age - From: "Appleman" <appleman310...@gmail.com>
> To: "goshawk on horseback" <goshawk_on_horseb...@fastmail.co.uk>; "Gamers
> Discussion list" <gamers@audyssey.org>
> Sent: Thursday, November 19, 2015 7:56 PM
> Subject: Re: [Audyssey] F
Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available forPCand
Mac!
Hi Danielle.
Sinse I often buy things in dollars, (and occasionaly euroes), I can do
rough convertions from British pounds in my head, but I've just been looking
around for a currency converter and found something
this find will be very useful for me too.
All the best,
Dark.
- Original Message -
From: "Danielle Ledet" <singingmywa...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 20, 2015 9:59 PM
Subject: Re: [Audyssey] Fw: New au
Ledet" <singingmywa...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 20, 2015 9:07 PM
Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available
forPCand Mac!
See I'm always hesitant to buy games in foreign currency cuz I
awk on horseback" <goshawk_on_horseb...@fastmail.co.uk>
> To: <gamers@audyssey.org>
> Sent: Thursday, November 19, 2015 8:31 PM
> Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for
> PCand Mac!
>
>
>>I definitely won't be spending that much
rk.
>
> - Original Message -
> From: "Danielle Ledet" <singingmywa...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, November 20, 2015 9:07 PM
> Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter avai
Hi Simon,
I will be downloading this one as well. However, I'm very reluctant to spend
over €200 on an audio game. I don't know what this comes to in Australian
dollars but if it means getting your name the credits for purchasing the gold
edition, it's something to think about. This is one of
Not meaning to sound negative but is there a playable demo? I looked
through the page and didn't notice one.
On 11/19/2015 2:56 PM, Appleman wrote:
Hi Simon,
I will be downloading this one as well. However, I'm very reluctant to spend
over €200 on an audio game. I don't know what this comes
Hi Ron,
There was a link to a test run of the game at the bottom of the email. HTH.
Sent from my iPad
> On 20 Nov 2015, at 6:59 AM, Ron Schamerhorn wrote:
>
> Not meaning to sound negative but is there a playable demo? I looked through
> the page and didn't notice
k" <goshawk_on_horseb...@fastmail.co.uk>; "Gamers
Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 19, 2015 7:56 PM
Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for PC
and Mac!
Hi Simon,
I will be downloading this one as well
: "Appleman" <appleman310...@gmail.com>
To: "goshawk on horseback" <goshawk_on_horseb...@fastmail.co.uk>; "Gamers
Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 19, 2015 7:56 PM
Subject: Re: [Audyssey] Fw: New audiogame: Space E
t;appleman310...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, November 19, 2015 8:09 PM
Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for
PCand Mac!
Hi Ron,
There was a link to a test run of the game at the bottom of the e
Thursday, November 19, 2015 7:56 PM
Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for
PCand Mac!
Hi Simon,
I will be downloading this one as well. However, I'm very reluctant to
spend over €200 on an audio game. I don't know what this comes to in
Australian dollars but if it mea
: "goshawk on horseback" <goshawk_on_horseb...@fastmail.co.uk>
To: <gamers@audyssey.org>
Sent: Thursday, November 19, 2015 8:31 PM
Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for
PCand Mac!
I definitely won't be spending that much on it. for the com
just received the below, will definitely be getting this one.
Simon
- Original Message -
From: IV Productions
To: goshawk_on_horseb...@fastmail.co.uk
Sent: Thursday, November 19, 2015 4:45 PM
Subject: New audiogame: Space Encounter available for PC and Mac!
Hi all,
here we are
its called toxit and ishen if you read the thread on there he is working on it.
the game is quite good but right now I am waiting for it to come in
english as well.
At 01:07 a.m. 21/10/2014, you wrote:
Hi friends!
there is an FPS audio game in French in audiogames.net forum.
do you know the
, though have
not decided at the second.
All the best,
Dark.
- Original Message - From: ishan dhami ishan1dha...@gmail.com
To: gamers@audyssey.org
Sent: Monday, October 20, 2014 1:07 PM
Subject: [Audyssey] a new audiogame.
Hi friends!
there is an FPS audio game in French in audiogames.net
Hi friends!
there is an FPS audio game in French in audiogames.net forum.
do you know the name of it?
one more thing
Is the developer have to plan to translate in English?
Thanks
Ishan
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
Hello Ishan,
I believe the game you are talking about is Toxic Survival. I've
briefly looked at it, and since my French is fairly basic I had some
difficulty with it.
In any case I have heard the developer is considering translating the
game to English, but needs actors and perhaps some money to
Subject: [Audyssey] a new audiogame.
Hi friends!
there is an FPS audio game in French in audiogames.net forum.
do you know the name of it?
one more thing
Is the developer have to plan to translate in English?
Thanks
Ishan
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave
Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 8:32 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
Even some of the freeware graphical games I've got installed on here,
which probably have similar amounts of developer resources etc going into
them are at least 100 mb
: Wednesday, June 24, 2009 12:45 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
Hi Davy,
One of the nice features of XAudio2 is it has its own compression format,
xwma, which seams to have extremely good compression. Of course, alot
depends on how high a bit rate and quality you are using
: Tuesday, June 23, 2009 6:02 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
what is all this about?
Sorry I have been on holiday
On 23 Jun 2009, at 16:36, Thomas Ward wrote:
Hi Davy,
Agreed. The size of accessible games, even with recorded speech
files, is considerably smaller than most
: Davy Kager m...@davykager.nl
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 3:28 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
I am also considering the possibilities of compressed audio formats, such
as Ogg Vorbis and ADPCM. I wonder if I can get the sound
Message -
From: Davy Kager m...@davykager.nl
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 3:28 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
I am also considering the possibilities of compressed audio formats, such
as Ogg Vorbis and ADPCM. I wonder if I
Hi Shaun,
Personally, I think 64 KBPS still sounds like crap. I wouldn't recommend
anything less than 128 KBPS, which is cd quality, and is still quite
small in wma, ogg, xwma, etc. It is like come on guys. Most computers
these days have over 100 GB of hard drive space and there is plenty of
Gesendet: Mittwoch, 24. Juni 2009 19:41
An: Gamers Discussion list
Betreff: Re: [Audyssey] A new audiogame MP3 demo
Hi Shaun,
Personally, I think 64 KBPS still sounds like crap. I wouldn't recommend
anything less than 128 KBPS, which is cd quality, and is still quite
small in wma, ogg, xwma, etc
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] Im
Auftrag von Thomas Ward
Gesendet: Mittwoch, 24. Juni 2009 19:41
An: Gamers Discussion list
Betreff: Re: [Audyssey] A new audiogame MP3 demo
Hi Shaun,
Personally, I think 64 KBPS still sounds like crap. I wouldn't recommend
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 22, 2009 10:29 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
if you are just going to use sapi why not just link the thing in to sapi5
directly and not use these voice waves.
ok its unrealistic but if you are intent on using
convert SAPI 5 TTS into wave-files to save
some time. I will not link in with SAPI if it is not necessary.
- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 22, 2009 10:29 PM
Subject: Re: [Audyssey] A new audiogame MP3
8:00 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
well tell me when you want stuff, and what to say, may be good to get out
what you want as I could get it done ahead of time if needed.
At 06:53 p.m. 23/06/2009, you wrote:
Hi,
The game will eventually feature human speech, but because
Sent: Tuesday, June 23, 2009 8:00 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
well tell me when you want stuff, and what to say, may be good to get out
what you want as I could get it done ahead of time if needed.
At 06:53 p.m. 23/06/2009, you wrote:
Hi,
The game will eventually feature
Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 8:00 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
well tell me when you want stuff, and what to say, may be good to get out
what you want as I could get it done
Hi,
Smile. Talking like a true developer already. You are absolutely
correct. The game needs to be written before you can worry too much
about high quality sounds, music, and what sort of speech you will ship
with the final product. All of those things are icing on the cake so to
speak.
list gamers@audyssey.org
Sent: Monday, June 22, 2009 10:29 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
if you are just going to use sapi why not just link the thing in to
sapi5 directly and not use these voice waves.
ok its unrealistic but if you are intent on using sapi5 then I thought
Hi Davy,
Agreed. The size of accessible games, even with recorded speech files,
is considerably smaller than most mainstream games these days. Mysteries
of the Ancients fully installed is only about 110 MB. That is not bad
considering the fact the mainstream games I do have installed on this
what is all this about?
Sorry I have been on holiday
On 23 Jun 2009, at 16:36, Thomas Ward wrote:
Hi Davy,
Agreed. The size of accessible games, even with recorded speech
files, is considerably smaller than most mainstream games these
days. Mysteries of the Ancients fully installed is
this is the starting point of the thread:
http://www.mail-archive.com/gamers@audyssey.org/msg46048.html
- Original Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 6:02 PM
Subject: Re: [Audyssey] A new
Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 3:37 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
As I said on the audiogames.net forum Davy.
I can also provide speech if needed. I have my own recorder, can reccord
in Wav or mp3, sterrio or mono, and do have
you could use the library portable version of ESpeak in a pinch.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 10:29 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
Hi,
Yeah, sometimes I
23, 2009 4:36 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
Hi Davy,
Agreed. The size of accessible games, even with recorded speech files, is
considerably smaller than most mainstream games these days. Mysteries of
the Ancients fully installed is only about 110 MB. That is not bad
much
welcome!
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 8:32 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
Even some of the freeware graphical games I've got installed on here,
which probably
Hi Davy,
One of the nice features of XAudio2 is it has its own compression
format, xwma, which seams to have extremely good compression. Of course,
alot depends on how high a bit rate and quality you are using, but it is
extremely good compression. To convert a wav file to a xwma file simply
Hi Davy,
It is late here, but I just wanted to drop you a quick e-mail saying
that I think you are off to a great start. Your menu design is
brilliant, sounds extremely user friendly, and the music you have for
the audio demo sounds impressive as well. As a fellow game developer I
just want
Hi,
Quote
Are you going to have mouse support for the game?
End quote
Well, that depends. If the player is able to control the wing thrusters of
his/her fighter as well as the main engine seperately, then mouse support
would be difficult. However, if the player just uses the arrow keys to
are the best beasts.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 11:35 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
Hi Davy,
It is late here, but I just wanted to drop you a quick e-mail saying
if you are just going to use sapi why not just link the thing in to sapi5
directly and not use these voice waves.
ok its unrealistic but if you are intent on using sapi5 then I thought it could
be better doing this and smaller to.
ofcause some have issues with sapi could not play the thing.
yeah
Hi Charles,
Grin. Now, that brings back fond memories from my childhood. As it
happens it is afternoon when I am grabbing this post so I have eaten a
couple of times today. Although I haven't had any bacon and grits today.
Smile.
Charles Rivard wrote:
Hey, Tom: It's nearly 10 in the
And don't think you have a monopoly on weerd accents across the pond!
I've been living in the Durham/newcastle area for 7 years now, and the local
accent here is almost incomprehensible to the uninnitiate.
For at least the first year I was up here, I never realized the river which
flows
] A new audiogame MP3 demo
And don't think you have a monopoly on weerd accents across the pond!
I've been living in the Durham/newcastle area for 7 years now, and the
local accent here is almost incomprehensible to the uninnitiate.
For at least the first year I was up here, I never realized
Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, June 23, 2009 4:41 AM
Subject: Re: [Audyssey] A new audiogame MP3 demo
I've always wondered why what? is used at the end of sentences, when a
question is not being asked
Note: Every single word below this line is commercial talk which can be
disregarded. The real message of this message, is that I would like some
feedback on my new accessible game release. But for the fun of it still, here's
the more commercial way...
Hello gamers,
As those of you
hi davy, I would like to help with testing and sound designing if you
want. contact me off-list if you're interested, o btw it really was a
dream for me, smiles.
On 6/21/09, Davy Kager m...@davykager.nl wrote:
Note: Every single word below this line is commercial talk which can be
disregarded.
I'd certainly love to help test this. This is actually something I'm
looking forward to getting my hands on.
On Jun 21, 2009, at 7:44 AM, piotr machacz wrote:
hi davy, I would like to help with testing and sound designing if you
want. contact me off-list if you're interested, o btw it really
To: Gamers Discussion list
Subject: [Audyssey] A new audiogame MP3 demo
Note: Every single word below this line is commercial talk which can be
disregarded. The real message of this message, is that I would like some
feedback on my new accessible game release. But for the fun of it still,
here's
hmmm.
the project idea sounds good.
the menu system is a good menu system.
I may be able to help with voiceovers etc for this.
I don't have a full suite of apps and editers but I have enough for simple
stuff, my system is the stock laptop crappy system but it should be able to
record voices, I
it would also be something I'd like to get my teeth intol.
At 02:47 a.m. 22/06/2009, you wrote:
I'd certainly love to help test this. This is actually something I'm
looking forward to getting my hands on.
On Jun 21, 2009, at 7:44 AM, piotr machacz wrote:
hi davy, I would like to help with
not bad for what you got, and take your time to do what you want with
the game. this type of game would be great to play, and is a long
time in coming.
And just to let you know, Your English isn't that bad. i have heard
worse by those speaking it as a second language for a long time.
So give us
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 3:09 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
hmmm.
the project idea sounds good.
the menu system is a good menu system.
I may be able to help
gig of ram. I also do my own
production work. Let me know if I can be of any help.
Shannon
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 3:09 PM
Subject: Re: [Audyssey] A new audiogame MP3 demo
hmmm
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