[Audyssey] superdog's bone hunt?

2007-08-08 Thread X-Sight Interactive
hey guys, what's your highest score on sbh? i've just this minute got 89, that's the best i've ever had on that game. Regards, Damien C. Sadler X-Sight Interactive Co-Manager http://x-sight.brandoncole.net Skype: damien_the_demon MSN: [EMAIL PROTECTED]

Re: [Audyssey] Another possible SAPI fix was: Re: Sapi fix

2007-08-08 Thread Jim Kitchen
Hi Davy, This is apparently the file that is in my winkit.zip install file. It is what is on both of my Windows XP computers and all 22 of my sapi5 voices are working very well on both computers Directory of C:\WINDOWS\SYSTEM32 SAPI DLL696,320 08/18/2001 09:00 AM Also the

[Audyssey] Sapi 5.1

2007-08-08 Thread Hayri Tulumcu
I have tryed railracer whith Sapi 5.1 and its works. in the demomode. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Davy Kager
Hi, I've been involved in a project called the AudioGames(.net) Podcast, which was supposed to become almost the same. Unfortunately, there hasn't been much time to build the website and the whole system, so there's nothing really done yet. We also had to deal with some sort of a hacking

[Audyssey] More on SAPI DLLs

2007-08-08 Thread Davy Kager
Hi, Could someone who has Jim Kitchen's games check out what the size is of the file: C:\Program Files\Common Files\Microsoft Shared\Speech\sapi.dll I noticed that this is a copy of the same DLL-file, that is also 724 kB big. Now I wonder if that one is also 680 kB on other systems, since then

Re: [Audyssey] GMA game engine

2007-08-08 Thread Davy Kager
Well, Visual Studio .NET 2005 Professional is very accessible using Hal/Supernova. - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 07, 2007 7:27 PM Subject: Re: [Audyssey] GMA game engine well i've

[Audyssey] AGM question

2007-08-08 Thread Josh
Hi, Is it possible to use spawnPoints to spawn random items such as different kinds of weapons to attack with? and then once you have that weapon a trigger will then be available for you to use that item in the world of the game? Josh Most of the reason I don't like spam is because a lot of

Re: [Audyssey] GMA game engine

2007-08-08 Thread Richard Bennett
Hey Tom, thanks for the answer. I figured it was written in something other than C++. I am wanting to get used to the Visual C++ IDE, but haven't had time in the past 6 months or so with the final quarters of my schooling happening. Hopefully after September I can just sit down, not have to worry

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Raul a. Gallegos
Nothing official. It was just a suggestion. I've had great luck with b2evolution for blogging. It's what we use at work and it's super speech friendly I think. I don't want to step on anyone's toes or anything. I just figured it would be a central place since the gamers list is on audyssey,

[Audyssey] Sound RTS: for Jean Luc

2007-08-08 Thread Robert Montowski
Jean, I just talked to Verizon.net tech support. it was painfully slow as I think both calls I made went to a service center in India. But what I managed to get from the tech guys was this: Verizon DSL for customers..not business..their IP can change several times a day. This may explain why

Re: [Audyssey] GMA game engine

2007-08-08 Thread Trouble
Sounds like your not even on the blind programers list, because on the list have ben some good tips on getting all this working. The express versions are free and there are files that will make your version work better also. You might want to try listening to those that have it working instead

Re: [Audyssey] GMA game engine

2007-08-08 Thread X-Sight Interactive
No way! Don't be ashamed of releasing a simple game as your first. Look at Liam - he released a guess the numbers game originally, and now look where he's at. Superliam, JD ... Even I had to start small. I released Acefire, don't know if anyone remembers it, or has it, but that was written

Re: [Audyssey] More on SAPI DLLs

2007-08-08 Thread Greg
Hello, I checked mine and it was 724kb. Greg - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Mailinglist gamers@audyssey.org Sent: Wednesday, August 08, 2007 5:38 AM Subject: [Audyssey] More on SAPI DLLs Hi, Could someone who has Jim Kitchen's games check out what

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread blind guy
cool idea if you ask me. On 8/8/07, Raul a. Gallegos [EMAIL PROTECTED] wrote: Nothing official. It was just a suggestion. I've had great luck with b2evolution for blogging. It's what we use at work and it's super speech friendly I think. I don't want to step on anyone's toes or anything. I

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Davy Kager
Oh I think I tried that system out and it's indeed quite accessible. Anyway, I'd love to have an Audyssey blog (with audio features?). And speaking of audio, will Games.Asmodean.net be back as it used to be in? It was great! - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED]

Re: [Audyssey] GMA game engine

2007-08-08 Thread Richard Bennett
Well, I may send it out to people who want it. I will go over the code possibly this weekend to make sure there are no horrible bugs in it and upload it somewhere for people to download. I think it is pretty operational, if I remember correctly, but to make sure the menus work semi properly I will

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Trenton Matthews
Now that sounds like an idea! [smiles] Glad the Asmodion web site has returnned, quite a find I must say! Wish more people played DynaMan though... That was a nice review that you did for the game back in 2003. - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To:

Re: [Audyssey] monkey business

2007-08-08 Thread Thomas Ward
Hi Charles, Yes, the jungle level is fun. As Guns and Roses once sang, Welcome to the jungle. We've got fun and games... (Grin) Anyway, I think that level was probably the best of the bunch besides the temple. Charles Rivard wrote: The jungle is fun!

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Thomas Ward
Hi Raul, I do like the idea of a blog, but it would have to be monitored from time to time to make sure the content remains clean and viewable by all readers. Given the distressing nature of this list The last few weeks I'm not sure everyone can abide by all those rules. For example, take a

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Raul a. Gallegos
I do have a bit more time now that the summer is coming to an end as far as events go. The problem I'm having is if I host games.asmodean.net at home like I would like, it will have to be on a secure web server or an alternate server because Verizon FiOS blocks port 80 so people don't do what

Re: [Audyssey] monkey business

2007-08-08 Thread Bryan Peterson
Ah yes, GNR. A favorite band of mine. As for Monkey Business I actually wrote a walkthrough for it a while back but I never got around to sending it to AudioGames.net, then my desktop PC died. Of course I'd probably have to repurchase MB since I bought it from Adora and not Draconis. In any

Re: [Audyssey] monkey business

2007-08-08 Thread Raul a. Gallegos
Hey Bryan. If they can find your original record, I think you can get a replacement key for around $5 if I remember. This holds true even if you purchased from ESP or Adora. -- Raul A. Gallegos .. http://www.asmodean.net Bryan Peterson said the following on 8/8/2007 12:42 PM: Ah yes, GNR.

Re: [Audyssey] monkey business

2007-08-08 Thread Charles Rivard
Replacing it would be less expensive than buying it again. I would think you could download it, then contact Draconis for a key. Also, you know you would be getting the most recent version. -- If guns cause crime, then pencils cause misspelled words. - Original Message - From: Bryan

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Che
I think a potential blog should be viewed differently than this list as far as content rules go. Blogs are only viewed when the user wants to view them, if the content is offensive, then they can just choose not to view that blog, therefore I don't see the need to restrict blog content.

[Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread Charles Rivard
Isn't that the purpose of a blog? Put what you want, as you choose to, unsensored, up there. If people don't like it, they don't have to keep reading. -- If guns cause crime, then pencils cause misspelled words. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] GMA game engine

2007-08-08 Thread Richard Bennett
Hey Tom, You have a great point there. I was just ashamed of it, but if the people don't like it, then they just don't like it and I can't change their mind even if it is the best game out there, in my opinion. I guess I just wanted to come out with a huge bang; and I don't mean my game blowing up

Re: [Audyssey] AGM question

2007-08-08 Thread AudioGames.net
WEEKEND, CHE!!! We Have Lives ;) (And Wives) (well, some of us) (and Sander went to Scandinavia to play upright bass for some band for the weekend) (and Holland just had two days of summer - now it's fall again) (so) (p) :) - Original Message - From: Che [EMAIL PROTECTED]

Re: [Audyssey] Sound RTS: my server is up

2007-08-08 Thread Tristan
static ip: www.whatismy ip.com perminent ip: www.whatismy ip.org It might be the opisite, the first one might be permanint, etc. Regards, Tristan Bussiere Owner/Main Developer ACE Games Skype: Tristanbussiere MSN: [EMAIL PROTECTED] AIM: gitrdone9632 - Original Message - From: Robert

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread Raul a. Gallegos
I must agree after thinking this over. That really is what blogging is about. So if we do this, the only thing we need to watch for is spammers writing comments. I've seen this on many blogs. -- Raul A. Gallegos .. http://www.asmodean.net Charles Rivard said the following on 8/8/2007 1:57

[Audyssey] Thoughts about a tomb hunter game.

2007-08-08 Thread Thomas Ward
Hi all, As many of you are aware I have been thinking of doing a Tomb Raider style clone called Tomb Hunter. However, in so doing I need to change elements with in the Tomb Raider story such as main characters, enemies, etc to make my game more my own then a one to one outright copy of Tomb

[Audyssey] montezuma uninstalled and reinstalled, and again error.

2007-08-08 Thread Talksina
hi. The subject explains itself. And, another thing, on www.microsoft.com/directx it said sorry, service unavailable. So no web setup at all. I don't know what to do! Maybe to try installing it at work? Risking to lose my job for playing a game? No thanks! *smiles I wish to play it here at

[Audyssey] Sound RTS Strategy Help

2007-08-08 Thread Ka Yat Li
Hi: I've been playing Sound RTS for a couple of weeks now so I'm familiar with the interface and all the keystroke now I just need to work on my strategy because when I play over the internet with people, I get creammed!!. How can I get nights in less than 20 minutes? What is your strategy for

[Audyssey] Sound RTS Strategy Help

2007-08-08 Thread Ka Yat Li
Hi: I've been playing Sound RTS for a couple of weeks now so I'm familiar with the interface and all the keystroke now I just need to work on my strategy because when I play over the internet with people, I get creammed!!. How can I get nights in less than 20 minutes? What is your strategy for

Re: [Audyssey] montezuma uninstalled and reinstalled, and again error.

2007-08-08 Thread Thomas Ward
Hi, I don't know what happend to Microsoft's DirectX page, but I am going to give you the direct link to the DirectX web installer download page. I just tested the link, and so I know ithe link I am going to give you works. Here it is.

[Audyssey] word scrambler games,` anyone?

2007-08-08 Thread blind guy
Hello gamers list. I like word games, any kind, like word scramble in particular. Wondering if there is any accessible versions of word scramble? Thanks and bfn ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL

[Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Thomas Ward
Hi everyone, I'm considering making a few drastic changes in Montezuma's Revenge Beta 2, but before I go ahead with it I would like to let you folks on the list give me your own feedback and opinions on this. Since introducing a Sapi 5 driver to the game a number of end users have emailed me on

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Trenton Matthews
Well, it can always be a Live Journal, or part of a LJ Community. - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 08, 2007 10:36 AM Subject: Re: [Audyssey] reviewing games, and blogging I do have a bit

Re: [Audyssey] AGM question

2007-08-08 Thread Trenton Matthews
[smile] Well, that somes it up pretty well... - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 08, 2007 1:52 PM Subject: Re: [Audyssey] AGM question WEEKEND, CHE!!! We Have Lives ;) (And Wives)

Re: [Audyssey] Thoughts about a tomb hunter game.

2007-08-08 Thread Trenton Matthews
I say greek myself - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, August 08, 2007 2:18 PM Subject: [Audyssey] Thoughts about a tomb hunter game. Hi all, As many of you are aware I have been thinking of doing a Tomb Raider style clone

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread blind guy
I think we should do voice and regular text. so if you want use voice, but also text as a choice. On 8/8/07, Trenton Matthews [EMAIL PROTECTED] wrote: If you do the blog using Live Journal, would it be a badd thing to do Friends Only? And voice posting sonds better than writing it. For

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread Trenton Matthews
If you do the blog using Live Journal, would it be a badd thing to do Friends Only? And voice posting sonds better than writing it. For example, someone has trouble with a game? You can hear the trouble, then respond to it. - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED]

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread Raul A. Gallegos
If I add a blog for audyssey.org it cannot be live journal. It would be installed on this domain and so would need to be a blog software which works with what we currently have. Trenton Matthews wrote: If you do the blog using Live Journal, would it be a badd thing to do Friends Only? And

Re: [Audyssey] word scrambler games,` anyone?

2007-08-08 Thread Raul A. Gallegos
I believe that BSC Games has a few or at least a couple of word scrambling type of games. They work with your screen reader. blind guy wrote: Hello gamers list. I like word games, any kind, like word scramble in particular. Wondering if there is any accessible versions of word scramble?

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Trenton Matthews
I say pre-recorded speech or human speech. Either one's fine by me. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, August 08, 2007 4:48 PM Subject: [Audyssey] Possible changes in Monty beta 2. Hi everyone, I'm considering making a

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Che
Just my experience with Rail Racer here wwhich is also a .net program using Sapi. I had 3 customers with sapi issues out of around 120 installs. To me, that is totally acceptable, especially now that I have done enough research on the problem to fix it no matter how it was broken. Sapi

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread miss-refugee
The sapi works on my end but if you finally decide to use pre-recorded speech that's okay too. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, August 08, 2007 6:48 PM Subject: [Audyssey] Possible changes in Monty beta 2. Hi everyone,

Re: [Audyssey] Thoughts about a tomb hunter game.

2007-08-08 Thread Richard Bennett
Hey Tom, well I believe I prefer Apophis to Set. I also would rather have the Ancient Egyptian names instead of the English translations. I also like Ancient Egyptian myths, pyramids, and other things of the time; however, I doubt that I know a 1/4 of what you seem to know about them. Good luck,

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread blind guy
agreed with trenton On 8/8/07, Trenton Matthews [EMAIL PROTECTED] wrote: I say pre-recorded speech or human speech. Either one's fine by me. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, August 08, 2007 4:48 PM Subject:

Re: [Audyssey] word scrambler games,` anyone?

2007-08-08 Thread blind guy
hi raul. thanks I'll check those out. On 8/8/07, Raul A. Gallegos [EMAIL PROTECTED] wrote: I believe that BSC Games has a few or at least a couple of word scrambling type of games. They work with your screen reader. blind guy wrote: Hello gamers list. I like word games, any kind, like

[Audyssey] AGM concerns

2007-08-08 Thread Che
Richard, I know people have lives and wives and kids and all that. But you guys have released a program with mediocre documentation at best, leaving lots of questions from potential users. I realize this is a free product at this point, but perhaps the timing was bad for release if every

Re: [Audyssey] reviewing games, and blogging

2007-08-08 Thread Thomas Ward
Hi Che, You do have a good point about readers having a choice to read or not to read certain authors blogs. If you know blogger x says things that offends you it is likely you won't read his or her future blogs. Kind of like if we don't like certain music. We can turn it off, change radio

[Audyssey] Richard's game was GMA game engine

2007-08-08 Thread Thomas Ward
Hi Richard, Keep in mind there is always room for improvement. The first Monty Alpha I released last year was terrible. It was full of bugs, crashed, etc... It was aweful. However, now look at beta 1. It is much more stable, and it is coming closer to some kind of release. Richard Bennett

Re: [Audyssey] AGM concerns

2007-08-08 Thread blind guy
I agree with che frankly, I have had a few questions myself, but since audiogamemaker team hasn't been answering anyone else's, I thought it rather foolish to post my questions because everyone was getting no help from the team. On 8/8/07, Che [EMAIL PROTECTED] wrote: Richard, I know people

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Bryan Peterson
Hi Thomas, Personally I liked the games better when they were self-voicing. That and the Sappi issue does present a lot of undesirable problems. I still remember the Sapi issue I had with JFW a few months back, and seeing as how there are so many ways to break Sapi it doesn't seem worth it to

Re: [Audyssey] monkey business

2007-08-08 Thread Bryan Peterson
Oh really? Maybe I'll talk to them about it at some point. Cant do it now because I'm moving into a new apartment and so I gotta save money. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Raul a. Gallegos [EMAIL

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Thomas Ward
Hi Che, You have no idea what a relief that is to hear you say that. Based on the figures you gave me those that had serious problems verses those who didn't is only 2.5% of the actual total installs. That is more than acceptable odds seeing as the reality is no program will run perfect on

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread shaun everiss
If we did with livejournal, Someone would have to pay for a voiceposting account. and you can only post for 5 minutes. May I suggest a more freer option. 1. we get a teamtalk server. Teamtalk is free. we get a wordpress blog loaded on the server, I presume this is a linux server, that to is

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread shaun everiss
then I recomend wordpress. A load of people use that. I also recomend we get a teamtalk server because chatting live can be done with text and voice. At 11:56 a.m. 9/08/2007, you wrote: If I add a blog for audyssey.org it cannot be live journal. It would be installed on this domain and so would

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Che
Yeah, I would stick with Sapi, it really help with development time and opening up some interface possibilities. I will be posting what I have discovered about fixing Sapi on my website soon. I thoroughly broke mine on purpose, and had to jump through many loops to fix it, but I am

Re: [Audyssey] Thoughts about a tomb hunter game.

2007-08-08 Thread Thomas Ward
Hi Richard, Well, some of the Egyptian and gods and goddesses names are exactly the same in English as ancient Egyptian like Osiris and Isis for example. However, for the god Set hostorians don't all agree on the proper name for him. It really depends on who translated the name, and I guess

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread Che
yes I agree here about getting a team talk server. I got on the one Ken uses and it is quite easy and accessible to use. This is all assuming of course enough folks want voice chat linked to our list. I for one think it is a good idea. Later, Che

Re: [Audyssey] Thoughts about a tomb hunter game.

2007-08-08 Thread Bryan Peterson
I could be wrong, but I also seem to remember another Egyptian god by the name of Amon. A social studies teacher in high school told me about him. He was apparently the lord of the gods at one time. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas -

Re: [Audyssey] AGM concerns

2007-08-08 Thread Bryan Peterson
I agree with you completely Che. The funny thing is that even in its current limited form, AGM has the potential to produce some incredible games, and that's now. If it's ever updated I could see even greater potential. But I can say right now that that's not going to happen if people don't

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-08 Thread Raul A. Gallegos
I'd like to vote for SAPI to be kept. Although it can be APITA, it's still worth keeping. -- Raul A. Gallegos ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] blogs - Re: reviewing games, and blogging

2007-08-08 Thread Raul A. Gallegos
Would I be able to point a dns entry to the server? For example: http://voice.audyssey.org and what ever port? Or do we have to use their domain for that? -- Raul A. Gallegos Che wrote: yes I agree here about getting a team talk server. I got on the one Ken uses and it is quite easy and

[Audyssey] short and sweet - Re: AGM concerns

2007-08-08 Thread Charles Rivard
To a point, a game is only as good as it's customer support. -- If guns cause crime, then pencils cause misspelled words. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 08, 2007 9:23 PM Subject: Re:

[Audyssey] Sarah from Pcs Games latest title, is interviewed!

2007-08-08 Thread Jeremy Hartley
Hello folks. Ok, I realize that this list is about gaming, and the below post is really about a podcast for blind musicians, but the subject this week is Sarah, the voice of Pcs Games' Sarah and the Castle of Witchcraft and Wizardry. Please see below. Well, it has been about 9 months, but

Re: [Audyssey] AGM concerns

2007-08-08 Thread Josh
Che, I agree with you there. There really isn't much support for AGM as of this time. Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Che [EMAIL

Re: [Audyssey] AGM concerns

2007-08-08 Thread Josh
yeah. maybe if they don't want to help, they could at least make it open source and release the source code so we can add our own features to it? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype:

Re: [Audyssey] AGM question

2007-08-08 Thread Dakotah Rickard
josh, the only thing I can see as far as multi-weapons is to either have it set up like in Grizzley Gulch wherein you buy a rifle and never use the pistol again. In fact, the pistol and rifle have different sound files, totally pointless in my oppinion, but whatever, and the pistol sound file is