Re: [Audyssey] Kintchens Inc Game Request

2013-07-20 Thread Dakotah Rickard
Did this last message get through? On 7/19/13, Dakotah Rickard wrote: > Hi Jim. > > I generally try to keep my two cents to myself, unless I'm asked for > it or I've had too much caffeine or alcohol, but I've finally decided > that I can't keep it in any longe

[Audyssey] Kintchens Inc Game Request

2013-07-19 Thread Dakotah Rickard
n, it might even be nice to have computer controlled players, too. -- Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.or

Re: [Audyssey] Which is Better, Pocket MUD Pro or Mudrammer?

2013-07-14 Thread Dakotah Rickard
My sighted wife uses that, but I haven't tried it. I do know that it's free tho, so trying it is pretty risk free. Good luck. Signed: Dakotah Rickard On Jul 14, 2013, at 19:46, "Kelly Sapergia" wrote: > Hi, > > I'm considering getting a MUD client for my i

Re: [Audyssey] quinton's playroom update?

2013-07-11 Thread Dakotah Rickard
I ran into that problem as well, but I have no solution. I rather miss the playroom, so finding a fix would be welcome. Signed: Dakotah Rickard On Jul 11, 2013, at 0:28, "Charles Rivard" wrote: > When I log into Quinton's Playroom, it asks if I want to download the update,

Re: [Audyssey] Dice Tray accessible iPhone dice roller

2013-07-07 Thread Dakotah Rickard
I'll get my wife to put it on her phone. Since she's sighted, maybe I can get some answers. Signed: Dakotah Rickard On Jul 7, 2013, at 0:13, Zachary Kline wrote: > I could be wrong here, but I don't believe this aspect of the app is > accessible. At least, I haven't

Re: [Audyssey] Android games

2013-07-07 Thread Dakotah Rickard
Just move around the screen. It works for me. Signed: Dakotah Rickard On Jul 7, 2013, at 10:03, dbartling...@gmail.com wrote: > Hi > thanks for the link but unfortunately my phone does not recognize it can you > please send the link again except this time put a space in bet

Re: [Audyssey] Dice Tray accessible iPhone dice roller

2013-07-06 Thread Dakotah Rickard
I like it, but I don't see the multiple screen thing. It seems that trays are saveable, but I don't see a way to add another tray. Am I missing something? Signed: Dakotah Rickard On Jul 6, 2013, at 21:57, "Phil Vlasak" wrote: > Dice Tray > By William T Jones >

Re: [Audyssey] Knights of Pen and Paper?

2013-06-30 Thread Dakotah Rickard
I've heard of it. The trouble is that I was looking for a genre of game, pen and paper style rpg, rather than a topic, medieval/fantasy. There are plenty of the latter and decidedly few of the former. Signed: Dakotah Rickard On Jun 30, 2013, at 6:39, "Darren Harris" wrote:

Re: [Audyssey] Knights of Pen and Paper?

2013-06-29 Thread Dakotah Rickard
Dang! I was literally about to buy that. Thanks for saving me a few bucks. I wish it worked though. Signed: Dakotah Rickard On Jun 29, 2013, at 18:28, "Christina" wrote: > Aw. > Thanks for letting me know. > > > -Original Message- > From: Gamers [mailto

Re: [Audyssey] Testing

2013-06-29 Thread Dakotah Rickard
Nothing stimulates discussion like discussing a lack of discussion. Signed: Dakotah Rickard On Jun 29, 2013, at 15:20, "James Bartlett" wrote: > hI there > > Yes I noticed that to. I was wandering that myself. Has the blind world > given up on gam

Re: [Audyssey] Testing

2013-06-29 Thread Dakotah Rickard
I'm pleasantly surprised by the lack of a deluge. Signed: Dakotah Rickard On Jun 29, 2013, at 13:25, Jeremy Kaldobsky wrote: > Zack I've been wondering the same thing myself. The list went quiet all of a > sudden, haha. > > Hi ALl, > I don’t recall any messages

Re: [Audyssey] See Munkeys are back in the store, plus updates on game progress

2013-06-22 Thread Dakotah Rickard
I'm sincerely glad you've got a buddy up to help you and make the time a more enjoyable one. I'm sure I'd be a damn site more productive if my friends were present with me for the process. Signed: Dakotah Rickard On 6/22/13, shaun everiss wrote: > well its good to kee

Re: [Audyssey] entombed

2013-06-17 Thread Dakotah Rickard
time. Signed: Dakotah Rickard On 6/17/13, Josh Kennedy wrote: > hi > does anyone still play entombed? is it being worked on will it be > updated anymore? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubs

Re: [Audyssey] more audion apps for IOS?

2013-06-15 Thread Dakotah Rickard
igned: Dakotah Rickard On 6/15/13, Ian McNamara wrote: > As people said, just got on Apple this. The other option is to type audio > games into the App Store on your phone. Ian McNamara > > Sent from my iPhone > > On 15 Jun 2013, at 18:18, Will wrote: > >> The inquisitor

Re: [Audyssey] Who's afraid of Objective C?

2013-06-08 Thread Dakotah Rickard
All of this, of course, is tremendously interesting to me. I really would love to get into App development at some point. Signed: Dakotah Rickard On 6/8/13, Thomas Ward wrote: > Hi Cara, > > Thanks for the site. I'll check it out when I get a chance. Although, > I doubt I&#

Re: [Audyssey] Off Topic: Multiple IOS Devices

2013-06-08 Thread Dakotah Rickard
matter. Signed: Dakotah Rickard On 6/8/13, Cara Quinn wrote: > Hi Dakotah, > > Are you referring to managing content on more than one device? > > If we're talking about music for example, I set up a master playlist for > each device but at this point, that is less important as I

[Audyssey] Off Topic: Multiple IOS Devices

2013-06-08 Thread Dakotah Rickard
aware, Voiceover offers at least slightly higher functionality on the iPad than the iPhone or iPod Touch. Thanks, in advance, for yorr responses. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] audio games for IOS

2013-06-08 Thread Dakotah Rickard
Also, just as a quick additional note, I love AudioArchery. it's a great casual game. I'm still trying to reach 350 points. Keep rockin' it, Liam. Signed: Dakotah Rickard On 6/8/13, Dakotah Rickard wrote: > Here's how I look at it. > If I was going to write an app,

Re: [Audyssey] audio games for IOS

2013-06-08 Thread Dakotah Rickard
in anything other than that one app. Signed: Dakotah Rickard On 6/7/13, Thomas Ward wrote: > Hi, > > Agreed. While there are sometimes compatibility issues I haven't > noticed it being quite as bad as Trouble's message might indicate. > Plus if a developer specifi

Re: [Audyssey] R: playing Reign

2013-06-02 Thread Dakotah Rickard
personell, vehicles, and buildings. Signed: Dakotah Rickard On 6/2/13, Angela Delicata wrote: > Hi, > i've just signed up: it seems pretty good, but don't quite understand how > to > play. > May I have some more explaination please? > Thanks in advance. > Angela

Re: [Audyssey] playing Reign

2013-06-02 Thread Dakotah Rickard
I used to play reign a long time ago, a year or more ago. I used to play it on my Windows Mobile phone. Firefox is nicer to it than internet explorer, but hey. It works, and it's pretty fun. Signed: Dakotah Rickard On 6/1/13, Bogdan Muresan wrote: > What about this game? What gen

Re: [Audyssey] Strip War

2013-05-29 Thread Dakotah Rickard
When I go to the site, the file is not there, either under your standard sapi five games or under the adult ones. Signed: Dakotah Rickard On 5/28/13, Jim Kitchen wrote: > Hi, > > I have put a new file up on my site. > > File name; winswar3.exe File size 21 meg. > > St

Re: [Audyssey] To those with See Munkeys

2013-05-26 Thread Dakotah Rickard
I completely understand how you feel. That nasty bug is going around my house, too. Good luck kicking it out, and don't stress. You'll be sick longer. Signed: Dakotah Rickard On 5/26/13, Jeremy Kaldobsky wrote: > Right now there are a bunch of people with See Munkeys that haven

[Audyssey] Piracy Article: Sympathies for this One

2013-05-26 Thread Dakotah Rickard
-tycoon-developers-give-pirates-a-taste-of-their-own-medicine/ Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org

Re: [Audyssey] Walkthroughs

2013-05-23 Thread Dakotah Rickard
I'm considering recording games for Youtube consumption rather than podcasting them, because it's more typical. I don't know when it'll happen, but it will. Signed: Dakotah Rickard On 5/23/13, john wrote: > There is no real walkthrough for tarraformers; the game is re

Re: [Audyssey] A See Munkey in my house!

2013-05-21 Thread Dakotah Rickard
I know that this would kill the thing, but I'd love to know what happens if you leave it on an active railroad section for a little while... *grins* Signed: Dakotah Rickard On 5/21/13, john wrote: > You could always just use a big stick. > > - Original Message -

Re: [Audyssey] A See Munkey in my house!

2013-05-20 Thread Dakotah Rickard
My wife, on hearing my message, said "Well now they'll have something to play with." meaning the cockroaches. On 5/20/13, Dakotah Rickard wrote: > I really, really want one. > This and cockroaches will survive the nuclear holocaust. > > My wife is so excited she

Re: [Audyssey] A See Munkey in my house!

2013-05-20 Thread Dakotah Rickard
I really, really want one. This and cockroaches will survive the nuclear holocaust. My wife is so excited she wants to order one as well. This is a-freaking-mazing! Signed: Dakotah Rickard PS: Do you know anyone who has a firing range? It'd totally be worth it. On 5/20/13, Thomas Ward

Re: [Audyssey] Guns

2013-05-15 Thread Dakotah Rickard
I'm trying to figure out how the kinetic backblast wouldn't shatter any resin out there. And no. Lead and depeted uranium don't tend to spike metal detectors. Signed: Dakotah Rickard On 5/11/13, Ryan Strunk wrote: > I, for one, am captivated by the idea of an oozi. I mean

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries oftheAncientsConsiderations

2013-05-08 Thread Dakotah Rickard
I also made other maps I can't remember well, including a map of two towers, connected by a middle room. That's the one that didn't render the sounds right, or maybe my netbook just couldn't handle it. I don't know. Signed: Dakotah Rickard On 5/7/13, Cara Quinn wrote: > Hi

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-05-08 Thread Dakotah Rickard
since mudding is free, the model would make more sense, and be more likely to attract business. Still, a long topic again, with a bit of rambling. Sorry for that. Thanks for keeping with me. Signed: Dakotah Rickard On 5/6/13, Dallas O'Brien wrote: > hi. i know exactly what you mean. I, for e

Re: [Audyssey] Piracy rate?

2013-05-07 Thread Dakotah Rickard
m the equasion would work. If we all bartered for software, it'd be really funny. I'll give you that game, because you taught me how to sing a pretty song to my girl. Yeah. But you can't play online, because you haven't given your regular amount of eggs to the ISP guy. Sign

Re: [Audyssey] Off Topic: Wiki

2013-05-07 Thread Dakotah Rickard
Unfortunately, we don't run our own server or site, officially, so i'm not sure that we could use the application, though it does look very promising. If I'm mistaken, and you don't have to host the wiki yourself, please let me know. Signed: Dakotah Rickard On 5/7/13

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Dakotah Rickard
Well I, for one, sincerely appreciate it. It's been really awesome to work with you and see all the neat stuff you know about. Signed: Dakotah Rickard On 5/7/13, Jeremy Kaldobsky wrote: > Dakotah, I do agree that some integration between the See Munkey and the Wii > mote might be

[Audyssey] Off Topic: Wiki

2013-05-07 Thread Dakotah Rickard
gh reading seems to be fine, if a little confusing. Are there any other sites that people have used completely, reading, writing, editing, that you can recommend? If we're going to move the wiki, it needs to be soon, before it becomes to cumbersome to move. Signed: Dakotah Rickard --- Game

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Dakotah Rickard
great deal of drive, and you have the knowledge to back it up. Impressive. Signed: Dakotah Rickard On 5/7/13, Jeremy Kaldobsky wrote: > Dakotah, I actually have no idea how the wii mote protocols are set up, but > I'd just about be willing to bet anything that they wouldn't b

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-06 Thread Dakotah Rickard
dissimilar. Also, thanks for sharing all this information and good news with us. I'm glad you're opening up whole new worlds again. Signed: Dakotah Rickard On 5/5/13, Cara Quinn wrote: > Hey Dallas, > > I haven't checked into the specs of the lightning / 30 pin connector

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-05-06 Thread Dakotah Rickard
viously, a game with a great story or a great mechanic would sell better than a game that had neither, even if both had similar features. I don't know how to make this work, though I wish I did. Signed: Dakotah Rickard On 5/2/13, shaun everiss wrote: > hmmm interesting way of looking at

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries oftheAncientsConsiderations

2013-05-06 Thread Dakotah Rickard
experience, online competition and cooperation. It's been great. Signed: Dakotah Rickard On 5/6/13, Ken The PionEar wrote: > Three mods? I only know about your mod and Derek London's mod. What's the > third one? > I did a little modding myself a while back by the way. I cr

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-05-02 Thread Dakotah Rickard
ecause the blind gaming community, on average, has a very odd worth scale. Finally, if devs had market data, given honestly, then it would benefit everyone. Signed: Dakotah Rickard On 5/2/13, Jim Kitchen wrote: > Hi Willem, > > The babble report that I do each month does list all those wh

Re: [Audyssey] Dice

2013-04-26 Thread Dakotah Rickard
I'll do a bit of market research, but since I won't be using a tape labeler, it probably will work a little differently anyway. Still, thanks for the heads up. It's certainly appreciated. Signed: Dakotah Rickard On 4/25/13, Phil Vlasak wrote: > Hi Dokata, > True, the one

Re: [Audyssey] Dice

2013-04-25 Thread Dakotah Rickard
01 upsite down wouldn't look like 16. True, one has three and the other only one, but that one is in a different place. signed: Dakotah rickard On 4/25/13, Phil Vlasak wrote: > Hi Dakota, > If you used a half inch square of dymo tape than the weight of the Braille > on each si

Re: [Audyssey] Dice

2013-04-25 Thread Dakotah Rickard
ensure an even more random roll, though the difference of five braille dots is relatively negligible. Signed: Dakotah Rickard On 4/24/13, Thomas Ward wrote: > Hi Christina, > > No, not really. As I've stated before I have a standard set of six > sided dice with braille labe

Re: [Audyssey] Gaming dice

2013-04-23 Thread Dakotah Rickard
3d printer. Signed: Dakotah Rickard On 4/23/13, Cara Quinn wrote: > Hi Dark, thanks for your note! > > Well, with the way this technology is going, just wait a few minutes and > I'll bet it will be in your price range! ;) > > Have a wonderful day and talk with you soon!… >

Re: [Audyssey] Gaming Dice

2013-04-23 Thread Dakotah Rickard
Just to sort of close this particular thread maybe and merge it with the other, I'm considering the pros and cons of obtaining a 3d scanner printer as opposed to having molds cast. It's a tough call. Signed: Dakotah Rickard On 4/22/13, dark wrote: > Hi Decota. > > Well it

Re: [Audyssey] Gaming dice

2013-04-22 Thread Dakotah Rickard
x27;s willing. ... Several conversations I've had tell me that he'd be a great candidate. If he doesn't respond to this thread, what with being really busy and all, then I'll ask him about it. This kind of trumps my idea, if it works well. Signed: Dakotah Rickard On 4/2

Re: [Audyssey] Gaming Dice

2013-04-22 Thread Dakotah Rickard
out there, as I mensioned before. That's why I'm trying to gauge interest in the dice project, before I throw down the dough. Signed: Dakotah Rickard On 4/22/13, dark wrote: > Well Decota, in that case it would depend heavily on the price you were > charging for each individual

Re: [Audyssey] Gaming dice

2013-04-21 Thread Dakotah Rickard
3d printing as an option, as it'll have to be in bulk to be profitable. That will demand a lot of time and money, but maybe not prohibitively much. Signed: Dakotah Rickard On 4/21/13, Scott Chesworth wrote: > It's not a case of labeling them either, as the braille patterns would > b

Re: [Audyssey] Gaming Dice

2013-04-21 Thread Dakotah Rickard
ou a discount, it might really hurt me. I'm really sorry, and if it looks like that will change in the end, we'll see about changing the way I intend this all to work. Signed: Dakotah Rickard On 4/21/13, Dakotah Rickard wrote: > I'll tell you this. If I was able to get the program sta

Re: [Audyssey] Gaming Dice

2013-04-21 Thread Dakotah Rickard
ecides that they ought to copyright troll me about the shape of my dice, I'd at least like some forewarning. If I do set up a kick starter campaign, that'll get posted to the list as well. Signed: Dakotah Rickard On 4/21/13, dark wrote: > Well tom leaving aside the microsoft issues (s

Re: [Audyssey] board game generator was: Re: lord of the rings game thought - Re: Children's Games was Audyssey Format

2013-04-20 Thread Dakotah Rickard
I've been trying to come up with the programming knowledge to make something like that, but I'm still sadly far away from that goal. I would love to play it, though, if others designed it. Signed: Dakotah Rickard On 4/20/13, dark wrote: > Hi Tom. > > Your lotr monopoly

Re: [Audyssey] Gaming Dice

2013-04-20 Thread Dakotah Rickard
what it would take to make the dice, and I'm also aghast at the hugely expensive goal of 11 thousand dollars. That's much higher than I'd need to get started. Signed: Dakotah Rickard On 4/20/13, Thomas Ward wrote: > Hi Dark, > > No, it isn't Talisman. I think the gam

[Audyssey] Gaming Dice

2013-04-20 Thread Dakotah Rickard
buddies. Please, tell me if it's worth the time and effort to make them, because I'd be interested in trying. I have the means and the resources, with your committed support and encouragement, if it's something you guys want. Thanks for reading, and keep on rolling. Signed:

Re: [Audyssey] Can a sighted person play swamp?

2013-04-20 Thread Dakotah Rickard
ve people a quick and dirty showcase when they show up to the site, and allow them to explore and learn more, or to overwhelm them with a free and open list of games that, on the surface, don't appear to have much to do with audiogaming as an interface setup or as a genre? Signed: Dakotah

Re: [Audyssey] Can a sighted person play swamp?

2013-04-20 Thread Dakotah Rickard
your face list, say "I think I'll search the site for audiogames for only games with audio." The point is kind of silly, although I understand that it's a sore spot due to the questions of those who would rather ask on list than try using the tools they are given. The list is righ

Re: [Audyssey] Can a sighted person play swamp?

2013-04-19 Thread Dakotah Rickard
this. Certainly registering our games on Indie development sites would also be a step in the right direction, as Dark recommended. Maybe even if we miss one step, the others will catch the sighted world up. My primary goal here is to provide food for thought, and I ope your brains have left t

Re: [Audyssey] swamp and anew controller

2013-04-19 Thread Dakotah Rickard
I feel bad. I was working with Aprone at one point, trying to figure a way to get the Wii Remote to work with Swamp, but I sort of dropped the ball. Signed: Dakotah Rickard On 4/19/13, James Bartlett wrote: > Hello there > > Yes joy does mouse movements. Atleast on some p

Re: [Audyssey] Swamp with a trackpad.

2013-04-19 Thread Dakotah Rickard
Glad I could help. I hated tap to click in Swamp. I mean, in other programs, it's pretty useful, but it screws up Swamp big time. Signed: Dakotah Rickard On 4/19/13, john wrote: > Thanks for catching the tap to click. That was my major issue > with the game, and in hindsight I re

Re: [Audyssey] Zombies! Run Question

2013-04-18 Thread Dakotah Rickard
when I can, and I haven't finished season one yet, because I'm not as good about running when I should as I ought to be, but I love the game. I'm looking forward to seeing what happens to Able Township. Signed: Dakotah Rickard On 4/17/13, Christina wrote: > No, you don't hav

Re: [Audyssey] Can a sighted person play swamp?

2013-04-18 Thread Dakotah Rickard
ority in this. It just strikes me that we are making the field of audiogaming exclusive, by turning it into accessible gaming. There is a difference, and occasionally an appreciable one. To ignore this is to everyone's detriment. Signed: Dakotah Rickard On 4/17/13, Jim Kitchen wrote: > Hi Da

Re: [Audyssey] Swamp with a trackpad.

2013-04-18 Thread Dakotah Rickard
l I've really used. I've heard good and bad things about the use of a track pad, but I'm a firm believer that it can work quite well. If there's anything else I can help you with, please let me know. I've got tremendous track pad experience. Signed: Dakotah Rickard

Re: [Audyssey] Can a sighted person play swamp?

2013-04-16 Thread Dakotah Rickard
it doesn't detract, in my opinion, from the great game you put out. Signed: Dakotah Rickard On 4/16/13, Dakotah Rickard wrote: > It also takes the right kind of person to advertise playing accessible > games. > The trouble is, we in the blind and visually impaired community, by >

Re: [Audyssey] Can a sighted person play swamp?

2013-04-16 Thread Dakotah Rickard
cars, except that people ought to know how to handle both. Don't let blindness be the common theme of audiogames.net. It cheapens the experience of the site for the rest of the world who might otherwise feel connected with a market, and who might open that market up to us some more by vent of

Re: [Audyssey] Can a sighted person play swamp?

2013-04-16 Thread Dakotah Rickard
, or whatever. Anyway, relating to Swamp again, it's all in the perspective. If we focus on what we don't have, we'll be pretty depressed, as will anyone we try to talk to about our stuff. Signed: Dakotah Rickard On 4/16/13, shaun everiss wrote: > aah ok maybe the people I tried

Re: [Audyssey] Can a sighted person play swamp?

2013-04-16 Thread Dakotah Rickard
sometimes, and he could literally take out a swarm of zombies with the assault rifle at close range, but he was absolutely rubbish as a sniper, which is a role he usually wants to take. Instead, I would shoot longrange and he would shoot shortrange, and we had a lot of fun playing together. Signed:

Re: [Audyssey] interest in possible moo development?

2013-04-14 Thread Dakotah Rickard
, but we never have. If you want to hear about some of the stuff we've considered, let me know. Signed: Dakotah Rickard On 4/14/13, shaun everiss wrote: > I am not a moo/ mudding kind a guy. > I am into more of the audiogame type thing like swamp. > a full adventure world with sound s

Re: [Audyssey] Looking For Something New to Play

2013-03-25 Thread Dakotah Rickard
sn't a suggestion. It's a human decency. Essentially, whatever Aprone makes will be good... It's already inspired me to new heights of thoughts, especially concerning my own future in game development. Signed: Dakotah Rickard On 3/24/13, dark wrote: > Hi Tom. > > Casta

Re: [Audyssey] Help with RPG Roller

2013-03-12 Thread Dakotah Rickard
As I recall, it does. On 3/12/13, Christina wrote: > Hi. > Does Gamer Kit show the individual dice results? > Thanks. > Christina > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah > Rickard > Sent: Tuesday

Re: [Audyssey] Help with RPG Roller

2013-03-12 Thread Dakotah Rickard
timer built in if that's handy. Signed: Dakotah Rickard On 3/11/13, Allan Thompson wrote: > That would be great! Thanks. > > al > "The truth will set you free" > Jesus Christ of Nazareth 33A.D. > - Original Message - > From: Zachary Kline >

Re: [Audyssey] Podcasts?

2013-03-06 Thread Dakotah Rickard
Thanks a bunch. I've wanted to record stuff for a while, but it wasn't in the cards... literally. Now that you told me about this, I'm getting it ASAP. Signed: Dakotah Rickard On 3/5/13, Charles Rivard wrote: > Ah. I gotta spread this bit of info around. Thanks, Tom. >

Re: [Audyssey] advanced tips for Erncon?

2013-03-05 Thread Dakotah Rickard
eir normal counterparts. Good luck with the podcast. Signed: Dakotah Rickard On 2/28/13, Ken's Mail wrote: > By the way in reading your message, I can tell you a couple things. > First, hold the afterburner button down instead of pressing it. Your speed > will increase markedly. Yo

Re: [Audyssey] question about Papa Sangre and the night jar andother audio games for the i phone 4s.

2013-02-16 Thread Dakotah Rickard
x27;ll occasionally make you a little twitchy. Signed: Dakotah Rickard On 2/13/13, Darren Duff wrote: > I have already done so Mike. This company is a small one and they are doing > the best that they can! Papa will be here very very soon, and the nightjar > will not be coming to any

Re: [Audyssey] Blindness United: Was: You Don't Know Jack for iOS

2013-02-12 Thread Dakotah Rickard
ow. Signed: Dakotah Rickard On 2/12/13, James Bartlett wrote: > Hello Dakotah Rickard > > I don't know if my other email got sent out on this topic. but I > totally agry with you, and you may not know how to but with all the blind > people out there, there is someone who

Re: [Audyssey] Games effect on the visual systems

2013-02-12 Thread Dakotah Rickard
one would become! Signed: Dakotah Rickard On 2/11/13, Alfredo's Desktop computer wrote: > Hello, > I am not sure if this is completely game-related, but I guess this is in > a way, since the way the game is built might have an effect. > Recently I was involved in a heavy discus

Re: [Audyssey] Accessible D&D material.

2013-02-12 Thread Dakotah Rickard
There're several apps on the app store that are cross-referenced D&D rule books. I haven't tried them yet, but they're just a couple of dollars. Signed: Dakotah Rickard On 2/12/13, Phil Vlasak wrote: > Hi Shadow, > Those files are from a public domain version of dungeo

[Audyssey] Re: Blindness United: Was: You Don't Know Jack for iOS

2013-02-11 Thread Dakotah Rickard
blind, but I know that they're gonna have a hard time sometimes accepting it. I want this stuff for us, I just don't know how to make it happen.Help me! It's worth it! Signed: Dakotah Rickard On 2/9/13, James Bartlett wrote: > Hello Dakotah Rickard > > I totally

Re: [Audyssey] You Don't Know Jack for iOS

2013-02-07 Thread Dakotah Rickard
, will take this idea and make it more than a dream. Maybe I will, someday, but the point is that being content with what we have is a great moral position, and I largely agree with it on a personal basis, but why should the blind community be content when we could easily, very easily, have more? Signe

Re: [Audyssey] You Don't Know Jack for iOS

2013-02-06 Thread Dakotah Rickard
small-time at least. Signed: Dakotah Rickard On 2/6/13, Pitermach wrote: > Implementing native VO accessibility isn't as easy as you might think, > especially if you're dealing with as different platforms as iOS and > Android, and you wrote an engine to support both without

Re: [Audyssey] You Don't Know Jack for iOS

2013-02-05 Thread Dakotah Rickard
uot; I hope this message gets through, as it's rather long, and I do appologize for its being more than a little off-topic at times, but it's important, and I hope it passes inspection, as I feel it may hold the key, or perhaps the tap, to a greater understanding and therefore a better fu

Re: [Audyssey] NVDA and VIP Mud

2013-02-01 Thread Dakotah Rickard
d and reinstalled on the laptop after VIPMud didn't work, and it was still a no go. Signed: Dakotah Rickard On 1/28/13, Dallas O'Brien wrote: > that is rather odd. seems to work on all my machines. > what does it do? anything? > regards > dallas > > > On 29/01/2

Re: [Audyssey] NVDA and VIP Mud

2013-01-28 Thread Dakotah Rickard
version of NVDA, works on one and not on the other. Signed: Dakotah Rickard On 1/26/13, dark wrote: > I'm pretty sure there is an interupt setting in the voice output pannel, > where you can decide what text gets spoken when. As you said yourself, if it > > didn't do this

Re: [Audyssey] Good iPhone games for Voiceover user

2013-01-21 Thread Dakotah Rickard
knowledge on physical Android products, but I hope that it is helpful and concise. Good luck, and good hunting. Signed: Dakotah Rickard On 1/7/13, Valiant8086 wrote: > Hi. > I'd go with Android, but my reasons don't line up with everyone Else's. > > 1. So you can write ga

Re: [Audyssey] iPhone bowling and fishing?

2013-01-19 Thread Dakotah Rickard
Thus far, I don't think so. I'll try to keep a look out. SIgned: Dakotah Rickard On 1/19/13, Fred Olver wrote: > Good questions, Charles, I will be interested in the responses. > > Fred Olver > > - Original Message - > From: "Charles Rivard"

Re: [Audyssey] Granade in Sixthsense.

2013-01-15 Thread Dakotah Rickard
this point, there just doesn't seem to be much point to the device. Signed: Dakotah Rickard On 1/14/13, Charles Rivard wrote: > Actually, why give an ornery grin? It is. > > --- > Shepherds are the best beasts, but Labs are a close second. > - Original Message -

Re: [Audyssey] Help with Sixthsense.

2013-01-15 Thread Dakotah Rickard
ored health. That's pretty cool. I guess a kiss from a random girl would restore a bit of life to a zom-fighter. Signed: Dakotah Rickard On 1/14/13, Charles Rivard wrote: > If I don't get a copy of your next game, I'll remember this message to the > list an

Re: [Audyssey] Looking for iOS game.

2013-01-11 Thread Dakotah Rickard
ially accessible, and also given that some inaccessible apps are listed on AppleVis, the site itself is a good source for information, though it is hardly a one stop shop. Signed: Dakotah Rickard On 1/11/13, Charles Rivard wrote: > Apple Vis is suggested because the people that send stuff there have

Re: [Audyssey] accessability costs, as usual - Re: Good iPhone games for Voiceover user

2013-01-11 Thread Dakotah Rickard
nly related to the purpose of this list in an indirect fashion at this point, though the original intent was quite reasonable and laudible. Signed: Dakotah Rickard On 1/11/13, Rynhardt Kruger wrote: > Since version 4.1 android's accessibility api is quite up to standard. > Unacc

Re: [Audyssey] Weapons in Sixthsense.

2013-01-11 Thread Dakotah Rickard
ew items, at least, and hopefully Game Center integration too. Still, even with the odd complaint, I love mixing SixthSense with Zombies! Run, which I've recently acquired for a zombieful day. Ah Mah Gah! Zahmbahs rahn. Rahn! (Urban Dead joke) Signed: Dakotah Rickard On 1/11/13, dark wrote: &g

Re: [Audyssey] Looking for iOS game.

2013-01-11 Thread Dakotah Rickard
leVis isn't the best source of information when you are looking for a new app, because if nobody has added it, it won't be there. Signed: Dakotah Rickard On 1/9/13, Charles Rivard wrote: > Have you looked for it in the app store or on > > www.applevis.com > > or done a Google s

Re: [Audyssey] Weapons in Sixthsense.

2013-01-11 Thread Dakotah Rickard
I'm honestly a bit disappointed that SixthSense doesn't offer any GameCenter integration. I have to invite friends through Facebook? WHy not just put that in as an option for potential cross-platform support later and use GameCenter as the friends' comparison. On 1/10/13, Darren Duff wrote: > Sor

Re: [Audyssey] Good iPhone games for Voiceover user

2013-01-06 Thread Dakotah Rickard
vary too significantly from the iPhone, at least according to what I can see. As for Android devices, the devices are as varied as can be imagined. Try before you buy, and if it doesn't work now, maybe consider writing in a request to the manufacturer and/or to Google. Maybe if we bug them en

Re: [Audyssey] accessability costs, as usual - Re: Good iPhone games for Voiceover user

2013-01-06 Thread Dakotah Rickard
es accessibility concerns simply by haing to be written that way. Sorry for the slightly rambling nature of this message, and good luck, no matter what your choice turns out to be. Signed: Dakotah Rickard On 1/6/13, Thomas Ward wrote: > Hi Josh, > > Thanks for the post. That is exactly t

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-24 Thread Dakotah Rickard
up anything? Signed: Dakotah Rickard On 12/24/12, Clement Chou wrote: > That'd be the issue then. I don't know... lol and I never hit anything, as > there aren't any movement effects for fighters or asteroids. Back to the > shooting practice then! > - Original Message

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-22 Thread Dakotah Rickard
ends. As for the Lazer Tag, I kind of gave up on reviewing the lazer tag and Light Strike products before Christmas. I decided to put off procrastinating about it until after CHristmas, when I will return to my regularly scheduled procrastination program. Signed: Dakotah Rickard On 12/22/12, Cleme

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-21 Thread Dakotah Rickard
ve any boosts. Keep in mind that there are no unlabeled buttons in ErnCon that are app-related. The only unlabeled buttons are advertisements, and these should be treated with care. If you have further questions, please ask. Signed: Dakotah Rickard On 12/19/12, Clement Chou wrote: > So... I'm

Re: [Audyssey] Two-Fer-One E-mail: Laser Tag and iOS Game

2012-12-18 Thread Dakotah Rickard
d you start out with some number of them. Signed: Dakotah Rickard On 12/14/12, dark wrote: > Hi dakotah. > > this game does sound pretty awsome actually. Just a couple of questions. > > Firstly, how do you know where the various asteroids, enemmy ships etc are? > > or where y

Re: [Audyssey] Silver sword and other ios games for access?

2012-11-16 Thread Dakotah Rickard
. Try reading the entire page with a two-finger upward swipe and looking for stuff that hasn't been filled out. It's clumsy, but it works. Signed: Dakotah Rickard On 11/14/12, Phil Vlasak wrote: > Hi Dark, > In the US, the country code is 1. > the area code is three digits li

Re: [Audyssey] Silver sword and other ios games for access?

2012-11-14 Thread Dakotah Rickard
t you do start by visiting Applevis, but also feel free and empowered to just go into the store and play around, and if you do want to try ErnCon, my GameCenter id is GamerCane. Good luck and good hunting. SIgned: Dakotah Rickard On 11/14/12, Fred Olver wrote: > Hi Dark, > > I have downlo

Re: [Audyssey] Swamp fans: Lookie Here!

2012-10-20 Thread Dakotah Rickard
I do realize that it was off topic somewhat, and I'm glad some of you stuck with it enough to find the item itself. I'm actually tempted to buy one, just because it's in Swamp. Yeesh. Swamp Cos-Playing. What have I come to. Signed: Dakotah Rickard On 10/19/12, Liam Erven wrote:

Re: [Audyssey] blindgameware

2012-09-02 Thread Dakotah Rickard
obably at least start with boardgames. Even if I don't redo someone else's, I will probably do something with them. Don't knock it till you try it. Signed: Dakotah Rickard On 9/2/12, Travis wrote: > Hello, > > I would just like to add a little two cents into this. T

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