understand things correctly, this invalidates the handle and the
address might not be v
your replies,
Neil.
-Original Message-
From: Innis Cunningham [mailto:[EMAIL PROTECTED]
Sent: 01 April 2004 03:04
To: [EMAIL PROTECTED]
Subject: RE: [Flightgear-devel] Problem with FG_ROOT in runfgfs.bat
under cygwinbuild
Hi Neil
See below is my .bat file that I run from
the
Hi Neil
See below is my .bat file that I run from
the Flightgear folder under Cygwin
REM @ECHO OFF
REM Skip ahead to CONT1 if FG_ROOT has a value
IF NOT %FG_ROOT%.==. GOTO CONT1
SET TOP_ROOT=.
SET FG_ROOT=%TOP_ROOT%\DATA
:CONT1
REM Check for the existance of the executable
IF NOT EXIST %TOP_ROOT%
"Cooke N." <[EMAIL PROTECTED]> writes:
> Hi,
>
> This is my first post so I apologise for it being trivial,
Not being able to run FlightGear ain't trivial ;-)
>I've built
> FlightGear under windows xp/cygwin following all the instructions in the
> manual (apart from building "metakit" which i
"Cooke N." wrote:
> So it looks like flightgear looks for the data path as "./c/" when
> trying to use the environment variable FG_ROOT. Which isn't a recongised
> windows path
The problem sounds familiar - it hast been discussed on the PLIB
mailing list last week. I didn't find any messa
Hi,
This is my first post so I apologise for it being trivial, I've built
FlightGear under windows xp/cygwin following all the instructions in the
manual (apart from building "metakit" which is not in the source files??).
It compiles but a runfgfs.bat file wasn't produced. No problem - I created
Frederic Bouvier wrote:
Hi,
I have problems compiling today's JSBsim with MSVC. I had
to patch the sources like this :
;
- SG_USING_STD(sqrt);
+// SG_USING_STD(sqrt);
because sqrt is not a member of std::
Is this declaration really necessary ? I see that is included
11 lines before and it s
Hi,
I have problems compiling today's JSBsim with MSVC. I had
to patch the sources like this :
Index: FGColumnVector3.h
===
RCS file:
/var/cvs/FlightGear-0.9/FlightGear/src/FDM/JSBSim/FGColumnVector3.h,v
retrieving revision 1.6
diff
Frederic Bouvier wrote:
Hi,
David forgot to mark the .rgb files binary, so they
are corrupted under windows. And the model is included
by default by the AIMgr. Could someone add the
binary tag to the .rgb files in Aircraft/pa28-61/Models
Done.
Erik
__
Hi,
David forgot to mark the .rgb files binary, so they
are corrupted under windows. And the model is included
by default by the AIMgr. Could someone add the
binary tag to the .rgb files in Aircraft/pa28-61/Models
Thanks,
-Fred
___
Flightgear-devel
It appears that the derivative time value is performing opposite of what is
exepcted. Increasing value seems to increase overshoot. Rather than hitting
zero beneath the target (and applying the brakes so to speak), it hits zero
after passing the target causing overshoot. This situation gets wors
Jon Berndt wrote:
I just built 0.9.3 and downloaded the 0.9.3 base package. The
T-38 pulled
left until I reset *both* the surface winds and the 500-foot
winds to zero.
Now it goes straight as an arrow.
So, this says there is a problem with winds as added to JSBSim aero?
If this is correct:
> I just built 0.9.3 and downloaded the 0.9.3 base package. The
> T-38 pulled
> left until I reset *both* the surface winds and the 500-foot
> winds to zero.
> Now it goes straight as an arrow.
So, this says there is a problem with winds as added to JSBSim aero?
Jon
__
> While I have you does the (real)T38 have a yaw damper system.
Yes, but the airplane will fly without it. I don't remember what, if any,
restrictions there are for flying it with an inop yaw damper.
Dave
David Culp
davidculp2[at]comcast.net
***
Ok David that seems to have fixed it for me to.
The thing is that while trying to fix this problem I found that
the F16 did not seem to be affected by the wind and I could get the
737 to t/o straight by changing the yaw beta but not the T38.
Surely a 3 knot wind out of 270 would not cause that kind
I just built 0.9.3 and downloaded the 0.9.3 base package. The T-38 pulled
left until I reset *both* the surface winds and the 500-foot winds to zero.
Now it goes straight as an arrow.
Dave
David Culp
davidculp2[at]comcast.net
Innis Cunningham wrote:
I noticed that a ground turn in a JSBSim is next to impossible. The
aircraft keeps going straight ahead, just as if there is no friction
for tires moving sideways.
Are you saying that your JSB A/C are going straight on T/O.
What A/C are you using.
What I meant to say is t
> Do A/C like the F16 and T38 have a yaw damper system.
The F-16 FCS has a LOT of things, including gun firing compensation!
Jon
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
"Jon Berndt" writes
>I think this has been discussed in the Users mailing list - about 10/27, I
think.
Yes it was but the results were inconclusive . ??
Try centering all the aero surfaces immediately upon coming out of freeze
They are centered.I have done nothing different to the A/C since 9.2
Erik Hofman >
>>>The 747 and F16(YASIM) take off straight and the T38 and 737
(JSBSIM)turn off the runway.
YASim F-16???
Sorry Erik dont know what I was looking at.Yes the F16 is JSB
>
I noticed that a ground turn in a JSBSim is next to impossible. The
aircraft keeps going straight ahead, just
Jon Berndt wrote:
Hi Folks
After getting 9.3 going I find that the JSB A/C turn left off the
runway going north and right going south is anyone else seeing
this problem. It does not seem to effect the YASIM A/C.
The 747 and F16(YASIM) take off straight and the T38 and 737
(JSBSIM)turn off the runwa
> Hi Folks
> After getting 9.3 going I find that the JSB A/C turn left off the
> runway going north and right going south is anyone else seeing
> this problem. It does not seem to effect the YASIM A/C.
> The 747 and F16(YASIM) take off straight and the T38 and 737
> (JSBSIM)turn off the runway.
>
>
Hi Folks
After getting 9.3 going I find that the JSB A/C turn left off the
runway going north and right going south is anyone else seeing
this problem.It does not seem to effect the YASIM A/C.
The 747 and F16(YASIM) take off straight and the T38 and 737
(JSBSIM)turn off the runway.
Cheers
Innis
The
Frederic Bouvier wrote:
> Hi,
>
> I made a CVS update and now, with the A320, I am not able
> to increase power to take of. The engines are desesperately
> at the idle power ( N1=30 & N2=60 ) while moving my joystick
> throttle.
>
> This is with a modified -set file where I implemented the
> sta
1 - 100 of 267 matches
Mail list logo