Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-04-05 Thread Vivian Meazza
Emilian wrote > > On Tuesday 05 April 2011 19:07:10 Vivian Meazza wrote: > > > > > Actually - it wasn't working correctly - you are using a cube cross > texture > > with cube map shader - which, much to my surprise works after a fashion. > > > > I&

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-04-05 Thread Vivian Meazza
Emilian wrote > On Tuesday 05 April 2011 11:35:38 Vivian Meazza wrote: > > Emilian, > > > > > > > > After some investigation, it is all working as expected. Here is a > > demonstration of all the possible features of bump mapping, reflections, > > r

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-04-05 Thread Vivian Meazza
Vivian -Original Message- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 04 April 2011 13:56 To: 'FlightGear developers discussions' Subject: RE: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ? Emilian, I've been devilling around i

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-04-04 Thread Vivian Meazza
emili...@gmail.com] Sent: 03 April 2011 23:20 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ? On Monday 04 April 2011 01:00:36 Vivian Meazza wrote: > Emilian > > > On Thursday 31 March 2011 12:03:50 Vivian Meazza wro

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-04-03 Thread Vivian Meazza
Emilian > > On Thursday 31 March 2011 12:03:50 Vivian Meazza wrote: > > > > > > > Happens here if I disable and then reenable the shaders with the view- > > > > > rendering options. > > > > What happens? > > The render bin error. >

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-31 Thread Vivian Meazza
Emilian wrote > > On Wednesday 30 March 2011 13:57:19 Vivian Meazza wrote: > > Yves wrote > > > > > Am 28.03.11 00:34, schrieb Vivian Meazza: > > > > If the reflection map path is incorrect you should see only this > error > > > > message: &g

Re: [Flightgear-devel] Cloud interface from Nasal

2011-03-31 Thread Vivian Meazza
Thorsten wrote > > > Yes, in fact, my basic strategy was to use the existing default 3D cloud > > code almost untouched from the perspective of creating a set of sprites > > that are built up into a cloudlet. So, you can define (amongst other > > things) > > > > - the texture sheet to use, > > -

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-30 Thread Vivian Meazza
Yves wrote > Am 28.03.11 00:34, schrieb Vivian Meazza: > > > > If the reflection map path is incorrect you should see only this error > > message: > > > > "no image file, maybe the reader did not set the filename attribute, > using > > white for ty

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-28 Thread Vivian Meazza
Heiko > > >>About:  An aircraft flying in the alps reflecting very visible the ocean > >>doesn't look realistic. > >>Won't it be possible to select the reflection according to the terrain > >>under, it is done with some particule animations  (helicopter), it is > >>possible to make it with the re

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-27 Thread Vivian Meazza
Heiko wrote: > > > > With 737-100 I get a illegal renderbin draw error. This > > comes from > > Fuselagereflect.eff (which is not part of 737-100 > > distribution), the > > effect is in /Aircraft/Generic/Effects. There I see that > > Fuselagereflect > > calls default Effects/reflect and then thi

Re: [Flightgear-devel] Adventures in dds

2011-03-22 Thread Vivian Meazza
Emilian wrote > > On Tuesday 22 March 2011 00:57:07 Vivian Meazza wrote: > > > > Nope, doesn't work. > > > > But this does: > > > > Map the .png file onto the AC3D model as usual -> convert the .png into > > .dds in XnView -> load

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
Heiko, > -Original Message- > From: Schulz [mailto:aeitsch...@yahoo.de] > Sent: 21 March 2011 22:32 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] Adventures in dds > > Hi, > > > > > > > Makes no difference flipping before conversion

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
Emilian, > On Monday 21 March 2011 23:47:51 Vivian Meazza wrote: > Vivian, > > Here's the AC3D version: > > > > ftp://abbeytheatre2.org.uk:2121/flightgear/Tempest/TempestV_AC3D.png > > > > > > And here's what I see in FG: > >

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
I wrote: > > -Original Message- > > From: Emilian Huminiuc [mailto:emili...@gmail.com] > > Sent: 21 March 2011 22:00 > > To: vivian.mea...@lineone.net; FlightGear developers discussions > > Subject: Re: [Flightgear-devel] Adventures in dds > > > &g

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
> -Original Message- > From: Emilian Huminiuc [mailto:emili...@gmail.com] > Sent: 21 March 2011 22:00 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] Adventures in dds > > On Monday 21 March 2011 23:47:5

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
Heiko, > > Vivian, > > > > I'm right in the middle of texturing a new model. .dds is > > not an option > > because it looks as if the loader has some co-ordinate > > issues. It looks OK > > in AC3D, but when loaded in FG it's wrong. Should I revert > > to .rgb rather > > than use .png? > > > > Vi

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
Heiko, > -Original Message- > From: Schulz [mailto:aeitsch...@yahoo.de] > Sent: 21 March 2011 20:35 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] Adventures in dds > > Vivian, > > > > I'm right in the middle of texturing a new model.

Re: [Flightgear-devel] Adventures in dds

2011-03-21 Thread Vivian Meazza
Heiko wrote, > > > > > > I don't know what that has to do with xml - it seems > > generic that if I > > increase the number of objects to render, the framerate > > drops. I can see > > the same thing with trees (which to my knowledge are not > > xml-wrapped > > models) - if I increase tree densi

Re: [Flightgear-devel] FlightGear at LinuxTag and FSWeekend needyour

2011-03-19 Thread Vivian Meazza
Martin wrote > > Torsten Dreyer wrote: > > > As many of you might be aware of, a group of FlightGear enthusiasts have > been > > presenting FlightGear at FSWeekend in Lelystad(NL) and LinuxTag in > Berlin(DE) > > over the last years. > > I just recieved confirmation: > > "we are excited to in

Re: [Flightgear-devel] Using native OSG 3D models - is it possible?

2011-03-19 Thread Vivian Meazza
: [Flightgear-devel] Using native OSG 3D models - is it possible? On Saturday, March 19, 2011 09:53:52 AM Vivian Meazza wrote: > Stewart wrote > > > -Original Message- > > From: S Andreason [mailto:sandrea...@gmail.com] > > Sent: 19 March 2011 15:35 >

Re: [Flightgear-devel] Using native OSG 3D models - is it possible?

2011-03-19 Thread Vivian Meazza
Stewart wrote > -Original Message- > From: S Andreason [mailto:sandrea...@gmail.com] > Sent: 19 March 2011 15:35 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Using native OSG 3D models - is it > possible? > > Hal V. Engel wrote: > > > > The model I am looking

Re: [Flightgear-devel] Logos and licensing

2011-03-07 Thread Vivian Meazza
Oliver > Vivian Meazza wrote: > > > One final thought. We have been using logos in FG ever since I've been > > involved - 2004 and probably longer. In that time we have not had a > > problem. Are we saying that no rights holder has ever noticed it > anywhere?

Re: [Flightgear-devel] Logos and licensing

2011-03-06 Thread Vivian Meazza
Heiko > > > Or maybe Company A hasn't yet noticed that Company B is > > using the > > trademark without permission? > > I doubt that! > X-Plane is very well known already, much more than FlightGear. Austin has > laywers, he certainly knows what he is allowed to do. (on the contrary to > us! ;-))

Re: [Flightgear-devel] Logos and licensing

2011-03-05 Thread Vivian Meazza
Syd wrote > > But definitely: The designer should take the risk for it - and if too > > young: The parents should support it - that is standard in any legal > > business matter for youngsters! > > I agree here ... being mainly a 'content creator' , I think I'm > responsible for content I create

Re: [Flightgear-devel] Logos and licensing

2011-03-04 Thread Vivian Meazza
Arnt > On Fri, 4 Mar 2011 15:48:52 -, Vivian wrote in message > <2E88AF8A470944229CC999467FDABD4D@MAIN>: > > > Jon, > > > > MSF probably, X-Plane, possibly, I don't know. > > > > As I research this matter further, I think we have gotten ourselves > > unnecessarily wound up about trademarks. A

Re: [Flightgear-devel] Logos and licensing

2011-03-04 Thread Vivian Meazza
n > > > Sent from my Samsung Captivate(tm) on AT&T > > Vivian Meazza wrote: > > >Chris > > > >> On Thu, 2011-03-03 at 09:43 +, Vivian Meazza wrote: > >> > I'm going to set you all a simple multiple choice test - pay > attenti

Re: [Flightgear-devel] Logos and licensing

2011-03-04 Thread Vivian Meazza
Chris > On Thu, 2011-03-03 at 09:43 +0000, Vivian Meazza wrote: > > I'm going to set you all a simple multiple choice test - pay attention > > because I'm only going to say this once: > > Okay, now it's my turn. Please answer the following: > > 1. Is

Re: [Flightgear-devel] Logos and licensing

2011-03-03 Thread Vivian Meazza
Oliver > Vivian Meazza wrote: > > I'm going to set you all a simple multiple choice test - pay attention > > because I'm only going to say this once: > > Viviane you are on the complete wrong track, sorry. > Taking pictures is documenting existing items while

Re: [Flightgear-devel] Logos and licensing

2011-03-03 Thread Vivian Meazza
Jon > > > I'm going to set you all a simple multiple choice test - pay attention > > because I'm only going to say this once: > > > > 7. Do I have to ask permission of the motor manufacturer, the > > professional > > photographer, or you to make or to publish my work on the internet? > > > > A. N

Re: [Flightgear-devel] Logos and licensing

2011-03-03 Thread Vivian Meazza
Chris wrote: .. > > In my personal opinion, knowingly allowing the use of trademarks in > aircraft liveries without the permission of the trademark holder > *damages* this Project's integrity. However, if the consensus of the > core development team is that this kind of hair splitting is acc

Re: [Flightgear-devel] another fuel change...

2011-03-01 Thread Vivian Meazza
Syd, > > Me again ... > As Heiko mentioned , my S76C broke due to a fuel.nas change . If the > change was mentioned here , I guess i missed it completely. > After some experimentation, I finally got it running again ...it > wouldn't start due to empty tanks , and trying to fill them with the > di

Re: [Flightgear-devel] c172j

2011-02-28 Thread Vivian Meazza
; On Mon, Feb 28, 2011 at 1:50 AM, Vivian Meazza > > wrote: > > > Syd > > > > > >> > > >> Hi guys , > > >> I modelled a c172j , the aircraft i trained in , and got the fdm > > >> working pretty accurately (except for slipstream effe

Re: [Flightgear-devel] c172j

2011-02-28 Thread Vivian Meazza
Syd > > Hi guys , > I modelled a c172j , the aircraft i trained in , and got the fdm > working pretty accurately (except for slipstream effect) , but noticed > that the yasim piston engine burned about 11 gallons per hour , about > 3 gallons an hour more than the real one does full rich. > Would

Re: [Flightgear-devel] Logos and licensing

2011-02-27 Thread Vivian Meazza
John Holden wrote > > This is the code section I've found so far, 1114(1)(a) is the most > relevant: > http://www.law.cornell.edu/uscode/html/uscode15/usc_sec_15_1114 > 000-.html > > I don't know much about this but it does appear the confusion, mistake, or > deception part at the end is

Re: [Flightgear-devel] Logos and licensing

2011-02-27 Thread Vivian Meazza
Alexis wrote > -Original Message- > From: Citronnier - Alexis Bory [mailto:alexis.b...@gmail.com] > Sent: 27 February 2011 14:01 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Logos and licensing > > syd adams a écrit : > > Just a thought , but maybe asking nice

Re: [Flightgear-devel] Logos and licensing

2011-02-27 Thread Vivian Meazza
Erik wrote > -Original Message- > From: Erik Hofman [mailto:e...@ehofman.com] > Sent: 27 February 2011 09:09 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Logos and licensing > > On Sun, 2011-02-27 at 01:57 -0500, Chris O'Neill wrote: > > I'm no lawyer, and I'm

Re: [Flightgear-devel] Logos and licensing

2011-02-26 Thread Vivian Meazza
Heiko > > Hi, > > > > * Heiko Schulz" : > > > I will write some Emails to some copyright-holders > > this weekend > > > like Lufthansa, ADAC,... I'm curious to see how they > > react, but > > > I also fear a bit the answers and consequences. > > > > Severe tactical error a.k.a. shooting yoursel

Re: [Flightgear-devel] ..another nice promising bird in git: se5 :o)

2011-02-20 Thread Vivian Meazza
Arnt Karlsen wrote > Hi, > > ..it's a sweet wee pussycat as far as handling goes, also on roll-out, > where it appears to _try_ carry the full weight of its shadow: ;o) > https://github.com/gasguru/flightgearthings/raw/master/smoke-sheen/fgfs- > screen-001.png > > ..the sim brakes are ok in KSF

Re: [Flightgear-devel] .."IP" and litigation risks, was: AH-1 Merge Request

2011-02-17 Thread Vivian Meazza
Stuart Buchanan Snip ... > However given that there us such disagreement on this subject I'm not > going to unilaterally remove them. > I should think not! Vivian -- The ultimate all-in-one performance toolkit: Int

Re: [Flightgear-devel] .."IP" and litigation risks, was: AH-1 Merge Request

2011-02-16 Thread Vivian Meazza
Stuart Buchanan > > Hi Curt, > > At the risk of being a case of "if the hat fits" > > On Wed, Feb 16, 2011 at 3:36 PM, Curtis Olson wrote: > > I hate to wade into mud wrestling matches.  But for every one who is on > > their high horse about being pristine in our non-use of any possible > >

Re: [Flightgear-devel] AH-1 Merge Request

2011-02-16 Thread Vivian Meazza
Stuart Buchanan > > On Wed, Feb 16, 2011 at 12:50 AM, Jack Mermod wrote: > > Hi, > > > >        The Red Bull livery has been removed from this release. > > > > Download: http://jackmermod.bplaced.net/Files/cobra21511.zip > > > > I find it ridiculous and a bit immature how Oliver people whine abou

Re: [Flightgear-devel] Terrasync

2011-01-27 Thread Vivian Meazza
Heiko wrote > -Original Message- > From: Schulz [mailto:aeitsch...@yahoo.de] > Sent: 27 January 2011 12:52 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Terrasync > > Hello, > > >i wanted to go to LSGS to see if the scenery based on Corinne data is in, > >as i

Re: [Flightgear-devel] Carrier Altitude

2011-01-25 Thread Vivian Meazza
Is there a problem with maintaining vertical sync with MPCarrier? If there is please file a report here: http://code.google.com/p/flightgear-bugs/issues/list Vivian -Original Message- From: Peter Brown [mailto:smoothwater...@adelphia.net] Sent: 25 January 2011 19:33 To: FlightG

Re: [Flightgear-devel] Carrier Altitude

2011-01-25 Thread Vivian Meazza
Carriers are set to 0 ft altitude. However, we were aware of the discrepancy caused by a flat sea on a roundish world. The wake of the Nimitz is angled down to form a skirt that conceals the error from most, if not all, normal viewing angles. We deliberately do not seek the local sea level as this

Re: [Flightgear-devel] Real-time shipping traffic

2011-01-23 Thread Vivian Meazza
Stuart > On Thu, Nov 4, 2010 at 11:32 AM, I wrote: > > Hi All, > > > > I recently came across http://www.marinetraffic.com/, which tracks > > shipping by means of their AIS transmitter, which all vessels over 299 > > gross tonnes must carry. > > > > The data is transmitted by radio and includes

Re: [Flightgear-devel] FLightProScam

2011-01-22 Thread Vivian Meazza
Ryan wrote > > Anybody noticed the tiny text at the bottom of the main page? It says > "Source code available in Members Area"... > Downloaded and posted it here: ftp://abbeytheatre2.org.uk:2121/flightgear/FlightProSim/ a couple of days ago. Looks like FG unchanged AFAIKS. I'm told it won't

Re: [Flightgear-devel] FLightProScam

2011-01-21 Thread Vivian Meazza
Heiko wrote > > > > Of course, there is nothing illegal about this - and only a > > bit immoral. > > > > Vivian > > I'm not sure about. Some time ago I downloaded it as well, and I think > Durk did the same. We found out that it is broken, so it can't be > compiled. > > With this it would be ill

Re: [Flightgear-devel] FLightProScam

2011-01-21 Thread Vivian Meazza
Gene wrote: > > On Tue, 18 Jan 2011, Erik Hofman wrote: > > > On Mon, 2011-01-17 at 18:57 -0500, r...@aol.com wrote: > >> http://www.pilotsofamerica.com/forum/showthread.php?p=667522#post667522 > >> > >> Thought you'd find this interesting > > > > Sure, the guy you quoted it only posts scam rela

Re: [Flightgear-devel] AI traffic performance update

2011-01-11 Thread Vivian Meazza
ThorstenB, I don't use EHAM all that often, but the frame rate with your update was a very acceptable 45 fps in general, with 23 looking at the terminal area. Knowing how heavy the ground detection code is, this has to be an improvement. I haven't seen an problems so far, although I'm not s

Re: [Flightgear-devel] Towable Object Idea

2011-01-11 Thread Vivian Meazza
nd see how it > works (or not ;-)). > It can be moved by changing the forces in /sim/ai/ballistics/force[...], > so in theory a whinch added to an aircraft, using their force output could > be used for that. > > I think Vivian Meazza and Maik Justus worked on that, maybe one of

Re: [Flightgear-devel] reflect effects

2011-01-11 Thread Vivian Meazza
Syd wrote > -Original Message- > From: adams [mailto:adams@gmail.com] > Sent: 11 January 2011 05:25 > To: flightgear-dev > Subject: [Flightgear-devel] reflect effects > > Hi guys , I've been attempting to add Chris's livery to the Citation > II . Have to do some texture remapping , bu

Re: [Flightgear-devel] ATIS upgrades

2011-01-03 Thread Vivian Meazza
> -Original Message- > From: John Denker [mailto:j...@av8n.com] > Sent: 03 January 2011 02:03 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] ATIS upgrades > > Hi -- > > On 01/02/2011 06:37 PM, you wrote: > > Can I just clarify whether you are happy to have you

Re: [Flightgear-devel] Build failed in Hudson: FlightGear-next-Win32 #290 (fwd)

2010-12-29 Thread Vivian Meazza
Dave, The renaming one of the 2 atis.*xx fixed it here for MSVC9 Vivian -Original Message- From: L [mailto:dave.l.li...@gmail.com] Sent: 29 December 2010 20:59 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Build failed in Hudson: FlightGear-next-Win32 #

Re: [Flightgear-devel] Bug in model collision detection?

2010-12-28 Thread Vivian Meazza
Jacob Burbach wrote: > I'm having some trouble with collision detection not working properly > on some models I'm working on. The models are made of a few different > objects and while everything else works normally collision detection > is not working on all the objects. I've attached a test mode

Re: [Flightgear-devel] p51d-jsbsim merge request

2010-12-27 Thread Vivian Meazza
Hal wrote ... snip > I have the merge request in. > Done - seems to fix the problem. That really ugly chap is still there though :-). Vivian -- Learn how Oracle Real Application Clusters (RAC) One Node allo

Re: [Flightgear-devel] p51d-jsbsim merge request

2010-12-26 Thread Vivian Meazza
Hal > > On Sunday, December 26, 2010 10:34:52 am Hal V. Engel wrote: > > On Sunday, December 26, 2010 08:09:00 am Gijs de Rooy wrote: > > > Hi there! > > > > > > > Hal wrote: > > > > > > > > I just created a new merge request for the p51d-jsbsim model. This > is > > > > merge > > > > > > > reques

Re: [Flightgear-devel] p51d-jsbsim merge request

2010-12-26 Thread Vivian Meazza
Hal wrote > I just created a new merge request for the p51d-jsbsim model. This is > merge > request #66. This merge includes the following changes: > > Add the following to the cockpit: > Manual bomb salvo controls > SCR-522C radio control unit > AN/APS-13 control unit and bel

Re: [Flightgear-devel] EzineArticles.com

2010-12-23 Thread Vivian Meazza
George > On Thu, Dec 23, 2010 at 1:09 PM, Chris Wilkinson > wrote: > > Hi there, > > > > I reported author 'Dan H Freeman' to that website as being misleading > about > > his software and running a scam, explaining the situation with > FlightGear > > and ProFlightSim. They asked if I was a 'rep

Re: [Flightgear-devel] Some community comments (was: Scenery Corner)

2010-12-23 Thread Vivian Meazza
Thorsten wrote: > > I also find it rather interesting to read something about the 'invisible' > work behind the scenery - thank you for letting us know. It's sometimes > difficult to appreciate the work that is not directly seen, and it helps a > lot if you tell us. > > Thanks for the hard work.

Re: [Flightgear-devel] Gitorious merge issues

2010-12-16 Thread Vivian Meazza
Hal > > I have just put in a merge request to merge my fgdata clone into fgdata. > This > is merge request #44. > > This is primarily cockpit enhancement work on the p51d-jsbsim model and > includes the following: > Add A-14A Oxygen Regulator > Add AN/APS-13 rear warning radar control panel > Ad

Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers

2010-12-13 Thread Vivian Meazza
engineers > > On Sun, 2010-12-12 at 22:26 +, Vivian Meazza wrote: > > > OK - got that - eventually. But it doesn't compile under MSVC9. Is it > worth > > making it do so? How is it meant to work? > > I can't find anything on why it shouldn't

Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers

2010-12-12 Thread Vivian Meazza
Erik wrote > > On Sun, 2010-12-12 at 16:36 +, Vivian Meazza wrote: > > Erik wrote: > > > > > advertising to attract sound engineers > > > > > > On Sun, 2010-12-12 at 11:01 +, Vivian Meazza wrote: > > > > Software provided by Creati

Re: [Flightgear-devel] Common US WWII cockpit models

2010-12-12 Thread Vivian Meazza
Hal wrote > -Original Message- > From: V. Engel [mailto:hven...@gmail.com] > Sent: 12 December 2010 21:31 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Common US WWII cockpit models > > I would like to locate detailed models for the following: > > A-14A oxygen re

Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers

2010-12-12 Thread Vivian Meazza
Erik wrote: > advertising to attract sound engineers > > On Sun, 2010-12-12 at 11:01 +0000, Vivian Meazza wrote: > > Software provided by Creative Labs Inc. > > Go figure. I've updated the test in SimGear, could you try again? > Can't see anything to do wi

Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers

2010-12-12 Thread Vivian Meazza
Erik wrote > On Sun, 2010-12-12 at 10:07 +0000, Vivian Meazza wrote: > > > A long time ago I had a very nice and realistic Doppler effect on the > Merlin > > engine. I haven't been able to recreate this after recent sound engine > > updates. Might be something

Re: [Flightgear-devel] Suggestion: Using new release for advertising to attract sound engineers

2010-12-12 Thread Vivian Meazza
Erik wrote > -Original Message- > From: Hofman [mailto:e...@ehofman.com] > Sent: 12 December 2010 09:30 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Suggestion: Using new release for > advertising to attract sound engineers > > On Sun, 2010-12-12 at 07:50 +000

Re: [Flightgear-devel] carrier questions

2010-12-10 Thread Vivian Meazza
Thorsten wrote: > -Original Message- > From:.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 10 December 2010 12:57 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] carrier questions > > > Yup, if you are in a AAR-capable aircraft, click on AI->AITanker. Cli

Re: [Flightgear-devel] carrier questions

2010-12-10 Thread Vivian Meazza
ted it for several years. Vivian -Original Message- From: Curtis Olson [mailto:curtol...@gmail.com] Sent: 09 December 2010 20:48 To: vivian.mea...@lineone.net; FlightGear developers discussions Subject: Re: [Flightgear-devel] carrier questions On Sat, Dec 4, 2010 at 3:36

Re: [Flightgear-devel] Fog from METAR in "global weather"

2010-12-05 Thread Vivian Meazza
Torsten wrote > -Original Message- > From: Dreyer [mailto:tors...@t3r.de] > Sent: 05 December 2010 21:23 > To: flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] Fog from METAR in "global weather" > > Hi all, > > as some of you may have noticed, I'm playing with the MET

Re: [Flightgear-devel] carrier questions

2010-12-04 Thread Vivian Meazza
but I'm trying to rig a specific demo for someone and a turning carrier is confusing my script. :-) Thanks, Curt. On Fri, Dec 3, 2010 at 2:21 PM, Vivian Meazza wrote: Hi Curt, Yes the centerline offset for the Nimitz/FLOLS is 8 deg, and the optimum glideslope is 3.5. The FLOLS visib

Re: [Flightgear-devel] carrier questions

2010-12-03 Thread Vivian Meazza
Hi Curt, Found it: http://www.robertheffley.com/docs/CV_environ/00-80T-104--LSO%20NATOPS.pdf This might help, or you could just fly the ball Vivian -Original Message- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 03 December 2010 20:22 To: 'Fligh

Re: [Flightgear-devel] carrier questions

2010-12-03 Thread Vivian Meazza
Hi Curt, Yes the centerline offset for the Nimitz/FLOLS is 8 deg, and the optimum glideslope is 3.5. The FLOLS visible glideslope arc is 1.7 deg. If you fly the ball you should hit # 3 wire. I got that from a reference I have here. Vivian. -Original Message- From: Curtis Ols

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-12-03 Thread Vivian Meazza
Thorsten > -Original Message- > From:.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 02 December 2010 10:58 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] Aircraft model/cockpit rating > > > My point is your rating was based on

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-12-02 Thread Vivian Meazza
Thorsten ... snip ... > Vivian wrote: > > > If I might interject here, I would draw your attention to the KC135. > > I looked it up and it got a 3 - seems to be reasonable, even given your > description (it shouldn't get zero because it actually flies - it > shouldn't get 1 because it has usuab

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-12-01 Thread Vivian Meazza
Martin wrote > thorsten.i.r...@jyu.fi wrote: > > >> One example that strikes me is the c172p, though I'm biased as one of > the > >> maintainers of the aircraft, and it is rated accurately according to > >> your criteria :) > > > > Compared with, say, the A-10, the F-14b or the Tu-154b (which

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-12-01 Thread Vivian Meazza
Thorsten wrote > -Original Message- > From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 01 December 2010 11:43 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Aircraft model/cockpit rating > > > So, if you claim that your rating is _not_ a beau

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-12-01 Thread Vivian Meazza
> -Original Message- > From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 01 December 2010 08:58 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Aircraft model/cockpit rating > > ... snip ... > > > Hmm - interesting. Are you sure you know what

Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Vivian Meazza
Thorsten wrote > -Original Message- > From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 30 November 2010 10:49 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Aircraft model/cockpit rating > > > I'd like to let everyone know that I just finished a

Re: [Flightgear-devel] 3D clouds and precepitation affects.

2010-11-28 Thread Vivian Meazza
Hal > Just built FG, simgear, OSG from GIT yesterday. My previous build was > from > before the new environment stuff went in. > > 1. The clouds in general look better than in the past. In non-aerobatic > flight > these look very realistic to me. But... > > 2. Clouds rotate in an unrealistic

Re: [Flightgear-devel] FSP facebook ads

2010-11-27 Thread Vivian Meazza
Torsten wrote > > It looks like there are only 2 or 3 different ads, but it took clicking > on > > at least 14-16 of them before they stopped appearing on my fb page - > nice, > > those behind FSP are uploading the same ads over and over, and calling > > them new ones each time... > Looks lik

Re: [Flightgear-devel] Nimitz Catapult 4 wrong position

2010-11-26 Thread Vivian Meazza
Yes, on purpose. We have an issue with aircraft falling through the deck: http://code.google.com/p/flightgear-bugs/issues/detail?id=183 We hope to revert this change as soon as possible. This was explained in the commit message for this update Vivian -Original Message- From:

Re: [Flightgear-devel] Nonfunctional airplanes

2010-11-24 Thread Vivian Meazza
Thorsten wrote > -Original Message- > From:.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 24 November 2010 10:21 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Nonfunctional airplanes > > I've just completed a sweep through all available aircraft in GIT, and

Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-12 Thread Vivian Meazza
John wrote > > For the love of... > > Whatever your opinion on the legality of what they are doing, this is > indeed a problem and reflects negatively on the community. > > Ignoring it will not make it go away. We need to know what we can do. > > Please, please, someone with a copyright intere

Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-09 Thread Vivian Meazza
Mally wrote > > ?Arnt > > I think I have maybe one or two lines of code in FG... I helped fix a bug > many moons ago. But I like to keep my interest in case there's anything I > can offer in the future. Anyway, it's not really about that, and maybe in > fact I should not concern myself with this

Re: [Flightgear-devel] Help needed for Flight Gear compilation

2010-11-05 Thread Vivian Meazza
Deborah Quite some task you have set yourself if you are not familiar with software development! Go here to get OSG SVN http://www.openscenegraph.org/projects/osg/wiki/Downloads/SVN and here for the 3rd party stuff http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependenci

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly brokenwith latest GIT by nasal error

2010-10-30 Thread Vivian Meazza
Csaba wrote > Sent: 30 October 2010 14:04 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly > brokenwith latest GIT by nasal error > > On Sat, Oct 30, 2010 at 12:49 PM, Vivian Meazza > w

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly brokenwith latest GIT by nasal error

2010-10-30 Thread Vivian Meazza
I wrote: > Sent: 30 October 2010 09:58 > To: 'FlightGear developers discussions' > Subject: [Norton AntiSpam]Re: [Flightgear-devel] [BUG] Nearly all > aircrafts suddenly brokenwith latest GIT by nasal error > > James wrote > > > Sent: 29 October 2010 23:32 > > To: FlightGear developers discussio

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-30 Thread Vivian Meazza
James wrote > Sent: 29 October 2010 23:32 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken > with latest GIT by nasal error > > > On 29 Oct 2010, at 20:49, Frederic Bouvier wrote: > > > James played with the cockpit view recent

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-29 Thread Vivian Meazza
Fred wrote > - "Vivian Meazza" a écrit : > > > That fixes the Nasal bug, but now exposes another one - the view runs > > to the zenith and cannot be moved. > > > > This happens here with Fred's latest binary, and with a locally > > produce

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-29 Thread Vivian Meazza
James Turner wrote > Sent: 29 October 2010 08:38 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken > with latest GIT by nasal error > > > On 29 Oct 2010, at 08:29, Frederic Bouvier wrote: > > >> Vivian has basically confirmed th

Re: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken with latest GIT by nasal error

2010-10-27 Thread Vivian Meazza
Heiko Schulz > Sent: 27 October 2010 17:55 > To: flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] [BUG] Nearly all aircrafts suddenly broken > with latest GIT by nasal error > > Hi, > > updated today to more or less latest GIT (10/25/2010) and found out that > nearly all airc

Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-19 Thread Vivian Meazza
Hal V. Engel wrote > On Tuesday, October 19, 2010 02:15:08 pm Vivian Meazza wrote: > > Gary Neely wrote > > > > > A few additional details can be found by reading the relevant post as > > > jackmermod in the FG forums: > > > > > > "I experi

Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-19 Thread Vivian Meazza
Gary Neely wrote > > A few additional details can be found by reading the relevant post as > jackmermod in the FG forums: > > "I experienced a horrible attack over mp today. I ended up flying up > on the attackers 6 o'clock in my F-14 and firing upon him with over 20 > Aim-9's in hopes of causin

Re: [Flightgear-devel] FlightGear v2.0.0 short description

2010-10-13 Thread Vivian Meazza
Nathanael Rebsch > On 10/13/2010 10:59 AM, Vivian Meazza wrote: > > Martin Spott wrote: > > > > > >> Curtis Olson wrote: > >> > >>> On Sat, Oct 9, 2010 at 5:34 PM, Martin Spott wrote: > >>> > >>> > >

Re: [Flightgear-devel] FlightGear v2.0.0 short description

2010-10-13 Thread Vivian Meazza
Martin Spott wrote: > Curtis Olson wrote: > > On Sat, Oct 9, 2010 at 5:34 PM, Martin Spott wrote: > > > >> Hi, the page: > >> > >> http://www.flightgear.org/announce.html#v2.0.0 > >> > >> says: "Version 2.0.0 [...] is primarily a bug fix release". I don't > >> think this holds true ;-) > >> > >

Re: [Flightgear-devel] FlightGear website on wiki

2010-10-10 Thread Vivian Meazza
Gijs, This sounds like a worthwhile proposal. Why not set up the wiki page etc. so that we can compare and come up with an informed decision, rather than some pre-formed opinions. (4 FG Developers -> 5 opinions. One will change their mind :-)) Vivian -Original Message- From: Gij

Re: [Flightgear-devel] Strange (reflections?) effect

2010-10-02 Thread Vivian Meazza
It's possibly part of the pilot figure seen from inside. I don't think that this is a bug, the model needs a bit of tidying up/TLC Vivian -Original Message- From: fiers...@zonnet.nl [mailto:fiers...@zonnet.nl] Sent: 02 October 2010 10:25 To: flightgear-devel Subject: [Flightgear-de

Re: [Flightgear-devel] Strange (reflections?) effect

2010-10-02 Thread Vivian Meazza
It's possibly part of the pilot figure seen from inside. I don't think that this is a bug, the model needs a bit of tidying up/TLC Vivian -Original Message- From: fiers...@zonnet.nl [mailto:fiers...@zonnet.nl] Sent: 02 October 2010 10:25 To: flightgear-devel Subject: [Flightgear

Re: [Flightgear-devel] Autopilot key bindings and the problem of backspace

2010-09-27 Thread Vivian Meazza
Willie wrote: > > On 27/09/10 21:29, Stuart Buchanan wrote: > > Hi All, > > > > Currently there are a number of key bindings to enable various > > auto-pilot modes, e.g.: > > > > Ctrl-A Altitude lock > > Ctrl-H Heading lock > > Ctrl-G Glideslope lock > > Ctrl-N NAV1 lock > > Ctrl-P Pitch hold > >

Re: [Flightgear-devel] New Weather menu- bugs?

2010-09-22 Thread Vivian Meazza
Torsten Dreyer wrote > -Original Message- > From: [mailto:tors...@t3r.de] > Sent: 22 September 2010 07:07 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] New Weather menu- bugs? > > > It isn't possible for me to insert a METAR with manual input- it doesn't > > r

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