HI,
Couple of questions:
1. What does the safe zone do?
2. You said there are 3 new types of zombies. Please list all the different
types and the differences between them.
3. is it possible to have a key that would repeat what you just picked up?
Sometimes just as it says this info, it might
Hi John,
Ouch! I bet that sucked royally. Although, as a mod I have to ask,
"what does this have to do with gaming?"
Cheers!
On 11/3/11, john wrote:
> 2011, the year halloween was canceled in my town. Hopefully this
> gets on the list by monday (our whole state took a massive
> blizzard, we've
Hi Ryan,
No problem. I'll send you an e-mail shortly.
Cheers!
On 11/2/11, Ryan Conroy wrote:
> Hi Tom,
>
> Can you send me an Email off list? I have an issue I'd rather not discuss on
> list..
>
> Thanks,
> Ryan
>
> Penny Stock Jumpi
Version 1.0b is finally here! I haven't done as much as I wanted to, but I
didn't want to wait any longer to release this next update. The annoying gun
and spawn bugs are finally gone. Yay!
Changes from version 0.9b to 1.0b
-
- Once again tweaked the growl rat
I Love this idea!
> I had a thought. A few of the phrases
> you used wouldn't really fit,
> but I was thinking of how to make it convenient to access
> these
> phrases without giving people hellish key layout issues,
> and it came
> to me. Make it one key, say the t key or the f key or
> somethin
I had a thought. A few of the phrases you used wouldn't really fit,
but I was thinking of how to make it convenient to access these
phrases without giving people hellish key layout issues, and it came
to me. Make it one key, say the t key or the f key or something
relatively close at hand to the le
Thanks mate, that did it
Sent from my iPhone
On 3 Nov 2011, at 22:05, Jeremy Kaldobsky wrote:
> Richard, follow those same registration instructions for the file
> mswinsck.ocx. It seems that on your system that file isn't registered
> either. Please let me know if that doesn't solve the is
Richard, follow those same registration instructions for the file mswinsck.ocx.
It seems that on your system that file isn't registered either. Please let me
know if that doesn't solve the issue.
> Hi Jeremy and all.
> I have finally decided to give Swamp a go, but have got no
> further
> tha
Hi Jeremy and all.
I have finally decided to give Swamp a go, but have got no further
than the first menu.
I tried it once and got an error, so I registered the dx7vb.dll as
instructed in the readme, but the same error came up. The registration
definitely worked as it told me it was successful.
I o
2011, the year halloween was canceled in my town. Hopefully this
gets on the list by monday (our whole state took a massive
blizzard, we've been out of power for a week and a half).
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@a
Thanks Valiant!
--- On Thu, 11/3/11, Valiant8086 wrote:
> From: Valiant8086
> Subject: Re: [Audyssey] Swamp Characters/character profiles.
> To: "Gamers Discussion list"
> Date: Thursday, November 3, 2011, 1:37 PM
> Here are my recordings. I changed a
> couple of the phrases to fit me
> bette
Here are my recordings. I changed a couple of the phrases to fit me
better because I just couldn't say it right the way you asked. Hope it's
all fine still, let me know if you'd like me to try again.
http://dl.dropbox.com/u/1586962/voiceovers%20for%20swamp.zip
Sent with Thunderbird 3.1.14 porta
Hi.
I got NVDA going with the game, that's a huge help at least, for now.
Sent with Thunderbird 3.1.14 portable.
On 11/3/2011 2:57 AM, Valiant8086 wrote:
Hi.
Do you think you could get JAWS support in Swamp? I'm afraid I can't
understand Anna, and I haven't any other voices that are 64bit. The
Hi Thomas,
This is a snippet of code from the BGT engine, with some specifics taken out
so that you get a bare bones example that still works. Just be sure to
always call uninstall_keyhook from your cleanup procedure.
HHOOK g_hKeyboardHook=NULL;
bool hooked=false;
LRESULT CALLBACK LowLevelKe
Hi Philip,
Would you mind sending me some example source code how to do this. I'm
clueless on how to set a low-level key hook, and it might save me time
and frustration researching this if you could just send me some source
code examples of how to do this.
As for the win32 keyboard events I know.
Hi Michael,
I see your point, but I don't think it is anything we have to worry
about right now. Not to mention there isn't anything we can do about
it or control if that happens. All we can do is wait and see what
happens regarding those voices.
For those of us who have the RealSpeak voices and
You are totally right.
I just wanted to show that new things are in development.
And maybe today it is "only" a Russian voice. But there are two things you
should remember.
First one is that no one guarantees that a new British voice might not be
developed in the future. And there is this suppos
Thanks for the info.
I'll have to look into them soon.
And I'll probably contact them. They do sell German voices and French
besides several different English ones.
Unfortunately they have a totally inaccessible demo on their site. Yes, you
can listen to pre-recorded samples, but their interacti
I would be happy to record a set of stuffwell generic maybe us I
could do but really one set or 2 maybe.
All I'd need is a list.
Though with enough speech synths you could do it, it all depends on
what exactly needs doing.
At 04:21 p.m. 2/11/2011 -0700, you wrote:
I'll wait to see what others
it sounds quite good.
Especially when the team stuff is in and I sertainly could do a few
of the male roles.
However unless several people worked on this at once, then it would
be a fricking hellish job to complete for just one person.
At 07:08 p.m. 2/11/2011 -0400, you wrote:
This is somethin
I was able to play the game even on my old 2.1 sub speakers which was
unusual I got a few kills.
my most was 4.
At 10:19 a.m. 2/11/2011 -0400, you wrote:
Just wear headphones and shoot toward the footsteps. You may waste a
couple of shots, but you'll eventually hit something, and you'll know
it.
Hi Dark,
That's a very good point. I remember when I began using NVDA I didn't
like ESpeak very well so I tried using various SAPI voices. The screen
reader was slow, sluggish, and lagged a lot, or so I would have
assumed if I hadn't known this is typical behavior for SAPI voices. If
I used ESpeak
hmmm ivona is quite good.
I plan to buy the uk and us packages at some point which cost 99 bucks each.
They however donate to nvda at the same time, and this can be only good.
There is a promo code on nvda site, also those with klango can get a
code, so if you know where to go, you can actually g
Hi aprone.
Got the version 0.9b
The patch loaded just fine.
I got one small bug but was not able to reproduce it.
Somehow the walking action kept executing.
I was using the keyboard to alter my position instead of the mouse.
And I just kept walking round, loads of zombies came after me.
I had to e
Hi Quentin,
I have no idea what Dolphin is up to. Like you say the fact they are
so proprietary and secretive about the API makes one wonder how much
of the core functionality it exposes. With Jaws its API only exposes
the functions you absolutely need like JFWSayString(),
JFWStopSpeech(), etc.
A
Hi Tom.
This is very true, and in fact the reason I use orphius alan for Hal but
realspeak daniel for sapi, even though Hal does have the daniel voice as
under voacalizer, it is just too laggy.
The only problem is that as far as screen readers go, someone trying a
screen reading program for
Hi Dark,
Yeah, so true. In fact, as I have said before Ivona's Bryan and Amy
U.K. voices are actually superior to the RealSpeak Daniel and Emily
U.K. voices in terms of voice quality. The only complaint I have with
Ivona's voices---which is quite common with any high quality voice--is
they tend to
Hi,
Yikes! That's crazy. Testing someone if they have the required C/C++
education just to download a SDK is very insulting. Its not that a
person couldn't pass the test, I'm sure I could, but for crying out
loud most people take a developer at their word. Nobody I know of is
quite that anal about
Hi,
HWell, thanks for the info, but I really don't have any desire
to install and demo the voices from Koba. As I've said if I really
want to access those voices, at least the ones available from Freedom
Scientific, I'll start Jaws and use my new JFW screen reader support
to access the Rea
Hi Michael,
Not sure what you are getting at here, but the Cereproc voices are
rather new, and I think their latest version of the Cereproc engine is
2.1.1. So obviously they have done some updating since they started
developing voices. How often or frequently they'll continue to update
is anyone'
I posted the debuglog on the forum, I'm guessing you didn't get it? :S
here is the debug log, though I don't think it says anything useful.
Starting program
Creating DirectSound...
Setting Coop level
Sound finished.
Version is 0.9b
Sapi is set to 0
Loading settings/progress
First 'sayit'
First soun
Hi Brandon,
To be honest I forgot to contact Serotek. System Access isn't a screen
reader I'm familiar with, and from what I can tell not exactly a
really popular one. However, I'll try and contact them today and see
if I can get a hold of their API documentation.
By the way, I had no problems wi
Hi Dark,
Well, before anyone jumps to conclusions and begins calling them lets
see what their developers say. The person I talked to was one of their
support representatives and she wasn't clear on all of the details.
Just that she thought that I had to sign a NDA agreement, and she
wasn't authori
I've finally come up with the first draft of the phrases I need. For anyone
who is interested, record yourself saying these 10 phrases and send them to me.
Please save each phrase as its own file so that I don't need to cut apart 1
file into the separate pieces. I haven't figured out how many
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