Re: [Flightgear-devel] Problem report related to strange splash screens and crashes with certain aircraft

2005-11-12 Thread Arthur Wiebe
Hey Erik, I may sound like I know what I'm doing sometimes but I really don't. :)Nevertheless I'll add some printf statements and see what happens. I suppose it should be done in the ImageGetRow implementation. On 11/12/05, Erik Hofman <[EMAIL PROTECTED]> wrote: Arthur Wiebe wrote:> I think this re

Re: [Flightgear-devel] Problem report related to strange splash screens and crashes with certain aircraft

2005-11-12 Thread Erik Hofman
Arthur Wiebe wrote: I think this report basically pins down two of my problems. First, where spash screens on startup showed up as strange color stipes. And second, where certain aircraft which define their own spash screen crash fgfs. I got this report when trying to load the c310 (pre3). Ho

[Flightgear-devel] Problem report related to strange splash screens and crashes with certain aircraft

2005-11-11 Thread Arthur Wiebe
I think this report basically pins down two of my problems.First, where spash screens on startup showed up as strange color stipes. And second, where certain aircraft which define their own spash screen crash fgfs. I got this report when trying to load the c310 (pre3).Hopefully either one of you wi

[Flightgear-devel] Problem with HUD

2005-09-29 Thread Rex
I am having a problem porting a hud display that I wrote for use in FG8.0 up to 9.8. It hangs at the instruction in drawHUD() : for_each(HUD_deque.being(), HUD_deque.end(), HUDdraw()); with a segfault. The problems seems to be that there are 18 labels in hudlabel.xml, all 18 of which pass the

[Flightgear-devel] problem with signs program, convert: command not found

2005-05-20 Thread Ima Sudonim
Melchior, The new signs program, it's great! However, I'm noticing a problem on a mac os x system that I reinstalled recently. I downloaded new scripts this morning, when I install them in data and run signs (either from data/local/signs or from a copy of signs copied to bin, I get a series

Re: [Flightgear-devel] Problem with steering plane o WinXP

2005-05-06 Thread Lee Elliott
On Friday 06 May 2005 02:12, Tymoteusz "Puciek" Paul wrote: > Well i got problem with flight gear on win xp, (amd athlon xp > 2600, 1,9ghz, 512 mb ram, ati radeon 9550, no joystick > installed or plugged). > When i start fly (after choosing plain, airport, setting that > i use keyboard) the plain i

[Flightgear-devel] Problem with steering plane o WinXP

2005-05-05 Thread Tymoteusz \"Puciek\" Paul
Well i got problem with flight gear on win xp, (amd athlon xp 2600, 1,9ghz, 512 mb ram, ati radeon 9550, no joystick installed or plugged). When i start fly (after choosing plain, airport, setting that i use keyboard) the plain is going forward it self, and, usualy it rotate left or right (on helic

Re: [Flightgear-devel] Problem adding a new scenery

2005-04-11 Thread Frederic Bouvier
Quoting darko <[EMAIL PROTECTED]>: > Hi, I've download a new scenery (e010n30.tgz) and put it unzipped and > untarred in the scenery directory of the FG data root. > > e010n30 scenery contains the entire Sicily, but when I choose to place > (via menu) the plain on the ground in LICJ 25 (Palermo ai

[Flightgear-devel] Problem adding a new scenery

2005-04-11 Thread darko
Hi, I've download a new scenery (e010n30.tgz) and put it unzipped and untarred in the scenery directory of the FG data root. e010n30 scenery contains the entire Sicily, but when I choose to place (via menu) the plain on the ground in LICJ 25 (Palermo airport, runway 25) I find myself in the mid

Re: [Flightgear-devel] Problem with airport ENSB

2005-04-06 Thread Thomas Förster
Am Dienstag 05 April 2005 20:26 schrieb Timo Saarinen: > Hi, > > Trying to start the Flightgear 0.9.8 with Svalbard airport ENSB (78 15 N - > 15 30 E) the aircraft ends up to sea. I have correctly downloaded the tile > and extracted it to correct location (Scenery/Terrain/e010n70). The > Svalbard

[Flightgear-devel] Problem with airport ENSB

2005-04-05 Thread Timo Saarinen
Hi, Trying to start the Flightgear 0.9.8 with Svalbard airport ENSB (78 15 N - 15 30 E) the aircraft ends up to sea. I have correctly downloaded the tile and extracted it to correct location (Scenery/Terrain/e010n70). The Svalbard island can be seen east from the airplane. The other airports

Re: [Flightgear-devel] Problem solved about particle system

2005-01-25 Thread Lee Elliott
On Tuesday 25 January 2005 15:13, Luca Masera wrote: > Hi, > > at last I solved the billboarding problem about the particles. > I've changed some settings into the ssgSimpleState object, > used to add the texture to particles, and the size of the > bounding sphere. Now, even with the data stored in

[Flightgear-devel] Problem solved about particle system

2005-01-25 Thread Luca Masera
Hi, at last I solved the billboarding problem about the particles. I've changed some settings into the ssgSimpleState object, used to add the texture to particles, and the size of the bounding sphere. Now, even with the data stored into the GL_MODELVIEW matrix the objects are always visible. So,

Re: [Flightgear-devel] Problem with Beaver and sound

2005-01-24 Thread Erik Hofman
Frederic Bouvier wrote: I just discovered that FG is suggesting me to upgrade my sound driver after alGenSources failed :-( This is the first time and all the other aircraft I tried never did the same. I even remember flying successfully with it not far ago. This should be fixed in SimGear CVS now.

Re: [Flightgear-devel] Problem with Beaver and sound

2005-01-20 Thread Curtis L. Olson
Frederic Bouvier wrote: I just discovered that FG is suggesting me to upgrade my sound driver after alGenSources failed :-( This is the first time and all the other aircraft I tried never did the same. I even remember flying successfully with it not far ago. A quick glance with the debugger showed

[Flightgear-devel] Problem with Beaver and sound

2005-01-19 Thread Frederic Bouvier
I just discovered that FG is suggesting me to upgrade my sound driver after alGenSources failed :-( This is the first time and all the other aircraft I tried never did the same. I even remember flying successfully with it not far ago. A quick glance with the debugger showed me that alGenSources fai

Re: [Flightgear-devel] Problem with windows FlightGear v0.9.6

2004-10-15 Thread Christian Mayer
Jeroen Hoppenbrouwers schrieb: On Fri, Oct 15, 2004 at 05:49:21PM +0100, Giles Robertson wrote: Can you run fgfs with log level "debug" set, and report the results? (Advanced > Debugging in the launcher) OK, I've attached it. The most interesting part will be: ** Updating time Current Unix ca

Re: [Flightgear-devel] Problem with windows FlightGear v0.9.6

2004-10-15 Thread Frederic Bouvier
Jeroen Hoppenbrouwers a écrit : On Fri, Oct 15, 2004 at 05:49:21PM +0100, Giles Robertson wrote: Can you run fgfs with log level "debug" set, and report the results? (Advanced > Debugging in the launcher) I have the same problem, I think. However I cannot fetch the log output, as the text w

Re: [Flightgear-devel] Problem with windows FlightGear v0.9.6

2004-10-15 Thread Jeroen Hoppenbrouwers
On Fri, Oct 15, 2004 at 05:49:21PM +0100, Giles Robertson wrote: > Can you run fgfs with log level "debug" set, and report the results? > (Advanced > Debugging in the launcher) I have the same problem, I think. However I cannot fetch the log output, as the text window closes immediately upon crash

RE: [Flightgear-devel] Problem with windows FlightGear v0.9.6

2004-10-15 Thread Giles Robertson
Can you run fgfs with log level "debug" set, and report the results? (Advanced > Debugging in the launcher) Giles Robertson -Original Message- From: Christian Mayer [mailto:[EMAIL PROTECTED] Sent: 15 October 2004 16:33 To: FGFS Subject: [Flightgear-devel] Problem with windo

[Flightgear-devel] Problem with windows FlightGear v0.9.6

2004-10-15 Thread Christian Mayer
Hi, I've downloaded FGFS (fgsetup-0.9.6.exe) and installed it. When I run it, I see the splash screen and hear the peeping sound - and then the program stops with that error message: Fatal error: Failed to gen source. (received from ) Are there any hints of what I should do? Thanks, Christian __

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-22 Thread Vivian Meazza
Lee Elliott wrote > Sent: Tuesday, September 21, 2004 8:22 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Monday 20 September 2004 08:39, Vivian Meazza wrote: {snip...] > > Lee, > > > >

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-21 Thread Lee Elliott
On Monday 20 September 2004 08:39, Vivian Meazza wrote: {snip...] > Lee, > > Here's some pics off the effects I obtained: > > http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_drag-full_g >ravity.jpg > > http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_gravity-acc >elerating.jpg > > http://myweb

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-20 Thread Arnt Karlsen
On Mon, 20 Sep 2004 08:39:09 +0100, Vivian wrote in message <[EMAIL PROTECTED]>: > http://myweb.tiscali.co.uk/vmeazza/FlightGear/zero_gravity-bombs_overtaking. > jpg ..low 'n early dr. Strangelove effect? ;-) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of p

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-20 Thread Vivian Meazza
Lee Elliott wrote: > Sent: Sunday, September 19, 2004 12:48 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Sunday 19 September 2004 10:42, Vivian Meazza wrote: > > Lee Elliott wrote: > >

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Giles Robertson
The Stetson is being spun, so there's actually a twisting effect there as well. Giles Robertson -Original Message- From: Gene Buckle [mailto:[EMAIL PROTECTED] Sent: 19 September 2004 22:42 To: FlightGear developers discussions Subject: RE: [Flightgear-devel] Problem with ballisti

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Gene Buckle
> > Now let's see. What's the Cd of a human - 1.0 - 1.3? Area seated astride a > booomb - 4 sq ft? Make allowance for silly hat - 2 sq ft? Yup, we can do > that. > I love it. You can have a special parameter for it: slim_pickens=1. :) G -- "I'm not crazy, I'm plausibly off-nominal!" Proud own

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Vivian Meazza
Giles Robertson > Sent: Sunday, September 19, 2004 6:02 PM > To: FlightGear developers discussions > Subject: RE: [Flightgear-devel] Problem with ballistic sub-model > > > > ..quite right, some of this is caused by the turbulence, > some of it by > > the bomb r

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Giles Robertson
> ..quite right, some of this is caused by the turbulence, some of it by > the bomb release mechanism letting go of the bomb. Also, there are > those refreshingly wild stories of guys having to enter the bomb bay > to kick out bombs riding that turbulent airflow. ;-) Can we model the Dr. Strang

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Lee Elliott
On Saturday 18 September 2004 23:59, Vivian Meazza wrote: > Lee Elliott wrote: > > Sent: Saturday, September 18, 2004 11:06 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic > > sub-model > > > > On S

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Arnt Karlsen
On Sun, 19 Sep 2004 11:17:22 +0100, Vivian wrote in message <[EMAIL PROTECTED]>: > > > Arnt Karlsen > > > Sent: Saturday, September 18, 2004 11:41 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic su

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Arnt Karlsen
On Sun, 19 Sep 2004 11:23:35 +0200, Horst wrote in message <[EMAIL PROTECTED]>: > I can hear the cannon firing > I can see (very)little red dots from within the cockpit seeming to > leave the cannon > I can see (very)little red dots from outside seeming > to leave the cannon > I stops after - hmm

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Lee Elliott
On Sunday 19 September 2004 10:42, Vivian Meazza wrote: > Lee Elliott wrote: > > Sent: Saturday, September 18, 2004 11:28 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic > > sub-model > > ...snip .. > &g

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Vivian Meazza
Arnt Karlsen > Sent: Saturday, September 18, 2004 11:41 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Sat, 18 Sep 2004 13:21:13 +0100, Vivian wrote in message > <[EMAIL PROTECTED]>: > &g

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Vivian Meazza
Lee Elliott wrote: > Sent: Saturday, September 18, 2004 11:28 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > ...snip .. > > Hmm... (part 2) > > Just tried firing the Spitfire cannon via the property

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Frederic Bouvier
> Hmm... (part 2) > > Just tried firing the Spitfire cannon via the property browser > and while I could hear the cannon firing I couldn't see anything > leaving the a/c. > > Could a library version mismatch cause this? > > There must be a problem at this end because it works for you on > you

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-19 Thread Horst J. Wobig
Lee Elliott wrote: ---snip If it wasn't for the fact that the same model works for you I'd suspect I'd got something wrong in the set-up. How do I fire the cannon in the Spitfire? I can't see a key-mapping anywhere. I suppose I could fire it via the property browser but that just makes me feel ev

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Vivian Meazza
Lee Elliott wrote: > Sent: Saturday, September 18, 2004 11:06 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Saturday 18 September 2004 19:05, Vivian Meazza wrote: > > I wrote > > > >

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
lsen wrote: > > > > > Sent: Friday, September 17, 2004 10:03 AM > > > > > To: FlightGear developers discussions > > > > > Subject: Re: [Flightgear-devel] Problem with ballistic > > > > > sub-model > > > > > > > > &g

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Arnt Karlsen
On Sat, 18 Sep 2004 13:21:13 +0100, Vivian wrote in message <[EMAIL PROTECTED]>: > > Arnt Karlsen wrote: > > > Sent: Friday, September 17, 2004 9:47 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic sub-m

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
t; > > To: 'FlightGear developers discussions' > > > > Subject: RE: [Flightgear-devel] Problem with ballistic > > > > sub-model > > > > > > > > > > > > ... Snip ... > > > > > > > > > Hmm... It's ju

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
On Saturday 18 September 2004 23:06, Lee Elliott wrote: > On Saturday 18 September 2004 19:05, Vivian Meazza wrote: > > I wrote > > > > > Sent: Saturday, September 18, 2004 3:44 PM > > > To: 'FlightGear developers discussions' > > > Subject: RE:

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
On Saturday 18 September 2004 19:05, Vivian Meazza wrote: > I wrote > > > Sent: Saturday, September 18, 2004 3:44 PM > > To: 'FlightGear developers discussions' > > Subject: RE: [Flightgear-devel] Problem with ballistic > > sub-model > > > > >

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
On Saturday 18 September 2004 19:05, Vivian Meazza wrote: > I wrote > > > Sent: Saturday, September 18, 2004 3:44 PM > > To: 'FlightGear developers discussions' > > Subject: RE: [Flightgear-devel] Problem with ballistic > > sub-model > > > > >

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Vivian Meazza
I wrote > Sent: Saturday, September 18, 2004 3:44 PM > To: 'FlightGear developers discussions' > Subject: RE: [Flightgear-devel] Problem with ballistic sub-model > > > ... Snip ... > > > Hmm... It's just occurred to me that although my cvs is up to >

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Erik Hofman
Vivian Meazza wrote: It's just occurred to me that I'm using my local version, so it's possible that I haven't asked Erik to upload one of the multitude of files it requires to alter one parameter, or there's something wrong with the files I sent in. It's definitely OK here with your model. I'll ch

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
On Saturday 18 September 2004 15:44, Vivian Meazza wrote: [snip...] > > It's just occurred to me that I'm using my local version, so it's possible > that I haven't asked Erik to upload one of the multitude of files it > requires to alter one parameter, or there's something wrong with the files > I

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Vivian Meazza
Lee Elliott > Sent: Saturday, September 18, 2004 3:03 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Saturday 18 September 2004 10:14, Vivian Meazza wrote: > > Lee Elliott wrote: > > > S

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Lee Elliott
On Saturday 18 September 2004 10:14, Vivian Meazza wrote: > Lee Elliott wrote: > > Sent: Friday, September 17, 2004 9:57 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > > On Friday 17 Septembe

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Vivian Meazza
Arnt Karlsen wrote: > Sent: Friday, September 17, 2004 9:47 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in message > <[EMAIL PROTECTED]>

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Arnt Karlsen
On Fri, 17 Sep 2004 16:09:12 +0100, Vivian wrote in message <[EMAIL PROTECTED]>: > Arnt Karlsen wrote: > > > Sent: Friday, September 17, 2004 10:03 AM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model &

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-18 Thread Vivian Meazza
Lee Elliott wrote: > Sent: Friday, September 17, 2004 9:57 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Friday 17 September 2004 16:09, Vivian Meazza wrote: > > Arnt Karlsen wrote: > > >

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-17 Thread Lee Elliott
On Friday 17 September 2004 16:09, Vivian Meazza wrote: > Arnt Karlsen wrote: > > Sent: Friday, September 17, 2004 10:03 AM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > > > > On Fri, 17 S

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-17 Thread Vivian Meazza
Josh Babcock wrote: > Sent: Friday, September 17, 2004 5:41 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > Vivian Meazza wrote: > > Ampere K. Hardraade wrote > > > > > >>Sent

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-17 Thread Josh Babcock
Vivian Meazza wrote: Ampere K. Hardraade wrote Sent: Thursday, September 16, 2004 7:12 PM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Problem with ballistic sub-model They shouldn't inherit accelerations. Ampere On September 16, 2004 01:08 pm, Vivian Meazza wrote:

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-17 Thread Vivian Meazza
Arnt Karlsen wrote: > Sent: Friday, September 17, 2004 10:03 AM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message > <[EMAIL PROTECTED]>: >

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-17 Thread Arnt Karlsen
On Fri, 17 Sep 2004 07:56:42 +0100, Vivian wrote in message <[EMAIL PROTECTED]>: > Ampere K. Hardraade wrote > > > Sent: Thursday, September 16, 2004 7:12 PM > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Problem with ballistic sub-

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-17 Thread Vivian Meazza
Ampere K. Hardraade wrote > Sent: Thursday, September 16, 2004 7:12 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Problem with ballistic sub-model > > > They shouldn't inherit accelerations. > > Ampere > > On September 16,

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-16 Thread Ampere K. Hardraade
They shouldn't inherit accelerations. Ampere On September 16, 2004 01:08 pm, Vivian Meazza wrote: > There are some other basic shortcomings as well: the submodel doesn't > inherit the parent accelerations, or the velocities and accelerations due > to roll, pitch and yaw. Only release droptanks wh

Re: [Flightgear-devel] Problem with ballistic sub-model

2004-09-16 Thread Lee Elliott
On Thursday 16 September 2004 18:08, Vivian Meazza wrote: > Vivian Meazza wrote: > > Sent: Thursday, September 16, 2004 8:33 AM > > To: 'FlightGear developers discussions' > > Subject: RE: [Flightgear-devel] Problem with ballistic sub-model > > > &g

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-16 Thread Vivian Meazza
Vivian Meazza wrote: > Sent: Thursday, September 16, 2004 8:33 AM > To: 'FlightGear developers discussions' > Subject: RE: [Flightgear-devel] Problem with ballistic sub-model > > > Lee Elliott wrote: > > > Sent: Wednesday, September 15, 2004 10:16 PM >

RE: [Flightgear-devel] Problem with ballistic sub-model

2004-09-16 Thread Vivian Meazza
Lee Elliott wrote: > Sent: Wednesday, September 15, 2004 10:16 PM > To: FlightGear developers discussions > Subject: [Flightgear-devel] Problem with ballistic sub-model > > > Hello all, > > I'm trying to use a ballistic sub-model to simulate a bomb > but the

[Flightgear-devel] Problem with ballistic sub-model

2004-09-15 Thread Lee Elliott
Hello all, I'm trying to use a ballistic sub-model to simulate a bomb but the parent a/c's speed and pitch etc. doesn't seem to be inherited i.e. the bomb appears to have no initial velocity and the pitch doesn't match that of the a/c. The sub-model.xml I'm using is below. Some of the settings

Re: [Flightgear-devel] Problem with autogen in SuSe Linux Pro 9.1

2004-07-23 Thread Oliver C.
On Friday 23 July 2004 06:12, Dave Perry wrote: > > The warnings are explained. by running info as documented and are not an > issue. > > Questions > 1. Has anyone had a similar problem with SuSe 9.1? Yes, i did with Slackware 10.0. > 2. Any ideas how to get past this? To solve that error just

[Flightgear-devel] Problem with autogen in SuSe Linux Pro 9.1

2004-07-22 Thread Dave Perry
Perhaps this has been discussed before, but I just updated my SuSe Linux to 9.1 pro and the various autogen scripts are not working right. The following errors occurred after updating plib from cvs and runing autogen: cvs update -dP dadsoffice:/usr/local/source/plib # sh autogen.sh Running aclo

Re: [Flightgear-devel] problem on exiting ( was: Next release ofFlightGear )

2004-07-18 Thread Jonathan Polley
That patch worked just fine. Hopefully it can be rolled into CVS before the release. Thanks! Jonathan Polley On Jul 18, 2004, at 7:40 AM, Frederic Bouvier wrote: Frederic Bouvier wrote: Jonathan Polley wrote: Fred, It turns out that the problem should exist on every FlightGear system, not

Re: [Flightgear-devel] problem on exiting ( was: Next release ofFlightGear )

2004-07-18 Thread Frederic Bouvier
Frederic Bouvier wrote: > Jonathan Polley wrote: > > > Fred, > > > > It turns out that the problem should exist on every FlightGear > > system, not just the Mac. On exit(), fgExitCleanup() is called which > > deletes the globals class and then calls fgOSExit(). The only thing > > that fgOS

[Flightgear-devel] problem on exiting ( was: Next release of FlightGear )

2004-07-18 Thread Frederic Bouvier
Jonathan Polley wrote: > Fred, > > It turns out that the problem should exist on every FlightGear > system, not just the Mac. On exit(), fgExitCleanup() is called which > deletes the globals class and then calls fgOSExit(). The only thing > that fgOSExit() does is turn around and call

[Flightgear-devel] Problem with game menu when switching to wireframe mode

2004-07-12 Thread Oliver C.
Hello, today i played around with the wireframe mode which can be activated in-game by starting flightgear with the option "--enable-wireframe" or by setting in the property menu "/sim/rendering/wireframe" to true. But when i do this the in-game menu gets useless because the fonts used in the

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-28 Thread Andy Ross
Erik Hofman wrote: > Andy Ross wrote: > > Seriously: consider the case where this symbol came out of a library > > that we *don't* link to statically. > > Why would I? > > > Then this would undeniably be a > > bug, because the library would be unmapped before the function could > > be called. Hone

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-27 Thread Erik Hofman
Andy Ross wrote: Erik Hofman wrote: Since FlightGear is linked to libGL at link time, the number of dlclose calls would always be one less than the number of dlopen calls. In which case the dlclose() is 100% guaranteed to be a noop anyway and can be safely removed. :) Seriously: consider the case

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-26 Thread Andy Ross
Erik Hofman wrote: > Since FlightGear is linked to libGL at link time, the number of > dlclose calls would always be one less than the number of dlopen > calls. In which case the dlclose() is 100% guaranteed to be a noop anyway and can be safely removed. :) Seriously: consider the case where this

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-26 Thread Erik Hofman
Andy Ross wrote: Erik Hofman wrote: Unfortunately RTLD_DEFAULT isn't supported on all platforms (it isn't supported in IRIX anyhow). I think that if what you describe is the problem this really is a bug at your side. What happens is that the function pointer is copied to ftpr. So dlcose() should ne

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-25 Thread Andy Ross
Erik Hofman wrote: > Unfortunately RTLD_DEFAULT isn't supported on all platforms (it isn't > supported in IRIX anyhow). I think that if what you describe is the > problem this really is a bug at your side. What happens is that the > function pointer is copied to ftpr. So dlcose() should never be ab

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-25 Thread Frederic Bouvier
Erik Hofman wrote: > Alex Romosan wrote: > > trying to debug why i wasn't able to run flightgear on my laptop, i > > think i found a problem with SGLookupFunction. the problem is that we > > call dlclose() before we return the pointer to the GL function, and, > > if i understand things correctly,

Re: [Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-25 Thread Erik Hofman
Alex Romosan wrote: trying to debug why i wasn't able to run flightgear on my laptop, i think i found a problem with SGLookupFunction. the problem is that we call dlclose() before we return the pointer to the GL function, and, if i understand things correctly, this invalidates the handle and the ad

[Flightgear-devel] problem with SGLookupFunction (patch included)

2004-06-22 Thread Alex Romosan
trying to debug why i wasn't able to run flightgear on my laptop, i think i found a problem with SGLookupFunction. the problem is that we call dlclose() before we return the pointer to the GL function, and, if i understand things correctly, this invalidates the handle and the address might not be v

RE: [Flightgear-devel] Problem with FG_ROOT in runfgfs.bat under cygwinbuild

2004-04-01 Thread Cooke N.
your replies, Neil. -Original Message- From: Innis Cunningham [mailto:[EMAIL PROTECTED] Sent: 01 April 2004 03:04 To: [EMAIL PROTECTED] Subject: RE: [Flightgear-devel] Problem with FG_ROOT in runfgfs.bat under cygwinbuild Hi Neil See below is my .bat file that I run from the

RE: [Flightgear-devel] Problem with FG_ROOT in runfgfs.bat under cygwinbuild

2004-03-31 Thread Innis Cunningham
Hi Neil See below is my .bat file that I run from the Flightgear folder under Cygwin REM @ECHO OFF REM Skip ahead to CONT1 if FG_ROOT has a value IF NOT %FG_ROOT%.==. GOTO CONT1 SET TOP_ROOT=. SET FG_ROOT=%TOP_ROOT%\DATA :CONT1 REM Check for the existance of the executable IF NOT EXIST %TOP_ROOT%

Re: [Flightgear-devel] Problem with FG_ROOT in runfgfs.bat under cygwin build

2004-03-31 Thread David Luff
"Cooke N." <[EMAIL PROTECTED]> writes: > Hi, > > This is my first post so I apologise for it being trivial, Not being able to run FlightGear ain't trivial ;-) >I've built > FlightGear under windows xp/cygwin following all the instructions in the > manual (apart from building "metakit" which i

Re: [Flightgear-devel] Problem with FG_ROOT in runfgfs.bat under cygwin

2004-03-31 Thread Martin Spott
"Cooke N." wrote: > So it looks like flightgear looks for the data path as "./c/" when > trying to use the environment variable FG_ROOT. Which isn't a recongised > windows path The problem sounds familiar - it hast been discussed on the PLIB mailing list last week. I didn't find any messa

[Flightgear-devel] Problem with FG_ROOT in runfgfs.bat under cygwin build

2004-03-31 Thread Cooke N.
Hi, This is my first post so I apologise for it being trivial, I've built FlightGear under windows xp/cygwin following all the instructions in the manual (apart from building "metakit" which is not in the source files??). It compiles but a runfgfs.bat file wasn't produced. No problem - I created

Re: [Flightgear-devel] Problem compiling latest jsbsim

2004-03-15 Thread Erik Hofman
Frederic Bouvier wrote: Hi, I have problems compiling today's JSBsim with MSVC. I had to patch the sources like this : ; - SG_USING_STD(sqrt); +// SG_USING_STD(sqrt); because sqrt is not a member of std:: Is this declaration really necessary ? I see that is included 11 lines before and it s

[Flightgear-devel] Problem compiling latest jsbsim

2004-03-14 Thread Frederic Bouvier
Hi, I have problems compiling today's JSBsim with MSVC. I had to patch the sources like this : Index: FGColumnVector3.h === RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/FDM/JSBSim/FGColumnVector3.h,v retrieving revision 1.6 diff

Re: [Flightgear-devel] Problem with PA28-161 textures

2004-02-09 Thread Erik Hofman
Frederic Bouvier wrote: Hi, David forgot to mark the .rgb files binary, so they are corrupted under windows. And the model is included by default by the AIMgr. Could someone add the binary tag to the .rgb files in Aircraft/pa28-61/Models Done. Erik __

[Flightgear-devel] Problem with PA28-161 textures

2004-02-09 Thread Frederic Bouvier
Hi, David forgot to mark the .rgb files binary, so they are corrupted under windows. And the model is included by default by the AIMgr. Could someone add the binary tag to the .rgb files in Aircraft/pa28-61/Models Thanks, -Fred ___ Flightgear-devel

[Flightgear-devel] Problem with derivative?

2004-02-04 Thread Jim Wilson
It appears that the derivative time value is performing opposite of what is exepcted. Increasing value seems to increase overshoot. Rather than hitting zero beneath the target (and applying the brakes so to speak), it hits zero after passing the target causing overshoot. This situation gets wors

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-02 Thread Erik Hofman
Jon Berndt wrote: I just built 0.9.3 and downloaded the 0.9.3 base package. The T-38 pulled left until I reset *both* the surface winds and the 500-foot winds to zero. Now it goes straight as an arrow. So, this says there is a problem with winds as added to JSBSim aero? If this is correct:

RE: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Jon Berndt
> I just built 0.9.3 and downloaded the 0.9.3 base package. The > T-38 pulled > left until I reset *both* the surface winds and the 500-foot > winds to zero. > Now it goes straight as an arrow. So, this says there is a problem with winds as added to JSBSim aero? Jon __

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread David Culp
> While I have you does the (real)T38 have a yaw damper system. Yes, but the airplane will fly without it. I don't remember what, if any, restrictions there are for flying it with an inop yaw damper. Dave David Culp davidculp2[at]comcast.net ***

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Innis Cunningham
Ok David that seems to have fixed it for me to. The thing is that while trying to fix this problem I found that the F16 did not seem to be affected by the wind and I could get the 737 to t/o straight by changing the yaw beta but not the T38. Surely a 3 knot wind out of 270 would not cause that kind

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread David Culp
I just built 0.9.3 and downloaded the 0.9.3 base package. The T-38 pulled left until I reset *both* the surface winds and the 500-foot winds to zero. Now it goes straight as an arrow. Dave David Culp davidculp2[at]comcast.net

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Erik Hofman
Innis Cunningham wrote: I noticed that a ground turn in a JSBSim is next to impossible. The aircraft keeps going straight ahead, just as if there is no friction for tires moving sideways. Are you saying that your JSB A/C are going straight on T/O. What A/C are you using. What I meant to say is t

RE: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Jon Berndt
> Do A/C like the F16 and T38 have a yaw damper system. The F-16 FCS has a LOT of things, including gun firing compensation! Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Innis Cunningham
"Jon Berndt" writes >I think this has been discussed in the Users mailing list - about 10/27, I think. Yes it was but the results were inconclusive . ?? Try centering all the aero surfaces immediately upon coming out of freeze They are centered.I have done nothing different to the A/C since 9.2

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Innis Cunningham
Erik Hofman > >>>The 747 and F16(YASIM) take off straight and the T38 and 737 (JSBSIM)turn off the runway. YASim F-16??? Sorry Erik dont know what I was looking at.Yes the F16 is JSB > I noticed that a ground turn in a JSBSim is next to impossible. The aircraft keeps going straight ahead, just

Re: [Flightgear-devel] Problem JSB FDM's

2003-11-01 Thread Erik Hofman
Jon Berndt wrote: Hi Folks After getting 9.3 going I find that the JSB A/C turn left off the runway going north and right going south is anyone else seeing this problem. It does not seem to effect the YASIM A/C. The 747 and F16(YASIM) take off straight and the T38 and 737 (JSBSIM)turn off the runwa

RE: [Flightgear-devel] Problem JSB FDM's

2003-10-31 Thread Jon Berndt
> Hi Folks > After getting 9.3 going I find that the JSB A/C turn left off the > runway going north and right going south is anyone else seeing > this problem. It does not seem to effect the YASIM A/C. > The 747 and F16(YASIM) take off straight and the T38 and 737 > (JSBSIM)turn off the runway. > >

[Flightgear-devel] Problem JSB FDM's

2003-10-31 Thread Innis Cunningham
Hi Folks After getting 9.3 going I find that the JSB A/C turn left off the runway going north and right going south is anyone else seeing this problem.It does not seem to effect the YASIM A/C. The 747 and F16(YASIM) take off straight and the T38 and 737 (JSBSIM)turn off the runway. Cheers Innis The

Re: [Flightgear-devel] Problem with new JSBSim code

2003-10-19 Thread Frederic Bouvier
Frederic Bouvier wrote: > Hi, > > I made a CVS update and now, with the A320, I am not able > to increase power to take of. The engines are desesperately > at the idle power ( N1=30 & N2=60 ) while moving my joystick > throttle. > > This is with a modified -set file where I implemented the > sta

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